class ItemHatchet : ItemCore { scope = public; model = "\dayz_equip\models\hatchet.p3d"; picture = "\dayz_equip\textures\equip_hatchet_CA.paa"; displayName = $STR_EQUIP_NAME_HATCHET; descriptionShort = $STR_EQUIP_DESC_HATCHET; class ItemActions { class Use { text = $STR_ACTIONS_CHOPWOOD; script = "spawn player_chopWood;"; }; class ToBack { text = $STR_ACTIONS_2BACK; script = "spawn player_addtoBack;"; use[] = {"ItemHatchet"}; output[] = {"MeleeHatchet"}; }; class Toolbelt { text = "Remove from Toolbelt"; script = "spawn player_addToolbelt;"; use[] = {"ItemHatchet"}; output[] = {"MeleeHatchet"}; }; }; }; class ItemHatchetBroken : ItemCore { scope = public; picture = "\dayz_equip\textures\equip_hatchet_CA.paa"; displayName = $STR_name_ItemHatchetBroken; descriptionShort = $STR_desc_ItemHatchetBroken; fixedTool = "ItemHatchet"; class ItemActions { class Repair { text = "Fix Hatchet"; //TODO: move to stringtable script="spawn player_fixHatchet;"; }; }; };