private ["_create","_config","_create_magsize","_type","_magCount","_slotstart","_slotend","_dialog","_qty_total_ammo","_control","_mag","_qtynew_create_mags_full","_qtynew_create_ammo_rest","_magFull","_magFullSingular","_magAmmunition","_i"]; disableSerialization; call gear_ui_init; closeDialog 0; if (r_action_count != 1) exitWith { cutText [localize "str_player_actionslimit", "PLAIN DOWN"]; }; _create = _this; if (!(_create in magazines player)) exitWith {r_action_count = 0;}; _config = configFile >> "CfgMagazines" >> _create; player playActionNow "PutDown"; _create_magsize = getNumber(configFile >> "CfgMagazines" >> _create >> "count"); _type = getNumber(configFile >> "CfgMagazines" >> _create >> "type"); _name = getText(configFile >> "CfgMagazines" >> _create >> "displayName"); _magCount = {_x == _create} count magazines player; if (_magCount == 1) exitWith { cutText [format [localize "str_cannotCombine", _name], "PLAIN DOWN"]; r_action_count = 0; }; //primary/secondary mags? _slotstart = 0; _slotend = 0; if ((_type == 256) or (_type == 256*2)) then { _slotstart = 109; _slotend = 120; }; if (_type == 16) then { _slotstart = 122; _slotend = 129; }; _dialog = findDisplay 106; _qty_total_ammo = 0; for "_i" from _slotstart to _slotend do { _control = _dialog displayCtrl _i; _mag = gearSlotData _control; if (_mag == _create) then { _qty_total_ammo = _qty_total_ammo + gearSlotAmmoCount _control; }; }; _qtynew_create_mags_full = 0; _qtynew_create_ammo_rest = 0; _qtynew_create_mags_full = floor(_qty_total_ammo/_create_magsize); _qtynew_create_ammo_rest = _qty_total_ammo - (_qtynew_create_mags_full*_create_magsize); player removeMagazines _create; for "_i" from 1 to _qtynew_create_mags_full do { player addMagazine _create; }; if (_qtynew_create_ammo_rest != 0) then { player addMagazine [_create,_qtynew_create_ammo_rest]; }; // Check if quiver if(_create == "Quiver") then { _magFull = "quivers"; _magFullSingular = "quiver"; _magAmmunition = "arrows"; } else { _magFull = "magazines"; _magFullSingular = "magazine"; _magAmmunition = "bullets"; }; switch true do { case (_qtynew_create_ammo_rest == 0) : { cutText [format [localize "str_combineDoneFull",_magCount, _name, _qtynew_create_mags_full,_magFull], "PLAIN DOWN"]; }; case (_qtynew_create_mags_full == 0) : { cutText [format [localize "str_combineDonePartialOne",_magCount, _name, _qtynew_create_ammo_rest,_magAmmunition], "PLAIN DOWN"]; }; default { cutText [format [localize "str_combineDonePartial",_magCount, _name, _qtynew_create_mags_full, _qtynew_create_ammo_rest,_magAmmunition,_magFullSingular,_magFull], "PLAIN DOWN"]; }; }; uiSleep 1; r_action_count = 0;