private["_fl","_sm","_expl","_dr","_tv","_i","_wave","_splash","_velz","_v","_int","_t","_pos"]; _v=_this select 0; _int=(fuel _v)*(8+random 2); _t=time; if (!isDedicated) then { _fl="#particlesource" createVehicleLocal getPosATL _v; _fl attachto [_v,[0,0,0],"destructionEffect2"]; _fl setParticleRandom [0.3,[1,1,0],[0,0,0],0,0.3,[0,0,0,0],0,0]; _fl setParticleParams [["\Ca\Data\ParticleEffects\Universal\Universal",16,10,32],"","Billboard",1,2,"destructionEffect2",[0,0,5],0,10,7.9,0.075,[4,7,9,10],[[1,1,1,-1],[1,1,1,-1],[1,1,1,-1],[1,1,1,-0.5],[1,1,1,-0]],[1,0.5],1,0,"","",_v]; _fl setDropInterval 1; _sm="#particlesource" createVehicleLocal getPosATL _v; _sm attachto [_v,[0,0,0],"destructionEffect1"]; _sm setParticleRandom [2,[2,2,0],[0,0,0],0,0.3,[0,0,0,0.1],0,0]; _sm setParticleParams [["\Ca\Data\ParticleEffects\Universal\Universal",16,7,48],"","Billboard",1,5,"destructionEffect1",[0,0,5],0,10,7.9,0.075,[4,8,12,14],[[0.3,0.3,0.3,1],[0.45,0.45,0.45,1],[0.6,0.6,0.6,0.6],[0.7,0.7,0.7,0.25],[1,1,1,0]],[0.8,0.3,0.25],1,0,"","",_v]; _sm setDropInterval 1; }; _i=0; _dr=0.2; _tv=11; removeAllWeapons _v; if (local _v AND {(_v isKindOf "Air")}) then { _expl=createVehicle ["HelicopterExploSmall",(getPosATL _v),[],0,"CAN_COLLIDE"]; }; if (!isDedicated) then { while{_i<1200 && ((velocity _v select 2) < -20||(getPosATL _v select 2) > 8) && !(alive _v) && !(isnull _v) && (getPosATL _v select 2) > 1} do { _tv=abs(velocity _v select 0)+abs(velocity _v select 1)+abs(velocity _v select 2); _dr=if(_tv>2)then{1/_tv}else{1}; _fl setDropInterval _dr; _sm setDropInterval _dr; _i=_i+1; sleep 0.2; }; }; _pos=getPosATL _v; clearVehicleInit _v; if (!isDedicated) then { deletevehicle _fl; deletevehicle _sm; }; if (surfaceiswater(_pos) && (_pos select 2) < 9) then { if (!isDedicated) then { _wave="#particlesource" createVehicleLocal getPosATL _v; _wave attachto [_v,[0,0,0],"destructionEffect1"]; _wave setParticleRandom [0.3,[1,1,0],[0.5,0.5,0],0,0.3,[0,0,0,0],0,0]; _wave setParticleParams [["\Ca\Data\ParticleEffects\Universal\Universal",16,12,13,0],"","Billboard",1,1.6,"destructionEffect1",[0,0,0],0,10,7.9,0.075,[3,8],[[0.7,0.8,1,0.6],[0.85,0.9,1,0.0]],[1000],1,0,"","",_v]; _wave setparticlecircle [2,[0,16,0]]; _wave setDropInterval 0.0015; _splash="#particlesource" createVehicleLocal getPosATL _v; _splash attachto [_v,[0,0,0],"destructionEffect1"]; _splash setParticleRandom [2,[2,2,0],[2,2,7],0,0.5,[0,0,0,0],0,0]; _splash setParticleParams [["\Ca\Data\ParticleEffects\Universal\Universal",16,13,6,0],"","Billboard",1,4,"destructionEffect1",[0,0,0],0,30,7.9,0.075,[8,15],[[0.7,0.7,0.7,1],[1,1,1,0]],[1000],1,0,"","",_v]; _splash setparticlecircle [2,[0,3,15]]; _splash setDropInterval 0.002; sleep 0.2; deletevehicle _wave; deletevehicle _splash; }; } else { if (local _v) then { _velz=velocity _v select 2; if (_velz>1) then { _v setvelocity [velocity _v select 0,velocity _v select 1,0] }; _expl=createVehicle ["HelicopterExploBig",[_pos select 0,_pos select 1,(_pos select 2)+1],[],0,"CAN_COLLIDE"]; sleep 0.05; ["AirDestructionStage2",_v,_int,_t] call BIS_Effects_globalEvent; }; };