class FoodGoatRaw : FoodRaw { scope = 2; model = "\dayz_equip\models\food_steak_gear.p3d"; picture = "\dayz_equip\textures\equip_steak_ca.paa"; displayName = $STR_FOOD_NAME_GOAT_RAW; descriptionShort = $STR_FOOD_EQUIP_GOAT_RAW; bloodRegen = 300; Nutrition[] = {143,300,0,0}; cookOutput = "FoodGoatCooked"; }; class FoodGoatCooked : FoodCooked { scope = 2; model = "\dayz_equip\models\food_steak_cooked_gear.p3d"; picture = "\dayz_equip\textures\equip_steak_cooked_ca.paa"; displayName = $STR_FOOD_NAME_GOAT_COOKED; descriptionShort = $STR_FOOD_EQUIP_GOAT_COOKED; bloodRegen = 600; Nutrition[] = {143,600,0,0}; }; class FoodMuttonRaw : FoodRaw { scope = 2; model = "z\addons\dayz_communityassets\models\mutton_raw.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_mutton_raw_CA.paa"; displayName = $STR_FOOD_EQUIP_CODE_NAME_1; descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_1; bloodRegen = 400; Nutrition[] = {294,350,0,0}; cookOutput = "FoodMuttonCooked"; }; class FoodMuttonCooked : FoodCooked { scope = 2; model = "z\addons\dayz_communityassets\models\mutton_cooked.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_mutton_cooked_CA.paa"; displayName = $STR_FOODCOOKED_EQUIP_CODE_NAME_1; descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_1; bloodRegen = 800; Nutrition[] = {294,700,0,0}; }; class FoodChickenRaw : FoodRaw { scope = 2; model = "\dayz_equip\models\food_steak_gear.p3d"; picture = "\dayz_equip\textures\equip_steak_ca.paa"; displayName = $STR_FOOD_EQUIP_CODE_NAME_2; descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_2; bloodRegen = 400; Nutrition[] = {219,350,0,0}; cookOutput = "FoodChickenCooked"; }; class FoodChickenCooked : FoodCooked { scope = 2; model = "\dayz_equip\models\food_steak_cooked_gear.p3d"; picture = "\dayz_equip\textures\equip_steak_cooked_ca.paa"; displayName = $STR_FOODCOOKED_EQUIP_CODE_NAME_2; descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_2; bloodRegen = 800; Nutrition[] = {219,700,0,0}; }; class FoodBaconRaw : FoodRaw { scope = 2; model = "z\addons\dayz_communityassets\models\bacon_raw.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_bacon_raw_CA.paa"; displayName = $STR_FOOD_EQUIP_CODE_NAME_4; descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_4; bloodRegen = 300; Nutrition[] = {417,350,0,0}; cookOutput = "FoodBaconCooked"; }; class FoodBaconCooked : FoodCooked { scope = 2; model = "z\addons\dayz_communityassets\models\bacon_fried.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_bacon_fried_CA.paa"; displayName = $STR_FOODCOOKED_EQUIP_CODE_NAME_4; descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_4; bloodRegen = 600; Nutrition[] = {417,700,0,0}; }; class FoodRabbitRaw : FoodRaw { scope = 2; model = "\dayz_equip\models\food_steak_gear.p3d"; picture = "\dayz_equip\textures\equip_steak_ca.paa"; displayName = $STR_FOOD_EQUIP_CODE_NAME_3; descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_3; bloodRegen = 500; Nutrition[] = {517,450,0,0}; cookOutput = "FoodRabbitCooked"; }; class FoodRabbitCooked : FoodCooked { scope = 2; model = "\dayz_equip\models\food_steak_cooked_gear.p3d"; picture = "\dayz_equip\textures\equip_steak_cooked_ca.paa"; displayName = $STR_FOODCOOKED_EQUIP_CODE_NAME_3; descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_3; bloodRegen = 1000; Nutrition[] = {517,900,0,0}; }; class FoodBeefRaw : FoodRaw { scope = 2; model = "\dayz_equip\models\food_steak_gear.p3d"; picture = "\dayz_equip\textures\equip_steak_ca.paa"; displayName = $STR_FOOD_EQUIP_CODE_NAME_6; descriptionShort = $STR_FOOD_EQUIP_CODE_DESC_6; bloodRegen = 400; Nutrition[] = {332,350,0,0}; cookOutput = "FoodBeefCooked"; }; class FoodBeefCooked : FoodCooked { scope = 2; model = "\dayz_equip\models\food_steak_cooked_gear.p3d"; picture = "\dayz_equip\textures\equip_steak_cooked_ca.paa"; displayName = $STR_FOODCOOKED_EQUIP_CODE_NAME_6; descriptionShort = $STR_FOODCOOKED_EQUIP_CODE_DESC_6; bloodRegen = 800; Nutrition[] = {332,700,0,0}; }; class FoodDogRaw : FoodRaw { scope = 2; model = "\dayz_equip\models\food_steak_gear.p3d"; picture = "\dayz_equip\textures\equip_steak_ca.paa"; displayName = $STR_FOOD_NAME_DOG_RAW; descriptionShort = $STR_EQUIP_DESC_47; bloodRegen = 300; Nutrition[] = {143,300,0,0}; cookOutput = "FoodDogCooked"; }; class FoodDogCooked : FoodCooked { scope = 2; model = "\dayz_equip\models\food_steak_cooked_gear.p3d"; picture = "\dayz_equip\textures\equip_steak_cooked_ca.paa"; displayName = $STR_FOOD_NAME_DOG_COOKED; descriptionShort = $STR_EQUIP_DESC_25; bloodRegen = 600; Nutrition[] = {143,600,0,0}; };