//AmovPercMevaSrasWrflDf class BunnyhopRifle : AovrPercMstpSrasWrflDf { speed = 0.65; file = "\dayz\st_bunnyhop\I44_sprint_jump.rtm"; leftHandIKBeg = false; leftHandIKEnd = false; leftHandIKCurve[] = {0}; duty = 2; forceAim = false; interpolationSpeed = 1; interpolationRestart = true; ConnectTo[] = {"AmovPercMevaSrasWrflDf", 0.01}; //InterpolateTo[] = {"AmovPercMevaSrasWrflDf", 0.01}; }; //AmovPercMevaSrasWpstDf class BunnyhopPistol : BunnyhopRifle { ConnectTo[] = {"AmovPercMevaSrasWpstDf", 0.01}; //InterpolateTo[] = {"AmovPercMevaSrasWpstDf", 0.01}; }; //AmovPercMevaSnonWnonDf class BunnyhopUnarmed : BunnyhopRifle { ConnectTo[] = {"AmovPercMevaSnonWnonDf", 0.01}; //InterpolateTo[] = {"AmovPercMevaSnonWnonDf", 0.01}; };