Farm[] = { //Weapons {Loot_WEAPON, 5, MR43_DZ}, {Loot_WEAPON, 4, Winchester1866_DZ}, {Loot_WEAPON, 3, LeeEnfield_DZ}, {Loot_WEAPON, 3, Mosin_DZ}, {Loot_WEAPON, 2, CZ550_DZ}, {Loot_WEAPON, 4, Crossbow_DZ}, //Tools {Loot_WEAPON, 5, ItemMachete}, // {Loot_WEAPON, 6, ItemHatchet}, {Loot_VEHICLE, 6, WeaponHolder_ItemHatchet}, {Loot_WEAPON, 5, ItemKnife}, //Items {Loot_MAGAZINE, 4, ItemSandbag}, {Loot_MAGAZINE, 3, ItemJerryCan}, {Loot_MAGAZINE, 4, ItemFuelCan}, {Loot_MAGAZINE, 1, TrapBear}, {Loot_MAGAZINE, 8, PartWoodPile}, {Loot_MAGAZINE, 3, equip_rope}, {Loot_MAGAZINE, 3, equip_duct_tape}, {Loot_MAGAZINE, 6, equip_nails}, {Loot_MAGAZINE, 4, equip_string}, {Loot_MAGAZINE, 2, equip_lever}, //Groups {Loot_GROUP, 10, Trash}, {Loot_GROUP, 15, AmmoCivilian}, {Loot_GROUP, 3, AttachmentsGeneric}, {Loot_GROUP, 8, Consumable}, {Loot_WEAPON, 3, ItemMatchbox_DZE}, {Loot_GROUP, 8, Generic} };