// Close DoorAccess _display = findDisplay 61144; _display closeDisplay 3000; if(DZE_doorManagementAllowManualCode) then { //DZE_Lock_Door != (this getvariable['CharacterID','0']); DZE_topCombo = 0; DZE_midCombo = 0; DZE_botCombo = 0; createDialog "ComboLockUI"; } else { localize "STR_EPOCH_DOORACCESS_NOMANUAL" call dayz_rollingMessages; };