#include "LootDefines.hpp" class CfgLoot { class Groups { //Not renamed yet #define DZ_BP_VestPouch DZ_Czech_Vest_Puch #define DZ_BP_Patrol DZ_Patrol_Pack_EP1 #define DZ_BP_Assault DZ_Assault_Pack_EP1 #define DZ_BP_Survival DZ_TK_Assault_Pack_EP1 #define DZ_BP_Alice DZ_ALICE_Pack_EP1 #define DZ_BP_British DZ_British_ACU #define DZ_BP_Czech DZ_CivilBackpack_EP1 #define DZ_BP_Coyote DZ_Backpack_EP1 #define ItemBloodbagAPos bloodBagAPos #define ItemBloodbagANeg bloodBagANeg #define ItemBloodbagBPos bloodBagBPos #define ItemBloodbagBNeg bloodBagBNeg #define ItemBloodbagABPos bloodBagABPos #define ItemBloodbagABNeg bloodBagABNeg #define ItemBloodbagOPos bloodBagOPos #define ItemBloodbagONeg bloodBagONeg #define ItemBloodTester bloodTester #define ItemTransfusionKit transfusionKit #define ItemBloodbagEmpty emptyBloodBag // General groups #include "Groups\Ammo.hpp" #include "Groups\AmmoBox.hpp" #include "Groups\Attachments.hpp" #include "Groups\Medical.hpp" #include "Groups\Generic.hpp" #include "Groups\Trash.hpp" #include "Groups\Consumable.hpp" #include "Groups\ConsumableItems.hpp" #include "Groups\Parts.hpp" //DZE #include "Groups\Weapons.hpp" #include "Groups\Clothes.hpp" #include "Groups\Backpacks.hpp" // Points of interest #include "Groups\CrashSite.hpp" #include "Groups\CarePackage.hpp" #include "Groups\InfectedCamp.hpp" // Buildings /*#include "Groups\Buildings\Boat.hpp" #include "Groups\Buildings\Castle.hpp" #include "Groups\Buildings\Church.hpp" #include "Groups\Buildings\Construction.hpp" #include "Groups\Buildings\Farm.hpp" #include "Groups\Buildings\Hospital.hpp" #include "Groups\Buildings\Hunting.hpp" #include "Groups\Buildings\Industrial.hpp" #include "Groups\Buildings\Military.hpp" #include "Groups\Buildings\Office.hpp" #include "Groups\Buildings\Powerlines.hpp" #include "Groups\Buildings\Residential.hpp" #include "Groups\Buildings\ResidentialRuins.hpp" #include "Groups\Buildings\Supermarket.hpp" #include "Groups\Buildings\Toilet.hpp" #include "Groups\Buildings\Hangar.hpp"*/ #include "CfgBuildingLoot.hpp" // Zombies #include "Groups\Zombies\Civilian.hpp" #include "Groups\Zombies\Hunter.hpp" #include "Groups\Zombies\Police.hpp" #include "Groups\Zombies\Military.hpp" #include "Groups\Zombies\Worker.hpp" //DZE #undef DZ_BP_VestPouch #undef DZ_BP_Patrol #undef DZ_BP_Assault #undef DZ_BP_Survival #undef DZ_BP_Alice #undef DZ_BP_British #undef DZ_BP_Czech #undef DZ_BP_Coyote #undef ItemBloodbagAPos #undef ItemBloodbagANeg #undef ItemBloodbagBPos #undef ItemBloodbagBNeg #undef ItemBloodbagABPos #undef ItemBloodbagABNeg #undef ItemBloodbagOPos #undef ItemBloodbagONeg #undef ItemBloodTester #undef ItemTransfusionKit #undef ItemBloodbagEmpty }; class Buildings { class Default { zombieChance = 0.2; minRoaming = 0; maxRoaming = 2; zombieClass[] = { // "zZombie_Base", "z_hunter", "z_teacher", "z_suit1", "z_suit2", "z_worker1", "z_worker2", "z_worker3", "z_villager1", "z_villager2", "z_villager3" }; lootChance = 0; lootGroup = ""; lootPos[] = {}; }; // Buildings //#include "Buildings\Residential.hpp" //#include "Buildings\Boat.hpp" //#include "Buildings\Castle.hpp" //#include "Buildings\Church.hpp" //#include "Buildings\Construction.hpp" //#include "Buildings\CrashSite.hpp" //#include "Buildings\Farm.hpp" //#include "Buildings\Hospital.hpp" //#include "Buildings\Hunting.hpp" //#include "Buildings\Industrial.hpp" //#include "Buildings\InfectedCamp.hpp" //#include "Buildings\Military.hpp" //#include "Buildings\Office.hpp" //#include "Buildings\Powerlines.hpp" //#include "Buildings\ResidentialRuins.hpp" //#include "Buildings\Supermarket.hpp" //#include "Buildings\Toilet.hpp" //#include "Buildings\Roaming.hpp" //#include "Buildings\Misc.hpp" #include "CfgBuildingPos.hpp" }; }; #include "CfgLootSmall.hpp" //Legacy class CfgLootLegacy { trash[] = { {"TrashTinCan",0.5} ,{"TrashJackDaniels",0.05} ,{"ItemSodaEmpty",0.25} ,{"ItemTrashToiletpaper",0.1} ,{"ItemTrashRazor",0.1} }; civilian[] = { {"FoodCanUnlabeled",0.07} ,{"TrashJackDaniels",0.08} ,{"ItemSodaEmpty",0.08} ,{"ItemSodaCoke",0.09} ,{"ItemSodaPepsi",0.09} ,{"FoodCanBakedBeans",0.05} ,{"FoodCanSardines",0.05} ,{"FoodCanFrankBeans",0.05} ,{"FoodCanPasta",0.05} ,{"8Rnd_9x18_Makarov",0.07} ,{"7Rnd_45ACP_1911",0.05} ,{"2Rnd_12Gauge_Slug",0.05} ,{"2Rnd_12Gauge_Buck",0.05} ,{"ItemBandage",0.06} ,{"ItemPainkiller",0.06} ,{"FoodBioMeat",0.01} ,{"8Rnd_9x18_MakarovSD",0.01} ,{"ItemDocument",0.03} ,{"RedRyder",0.06} ,{"350Rnd_BB_Magazine",0.07} }; office2[] = { {"FoodCanUnlabeled",0.07} ,{"TrashJackDaniels",0.08} ,{"ItemSodaEmpty",0.08} ,{"ItemSodaCoke",0.09} ,{"ItemSodaPepsi",0.09} ,{"FoodCanBakedBeans",0.05} ,{"FoodCanSardines",0.05} ,{"FoodCanFrankBeans",0.05} ,{"FoodCanPasta",0.05} ,{"8Rnd_9x18_Makarov",0.07} ,{"7Rnd_45ACP_1911",0.05} ,{"2Rnd_12Gauge_Slug",0.05} ,{"2Rnd_12Gauge_Buck",0.05} ,{"ItemBandage",0.06} ,{"ItemPainkiller",0.06} ,{"FoodBioMeat",0.01} ,{"8Rnd_9x18_MakarovSD",0.01} ,{"ItemBriefcaseEmpty",0.01} ,{"ItemDocument",0.02} ,{"350Rnd_BB_Magazine",0.09} }; food[] = { {"TrashTinCan",0.09} ,{"TrashJackDaniels",0.12} ,{"ItemSodaEmpty",0.12} ,{"ItemSodaCoke",0.09} ,{"ItemSodaPepsi",0.11} ,{"FoodCanBakedBeans",0.07} ,{"FoodCanSardines",0.07} ,{"FoodCanFrankBeans",0.07} ,{"FoodCanPasta",0.07} ,{"FoodCanUnlabeled",0.1} ,{"FoodPistachio",0.05} ,{"FoodNutmix",0.04} }; office[] = { {"FoodCanUnlabeled",0.06} ,{"ItemSodaEmpty",0.06} ,{"ItemSodaCoke",0.06} ,{"ItemSodaPepsi",0.04} ,{"TrashJackDaniels",0.04} ,{"FoodCanBakedBeans",0.01} ,{"FoodCanSardines",0.01} ,{"FoodCanFrankBeans",0.01} ,{"FoodCanPasta",0.01} ,{"ItemWaterbottleUnfilled",0.01} ,{"ItemWaterbottle",0.01} ,{"ItemBandage",0.07} ,{"7Rnd_45ACP_1911",0.03} ,{"5Rnd_17HMR",0.01} ,{"10Rnd_303British",0.04} ,{"6Rnd_45ACP",0.04} ,{"2Rnd_12Gauge_Slug",0.05} ,{"2Rnd_12Gauge_Buck",0.05} ,{"8Rnd_9x18_Makarov",0.08} ,{"15Rnd_W1866_Slug",0.02} ,{"1Rnd_Arrow_Wood",0.04} ,{"350Rnd_BB_Magazine",0.05} ,{"HandRoadFlare",0.07} ,{"ItemPainkiller",0.02} ,{"HandChemGreen",0.01} ,{"HandChemBlue",0.03} ,{"HandChemRed",0.03} ,{"ItemHeatPack",0.03} ,{"ItemLockbox",0.04} ,{"ItemDocument",0.02} }; generic[] = { {"FoodCanUnlabeled",0.06} ,{"ItemSodaEmpty",0.06} ,{"ItemSodaCoke",0.06} ,{"ItemSodaPepsi",0.04} ,{"TrashJackDaniels",0.04} ,{"FoodCanBakedBeans",0.01} ,{"FoodCanSardines",0.01} ,{"FoodCanFrankBeans",0.01} ,{"FoodCanPasta",0.01} ,{"ItemWaterbottleUnfilled",0.01} ,{"ItemWaterbottle",0.01} ,{"ItemBandage",0.11} ,{"7Rnd_45ACP_1911",0.03} ,{"5Rnd_17HMR",0.01} ,{"10Rnd_303British",0.04} ,{"6Rnd_45ACP",0.04} ,{"2Rnd_12Gauge_Slug",0.05} ,{"2Rnd_12Gauge_Buck",0.05} ,{"8Rnd_9x18_Makarov",0.09} ,{"15Rnd_W1866_Slug",0.02} ,{"1Rnd_Arrow_Wood",0.04} ,{"350Rnd_BB_Magazine",0.05} ,{"HandRoadFlare",0.07} ,{"ItemPainkiller",0.02} ,{"HandChemGreen",0.01} ,{"HandChemBlue",0.03} ,{"HandChemRed",0.03} ,{"ItemHeatPack",0.04} ,{"350Rnd_BB_Magazine",0.09} }; medical[] = { {"ItemBandage",0.4} ,{"ItemPainkiller",0.15} ,{"ItemMorphine",0.2} ,{"ItemEpinephrine",0.1} ,{"ItemAntibiotic",0.1} ,{"ItemHeatPack",0.05} }; hospital[] = { {"ItemBandage",0.33} ,{"ItemPainkiller",0.16} ,{"ItemMorphine",0.13} ,{"ItemEpinephrine",0.09} ,{"ItemBloodbag",0.17} ,{"ItemAntibiotic",0.12} }; military[] = { {"FoodCanUnlabeled",0.07} ,{"ItemSodaEmpty",0.04} ,{"ItemSodaCoke",0.01} ,{"ItemSodaPepsi",0.01} ,{"ItemBandage",0.04} ,{"ItemAntibiotic",0.04} ,{"ItemPainkiller",0.04} ,{"ItemMorphine",0.01} ,{"30Rnd_556x45_Stanag",0.04} ,{"20Rnd_762x51_DMR",0.04} ,{"17Rnd_9x19_glock17",0.05} ,{"15Rnd_9x19_M9SD",0.01} ,{"15Rnd_9x19_M9",0.02} ,{"30Rnd_762x39_AK47",0.04} ,{"30Rnd_545x39_AK",0.04} ,{"5Rnd_762x51_M24",0.01} ,{"5Rnd_86x70_L115A1",0.01} ,{"8Rnd_12Gauge_Slug",0.04} ,{"1Rnd_HE_M203",0.01} ,{"FlareWhite_M203",0.01} ,{"FlareGreen_M203",0.01} ,{"1Rnd_Smoke_M203",0.01} ,{"200Rnd_556x45_M249",0.01} ,{"HandGrenade_west",0.01} ,{"HandGrenade_east",0.01} ,{"SmokeShell",0.04} ,{"SmokeShellRed",0.02} ,{"SmokeShellGreen",0.02} ,{"8Rnd_12Gauge_Buck",0.04} ,{"30Rnd_556x45_StanagSD",0.01} ,{"30Rnd_9x19_MP5",0.02} ,{"30Rnd_9x19_MP5SD",0.01} ,{"100Rnd_762x51_M240",0.01} ,{"HandChemGreen",0.02} ,{"HandChemBlue",0.02} ,{"HandChemRed",0.02} ,{"ItemHeatPack",0.04} ,{"FoodMRE",0.03} ,{"8Rnd_9x18_MakarovSD",0.01} ,{"20Rnd_B_765x17_Ball",0.04} ,{"30Rnd_9x19_UZI_SD",0.01} ,{"ItemDocument",0.02} }; militarypilot[] = { {"FoodCanUnlabeled",0.06} ,{"ItemSodaEmpty",0.04} ,{"ItemSodaCoke",0.01} ,{"ItemSodaPepsi",0.01} ,{"ItemBandage",0.04} ,{"ItemAntibiotic",0.04} ,{"ItemPainkiller",0.04} ,{"ItemMorphine",0.01} ,{"30Rnd_556x45_Stanag",0.04} ,{"20Rnd_762x51_DMR",0.04} ,{"17Rnd_9x19_glock17",0.05} ,{"15Rnd_9x19_M9SD",0.01} ,{"15Rnd_9x19_M9",0.02} ,{"30Rnd_762x39_AK47",0.04} ,{"30Rnd_545x39_AK",0.04} ,{"5Rnd_762x51_M24",0.01} ,{"5Rnd_86x70_L115A1",0.01} ,{"8Rnd_12Gauge_Slug",0.04} ,{"1Rnd_HE_M203",0.01} ,{"FlareWhite_M203",0.01} ,{"FlareGreen_M203",0.01} ,{"1Rnd_Smoke_M203",0.01} ,{"200Rnd_556x45_M249",0.01} ,{"HandGrenade_west",0.01} ,{"HandGrenade_east",0.01} ,{"SmokeShell",0.04} ,{"SmokeShellRed",0.02} ,{"SmokeShellGreen",0.02} ,{"8Rnd_12Gauge_Buck",0.04} ,{"30Rnd_556x45_StanagSD",0.01} ,{"30Rnd_9x19_MP5",0.02} ,{"30Rnd_9x19_MP5SD",0.01} ,{"100Rnd_762x51_M240",0.01} ,{"HandChemGreen",0.02} ,{"HandChemBlue",0.02} ,{"HandChemRed",0.02} ,{"ItemHeatPack",0.04} ,{"FoodMRE",0.03} ,{"8Rnd_9x18_MakarovSD",0.01} ,{"20Rnd_B_765x17_Ball",0.04} ,{"30Rnd_9x19_UZI_SD",0.01} ,{"ItemHotwireKit",0.03} }; policeman[] = { {"ItemBandage",0.3} ,{"7Rnd_45ACP_1911",0.08} ,{"6Rnd_45ACP",0.08} ,{"15Rnd_W1866_Slug",0.14} ,{"8Rnd_12Gauge_Buck",0.16} ,{"HandRoadFlare",0.07} ,{"8Rnd_9x18_MakarovSD",0.01} ,{"ItemComboLock",0.05} ,{"SmokeShell",0.04} ,{"FoodMRE",0.04} ,{"ItemHotwireKit",0.03} ,{"ItemDocument",0.02} }; hunter[] = { {"ItemBandage",0.4} ,{"5Rnd_17HMR",0.15} ,{"7Rnd_45ACP_1911",0.03} ,{"10Rnd_303British",0.1} ,{"ItemWaterbottleUnfilled",0.05} ,{"1Rnd_Arrow_Wood",0.2} ,{"350Rnd_BB_Magazine",0.05} ,{"ItemHeatPack",0.02} ,{"FoodMRE",0.01} ,{"FoodNutmix",0.02} ,{"ItemDocument",0.01} ,{"ItemMixOil",0.01} ,{"RedRyder",0.06} ,{"350Rnd_BB_Magazine",0.09} }; worker[] = { {"FoodCanUnlabeled",0.09} ,{"TrashJackDaniels",0.09} ,{"ItemSodaEmpty",0.1} ,{"ItemSodaCoke",0.1} ,{"ItemSodaPepsi",0.1} ,{"FoodCanBakedBeans",0.06} ,{"FoodCanSardines",0.06} ,{"FoodCanFrankBeans",0.06} ,{"FoodCanPasta",0.06} ,{"ItemBandage",0.1} ,{"ItemPainkiller",0.06} ,{"ItemWire",0.01} ,{"ItemTankTrap",0.03} ,{"ItemComboLock",0.04} ,{"ItemSledgeHead",0.02} ,{"ItemDocument",0.02} }; clothes[] = { {"Skin_RU_Policeman_DZ",0.11} ,{"Skin_Pilot_EP1_DZ",0.1} ,{"Skin_Functionary1_EP1_DZ",0.1} ,{"Skin_Priest_DZ",0.1} ,{"Skin_Rocker1_DZ",0.07} ,{"Skin_Rocker2_DZ",0.07} ,{"Skin_Rocker3_DZ",0.08} ,{"Skin_Rocker4_DZ",0.08} ,{"Skin_SurvivorW3_DZ",0.09} ,{"Skin_SurvivorWpink_DZ",0.09} ,{"Skin_SurvivorWurban_DZ",0.07} ,{"Skin_INS_Bardak_DZ",0.02} ,{"Skin_INS_Worker2_DZ",0.02} }; militaryclothes[] = { {"Skin_Camo1_DZ",0.09} ,{"Skin_Sniper1_DZ",0.08} ,{"Skin_Rocket_DZ",0.05} ,{"Skin_Soldier1_DZ",0.5} ,{"Skin_Drake_Light_DZ",0.07} ,{"Skin_Soldier_TL_PMC_DZ",0.07} ,{"Skin_Soldier_Sniper_PMC_DZ",0.05} ,{"Skin_Soldier_Bodyguard_AA12_PMC_DZ",0.07} ,{"Skin_CZ_Special_Forces_GL_DES_EP1_DZ",0.08} ,{"Skin_FR_OHara_DZ",0.08} ,{"Skin_FR_Rodriguez_DZ",0.09} ,{"Skin_CZ_Soldier_Sniper_EP1_DZ",0.04} ,{"Skin_Graves_Light_DZ",0.09} ,{"Skin_INS_Soldier_AR_DZ",0.05} ,{"Skin_INS_Soldier_CO_DZ",0.04} }; specialclothes[] = { {"Skin_Ins_Soldier_GL_DZ",0.05} ,{"Skin_GUE_Commander_DZ",0.08} ,{"Skin_Bandit1_DZ",0.08} ,{"Skin_Bandit2_DZ",0.06} ,{"Skin_BanditW1_DZ",0.07} ,{"Skin_BanditW2_DZ",0.07} ,{"Skin_TK_INS_Soldier_EP1_DZ",0.05} ,{"Skin_TK_INS_Warlord_EP1_DZ",0.07} ,{"Skin_SurvivorWcombat_DZ",0.08} ,{"Skin_SurvivorWdesert_DZ",0.08} ,{"Skin_GUE_Soldier_MG_DZ",0.05} ,{"Skin_GUE_Soldier_Sniper_DZ",0.04} ,{"Skin_GUE_Soldier_Crew_DZ",0.04} ,{"Skin_GUE_Soldier_CO_DZ",0.04} ,{"Skin_GUE_Soldier_2_DZ",0.04} ,{"Skin_TK_Special_Forces_MG_EP1_DZ",0.02} ,{"Skin_TK_Soldier_Sniper_EP1_DZ",0.02} ,{"Skin_TK_Commander_EP1_DZ",0.02} ,{"Skin_RU_Soldier_Crew_DZ",0.02} ,{"Skin_INS_Lopotev_DZ",0.02} }; tents[] = { {"WeaponHolder_ItemTentOld",0.34} ,{"WeaponHolder_ItemTentDomed",0.33} ,{"WeaponHolder_ItemTentDomed2",0.33} }; backpacks[] = { {"DZ_Assault_Pack_EP1",0.22} ,{"DZ_Czech_Vest_Puch",0.2} ,{"DZ_TerminalPack_EP1",0.18} ,{"DZ_ALICE_Pack_EP1",0.16} ,{"DZ_TK_Assault_Pack_EP1",0.13} ,{"DZ_CompactPack_EP1",0.11} }; militarybackpacks[] = { {"DZ_British_ACU",0.3} ,{"DZ_GunBag_EP1",0.25} ,{"DZ_CivilBackpack_EP1",0.2} ,{"DZ_Backpack_EP1",0.15} ,{"DZ_LargeGunBag_EP1",0.1} }; militaryammo[] = { {"2000Rnd_762x51_M134",0.1} ,{"29Rnd_30mm_AGS30",0.2} ,{"50Rnd_127x107_DSHKM",0.2} ,{"48Rnd_40mm_MK19",0.2} ,{"100Rnd_127x99_M2",0.3} }; pistols[] = { {"Makarov",0.25} ,{"Colt1911",0.23} ,{"revolver_EP1",0.2} ,{"glock17_EP1",0.1} ,{"MakarovSD",0.1} ,{"M9",0.07} ,{"M9SD",0.04} ,{"revolver_gold_EP1",0.01} }; shotgunsingleshot[] = { {"Winchester1866",0.25} ,{"LeeEnfield",0.2} ,{"MR43",0.2} ,{"Saiga12K",0.13} ,{"Remington870_lamp",0.1} ,{"Crossbow_DZ",0.07} ,{"RedRyder",0.06} ,{"M1014",0.05} }; farmweapons[] = { {"Winchester1866",0.25} ,{"LeeEnfield",0.2} ,{"MR43",0.19} ,{"Saiga12K",0.13} ,{"Remington870_lamp",0.1} ,{"Crossbow_DZ",0.07} ,{"huntingrifle",0.05} ,{"Chainsaw",0.01} ,{"RedRyder",0.06} }; sniperrifles[] = { {"AK_107_PSO",0.1} ,{"M4SPR",0.09} ,{"M40A3",0.09} ,{"SVD_CAMO",0.07} ,{"SVD_des_EP1",0.07} ,{"SVD",0.07} ,{"huntingrifle",0.09} ,{"M24_des_EP1",0.08} ,{"M24",0.07} ,{"BAF_LRR_scoped",0.07} ,{"M107_DZ",0.05} ,{"KSVK_DZE",0.05} ,{"VSS_vintorez",0.04} ,{"SCAR_H_LNG_Sniper_SD",0.03} ,{"M14_EP1",0.02} ,{"DMR",0.01} }; sniperriflesammo[] = { {"30Rnd_545x39_AKSD",0.18} ,{"5Rnd_127x108_KSVK",0.08} ,{"5Rnd_86x70_L115A1",0.07} ,{"10Rnd_127x99_m107",0.15} ,{"10Rnd_762x54_SVD",0.2} ,{"20Rnd_762x51_DMR",0.1} ,{"5Rnd_762x51_M24",0.15} ,{"5Rnd_17HMR",0.1} ,{"20Rnd_762x51_SB_SCAR",0.07} ,{"20Rnd_9x39_SP5_VSS",0.05} }; submachinegun[] = { {"UZI_EP1",0.25} ,{"bizon",0.2} ,{"Sa61_EP1",0.2} ,{"MP5A5",0.13} ,{"bizon_silenced",0.1} ,{"UZI_SD_EP1",0.07} ,{"MP5SD",0.05} }; assaultrifles[] = { {"AKS_74_kobra",0.05} ,{"AKS_74_U",0.05} ,{"AKS_GOLD",0.01} ,{"AK_47_M",0.05} ,{"AK_74",0.05} ,{"FN_FAL",0.03} ,{"FN_FAL_ANPVS4",0.01} ,{"G36A_camo",0.05} ,{"G36C",0.05} ,{"G36C_camo",0.05} ,{"G36K_camo",0.05} ,{"G36_C_SD_camo",0.03} ,{"M16A2",0.05} ,{"M16A2GL",0.02} ,{"M16A4_ACG",0.01} ,{"M4A1",0.05} ,{"M4A1_Aim",0.04} ,{"M4A1_AIM_SD_camo",0.01} ,{"M4A1_HWS_GL_camo",0.01} ,{"M4A3_CCO_EP1",0.04} ,{"Sa58P_EP1",0.02} ,{"Sa58V_CCO_EP1",0.04} ,{"Sa58V_EP1",0.02} ,{"Sa58V_RCO_EP1",0.04} ,{"m8_compact",0.03} ,{"m8_sharpshooter",0.04} ,{"m8_holo_sd",0.02} ,{"m8_carbine",0.05} ,{"BAF_L85A2_RIS_SUSAT",0.02} ,{"BAF_L85A2_RIS_Holo",0.01} ,{"M4A1_HWS_GL_SD_Camo",0.01} }; assaultrifleammo[] = { {"30Rnd_762x39_SA58",0.25} ,{"30Rnd_762x39_AK47",0.2} ,{"30Rnd_556x45_Stanag",0.2} ,{"30Rnd_545x39_AK",0.11} ,{"30Rnd_556x45_StanagSD",0.12} ,{"20Rnd_762x51_FNFAL",0.07} }; machineguns[] = { {"RPK_74",0.11} ,{"M8_SAW",0.11} ,{"Pecheneg_DZ",0.1} ,{"PK_DZ",0.1} ,{"MG36_camo",0.1} ,{"M60A4_EP1_DZE",0.1} ,{"MG36",0.1} ,{"M249_m145_EP1_DZE",0.1} ,{"m240_scoped_EP1_DZE",0.1} ,{"M240_DZ",0.08} ,{"M249_EP1_DZ",0.05} ,{"Mk_48_DZ",0.05} }; machinegunammo[] = { {"100Rnd_556x45_BetaCMag",0.2} ,{"75Rnd_545x39_RPK",0.2} ,{"100Rnd_556x45_M249",0.15} ,{"100Rnd_762x51_M240",0.15} ,{"100Rnd_762x54_PK",0.15} ,{"200Rnd_556x45_M249",0.15} }; machinegunammoexpl[] = { {"100Rnd_556x45_BetaCMag",0.2} ,{"75Rnd_545x39_RPK",0.2} ,{"100Rnd_556x45_M249",0.15} ,{"100Rnd_762x51_M240",0.15} ,{"100Rnd_762x54_PK",0.14} ,{"200Rnd_556x45_M249",0.14} ,{"MAAWS_HEAT",0.01} ,{"PipeBomb",0.01} }; militaryshotguns[] = { {"Saiga12K",0.25} ,{"Remington870_lamp",0.35} ,{"M1014",0.4} }; };