class PDW_DZ : UZI_EP1 { class Single: Mode_SemiAuto { begin1[] = {"\RH_de\Sound\muzi.wss",1.778279,1,900}; soundBegin[] = {"begin1",1}; reloadTime = 0.075; recoil = "recoil_single_pistol_2outof3"; recoilProne = "recoil_single_pistol_prone_2outof3"; minRange = 0; minRangeProbab = 0.05; midRange = 30; midRangeProbab = 0.3; maxRange = 50; maxRangeProbab = 0.04; }; class FullAuto: Mode_FullAuto { begin1[] = {"\RH_de\Sound\muzi.wss",1.778279,1,900}; soundBegin[] = {"begin1",1}; soundBurst = 0; reloadTime = 0.075; recoil = "recoil_single_pistol_3outof3"; recoilProne = "recoil_single_pistol_prone_3outof3"; minRange = 0; minRangeProbab = 0.1; midRange = 30; midRangeProbab = 0.3; maxRange = 50; maxRangeProbab = 0.02; }; magazines[] = {"30Rnd_9x19_UZI"}; class Attachments { Attachment_Sup9 = "PDW_SD_DZ"; }; }; class PDW_SD_DZ : UZI_SD_EP1 { class Single: Mode_SemiAuto { begin1[] = {"\RH_smg\sound\mp5sd.wss",1.778279,1,300}; soundBegin[] = {"begin1",1}; minRange = 0; minRangeProbab = 0.05; midRange = 15; midRangeProbab = 0.3; maxRange = 20; maxRangeProbab = 0.04; }; class FullAuto: Mode_FullAuto { begin1[] = {"\RH_smg\sound\mp5sd.wss",1.778279,1,300}; soundBegin[] = {"begin1",1}; recoil = "recoil_single_pistol_2outof3"; recoilProne = "recoil_single_pistol_prone_2outof3"; minRange = 0; minRangeProbab = 0.1; midRange = 15; midRangeProbab = 0.3; maxRange = 20; maxRangeProbab = 0.02; }; magazines[] = {"30Rnd_9x19_UZI_SD"}; class ItemActions { class RemoveSuppressor { text = $STR_ATTACHMENT_RMVE_Silencer; script = "; ['Attachment_Sup9',_id,'PDW_DZ'] call player_removeAttachment"; }; }; };