class CfgPatches { class dayz_server { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"dayz_code"}; }; class vehMaint { class CAWorld {}; class Chernarus:CAWorld { center[] = {7839,8414}; // x y SWcorner[] = {0,1360}; NEcorner[] = {14400,13560}; spawnRadius = 6000; }; class AllVehicles { // location types where vehicles will be spawned localityTypes[] = { "Airport", "CityCenter", "FlatArea", "FlatAreaCity", "FlatAreaCitySmall", "Hill", "NameCity", "NameCityCapital", "NameLocal", "NameMarine", "NameVillage" }; // disk radius around location localityRadius = 1500; // enabled altitudes (or sea depth) minAltitude = 3; maxAltitude = 400; // look for objects class/type in location. Leave it empty for a random spot inside the disk nearObjects[] = { "Land_Wall_Gate_Ind1_L", "Land_Wall_Gate_Ind2A_L", "Land_Wall_Gate_Ind2B_L", "Land_Wall_Gate_Ind2Rail_L", "Land_Wall_Gate_Kolchoz", "Land_CncBlock_Stripes", "Land_repair_center", "Land_A_FuelStation_Build" }; }; class Air:AllVehicles { nearObjects[] = { "Body","Body1","Body2","NT72Wreck","Fort_Razor_Wire", "HeliHRescue", "Land_A_Castle_Bastion", "Land_CamoNetB_NATO_EP1", "Land_SS_hangar", "HeliH","HeliHCivil", "HeliHRescue", "Land_Tent_East" }; // "UralWreck","HMMWVWreck", }; class Ship:AllVehicles { localityTypes[] = { "NameMarine" }; localityRadius = 900; minAltitude = -9; // sea depth maxAltitude = -1.2; // sea depth nearObjects[] = {}; }; class PBX : Ship { quantity = 1; }; class Smallboat_1 : Ship { quantity = 2; }; class Smallboat_2 : Ship { quantity = 1; }; class MH6J_DZ : Air { quantity = 3; }; class UH1H_DZ : Air { quantity = 1; }; class AH6X_DZ : Air { quantity = 1; }; class Mi17_DZ : Air { quantity = 2; }; class AN2_DZ : Air { quantity = 1; }; class Motorcycle : AllVehicles {}; class TT650_Civ : Motorcycle { quantity = 1; }; class TT650_Ins : Motorcycle { quantity = 1; }; class M1030 : Motorcycle { quantity = 2; }; class Bicycle : Motorcycle { nearObjects[] = { "Land_Misc_Cargo1B", "Land_loco_742_blue", "Land_Misc_Cargo1Bo", "Land_Misc_Cargo1D", "Land_Rail_Zavora","Land_HouseV_3I1","Land_rail_station_big", "Land_Rail_House_01", "Land_HouseV_1L2","Land_NAV_Lighthouse", "Land_NAV_Lighthouse2", "Land_A_FuelStation_Build", "Land_Hlidac_budka", "Land_Shed_W01" }; maxAltitude = 60; }; class Old_bike_TK_INS_EP1 : Bicycle { quantity = 4; }; class Old_bike_TK_CIV_EP1 : Bicycle { quantity = 6; }; class Car:AllVehicles {}; class Truck:Car {}; class Ural_TK_CIV_EP1:Truck { quantity = 1; }; class Ikarus : Car { quantity = 2; }; // Bus? class V3S_Civ:Truck { quantity = 1; }; class tractor:Car { localityTypes[] = { "Hill", "NameLocal", "NameVillage" }; nearObjects[] = { "Land_seno_balik" }; // haystack quantity = 4; }; class ATV_US_EP1 : Car { quantity = 5; }; class ATV_CZ_EP1 : Car { quantity = 4; }; class car_hatchback : Car { quantity = 1; }; class Volha_2_TK_CIV_EP1 : Car { quantity = 1; }; class Lada2 : Car { quantity = 1; }; class hilux1_civil_3_open : Car { quantity = 2; }; class UAZ_CDF : Car { quantity = 1; }; class BAF_Offroad_W : Car { quantity = 1; }; class S1203_TK_CIV_EP1 : Car { quantity = 1; }; class HMMWV_DZ : Car { quantity = 2; }; class SUV_DZ : Car { quantity = 1; }; }; };