// DayZ Epoch TRADERS serverTraders = [ "TK_CIV_Takistani04_EP1", "CIV_EuroMan01_EP1", "Rocker4", "Woodlander3", "Woodlander1", "RU_WorkWoman1", "RU_WorkWoman5", "CIV_EuroMan02_EP1", "RU_Citizen3", "Worker3", "Profiteer4", "Dr_Hladik_EP1", "Doctor", "RU_Functionary1", "RU_Villager3" ]; // Weapons Traders menu_CIV_EuroMan01_EP1 = [ [["Sidearm",11],["Rifle",12],["Shotgun",13],["Assault Rifle",14],["Machine Gun",15],["Sniper Rifle",16]], [], "friendly" ]; menu_Rocker4 = [ [["Sidearm",1111],["Rifle",1212],["Shotgun",1313],["Assault Rifle",1414],["Machine Gun",1515],["Sniper Rifle",1616]], [], "friendly" ]; // Parts Traders menu_Woodlander3 = [ [["Car Parts",21],["Building Supplies",22]], [], "friendly" ]; menu_Woodlander1 = [ [["Car Parts",2121],["Building Supplies",2222]], [], "friendly" ]; // Can Traders menu_RU_WorkWoman1 = [ [["Food and Drinks",51],["Backpacks",52],["Toolbelt",53],["Clothes",54]], [ ["ItemCopperBar","ItemSodaEmpty",1,3,"buy","Empty Soda Cans","Copper Bar",103], ["ItemCopperBar","TrashTinCan",1,3,"buy","Empty Tin Cans","Copper Bar",102], ["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101] ], "friendly" ]; menu_RU_WorkWoman5 = [ [["Food and Drinks",5151],["Backpacks",5252],["Toolbelt",5353],["Clothes",5454]], [ ["ItemCopperBar","ItemSodaEmpty",1,3,"buy","Empty Soda Cans","Copper Bar",103], ["ItemCopperBar","TrashTinCan",1,3,"buy","Empty Tin Cans","Copper Bar",102], ["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101] ], "friendly" ]; // Ammo Traders menu_CIV_EuroMan02_EP1 = [ [["Sidearm Ammo",1],["Rifle Ammo",2],["Shotgun and Crossbow Ammo",3],["Assault Rifle Ammo",4],["Machine Gun Ammo",5],["Sniper Rifle Ammo",6]], [], "friendly" ]; menu_RU_Citizen3 = [ [["Sidearm Ammo",1001],["Rifle Ammo",2002],["Shotgun and Crossbow Ammo",3003],["Assault Rifle Ammo",4004],["Machine Gun Ammo",5005],["Sniper Rifle Ammo",6006]], [], "friendly" ]; // Auto Traders menu_Worker3 = [ [["Cars",41],["Trucks Unarmed",42],["SUV",466],["Buses and Vans",467],["Offroad",43],["Helicopter Unarmed",44],["Military Unarmed",45]], [], "friendly" ]; menu_Profiteer4 = [ [["Trucks Armed",422],["Utility",46],["Helicopter Armed",444],["Military Armed",455],["Fuel Trucks",47],["Heavy Armor Unarmed",48]], [], "friendly" ]; // Doctors menu_Dr_Hladik_EP1 = [ [["Medical Supplies",31],["Chem-lites/Flares",32],["Smoke Grenades",33]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "friendly" ]; menu_Doctor = [ [["Medical Supplies",3131],["Chem-lites/Flares",3232],["Smoke Grenades",3333]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "friendly" ]; // Metals Traders menu_RU_Functionary1 = [ [["Vaults",411]], [ ["ItemSilverBar","ItemCopperBar",1,6,"buy","Copper","Silver",99], ["ItemCopperBar","ItemSilverBar",6,1,"buy","Silver","Copper",98], ["ItemGoldBar","ItemSilverBar",1,6,"buy","Silver","Gold",97], ["ItemSilverBar","ItemGoldBar",6,1,"buy","Gold","Silver",96] ], "neutral" ]; // Boat Traders menu_RU_Villager3 = [ [["Boats Unarmed",49],["Boats Armed",499]], [ ["ItemJerrycanEmpty","ItemCopperBar",1,1,"buy","Copper Bar","Empty Jerrycan",101], ["ItemGenerator","ItemGoldBar",1,3,"buy","Gold Bars","Portable Generator",100] ], "neutral" ]; menu_TK_CIV_Takistani04_EP1 = [ [["Explosives",23]], [], "neutral" ]; // ["friendly"] must have more than -2000 humanity, // ["neutral"] can have any ammount of humanity // ["hostile"] must have lower than -2000 // OLD ["Wholesale",999]