class Camel_Base_DZE: Plane { scope = 0; side = 1; faction = "USMC"; vehicleClass = "DayZ Epoch Vehicles"; displayName = "Camel"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; class TransportWeapons{}; weapons[] = {"TwinVickers","pook_H13Grenades"}; magazines[] = {"500Rnd_TwinVickers","pook_12Rnd_Grenade_Camel"}; gunnerHasFlares = false; commanderCanSee = 2+16+32; gunnerCanSee = 2+16+32; driverCanSee = 2+16+32; transportMaxWeapons = 7; transportMaxMagazines = 40; transportmaxbackpacks = 3; fuelCapacity = 650; terrainCoef = 1.8; selectionHRotorStill = "vrtule staticka"; selectionHRotorMove = "vrtule staticka"; nameSound = "plane"; accuracy = 0.3; maxSpeed = 210; gearRetracting = 0; flaps = 0; airBrake = 0; cabinOpening = 0; ejectSpeed[] = {0,0,0}; ejectDamageLimit = 0.75; armor = 15; damageResistance = 0.00453; model = "CYBP\CYBP_Camels\CYBP_Camel.p3d"; picture = "CYBP\CYBP_Camels\data\ico\BIScamel_CA.paa"; Icon = "CYBP\CYBP_Camels\data\map_ico\icomap_camel_CA.paa"; mapSize = 8; selectionFireAnim = "zasleh"; landingSpeed = 75; landingAoa = "5.0*3.1415/180"; irScanGround = 1; irScanRangeMin = 100; irScanRangeMax = 12000; flapsFrictionCoef = 2; wheelSteeringSensitivity = 0.5; driverAction = "Camel_a2_Pilot"; soundDammage[] = {"\CYBP\cybp_camels\Data\Sound\Camel_dammage.wss",4.0,1,400}; soundLandCrash[] = {"\CYBP\cybp_camels\Data\Sound\Camel_reifen.wss",5.0,1,400}; soundCrash[] = {"\CYBP\cybp_camels\Data\Sound\Camel_crash.wss",4.0,1,1000}; soundGetIn[] = {"\CYBP\cybp_camels\Data\Sound\Camel_goin.wss",4.0,1,150}; soundGetOut[] = {"\CYBP\cybp_camels\Data\Sound\Camel_goout.wss",20.0,1.1,150}; soundEngineOnInt[] = {"\CYBP\cybp_camels\Data\Sound\Camel_start.wss",0.452341,1.0}; soundEngineOnExt[] = {"\CYBP\cybp_camels\Data\Sound\Camel_start.wss",0.884328,1.0,800}; soundEngineOffInt[] = {"\CYBP\cybp_camels\Data\Sound\Camel_stop.wss",0.400341,1.0}; soundEngineOffExt[] = {"\CYBP\cybp_camels\Data\Sound\Camel_stop.wss",0.884328,1.0,800}; insideSoundCoef = 1.0; class HitPoints { class HitHull { armor = 1; material = -1; name = "telo"; visual = "trup"; passThrough = 1; }; }; class AnimationSources: AnimationSources { class MGHide { source = "user"; animPeriod = 1; initPhase = 0; }; }; class Sounds { class EngineLowOut { sound[] = {"\CYBP\CYBP_Camels\Data\Sound\Camel_engine.wss",2.02341,0.8,1300}; frequency = "1.0 min (rpm + 0.5)"; volume = "engineOn*camPos*(rpm factor[0.85, 0])"; }; class EngineHighOut { sound[] = {"\CYBP\CYBP_Camels\Data\Sound\Camel_engine.wss",2.62341,1.3,1900}; frequency = "1"; volume = "engineOn*camPos*(rpm factor[0.55, 1.0])"; }; class ForsageOut { sound[] = {"\CYBP\cybp_camels\Data\Sound\Camel_idle1a.wss",1.49189,2.0,1000}; frequency = "1"; volume = "engineOn*camPos*(thrust factor[0.5, 1.0])"; cone[] = {3.14,3.92,2.0,0.4}; }; class WindNoiseOut { sound[] = {"\CYBP\cybp_camels\Data\Sound\Camel_wind.wss",3.758374,3.0,900}; frequency = "(0.1+(1.2*(speed factor[1, 150])))"; volume = "camPos*(speed factor[1, 150])"; }; class EngineLowIn { sound[] = {"\CYBP\CYBP_Camels\Data\Sound\Camel_engine.wss",2.02341,0.8}; frequency = "1.0 min (rpm + 0.5)"; volume = "engineOn*camPos*(rpm factor[0.85, 0])"; }; class EngineHighIn { sound[] = {"\CYBP\CYBP_Camels\Data\Sound\Camel_engine.wss",2.62341,1.3}; frequency = "1"; volume = "(1-camPos)*(engineOn*(rpm factor[0.55, 1.0]))"; }; class ForsageIn { sound[] = {"\CYBP\cybp_camels\Data\Sound\Camel_idle1a.wss",1.49189,2.0}; frequency = "1"; volume = "(1-camPos)*(engineOn*(thrust factor[0.8, 1.0]))"; }; class WindNoiseIn { sound[] = {"\CYBP\cybp_camels\Data\Sound\Camel_wind.wss",3.758374,3.0}; frequency = "(0.1+(1.2*(speed factor[1, 150])))"; volume = "(1-camPos)*(speed factor[1, 150])"; }; class NoiseIn { sound[] = {"ca\sounds\Vehicles\Tracked\M1A1\int\noise2",0.1,0.5}; frequency = "(0.1+(1.2*(speed factor[1, 150])))"; volume = "(1-camPos)*(speed factor[1, 150])"; }; }; gunAimDown = 0; transportSoldier = 0; hiddenSelections[] = {"camo1","camo2","camo3"}; hiddenSelectionsTextures[] = {"CYBP\CYBP_Camels\data\camel_west_co.paa","","CYBP\CYBP_Camels\data\clear_empty.paa"}; extCameraPosition[] = {0,1.2,-13}; type = 2; threat[] = {0.1,1,0.7}; audible = 8; aileronSensitivity = 0.66; elevatorSensitivity = 0.33; enableGPS = 0; envelope[] = {0.0,0.2,0.9,2.1,2.5,3.3,3.5,3.2,2.5,2.0,1.5,1.0}; fov = 0.5; class ViewOptics { initAngleX = 0; minAngleX = 0; maxAngleX = 0; initAngleY = 0; minAngleY = 0; maxAngleY = 0; initFov = 0.5; minFov = 0.5; maxFov = 0.5; }; class ViewPilot: ViewPilot { initFov = 1; minFov = 0.4; maxFov = 1.2; initAngleX = 10; minAngleX = -45; maxAngleX = 85; initAngleY = 0; minAngleY = -150; maxAngleY = 150; }; class Reflectors { class Left { color[] = {0,0,0,1.0}; ambient[] = {0,0,0,1.0}; position = "L svetlo"; direction = "konec L svetla"; hitpoint = "L svetlo"; selection = "L svetlo"; size = 1; brightness = 0.25; }; class Right { color[] = {0,0,0,1.0}; ambient[] = {0,0,0,1.0}; position = "P svetlo"; direction = "konec P svetla"; hitpoint = "P svetlo"; selection = "P svetlo"; size = 1; brightness = 0.25; }; }; class Library { libTextDesc = "Plane"; }; class Damage { tex[] = {}; mat[] = {"CYBP\CYBP_Camels\data\camel_west.rvmat","CYBP\CYBP_Camels\data\camel_west.rvmat","CYBP\CYBP_Camels\data\camel_west_destruct.rvmat"}; }; }; class Camel_West_DZ: Camel_Base_DZE { displayName = $STR_VEH_NAME_CAMEL_WEST; scope = 2; }; class Camel_West_DZE: Camel_West_DZ { magazines[] = {}; }; class Camel_East_DZ: Camel_Base_DZE { scope = 2; hiddenSelectionsTextures[] = {"CYBP\CYBP_Camels\data\camel_east_co.paa","","CYBP\CYBP_Camels\data\clear_empty.paa"}; picture = "CYBP\CYBP_Camels\data\ico\BIScamel2_CA.paa"; displayName = $STR_VEH_NAME_CAMEL_EAST; class Damage { tex[] = {}; mat[] = {"CYBP\CYBP_Camels\data\camel_east.rvmat","CYBP\CYBP_Camels\data\camel_east.rvmat","CYBP\CYBP_Camels\data\camel_east_destruct.rvmat"}; }; }; class Camel_East_DZE: Camel_East_DZ { magazines[] = {}; }; class Camel_Civ_DZ: Camel_Base_DZE { scope = 2; weapons[] = {}; magazines[] = {}; hiddenSelectionsTextures[] = {"CYBP\CYBP_Camels\data\clear_empty.paa","","CYBP\CYBP_Camels\data\clear_empty.paa"}; displayName = $STR_VEH_NAME_CAMEL_CIVIL; transportSoldier = 2; cargoGetInAction[] = {"GetInLow"}; cargoGetOutAction[] = {"GetOutLow"}; cargoAction[] = {"Mi8_Cargo","Mi8_Cargo"}; driverCompartments = "Compartment1"; cargoCompartments[] = {"Compartment2"}; memoryPointsGetInCargo = "pos driver"; memoryPointsGetInCargoDir = "pos driver dir"; class AnimationSources: AnimationSources { class MGHide { source = "user"; animPeriod = 1; initPhase = 1; }; }; class Damage { tex[] = {}; mat[] = {"CYBP\CYBP_Camels\data\camel_east.rvmat","CYBP\CYBP_Camels\data\camel_east.rvmat","CYBP\CYBP_Camels\data\camel_east_destruct.rvmat"}; }; };