private ["_zombiebody"]; _zombiebody = _this select 0; // _qty = _this select 1; if (local _zombiebody) then { _zombiebody addMagazine "ItemZombieParts"; [time, _zombiebody] spawn { private ["_timer", "_body"]; _timer = _this select 0; _body = _this select 1; _pos = getPosATL _body; while {(count magazines _body >0) && (time - _timer < 300) } do { sleep 5; }; hideBody _body; /* PVS/PVC - Skaronator */ _inRange = _pos nearEntities ["CAManBase",100]; { if(isPlayer _x && _x != player) then { PVDZE_send = [_x,"HideBody",[_body]]; publicVariableServer "PVDZE_send"; }; } count _inRange; sleep 5; deleteVehicle _body; true; }; };