class Hammer_DZE: ItemCore { scope = 2; displayName = $STR_EQUIP_HAMMER; descriptionShort = $STR_EQUIP_HAMMER_DESC; picture = "\dayz_epoch_c\icons\tools\ItemHammer.paa"; model = "\z\addons\dayz_epoch_w\items\hammer.p3d"; }; class HammerBroken_DZE: ItemCore { scope = 2; displayName = $STR_EQUIP_HAMMER_BROKEN; descriptionShort = $STR_EQUIP_HAMMER_BROKEN_DESC; picture = "\dayz_epoch_c\icons\tools\ItemHammerBroken.paa"; model = "\z\addons\dayz_epoch_w\items\hammer.p3d"; class ItemActions { class Repair { text = $STR_ACTIONS_FIX_HAMMER; script = ";['Repair','CfgWeapons', _id] spawn player_craftItem;"; neednearby[] = {}; requiretools[] = {}; output[] = {}; outputweapons[] = {"Hammer_DZE"}; input[] = {{"equip_duct_tape",1},{"equip_lever",1}}; inputweapons[] = {"HammerBroken_DZE"}; }; }; };