class VaultStorage: Land_A_tent { placement = "vertical"; vehicleClass = "DayZ Epoch Buildables"; displayName = "$STR_EPOCH_SAFE"; model = "\z\addons\dayz_epoch\models\safe.p3d"; destrType = "DestructNo"; armor = 800; transportMaxMagazines = 200; transportMaxWeapons = 25; transportMaxBackpacks = 10; lockedClass = "VaultStorageLocked"; packedClass = "WeaponHolder_ItemVault"; }; class VaultStorageLocked: Land_A_tent { placement = "vertical"; vehicleClass = "DayZ Epoch Buildables"; displayName = "$STR_EPOCH_SAFE_LOCKED"; model = "\z\addons\dayz_epoch\models\safe.p3d"; destrType = "DestructNo"; armor = 800; transportMaxMagazines = 0; transportMaxWeapons = 0; transportMaxBackpacks = 0; offset[] = {0,2.5,0}; lockable = 4; unlockedClass = "VaultStorage"; requireplot = 0; nounderground = 0; upgradeBuilding[] = {"VaultStorage2Locked",{"ItemToolbox","ItemSolder_DZE"},{{"equip_metal_sheet",4},{"ItemScrews",2},{"equip_scrapelectronics",4},{"equip_floppywire",2}}}; }; class VaultStorage2: Land_A_tent { placement = "vertical"; vehicleClass = "DayZ Epoch Buildables"; displayName = "$STR_EPOCH_SAFE+"; model = "\z\addons\dayz_epoch\models\safe.p3d"; destrType = "DestructNo"; armor = 1600; transportMaxMagazines = 400; transportMaxWeapons = 50; transportMaxBackpacks = 20; lockedClass = "VaultStorage2Locked"; packedClass = "WeaponHolder_ItemVault2"; }; class VaultStorage2Locked: Land_A_tent { placement = "vertical"; vehicleClass = "DayZ Epoch Buildables"; displayName = "$STR_EPOCH_SAFE_LOCKED+"; model = "\z\addons\dayz_epoch\models\safe.p3d"; destrType = "DestructNo"; armor = 1600; transportMaxMagazines = 0; transportMaxWeapons = 0; transportMaxBackpacks = 0; offset[] = {0,2.5,0}; lockable = 4; unlockedClass = "VaultStorage2"; requireplot = 0; nounderground = 0; }; class LockboxStorage: Land_A_tent { vehicleClass = "DayZ Epoch Buildables"; displayName = $STR_EPOCH_LOCKBOX; model = "\z\addons\dayz_epoch\models\lockbox.p3d"; destrType = "DestructNo"; armor = 800; transportMaxMagazines = 50; transportMaxWeapons = 20; transportMaxBackpacks = 10; lockedClass = "LockboxStorageLocked"; packedClass = "WeaponHolder_ItemLockbox"; }; class LockboxStorageLocked: Land_A_tent { vehicleClass = "DayZ Epoch Buildables"; displayName = $STR_EPOCH_LOCKBOX_LOCKED; model = "\z\addons\dayz_epoch\models\lockbox.p3d"; destrType = "DestructNo"; armor = 800; transportMaxMagazines = 0; transportMaxWeapons = 0; transportMaxBackpacks = 0; offset[] = {0,1.5,0.5}; lockable = 2; unlockedClass = "LockboxStorage"; nounderground = 0; requireplot = 0; upgradeBuilding[] = {"LockboxStorage2Locked",{"ItemToolbox","ItemSolder_DZE"},{{"equip_metal_sheet",2},{"ItemScrews",2},{"equip_scrapelectronics",2},{"equip_floppywire",2}}}; }; class LockboxStorage2: Land_A_tent { vehicleClass = "DayZ Epoch Buildables"; displayName = "$STR_EPOCH_LOCKBOX+"; model = "\z\addons\dayz_epoch\models\lockbox.p3d"; destrType = "DestructNo"; armor = 16000; transportMaxMagazines = 100; transportMaxWeapons = 40; transportMaxBackpacks = 20; lockedClass = "LockboxStorage2Locked"; packedClass = "WeaponHolder_ItemLockbox2"; }; class LockboxStorage2Locked: Land_A_tent { vehicleClass = "DayZ Epoch Buildables"; displayName = "$STR_EPOCH_LOCKBOX_LOCKED+"; model = "\z\addons\dayz_epoch\models\lockbox.p3d"; destrType = "DestructNo"; armor = 1600; transportMaxMagazines = 0; transportMaxWeapons = 0; transportMaxBackpacks = 0; offset[] = {0,1.5,0.5}; lockable = 2; unlockedClass = "LockboxStorage2"; nounderground = 0; requireplot = 0; }; class LockboxStorageWinter: Land_A_tent { vehicleClass = "DayZ Epoch Buildables"; displayName = $STR_EPOCH_LOCKBOX; model = "\z\addons\dayz_epoch\models\lockbox.p3d"; destrType = "DestructNo"; armor = 800; transportMaxMagazines = 50; transportMaxWeapons = 20; transportMaxBackpacks = 10; lockedClass = "LockboxStorageWinterLocked"; packedClass = "WeaponHolder_ItemLockboxWinter"; }; class LockboxStorageWinterLocked: Land_A_tent { vehicleClass = "DayZ Epoch Buildables"; displayName = $STR_EPOCH_LOCKBOX_LOCKED; model = "\z\addons\dayz_epoch\models\lockbox.p3d"; destrType = "DestructNo"; armor = 800; transportMaxMagazines = 0; transportMaxWeapons = 0; transportMaxBackpacks = 0; offset[] = {0,1.5,0.5}; lockable = 2; unlockedClass = "LockboxStorageWinter"; nounderground = 0; requireplot = 0; upgradeBuilding[] = {"LockboxStorageWinter2Locked",{"ItemToolbox","ItemSolder_DZE"},{{"equip_metal_sheet",2},{"ItemScrews",2},{"equip_scrapelectronics",2},{"equip_floppywire",2}}}; }; class LockboxStorageWinter2: Land_A_tent { vehicleClass = "DayZ Epoch Buildables"; displayName = "$STR_EPOCH_LOCKBOX+"; model = "\z\addons\dayz_epoch\models\lockbox.p3d"; destrType = "DestructNo"; armor = 1600; transportMaxMagazines = 100; transportMaxWeapons = 40; transportMaxBackpacks = 20; lockedClass = "LockboxStorageWinter2Locked"; packedClass = "WeaponHolder_ItemLockboxWinter2"; }; class LockboxStorageWinter2Locked: Land_A_tent { vehicleClass = "DayZ Epoch Buildables"; displayName = "$STR_EPOCH_LOCKBOX_LOCKED+"; model = "\z\addons\dayz_epoch\models\lockbox.p3d"; destrType = "DestructNo"; armor = 1600; transportMaxMagazines = 0; transportMaxWeapons = 0; transportMaxBackpacks = 0; offset[] = {0,1.5,0.5}; lockable = 2; unlockedClass = "LockboxStorageWinter2"; nounderground = 0; requireplot = 0; };