class ATV_US_EP1: ATV_Base_EP1 { crew = ""; faction = ""; displayname = $STR_VEH_NAME_ATV; maxspeed = 80; scope = public; side = 1; typicalcargo[] = {""}; class HitPoints: Hitpoints { class HitBody { armor = 1; material = -1; name = "karoserie"; passthrough = 1; visual = ""; }; class HitEngine { armor = 2; material = -1; name = "motor"; passthrough = 0; visual = "motor"; }; class HitFuel { armor = 1; material = -1; name = "palivo"; passthrough = 0; visual = ""; }; class HitLFWheel:HitLFWheel { armor = 1; material = -1; name = "wheel_1_1_steering"; passthrough = 0.3; visual = ""; }; class HitLBWheel:HitLBWheel { armor = 1; material = -1; name = "wheel_1_2_steering"; passthrough = 0.3; visual = ""; }; class HitRFWheel:HitRFWheel { armor = 1; material = -1; name = "wheel_2_1_steering"; passthrough = 0.3; visual = ""; }; class HitRBWheel:HitRBWheel { armor = 1; material = -1; name = "wheel_2_2_steering"; passthrough = 0.3; visual = ""; }; }; };