class RscDisplayGear { idd = 106; enableDisplay = 1; movingEnable = 0; onLoad = "[] spawn object_monitorGear; {player removeMagazines _x} forEach MeleeMagazines; call gear_ui_init; call ui_gear_sound; if (isNil('IGUI_GEAR_activeFilter')) then { IGUI_GEAR_activeFilter = 0;}; private ['_dummy']; _dummy = [_this,'initDialog'] call compile preprocessFile '\z\addons\dayz_code\system\handleGear.sqf'; _dummy = [_this,'onLoad'] execVM '\z\addons\dayz_code\system\handleGear.sqf'; _dummy;"; onUnload = "{player removeMagazines _x} forEach MeleeMagazines; call player_forceSave; call dayz_meleeMagazineCheck;"; onMouseMoving = "[] call gear_ui_hide;"; onMouseHolding = "[] call gear_ui_hide;"; emptyGun = ""; emptySec = ""; emptyEq = ""; emptyMag = ""; emptyMag2 = ""; emptyHGun = ""; emptyHGunMag = ""; class Controls { // Cannot be removed due to crash or something is dependend on it class CA_Filter_Icon: RscPicture { idc = 148; style = "0x30 + 0x800"; x = 0; y = 0; w = 0; h = 0; text = "\ca\ui\data\igui_gear_filter_1_ca.paa"; }; // Cannot be removed due to crash or something is dependend on it class CA_Filter_Left_Icon: RscPicture { idc = 1301; style = "0x30 + 0x800"; x = 0; y = 0; w = 0; h = 0; text = "\ca\ui\data\arrow_left_ca.paa"; }; // Cannot be removed due to crash or something is dependend on it class CA_Filter_Right_Icon: RscPicture { idc = 1302; style = "0x30 + 0x800"; x = 0; y = 0; w = 0; h = 0; text = "\ca\ui\data\arrow_right_ca.paa"; }; // Cannot be removed due to crash or something is dependend on it class CA_Filter_Arrow_Left: RscButton { idc = 150; colorText[] = {1,1,1,0}; colorDisabled[] = {1,1,1,0}; colorBackground[] = {1,1,1,0}; colorBackgroundDisabled[] = {1,1,1,0}; colorBackgroundActive[] = {1,1,1,0}; colorShadow[] = {1,1,1,0}; colorFocused[] = {1,1,1,0}; x = 0; y = 0; w = 0; h = 0; text = ""; }; // Cannot be removed due to crash or something is dependend on it class CA_Filter_Arrow_Right: RscButton { idc = 151; colorText[] = {1,1,1,0}; colorDisabled[] = {1,1,1,0}; colorBackground[] = {1,1,1,0}; colorBackgroundDisabled[] = {1,1,1,0}; colorBackgroundActive[] = {1,1,1,0}; colorShadow[] = {1,1,1,0}; colorFocused[] = {1,1,1,0}; x = 0; y = 0; w = 0; h = 0; text = ""; }; // Cannot be removed due to crash or something is dependent on it class CA_Filter_Icon1: RscButton { idc = 149; colorText[] = {1,1,1,0}; colorDisabled[] = {1,1,1,0}; colorBackground[] = {1,1,1,0}; colorBackgroundDisabled[] = {1,1,1,0}; colorBackgroundActive[] = {1,1,1,0}; colorShadow[] = {1,1,1,0}; colorFocused[] = {1,1,1,0}; x = 0; y = 0; w = 0; h = 0; text = ""; }; class Gear_Title: RscText { idc = 1001; text = $STR_UI_SLOTS_LEFT; x = -0.051; y = 0.014; w = 0.1525; h = 0.035; colorText[] = {0.06,0.05,0.03,1}; shadow = 0; }; // Cannot be removed due to crash or something is dependent on it class Unit_Title: RscText { idc = 101; style = 2; x = 0; y = 0; w = 0; h = 0; }; // Cannot be removed due to crash or something is dependent on it class CA_Money: RscText { idc = 1102; style = 1; show = 0; x = 0; y = 0; w = 0; h = 0; text = "Money:"; }; // Cannot be removed due to crash or something is dependent on it class CA_Money_Value: RscText { idc = 1103; x = 0; y = 0; w = 0; h = 0; text = "0"; }; class Weapon_slots_picture: RscPicture { idc = 9001; x = 0.084; y = 0.01; w = 0.028; h = 0.042; text = "\z\addons\dayz_code\gui\gear\gear_ui_slots_weapons.paa"; }; class Weapon_slots_value: RscText { idc = 9002; x = 0.104; y = 0.014; w = 0.122; h = 0.035; colorText[] = {0.46,0.04,0.05,1}; shadow = 0; text = "n/a"; }; class Item_slots_picture: RscPicture { idc = 9003; x = 0.167; y = 0.01; w = 0.028; h = 0.042; text = "\z\addons\dayz_code\gui\gear\gear_ui_slots_items.paa"; }; class Item_slots_value: RscText { idc = 9004; x = 0.187; y = 0.014; w = 0.122; h = 0.035; colorText[] = {0.46,0.04,0.05,1}; shadow = 0; text = "n/a"; }; class Backpack_slots_picture: RscPicture { idc = 9005; x = 0.254; y = 0.01; w = 0.028; h = 0.042; text = "\z\addons\dayz_code\gui\gear\gear_ui_slots_backpacks.paa"; }; class Backpack_slots_value: RscText { idc = 9006; x = 0.274; y = 0.014; w = 0.122; h = 0.035; colorText[] = {0.46,0.04,0.05,1}; shadow = 0; text = "n/a"; }; class Available_items_Text: RscText { idc = 156; x = -0.051; y = 0.054; w = 0.39; h = 0.029; colorText[] = {0.06,0.05,0.03,0.6}; shadow = 0; }; class CA_ItemName: RscText { idc = 1101; //x = -0.039; x = -0.051; //y = 0.627; y = 0.668; colorText[] = {0.32,0.24,0.09,1}; shadow = 0; text = "Gear of the unit:"; }; class CA_CustomDescription: RscStructuredText { idc = 1106; //x = -0.039; x = -0.051; //y = 0.664; y = 0.704; w = 0.458; h = 0.152; colorText[] = {0.14,0.14,0.14,1}; shadow = 0; class Attributes { font = "Zeppelin32"; color = "#232323"; align = "left"; shadow = 0; }; }; class CA_Item_Picture: RscPicture { idc = 1104; style = "0x30 + 0x800"; //x = 0.331; x = 0.211; //y = 0.786; y = 0.901; //w = 0.157; w = 0.221; //h = 0.105; h = 0.155; text = ""; }; class ListboxArrows: RscControlsGroup { x = -0.058; y = 0.122; w = 0.507; //w = 0.556; h = 0.523; idc = 155; class VScrollbar { autoScrollSpeed = -1; autoScrollDelay = 5; autoScrollRewind = 0; color[] = {1,1,1,0}; width = 0.001; }; class HScrollbar { color[] = {1,1,1,0}; height = 0.001; }; class Controls { class CA_B_Add: RscGearShortcutButton { idc = 146; x = -2; style = 2048; onSetFocus = "private [""_dummy""]; _dummy = [_this,""onFocus""] execVM ""\z\addons\dayz_code\system\handleGear.sqf""; _dummy;"; onButtonClick = "private [""_dummy""]; {player removeMagazines _x} forEach MeleeMagazines; _dummy = [_this,""onLBListSelChanged""] execVM ""\z\addons\dayz_code\system\handleGear.sqf""; _dummy;"; text = "<"; }; class Available_items: RscIGUIListNBox { idc = 105; columns[] = {0.07804,0.18412,0.81,0.67}; drawSideArrows = 1; idcRight = 147; idcLeft = 146; colorPlayerItem[] = {0.06,0.05,0.03,1}; colorSelect[] = {0.06,0.05,0.03,1}; colorSelect2[] = {0.06,0.05,0.03,1}; colorSelectBackground[] = {0.28,0.25,0.18,0.4}; colorSelectBackground2[] = {0.28,0.25,0.18,0.4}; shadow = 0; onKeyDown = "private [""_dummy""]; _dummy = [_this,""onKeyDown"",0,107,0,107] execVM ""\z\addons\dayz_code\system\handleGear.sqf""; _dummy;"; onLBSelChanged = "private [""_dummy""]; _dummy = [_this,""onLBSelChanged""] execVM ""\z\addons\dayz_code\system\handleGear.sqf""; _dummy;"; onLBListSelChanged = "private [""_dummy""]; _dummy = [_this,""onLBListSelChanged""] execVM ""\z\addons\dayz_code\system\handleGear.sqf""; _dummy;"; onKillFocus = "private [""_dummy""]; _dummy = [_this,""onKillFocus""] execVM ""\z\addons\dayz_code\system\handleGear.sqf""; _dummy;"; x = 0; y = 0; //w = 0.46; w = 0.507; //h = 0.449; //h = 0.524; h = 0.523; canDrag = 1; }; class CA_B_Remove: CA_B_Add { idc = 147; x = -2; onSetFocus = "private [""_dummy""]; _dummy = [_this,""onFocus""] execVM ""\z\addons\dayz_code\system\handleGear.sqf""; _dummy;"; onButtonClick = "private [""_dummy""]; {player removeMagazines _x} forEach MeleeMagazines; _dummy = [_this,""onLBListSelChanged""] execVM ""\z\addons\dayz_code\system\handleGear.sqf""; _dummy;"; text = ">"; }; }; }; class G_Interaction: RscControlsGroup { idc = 6902; x = 0.502; y = 0.250 * safezoneH; w = 0.145 * safezoneW; h = 0; //0.250 * safezoneH; onMouseMoving = "call gear_ui_offMenu;"; class VScrollbar { autoScrollSpeed = -1; autoScrollDelay = 5; autoScrollRewind = 0; color[] = {1,1,1,0}; width = 0.001; }; class HScrollbar { color[] = {1,1,1,0}; height = 0.001; }; class Controls { class RscButton_1600: RscButtonActionMenu { idc = 1600; text = ""; x = 0; y = 0 * safezoneH; }; class RscButton_1601: RscButtonActionMenu { idc = 1601; text = ""; x = 0; y = 0.025 * safezoneH; }; class RscButton_1602: RscButtonActionMenu { idc = 1602; text = ""; x = 0; y = 0.05 * safezoneH; }; class RscButton_1603: RscButtonActionMenu { idc = 1603; text = ""; x = 0; y = 0.075 * safezoneH; }; class RscButton_1604: RscButtonActionMenu { idc = 1604; text = ""; x = 0; y = 0.1 * safezoneH; }; class RscButton_1605: RscButtonActionMenu { idc = 1605; text = ""; x = 0; y = 0.125 * safezoneH; }; class RscButton_1606: RscButtonActionMenu { idc = 1606; text = ""; x = 0; y = 0.15 * safezoneH; }; class RscButton_1607: RscButtonActionMenu { idc = 1607; text = ""; x = 0; y = 0.175 * safezoneH; }; class RscButton_1608: RscButtonActionMenu { idc = 1608; text = ""; x = 0; y = 0.2 * safezoneH; }; class RscButton_1609: RscButtonActionMenu { idc = 1609; text = ""; x = 0; y = 0.225 * safezoneH; }; }; }; class G_GearItems: RscControlsGroup { idc = 160; x = 0.465; y = 0.104; w = 0.533; h = 0.928; class VScrollbar { autoScrollSpeed = -1; autoScrollDelay = 5; autoScrollRewind = 0; color[] = {1,1,1,0}; width = 0.001; }; class HScrollbar { color[] = {1,1,1,0}; height = 0.001; }; class Controls { class CA_Gear_slot_primary: RscActiveText { idc = 107; x = 0.138; y = 0.181; w = 0.309; h = 0.174; style = "0x30 + 0x800"; onMouseButtonDown = "_this call player_selectSlot;"; soundDoubleClick[] = {"",0.1,1}; color[] = {1,1,1,1}; colorBackground[] = {0.84,0.8,0.72,0.2}; colorBackgroundSelected[] = {0.84,0.8,0.72,0.8}; colorFocused[] = {0,0,0,0}; canDrag = 1; }; class CA_Gear_slot_secondary: CA_Gear_slot_primary { idc = 108; x = 0.138; y = 0; w = 0.309; h = 0.174; colorBackground[] = {0.27,0.34,0.47,0.2}; colorBackgroundSelected[] = {0.27,0.34,0.47,0.8}; onMouseButtonDblClick = "if (!(ctrlShown ((findDisplay 106) displayCtrl 158)) && ((gearSlotData (_this select 0)) isKindOf 'Bag_Base_EP1')) then { [player,'open_backpack',0,false,5] call dayz_zombieSpeak; };"; }; class CA_Gear_slot_carry: CA_Gear_slot_primary { idc = 1209; x = 0.138; y = 0.364; w = 0.309; h = 0.174; onMouseEnter = "if ((DayZ_onBack != """") && (dayz_onBack in MeleeWeapons)) then {mouseOverCarry = true;} else {mouseOverCarry = false;};"; onMouseExit = "mouseOverCarry = false;"; colorActive[] = {1,1,1,1}; colorBackground[] = {0.74,0.74,0.74,0.2}; // has no effect colorBackgroundSelected[] = {0.74,0.74,0.74,0.8}; // has no effect }; class CA_Gear_slot_item1: CA_Gear_slot_primary { idc = 109; x = 0; y = 0; w = 0.064; h = 0.085; }; class CA_Gear_slot_item2: CA_Gear_slot_item1 { idc = 110; x = 0.069; y = 0; w = 0.064; h = 0.085; }; class CA_Gear_slot_item3: CA_Gear_slot_item1 { idc = 111; x = 0; y = 0.091; w = 0.064; h = 0.085; }; class CA_Gear_slot_item4: CA_Gear_slot_item1 { idc = 112; x = 0.069; y = 0.091; w = 0.064; h = 0.085; }; class CA_Gear_slot_item5: CA_Gear_slot_item1 { idc = 113; x = 0; y = 0.181; w = 0.064; h = 0.085; }; class CA_Gear_slot_item6: CA_Gear_slot_item1 { idc = 114; x = 0.069; y = 0.181; w = 0.064; h = 0.085; }; class CA_Gear_slot_item7: CA_Gear_slot_item1 { idc = 115; x = 0; y = 0.272; w = 0.064; h = 0.085; }; class CA_Gear_slot_item8: CA_Gear_slot_item1 { idc = 116; x = 0.069; y = 0.272; w = 0.064; h = 0.085; }; class CA_Gear_slot_item9: CA_Gear_slot_item1 { idc = 117; x = 0; y = 0.364; w = 0.064; h = 0.085; }; class CA_Gear_slot_item10: CA_Gear_slot_item1 { idc = 118; x = 0.069; y = 0.364; w = 0.064; h = 0.085; }; class CA_Gear_slot_item11: CA_Gear_slot_item1 { idc = 119; x = 0; y = 0.457; w = 0.064; h = 0.085; }; class CA_Gear_slot_item12: CA_Gear_slot_item1 { idc = 120; x = 0.069; y = 0.457; w = 0.064; h = 0.085; }; class CA_Gear_slot_handgun: CA_Gear_slot_primary { idc = 121; x = 0; y = 0.559; w = 0.133; h = 0.177; colorBackground[] = {0.5,0.58,0.38,0.2}; colorBackgroundSelected[] = {0.5,0.58,0.38,0.8}; }; class CA_Gear_slot_handgun_item1: CA_Gear_slot_item1 { idc = 122; x = 0.138; y = 0.559; w = 0.064; h = 0.085; colorBackground[] = {0.69,0.86,0.38,0.2}; colorBackgroundSelected[] = {0.5,0.58,0.38,0.8}; }; class CA_Gear_slot_handgun_item2: CA_Gear_slot_handgun_item1 { idc = 123; x = 0.207; y = 0.559; w = 0.064; h = 0.085; }; class CA_Gear_slot_handgun_item3: CA_Gear_slot_handgun_item1 { idc = 124; x = 0.275; y = 0.559; w = 0.064; h = 0.085; }; class CA_Gear_slot_handgun_item4: CA_Gear_slot_handgun_item1 { idc = 125; x = 0.345; y = 0.559; w = 0.064; h = 0.085; }; class CA_Gear_slot_handgun_item5: CA_Gear_slot_handgun_item1 { idc = 126; x = 0.138; y = 0.65; w = 0.064; h = 0.085; }; class CA_Gear_slot_handgun_item6: CA_Gear_slot_handgun_item1 { idc = 127; x = 0.207; y = 0.65; w = 0.064; h = 0.085; }; class CA_Gear_slot_handgun_item7: CA_Gear_slot_handgun_item1 { idc = 128; x = 0.275; y = 0.65; w = 0.064; h = 0.085; }; class CA_Gear_slot_handgun_item8: CA_Gear_slot_handgun_item1 { idc = 129; x = 0.345; y = 0.65; w = 0.064; h = 0.085; }; class CA_Gear_slot_inventory1: CA_Gear_slot_handgun_item1 { idc = 134; x = 0; y = 0.752; w = 0.064; h = 0.085; colorBackground[] = {0.88,0.8,0.66,0.2}; colorBackgroundSelected[] = {0.49,0.43,0.29,0.8}; }; class CA_Gear_slot_inventory2: CA_Gear_slot_inventory1 { idc = 135; x = 0.069; y = 0.752; w = 0.064; h = 0.085; }; class CA_Gear_slot_inventory3: CA_Gear_slot_inventory1 { idc = 136; x = 0.138; y = 0.752; w = 0.064; h = 0.085; }; class CA_Gear_slot_inventory4: CA_Gear_slot_inventory1 { idc = 137; x = 0.207; y = 0.752; w = 0.064; h = 0.085; }; class CA_Gear_slot_inventory5: CA_Gear_slot_inventory1 { idc = 138; x = 0.275; y = 0.752; w = 0.064; h = 0.085; }; class CA_Gear_slot_inventory6: CA_Gear_slot_inventory1 { idc = 139; x = 0.345; y = 0.752; w = 0.064; h = 0.085; }; class CA_Gear_slot_inventory7: CA_Gear_slot_inventory1 { idc = 140; x = 0; y = 0.844; w = 0.064; h = 0.085; }; class CA_Gear_slot_inventory8: CA_Gear_slot_inventory1 { idc = 141; x = 0.069; y = 0.844; w = 0.064; h = 0.085; }; class CA_Gear_slot_inventory9: CA_Gear_slot_inventory1 { idc = 142; x = 0.138; y = 0.844; w = 0.064; h = 0.085; }; class CA_Gear_slot_inventory10: CA_Gear_slot_inventory1 { idc = 143; x = 0.207; y = 0.844; w = 0.064; h = 0.085; }; class CA_Gear_slot_inventory11: CA_Gear_slot_inventory1 { idc = 144; x = 0.275; y = 0.844; w = 0.064; h = 0.085; }; class CA_Gear_slot_inventory12: CA_Gear_slot_inventory1 { idc = 145; x = 0.345; y = 0.844; w = 0.064; h = 0.085; }; class CA_Gear_slot_special1: CA_Gear_slot_handgun { idc = 130; x = 0.413; y = 0.568; w = 0.12; h = 0.16; colorBackground[] = {0.46,0.46,0.4,0.2}; colorBackgroundSelected[] = {0.46,0.46,0.4,0.8}; }; class CA_Gear_slot_special2: CA_Gear_slot_special1 { idc = 131; x = 0.413; y = 0.757; w = 0.12; h = 0.16; }; class ButtonRearm: RscActiveText { idc = 132; style = "0x30 + 0x800"; text = "\z\addons\dayz_code\gui\gear\gear_ui_open.paa"; //x = 0.916; x = 0.455; //y = 0.104; y = 0.002; w = 0.051; h = 0.174; color[] = {1,1,1,0.5}; colorActive[] = {1,1,1,0.5}; }; class ButtonOpenBag: RscActiveText { idc = 157; style = "0x30 + 0x800"; text = "\z\addons\dayz_code\gui\gear\gear_ui_open.paa"; //x = 0.916; x = 0.455; //y = 0.104; y = 0.002; w = 0.051; h = 0.174; color[] = {1,1,1,0.5}; colorActive[] = {1,1,1,0.8}; action = "[player,'open_backpack',0,false,5] call dayz_zombieSpeak;"; }; class ButtonCloseBag: RscActiveText { idc = 158; style = "0x30 + 0x800"; text = "\z\addons\dayz_code\gui\gear\gear_ui_open.paa"; //x = 0.916; x = 0.455; //y = 0.104; y = 0.002; w = 0.051; h = 0.174; color[] = {1,1,1,0.5}; colorActive[] = {1,1,1,0.8}; action = "[player,'open_backpack',0,false,5] call dayz_zombieSpeak;"; }; class Button1: RscActiveText { idc = 1204; style = "0x30 + 0x800"; text = "\z\addons\dayz_code\gui\gear\gear_ui_carry.paa"; //x = 0.916; x = 0.455; //y = 0.285; y = 0.183; w = 0.051; h = 0.174; color[] = {1,1,1,0.5}; colorActive[] = {1,1,1,0.8}; action = "0 call dz_fn_switchWeapon"; }; class Button2: RscActiveText { idc = 1208; style = "0x30 + 0x800"; text = "\z\addons\dayz_code\gui\gear\gear_ui_hold.paa"; //x = 0.916; x = 0.455; //y = 0.468; y = 0.364; w = 0.051; h = 0.174; color[] = {1,1,1,0.5}; colorActive[] = {1,1,1,0.8}; action = "0 call dz_fn_switchWeapon"; }; }; }; class BagItemsGroup: RscControlsGroup { x = 0.465; y = 0.104; w = 0.533; h = 0.928; idc = 159; magW = 0.052; magH = 0.074; weaponW = 0.22; weaponH = 0.15; gunW = 0.11; gunH = 0.15; spacing = 0.0047; text = ""; color[] = {1,1,1,1}; colorBackground[] = {1,1,1,1}; colorBackgroundSelected[] = {1,1,1,1}; soundPush[] = {"",0.1,1}; colorFocused[] = {1,1,1,1}; soundClick[] = {"",0.1,1}; soundDoubleClick[] = {"",0.1,1}; class VScrollbar { autoScrollSpeed = -1; autoScrollDelay = 5; autoScrollRewind = 0; color[] = {1,1,1,0}; width = 0.001; }; class HScrollbar { color[] = {1,1,1,0}; height = 0.001; }; class ScrollBar { color[] = {1,1,1,0.6}; colorActive[] = {1,1,1,1}; colorDisabled[] = {1,1,1,0.3}; thumb = "\ca\ui\data\ui_scrollbar_thumb_ca.paa"; arrowFull = "\ca\ui\data\ui_arrow_top_active_ca.paa"; arrowEmpty = "\ca\ui\data\ui_arrow_top_ca.paa"; border = "\ca\ui\data\ui_border_scroll_ca.paa"; }; class Controls { class ButtonCloseBagCustom: RscActiveText { idc = 1203; style = "0x30 + 0x800"; text = "\z\addons\dayz_code\gui\gear\gear_ui_open.paa"; //x = 0.916; x = 0.455; //y = 0.104; y = 0; w = 0.051; h = 0.174; color[] = {1,1,1,0.5}; colorActive[] = {1,1,1,0.8}; action = "[player,'open_backpack',0,false,5] call dayz_zombieSpeak; ctrlActivate ((findDisplay 106) displayCtrl 158);"; }; }; }; // Cannot be removed due to crash or something is dependend on it class ButtonFilters: RscIGUIShortcutButton { idc = 148; shortcuts[] = {"0x00050000 + 3"}; x = 0; y = 0; text = "Filter"; w = 0; h = 0; }; // Cannot be removed due to crash or something is dependend on it class ButtonContinue: RscIGUIShortcutButton { idc = 1; shortcuts[] = {"0x00050000 + 0",28,57,156}; x = 0; y = 0; default = 1; w = 0; h = 0; }; class ButtonClose: RscActiveText { idc = 2; style = "0x30 + 0x800"; text = "\z\addons\dayz_code\gui\gear\gear_ui_close.paa"; x = 0.919; y = 0.039; w = 0.051; h = 0.057; color[] = {1,1,1,0.5}; colorActive[] = {1,1,1,0.8}; }; // Cannot be removed due to crash or something is dependend on it class Break_7: RscLineBreak {}; }; class ControlsBackground { class Mainback: RscPicture { idc = 1005; x = -0.086; y = -0.03; w = 1.1; h = 1.121; moving = 0; text = "\z\addons\dayz_code\gui\gear\gear_bg.paa"; }; class CA_Gear_slot_primary_background: RscPicture { idc = 1006; x = 0.603; y = 0.285; w = 0.309; h = 0.174; text = "\z\addons\dayz_code\gui\gear\gear_ui_holding.paa"; }; class CA_Gear_slot_secondary_background: RscPicture { idc = 1007; x = 0.603; y = 0.104; w = 0.309; h = 0.174; text = "\z\addons\dayz_code\gui\gear\gear_ui_back.paa"; }; class CA_Gear_slot_carry_background: RscPicture { idc = 1008; x = 0.603; y = 0.468; w = 0.309; h = 0.174; text = "\z\addons\dayz_code\gui\gear\gear_ui_carrying.paa"; }; class CA_Gear_slot_handgun_background: RscPicture { idc = 1009; x = 0.465; y = 0.663; w = 0.133; h = 0.177; text = "\z\addons\dayz_code\gui\gear\gear_ui_pistol.paa"; }; class CA_Gear_slot_special1_background: RscPicture { idc = 1010; x = 0.878; y = 0.671; w = 0.12; h = 0.16; colorBackground[] = {0.6,0.54,0.64,0.2}; colorBackgroundSelected[] = {0.6,0.54,0.64,0.8}; text = "\z\addons\dayz_code\gui\gear\gear_ui_vision1.paa"; }; class CA_Gear_slot_special2_background: RscPicture { idc = 1011; x = 0.878; y = 0.861; w = 0.12; h = 0.16; text = "\z\addons\dayz_code\gui\gear\gear_ui_vision2.paa"; }; }; };