class CrashSite : Default { zombieChance = 1; minRoaming = 4; maxRoaming = 8; zombieClass[] = {"z_soldier_pilot","z_soldier_heavy"}; }; class CrashSite_RU : CrashSite {}; class CrashSite_US : CrashSite {}; class CrashSite_EU : CrashSite {}; class CrashSite_UN : CrashSite {};