/********************************************************************************************************************/ // Function file for [DayZ] // Created by: [Horde] //********************************************************************************************************************/ private ["_hum","_humanity","_pl_pic","_humanity_readout","_top_joker","_bot_joker","_top_value","_bot_value","_top_suit","_bot_suit","_pl_name"]; //check humanity _humanity = player getVariable["humanity", 0]; _hum = [_humanity] call horde_epeen_determine_humanity_fnc; _pl_pic = _hum select 0; _humanity_readout = _hum select 1; _top_joker = _hum select 2; _bot_joker = _hum select 3; _top_value = _hum select 4; _bot_value = _hum select 5; _top_suit = _hum select 6; _bot_suit = _hum select 7; _pl_name = format ["%1