//////////////////////////////////////////////////////////////////// //DeRap: Produced from mikero's Dos Tools Dll version 3.97 //http://dev-heaven.net/projects/list_files/mikero-pbodll //////////////////////////////////////////////////////////////////// #define _ARMA_ //Class dayz : config.bin{ class CfgPatches { class dayz { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {}; }; }; class CfgVehicleClasses { class zombie { displayName = "Zombie"; }; }; class RscPicture; class RscTitles { titles[] = {"DeathScreen","TitleScreen","RscTitleStructuredText"}; class DeathScreen { idd = -1; movingEnable = "false"; duration = 120; fadein = 0; name = "DeathScreen"; controls[] = {"DeathScreen"}; class DeathScreen: RscPicture { x = "0.00001 * safezoneW + safezoneX"; y = "0.00001 * safezoneH + safezoneY"; w = "1 * safezoneW"; h = "1 * safezoneH"; text = "\dayz\ui\screen_death_ca.paa"; }; }; class TitleScreen { idd = -1; movingEnable = "false"; duration = 120; fadein = 0; name = "TitleScreen"; controls[] = {"TitleScreen"}; class TitleScreen: RscPicture { x = "0.00001 * safezoneW + safezoneX"; y = "0.00001 * safezoneH + safezoneY"; w = "1 * safezoneW"; h = "1 * safezoneH"; text = "\dayz\ui\screen_title_ca.paa"; }; }; }; class RscStandardDisplay; class DayZMontage: RscStandardDisplay { idd = 50666; movingenable = 0; class Controls { class pic01: RscPicture { idc = 1001; x = "0.17 * safezoneW + safezoneX"; y = "0.17 * safezoneH + safezoneY"; w = "0.65 * safezoneW"; h = "0.65 * safezoneH"; colorText[] = {0,0,0,0}; text = "\dayz\ui\intro\screen_01_ca.paa"; }; class pic02: pic01 { idc = 1002; text = "\dayz\ui\intro\screen_02_ca.paa"; }; class pic03: pic01 { idc = 1003; text = "\dayz\ui\intro\screen_04_ca.paa"; }; class pic04: pic01 { idc = 1004; text = "\dayz\ui\intro\screen_03_ca.paa"; }; class pic05: pic01 { idc = 1005; text = "\dayz\ui\intro\screen_05_ca.paa"; }; class pic06: pic01 { idc = 1006; text = "\dayz\ui\intro\screen_06_ca.paa"; }; class pic07: pic01 { idc = 1007; text = "\dayz\ui\intro\screen_07_ca.paa"; }; class pic08: pic01 { idc = 1008; text = "\dayz\ui\intro\screen_08_ca.paa"; }; class pic09: pic01 { idc = 1009; text = "\dayz\ui\intro\screen_09_ca.paa"; }; class pic10: pic01 { idc = 1010; text = "\dayz\ui\intro\screen_10_ca.paa"; }; class pic11: pic01 { idc = 1011; text = "\dayz\ui\intro\screen_11_ca.paa"; }; class pic12: pic01 { idc = 1012; text = "\dayz\ui\intro\screen_12_ca.paa"; }; class pic13: pic01 { idc = 1013; text = "\dayz\ui\intro\screen_13_ca.paa"; }; }; }; class CfgMovesBasic { access = 1; skeletonName = ""; collisionVertexPattern[] = {"1a","2a","3a","4a","5a","6a","7a","8a","9a","10a","11a","12a","13a","14a","15a","16a","17a","18a","19a","20a","21a","22a","23a","24a","25a","26a","27a","28a","29a","30a","31a","32a","33a","34a","1c","2c","3c","4c","5c","6c","7c","8c"}; collisionGeomCompPattern[] = {1,3}; class Default { access = 3; actions = "NoActions"; file = ""; looped = "true"; speed = 0.5; disableWeapons = "false"; enableOptics = "true"; disableWeaponsLong = "false"; showWeaponAim = "true"; enableMissile = "false"; enableBinocular = "false"; showItemInHand = "false"; showItemInRightHand = "false"; showHandGun = "false"; onLandBeg = "false"; onLandEnd = "false"; onLadder = "false"; canPullTrigger = "true"; duty = -0.5; visibleSize = 0.75012; aimPrecision = 1; relSpeedMin = 1; relSpeedMax = 1; soundEnabled = "true"; soundOverride = ""; soundEdge[] = {0.5,1}; terminal = "false"; limitGunMovement = "true"; variantsPlayer[] = {}; variantsAI[] = {""}; equivalentTo = ""; connectAs = ""; variantAfter[] = {5,10,20}; connectFrom[] = {}; connectTo[] = {}; interpolateWith[] = {}; interpolateTo[] = {}; interpolateFrom[] = {}; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; leaning = "leaningDefault"; legs = "legsDefault"; head = "headDefault"; leaningFactorBeg = 0; leaningFactorEnd = 0; leaningFactorZeroPoint = -1; interpolationSpeed = 6; interpolationRestart = "false"; enableDirectControl = 1; headBobMode = 0; headBobStrength = 0; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wrfl.p3d"; hasCollShapeSafe = "false"; collisionShapeSafe = ""; boundingSphere = "true"; enableAutoActions = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; leftHandIKCurve[] = {}; rightHandIKCurve[] = {}; weaponIK = 0; preload = "false"; walkcycles = 1; forceAim = 0; }; class HealBase: Default { disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; showWeaponAim = "false"; canPullTrigger = "false"; duty = 0.2; limitGunMovement = "false"; aiming = "empty"; aimingBody = "empty"; actions = "HealActionBase"; looped = "false"; }; class HealBaseRfl: HealBase { actions = "HealActionBase"; looped = "false"; }; class StandBase: Default { aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; disableWeapons = "true"; leaningFactorBeg = 1; leaningFactorEnd = 1; headBobMode = 2; headBobStrength = 0.20398; }; class DefaultDie: Default { aiming = "aimingNo"; aimingBody = "aimingNo"; legs = "legsNo"; head = "headNo"; disableWeapons = "true"; interpolationRestart = "true"; soundEdge[] = {0.45}; boundingSphere = 1.5; enableDirectControl = 0; showWeaponAim = "false"; canPullTrigger = "false"; headBobMode = 1; headBobStrength = -1; }; class ManActions { SceneCommanderTalk = "UnaErcVelitelProslov2"; SceneSleepC = "AidlPpneMstpSnonWnonDnon_SleepC_sleep"; SceneSleepB = "AidlPpneMstpSnonWnonDnon_SleepB_sleep1"; SceneSleepA = "AidlPpneMstpSnonWnonDnon_SleepA_sleepS"; SceneSitUnarm_R = "sitUnarm_R_idleLoop"; SceneSitUnarm_L = "sitUnarm_L_idleLoop"; SceneSitRfl_L = "sitRfl_L_BidleLoop"; SceneSitRfl_R = "sitRfl_R_BidleLoop"; ScenePoslechVelitele = "UnaErcPoslechVelitele1"; dooraction = "amovpercmwlksnonwnondf"; GestureLegPush = ""; agonyStart = "AinjPpneMstpSnonWnonDnon"; agonyStop = "AmovPpneMstpSnonWnonDnon"; medicStop = "AinvPknlMstpSnonWnonDnon_medicEnd"; medicStart = "AinvPknlMstpSnonWnonDnon_medic0S"; medicStartRightSide = "AinvPknlMstpSnonWnonDr_medic0S"; GestureAgonyCargo = ""; grabCarry = ""; grabCarried = ""; grabDrag = "AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2"; grabDragged = "AinjPpneMstpSnonWrflDb_grab"; carriedStill = "AinjPfalMstpSnonWrflDnon_carried_still"; released = ""; releasedBad = ""; Stop = ""; StopRelaxed = ""; TurnL = ""; TurnR = ""; TurnLRelaxed = ""; TurnRRelaxed = ""; ReloadMagazine = ""; ReloadMGun = ""; ReloadAT = ""; ReloadMortar = ""; ThrowGrenade = ""; WalkF = ""; WalkLF = ""; WalkRF = ""; WalkL = ""; WalkR = ""; WalkLB = ""; WalkRB = ""; WalkB = ""; SlowF = ""; SlowLF = ""; SlowRF = ""; SlowL = ""; SlowR = ""; SlowLB = ""; SlowRB = ""; SlowB = ""; FastF = ""; FastLF = ""; FastRF = ""; FastL = ""; FastR = ""; FastLB = ""; FastRB = ""; FastB = ""; EvasiveForward = ""; EvasiveLeft = ""; EvasiveRight = ""; EvasiveBack = ""; StartSwim = ""; StopSwim = ""; Down = ""; Up = ""; PlayerStand = ""; PlayerCrouch = ""; PlayerProne = ""; Lying = ""; Stand = ""; Combat = ""; Crouch = ""; CanNotMove = ""; Civil = ""; CivilLying = ""; FireNotPossible = ""; Die = ""; WeaponOn = ""; WeaponOff = ""; Default = ""; JumpOff = ""; StrokeFist = ""; StrokeGun = ""; SitDown = ""; Salute = ""; saluteOff = ""; GetOver = ""; Diary = ""; Surrender = ""; Gear = ""; BinocOn = ""; BinocOff = ""; PutDown = ""; PutDownEnd = ""; Medic = ""; Treated = ""; LadderOnDown = ""; LadderOnUp = ""; LadderOff = ""; LadderOffTop = ""; LadderOffBottom = ""; GetInLow = ""; GetInMedium = ""; GetInHigh = ""; GetOutLow = ""; GetOutMedium = ""; GetOutHigh = ""; TakeFlag = ""; HandGunOn = ""; gestureAttack = ""; gestureGo = ""; gestureGoB = ""; gestureFreeze = ""; gesturePoint = ""; gestureCeaseFire = ""; gestureCover = ""; gestureUp = ""; gestureNo = ""; gestureYes = ""; gestureFollow = ""; gestureAdvance = ""; gestureHi = ""; gestureHiB = ""; gestureHiC = ""; gestureNod = ""; GestureSpasm0 = ""; GestureSpasm1 = ""; GestureSpasm2 = ""; GestureSpasm3 = ""; GestureSpasm4 = ""; GestureSpasm5 = ""; GestureSpasm6 = ""; GestureSpasm0weak = ""; GestureSpasm1weak = ""; GestureSpasm2weak = ""; GestureSpasm3weak = ""; GestureSpasm4weak = ""; GestureSpasm5weak = ""; GestureSpasm6weak = ""; healedStart = ""; healedStop = ""; TestDriver = "BasicDriver"; TestDriverOut = "BasicDriverOut"; TestGunner = "BasicSittingGunner"; }; class Actions { class NoActions: ManActions { GestureLegPush[] = {"GestureLegPush","Gesture"}; GestureNod[] = {"GestureNod","Gesture"}; GestureAgonyCargo[] = {"GestureAgonyCargo","Gesture"}; access = 3; ladderOnDown = "LadderCivilOn"; ladderOnUp = "LadderCivilOn"; turnSpeed = 1; upDegree = -1; limitFast = 5; leanRRot = 0; leanRShift = 0; leanLRot = 0; leanLShift = 0; useFastMove = 0; GestureSpasm0[] = {"GestureSpasm0","Gesture"}; GestureSpasm1[] = {"GestureSpasm1","Gesture"}; GestureSpasm2[] = {"GestureSpasm2","Gesture"}; GestureSpasm3[] = {"GestureSpasm3","Gesture"}; GestureSpasm4[] = {"GestureSpasm4","Gesture"}; GestureSpasm5[] = {"GestureSpasm5","Gesture"}; GestureSpasm6[] = {"GestureSpasm6","Gesture"}; GestureSpasm0weak[] = {"GestureSpasm0weak","Gesture"}; GestureSpasm1weak[] = {"GestureSpasm1weak","Gesture"}; GestureSpasm2weak[] = {"GestureSpasm2weak","Gesture"}; GestureSpasm3weak[] = {"GestureSpasm3weak","Gesture"}; GestureSpasm4weak[] = {"GestureSpasm4weak","Gesture"}; GestureSpasm5weak[] = {"GestureSpasm5weak","Gesture"}; GestureSpasm6weak[] = {"GestureSpasm6weak","Gesture"}; grabCarried = "AinjPfalMstpSnonWrflDnon_carried_Up"; }; class DeadActions: NoActions { upDegree = "ManPosDead"; LadderOnDown = ""; LadderOnUp = ""; TestDriver = ""; TestDriverOut = ""; TestGunner = ""; }; class CargoActions: NoActions { die = "DeadState"; }; class RifleBaseLowStandActions: NoActions { stop = "AmovPercMstpSlowWrflDnon"; default = "AmovPercMstpSlowWrflDnon"; StopRelaxed = "AidlPercMstpSlowWrflDnon0S"; turnL = "AmovPercMstpSlowWrflDnon_turnL"; turnR = "AmovPercMstpSlowWrflDnon_turnR"; turnLRelaxed = "AmovPercMstpSlowWrflDnon_turnL"; turnRRelaxed = "AmovPercMstpSlowWrflDnon_turnR"; reloadMagazine[] = {"WeaponMagazineReloadStand","Gesture"}; gestureAttack[] = {"GestureAttackStand","Gesture"}; gestureGo[] = {"GestureGoStand","Gesture"}; gestureGoB[] = {"GestureGoBStand","Gesture"}; gestureFreeze[] = {"GestureFreezeStand","Gesture"}; gesturePoint[] = {"GesturePointStand","Gesture"}; gestureCeaseFire[] = {"GestureCeaseFire","Gesture"}; gestureCover[] = {"GestureCover","Gesture"}; gestureUp[] = {"GestureUp","Gesture"}; gestureNo[] = {"GestureNo","Gesture"}; gestureYes[] = {"GestureYes","Gesture"}; gestureFollow[] = {"GestureFollow","Gesture"}; gestureAdvance[] = {"GestureAdvance","Gesture"}; gestureHi[] = {"GestureHi","Gesture"}; gestureHiB[] = {"GestureHiB","Gesture"}; gestureHiC[] = {"GestureHiC","Gesture"}; gestureNod[] = {"GestureNod","Gesture"}; reloadMGun = "AmovPercMstpSlowWrflDnon"; reloadMortar = "AmovPercMstpSlowWrflDnon"; throwGrenade = "AwopPercMstpSgthWrflDnon_Throw1"; walkF = "AmovPercMwlkSlowWrflDf"; walkLF = "AmovPercMwlkSlowWrflDfl"; walkRF = "AmovPercMwlkSlowWrflDfr"; walkL = "AmovPercMwlkSlowWrflDl"; walkR = "AmovPercMwlkSlowWrflDr"; walkLB = "AmovPercMwlkSlowWrflDbl"; walkRB = "AmovPercMwlkSlowWrflDbr"; walkB = "AmovPercMwlkSlowWrflDb"; slowF = "AmovPercMrunSlowWrflDf"; slowLF = "AmovPercMrunSlowWrflDfl"; slowRF = "AmovPercMrunSlowWrflDfr"; slowL = "AmovPercMrunSlowWrflDl"; slowR = "AmovPercMrunSlowWrflDr"; slowLB = "AmovPercMrunSlowWrflDbl"; slowRB = "AmovPercMrunSlowWrflDbr"; slowB = "AmovPercMrunSlowWrflDb"; fastF = "AmovPercMevaSlowWrflDf"; fastLF = "AmovPercMevaSlowWrflDfl"; fastRF = "AmovPercMevaSlowWrflDfr"; fastL = "AmovPercMrunSlowWrflDl"; fastR = "AmovPercMrunSlowWrflDr"; fastLB = "AmovPercMrunSlowWrflDbl"; fastRB = "AmovPercMrunSlowWrflDbr"; fastB = "AmovPercMrunSlowWrflDb"; EvasiveForward = "AmovPercMevaSlowWrflDf"; EvasiveLeft = "AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl"; EvasiveRight = "AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr"; EvasiveBack = "AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb"; down = "AmovPpneMstpSrasWrflDnon"; up = "AmovPknlMstpSlowWrflDnon"; die = "AdthPercMstpSlowWrflDnon_r05"; weaponOn = "AmovPknlMstpSrasWlnrDnon"; weaponOff = "AmovPercMstpSrasWrflDnon"; binocOn = "AwopPercMstpSoptWbinDnon_rfl"; binocOff = "AmovPercMstpSrasWrflDnon"; handGunOn = "AmovPercMstpSrasWpstDnon"; takeFlag = "AinvPknlMstpSlayWrflDnon"; putDown = "AinvPknlMstpSlayWrflDnon"; medic = "AinvPknlMstpSlayWrflDnon_medic"; treated = "AinvPknlMstpSlayWrflDnon_healed"; PlayerStand = "AmovPercMstpSlowWrflDnon"; PlayerCrouch = "AmovPknlMstpSlowWrflDnon"; PlayerProne = "AmovPpneMstpSrasWrflDnon"; Combat = "AmovPercMstpSrasWrflDnon"; Lying = "AmovPpneMstpSrasWrflDnon"; Stand = "AmovPercMstpSlowWrflDnon"; Crouch = "AmovPknlMstpSlowWrflDnon"; CanNotMove = "AmovPercMstpSrasWrflDnon"; Civil = "AmovPercMstpSnonWnonDnon"; CivilLying = "AmovPpneMstpSnonWnonDnon"; FireNotPossible = "AmovPercMstpSrasWrflDnon"; ladderOnDown = "LadderRifleOn"; ladderOnUp = "LadderRifleOn"; strokeFist = ""; strokeGun = "AmovPercMstpSrasWrflDnon"; GetInLow = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow"; GetInMedium = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium"; GetInHigh = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh"; GetOutLow = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow"; GetOutMedium = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutMedium"; GetOutHigh = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutHigh"; sitDown = "AmovPsitMstpSlowWrflDnon"; getOver = "AovrPercMstpSlowWrflDf"; salute = "AmovPercMstpSlowWrflDnon_salute"; turnSpeed = 8; limitFast = 5.5; leanRRot = 0.5; leanRShift = 0.01; leanLRot = 0.5; leanLShift = 0.01; startSwim = "AswmPercMrunSnonWnonDf"; upDegree = "ManPosStand"; medicStop = "AinvPknlMstpSnonWrflDnon_medicEnd"; medicStart = "AinvPknlMstpSnonWrflDnon_medic0S"; medicStartRightSide = "AinvPknlMstpSnonWrflDr_medic0S"; healedStop = "AinjPpneMstpSnonWrflDnon"; healedStart = "AinjPpneMstpSnonWrflDnon_injuredHealed"; agonyStart = "AinjPpneMstpSnonWrflDnon"; agonyStop = "AmovPpneMstpSrasWrflDnon"; Diary = "AmovPknlMstpSlowWrflDnon"; Surrender = "AmovPercMstpSsurWnonDnon"; Gear = "AmovPercMstpSlowWrflDnon_gear"; saluteOff = "AmovPercMstpSlowWrflDnon"; }; class RifleLowStandActions: RifleBaseLowStandActions { PlayerStand = ""; Diary = "AmovPercMstpSlowWrflDnon_diary"; Gear = "AmovPercMstpSlowWrflDnon_gear"; Stop = "AidlPercMstpSlowWrflDnon_player_0S"; Die = "AdthPercMstpSlowWrflDnon_r05"; }; class RifleLowStandActions_gear: RifleLowStandActions { Stop = "AmovPercMstpSlowWrflDnon_gear"; StopRelaxed = "AmovPercMstpSlowWrflDnon_gear"; Default = "AmovPercMstpSlowWrflDnon_gear"; PlayerStand = "AmovPercMstpSlowWrflDnon"; Civil = "AmovPercMstpSnonWnonDnon_gear"; HandGunOn = "AmovPercMstpSrasWpstDnon_gear"; }; class RifleLowStandActions_diary: RifleLowStandActions_gear { Stop = "AmovPercMstpSlowWrflDnon_diary"; StopRelaxed = "AmovPercMstpSlowWrflDnon_diary"; Default = "AmovPercMstpSlowWrflDnon_diary"; }; class RifleLowStandActionsWlkF: RifleLowStandActions { PlayerCrouch = "AmovPknlMwlkSlowWrflDf"; Up = "AmovPknlMwlkSlowWrflDf"; ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; }; class RifleLowStandActionsRunF: RifleLowStandActions { PlayerCrouch = "AmovPknlMrunSlowWrflDf"; Up = "AmovPknlMrunSlowWrflDf"; ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; Die = "AdthPercMstpSlowWrflDnon_r05"; }; class RifleLowStandActionsWlkFL: RifleLowStandActions { PlayerCrouch = "AmovPknlMwlkSlowWrflDfl"; Up = "AmovPknlMwlkSlowWrflDfl"; ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; }; class RifleLowStandActionsRunFL: RifleLowStandActions { PlayerCrouch = "AmovPknlMrunSlowWrflDfl"; Up = "AmovPknlMrunSlowWrflDfl"; ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; }; class RifleLowStandActionsWlkL: RifleLowStandActions { PlayerCrouch = "AmovPknlMwlkSlowWrflDl"; Up = "AmovPknlMwlkSlowWrflDl"; }; class RifleLowStandActionsRunL: RifleLowStandActions { PlayerCrouch = "AmovPknlMrunSlowWrflDl"; Up = "AmovPknlMrunSlowWrflDl"; }; class RifleLowStandActionsWlkBL: RifleLowStandActions { PlayerCrouch = "AmovPknlMwlkSlowWrflDbl"; Up = "AmovPknlMwlkSlowWrflDbl"; }; class RifleLowStandActionsRunBL: RifleLowStandActions { PlayerCrouch = "AmovPknlMrunSlowWrflDbl"; Up = "AmovPknlMrunSlowWrflDbl"; }; class RifleLowStandActionsWlkB: RifleLowStandActions { PlayerCrouch = "AmovPknlMwlkSlowWrflDb"; Up = "AmovPknlMwlkSlowWrflDb"; }; class RifleLowStandActionsRunB: RifleLowStandActions { PlayerCrouch = "AmovPknlMrunSlowWrflDb"; Up = "AmovPknlMrunSlowWrflDb"; }; class RifleLowStandActionsWlkBR: RifleLowStandActions { PlayerCrouch = "AmovPknlMwlkSlowWrflDbr"; Up = "AmovPknlMwlkSlowWrflDbr"; }; class RifleLowStandActionsRunBR: RifleLowStandActions { PlayerCrouch = "AmovPknlMrunSlowWrflDbr"; Up = "AmovPknlMrunSlowWrflDbr"; }; class RifleLowStandActionsWlkR: RifleLowStandActions { PlayerCrouch = "AmovPknlMwlkSlowWrflDr"; Up = "AmovPknlMwlkSlowWrflDr"; }; class RifleLowStandActionsRunR: RifleLowStandActions { PlayerCrouch = "AmovPknlMrunSlowWrflDr"; Up = "AmovPknlMrunSlowWrflDr"; }; class RifleLowStandActionsWlkFR: RifleLowStandActions { PlayerCrouch = "AmovPknlMwlkSlowWrflDfr"; Up = "AmovPknlMwlkSlowWrflDfr"; ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; }; class RifleLowStandActionsRunFR: RifleLowStandActions { PlayerCrouch = "AmovPknlMrunSlowWrflDfr"; Up = "AmovPknlMrunSlowWrflDfr"; ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; }; class RifleStandLowEvasiveActions: RifleLowStandActions { fastF = "AmovPercMevaSlowWrflDf"; fastLF = "AmovPercMevaSlowWrflDfl"; fastRF = "AmovPercMevaSlowWrflDfr"; throwGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; salute = ""; sitDown = ""; limitFast = 5.5; Die = "AdthPercMrunSlowWrflDf_A1short"; }; class RifleLowStandActions_talkCalm: RifleLowStandActions { Stop = "AidlPercSlowWrflDnon_talkCalm"; StopRelaxed = "AidlPercSlowWrflDnon_talkCalm"; Default = "AidlPercSlowWrflDnon_talkCalm"; }; class RifleLowStandActions_talking01: RifleLowStandActions { Stop = "ActsPercMstpSnonWnonDnon_talking01a"; StopRelaxed = "ActsPercMstpSnonWnonDnon_talking01a"; Default = "ActsPercMstpSnonWnonDnon_talking01a"; }; class RifleLowStandActions_listening01: RifleLowStandActions { Stop = "AidlPercSlowWrflDnon_talkListeningS"; StopRelaxed = "AidlPercSlowWrflDnon_talkListeningS"; Default = "AidlPercSlowWrflDnon_talkListeningS"; Salute = ""; saluteOff = ""; }; class RifleLowStandActions_genericStani: RifleLowStandActions { Salute = ""; Default = "c4coming2cdf_genericstani"; Stop = "c4coming2cdf_genericstani"; StopRelaxed = "c4coming2cdf_genericstani"; Stand = "c4coming2cdf_genericstani"; saluteOff = "c4coming2cdf_genericstani"; }; class RifleLowStandActions_evasiveActions: RifleLowStandActions { Die = "AdthPercMrunSlowWrflDf_6"; }; class RifleBaseStandActions: RifleBaseLowStandActions { stop = "AmovPercMstpSrasWrflDnon"; default = "AmovPercMstpSrasWrflDnon"; StopRelaxed = "AidlPercMstpSrasWrflDnon0S"; turnL = "AmovPercMstpSrasWrflDnon_turnL"; turnR = "AmovPercMstpSrasWrflDnon_turnR"; turnLRelaxed = "AidlPercMstpSrasWrflDnon_turnL"; turnRRelaxed = "AidlPercMstpSrasWrflDnon_turnR"; reloadMagazine[] = {"WeaponMagazineReloadStand","Gesture"}; gestureAttack[] = {"GestureAttackStand","Gesture"}; reloadMGun = "AmovPercMstpSrasWrflDnon"; reloadMortar = "AmovPercMstpSrasWrflDnon"; throwGrenade = "AwopPercMstpSgthWrflDnon_Throw2"; walkF = "AmovPercMwlkSrasWrflDf"; walkLF = "AmovPercMwlkSrasWrflDfl"; walkRF = "AmovPercMwlkSrasWrflDfr"; walkL = "AmovPercMwlkSrasWrflDl"; walkR = "AmovPercMwlkSrasWrflDr"; walkLB = "AmovPercMwlkSrasWrflDbl"; walkRB = "AmovPercMwlkSrasWrflDbr"; walkB = "AmovPercMwlkSrasWrflDb"; slowF = "AmovPercMrunSrasWrflDf"; slowLF = "AmovPercMrunSrasWrflDfl"; slowRF = "AmovPercMrunSrasWrflDfr"; slowL = "AmovPercMrunSrasWrflDl"; slowR = "AmovPercMrunSrasWrflDr"; slowLB = "AmovPercMrunSrasWrflDbl"; slowRB = "AmovPercMrunSrasWrflDbr"; slowB = "AmovPercMrunSrasWrflDb"; fastF = "AmovPercMevaSrasWrflDf"; fastLF = "AmovPercMevaSrasWrflDfl"; fastRF = "AmovPercMevaSrasWrflDfr"; fastL = "AmovPercMrunSrasWrflDl"; fastR = "AmovPercMrunSrasWrflDr"; fastLB = "AmovPercMrunSrasWrflDbl"; fastRB = "AmovPercMrunSrasWrflDbr"; fastB = "AmovPercMrunSrasWrflDb"; EvasiveLeft = "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl"; EvasiveRight = "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr"; EvasiveBack = "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb"; down = "AmovPpneMstpSrasWrflDnon"; up = "AmovPknlMstpSrasWrflDnon"; sitDown = "AmovPsitMstpSrasWrflDnon"; getOver = "AovrPercMstpSrasWrflDf"; salute = "AmovPercMstpSrasWrflDnon_salute"; PlayerStand = "AmovPercMstpSrasWrflDnon"; upDegree = "ManPosCombat"; PlayerCrouch = "AmovPknlMstpSrasWrflDnon"; Combat = "AmovPercMstpSrasWrflDnon"; FireNotPossible = "AmovPercMstpSrasWrflDnon"; WeaponOn = "amovpercmstpsraswlnrdnon"; Crouch = "AmovPknlMstpSrasWrflDnon"; CanNotMove = "AmovPercMstpSlowWrflDnon"; EvasiveForward = "AmovPercMevaSrasWrflDf"; saluteOff = "AmovPercMstpSrasWrflDnon"; }; class RifleStandActions: RifleBaseStandActions { PlayerStand = ""; Die = "AdthPercMstpSrasWrflDnon_r05"; TurnR = "AmovPercMstpSrasWrflDnon_turnR"; TurnL = "AmovPercMstpSrasWrflDnon_turnL"; Diary = "AmovPercMstpSrasWrflDnon_diary"; Gear = "AmovPercMstpSrasWrflDnon_gear"; Stop = "AidlPercMstpSrasWrflDnon_aiming0S"; }; class RifleStandActions_genericStani: RifleStandActions { Default = "c4coming2cdf_genericstani"; Stop = "c4coming2cdf_genericstani"; StopRelaxed = "c4coming2cdf_genericstani"; Salute = ""; }; class RifleLowStandActions_beatingDoctor: RifleStandActions { Stop = "CtsDoktor_Vojak_vyslechStand2unaerc"; StopRelaxed = "CtsDoktor_Vojak_vyslechStand2unaerc"; Default = "CtsDoktor_Vojak_vyslechStand2unaerc"; Salute = ""; Die = "AdthPercMstpSlowWrf_beating"; }; class RifleStandActions_gear: RifleStandActions { Stop = "AmovPercMstpSrasWrflDnon_gear"; StopRelaxed = "AmovPercMstpSrasWrflDnon_gear"; Default = "AmovPercMstpSrasWrflDnon_gear"; PlayerStand = "AmovPercMstpSrasWrflDnon"; Civil = "AmovPercMstpSnonWnonDnon_gear"; HandGunOn = "AmovPercMstpSrasWpstDnon_gear"; }; class RifleStandActions_diary: RifleStandActions_gear { Stop = "AmovPercMstpSrasWrflDnon_diary"; StopRelaxed = "AmovPercMstpSrasWrflDnon_diary"; Default = "AmovPercMstpSrasWrflDnon_diary"; }; class RifleStandActions_Idle: RifleStandActions { updegree = "manposcombat"; Stop = "AmovPercMstpSrasWrflDnon"; StopRelaxed = "AidlPercMstpSrasWrflDnon0S"; Default = "AmovPercMstpSrasWrflDnon"; Die = "AdthPercMstpSlowWrflDnon_r05"; saluteOff = "AidlPercMstpSrasWrflDnon0S"; WalkF = "AidlPercMwlkSrasWrflDf"; SlowF = "AidlPercMrunSrasWrflDf"; FastF = "AidlPercMevaSrasWrflDf"; Salute = "AidlPercMstpSrasWrflDnon_Salute"; WalkB = "AidlPercMwlkSrasWrflDb"; }; class RifleStandEvasiveActions_Idle: RifleStandActions_Idle { Die = "AdthPercMrunSlowWrflDf_A1short"; }; class RifleStandSaluteActions_Idle: RifleStandActions_Idle { StopRelaxed = "AidlPercMstpSrasWrflDnon_Salute"; Stop = "AidlPercMstpSrasWrflDnon_Salute"; Default = "AidlPercMstpSrasWrflDnon_Salute"; saluteOff = "AidlPercMstpSrasWrflDnon0S"; Salute = "AidlPercMstpSrasWrflDnon0S"; SitDown = ""; }; class RifleStandActionsRunF: RifleStandActions { PlayerCrouch = "AmovPknlMrunSrasWrflDf"; Up = "AmovPknlMrunSrasWrflDf"; ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; }; class RifleStandActionsWlkF: RifleStandActions { PlayerCrouch = "AmovPknlMwlkSrasWrflDf"; Up = "AmovPknlMwlkSrasWrflDf"; ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; }; class RifleStandActionsRunFL: RifleStandActions { PlayerCrouch = "AmovPknlMrunSrasWrflDfl"; Up = "AmovPknlMrunSrasWrflDfl"; ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; }; class RifleStandActionsWlkFL: RifleStandActions { PlayerCrouch = "AmovPknlMwlkSrasWrflDfl"; Up = "AmovPknlMwlkSrasWrflDfl"; ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; }; class RifleStandActionsRunL: RifleStandActions { PlayerCrouch = "AmovPknlMrunSrasWrflDl"; Up = "AmovPknlMrunSrasWrflDl"; }; class RifleStandActionsWlkL: RifleStandActions { PlayerCrouch = "AmovPknlMwlkSrasWrflDl"; Up = "AmovPknlMwlkSrasWrflDl"; }; class RifleStandActionsRunBL: RifleStandActions { PlayerCrouch = "AmovPknlMrunSrasWrflDbl"; Up = "AmovPknlMrunSrasWrflDbl"; }; class RifleStandActionsWlkBL: RifleStandActions { PlayerCrouch = "AmovPknlMwlkSrasWrflDbl"; Up = "AmovPknlMwlkSrasWrflDbl"; }; class RifleStandActionsRunB: RifleStandActions { PlayerCrouch = "AmovPknlMrunSrasWrflDb"; Up = "AmovPknlMrunSrasWrflDb"; }; class RifleStandActionsWlkB: RifleStandActions { PlayerCrouch = "AmovPknlMwlkSrasWrflDb"; Up = "AmovPknlMwlkSrasWrflDb"; }; class RifleStandActionsRunBR: RifleStandActions { PlayerCrouch = "AmovPknlMrunSrasWrflDbr"; Up = "AmovPknlMrunSrasWrflDbr"; }; class RifleStandActionsWlkBR: RifleStandActions { PlayerCrouch = "AmovPknlMwlkSrasWrflDbr"; Up = "AmovPknlMwlkSrasWrflDbr"; }; class RifleStandActionsRunR: RifleStandActions { PlayerCrouch = "AmovPknlMrunSrasWrflDr"; Up = "AmovPknlMrunSrasWrflDr"; }; class RifleStandActionsWlkR: RifleStandActions { PlayerCrouch = "AmovPknlMwlkSrasWrflDr"; Up = "AmovPknlMwlkSrasWrflDr"; }; class RifleStandActionsRunFR: RifleStandActions { PlayerCrouch = "AmovPknlMrunSrasWrflDfr"; Up = "AmovPknlMrunSrasWrflDfr"; ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; }; class RifleStandActionsWlkFR: RifleStandActions { PlayerCrouch = "AmovPknlMwlkSrasWrflDfr"; Up = "AmovPknlMwlkSrasWrflDfr"; ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; }; class RifleStandEvasiveActions: RifleStandActions { fastF = "AmovPercMevaSrasWrflDf"; fastLF = "AmovPercMevaSrasWrflDfl"; fastRF = "AmovPercMevaSrasWrflDfr"; throwGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; salute = ""; sitDown = ""; limitFast = 5.5; Die = "AdthPercMrunSlowWrflDf_A1short"; PlayerCrouch = "AmovPknlMevaSrasWrflDf"; Down = "AmovPpneMstpSrasWrflDnon"; Up = "AmovPknlMevaSrasWrflDf"; }; class RifleKneelEvasiveActions: RifleStandEvasiveActions { upDegree = "ManPosCrouch"; FastF = "AmovPknlMevaSrasWrflDf"; FastLF = "AmovPknlMevaSrasWrflDfl"; FastRF = "AmovPknlMevaSrasWrflDfr"; WalkF = "AmovPknlMwlkSrasWrflDf"; WalkLF = "AmovPknlMwlkSrasWrflDfl"; WalkRF = "AmovPknlMwlkSrasWrflDfr"; WalkL = "AmovPknlMwlkSrasWrflDl"; WalkR = "AmovPknlMwlkSrasWrflDr"; WalkLB = "AmovPknlMwlkSrasWrflDbl"; WalkRB = "AmovPknlMwlkSrasWrflDbr"; WalkB = "AmovPknlMwlkSrasWrflDb"; Up = "AmovPercMevaSrasWrflDf"; PlayerCrouch = ""; PlayerStand = "AmovPercMevaSrasWrflDf"; }; class RifleLowStandSaluteActions: RifleBaseLowStandActions { stop = "AmovPercMstpSlowWrflDnon_Salute"; StopRelaxed = "AmovPercMstpSlowWrflDnon_Salute"; default = "AmovPercMstpSlowWrflDnon_Salute"; salute = "AmovPercMstpSlowWrflDnon"; sitDown = ""; }; class RifleStandSaluteActions: RifleBaseStandActions { stop = "AmovPercMstpSrasWrflDnon_Salute"; StopRelaxed = "AmovPercMstpSrasWrflDnon_Salute"; default = "AmovPercMstpSrasWrflDnon_Salute"; salute = "AmovPercMstpSrasWrflDnon"; sitDown = ""; }; class RifleLowSitActions: RifleBaseLowStandActions { turnL = ""; turnR = ""; stop = "AmovPsitMstpSlowWrflDnon"; StopRelaxed = "AmovPsitMstpSlowWrflDnon"; default = "AmovPsitMstpSlowWrflDnon"; strokeFist = ""; sitDown = "AmovPercMstpSlowWrflDnon"; die = "AdthPsitMstpSlowWrflDnon"; Gear = ""; Diary = ""; GetOver = ""; }; class RifleSitActions: RifleBaseStandActions { turnSpeed = 0; turnL = ""; turnR = ""; stop = "AmovPsitMstpSrasWrflDnon"; StopRelaxed = "AmovPsitMstpSrasWrflDnon"; default = "AmovPsitMstpSrasWrflDnon"; strokeFist = ""; sitDown = "AmovPercMstpSrasWrflDnon"; die = "AdthPsitMstpSlowWrflDnon"; Gear = ""; Diary = ""; GetOver = ""; }; class RifleSitActionTest: RifleSitActions { Stop = "sitRfl_R_BidleLoopTest"; StopRelaxed = "sitRfl_R_BidleLoopTest"; Default = "sitRfl_R_BidleLoopTest"; }; class RifleSitActions_BidleLoop: RifleSitActions{}; class RifleSitActions_BidleLoopB: RifleSitActions { Stop = "sitRfl_R_BidleLoop"; StopRelaxed = "sitRfl_R_BidleLoop"; Default = "sitRfl_R_BidleLoop"; }; class RifleSitAction_talkLong: RifleSitActions { Stop = "sitRfl_L_talkLong"; StopRelaxed = "sitRfl_L_talkLong"; Default = "sitRfl_L_talkLong"; }; class sitTableRfl_listening: RifleSitActions { Stop = "sitTableRfl_listening"; StopRelaxed = "sitTableRfl_listening"; Default = "sitTableRfl_listening"; }; class RidleSitActions_Table_readingPointing: RifleSitActions { Stop = "sitTableRfl_readingPointing"; StopRelaxed = "sitTableRfl_readingPointing"; Default = "sitTableRfl_readingPointing"; }; class RifleSitActions_Table_talking: RifleSitActions { Stop = "sitTableRfl_talking"; StopRelaxed = "sitTableRfl_talking"; Default = "sitTableRfl_talking"; }; class RifleSittingSleeping02Actions: RifleSitActions { stop = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02"; StopRelaxed = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02"; default = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02"; die = "DeadState"; }; class RifleSittingSleeping01Actions: RifleSitActions { stop = "ActsPsitMstpSnonWrflDnon_varSittingSleeping01"; StopRelaxed = "ActsPsitMstpSnonWrflDnon_varSittingSleeping01"; default = "ActsPsitMstpSnonWrflDnon_varSittingSleeping01"; die = "DeadState"; }; class RifleSittingOnTheWallActions: RifleBaseStandActions { turnL = ""; turnR = ""; stop = "ActsPsitMstpSnonWnonDnon_varSittingOnTheWall"; StopRelaxed = "ActsPsitMstpSnonWnonDnon_varSittingOnTheWall"; default = "ActsPsitMstpSnonWnonDnon_varSittingOnTheWall"; die = "DeadState"; }; class RifleSittingDrinking02Actions: RifleBaseStandActions { turnL = ""; turnR = ""; stop = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02"; StopRelaxed = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02"; default = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02"; die = "DeadState"; }; class RifleSittingDrinkingActions: RifleBaseStandActions { turnL = ""; turnR = ""; stop = "ActsPsitMstpSnonWrflDnon_varSittingDrinking"; StopRelaxed = "ActsPsitMstpSnonWrflDnon_varSittingDrinking"; default = "ActsPsitMstpSnonWrflDnon_varSittingDrinking"; die = "DeadState"; }; class RifleSittingDrinking03Actions: RifleBaseStandActions { turnL = ""; turnR = ""; stop = "ActsPsitMstpSnonWrflDnon_varSittingDrinking"; StopRelaxed = "ActsPsitMstpSnonWrflDnon_varSittingDrinking"; default = "ActsPsitMstpSnonWrflDnon_varSittingDrinking"; die = "DeadState"; }; class RifleStayLeantActions: RifleBaseStandActions { turnL = ""; turnR = ""; stop = "ActsPercMstpSnonWnonDnon_varStayLeant"; StopRelaxed = "ActsPercMstpSnonWnonDnon_varStayLeant"; default = "ActsPercMstpSnonWnonDnon_varStayLeant"; die = "DeadState"; }; class RifleStandTakeActions: RifleBaseLowStandActions { stop = "AinvPknlMstpSlayWrflDnon"; StopRelaxed = "AinvPknlMstpSlayWrflDnon"; default = "AmovPknlMstpSrasWrflDnon"; salute = ""; sitDown = ""; die = "AdthPknlMstpSlayWrflDnon_inventory"; PutDown = "AmovPknlMstpSrasWrflDnon"; }; class RifleKneelActions: RifleBaseStandActions { stop = "AmovPknlMstpSrasWrflDnon"; default = "AmovPknlMstpSrasWrflDnon"; stopRelaxed = "AidlPknlMstpSlowWrflDnon0S"; turnL = "AmovPknlMstpSrasWrflDnon_turnL"; turnR = "AmovPknlMstpSrasWrflDnon_turnR"; turnLRelaxed = "AmovPknlMstpSrasWrflDnon_turnL"; turnRRelaxed = "AmovPknlMstpSrasWrflDnon_turnR"; reloadMagazine[] = {"WeaponMagazineReloadStand","Gesture"}; reloadMGun = "AmovPknlMstpSrasWrflDnon"; reloadMortar = "AmovPknlMstpSrasWrflDnon"; throwGrenade = "AwopPknlMstpSgthWrflDnon_Throw"; walkF = "AmovPknlMwlkSrasWrflDf"; walkLF = "AmovPknlMwlkSrasWrflDfl"; walkRF = "AmovPknlMwlkSrasWrflDfr"; walkL = "AmovPknlMwlkSrasWrflDl"; walkR = "AmovPknlMwlkSrasWrflDr"; walkLB = "AmovPknlMwlkSrasWrflDbl"; walkRB = "AmovPknlMwlkSrasWrflDbr"; walkB = "AmovPknlMwlkSrasWrflDb"; slowF = "AmovPknlMrunSrasWrflDf"; slowLF = "AmovPknlMrunSrasWrflDfl"; slowRF = "AmovPknlMrunSrasWrflDfr"; slowL = "AmovPknlMrunSrasWrflDl"; slowR = "AmovPknlMrunSrasWrflDr"; slowLB = "AmovPknlMrunSrasWrflDbl"; slowRB = "AmovPknlMrunSrasWrflDbr"; slowB = "AmovPknlMrunSrasWrflDb"; fastF = "AmovPknlMevaSrasWrflDf"; fastLF = "AmovPknlMevaSrasWrflDfl"; fastRF = "AmovPknlMevaSrasWrflDfr"; fastL = "AmovPknlMrunSrasWrflDl"; fastR = "AmovPknlMrunSrasWrflDr"; fastLB = "AmovPknlMrunSrasWrflDbl"; fastRB = "AmovPknlMrunSrasWrflDbr"; fastB = "AmovPknlMrunSrasWrflDb"; EvasiveLeft = "AmovPknlMevaSrasWrflDfl"; EvasiveRight = "AmovPknlMevaSrasWrflDfr"; EvasiveBack = "AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb"; down = "AmovPpneMstpSrasWrflDnon"; up = "AmovPercMstpSrasWrflDnon"; die = "AdthPknlMstpSrasWrflDnon_1"; weaponOn = "AmovPknlMstpSrasWlnrDnon"; weaponOff = "AmovPknlMstpSrasWrflDnon"; binocOn = "AwopPknlMstpSoptWbinDnon_rfl"; binocOff = "AmovPknlMstpSrasWrflDnon"; handGunOn = "AmovPknlMstpSrasWpstDnon"; takeFlag = "AinvPknlMstpSlayWrflDnon_1"; putDown = "AinvPknlMstpSlayWrflDnon_1"; treated = "AinvPknlMstpSlayWrflDnon_healed"; Combat = "AmovPercMstpSrasWrflDnon"; Lying = "AmovPpneMstpSrasWrflDnon"; Stand = "AmovPknlMstpSlowWrflDnon"; Crouch = "AmovPknlMstpSrasWrflDnon"; CanNotMove = "AmovPknlMstpSrasWrflDnon"; Civil = "AmovPercMstpSnonWnonDnon"; CivilLying = "AmovPpneMstpSnonWnonDnon"; FireNotPossible = "AmovPknlMstpSrasWrflDnon"; strokeFist = ""; strokeGun = "AmovPknlMstpSrasWrflDnon"; salute = ""; turnSpeed = 6; limitFast = 5.5; upDegree = "ManPosCrouch"; PlayerCrouch = ""; EvasiveForward = "AmovPknlMevaSrasWrflDf"; Diary = "AmovPknlMstpSrasWrflDnon_diary"; Gear = "AmovPknlMstpSrasWrflDnon_gear"; }; class RifleKneelActions_gear: RifleKneelActions { Stop = "AmovPknlMstpSrasWrflDnon_gear"; StopRelaxed = "AmovPknlMstpSrasWrflDnon_gear"; Default = "AmovPknlMstpSrasWrflDnon_gear"; PlayerCrouch = "AmovPknlMstpSrasWrflDnon"; Civil = "AmovPknlMstpSnonWnonDnon_gear"; HandGunOn = "AmovPknlMstpSrasWpstDnon_gear"; }; class RifleKneelActions_diary: RifleKneelActions_gear { Stop = "AmovPknlMstpSrasWrflDnon_diary"; StopRelaxed = "AmovPknlMstpSrasWrflDnon_diary"; Default = "AmovPknlMstpSrasWrflDnon_diary"; }; class RifleKneelLowActions: RifleKneelActions { Stop = "AidlPknlMstpSlowWrflDnon_player_0S"; StopRelaxed = "AidlPknlMstpSlowWrflDnon0S"; Default = "AmovPknlMstpSlowWrflDnon"; TurnL = "AmovPknlMstpSlowWrflDnon_turnL"; TurnR = "AmovPknlMstpSlowWrflDnon_turnR"; TurnLRelaxed = "AmovPknlMstpSlowWrflDnon_turnL"; TurnRRelaxed = "AmovPknlMstpSlowWrflDnon_turnR"; WalkF = "AmovPknlMwlkSlowWrflDf"; WalkLF = "AmovPknlMwlkSlowWrflDfl"; WalkRF = "AmovPknlMwlkSlowWrflDfr"; WalkL = "AmovPknlMwlkSlowWrflDl"; WalkR = "AmovPknlMwlkSlowWrflDr"; WalkLB = "AmovPknlMwlkSlowWrflDbl"; WalkRB = "AmovPknlMwlkSlowWrflDbr"; WalkB = "AmovPknlMwlkSlowWrflDb"; Up = "AmovPercMstpSlowWrflDnon"; PlayerStand = "AmovPercMstpSlowWrflDnon"; Stand = "AmovPercMstpSlowWrflDnon"; Crouch = "AmovPknlMstpSrasWrflDnon"; CanNotMove = "AmovPknlMstpSlowWrflDnon"; FireNotPossible = "AmovPknlMstpSrasWrflDnon"; WeaponOff = "AmovPknlMstpSlowWrflDnon"; PlayerCrouch = ""; SlowF = "AmovPknlMrunSlowWrflDf"; SlowLF = "AmovPknlMrunSlowWrflDfl"; SlowRF = "AmovPknlMrunSlowWrflDfr"; SlowL = "AmovPknlMrunSlowWrflDl"; SlowR = "AmovPknlMrunSlowWrflDr"; SlowLB = "AmovPknlMrunSlowWrflDbl"; SlowRB = "AmovPknlMrunSlowWrflDbr"; SlowB = "AmovPknlMrunSlowWrflDb"; FastL = "AmovPknlMrunSlowWrflDl"; FastR = "AmovPknlMrunSlowWrflDr"; FastLB = "AmovPknlMrunSlowWrflDbl"; FastRB = "AmovPknlMrunSlowWrflDbr"; FastB = "AmovPknlMrunSlowWrflDb"; FastF = "AmovPknlMevaSrasWrflDf"; FastLF = "AmovPknlMevaSrasWrflDfl"; FastRF = "AmovPknlMevaSrasWrflDfr"; EvasiveForward = "AmovPknlMevaSrasWrflDf"; EvasiveLeft = "AmovPknlMevaSrasWrflDfl"; EvasiveRight = "AmovPknlMevaSrasWrflDfr"; Diary = "AmovPknlMstpSlowWrflDnon_diary"; Gear = "AmovPknlMstpSlowWrflDnon_gear"; GetOver = "AovrPercMstpSlowWrflDf"; }; class RifleKneelLowActions_gear: RifleKneelLowActions { Stop = "AmovPknlMstpSlowWrflDnon_gear"; StopRelaxed = "AmovPknlMstpSlowWrflDnon_gear"; Default = "AmovPknlMstpSlowWrflDnon_gear"; PlayerCrouch = "AmovPknlMstpSlowWrflDnon"; Civil = "AmovPknlMstpSnonWnonDnon_gear"; HandGunOn = "AmovPknlMstpSrasWpstDnon_gear"; }; class RifleKneelLowActions_diary: RifleKneelLowActions_gear { Stop = "AmovPknlMstpSlowWrflDnon_diary"; StopRelaxed = "AmovPknlMstpSlowWrflDnon_diary"; Default = "AmovPknlMstpSlowWrflDnon_diary"; }; class RifleKneelLowActionsRunF: RifleKneelLowActions { PlayerStand = "AmovPercMrunSlowWrflDf"; Up = "AmovPercMrunSlowWrflDf"; }; class RifleKneelLowActionsWlkF: RifleKneelLowActions { PlayerStand = "AmovPercMwlkSlowWrflDf"; Up = "AmovPercMwlkSlowWrflDf"; }; class RifleKneelLowActionsRunFL: RifleKneelLowActions { PlayerStand = "AmovPercMrunSlowWrflDfl"; Up = "AmovPercMrunSlowWrflDfl"; }; class RifleKneelLowActionsWlkFL: RifleKneelLowActions { PlayerStand = "AmovPercMwlkSlowWrflDfl"; Up = "AmovPercMwlkSlowWrflDfl"; }; class RifleKneelLowActionsRunL: RifleKneelLowActions { PlayerStand = "AmovPercMrunSlowWrflDl"; Up = "AmovPercMrunSlowWrflDl"; }; class RifleKneelLowActionsWlkL: RifleKneelLowActions { PlayerStand = "AmovPercMwlkSlowWrflDl"; Up = "AmovPercMwlkSlowWrflDl"; }; class RifleKneelLowActionsRunBL: RifleKneelLowActions { PlayerStand = "AmovPercMrunSlowWrflDbl"; Up = "AmovPercMrunSlowWrflDbl"; }; class RifleKneelLowActionsWlkBL: RifleKneelLowActions { PlayerStand = "AmovPercMwlkSlowWrflDbl"; Up = "AmovPercMwlkSlowWrflDbl"; }; class RifleKneelLowActionsRunB: RifleKneelLowActions { PlayerStand = "AmovPercMrunSlowWrflDb"; Up = "AmovPercMrunSlowWrflDb"; }; class RifleKneelLowActionsWlkB: RifleKneelLowActions { PlayerStand = "AmovPercMwlkSlowWrflDb"; Up = "AmovPercMwlkSlowWrflDb"; }; class RifleKneelLowActionsRunBR: RifleKneelLowActions { PlayerStand = "AmovPercMrunSlowWrflDbr"; Up = "AmovPercMrunSlowWrflDbr"; }; class RifleKneelLowActionsWlkBR: RifleKneelLowActions { PlayerStand = "AmovPercMwlkSlowWrflDbr"; Up = "AmovPercMwlkSlowWrflDbr"; }; class RifleKneelLowActionsRunR: RifleKneelLowActions { PlayerStand = "AmovPercMrunSlowWrflDr"; Up = "AmovPercMrunSlowWrflDr"; }; class RifleKneelLowActionsWlkR: RifleKneelLowActions { PlayerStand = "AmovPercMwlkSlowWrflDr"; Up = "AmovPercMwlkSlowWrflDr"; }; class RifleKneelLowActionsRunFR: RifleKneelLowActions { PlayerStand = "AmovPercMrunSlowWrflDfr"; Up = "AmovPercMrunSlowWrflDfr"; }; class RifleKneelLowActionsWlkFR: RifleKneelLowActions { PlayerStand = "AmovPercMwlkSlowWrflDfr"; Up = "AmovPercMwlkSlowWrflDfr"; }; class RifleKneelTakeActions: RifleKneelActions { stop = "AinvPknlMstpSlayWrflDnon_1"; StopRelaxed = "AinvPknlMstpSlayWrflDnon_1"; default = "AinvPknlMstpSlayWrflDnon_1"; salute = ""; sitDown = ""; die = "AdthPknlMstpSlayWrflDnon_inventory"; PlayerCrouch = "AmovPknlMstpSrasWrflDnon"; }; class RifleProneActions: RifleBaseStandActions { gestureAttack[] = {"GestureAttackProne","Gesture"}; gestureGo[] = {"GestureGoBProne","Gesture"}; gestureGoB[] = {"GestureGoBProne","Gesture"}; gestureFreeze[] = {"GestureFreezeProne","Gesture"}; gesturePoint[] = {"","Gesture"}; gestureCeaseFire[] = {"","Gesture"}; gestureCover[] = {"","Gesture"}; gestureUp[] = {"GestureGoBProne","Gesture"}; gestureNo[] = {"","Gesture"}; gestureYes[] = {"","Gesture"}; gestureFollow[] = {"","Gesture"}; gestureAdvance[] = {"GestureAdvanceProne","Gesture"}; stop = "AmovPpneMstpSrasWrflDnon"; default = "AmovPpneMstpSrasWrflDnon"; stopRelaxed = "AidlPpneMstpSrasWrflDnon01"; turnL = "AmovPpneMstpSrasWrflDnon_turnL"; turnR = "AmovPpneMstpSrasWrflDnon_turnR"; turnLRelaxed = "AmovPpneMstpSrasWrflDnon_turnL"; turnRRelaxed = "AmovPpneMstpSrasWrflDnon_turnR"; reloadMagazine = "WeaponMagazineReloadProne"; reloadMGun = "AmovPpneMstpSrasWrflDnon"; reloadMortar = "AmovPpneMstpSrasWrflDnon"; throwGrenade = "AwopPpneMstpSgthWrflDnon_Throw"; walkF = "AmovPpneMrunSlowWrflDf"; walkLF = "AmovPpneMrunSlowWrflDfl"; walkRF = "AmovPpneMrunSlowWrflDfr"; walkL = "AmovPpneMrunSlowWrflDl"; walkR = "AmovPpneMrunSlowWrflDr"; walkLB = "AmovPpneMrunSlowWrflDbl"; walkRB = "AmovPpneMrunSlowWrflDbr"; walkB = "AmovPpneMrunSlowWrflDb"; slowF = "AmovPpneMsprSlowWrflDf"; slowLF = "AmovPpneMsprSlowWrflDfl"; slowRF = "AmovPpneMsprSlowWrflDfr"; slowL = "AmovPpneMsprSlowWrflDl"; slowR = "AmovPpneMsprSlowWrflDr"; slowLB = "AmovPpneMsprSlowWrflDbl"; slowRB = "AmovPpneMsprSlowWrflDbr"; slowB = "AmovPpneMsprSlowWrflDb"; fastF = "AmovPpneMsprSlowWrflDf"; fastLF = "AmovPpneMsprSlowWrflDfl"; fastRF = "AmovPpneMsprSlowWrflDfr"; fastL = "AmovPpneMsprSlowWrflDl"; fastR = "AmovPpneMsprSlowWrflDr"; fastLB = "AmovPpneMsprSlowWrflDbl"; fastRB = "AmovPpneMsprSlowWrflDbr"; fastB = "AmovPpneMsprSlowWrflDb"; EvasiveLeft = "AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl"; EvasiveRight = "AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr"; down = "AmovPercMstpSrasWrflDnon"; up = "AmovPknlMstpSrasWrflDnon"; die = "AdthPpneMstpSrasWrflDnon_1"; weaponOn = "AmovPknlMstpSrasWlnrDnon"; weaponOff = "AmovPpneMstpSrasWrflDnon"; binocOn = "AwopPpneMstpSoptWbinDnon_rfl"; binocOff = "AmovPpneMstpSrasWrflDnon"; handGunOn = "AmovPpneMstpSrasWpstDnon"; takeFlag = "AmovPpneMstpSrasWrflDnon"; putDown = "AmovPpneMstpSrasWrflDnon"; treated = "AmovPpneMstpSrasWrflDnon_healed"; Combat = "AmovPercMstpSrasWrflDnon"; Lying = "AmovPpneMstpSrasWrflDnon"; Stand = "AmovPercMstpSlowWrflDnon"; Crouch = "AmovPknlMstpSrasWrflDnon"; CanNotMove = "AmovPpneMstpSrasWrflDnon"; Civil = "AmovPercMstpSnonWnonDnon"; CivilLying = "AmovPpneMstpSnonWnonDnon"; FireNotPossible = "AmovPpneMstpSrasWrflDnon"; strokeFist = ""; strokeGun = "AmovPpneMstpSrasWrflDnon"; sitDown = ""; salute = ""; turnSpeed = 4; limitFast = 5.5; leanRRot = 0; leanRShift = 0; leanLRot = 0; leanLShift = 0; upDegree = "ManPosLying"; diary = ""; EvasiveForward = "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf"; PlayerProne = ""; Gear = ""; GetOver = ""; }; class RifleProneActionsRunF: RifleProneActions { PlayerStand = "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf"; }; class PistolStandActions: NoActions { gestureAttack[] = {"GestureAttackStand","Gesture"}; gestureGo[] = {"GestureGoStand","Gesture"}; gestureGoB[] = {"GestureGoBStand","Gesture"}; gestureFreeze[] = {"GestureFreezeStand","Gesture"}; gesturePoint[] = {"GesturePointStand","Gesture"}; gestureCeaseFire[] = {"GestureCeaseFire","Gesture"}; gestureCover[] = {"GestureCover","Gesture"}; gestureUp[] = {"GestureUp","Gesture"}; gestureNo[] = {"GestureNo","Gesture"}; gestureYes[] = {"GestureYes","Gesture"}; gestureFollow[] = {"GestureFollow","Gesture"}; gestureAdvance[] = {"GestureAdvance","Gesture"}; gestureHi[] = {"GestureHi","Gesture"}; gestureHiB[] = {"GestureHiB","Gesture"}; gestureHiC[] = {"GestureHiC","Gesture"}; stop = "AidlPercMstpSrasWpstDnon_player_0S"; default = "AmovPercMstpSrasWpstDnon"; stopRelaxed = "AidlPercMstpSrasWpstDnon0S"; turnL = "AmovPercMstpSrasWpstDnon_turnL"; turnR = "AmovPercMstpSrasWpstDnon_turnR"; turnLRelaxed = "AmovPercMstpSrasWpstDnon_turnL"; turnRRelaxed = "AmovPercMstpSrasWpstDnon_turnR"; reloadMagazine[] = {"PistolMagazineReloadStand","Gesture"}; reloadMGun = "AmovPercMstpSrasWpstDnon"; reloadMortar = "AmovPercMstpSrasWpstDnon"; throwGrenade = "AwopPercMstpSgthWpstDnon_Part3"; walkF = "AmovPercMwlkSrasWpstDf"; walkLF = "AmovPercMwlkSrasWpstDfl"; walkRF = "AmovPercMwlkSrasWpstDfr"; walkL = "AmovPercMwlkSrasWpstDl"; walkR = "AmovPercMwlkSrasWpstDr"; walkLB = "AmovPercMwlkSrasWpstDbl"; walkRB = "AmovPercMwlkSrasWpstDbr"; walkB = "AmovPercMwlkSrasWpstDb"; slowF = "AmovPercMrunSrasWpstDf"; slowLF = "AmovPercMrunSrasWpstDfl"; slowRF = "AmovPercMrunSrasWpstDfr"; slowL = "AmovPercMrunSrasWpstDl"; slowR = "AmovPercMrunSrasWpstDr"; slowLB = "AmovPercMrunSrasWpstDbl"; slowRB = "AmovPercMrunSrasWpstDbr"; slowB = "AmovPercMrunSrasWpstDb"; fastF = "AmovPercMevaSrasWpstDf"; fastLF = "AmovPercMevaSrasWpstDfl"; fastRF = "AmovPercMevaSrasWpstDfr"; fastL = "AmovPercMrunSrasWpstDl"; fastR = "AmovPercMrunSrasWpstDr"; fastLB = "AmovPercMrunSrasWpstDbl"; fastRB = "AmovPercMrunSrasWpstDbr"; fastB = "AmovPercMrunSrasWpstDb"; down = "AmovPpneMstpSrasWpstDnon"; up = "AmovPknlMstpSrasWpstDnon"; PlayerStand = ""; PlayerCrouch = "AmovPknlMstpSrasWpstDnon"; PlayerProne = "AmovPpneMstpSrasWpstDnon"; EvasiveForward = "AmovPercMevaSrasWpstDf"; die = "AdthPercMstpSrasWpstDnon_1"; weaponOn = "AmovPercMstpSrasWlnrDnon"; weaponOff = "AmovPercMstpSrasWpstDnon"; binocOn = "AwopPercMstpSoptWbinDnon_pst"; binocOff = "AmovPercMstpSrasWpstDnon"; handGunOn = "AmovPercMstpSrasWrflDnon"; takeFlag = "AinvPknlMstpSnonWnonDnon_1"; putDown = "AinvPknlMstpSnonWnonDnon_1"; medic = "AinvPknlMstpSnonWnonDnon_medic_1"; treated = "AinvPknlMstpSnonWnonDnon_healed_1"; Combat = "AmovPercMstpSrasWrflDnon"; Lying = "AmovPpneMstpSrasWpstDnon"; Stand = "AmovPercMstpSlowWpstDnon"; Crouch = "AmovPknlMstpSrasWpstDnon"; CanNotMove = "AmovPercMstpSrasWpstDnon"; Civil = "AmovPercMstpSnonWnonDnon"; CivilLying = "AmovPpneMstpSnonWnonDnon"; FireNotPossible = "AmovPercMstpSrasWpstDnon"; strokeFist = ""; strokeGun = "AmovPercMstpSrasWpstDnon"; GetInLow = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow"; GetInMedium = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium"; GetInHigh = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh"; GetOutLow = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow"; GetOutMedium = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutMedium"; GetOutHigh = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutHigh"; startSwim = "AswmPercMrunSnonWnonDf"; sitDown = "AmovPsitMstpSnonWpstDnon_ground"; getOver = "AovrPercMstpSrasWpstDf"; salute = "AmovPercMstpSrasWpstDnon_salute"; leanRRot = 0.5; leanRShift = 0.01; leanLRot = 0.5; leanLShift = 0.01; turnSpeed = 8; limitFast = 5.5; upDegree = "ManPosHandGunStand"; EvasiveLeft = "AmovPercMevaSrasWpstDfl"; EvasiveRight = "AmovPercMevaSrasWpstDfr"; grabDragged = "AinjPpneMstpSnonWnonDb_grab"; grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2"; diary = "AmovPknlMstpSrasWpstDnon"; Surrender = "AmovPercMstpSsurWnonDnon"; saluteOff = "AmovPercMstpSrasWpstDnon"; Gear = "AmovPercMstpSrasWpstDnon_gear"; }; class PistolStandActions_gear: PistolStandActions { Stop = "AmovPercMstpSrasWpstDnon_gear"; StopRelaxed = "AmovPercMstpSrasWpstDnon_gear"; Default = "AmovPercMstpSrasWpstDnon_gear"; PlayerStand = "AmovPercMstpSrasWpstDnon"; Civil = "AmovPercMstpSnonWnonDnon_gear"; HandGunOn = "AmovPercMstpSrasWrflDnon_gear"; }; class PistolStandActionsRunF: PistolStandActions { PlayerCrouch = "AmovPknlMrunSrasWpstDf"; Up = "AmovPknlMrunSrasWpstDf"; Crouch = "AmovPknlMrunSrasWpstDf"; }; class PistolStandActionsRunFL: PistolStandActions { PlayerCrouch = "AmovPknlMrunSrasWpstDfl"; Up = "AmovPknlMrunSrasWpstDfl"; Crouch = "AmovPknlMrunSrasWpstDfl"; }; class PistolStandActionsRunL: PistolStandActions { PlayerCrouch = "AmovPknlMrunSrasWpstDl"; Up = "AmovPknlMrunSrasWpstDl"; Crouch = "AmovPknlMrunSrasWpstDl"; }; class PistolStandActionsRunBL: PistolStandActions { PlayerCrouch = "AmovPknlMrunSrasWpstDbl"; Up = "AmovPknlMrunSrasWpstDbl"; Crouch = "AmovPknlMrunSrasWpstDbl"; }; class PistolStandActionsRunB: PistolStandActions { PlayerCrouch = "AmovPknlMrunSrasWpstDb"; Up = "AmovPknlMrunSrasWpstDb"; Crouch = "AmovPknlMrunSrasWpstDb"; }; class PistolStandActionsRunBR: PistolStandActions { PlayerCrouch = "AmovPknlMrunSrasWpstDbr"; Up = "AmovPknlMrunSrasWpstDbr"; Crouch = "AmovPknlMrunSrasWpstDbr"; }; class PistolStandActionsRunR: PistolStandActions { PlayerCrouch = "AmovPknlMrunSrasWpstDr"; Up = "AmovPknlMrunSrasWpstDr"; Crouch = "AmovPknlMrunSrasWpstDr"; }; class PistolStandActionsRunFR: PistolStandActions { PlayerCrouch = "AmovPknlMrunSrasWpstDfr"; Up = "AmovPknlMrunSrasWpstDfr"; Crouch = "AmovPknlMrunSrasWpstDfr"; }; class PistolStandActionsWlkF: PistolStandActionsRunF { PlayerCrouch = "AmovPknlMwlkSrasWpstDf"; Up = "AmovPknlMwlkSrasWpstDf"; Crouch = "AmovPknlMwlkSrasWpstDf"; }; class PistolStandActionsWlkFL: PistolStandActionsRunF { PlayerCrouch = "AmovPknlMwlkSrasWpstDfl"; Up = "AmovPknlMwlkSrasWpstDfl"; Crouch = "AmovPknlMwlkSrasWpstDfl"; }; class PistolStandActionsWlkL: PistolStandActionsRunF { PlayerCrouch = "AmovPknlMwlkSrasWpstDl"; Up = "AmovPknlMwlkSrasWpstDl"; Crouch = "AmovPknlMwlkSrasWpstDl"; }; class PistolStandActionsWlkBL: PistolStandActionsRunF { PlayerCrouch = "AmovPknlMwlkSrasWpstDbl"; Up = "AmovPknlMwlkSrasWpstDbl"; Crouch = "AmovPknlMwlkSrasWpstDbl"; }; class PistolStandActionsWlkB: PistolStandActionsRunF { PlayerCrouch = "AmovPknlMwlkSrasWpstDb"; Up = "AmovPknlMwlkSrasWpstDb"; Crouch = "AmovPknlMwlkSrasWpstDb"; }; class PistolStandActionsWlkBR: PistolStandActionsRunF { PlayerCrouch = "AmovPknlMwlkSrasWpstDbr"; Up = "AmovPknlMwlkSrasWpstDbr"; Crouch = "AmovPknlMwlkSrasWpstDbr"; }; class PistolStandActionsWlkR: PistolStandActionsRunF { PlayerCrouch = "AmovPknlMwlkSrasWpstDr"; Up = "AmovPknlMwlkSrasWpstDr"; Crouch = "AmovPknlMwlkSrasWpstDr"; }; class PistolStandActionsWlkFR: PistolStandActionsRunF { PlayerCrouch = "AmovPknlMwlkSrasWpstDfr"; Up = "AmovPknlMwlkSrasWpstDfr"; Crouch = "AmovPknlMwlkSrasWpstDfr"; }; class PistolLowStandActions: PistolStandActions { upDegree = "ManPosStand"; Stop = "AidlPercMstpSlowWpstDnon_player_0S"; Default = "AmovPercMstpSlowWpstDnon"; WalkF = "AmovPercMwlkSlowWpstDf"; WalkLF = "AmovPercMwlkSlowWpstDfl"; WalkRF = "AmovPercMwlkSlowWpstDfr"; WalkL = "AmovPercMwlkSlowWpstDl"; WalkR = "AmovPercMwlkSlowWpstDr"; WalkLB = "AmovPercMwlkSlowWpstDbl"; WalkRB = "AmovPercMwlkSlowWpstDbr"; WalkB = "AmovPercMwlkSlowWpstDb"; SlowF = "AmovPercMrunSlowWpstDf"; SlowLF = "AmovPercMrunSlowWpstDfl"; SlowRF = "AmovPercMrunSlowWpstDfr"; SlowL = "AmovPercMrunSlowWpstDl"; SlowR = "AmovPercMrunSlowWpstDr"; SlowLB = "AmovPercMrunSlowWpstDbl"; SlowRB = "AmovPercMrunSlowWpstDbr"; SlowB = "AmovPercMrunSlowWpstDb"; FastF = "AmovPercMevaSlowWpstDf"; FastLF = "AmovPercMevaSlowWpstDfl"; FastRF = "AmovPercMevaSlowWpstDfr"; FastL = "AmovPercMrunSlowWpstDl"; FastR = "AmovPercMrunSlowWpstDr"; FastLB = "AmovPercMrunSlowWpstDbl"; FastRB = "AmovPercMrunSlowWpstDbr"; FastB = "AmovPercMrunSlowWpstDb"; EvasiveForward = "AmovPercMevaSlowWpstDf"; EvasiveLeft = "AmovPercMevaSlowWpstDfl"; EvasiveRight = "AmovPercMevaSlowWpstDfr"; GetOver = "AovrPercMstpSlowWpstDf"; }; class PistolStandEvasiveActions: PistolStandActions { fastF = "AmovPercMevaSrasWpstDf"; fastLF = "AmovPercMevaSrasWpstDfl"; fastRF = "AmovPercMevaSrasWpstDfr"; salute = ""; limitFast = 5.5; }; class PistolRunFActions: PistolStandActions { die = "AdthPercMstpSrasWpstDf_2"; throwGrenade = "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow"; }; class PistolWalkFActions: PistolStandActions { die = "AdthPercMstpSrasWpstDf_2"; throwGrenade = "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow"; }; class PistolStandSaluteActions: PistolStandActions { stop = "AmovPercMstpSrasWpstDnon_Salute"; stopRelaxed = "AmovPercMstpSrasWpstDnon_Salute"; default = "AmovPercMstpSrasWpstDnon_Salute"; salute = "AmovPercMstpSrasWpstDnon"; }; class PistolStandTakeActions: PistolStandActions { stop = "AinvPknlMstpSnonWnonDnon_1"; StopRelaxed = "AinvPknlMstpSnonWnonDnon_1"; default = "AinvPknlMstpSnonWnonDnon_1"; salute = ""; sitDown = ""; die = "AdthPknlMstpSnonWnonDnon_inventory"; }; class PistolSitActions: PistolStandActions { turnL = ""; turnR = ""; stop = "AmovPsitMstpSnonWpstDnon_ground"; StopRelaxed = "AmovPsitMstpSnonWpstDnon_ground"; default = "AmovPsitMstpSnonWpstDnon_ground"; strokeFist = ""; sitDown = "AmovPercMstpSrasWpstDnon"; die = "AdthPsitMstpSlowWrflDnon"; Diary = ""; GetOver = ""; }; class PistolKneelActions: PistolStandActions { stop = "AidlPknlMstpSrasWpstDnon_player_0S"; default = "AmovPknlMstpSrasWpstDnon"; stopRelaxed = "AidlPknlMstpSrasWpstDnon0S"; turnL = "AmovPknlMstpSrasWpstDnon_turnL"; turnR = "AmovPknlMstpSrasWpstDnon_turnR"; turnLRelaxed = "AmovPknlMstpSrasWpstDnon_turnL"; turnRRelaxed = "AmovPknlMstpSrasWpstDnon_turnR"; reloadMagazine[] = {"PistolMagazineReloadKneel","Gesture"}; reloadMGun = "AmovPknlMstpSrasWpstDnon"; reloadMortar = "AmovPknlMstpSrasWpstDnon"; throwGrenade = "AwopPknlMstpSgthWpstDnon_Part3"; walkF = "AmovPknlMwlkSrasWpstDf"; walkLF = "AmovPknlMwlkSrasWpstDfl"; walkRF = "AmovPknlMwlkSrasWpstDfr"; walkL = "AmovPknlMwlkSrasWpstDl"; walkR = "AmovPknlMwlkSrasWpstDr"; walkLB = "AmovPknlMwlkSrasWpstDbl"; walkRB = "AmovPknlMwlkSrasWpstDbr"; walkB = "AmovPknlMwlkSrasWpstDb"; slowF = "AmovPknlMrunSrasWpstDf"; slowLF = "AmovPknlMrunSrasWpstDfl"; slowRF = "AmovPknlMrunSrasWpstDfr"; slowL = "AmovPknlMrunSrasWpstDl"; slowR = "AmovPknlMrunSrasWpstDr"; slowLB = "AmovPknlMrunSrasWpstDbl"; slowRB = "AmovPknlMrunSrasWpstDbr"; slowB = "AmovPknlMrunSrasWpstDb"; fastF = "AmovPercMevaSrasWpstDf"; fastLF = "AmovPercMevaSrasWpstDfl"; fastRF = "AmovPercMevaSrasWpstDfr"; fastL = "AmovPknlMrunSrasWpstDl"; fastR = "AmovPknlMrunSrasWpstDr"; fastLB = "AmovPknlMrunSrasWpstDbl"; fastRB = "AmovPknlMrunSrasWpstDbr"; fastB = "AmovPknlMrunSrasWpstDb"; down = "AmovPpneMstpSrasWpstDnon"; up = "AmovPercMstpSrasWpstDnon"; PlayerStand = "AmovPercMstpSrasWpstDnon"; PlayerCrouch = ""; PlayerProne = "AmovPpneMstpSrasWpstDnon"; die = "AdthPknlMstpSrasWpstDnon_1"; weaponOn = "AmovPknlMstpSrasWlnrDnon"; weaponOff = "AmovPknlMstpSrasWpstDnon"; binocOn = "AwopPknlMstpSoptWbinDnon_pst"; binocOff = "AmovPknlMstpSrasWpstDnon"; handGunOn = "AmovPknlMstpSrasWrflDnon"; takeFlag = "AinvPknlMstpSnonWnonDnon_2"; putDown = "AinvPknlMstpSnonWnonDnon_2"; Combat = "AmovPercMstpSrasWrflDnon"; Lying = "AmovPpneMstpSrasWpstDnon"; Stand = "AmovPercMstpSlowWrflDnon"; Crouch = "AmovPknlMstpSrasWpstDnon"; Civil = "AmovPknlMstpSnonWnonDnon"; CivilLying = "AmovPpneMstpSnonWnonDnon"; CanNotMove = "AmovPknlMstpSrasWpstDnon"; FireNotPossible = "AmovPknlMstpSrasWpstDnon"; strokeFist = ""; strokeGun = "AmovPknlMstpSrasWpstDnon"; sitDown = ""; salute = ""; turnSpeed = 6; limitFast = 5.5; upDegree = "ManPosHandGunCrouch"; Gear = "AmovPknlMstpSrasWpstDnon_gear"; }; class PistolKneelActions_gear: PistolKneelActions { Stop = "AmovPknlMstpSrasWpstDnon_gear"; StopRelaxed = "AmovPknlMstpSrasWpstDnon_gear"; Default = "AmovPknlMstpSrasWpstDnon_gear"; PlayerCrouch = "AmovPknlMstpSrasWpstDnon"; HandGunOn = "AmovPknlMstpSrasWrflDnon_gear"; Civil = "AmovPknlMstpSnonWnonDnon_gear"; }; class PistolKneelActionsRunF: PistolKneelActions { PlayerStand = "AmovPercMrunSrasWpstDf"; Up = "AmovPercMrunSrasWpstDf"; }; class PistolKneelActionsRunFL: PistolKneelActions { PlayerStand = "AmovPercMrunSrasWpstDfl"; Up = "AmovPercMrunSrasWpstDfl"; }; class PistolKneelActionsRunL: PistolKneelActions { PlayerStand = "AmovPercMrunSrasWpstDl"; Up = "AmovPercMrunSrasWpstDl"; }; class PistolKneelActionsRunBL: PistolKneelActions { PlayerStand = "AmovPercMrunSrasWpstDbl"; Up = "AmovPercMrunSrasWpstDbl"; }; class PistolKneelActionsRunB: PistolKneelActions { PlayerStand = "AmovPercMrunSrasWpstDb"; Up = "AmovPercMrunSrasWpstDb"; }; class PistolKneelActionsRunBR: PistolKneelActions { PlayerStand = "AmovPercMrunSrasWpstDbr"; Up = "AmovPercMrunSrasWpstDbr"; }; class PistolKneelActionsRunR: PistolKneelActions { PlayerStand = "AmovPercMrunSrasWpstDr"; Up = "AmovPercMrunSrasWpstDr"; }; class PistolKneelActionsRunFr: PistolKneelActions { PlayerStand = "AmovPercMrunSrasWpstDfr"; Up = "AmovPercMrunSrasWpstDfr"; }; class PistolKneelActionsWlkF: PistolKneelActionsRunF { PlayerStand = "AmovPercMwlkSrasWpstDf"; Up = "AmovPercMwlkSrasWpstDf"; }; class PistolKneelActionsWlkFL: PistolKneelActionsRunF { PlayerStand = "AmovPercMwlkSrasWpstDfl"; Up = "AmovPercMwlkSrasWpstDfl"; }; class PistolKneelActionsWlkL: PistolKneelActionsRunF { PlayerStand = "AmovPercMwlkSrasWpstDl"; Up = "AmovPercMwlkSrasWpstDl"; }; class PistolKneelActionsWlkBL: PistolKneelActionsRunF { PlayerStand = "AmovPercMwlkSrasWpstDbl"; Up = "AmovPercMwlkSrasWpstDbl"; }; class PistolKneelActionsWlkB: PistolKneelActionsRunF { PlayerStand = "AmovPercMwlkSrasWpstDb"; Up = "AmovPercMwlkSrasWpstDb"; }; class PistolKneelActionsWlkBR: PistolKneelActionsRunF { PlayerStand = "AmovPercMwlkSrasWpstDbr"; Up = "AmovPercMwlkSrasWpstDbr"; }; class PistolKneelActionsWlkR: PistolKneelActionsRunF { PlayerStand = "AmovPercMwlkSrasWpstDr"; Up = "AmovPercMwlkSrasWpstDr"; }; class PistolKneelActionsWlkFR: PistolKneelActionsRunF { PlayerStand = "AmovPercMwlkSrasWpstDfr"; Up = "AmovPercMwlkSrasWpstDfr"; }; class PistolLowKneelActions: PistolKneelActions { Stop = "AmovPknlMstpSlowWpstDnon"; WalkF = "AmovPknlMwlkSlowWpstDf"; WalkLF = "AmovPknlMwlkSlowWpstDfl"; WalkRF = "AmovPknlMwlkSlowWpstDfr"; WalkL = "AmovPknlMwlkSlowWpstDl"; WalkR = "AmovPknlMwlkSlowWpstDr"; WalkLB = "AmovPknlMwlkSlowWpstDbl"; WalkRB = "AmovPknlMwlkSlowWpstDbr"; WalkB = "AmovPknlMwlkSlowWpstDb"; SlowF = "AmovPknlMrunSlowWpstDf"; SlowLF = "AmovPknlMrunSlowWpstDfl"; SlowRF = "AmovPknlMrunSlowWpstDfr"; SlowL = "AmovPknlMrunSlowWpstDl"; SlowR = "AmovPknlMrunSlowWpstDr"; SlowLB = "AmovPknlMrunSlowWpstDbl"; SlowRB = "AmovPknlMrunSlowWpstDbr"; SlowB = "AmovPknlMrunSlowWpstDb"; FastL = "AmovPknlMrunSlowWpstDl"; FastR = "AmovPknlMrunSlowWpstDr"; FastLB = "AmovPknlMrunSlowWpstDbl"; FastRB = "AmovPknlMrunSlowWpstDbr"; FastB = "AmovPknlMrunSlowWpstDb"; }; class PistolKneelTakeActions: PistolKneelActions { stop = "AinvPknlMstpSnonWnonDnon_2"; StopRelaxed = "AinvPknlMstpSnonWnonDnon_2"; default = "AinvPknlMstpSnonWnonDnon_2"; salute = ""; sitDown = ""; die = "AdthPknlMstpSnonWnonDnon_inventory"; }; class PistolProneActions: PistolStandActions { gestureAttack[] = {"GestureAttackProne","Gesture"}; gestureGo[] = {"GestureGoBProne","Gesture"}; gestureGoB[] = {"GestureGoBProne","Gesture"}; gestureFreeze[] = {"GestureFreezeProne","Gesture"}; gesturePoint[] = {"","Gesture"}; gestureCeaseFire[] = {"","Gesture"}; gestureCover[] = {"","Gesture"}; gestureUp[] = {"GestureGoBProne","Gesture"}; gestureNo[] = {"","Gesture"}; gestureYes[] = {"","Gesture"}; gestureFollow[] = {"","Gesture"}; gestureAdvance[] = {"GestureAdvanceProne","Gesture"}; stop = "AmovPpneMstpSrasWpstDnon"; default = "AmovPpneMstpSrasWpstDnon"; stopRelaxed = "AidlPpneMstpSrasWpstDnon01"; turnL = "AmovPpneMstpSrasWpstDnon_turnL"; turnR = "AmovPpneMstpSrasWpstDnon_turnR"; turnLRelaxed = "AmovPpneMstpSrasWpstDnon_turnL"; turnRRelaxed = "AmovPpneMstpSrasWpstDnon_turnR"; reloadMagazine = "PistolMagazineReloadProne"; reloadMGun = "AmovPpneMstpSrasWpstDnon"; reloadMortar = "AmovPpneMstpSrasWpstDnon"; throwGrenade = "AwopPpneMstpSgthWpstDnon_Part3"; walkF = "AmovPpneMrunSlowWpstDf"; walkLF = "AmovPpneMrunSlowWpstDfl"; walkRF = "AmovPpneMrunSlowWpstDfr"; walkL = "AmovPpneMrunSlowWpstDl"; walkR = "AmovPpneMrunSlowWpstDr"; walkLB = "AmovPpneMrunSlowWpstDbl"; walkRB = "AmovPpneMrunSlowWpstDbr"; walkB = "AmovPpneMrunSlowWpstDb"; slowF = "AmovPpneMrunSlowWpstDf"; slowLF = "AmovPpneMrunSlowWpstDfl"; slowRF = "AmovPpneMrunSlowWpstDfr"; slowL = "AmovPpneMrunSlowWpstDl"; slowR = "AmovPpneMrunSlowWpstDr"; slowLB = "AmovPpneMrunSlowWpstDbl"; slowRB = "AmovPpneMrunSlowWpstDbr"; slowB = "AmovPpneMrunSlowWpstDb"; fastF = "AmovPpneMrunSlowWpstDf"; fastLF = "AmovPercMrunSrasWpstDfl"; fastRF = "AmovPercMrunSrasWpstDfr"; fastL = "AmovPpneMrunSlowWpstDl"; fastR = "AmovPpneMrunSlowWpstDr"; fastLB = "AmovPpneMrunSlowWpstDbl"; fastRB = "AmovPpneMrunSlowWpstDbr"; fastB = "AmovPpneMrunSlowWpstDb"; EvasiveLeft = "AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl"; EvasiveRight = "AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr"; down = "AmovPercMstpSrasWpstDnon"; up = "AmovPknlMstpSrasWpstDnon"; PlayerStand = "AmovPercMstpSrasWpstDnon"; PlayerCrouch = "AmovPknlMstpSrasWpstDnon"; PlayerProne = "AmovPpneMstpSrasWpstDnon"; die = "AdthPpneMstpSrasWpstDnon_1"; weaponOn = "AmovPknlMstpSrasWlnrDnon"; weaponOff = "AmovPpneMstpSrasWpstDnon"; binocOn = "AwopPpneMstpSoptWbinDnon_pst"; binocOff = "AmovPpneMstpSrasWpstDnon"; handGunOn = "AmovPpneMstpSrasWrflDnon"; takeFlag = "AmovPpneMstpSrasWpstDnon"; putDown = "AmovPpneMstpSrasWpstDnon"; treated = "AmovPpneMstpSrasWpstDnon_healed"; Combat = "AmovPercMstpSrasWrflDnon"; Lying = "AmovPpneMstpSrasWpstDnon"; Stand = "AmovPercMstpSlowWrflDnon"; Crouch = "AmovPknlMstpSrasWpstDnon"; CanNotMove = "AmovPpneMstpSrasWpstDnon"; Civil = "AmovPercMstpSnonWnonDnon"; CivilLying = "AmovPpneMstpSnonWnonDnon"; FireNotPossible = "AmovPpneMstpSrasWpstDnon"; strokeFist = ""; strokeGun = "AmovPpneMstpSrasWpstDnon"; sitDown = ""; salute = ""; turnSpeed = 4; limitFast = 5.5; leanRRot = 0; leanRShift = 0; leanLRot = 0; leanLShift = 0; upDegree = "ManPosHandGunLying"; diary = ""; GetOver = ""; }; class CivilStandActions: NoActions { gestureHi[] = {"GestureHi","Gesture"}; gestureHiB[] = {"GestureHiB","Gesture"}; gestureHiC[] = {"GestureHiC","Gesture"}; gestureNod[] = {"GestureNod","Gesture"}; stop = "AidlPercMstpSnonWnonDnon_player"; default = "AmovPercMstpSnonWnonDnon"; stopRelaxed = "AidlPercMstpSnonWnonDnon"; turnL = "AmovPercMstpSnonWnonDnon_turnL"; turnR = "AmovPercMstpSnonWnonDnon_turnR"; turnLRelaxed = "AmovPercMstpSnonWnonDnon_turnL"; turnRRelaxed = "AmovPercMstpSnonWnonDnon_turnR"; reloadMagazine = "AmovPercMstpSnonWnonDnon"; reloadMGun = "AmovPercMstpSnonWnonDnon"; reloadMortar = "AmovPercMstpSnonWnonDnon"; throwGrenade = "AwopPercMstpSgthWnonDnon_throw"; walkF = "AmovPercMwlkSnonWnonDf"; walkLF = "AmovPercMwlkSnonWnonDfl"; walkRF = "AmovPercMwlkSnonWnonDfr"; walkL = "AmovPercMwlkSnonWnonDl"; walkR = "AmovPercMwlkSnonWnonDr"; walkLB = "AmovPercMwlkSnonWnonDbl"; walkRB = "AmovPercMwlkSnonWnonDbr"; walkB = "AmovPercMwlkSnonWnonDb"; slowF = "AmovPercMrunSnonWnonDf"; slowLF = "AmovPercMrunSnonWnonDfl"; slowRF = "AmovPercMrunSnonWnonDfr"; slowL = "AmovPercMrunSnonWnonDl"; slowR = "AmovPercMrunSnonWnonDr"; slowLB = "AmovPercMrunSnonWnonDbl"; slowRB = "AmovPercMrunSnonWnonDbr"; slowB = "AmovPercMrunSnonWnonDb"; fastF = "AmovPercMevaSnonWnonDf"; fastLF = "AmovPercMevaSnonWnonDfl"; fastRF = "AmovPercMevaSnonWnonDfr"; fastL = "AmovPercMrunSnonWnonDl"; fastR = "AmovPercMrunSnonWnonDr"; fastLB = "AmovPercMrunSnonWnonDbl"; fastRB = "AmovPercMrunSnonWnonDbr"; fastB = "AmovPercMrunSnonWnonDb"; EvasiveForward = "AmovPercMevaSnonWnonDf"; down = "AmovPpneMstpSnonWnonDnon"; up = "AmovPknlMstpSnonWnonDnon"; die = "AdthPercMstpSnonWnonDnon_1"; weaponOn = "AmovPercMstpSrasWlnrDnon"; weaponOff = "AmovPercMstpSnonWnonDnon"; binocOn = "AwopPercMstpSoptWbinDnon_non"; binocOff = "AmovPercMstpSnonWnonDnon"; handGunOn = "AmovPercMstpSrasWpstDnon"; takeFlag = "AinvPknlMstpSnonWnonDnon_3"; putDown = "AinvPknlMstpSnonWnonDnon_3"; medic = "AinvPknlMstpSnonWnonDnon_medic_2"; treated = "AinvPknlMstpSnonWnonDnon_healed_2"; PlayerStand = ""; PlayerCrouch = "AmovPknlMstpSnonWnonDnon"; PlayerProne = "AmovPpneMstpSnonWnonDnon"; Combat = "AmovPercMstpSrasWrflDnon"; Lying = "AmovPpneMstpSnonWnonDnon"; Stand = "AmovPercMstpSnonWnonDnon"; Crouch = "AmovPknlMstpSnonWnonDnon"; CanNotMove = "AmovPercMstpSnonWnonDnon"; Civil = "AmovPercMstpSnonWnonDnon"; CivilLying = "AmovPpneMstpSnonWnonDnon"; FireNotPossible = "AmovPercMstpSnonWnonDnon"; strokeFist = ""; strokeGun = "AmovPercMstpSnonWnonDnon"; GetInLow = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow"; GetInMedium = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium"; GetInHigh = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh"; GetOutLow = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow"; GetOutMedium = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutMedium"; GetOutHigh = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutHigh"; startSwim = "AswmPercMrunSnonWnonDf"; sitDown = "AmovPsitMstpSnonWnonDnon_ground"; getOver = "AovrPercMstpSnonWnonDf"; salute = "AmovPercMstpSnonWnonDnon_salute"; turnSpeed = 8; limitFast = 4; leanRRot = 0.57; leanRShift = 0.1; leanLRot = 0.57; leanLShift = 0.07; upDegree = "ManPosNoWeapon"; EvasiveLeft = "AmovPercMevaSnonWnonDfl"; EvasiveRight = "AmovPercMevaSnonWnonDfr"; grabDragged = "AinjPpneMstpSnonWnonDb_grab"; grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2"; diary = "AmovPercMstpSnonWnonDnon"; Surrender = "AmovPercMstpSsurWnonDnon"; saluteOff = "AmovPercMstpSnonWnonDnon"; }; class CivilStandActions_noCollision: CivilStandActions { Stop = "AmovPercMstpSnonWnonDnon_nocollision"; StopRelaxed = "AmovPercMstpSnonWnonDnon_nocollision"; Default = "AmovPercMstpSnonWnonDnon_nocollision"; }; class CivilStandActions_CommanderTalk: CivilStandActions { Default = "UnaErcVelitelProslov2"; Stop = "UnaErcVelitelProslov2"; StopRelaxed = "UnaErcVelitelProslov2"; SceneCommanderTalk = "UnaErcVelitelProslov2"; }; class CivilStandActions_Doktor_idleni0: CivilStandActions { Stop = "CtsDoktor_Doktor_idleni0"; StopRelaxed = "CtsDoktor_Doktor_idleni0"; Default = "CtsDoktor_Doktor_idleni0"; Civil = "CtsDoktor_Doktor_idleni0"; Die = "CtsDoktor_Doktor_death"; }; class CivilStandActions_idleni1: CivilStandActions { Stop = "CtsPercMstpSnonWnonDnon_idleLoop"; StopRelaxed = "CtsPercMstpSnonWnonDnon_idleLoop"; Default = "CtsPercMstpSnonWnonDnon_idleLoop"; }; class CivilStandAction_OprenOZabradli: CivilStandActions { Default = "Csdr_LHD_oprenOzabradli118cm_A"; Stop = "Csdr_LHD_oprenOzabradli118cm_A"; StopRelaxed = "Csdr_LHD_oprenOzabradli118cm_A"; }; class CivilStandActions_CommanderListen: CivilStandActions { Stop = "UnaErcPoslechVelitele1"; StopRelaxed = "UnaErcPoslechVelitele1"; Default = "UnaErcPoslechVelitele1"; Stand = "UnaErcPoslechVelitele1"; CanNotMove = "UnaErcPoslechVelitele1"; PlayerStand = "UnaErcPoslechVelitele1"; Up = "UnaErcPoslechVelitele1"; }; class CivilStandActions_talkHeated: CivilStandActions { Die = "AdthPercMstpSlowWrflDnon_1"; }; class CivilStandActions_assembling: CivilStandActions { Stop = "ActsPercSnonWnonDnon_assembling"; StopRelaxed = "ActsPercSnonWnonDnon_assembling"; Default = "ActsPercSnonWnonDnon_assembling"; }; class CivilStandActions_talking01: CivilStandActions { Stop = "ActsPercMstpSnonWnonDnon_talking01"; StopRelaxed = "ActsPercMstpSnonWnonDnon_talking01"; Default = "ActsPercMstpSnonWnonDnon_talking01"; Stand = "ActsPercMstpSnonWnonDnon_talking01"; }; class CivilStandActions_talkingA: CivilStandActions { Stop = "AidlPercSnonWnonDnon_talkAS"; StopRelaxed = "AidlPercSnonWnonDnon_talkAS"; Default = "AidlPercSnonWnonDnon_talkAS"; saluteOff = ""; Salute = ""; }; class CivilStandActions_talkingB: CivilStandActions { Stop = "AidlPercSnonWnonDnon_talkBS"; StopRelaxed = "AidlPercSnonWnonDnon_talkBS"; Default = "AidlPercSnonWnonDnon_talkBS"; Salute = ""; saluteOff = ""; }; class CivilStandActions_talking02: CivilStandActions_talking01 { Stop = "ActsPercMstpSnonWnonDnon_talking02"; StopRelaxed = "ActsPercMstpSnonWnonDnon_talking02"; Default = "ActsPercMstpSnonWnonDnon_talking02"; }; class CivilStandActions_talking03: CivilStandActions_talking01 { Stop = "ActsPercMstpSnonWnonDnon_talking03"; StopRelaxed = "ActsPercMstpSnonWnonDnon_talking03"; Default = "ActsPercMstpSnonWnonDnon_talking03"; }; class CivilStandActions_talking04: CivilStandActions_talking01 { StopRelaxed = "ActsPercMstpSnonWnonDnon_talking04"; Stop = "ActsPercMstpSnonWnonDnon_talking04"; Default = "ActsPercMstpSnonWnonDnon_talking04"; }; class CivilStandAction_c0briefing_shaftoe: CivilStandActions { Stop = "shaftoe_c0briefing_otazky_loop"; StopRelaxed = "shaftoe_c0briefing_otazky_loop"; Default = "shaftoe_c0briefing_otazky_loop"; }; class CIvilStandActions_c0briefing_miles: CivilStandActions { Stop = "miles_c0briefing_otazky_loop"; StopRelaxed = "miles_c0briefing_otazky_loop"; Default = "miles_c0briefing_otazky_loop"; }; class CivilStandActions_c0briefing_promitac: CivilStandActions { Stop = "promitac_c0briefing_otazky_loop"; StopRelaxed = "promitac_c0briefing_otazky_loop"; Default = "promitac_c0briefing_otazky_loop"; }; class CivilStandActions_poslouchani: CivilStandActions { Stop = "AmovPercMstpSnonWnonDnon_zevl"; StopRelaxed = "AmovPercMstpSnonWnonDnon_zevl"; Default = "AmovPercMstpSnonWnonDnon_zevl"; }; class CivilStandActions_poslouchaniRuceVBok: CivilStandActions { Stop = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok"; StopRelaxed = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok"; Default = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok"; }; class CivilStandActions_poslouchaniRuceVSobe: CivilStandActions { Stop = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev"; StopRelaxed = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev"; Default = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev"; }; class CivilStandActions_poslouchaniRukaVtvar45st: CivilStandActions { Stop = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st"; StopRelaxed = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st"; Default = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st"; }; class CivilStandActions_poslouchaniRuceZaZady: CivilStandActions { Stop = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady"; StopRelaxed = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady"; Default = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady"; }; class CivilStandActions_poslouchaniRuceVbokA: CivilStandActions { Stop = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA"; StopRelaxed = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA"; Default = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA"; }; class CivilStandActions_crowdcheers: CivilStandActions { Stop = "c7a_bravoTOerc_idle"; StopRelaxed = "c7a_bravoTOerc_idle"; Salute = ""; saluteOff = ""; Default = "c7a_bravoTOerc_idle"; }; class CivilStandActions_crowdcheerspotlesk: CivilStandActions { Stop = "c7a_bravoTleskani_idle"; StopRelaxed = "c7a_bravoTleskani_idle"; Default = "c7a_bravoTleskani_idle"; Salute = ""; }; class CivilStandActions_crowdcheerssalute: CivilStandActions { Stop = "c7a_bravo_dovadeni6_idle"; StopRelaxed = "c7a_bravo_dovadeni6_idle"; Default = "c7a_bravo_dovadeni6_idle"; Salute = ""; }; class CivilStandActions_noSalute: CivilStandActions { Salute = ""; }; class CivilStandActions_dovadeni2: CivilStandActions { Stop = "c7a_bravo_dovadeni2"; StopRelaxed = "c7a_bravo_dovadeni2"; Default = "c7a_bravo_dovadeni2"; Salute = ""; }; class CivilStandActions_dovadeni3: CivilStandActions_dovadeni2 { Stop = "c7a_bravo_dovadeni3"; StopRelaxed = "c7a_bravo_dovadeni3"; Default = "c7a_bravo_dovadeni3"; }; class CivilStandActions_dovadeni4: CivilStandActions_dovadeni2 { Stop = "c7a_bravo_dovadeni4"; StopRelaxed = "c7a_bravo_dovadeni4"; Default = "c7a_bravo_dovadeni4"; }; class CivilStandActions_dovadeni5: CivilStandActions_dovadeni2 { Stop = "c7a_bravo_dovadeni5"; StopRelaxed = "c7a_bravo_dovadeni5"; Default = "c7a_bravo_dovadeni5"; }; class CivilStandActions_dovadeni7: CivilStandActions_dovadeni2 { Stop = "c7a_bravo_dovadeni7"; StopRelaxed = "c7a_bravo_dovadeni7"; Default = "c7a_bravo_dovadeni7"; }; class CivilStandActions_dovadeni1: CivilStandActions_dovadeni2 { Stop = "c7a_bravo_dovadeni1"; StopRelaxed = "c7a_bravo_dovadeni1"; Default = "c7a_bravo_dovadeni1"; }; class CivilStandActions_TowingTractorSupport: CivilStandActions { Stop = "TowingTractorSupport"; StopRelaxed = "TowingTractorSupport"; saluteOff = ""; Salute = ""; Default = "TowingTractorSupport"; }; class CivilStandActions_RepairingErc: CivilStandActions { Stop = "RepairingErc"; StopRelaxed = "RepairingErc"; Default = "RepairingErc"; Salute = ""; saluteOff = ""; }; class CivilStandActions_LHD_hiDeck: CivilStandActions { Stop = "LHD_hiDeck"; StopRelaxed = "LHD_hiDeck"; Default = "LHD_hiDeck"; Salute = ""; saluteOff = ""; }; class CivilStandActions_LHD_krajPaluby: CivilStandActions { Stop = "LHD_krajPaluby"; StopRelaxed = "LHD_krajPaluby"; Default = "LHD_krajPaluby"; Salute = ""; saluteOff = ""; }; class CivilStandActions_LHD_midDeck: CivilStandActions { Stop = "LHD_midDeck"; StopRelaxed = "LHD_midDeck"; Default = "LHD_midDeck"; saluteOff = ""; Salute = ""; }; class CivilStandActions_AmovPercMstpSnonWnonDnon_initLoop: CivilStandActions { Stop = "AmovPercMstpSnonWnonDnon_initLoop"; StopRelaxed = "AmovPercMstpSnonWnonDnon_initLoop"; Default = "AmovPercMstpSnonWnonDnon_initLoop"; saluteOff = ""; Salute = ""; }; class CivilStandActions_kliky: CivilStandActions_AmovPercMstpSnonWnonDnon_initLoop { Die = "AdthPpneMstpSnonWnonDnon"; }; class CivilStandActions_AlexLoopIngame: CivilStandActions { Stop = "c5efe_AlexLoopIngame"; StopRelaxed = "c5efe_AlexLoopIngame"; Default = "c5efe_AlexLoopIngame"; Die = "c5efe_AlexDeath"; }; class CivilStandActions_honza: CivilStandActions { Stop = "C5efe_honzaLoop"; StopRelaxed = "C5efe_honzaLoop"; Default = "C5efe_honzaLoop"; }; class CivilStandActions_alex: CivilStandActions { Stop = "C5efe_alexLoopIngame"; StopRelaxed = "C5efe_alexLoopIngame"; Default = "C5efe_alexLoopIngame"; }; class CivilStandActions_michal: CivilStandActions { Stop = "c5efe_MichalLoop"; StopRelaxed = "c5efe_MichalLoop"; Default = "c5efe_MichalLoop"; }; class CivilStandActions_zbyshek: CivilStandActions { Stop = "c5efe_ZbyshekLoop"; StopRelaxed = "c5efe_ZbyshekLoop"; Default = "c5efe_ZbyshekLoop"; }; class Action_AnimViewControl: CivilStandActions { Stop = "AnimViewControl"; StopRelaxed = "AnimViewControl"; Stand = "AnimViewControl"; Default = "AnimViewControl"; }; class CivilRunActions: CivilStandActions { throwGrenade = "AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow"; salute = ""; die = "CzmbAdthPercMrunSnonWnonDf"; }; class CivilRunActionsF: CivilRunActions { Crouch = "AmovPknlMrunSnonWnonDf"; PlayerCrouch = "AmovPknlMrunSnonWnonDf"; Up = "AmovPknlMrunSnonWnonDf"; }; class CivilRunActionsFL: CivilRunActions { Crouch = "AmovPknlMrunSnonWnonDfl"; PlayerCrouch = "AmovPknlMrunSnonWnonDfl"; Up = "AmovPknlMrunSnonWnonDfl"; }; class CivilRunActionsL: CivilRunActions { Crouch = "AmovPknlMrunSnonWnonDl"; PlayerCrouch = "AmovPknlMrunSnonWnonDl"; Up = "AmovPknlMrunSnonWnonDl"; }; class CivilRunActionsBL: CivilRunActions { Crouch = "AmovPknlMrunSnonWnonDbl"; PlayerCrouch = "AmovPknlMrunSnonWnonDbl"; Up = "AmovPknlMrunSnonWnonDbl"; }; class CivilRunActionsB: CivilRunActions { Crouch = "AmovPknlMrunSnonWnonDb"; PlayerCrouch = "AmovPknlMrunSnonWnonDb"; Up = "AmovPknlMrunSnonWnonDb"; }; class CivilRunActionsBR: CivilRunActions { Crouch = "AmovPknlMrunSnonWnonDbr"; PlayerCrouch = "AmovPknlMrunSnonWnonDbr"; Up = "AmovPknlMrunSnonWnonDbr"; }; class CivilRunActionsR: CivilRunActions { Crouch = "AmovPknlMrunSnonWnonDr"; PlayerCrouch = "AmovPknlMrunSnonWnonDr"; Up = "AmovPknlMrunSnonWnonDr"; }; class CivilRunActionsFR: CivilRunActions { Crouch = "AmovPknlMrunSnonWnonDfr"; PlayerCrouch = "AmovPknlMrunSnonWnonDfr"; Up = "AmovPknlMrunSnonWnonDfr"; }; class CivilWlkActionsF: CivilRunActionsF { PlayerCrouch = "AmovPknlMwlkSnonWnonDf"; Crouch = "AmovPknlMwlkSnonWnonDf"; Up = "AmovPknlMwlkSnonWnonDf"; Die = "ZombieWalkingDeath"; }; class CivilWlkActionsFL: CivilWlkActionsF { PlayerCrouch = "AmovPknlMwlkSnonWnonDfl"; Crouch = "AmovPknlMwlkSnonWnonDfl"; Up = "AmovPknlMwlkSnonWnonDfl"; }; class CivilWlkActionsL: CivilWlkActionsF { Crouch = "AmovPknlMwlkSnonWnonDl"; PlayerCrouch = "AmovPknlMwlkSnonWnonDl"; Up = "AmovPknlMwlkSnonWnonDl"; }; class CivilWlkActionsBL: CivilWlkActionsF { Crouch = "AmovPknlMwlkSnonWnonDbl"; PlayerCrouch = "AmovPknlMwlkSnonWnonDbl"; Up = "AmovPknlMwlkSnonWnonDbl"; }; class CivilWlkActionsB: CivilWlkActionsF { Crouch = "AmovPknlMwlkSnonWnonDb"; PlayerCrouch = "AmovPknlMwlkSnonWnonDb"; Up = "AmovPknlMwlkSnonWnonDb"; }; class CivilWlkActionsBR: CivilWlkActionsF { Crouch = "AmovPknlMwlkSnonWnonDbr"; PlayerCrouch = "AmovPknlMwlkSnonWnonDbr"; Up = "AmovPknlMwlkSnonWnonDbr"; }; class CivilWlkActionsR: CivilWlkActionsF { Crouch = "AmovPknlMwlkSnonWnonDr"; PlayerCrouch = "AmovPknlMwlkSnonWnonDr"; Up = "AmovPknlMwlkSnonWnonDr"; }; class CivilWlkActionsFR: CivilWlkActionsF { Crouch = "AmovPknlMwlkSnonWnonDfr"; PlayerCrouch = "AmovPknlMwlkSnonWnonDfr"; Up = "AmovPknlMwlkSnonWnonDfr"; }; class CivilStandActions_NikitinDead: CivilStandActions { toAgony = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead"; Stop = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead"; StopRelaxed = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead"; Lying = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead"; CanNotMove = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead"; Die = "AdthPercMstpSrasWrflDnon_NikitinDead2"; Default = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead"; }; class CivilEvasiveActions: CivilStandActions { fastF = "AmovPercMevaSnonWnonDf"; fastLF = "AmovPercMevaSnonWnonDfl"; fastRF = "AmovPercMevaSnonWnonDfr"; throwGrenade = "AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow"; salute = ""; limitFast = 5.5; }; class CivilStandSaluteActions: CivilStandActions { stop = "AmovPercMstpSnonWnonDnon_Salute"; stopRelaxed = "AmovPercMstpSnonWnonDnon_Salute"; default = "AmovPercMstpSnonWnonDnon_Salute"; salute = "AmovPercMstpSnonWnonDnon"; }; class CivilStandTakeActions: CivilStandActions { stop = "AinvPknlMstpSnonWnonDnon_3"; StopRelaxed = "AinvPknlMstpSnonWnonDnon_3"; default = "AinvPknlMstpSnonWnonDnon_3"; salute = ""; sitDown = ""; die = "AdthPknlMstpSnonWnonDnon_inventory"; }; class CivilSitActions: CivilStandActions { turnL = ""; turnR = ""; stop = "AmovPsitMstpSnonWnonDnon_ground"; StopRelaxed = "AmovPsitMstpSnonWnonDnon_ground"; default = "AmovPsitMstpSnonWnonDnon_ground"; strokeFist = ""; sitDown = "AmovPercMstpSnonWnonDnon"; die = "AdthPsitMstpSlowWrflDnon"; Diary = ""; GetOver = ""; }; class CivilSitActions_beatingDoctor: CivilSitActions { Stop = "CtsDoktor_Doktor_uder3"; StopRelaxed = "CtsDoktor_Doktor_uder3"; Default = "CtsDoktor_Doktor_uder3"; Die = "CtsDoktor_Doktor_death"; }; class CivilSitActions_idleLoop: CivilSitActions { Stop = "sitUnarm_L_idleLoop"; StopRelaxed = "sitUnarm_L_idleLoop"; Default = "sitUnarm_L_idleLoop"; Die = "adthpsitmstpsnonwnondnon_forgoten"; }; class CivilSitActions_idleLoop_Pallets1: CivilSitActions_idleLoop { Default = "sitUnarm_L_idleLoop_onFoiledPallets"; Stop = "sitUnarm_L_idleLoop_onFoiledPallets"; StopRelaxed = "sitUnarm_L_idleLoop_onFoiledPallets"; }; class CivilSitActions_idleLoop_Pallets2: CivilSitActions_idleLoop { Default = "sitUnarm_L_idleLoop_onFoiledPallets2"; Stop = "sitUnarm_L_idleLoop_onFoiledPallets2"; StopRelaxed = "sitUnarm_L_idleLoop_onFoiledPallets2"; }; class CivilSitActions_idleLoop_UH1Y: CivilSitActions_idleLoop { Default = "sitUnarm_L_idleLoop_inUH1Y"; Stop = "sitUnarm_L_idleLoop_inUH1Y"; StopRelaxed = "sitUnarm_L_idleLoop_inUH1Y"; }; class CivilSitActions_idleLoop_TTractor: CivilSitActions { Stop = "sitTableRfl_listening_onTTractor"; StopRelaxed = "sitTableRfl_listening_onTTractor"; Default = "sitTableRfl_listening_onTTractor"; }; class CivilSitActions_idleLoopR: CivilSitActions { Stop = "sitUnarm_R_idleLoop"; StopRelaxed = "sitUnarm_R_idleLoop"; Default = "sitUnarm_R_idleLoop"; Die = "adthpsitmstpsnonwnondnon_forgoten"; }; class CivilSitActions_UnarmSitTable: CivilSitActions { Stop = "sitTableUnarm_talkingListening"; StopRelaxed = "sitTableUnarm_talkingListening"; Default = "sitTableUnarm_talkingListening"; }; class CivilSitActions_UnarmSitTableTTractor: CivilSitActions { Stop = "sitTableUnarm_talkingListening_TowingTractor"; StopRelaxed = "sitTableUnarm_talkingListening_TowingTractor"; Default = "sitTableUnarm_talkingListening_TowingTractor"; }; class CivilSitActions_c0Briefing_cooper: CivilSitActions { Stop = "cooper_c0Briefing_loop"; StopRelaxed = "cooper_c0Briefing_loop"; Default = "cooper_c0Briefing_loop"; WalkF = "cooper_c0Briefing_loop"; WalkLF = "cooper_c0Briefing_loop"; SlowF = "cooper_c0Briefing_loop"; EvasiveForward = "cooper_c0Briefing_loop"; WalkRF = "cooper_c0Briefing_loop"; SlowRF = "cooper_c0Briefing_loop"; SlowLF = "cooper_c0Briefing_loop"; FastF = "cooper_c0Briefing_loop"; FastLF = "cooper_c0Briefing_loop"; FastRF = "cooper_c0Briefing_loop"; Up = "cooper_c0Briefing_loop"; Down = "cooper_c0Briefing_loop"; PlayerStand = "cooper_c0Briefing_loop"; PlayerCrouch = "cooper_c0Briefing_loop"; PlayerProne = "cooper_c0Briefing_loop"; Stand = "cooper_c0Briefing_loop"; Salute = "cooper_c0Briefing_loop"; saluteOff = "cooper_c0Briefing_loop"; GetOver = "cooper_c0Briefing_loop"; }; class CivilSitActions_c0Briefing_ohara: CivilSitActions { Stop = "ohara_c0briefing_loop"; StopRelaxed = "ohara_c0briefing_loop"; Default = "ohara_c0briefing_loop"; }; class CivilSitActions_c0Briefing_rodriguez: CivilSitActions { Stop = "rodriguez_c0briefing_loop"; StopRelaxed = "rodriguez_c0briefing_loop"; Default = "rodriguez_c0briefing_loop"; }; class CivilSitActions_c0Briefing_sykes: CivilSitActions { Stop = "sykes_c0briefing_loop"; StopRelaxed = "sykes_c0briefing_loop"; Default = "sykes_c0briefing_loop"; }; class CivilSitActions_c0briefing_shaftoe_odpovedel: CivilSitActions { Stop = "shaftoe_c0briefing_odpovedel_loop"; StopRelaxed = "shaftoe_c0briefing_odpovedel_loop"; Default = "shaftoe_c0briefing_odpovedel_loop"; }; class CivilSitActions_c0briefing_miles_odpovedel: CivilSitActions { Stop = "miles_c0briefing_odpovedel_loop"; StopRelaxed = "miles_c0briefing_odpovedel_loop"; Default = "miles_c0briefing_odpovedel_loop"; }; class CivilSitActions_c0briefing_promitac_odpovedel: CivilSitActions { Stop = "promitac_c0briefing_odpovedel_loop"; StopRelaxed = "promitac_c0briefing_odpovedel_loop"; Default = "promitac_c0briefing_odpovedel_loop"; }; class CivilSitActions_SitInHigh: CivilSitActions { Stop = "SitInHigh"; StopRelaxed = "SitInHigh"; Default = "SitInHigh"; Salute = ""; saluteOff = ""; }; class CivilSitActions_CivilSitting: CivilSitActions { Stop = "CivilSitting"; StopRelaxed = "CivilSitting"; Default = "CivilSitting"; Salute = ""; saluteOff = ""; SitDown = ""; Die = "c1galkina_svazanyMuzDeath"; }; class CivilSitActions_HonzaLoop: CivilSitActions { Stop = "c5efe_HonzaLoop"; StopRelaxed = "c5efe_HonzaLoop"; Default = "c5efe_HonzaLoop"; Die = "c5efe_HonzaDeath"; }; class CivilSitActions_MichalLoop: CivilSitActions { Default = "c5efe_MichalLoop"; Stop = "c5efe_MichalLoop"; StopRelaxed = "c5efe_MichalLoop"; Die = "c5efe_MichalDeath"; }; class CivilSitActions_ZbyshekLoop: CivilSitActions { Stop = "c5efe_ZbyshekLoop"; StopRelaxed = "c5efe_ZbyshekLoop"; Default = "c5efe_ZbyshekLoop"; Die = "c5efe_ZbyshekDeath"; }; class CivilStandSurrenderActions: CivilStandActions { turnL = ""; turnR = ""; stop = "AmovPercMstpSsurWnonDnon"; StopRelaxed = "AmovPercMstpSsurWnonDnon"; default = "AmovPercMstpSsurWnonDnon"; }; class CivilKneelActions: CivilStandActions { stop = "AidlPknlMstpSnonWnonDnon_player"; default = "AmovPknlMstpSnonWnonDnon"; stopRelaxed = "AidlPknlMstpSnonWnonDnon"; turnL = "AmovPknlMstpSnonWnonDnon_turnL"; turnR = "AmovPknlMstpSnonWnonDnon_turnR"; turnLRelaxed = "AmovPknlMstpSnonWnonDnon_turnL"; turnRRelaxed = "AmovPknlMstpSnonWnonDnon_turnR"; reloadMagazine = "AmovPknlMstpSnonWnonDnon"; reloadMGun = "AmovPknlMstpSnonWnonDnon"; walkF = "AmovPknlMwlkSnonWnonDf"; walkLF = "AmovPknlMwlkSnonWnonDfl"; walkRF = "AmovPknlMwlkSnonWnonDfr"; walkL = "AmovPknlMwlkSnonWnonDl"; walkR = "AmovPknlMwlkSnonWnonDr"; walkLB = "AmovPknlMwlkSnonWnonDbl"; walkRB = "AmovPknlMwlkSnonWnonDbr"; walkB = "AmovPknlMwlkSnonWnonDb"; slowF = "AmovPknlMrunSnonWnonDf"; slowLF = "AmovPknlMrunSnonWnonDfl"; slowRF = "AmovPknlMrunSnonWnonDfr"; slowL = "AmovPknlMrunSnonWnonDl"; slowR = "AmovPknlMrunSnonWnonDr"; slowLB = "AmovPknlMrunSnonWnonDbl"; slowRB = "AmovPknlMrunSnonWnonDbr"; slowB = "AmovPknlMrunSnonWnonDb"; fastF = "AmovPercMevaSnonWnonDf"; fastLF = "AmovPercMevaSnonWnonDfl"; fastRF = "AmovPercMevaSnonWnonDfr"; fastL = "AmovPknlMrunSnonWnonDl"; fastR = "AmovPknlMrunSnonWnonDr"; fastLB = "AmovPknlMrunSnonWnonDbl"; fastRB = "AmovPknlMrunSnonWnonDbr"; fastB = "AmovPknlMrunSnonWnonDb"; down = "AmovPpneMstpSnonWnonDnon"; up = "AmovPercMstpSnonWnonDnon"; die = "AdthPknlMstpSnonWnonDnon_1"; weaponOn = "AmovPknlMstpSrasWlnrDnon"; weaponOff = "AmovPknlMstpSnonWnonDnon"; binocOn = "AwopPercMstpSoptWbinDnon_non"; binocOff = "AmovPknlMstpSnonWnonDnon"; handGunOn = "AmovPknlMstpSrasWpstDnon"; takeFlag = "AinvPknlMstpSnonWnonDnon_4"; putDown = "AinvPknlMstpSnonWnonDnon_4"; Combat = "AmovPknlMstpSrasWrflDnon"; Lying = "AmovPpneMstpSnonWnonDnon"; Stand = "AmovPercMstpSlowWrflDnon"; Crouch = "AmovPknlMstpSnonWnonDnon"; CanNotMove = "AmovPknlMstpSnonWnonDnon"; Civil = "AmovPercMstpSnonWnonDnon"; CivilLying = "AmovPpneMstpSnonWnonDnon"; FireNotPossible = "AmovPknlMstpSnonWnonDnon"; strokeFist = ""; strokeGun = "AmovPknlMstpSnonWnonDnon"; sitDown = ""; salute = ""; turnSpeed = 6; limitFast = 5.5; PlayerCrouch = ""; PlayerStand = "AmovPercMstpSnonWnonDnon"; ReloadAT = "AmovPknlMstpSnonWnonDnon"; ReloadMortar = "AmovPknlMstpSnonWnonDnon"; }; class CivilKneelActions_gear: CivilKneelActions { Stop = "AmovPknlMstpSnonWnonDnon_gear"; StopRelaxed = "AmovPknlMstpSnonWnonDnon_gear"; Default = "AmovPknlMstpSnonWnonDnon_gear"; PlayerCrouch = "AmovPknlMstpSnonWnonDnon"; Civil = "AmovPknlMstpSnonWnonDnon_gear"; }; class CivilKneelActionsRunF: CivilKneelActions { PlayerStand = "AmovPercMrunSnonWnonDf"; Stand = "AmovPercMrunSnonWnonDf"; Up = "AmovPercMrunSnonWnonDf"; }; class CivilKneelActionsRunFl: CivilKneelActions { PlayerStand = "AmovPercMrunSnonWnonDfl"; Stand = "AmovPercMrunSnonWnonDfl"; Up = "AmovPercMrunSnonWnonDfl"; }; class CivilKneelActionsRunL: CivilKneelActions { PlayerStand = "AmovPercMrunSnonWnonDl"; Stand = "AmovPercMrunSnonWnonDl"; Up = "AmovPercMrunSnonWnonDl"; }; class CivilKneelActionsRunBL: CivilKneelActions { PlayerStand = "AmovPercMrunSnonWnonDbl"; Stand = "AmovPercMrunSnonWnonDbl"; Up = "AmovPercMrunSnonWnonDbl"; }; class CivilKneelActionsRunB: CivilKneelActions { PlayerStand = "AmovPercMrunSnonWnonDb"; Stand = "AmovPercMrunSnonWnonDb"; Up = "AmovPercMrunSnonWnonDb"; }; class CivilKneelActionsRunBR: CivilKneelActions { PlayerStand = "AmovPercMrunSnonWnonDbr"; Stand = "AmovPercMrunSnonWnonDbr"; Up = "AmovPercMrunSnonWnonDbr"; }; class CivilKneelActionsRunR: CivilKneelActions { PlayerStand = "AmovPercMrunSnonWnonDr"; Stand = "AmovPercMrunSnonWnonDr"; Up = "AmovPercMrunSnonWnonDr"; }; class CivilKneelActionsRunFR: CivilKneelActions { PlayerStand = "AmovPercMrunSnonWnonDfr"; Stand = "AmovPercMrunSnonWnonDfr"; Up = "AmovPercMrunSnonWnonDfr"; }; class CivilKneelActionsWlkF: CivilKneelActionsRunF { PlayerStand = "AmovPercMwlkSnonWnonDf"; Stand = "AmovPercMwlkSnonWnonDf"; Up = "AmovPercMwlkSnonWnonDf"; }; class CivilKneelActionsWlkFL: CivilKneelActionsRunF { PlayerStand = "AmovPercMwlkSnonWnonDfl"; Stand = "AmovPercMwlkSnonWnonDfl"; Up = "AmovPercMwlkSnonWnonDfl"; }; class CivilKneelActionsWlkL: CivilKneelActionsRunF { PlayerStand = "AmovPercMwlkSnonWnonDl"; Stand = "AmovPercMwlkSnonWnonDl"; Up = "AmovPercMwlkSnonWnonDl"; }; class CivilKneelActionsWlkBL: CivilKneelActionsRunF { PlayerStand = "AmovPercMwlkSnonWnonDbl"; Stand = "AmovPercMwlkSnonWnonDbl"; Up = "AmovPercMwlkSnonWnonDbl"; }; class CivilKneelActionsWlkB: CivilKneelActionsRunF { PlayerStand = "AmovPercMwlkSnonWnonDb"; Stand = "AmovPercMwlkSnonWnonDb"; Up = "AmovPercMwlkSnonWnonDb"; }; class CivilKneelActionsWlkBR: CivilKneelActionsRunF { PlayerStand = "AmovPercMwlkSnonWnonDbr"; Stand = "AmovPercMwlkSnonWnonDbr"; Up = "AmovPercMwlkSnonWnonDbr"; }; class CivilKneelActionsWlkR: CivilKneelActionsRunF { PlayerStand = "AmovPercMwlkSnonWnonDr"; Stand = "AmovPercMwlkSnonWnonDr"; Up = "AmovPercMwlkSnonWnonDr"; }; class CivilKneelActionsWlkFR: CivilKneelActionsRunF { PlayerStand = "AmovPercMwlkSnonWnonDfr"; Stand = "AmovPercMwlkSnonWnonDfr"; Up = "AmovPercMwlkSnonWnonDfr"; }; class CivilKneelActions_fixing: CivilKneelActions { Stop = "ActsPercSnonWnonDnon_carFixing2"; StopRelaxed = "ActsPercSnonWnonDnon_carFixing2"; Default = "ActsPercSnonWnonDnon_carFixing2"; }; class CivilKneelTakeActions: CivilKneelActions { stop = "AinvPknlMstpSnonWnonDnon_4"; StopRelaxed = "AinvPknlMstpSnonWnonDnon_4"; default = "AinvPknlMstpSnonWnonDnon_4"; salute = ""; sitDown = ""; die = "AdthPknlMstpSnonWnonDnon_inventory"; }; class CivilKneelActions_RepairingKneel: CivilKneelActions { Stop = "RepairingKneel"; StopRelaxed = "RepairingKneel"; Default = "RepairingKneel"; Salute = ""; saluteOff = ""; }; class CivilKneelActions_crowdCheers: CivilKneelActions { Stop = "c7a_bravoKnl_idle"; StopRelaxed = "c7a_bravoKnl_idle"; Default = "c7a_bravoKnl_idle"; }; class CivilProneActions: CivilStandActions { stop = "AmovPpneMstpSnonWnonDnon"; default = "AmovPpneMstpSnonWnonDnon"; stopRelaxed = "AidlPpneMstpSnonWnonDnon01"; turnL = "AmovPpneMstpSnonWnonDnon_turnL"; turnR = "AmovPpneMstpSnonWnonDnon_turnR"; turnLRelaxed = "AmovPpneMstpSnonWnonDnon_turnL"; turnRRelaxed = "AmovPpneMstpSnonWnonDnon_turnR"; reloadMagazine = "AmovPpneMstpSnonWnonDnon"; reloadMGun = "AmovPpneMstpSnonWnonDnon"; reloadMortar = "AmovPpneMstpSnonWnonDnon"; throwGrenade = "AwopPpneMstpSgthWnonDnon_throw"; walkF = "AmovPpneMrunSnonWnonDf"; walkLF = "AmovPpneMrunSnonWnonDfl"; walkRF = "AmovPpneMrunSnonWnonDfr"; walkL = "AmovPpneMrunSnonWnonDl"; walkR = "AmovPpneMrunSnonWnonDr"; walkLB = "AmovPpneMrunSnonWnonDbl"; walkRB = "AmovPpneMrunSnonWnonDbr"; walkB = "AmovPpneMrunSnonWnonDb"; slowF = "AmovPpneMrunSnonWnonDf"; slowLF = "AmovPpneMrunSnonWnonDfl"; slowRF = "AmovPpneMrunSnonWnonDfr"; slowL = "AmovPpneMrunSnonWnonDl"; slowR = "AmovPpneMrunSnonWnonDr"; slowLB = "AmovPpneMrunSnonWnonDbl"; slowRB = "AmovPpneMrunSnonWnonDbr"; slowB = "AmovPpneMrunSnonWnonDb"; fastF = "AmovPpneMrunSnonWnonDf"; fastLF = "AmovPpneMrunSnonWnonDfl"; fastRF = "AmovPpneMrunSnonWnonDfr"; fastL = "AmovPpneMrunSnonWnonDl"; fastR = "AmovPpneMrunSnonWnonDr"; fastLB = "AmovPpneMrunSnonWnonDbl"; fastRB = "AmovPpneMrunSnonWnonDbr"; fastB = "AmovPpneMrunSnonWnonDb"; EvasiveLeft = "AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl"; EvasiveRight = "AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr"; down = "AmovPercMstpSnonWnonDnon"; up = "AmovPknlMstpSnonWnonDnon"; die = "AdthPpneMstpSnonWnonDnon"; weaponOn = "AmovPknlMstpSrasWlnrDnon"; weaponOff = "AmovPpneMstpSnonWnonDnon"; binocOn = "AwopPpneMstpSoptWbinDnon_non"; binocOff = "AmovPpneMstpSnonWnonDnon"; handGunOn = "AmovPpneMstpSrasWpstDnon"; takeFlag = "AmovPpneMstpSnonWnonDnon"; putDown = "AmovPpneMstpSnonWnonDnon"; treated = "AmovPpneMstpSnonWnonDnon_healed"; Combat = "AmovPercMstpSrasWrflDnon"; Lying = "AmovPpneMstpSrasWrflDnon"; Stand = "AmovPercMstpSnonWnonDnon"; Crouch = "AmovPpneMstpSnonWnonDnon"; CanNotMove = "AmovPpneMstpSnonWnonDnon"; Civil = "AmovPercMstpSnonWnonDnon"; CivilLying = "AmovPpneMstpSnonWnonDnon"; FireNotPossible = "AmovPpneMstpSnonWnonDnon"; strokeFist = ""; strokeGun = "AmovPpneMstpSnonWnonDnon"; sitDown = ""; salute = ""; turnSpeed = 4; limitFast = 5.5; leanRRot = 0; leanRShift = 0; leanLRot = 0; leanLShift = 0; upDegree = "ManPosLyingNoWeapon"; diary = ""; EvasiveForward = "AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2"; GetOver = ""; PlayerStand = "AmovPercMstpSnonWnonDnon"; }; class CivilProneActions_fixing: CivilProneActions { Stop = "ActsPercSnonWnonDnon_carFixing"; StopRelaxed = "ActsPercSnonWnonDnon_carFixing"; Default = "ActsPercSnonWnonDnon_carFixing"; }; class LauncherKneelActions: NoActions { leanRRot = 0.5; leanRShift = 0.01; leanLRot = 0.5; leanLShift = 0.01; stop = "AmovPknlMstpSrasWlnrDnon"; default = "AmovPknlMstpSrasWlnrDnon"; weaponOn = "AmovPknlMstpSrasWlnrDnon"; weaponOff = "AmovPknlMstpSrasWrflDnon"; binocOn = "AwopPknlMstpSoptWbinDnon_lnr"; binocOff = "AmovPknlMstpSrasWlnrDnon"; handGunOn = "AmovPknlMstpSrasWpstDnon"; down = "AmovPpneMstpSnonWnonDnon"; reloadMagazine[] = {"LauncherMagazineReloadStand","gesture"}; reloadAT[] = {"LauncherMagazineReloadStand","Gesture"}; up = "AmovPercMstpSnonWnonDnon"; PlayerStand = "AmovPercMstpSnonWnonDnon"; PlayerCrouch = "AmovPknlMstpSrasWlnrDnon"; PlayerProne = "AmovPpneMstpSnonWnonDnon"; Combat = "AmovPercMstpSrasWrflDnon"; Lying = "AmovPpneMstpSrasWrflDnon"; Stand = "AmovPercMstpSlowWrflDnon"; Crouch = "AmovPknlMstpSrasWrflDnon"; die = "AdthPknlMwlkSrasWlnrDf_1"; Civil = "AmovPercMstpSnonWnonDnon"; CivilLying = "AmovPpneMstpSnonWnonDnon"; walkF = "AmovPknlMwlkSrasWlnrDf"; walkLF = "AmovPknlMwlkSrasWlnrDfl"; walkRF = "AmovPknlMwlkSrasWlnrDfr"; walkL = "AmovPknlMwlkSrasWlnrDl"; walkR = "AmovPknlMwlkSrasWlnrDr"; walkLB = "AmovPknlMwlkSrasWlnrDbl"; walkRB = "AmovPknlMwlkSrasWlnrDbr"; walkB = "AmovPknlMwlkSrasWlnrDb"; slowF = "AmovPknlMrunSrasWlnrDf"; slowLF = "AmovPknlMrunSrasWlnrDfl"; slowRF = "AmovPknlMrunSrasWlnrDfr"; slowL = "AmovPknlMrunSrasWlnrDl"; slowR = "AmovPknlMrunSrasWlnrDr"; slowLB = "AmovPknlMrunSrasWlnrDbl"; slowRB = "AmovPknlMrunSrasWlnrDbr"; slowB = "AmovPknlMrunSrasWlnrDb"; fastF = "AmovPercMevaSlowWlnrDf"; fastLF = "AmovPercMevaSlowWlnrDfl"; fastRF = "AmovPercMevaSlowWlnrDfr"; fastL = "AmovPknlMrunSrasWlnrDl"; fastR = "AmovPknlMrunSrasWlnrDr"; fastLB = "AmovPknlMrunSrasWlnrDbl"; fastRB = "AmovPknlMrunSrasWlnrDbr"; fastB = "AmovPknlMrunSrasWlnrDb"; EvasiveForward = "AmovPercMevaSlowWlnrDf"; turnL = "AmovPknlMstpSrasWlnrDnon_turnL"; turnR = "AmovPknlMstpSrasWlnrDnon_turnR"; turnLRelaxed = "AmovPknlMstpSrasWlnrDnon_turnL"; turnRRelaxed = "AmovPknlMstpSrasWlnrDnon_turnR"; getInCar = "AmovPknlMstpSrasWrflDnon"; getOutCar = "AmovPknlMstpSrasWrflDnon"; getInTank = "AmovPknlMstpSrasWrflDnon"; getOutTank = "AmovPknlMstpSrasWrflDnon"; upDegree = "ManPosWeapon"; treated = "AinvPknlMstpSnonWnonDnon_healed_2"; turnSpeed = 6; StartSwim = "AswmPercMrunSnonWnonDf"; EvasiveLeft = "AmovPercMevaSlowWlnrDfl"; EvasiveRight = "AmovPercMevaSlowWlnrDfr"; diary = "AmovPknlMstpSrasWlnrDnon"; Surrender = "AmovPercMstpSsurWnonDnon"; PutDown = "AinvPknlMstpSnonWnonDnon_2"; Medic = "AinvPknlMstpSnonWnonDnon_medic_2"; }; class CivilProneActions_sleep: CivilStandActions { Stop = "AidlPpneMstpSnonWnonDnon_SleepA_sleepS"; StopRelaxed = "AidlPpneMstpSnonWnonDnon_SleepA_sleepS"; Default = "AidlPpneMstpSnonWnonDnon_SleepA_sleepS"; Die = "AidlPpneMstpSnonWnonDnon_SleepA_death"; }; class CivilProneActions_sleepB: CivilProneActions { Stop = "AidlPpneMstpSnonWnonDnon_SleepB_sleep1"; StopRelaxed = "AidlPpneMstpSnonWnonDnon_SleepB_sleep1"; Default = "AidlPpneMstpSnonWnonDnon_SleepB_sleep1"; }; class CivilProneActions_talk01: CivilProneActions { Stop = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0"; StopRelaxed = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0"; Default = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0"; Die = "AidlPpneMstpSnonWnonDnon_SleepC_death"; Down = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0"; Up = ""; saluteOff = ""; Stand = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0"; Civil = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0"; }; class LauncherKneelStpActions: LauncherKneelActions { die = "AdthPknlMstpSrasWlnrDnon_1"; Up = "amovpercmstpsraswlnrdnon"; PlayerStand = "amovpercmstpsraswlnrdnon"; Stand = "amovpercmstpsraswlnrdnon"; Combat = "AmovPercMstpSrasWlnrDnon"; Crouch = "AmovPknlMstpSrasWlnrDnon"; StopRelaxed = "AidlPknlMstpSrasWlnrDnon0S"; diary = "AmovPknlMstpSrasWlnrDnon"; PlayerCrouch = ""; Stop = "AidlPknlMstpSrasWlnrDnon_player_0S"; }; class LauncherKneelStpActionsRunF: LauncherKneelStpActions { PlayerStand = "amovpercmrunsraswlnrdf"; Stand = "amovpercmrunsraswlnrdf"; Up = "amovpercmrunsraswlnrdf"; }; class LauncherKneelStpActionsRunFL: LauncherKneelStpActionsRunF { Up = "amovpercmrunsraswlnrdfl"; PlayerStand = "amovpercmrunsraswlnrdfl"; Stand = "amovpercmrunsraswlnrdfl"; }; class LauncherKneelStpActionsRunL: LauncherKneelStpActionsRunF { Up = "amovpercmrunsraswlnrdl"; PlayerStand = "amovpercmrunsraswlnrdl"; Stand = "amovpercmrunsraswlnrdl"; }; class LauncherKneelStpActionsRunBL: LauncherKneelStpActionsRunF { PlayerStand = "amovpercmrunsraswlnrdbl"; Up = "amovpercmrunsraswlnrdbl"; Stand = "amovpercmrunsraswlnrdbl"; }; class LauncherKneelStpActionsRunB: LauncherKneelStpActionsRunF { PlayerStand = "amovpercmrunsraswlnrdb"; Up = "amovpercmrunsraswlnrdb"; Stand = "amovpercmrunsraswlnrdb"; }; class LauncherKneelStpActionsRunBR: LauncherKneelStpActionsRunF { Stand = "amovpercmrunsraswlnrdbr"; PlayerStand = "amovpercmrunsraswlnrdbr"; Up = "amovpercmrunsraswlnrdbr"; }; class LauncherKneelStpActionsRunR: LauncherKneelStpActionsRunF { Up = "amovpercmrunsraswlnrdr"; PlayerStand = "amovpercmrunsraswlnrdr"; Stand = "amovpercmrunsraswlnrdr"; }; class LauncherKneelStpActionsRunFR: LauncherKneelStpActionsRunF { PlayerStand = "amovpercmrunsraswlnrdfr"; Up = "amovpercmrunsraswlnrdfr"; Stand = "amovpercmrunsraswlnrdfr"; }; class LauncherKneelActionsWlkF: LauncherKneelStpActions { PlayerStand = "amovpercmwlksraswlnrdf"; Stand = "amovpercmwlksraswlnrdf"; Up = "amovpercmwlksraswlnrdf"; }; class LauncherKneelActionsWlkFL: LauncherKneelActionsWlkF { PlayerStand = "amovpercmwlksraswlnrdfl"; Up = "amovpercmwlksraswlnrdfl"; Stand = "amovpercmwlksraswlnrdfl"; }; class LauncherKneelActionsWlkL: LauncherKneelActionsWlkF { Stand = "amovpercmwlksraswlnrdl"; PlayerStand = "amovpercmwlksraswlnrdl"; Up = "amovpercmwlksraswlnrdl"; }; class LauncherKneelActionsWlkBL: LauncherKneelActionsWlkF { PlayerStand = "amovpercmwlksraswlnrdbl"; Up = "amovpercmwlksraswlnrdbl"; Stand = "amovpercmwlksraswlnrdbl"; }; class LauncherKneelActionsWlkB: LauncherKneelActionsWlkF { PlayerStand = "amovpercmwlksraswlnrdb"; Up = "amovpercmwlksraswlnrdb"; Stand = "amovpercmwlksraswlnrdb"; }; class LauncherKneelActionsWlkBR: LauncherKneelActionsWlkF { Stand = "amovpercmwlksraswlnrdbr"; PlayerStand = "amovpercmwlksraswlnrdbr"; Up = "amovpercmwlksraswlnrdbr"; }; class LauncherKneelActionsWlkR: LauncherKneelActionsWlkF { Stand = "amovpercmwlksraswlnrdr"; PlayerStand = "amovpercmwlksraswlnrdr"; Up = "amovpercmwlksraswlnrdr"; }; class LauncherKneelActionsWlkFR: LauncherKneelActionsWlkF { PlayerStand = "amovpercmwlksraswlnrdfr"; Up = "amovpercmwlksraswlnrdfr"; Stand = "amovpercmwlksraswlnrdfr"; }; class LauncherKneelRunFActions: LauncherKneelStpActions { Die = "AdthPercMrunSlowWlnrDf_1"; }; class LauncherKneelRunBActions: LauncherKneelRunFActions { Die = "AdthPercMrunSlowWlnrDb_1"; }; class LauncherStandStpActions: LauncherKneelActions { die = "DeadState"; PlayerStand = ""; PlayerCrouch = "AmovPknlMstpSrasWlnrDnon"; StopRelaxed = "AidlPercMstpSrasWlnrDnon_S0"; Default = "AmovPercMstpSrasWlnrDnon"; Combat = "AmovPercMstpSrasWlnrDnon"; Stand = "AmovPercMstpSrasWlnrDnon"; Up = "AmovPknlMstpSrasWlnrDnon"; TurnL = "amovpercmstpsraswlnrdnon_turnl"; TurnLRelaxed = "amovpercmstpsraswlnrdnon_turnl"; TurnR = "amovpercmstpSraswlnrdnon_turnr"; TurnRRelaxed = "amovpercmstpSraswlnrdnon_turnr"; Stop = "AidlPercMstpSrasWlnrDnon_player_S0"; WalkB = "AmovPercMwlkSrasWlnrDb"; WalkRB = "AmovPercMwlkSrasWlnrDbr"; WalkLB = "AmovPercMwlkSrasWlnrDbl"; WalkR = "AmovPercMwlkSrasWlnrDr"; WalkL = "AmovPercMwlkSrasWlnrDl"; WalkRF = "AmovPercMwlkSrasWlnrDfr"; WalkLF = "AmovPercMwlkSrasWlnrDfl"; WalkF = "AmovPercMwlkSrasWlnrDf"; WeaponOff = "AmovPercMstpSrasWrflDnon"; WeaponOn = "AmovPercMstpSrasWlnrDnon"; BinocOff = "AmovPercMstpSrasWlnrDnon"; Crouch = "AmovPknlMstpSrasWlnrDnon"; EvasiveLeft = "AmovPercMrunSrasWlnrDfl"; EvasiveRight = "AmovPercMrunSrasWlnrDfr"; BinocOn = "AwopPercMstpSoptWbinDnon_lnr"; HandGunOn = "AmovPercMstpSrasWpstDnon"; SlowF = "AmovPercMrunSrasWlnrDf"; SlowLF = "AmovPercMrunSrasWlnrDfl"; SlowRF = "AmovPercMrunSrasWlnrDfr"; SlowL = "AmovPercMrunSrasWlnrDl"; SlowR = "AmovPercMrunSrasWlnrDr"; SlowLB = "AmovPercMrunSrasWlnrDbl"; SlowRB = "AmovPercMrunSrasWlnrDbr"; SlowB = "AmovPercMrunSrasWlnrDb"; FastF = "AmovPercMrunSrasWlnrDf"; FastLF = "AmovPercMrunSrasWlnrDfl"; FastRF = "AmovPercMrunSrasWlnrDfr"; FastL = "AmovPercMrunSrasWlnrDl"; FastR = "AmovPercMrunSrasWlnrDr"; FastLB = "AmovPercMrunSrasWlnrDbl"; FastRB = "AmovPercMrunSrasWlnrDr"; FastB = "AmovPercMrunSrasWlnrDb"; GetOver = "AovrPercMstpSrasWlnrDf"; EvasiveForward = "AmovPercMrunSrasWlnrDf"; }; class LauncherStandStpActionsRunF: LauncherStandStpActions { Crouch = "AmovPknlMrunSrasWlnrDf"; PlayerCrouch = "AmovPknlMrunSrasWlnrDf"; Up = "AmovPknlMrunSrasWlnrDf"; }; class LauncherStandStpActionsRunFL: LauncherStandStpActionsRunF { PlayerCrouch = "AmovPknlMrunSrasWlnrDfl"; Up = "AmovPknlMrunSrasWlnrDfl"; Crouch = "AmovPknlMrunSrasWlnrDfl"; }; class LauncherStandStpActionsRunL: LauncherStandStpActionsRunF { PlayerCrouch = "AmovPknlMrunSrasWlnrDl"; Up = "AmovPknlMrunSrasWlnrDl"; Crouch = "AmovPknlMrunSrasWlnrDl"; }; class LauncherStandStpActionsRunBL: LauncherStandStpActionsRunF { PlayerCrouch = "AmovPknlMrunSrasWlnrDbl"; Up = "AmovPknlMrunSrasWlnrDbl"; Crouch = "AmovPknlMrunSrasWlnrDbl"; }; class LauncherStandStpActionsRunB: LauncherStandStpActionsRunF { Up = "AmovPknlMrunSrasWlnrDb"; PlayerCrouch = "AmovPknlMrunSrasWlnrDb"; Crouch = "AmovPknlMrunSrasWlnrDb"; }; class LauncherStandStpActionsRunBR: LauncherStandStpActionsRunF { Up = "AmovPknlMrunSrasWlnrDbr"; PlayerCrouch = "AmovPknlMrunSrasWlnrDbr"; Crouch = "AmovPknlMrunSrasWlnrDbr"; }; class LauncherStandStpActionsRunR: LauncherStandStpActionsRunF { Crouch = "AmovPknlMrunSrasWlnrDr"; PlayerCrouch = "AmovPknlMrunSrasWlnrDr"; Up = "AmovPknlMrunSrasWlnrDr"; }; class LauncherStandStpActionsRunFR: LauncherStandStpActionsRunF { PlayerCrouch = "AmovPknlMrunSrasWlnrDfr"; Up = "AmovPknlMrunSrasWlnrDfr"; Crouch = "AmovPknlMrunSrasWlnrDfr"; }; class LauncherStandStpActionsWlkF: LauncherStandStpActions { PlayerCrouch = "AmovPknlMwlkSrasWlnrDf"; Crouch = "AmovPknlMwlkSrasWlnrDf"; Up = "AmovPknlMwlkSrasWlnrDf"; }; class LauncherStandStpActionsWlkFL: LauncherStandStpActionsWlkF { Up = "AmovPknlMwlkSrasWlnrDfl"; PlayerCrouch = "AmovPknlMwlkSrasWlnrDfl"; Crouch = "AmovPknlMwlkSrasWlnrDfl"; }; class LauncherStandStpActionsWlkL: LauncherStandStpActionsWlkF { Up = "AmovPknlMwlkSrasWlnrDl"; PlayerCrouch = "AmovPknlMwlkSrasWlnrDl"; Crouch = "AmovPknlMwlkSrasWlnrDl"; }; class LauncherStandStpActionsWlkBL: LauncherStandStpActionsWlkF { Crouch = "AmovPknlMwlkSrasWlnrDbl"; PlayerCrouch = "AmovPknlMwlkSrasWlnrDbl"; Up = "AmovPknlMwlkSrasWlnrDbl"; }; class LauncherStandStpActionsWlkB: LauncherStandStpActionsWlkF { Crouch = "AmovPknlMwlkSrasWlnrDb"; PlayerCrouch = "AmovPknlMwlkSrasWlnrDb"; Up = "AmovPknlMwlkSrasWlnrDb"; }; class LauncherStandStpActionsWlkBR: LauncherStandStpActionsWlkF { Crouch = "AmovPknlMwlkSrasWlnrDbr"; PlayerCrouch = "AmovPknlMwlkSrasWlnrDbr"; Up = "AmovPknlMwlkSrasWlnrDbr"; }; class LauncherStandStpActionsWlkR: LauncherStandStpActionsWlkF { PlayerCrouch = "AmovPknlMwlkSrasWlnrDr"; Up = "AmovPknlMwlkSrasWlnrDr"; Crouch = "AmovPknlMwlkSrasWlnrDr"; }; class LauncherStandStpActionsWlkFR: LauncherStandStpActionsWlkF { Crouch = "AmovPknlMwlkSrasWlnrDfr"; PlayerCrouch = "AmovPknlMwlkSrasWlnrDfr"; Up = "AmovPknlMwlkSrasWlnrDfr"; }; class BinocStandLnrActions: LauncherStandStpActions { upDegree = "ManPosBinocStand"; Stop = "AwopPercMstpSoptWbinDnon_lnr"; StopRelaxed = "AwopPercMstpSoptWbinDnon_lnr"; Default = "AwopPercMstpSoptWbinDnon_lnr"; BinocOff = "amovpercmstpsraswlnrdnon"; PlayerCrouch = "AwopPknlMstpSoptWbinDnon_lnr"; TurnL = "AwoppercMstpSoptWbinDnon_lnr_turnL"; TurnR = "AwoppercMstpSoptWbinDnon_lnr_turnR"; TurnLRelaxed = "AwoppercMstpSoptWbinDnon_lnr_turnL"; TurnRRelaxed = "AwoppercMstpSoptWbinDnon_lnr_turnR"; WalkF = "AmovpercMwlkSoptWbinDf_lnr"; WalkLF = "AmovpercMwlkSoptWbinDfl_lnr"; WalkRF = "AmovpercMwlkSoptWbinDfr_lnr"; WalkL = "AmovpercMwlkSoptWbinDl_lnr"; WalkR = "AmovpercMwlkSoptWbinDr_lnr"; WalkLB = "AmovpercMwlkSoptWbinDbl_lnr"; WalkRB = "AmovpercMwlkSoptWbinDbr_lnr"; WalkB = "AmovpercMwlkSoptWbinDb_lnr"; SlowF = "AmovpercMrunSnonWbinDf_lnr"; SlowLF = "AmovpercMrunSnonWbinDfl_lnr"; SlowRF = "AmovpercMrunSnonWbinDfr_lnr"; SlowL = "AmovpercMrunSnonWbinDl_lnr"; SlowR = "AmovpercMrunSnonWbinDr_lnr"; SlowLB = "AmovpercMrunSnonWbinDbl_lnr"; SlowRB = "AmovpercMrunSnonWbinDbr_lnr"; SlowB = "AmovpercMrunSnonWbinDb_lnr"; FastF = "AmovpercMrunSnonWbinDf_lnr"; FastLF = "AmovpercMrunSnonWbinDfl_lnr"; FastRF = "AmovpercMrunSnonWbinDfr_lnr"; FastL = "AmovpercMrunSnonWbinDl_lnr"; FastR = "AmovpercMrunSnonWbinDr_lnr"; FastLB = "AmovpercMrunSnonWbinDbl_lnr"; FastRB = "AmovpercMrunSnonWbinDbr_lnr"; FastB = "AmovpercMrunSnonWbinDb_lnr"; EvasiveForward = "AmovpercMrunSnonWbinDf_lnr"; EvasiveRight = ""; EvasiveLeft = ""; GetOver = ""; }; class LauncherStandLowStpActions: LauncherStandStpActions { Stop = "amovpercmstpslowwlnrdnon"; TurnL = "amovpercmstpslowwlnrdnon_turnl"; TurnR = "amovpercmstpSlowwlnrdnon_turnr"; TurnLRelaxed = "amovpercmstpslowwlnrdnon_turnl"; TurnRRelaxed = "amovpercmstpSlowwlnrdnon_turnr"; WalkF = "AmovPercMwlkSlowWlnrDf"; WalkLF = "AmovPercMwlkSlowWlnrDfl"; WalkRF = "AmovPercMwlkSlowWlnrDfr"; WalkL = "AmovPercMwlkSlowWlnrDl"; WalkR = "AmovPercMwlkSlowWlnrDr"; WalkLB = "AmovPercMwlkSlowWlnrDbl"; WalkRB = "AmovPercMwlkSlowWlnrDbr"; WalkB = "AmovPercMwlkSlowWlnrDb"; PlayerStand = "amovpercmstpsraswlnrdnon"; FireNotPossible = "amovpercmstpsraswlnrdnon"; SlowF = "AmovPercMwlkSlowWlnrDf"; SlowLF = "AmovPercMwlkSlowWlnrDfl"; SlowRF = "AmovPercMwlkSlowWlnrDfr"; SlowL = "AmovPercMwlkSlowWlnrDl"; SlowR = "AmovPercMwlkSlowWlnrDr"; SlowLB = "AmovPercMwlkSlowWlnrDbl"; SlowRB = "AmovPercMwlkSlowWlnrDbr"; SlowB = "AmovPercMwlkSlowWlnrDb"; FastL = "AmovPercMwlkSlowWlnrDl"; FastR = "AmovPercMwlkSlowWlnrDr"; FastLB = "AmovPercMwlkSlowWlnrDbl"; FastRB = "AmovPercMwlkSlowWlnrDbr"; FastB = "AmovPercMwlkSlowWlnrDb"; EvasiveForward = "AmovPercMwlkSlowWlnrDf"; EvasiveLeft = "AmovPercMwlkSlowWlnrDfl"; EvasiveRight = "AmovPercMwlkSlowWlnrDfr"; GetOver = "AovrPercMstpSlowWlnrDf"; FastF = "AmovPercMrunSlowWlnrDf"; FastLF = "AmovPercMrunSlowWlnrDfl"; FastRF = "AmovPercMrunSlowWlnrDfr"; }; class LauncherStandRunFActions: LauncherStandStpActions { die = "AdthPercMrunSlowWlnrDf_1"; }; class LauncherStandRunBActions: LauncherStandStpActions { die = "AdthPercMrunSlowWlnrDb_1"; }; class LauncherKneelEvasiveFActions: LauncherStandRunFActions { walkF = "AmovPercMevaSlowWlnrDf"; slowF = "AmovPercMevaSlowWlnrDf"; fastF = "AmovPercMevaSlowWlnrDf"; FastLF = "AmovPercMevaSlowWlnrDfl"; FastRF = "AmovPercMevaSlowWlnrDfr"; SlowLF = "AmovPercMevaSlowWlnrDfl"; SlowRF = "AmovPercMevaSlowWlnrDfr"; WalkLF = "AmovPercMevaSlowWlnrDfl"; WalkRF = "AmovPercMevaSlowWlnrDfr"; }; class LadderCivilActions: NoActions { stop = "LadderCivilStatic"; default = "LadderCivilStatic"; ladderOff = "AmovPercMstpSnonWnonDnon"; ladderOffTop = "LadderCivilTopOff"; ladderOffBottom = "LadderCivilDownOff"; down = "LadderCivilDownLoop"; up = "LadderCivilUpLoop"; die = "AdthPercMstpSnonWnonDnon_1"; turnSpeed = 0.1; }; class LadderRifleActions: LadderCivilActions { stop = "LadderRifleStatic"; default = "LadderRifleStatic"; ladderOff = "AmovPercMstpSlowWrflDnon"; ladderOffTop = "LadderRifleTopOff"; ladderOffBottom = "LadderRifleDownOff"; ladderOnDown = "LadderRifleOn"; ladderOnUp = "LadderRifleOn"; down = "LadderRifleDownLoop"; up = "LadderRifleUpLoop"; die = "AdthPercMstpSlowWrflDnon_1"; }; class SwimmingActions: NoActions { stop = "AswmPercMstpSnonWnonDnon"; default = "AswmPercMstpSnonWnonDnon"; stopRelaxed = "AswmPercMstpSnonWnonDnon"; turnL = "AswmPercMstpSnonWnonDnon"; turnR = "AswmPercMstpSnonWnonDnon"; die = "AdthPswmMstpSnonWnonDnon"; EvasiveForward = "AswmPercMsprSnonWnonDf"; walkF = "AswmPercMwlkSnonWnonDf"; walkLF = "AswmPercMwlkSnonWnonDf"; walkRF = "AswmPercMwlkSnonWnonDf"; walkL = "AswmPercMstpSnonWnonDnon"; walkR = "AswmPercMstpSnonWnonDnon"; walkLB = "AswmPercMstpSnonWnonDnon"; walkRB = "AswmPercMstpSnonWnonDnon"; walkB = "AswmPercMstpSnonWnonDnon"; slowF = "AswmPercMrunSnonWnonDf"; slowLF = "AswmPercMrunSnonWnonDf"; slowRF = "AswmPercMrunSnonWnonDf"; slowL = "AswmPercMstpSnonWnonDnon"; slowR = "AswmPercMstpSnonWnonDnon"; slowLB = "AswmPercMstpSnonWnonDnon"; slowRB = "AswmPercMstpSnonWnonDnon"; slowB = "AswmPercMstpSnonWnonDnon"; fastF = "AswmPercMsprSnonWnonDf"; fastLF = "AswmPercMsprSnonWnonDf"; fastRF = "AswmPercMsprSnonWnonDf"; fastL = "AswmPercMstpSnonWnonDnon"; fastR = "AswmPercMstpSnonWnonDnon"; fastLB = "AswmPercMstpSnonWnonDnon"; fastRB = "AswmPercMstpSnonWnonDnon"; fastB = "AswmPercMstpSnonWnonDnon"; stopSwim = "AmovPercMstpSnonWnonDnon"; upDegree = "ManPosSwimming"; turnSpeed = 1; limitFast = 2; }; class SwimmForwardActions: SwimmingActions { die = "AdthPswmMrunSnonWnonDf"; }; class SwimmingFastActions: SwimmForwardActions { limitFast = 4; }; class BinocStandRflActions: RifleStandActions { gestureGo[] = {"GestureGoBStand","Gesture"}; stop = "AwopPercMstpSoptWbinDnon_rfl"; stopRelaxed = "AwopPercMstpSoptWbinDnon_rfl"; default = "AwopPercMstpSoptWbinDnon_rfl"; binocOff = "AmovPercMstpSrasWrflDnon"; PlayerStand = "AwopPercMstpSoptWbinDnon_rfl"; PlayerCrouch = "AwopPknlMstpSoptWbinDnon_rfl"; PlayerProne = "AwopPpneMstpSoptWbinDnon_rfl"; die = "AdthPercMstpSlowWrflDnon_binocular"; upDegree = "ManPosBinocStand"; TurnL = "AwopPercMstpSoptWbinDnon_rfl_turnL"; TurnR = "AwopPercMstpSoptWbinDnon_rfl_turnR"; TurnLRelaxed = "AwopPercMstpSoptWbinDnon_rfl_turnL"; TurnRRelaxed = "AwopPercMstpSoptWbinDnon_rfl_turnR"; WalkF = "AmovPercMwlkSoptWbinDf_rfl"; WalkLF = "AmovPercMwlkSoptWbinDfl_rfl"; WalkRF = "AmovPercMwlkSoptWbinDfr_rfl"; WalkL = "AmovPercMwlkSoptWbinDl_rfl"; WalkR = "AmovPercMwlkSoptWbinDr_rfl"; WalkLB = "AmovPercMwlkSoptWbinDbl_rfl"; WalkRB = "AmovPercMwlkSoptWbinDbr_rfl"; WalkB = "AmovPercMwlkSoptWbinDb_rfl"; SlowF = "AmovPercMrunSnonWbinDf_rfl"; SlowLF = "AmovPercMrunSnonWbinDfl_rfl"; SlowRF = "AmovPercMrunSnonWbinDfr_rfl"; SlowL = "AmovPercMrunSnonWbinDl_rfl"; SlowR = "AmovPercMrunSnonWbinDr_rfl"; SlowLB = "AmovPercMrunSnonWbinDbl_rfl"; SlowRB = "AmovPercMrunSnonWbinDbr_rfl"; SlowB = "AmovPercMrunSnonWbinDb_rfl"; FastF = "AmovPercMrunSnonWbinDf_rfl"; FastLF = "AmovPercMrunSnonWbinDfl_rfl"; FastRF = "AmovPercMrunSnonWbinDfr_rfl"; FastL = "AmovPercMrunSnonWbinDl_rfl"; FastR = "AmovPercMrunSnonWbinDr_rfl"; FastLB = "AmovPercMrunSnonWbinDbl_rfl"; FastRB = "AmovPercMrunSnonWbinDbr_rfl"; FastB = "AmovPercMrunSnonWbinDb_rfl"; EvasiveForward = "AmovPercMrunSnonWbinDf_rfl"; EvasiveBack = ""; EvasiveRight = ""; diary = ""; Gear = ""; GetOver = ""; }; class BinocKneelRflActions: RifleKneelActions { stop = "AwopPknlMstpSoptWbinDnon_rfl"; stopRelaxed = "AwopPknlMstpSoptWbinDnon_rfl"; default = "AwopPknlMstpSoptWbinDnon_rfl"; binocOff = "AmovPknlMstpSrasWrflDnon"; PlayerStand = "AwopPercMstpSoptWbinDnon_rfl"; PlayerCrouch = "AwopPknlMstpSoptWbinDnon_rfl"; PlayerProne = "AwopPpneMstpSoptWbinDnon_rfl"; die = "AdthPknlMstpSlowWrflDnon_binocular"; upDegree = "ManPosBinoc"; TurnL = "AwopPknlMstpSoptWbinDnon_rfl_turnL"; TurnR = "AwopPknlMstpSoptWbinDnon_rfl_turnR"; TurnLRelaxed = "AwopPknlMstpSoptWbinDnon_rfl_turnL"; TurnRRelaxed = "AwopPknlMstpSoptWbinDnon_rfl_turnR"; WalkF = "AmovPknlMwlkSoptWbinDf_rfl"; WalkLF = "AmovPknlMwlkSoptWbinDfl_rfl"; WalkRF = "AmovPknlMwlkSoptWbinDfr_rfl"; WalkL = "AmovPknlMwlkSoptWbinDl_rfl"; WalkR = "AmovPknlMwlkSoptWbinDr_rfl"; WalkLB = "AmovPknlMwlkSoptWbinDbl_rfl"; WalkRB = "AmovPknlMwlkSoptWbinDbr_rfl"; WalkB = "AmovPknlMwlkSoptWbinDb_rfl"; SlowF = "AmovPknlMrunSnonWbinDf_rfl"; SlowLF = "AmovPknlMrunSnonWbinDfl_rfl"; SlowRF = "AmovPknlMrunSnonWbinDfr_rfl"; SlowL = "AmovPknlMrunSnonWbinDl_rfl"; SlowR = "AmovPknlMrunSnonWbinDr_rfl"; SlowLB = "AmovPknlMrunSnonWbinDbl_rfl"; SlowRB = "AmovPknlMrunSnonWbinDbr_rfl"; SlowB = "AmovPknlMrunSnonWbinDb_rfl"; FastF = "AmovPknlMrunSnonWbinDf_rfl"; FastLF = "AmovPknlMrunSnonWbinDfl_rfl"; FastRF = "AmovPknlMrunSnonWbinDfr_rfl"; FastL = "AmovPknlMrunSnonWbinDl_rfl"; FastR = "AmovPknlMrunSnonWbinDr_rfl"; FastLB = "AmovPknlMrunSnonWbinDbl_rfl"; FastRB = "AmovPknlMrunSnonWbinDbr_rfl"; FastB = "AmovPknlMrunSnonWbinDb_rfl"; EvasiveForward = "AmovPknlMrunSnonWbinDf_rfl"; EvasiveRight = ""; EvasiveBack = ""; EvasiveLeft = ""; diary = ""; Gear = ""; }; class BinocProneRflActions: RifleProneActions { stop = "AwopPpneMstpSoptWbinDnon_rfl"; stopRelaxed = "AwopPpneMstpSoptWbinDnon_rfl"; default = "AwopPpneMstpSoptWbinDnon_rfl"; binocOff = "AmovPpneMstpSrasWrflDnon"; PlayerStand = "AwopPercMstpSoptWbinDnon_rfl"; PlayerCrouch = "AwopPknlMstpSoptWbinDnon_rfl"; PlayerProne = "AwopPpneMstpSoptWbinDnon_rfl"; die = "AdthPpneMstpSlowWrflDnon_binocular"; upDegree = "ManPosBinocLying"; TurnL = "AwopPpneMstpSoptWbinDnon_rfl_turnL"; TurnR = "AwopPpneMstpSoptWbinDnon_rfl_turnR"; TurnLRelaxed = "AwopPpneMstpSoptWbinDnon_rfl_turnL"; TurnRRelaxed = "AwopPpneMstpSoptWbinDnon_rfl_turnR"; WalkF = "AmovPpneMwlkSoptWbinDf_rfl"; WalkLF = "AmovPpneMwlkSoptWbinDfl_rfl"; WalkRF = "AmovPpneMwlkSoptWbinDfr_rfl"; WalkL = "AmovPpneMwlkSoptWbinDl_rfl"; WalkR = "AmovPpneMwlkSoptWbinDr_rfl"; WalkLB = "AmovPpneMwlkSoptWbinDbl_rfl"; WalkRB = "AmovPpneMwlkSoptWbinDbr_rfl"; WalkB = "AmovPpneMwlkSoptWbinDb_rfl"; SlowF = "AmovPpneMrunSnonWbinDf_rfl"; SlowLF = "AmovPpneMrunSnonWbinDfl_rfl"; SlowRF = "AmovPpneMrunSnonWbinDfr_rfl"; SlowL = "AmovPpneMrunSnonWbinDl_rfl"; SlowR = "AmovPpneMrunSnonWbinDr_rfl"; SlowLB = "AmovPpneMrunSnonWbinDbl_rfl"; SlowRB = "AmovPpneMrunSnonWbinDbr_rfl"; SlowB = "AmovPpneMrunSnonWbinDb_rfl"; FastF = "AmovPpneMrunSnonWbinDf_rfl"; FastLF = "AmovPpneMrunSnonWbinDfl_rfl"; FastRF = "AmovPpneMrunSnonWbinDfr_rfl"; FastL = "AmovPpneMrunSnonWbinDl_rfl"; FastR = "AmovPpneMrunSnonWbinDr_rfl"; FastLB = "AmovPpneMrunSnonWbinDbl_rfl"; FastRB = "AmovPpneMrunSnonWbinDbr_rfl"; FastB = "AmovPpneMrunSnonWbinDb_rfl"; EvasiveForward = "AmovPpneMrunSnonWbinDf_rfl"; EvasiveBack = ""; EvasiveRight = ""; EvasiveLeft = ""; diary = ""; }; class BinocStandPstActions: PistolStandActions { stop = "AwopPercMstpSoptWbinDnon_pst"; stopRelaxed = "AwopPercMstpSoptWbinDnon_pst"; default = "AwopPercMstpSoptWbinDnon_pst"; binocOff = "AmovPercMstpSrasWpstDnon"; PlayerStand = "AwopPercMstpSoptWbinDnon_pst"; PlayerCrouch = "AwopPknlMstpSoptWbinDnon_pst"; PlayerProne = "AwopPpneMstpSoptWbinDnon_pst"; die = "AdthPercMstpSnonWnonDnon_binocular"; upDegree = "ManPosBinocStand"; TurnL = "AwoppercMstpSoptWbinDnon_pst_turnL"; TurnR = "AwoppercMstpSoptWbinDnon_pst_turnR"; TurnLRelaxed = "AwoppercMstpSoptWbinDnon_pst_turnL"; TurnRRelaxed = "AwoppercMstpSoptWbinDnon_pst_turnR"; WalkF = "AmovpercMwlkSoptWbinDf_pst"; WalkLF = "AmovpercMwlkSoptWbinDfl_pst"; WalkRF = "AmovpercMwlkSoptWbinDfr_pst"; WalkL = "AmovpercMwlkSoptWbinDl_pst"; WalkR = "AmovpercMwlkSoptWbinDr_pst"; WalkLB = "AmovpercMwlkSoptWbinDbl_pst"; WalkRB = "AmovpercMwlkSoptWbinDbr_pst"; WalkB = "AmovpercMwlkSoptWbinDb_pst"; SlowF = "AmovpercMrunSnonWbinDf_pst"; SlowLF = "AmovpercMrunSnonWbinDfl_pst"; SlowRF = "AmovpercMrunSnonWbinDfr_pst"; SlowL = "AmovpercMrunSnonWbinDl_pst"; SlowR = "AmovpercMrunSnonWbinDr_pst"; SlowLB = "AmovpercMrunSnonWbinDbl_pst"; SlowRB = "AmovpercMrunSnonWbinDbr_pst"; SlowB = "AmovpercMrunSnonWbinDb_pst"; FastF = "AmovpercMrunSnonWbinDf_pst"; FastLF = "AmovpercMrunSnonWbinDfl_pst"; FastRF = "AmovpercMrunSnonWbinDfr_pst"; FastL = "AmovpercMrunSnonWbinDl_pst"; FastR = "AmovpercMrunSnonWbinDr_pst"; FastLB = "AmovpercMrunSnonWbinDbl_pst"; FastRB = "AmovpercMrunSnonWbinDbr_pst"; FastB = "AmovpercMrunSnonWbinDb_pst"; EvasiveForward = "AmovpercMrunSnonWbinDf_pst"; EvasiveLeft = ""; EvasiveRight = ""; diary = ""; GetOver = ""; }; class BinocKneelPstActions: PistolKneelActions { stop = "AwopPknlMstpSoptWbinDnon_pst"; stopRelaxed = "AwopPknlMstpSoptWbinDnon_pst"; default = "AwopPknlMstpSoptWbinDnon_pst"; binocOff = "AmovPknlMstpSrasWpstDnon"; PlayerStand = "AwopPercMstpSoptWbinDnon_pst"; PlayerCrouch = "AwopPknlMstpSoptWbinDnon_pst"; PlayerProne = "AwopPpneMstpSoptWbinDnon_pst"; die = "AdthPknlMstpSnonWnonDnon_binocular"; upDegree = "ManPosBinoc"; TurnL = "AwoppknlMstpSoptWbinDnon_pst_turnL"; TurnR = "AwoppknlMstpSoptWbinDnon_pst_turnR"; TurnLRelaxed = "AwoppknlMstpSoptWbinDnon_pst_turnL"; TurnRRelaxed = "AwoppknlMstpSoptWbinDnon_pst_turnR"; WalkF = "AmovpknlMwlkSoptWbinDf_pst"; WalkLF = "AmovpknlMwlkSoptWbinDfl_pst"; WalkRF = "AmovpknlMwlkSoptWbinDfr_pst"; WalkL = "AmovpknlMwlkSoptWbinDl_pst"; WalkR = "AmovpknlMwlkSoptWbinDr_pst"; WalkLB = "AmovpknlMwlkSoptWbinDbl_pst"; WalkRB = "AmovpknlMwlkSoptWbinDbr_pst"; WalkB = "AmovpknlMwlkSoptWbinDb_pst"; SlowF = "AmovpknlMrunSnonWbinDf_pst"; SlowLF = "AmovpknlMrunSnonWbinDfl_pst"; SlowRF = "AmovpknlMrunSnonWbinDfr_pst"; SlowL = "AmovpknlMrunSnonWbinDl_pst"; SlowR = "AmovpknlMrunSnonWbinDr_pst"; SlowLB = "AmovpknlMrunSnonWbinDbl_pst"; SlowRB = "AmovpknlMrunSnonWbinDbr_pst"; SlowB = "AmovpknlMrunSnonWbinDb_pst"; FastF = "AmovpknlMrunSnonWbinDf_pst"; FastLF = "AmovpknlMrunSnonWbinDfl_pst"; FastRF = "AmovpknlMrunSnonWbinDfr_pst"; FastL = "AmovpknlMrunSnonWbinDl_pst"; FastR = "AmovpknlMrunSnonWbinDr_pst"; FastLB = "AmovpknlMrunSnonWbinDbl_pst"; FastRB = "AmovpknlMrunSnonWbinDbr_pst"; FastB = "AmovpknlMrunSnonWbinDb_pst"; EvasiveForward = "AmovpknlMrunSnonWbinDf_pst"; EvasiveLeft = ""; EvasiveRight = ""; diary = ""; GetOver = ""; }; class BinocPronePstActions: PistolProneActions { stop = "AwopPpneMstpSoptWbinDnon_pst"; stopRelaxed = "AwopPpneMstpSoptWbinDnon_pst"; default = "AwopPpneMstpSoptWbinDnon_pst"; binocOff = "AmovPpneMstpSrasWpstDnon"; PlayerStand = "AwopPercMstpSoptWbinDnon_pst"; PlayerCrouch = "AwopPknlMstpSoptWbinDnon_pst"; PlayerProne = "AwopPpneMstpSoptWbinDnon_pst"; die = "AdthPpneMstpSnonWnonDnon_binocular"; upDegree = "ManPosBinocLying"; TurnL = "AwopPpneMstpSoptWbinDnon_pst_turnL"; TurnR = "AwopPpneMstpSoptWbinDnon_pst_turnR"; TurnLRelaxed = "AwopPpneMstpSoptWbinDnon_pst_turnL"; TurnRRelaxed = "AwopPpneMstpSoptWbinDnon_pst_turnR"; WalkF = "AmovPpneMwlkSoptWbinDf_pst"; WalkLF = "AmovPpneMwlkSoptWbinDfl_pst"; WalkRF = "AmovPpneMwlkSoptWbinDfr_pst"; WalkL = "AmovPpneMwlkSoptWbinDl_pst"; WalkR = "AmovPpneMwlkSoptWbinDr_pst"; WalkLB = "AmovPpneMwlkSoptWbinDbl_pst"; WalkRB = "AmovPpneMwlkSoptWbinDbr_pst"; WalkB = "AmovPpneMwlkSoptWbinDb_pst"; SlowF = "AmovPpneMrunSnonWbinDf_pst"; SlowLF = "AmovPpneMrunSnonWbinDfl_pst"; SlowRF = "AmovPpneMrunSnonWbinDfr_pst"; SlowL = "AmovPpneMrunSnonWbinDl_pst"; SlowR = "AmovPpneMrunSnonWbinDr_pst"; SlowLB = "AmovPpneMrunSnonWbinDbl_pst"; SlowRB = "AmovPpneMrunSnonWbinDbr_pst"; SlowB = "AmovPpneMrunSnonWbinDb_pst"; FastF = "AmovPpneMrunSnonWbinDf_pst"; FastLF = "AmovPpneMrunSnonWbinDfl_pst"; FastRF = "AmovPpneMrunSnonWbinDfr_pst"; FastL = "AmovPpneMrunSnonWbinDl_pst"; FastR = "AmovPpneMrunSnonWbinDr_pst"; FastLB = "AmovPpneMrunSnonWbinDbl_pst"; FastRB = "AmovPpneMrunSnonWbinDbr_pst"; FastB = "AmovPpneMrunSnonWbinDb_pst"; EvasiveForward = "AmovPpneMrunSnonWbinDf_pst"; EvasiveLeft = ""; EvasiveRight = ""; diary = ""; }; class BinocKneelLnrActions: LauncherKneelActions { stop = "AwopPknlMstpSoptWbinDnon_lnr"; stopRelaxed = "AwopPknlMstpSoptWbinDnon_lnr"; default = "AwopPknlMstpSoptWbinDnon_lnr"; binocOff = "AmovPknlMstpSrasWlnrDnon"; die = "AdthPknlMstpSlowWlnrDnon_binocular"; upDegree = "ManPosBinoc"; PlayerStand = "AwopPercMstpSoptWbinDnon_lnr"; TurnL = "AwoppknlMstpSoptWbinDnon_lnr_turnL"; TurnR = "AwoppknlMstpSoptWbinDnon_lnr_turnR"; TurnLRelaxed = "AwoppknlMstpSoptWbinDnon_lnr_turnL"; TurnRRelaxed = "AwoppknlMstpSoptWbinDnon_lnr_turnR"; WalkF = "AmovpknlMwlkSoptWbinDf_lnr"; WalkLF = "AmovpknlMwlkSoptWbinDfl_lnr"; WalkRF = "AmovpknlMwlkSoptWbinDfr_lnr"; WalkL = "AmovpknlMwlkSoptWbinDl_lnr"; WalkR = "AmovpknlMwlkSoptWbinDr_lnr"; WalkLB = "AmovpknlMwlkSoptWbinDbl_lnr"; WalkRB = "AmovpknlMwlkSoptWbinDbr_lnr"; WalkB = "AmovpknlMwlkSoptWbinDb_lnr"; SlowF = "AmovpknlMrunSnonWbinDf_lnr"; SlowLF = "AmovpknlMrunSnonWbinDfl_lnr"; SlowRF = "AmovpknlMrunSnonWbinDfr_lnr"; SlowL = "AmovpknlMrunSnonWbinDl_lnr"; SlowR = "AmovpknlMrunSnonWbinDr_lnr"; SlowLB = "AmovpknlMrunSnonWbinDbl_lnr"; SlowRB = "AmovpknlMrunSnonWbinDbr_lnr"; SlowB = "AmovpknlMrunSnonWbinDb_lnr"; FastF = "AmovpknlMrunSnonWbinDf_lnr"; FastLF = "AmovpknlMrunSnonWbinDfl_lnr"; FastRF = "AmovpknlMrunSnonWbinDfr_lnr"; FastL = "AmovpknlMrunSnonWbinDl_lnr"; FastR = "AmovpknlMrunSnonWbinDr_lnr"; FastLB = "AmovpknlMrunSnonWbinDbl_lnr"; FastRB = "AmovpknlMrunSnonWbinDbr_lnr"; FastB = "AmovpknlMrunSnonWbinDb_lnr"; EvasiveForward = "AmovpknlMrunSnonWbinDf_lnr"; EvasiveRight = ""; EvasiveLeft = ""; diary = ""; }; class BinocProneLnrActions: BinocKneelLnrActions { Stop = "AwopPpneMstpSoptWbinDnon_lnr"; StopRelaxed = "AwopPpneMstpSoptWbinDnon_lnr"; Default = "AwopPpneMstpSoptWbinDnon_lnr"; TurnL = "AwopppneMstpSoptWbinDnon_lnr_turnL"; TurnR = "AwopppneMstpSoptWbinDnon_lnr_turnR"; TurnLRelaxed = "AwopppneMstpSoptWbinDnon_lnr_turnL"; TurnRRelaxed = "AwopppneMstpSoptWbinDnon_lnr_turnR"; WalkF = "AmovppneMwlkSoptWbinDf_lnr"; WalkLF = "AmovppneMwlkSoptWbinDfl_lnr"; WalkRF = "AmovppneMwlkSoptWbinDfr_lnr"; WalkL = "AmovppneMwlkSoptWbinDl_lnr"; WalkR = "AmovppneMwlkSoptWbinDr_lnr"; WalkLB = "AmovppneMwlkSoptWbinDbl_lnr"; WalkRB = "AmovppneMwlkSoptWbinDbr_lnr"; WalkB = "AmovppneMwlkSoptWbinDb_lnr"; SlowF = "AmovppneMrunSnonWbinDf_lnr"; SlowLF = "AmovppneMrunSnonWbinDfl_lnr"; SlowRF = "AmovppneMrunSnonWbinDfr_lnr"; SlowL = "AmovppneMrunSnonWbinDl_lnr"; SlowR = "AmovppneMrunSnonWbinDr_lnr"; SlowLB = "AmovppneMrunSnonWbinDbl_lnr"; SlowRB = "AmovppneMrunSnonWbinDbr_lnr"; SlowB = "AmovppneMrunSnonWbinDb_lnr"; FastF = "AmovPknlMrunSnonWbinDf_rfl"; FastLF = "AmovPknlMrunSnonWbinDfl_rfl"; FastRF = "AmovPknlMrunSnonWbinDfr_rfl"; FastL = "AmovPknlMrunSnonWbinDl_rfl"; FastR = "AmovPknlMrunSnonWbinDr_rfl"; FastLB = "AmovPknlMrunSnonWbinDbl_rfl"; FastRB = "AmovPknlMrunSnonWbinDbr_rfl"; FastB = "AmovPknlMrunSnonWbinDb_rfl"; EvasiveForward = "AmovPknlMrunSnonWbinDf_rfl"; diary = ""; }; class BinocStandCivilActions: CivilStandActions { stop = "AwopPercMstpSoptWbinDnon_non"; stopRelaxed = "AwopPercMstpSoptWbinDnon_non"; default = "AwopPercMstpSoptWbinDnon_non"; binocOff = "AmovPercMstpSnonWnonDnon"; PlayerStand = "AwopPercMstpSoptWbinDnon_non"; PlayerCrouch = "AwopPpneMstpSoptWbinDnon_non"; PlayerProne = "AwopPpneMstpSoptWbinDnon_non"; die = "AdthPercMstpSnonWnonDnon_binocular"; upDegree = "ManPosBinocStand"; TurnL = "AwoppercMstpSoptWbinDnon_non_turnL"; TurnR = "AwoppercMstpSoptWbinDnon_non_turnR"; TurnLRelaxed = "AwoppercMstpSoptWbinDnon_non_turnL"; TurnRRelaxed = "AwoppercMstpSoptWbinDnon_non_turnR"; WalkF = "AmovpercMwlkSoptWbinDf_non"; WalkLF = "AmovpercMwlkSoptWbinDfl_non"; WalkRF = "AmovpercMwlkSoptWbinDfr_non"; WalkL = "AmovpercMwlkSoptWbinDl_non"; WalkR = "AmovpercMwlkSoptWbinDr_non"; WalkLB = "AmovpercMwlkSoptWbinDbl_non"; WalkRB = "AmovpercMwlkSoptWbinDbr_non"; WalkB = "AmovpercMwlkSoptWbinDb_non"; SlowF = "AmovpercMrunSnonWbinDf_non"; SlowLF = "AmovpercMrunSnonWbinDfl_non"; SlowRF = "AmovpercMrunSnonWbinDfr_non"; SlowL = "AmovpercMrunSnonWbinDl_non"; SlowR = "AmovpercMrunSnonWbinDr_non"; SlowLB = "AmovpercMrunSnonWbinDbl_non"; SlowRB = "AmovpercMrunSnonWbinDbr_non"; SlowB = "AmovpercMrunSnonWbinDb_non"; EvasiveRight = ""; EvasiveLeft = ""; FastF = "AmovpercMrunSnonWbinDf_non"; FastLF = "AmovpercMrunSnonWbinDfl_non"; FastRF = "AmovpercMrunSnonWbinDfr_non"; FastL = "AmovpercMrunSnonWbinDl_non"; FastR = "AmovpercMrunSnonWbinDr_non"; FastLB = "AmovpercMrunSnonWbinDbl_non"; FastRB = "AmovpercMrunSnonWbinDbr_non"; FastB = "AmovpercMrunSnonWbinDb_non"; EvasiveForward = "AmovpercMrunSnonWbinDf_non"; diary = ""; GetOver = ""; }; class BinocKneelCivilActions: BinocStandCivilActions { Stop = "AwopPknlMstpSoptWbinDnon_non"; StopRelaxed = "AwopPknlMstpSoptWbinDnon_non"; Default = "AwopPknlMstpSoptWbinDnon_non"; TurnL = "AwoppknlMstpSoptWbinDnon_non_turnL"; TurnR = "AwoppknlMstpSoptWbinDnon_non_turnR"; TurnLRelaxed = "AwoppknlMstpSoptWbinDnon_non_turnL"; TurnRRelaxed = "AwoppknlMstpSoptWbinDnon_non_turnR"; WalkF = "AmovpknlMwlkSoptWbinDf_non"; WalkLF = "AmovpknlMwlkSoptWbinDfl_non"; WalkRF = "AmovpknlMwlkSoptWbinDfr_non"; WalkL = "AmovpknlMwlkSoptWbinDl_non"; WalkR = "AmovpknlMwlkSoptWbinDr_non"; WalkLB = "AmovpknlMwlkSoptWbinDbl_non"; WalkRB = "AmovpknlMwlkSoptWbinDbr_non"; WalkB = "AmovpknlMwlkSoptWbinDb_non"; SlowF = "AmovpknlMrunSnonWbinDf_non"; SlowLF = "AmovpknlMrunSnonWbinDfl_non"; SlowRF = "AmovpknlMrunSnonWbinDfr_non"; SlowL = "AmovpknlMrunSnonWbinDl_non"; SlowR = "AmovpknlMrunSnonWbinDr_non"; SlowLB = "AmovpknlMrunSnonWbinDbl_non"; SlowRB = "AmovpknlMrunSnonWbinDbr_non"; SlowB = "AmovpknlMrunSnonWbinDb_non"; FastF = "AmovpknlMrunSnonWbinDf_non"; FastLF = "AmovpknlMrunSnonWbinDfl_non"; FastRF = "AmovpknlMrunSnonWbinDfr_non"; FastL = "AmovpknlMrunSnonWbinDl_non"; FastR = "AmovpknlMrunSnonWbinDr_non"; FastLB = "AmovpknlMrunSnonWbinDbl_non"; FastRB = "AmovpknlMrunSnonWbinDbr_non"; FastB = "AmovpknlMrunSnonWbinDb_non"; EvasiveForward = "AmovpknlMrunSnonWbinDf_non"; diary = ""; }; class BinocProneCivilActions: CivilProneActions { stop = "AwopPpneMstpSoptWbinDnon_non"; stopRelaxed = "AwopPpneMstpSoptWbinDnon_non"; default = "AwopPpneMstpSoptWbinDnon_non"; binocOff = "AmovPpneMstpSnonWnonDnon"; PlayerStand = "AwopPercMstpSoptWbinDnon_non"; PlayerCrouch = "AwopPpneMstpSoptWbinDnon_non"; PlayerProne = "AwopPpneMstpSoptWbinDnon_non"; die = "AdthPpneMstpSnonWnonDnon_binocular"; upDegree = "ManPosBinocLying"; TurnL = "AwopppneMstpSoptWbinDnon_non_turnL"; TurnR = "AwopppneMstpSoptWbinDnon_non_turnR"; TurnLRelaxed = "AwopppneMstpSoptWbinDnon_non_turnL"; TurnRRelaxed = "AwopppneMstpSoptWbinDnon_non_turnR"; WalkF = "AmovppneMwlkSoptWbinDf_non"; WalkLF = "AmovppneMwlkSoptWbinDfl_non"; WalkRF = "AmovppneMwlkSoptWbinDfr_non"; WalkL = "AmovppneMwlkSoptWbinDl_non"; WalkR = "AmovppneMwlkSoptWbinDr_non"; WalkLB = "AmovppneMwlkSoptWbinDbl_non"; WalkRB = "AmovppneMwlkSoptWbinDbr_non"; WalkB = "AmovppneMwlkSoptWbinDb_non"; SlowF = "AmovppneMrunSnonWbinDf_non"; SlowLF = "AmovppneMrunSnonWbinDfl_non"; SlowRF = "AmovppneMrunSnonWbinDfr_non"; SlowL = "AmovppneMrunSnonWbinDl_non"; SlowR = "AmovppneMrunSnonWbinDr_non"; SlowLB = "AmovppneMrunSnonWbinDbl_non"; SlowRB = "AmovppneMrunSnonWbinDbr_non"; SlowB = "AmovppneMrunSnonWbinDb_non"; FastF = "AmovppneMrunSnonWbinDf_non"; FastLF = "AmovppneMrunSnonWbinDfl_non"; FastRF = "AmovppneMrunSnonWbinDfr_non"; FastL = "AmovppneMrunSnonWbinDl_non"; FastR = "AmovppneMrunSnonWbinDr_non"; FastLB = "AmovppneMrunSnonWbinDbl_non"; FastRB = "AmovppneMrunSnonWbinDbr_non"; FastB = "AmovppneMrunSnonWbinDb_non"; EvasiveForward = "AmovppneMrunSnonWbinDf_non"; EvasiveLeft = ""; EvasiveRight = ""; diary = ""; }; class RifleProneActions_injured: RifleProneActions { gestureAttack[] = {"GestureAttackProne","Gesture"}; gestureGo[] = {"GestureGoBProne","Gesture"}; gestureGoB[] = {"GestureGoBProne","Gesture"}; gestureFreeze[] = {"GestureFreezeProne","Gesture"}; gesturePoint[] = {"","Gesture"}; gestureCeaseFire[] = {"","Gesture"}; gestureCover[] = {"","Gesture"}; gestureUp[] = {"GestureGoBProne","Gesture"}; gestureNo[] = {"","Gesture"}; gestureYes[] = {"","Gesture"}; gestureFollow[] = {"","Gesture"}; gestureAdvance[] = {"GestureAdvanceProne","Gesture"}; stop = ""; default = ""; stopRelaxed = ""; turnL = ""; turnR = ""; turnLRelaxed = ""; turnRRelaxed = ""; reloadMagazine = ""; reloadMGun = ""; reloadMortar = ""; throwGrenade = ""; walkF = "AmovPpneMsprSlowWrflDf_injured"; walkLF = ""; walkRF = ""; walkL = ""; walkR = ""; walkLB = ""; walkRB = ""; walkB = ""; slowF = "AmovPpneMsprSlowWrflDf_injured"; slowLF = ""; slowRF = ""; slowL = ""; slowR = ""; slowLB = ""; slowRB = ""; slowB = ""; fastF = "AmovPpneMsprSlowWrflDf_injured"; fastLF = ""; fastRF = ""; fastL = ""; fastR = ""; fastLB = ""; fastRB = ""; fastB = ""; EvasiveLeft = ""; EvasiveRight = ""; EvasiveForward = "AmovPpneMsprSlowWrflDf_injured"; EvasiveBack = ""; down = ""; up = "AmovPpneMsprSlowWrflDf_injured"; die = "AdthPpneMstpSrasWrflDnon_1"; weaponOn = ""; weaponOff = ""; binocOn = ""; binocOff = ""; handGunOn = ""; takeFlag = ""; putDown = ""; treated = "AmovPpneMstpSrasWrflDnon_injuredHealed"; healingFinished = "AmovPpneMstpSrasWrflDnon"; Combat = ""; Lying = ""; Stand = "AmovPpneMsprSlowWrflDf_injured"; Crouch = ""; CanNotMove = ""; Civil = ""; CivilLying = ""; FireNotPossible = ""; strokeFist = ""; strokeGun = ""; sitDown = ""; salute = ""; turnSpeed = 0.4; limitFast = 0.5; leanRRot = 0; leanRShift = 0; leanLRot = 0; leanLShift = 0; upDegree = "ManPosLying"; diary = ""; PlayerProne = "AmovPpneMstpSrasWrflDnon"; }; class HealActionBase: RifleKneelActions { updegree = "ManPosCrouch"; toAgony = "AinjPpneMstpSnonWrflDnon"; healStop = "AinvPknlMstpSnonWrflDnon_medicEnd"; healStart = "AinvPknlMstpSnonWrflDnon_medic"; healingFinished = "AinjPpneMstpSnonWrflDnon"; agonyStart = "AinjPpneMstpSnonWrflDnon"; agonyStop = "AmovPpneMstpSrasWrflDnon"; medicStop = "AinvPknlMstpSnonWrflDnon_medicEnd"; medicStart = "AinvPknlMstpSnonWrflDnon_medic0S"; medicStartRightSide = "AinvPknlMstpSnonWrflDr_medic0S"; Die = "AdthPknlMstpSlayWrflDnon_inventory"; Stop = "AinvPknlMstpSnonWrflDnon_medic0s"; StopRelaxed = "AinvPknlMstpSnonWrflDnon_medic0s"; Default = "AinvPknlMstpSnonWrflDnon_medic"; SceneCommanderTalk = ""; SceneSleepC = ""; SceneSleepB = ""; SceneSleepA = ""; SceneSitUnarm_R = ""; SceneSitUnarm_L = ""; SceneSitRfl_L = ""; SceneSitRfl_R = ""; ScenePoslechVelitele = ""; dooraction = ""; ReloadMortar = ""; ThrowGrenade = ""; StartSwim = ""; Up = ""; Down = ""; Lying = ""; Stand = ""; Combat = ""; Crouch = ""; CanNotMove = ""; Civil = ""; CivilLying = ""; FireNotPossible = ""; WeaponOn = ""; WeaponOff = ""; StrokeGun = ""; saluteOff = ""; GetOver = ""; Diary = ""; Surrender = ""; Gear = ""; BinocOn = ""; BinocOff = ""; PutDown = ""; LadderOnDown = ""; LadderOnUp = ""; GetInLow = ""; GetInMedium = ""; GetInHigh = ""; GetOutLow = ""; GetOutMedium = ""; GetOutHigh = ""; TakeFlag = ""; HandGunOn = ""; TurnL = "AinvPknlMstpSnonWrflDnon_medic0S"; TurnR = "AinvPknlMstpSnonWrflDnon_medic0S"; TurnLRelaxed = "AinvPknlMstpSnonWrflDnon_medic0S"; TurnRRelaxed = "AinvPknlMstpSnonWrflDnon_medic0S"; }; class HealActionBaseDr: HealActionBase { Stop = "AinvPknlMstpSnonWrflDr_medic0S"; StopRelaxed = "AinvPknlMstpSnonWrflDr_medic0S"; TurnL = "AinvPknlMstpSnonWrflDr_medic0S"; TurnR = "AinvPknlMstpSnonWrflDr_medic0S"; TurnLRelaxed = "AinvPknlMstpSnonWrflDr_medic0S"; TurnRRelaxed = "AinvPknlMstpSnonWrflDr_medic0S"; }; class HealActionsNon: CivilKneelActions_gear { turnSpeed = 0; TestDriver = ""; TestDriverOut = ""; TestGunner = ""; LadderOnUp = ""; LadderOnDown = ""; medicStop = "AmovPknlMstpSnonWnonDnon"; medicStart = "AinvPknlMstpSnonWnonDnon_medic"; medicMove = ""; toAgony = "AinjPpneMstpSnonWrflDnon"; PlayerCrouch = "AmovPknlMstpSnonWnonDnon"; PlayerProne = "AmovPpneMstpSnonWnonDnon"; PlayerStand = "AmovPercMstpSnonWnonDnon"; Die = "AdthPknlMstpSnonWnonDnon_inventory"; agonyStart = "AinjPpneMstpSnonWnonDnon"; agonyStop = "AmovPpneMstpSnonWnonDnon"; grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2"; carriedStill = "AinjPfalMstpSnonWnonDnon_carried_still"; grabDragged = "AinjPpneMstpSnonWnonDb_grab"; WalkB = "AinvPknlMstpSnonWnonDnon_medicEnd"; SlowB = "AinvPknlMstpSnonWnonDnon_medicEnd"; FastB = "AinvPknlMstpSnonWnonDnon_medicEnd"; Down = "AinvPknlMstpSnonWnonDnon_medicEnd"; Stand = "AinvPknlMstpSnonWnonDnon_medicEnd"; Stop = "AinvPknlMstpSnonWnonDnon_medic0s"; StopRelaxed = "AinvPknlMstpSnonWnonDnon_medic0s"; }; class HealActionsNonDr: HealActionsNon { Stop = "AinvPknlMstpSnonWnonDr_medic0s"; StopRelaxed = "AinvPknlMstpSnonWnonDr_medic0s"; }; class MoveWithInjuredMan: NoActions { upDegree = "ManPosStand"; reloadMagazine = ""; stop = ""; default = "AcinPknlMstpSrasWrflDnon"; walkLB = "AcinPknlMwlkSrasWrflDb"; walkRB = "AcinPknlMwlkSrasWrflDb"; walkB = "AcinPknlMwlkSrasWrflDb"; slowLB = "AcinPknlMwlkSrasWrflDb"; slowRB = "AcinPknlMwlkSrasWrflDb"; slowB = "AcinPknlMwlkSrasWrflDb"; fastLB = "AcinPknlMwlkSrasWrflDb"; fastRB = "AcinPknlMwlkSrasWrflDb"; fastB = "AcinPknlMwlkSrasWrflDb"; EvasiveBack = "AcinPknlMwlkSrasWrflDb"; die = "AcinPknlMwlkSlowWrflDb_death"; turnSpeed = 2; PlayerStand = "Helper_SwitchToCarryRfl"; PlayerProne = "AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon"; PlayerCrouch = "AmovPknlMstpSlowWrflDnon"; Crouch = "AmovPknlMstpSlowWrflDnon"; grabCarry = "Helper_SwitchToCarryRfl"; gestureYes = ""; StartSwim = "AswmPercMrunSnonWnonDf"; }; class MoveWithInjuredMan_helperRfl: MoveWithInjuredMan{}; class MoveWithInjuredMan_helperNon: MoveWithInjuredMan_helperRfl { agonyStart = "AinjPpneMstpSnonWnonDnon"; agonyStop = "AmovPpneMstpSnonWnonDnon"; medicStop = "AinvPknlMstpSnonWnonDnon_medicEnd"; medicStart = "AinvPknlMstpSnonWnonDnon_medic"; grabCarry = "Helper_SwitchToCarryNon"; grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2"; WalkLB = "AcinPknlMwlkSnonWnonDb"; WalkRB = "AcinPknlMwlkSnonWnonDb"; WalkB = "AcinPknlMwlkSnonWnonDb"; SlowLB = "AcinPknlMwlkSnonWnonDb"; SlowRB = "AcinPknlMwlkSnonWnonDb"; SlowB = "AcinPknlMwlkSnonWnonDb"; FastLB = "AcinPknlMwlkSnonWnonDb"; FastB = "AcinPknlMwlkSnonWnonDb"; FastRB = "AcinPknlMwlkSnonWnonDb"; EvasiveBack = "AcinPknlMwlkSnonWnonDb"; PlayerStand = "Helper_SwitchToCarryNon"; PlayerCrouch = "AmovPknlMstpSrasWrflDnon"; PlayerProne = "AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon"; Crouch = "AmovPknlMstpSrasWrflDnon"; Die = "AcinPknlMwlkSlowWrflDb_death"; Default = "AcinPknlMstpSrasWrflDnon"; }; class MoveWithInjuredManDragger: MoveWithInjuredMan { released = "AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon"; Up = "Helper_SwitchToCarryRfl"; PlayerStand = "Helper_SwitchToCarryRfl"; Stand = "Helper_SwitchToCarryRfl"; Default = "AcinPknlMstpSrasWrflDnon"; Stop = "AcinPknlMstpSrasWrflDnon"; StopRelaxed = "AcinPknlMstpSrasWrflDnon"; PlayerProne = "AmovPpneMstpSrasWrflDnon"; }; class MoveWithInjuredManDraggerRfl: MoveWithInjuredManDragger { PlayerProne = "AmovPpneMstpSrasWrflDnon"; PlayerCrouch = "AmovPknlMstpSrasWrflDnon"; WalkF = "AcinPknlMstpSrasWrflDnon"; WalkLF = "AcinPknlMstpSrasWrflDnon"; WalkRF = "AcinPknlMstpSrasWrflDnon"; WalkL = "AcinPknlMstpSrasWrflDnon"; WalkR = "AcinPknlMstpSrasWrflDnon"; SlowF = "AcinPknlMstpSrasWrflDnon"; SlowLF = "AcinPknlMstpSrasWrflDnon"; SlowRF = "AcinPknlMstpSrasWrflDnon"; SlowL = "AcinPknlMstpSrasWrflDnon"; SlowR = "AcinPknlMstpSrasWrflDnon"; FastF = "AcinPknlMstpSrasWrflDnon"; FastLF = "AcinPknlMstpSrasWrflDnon"; FastRF = "AcinPknlMstpSrasWrflDnon"; FastL = "AcinPknlMstpSrasWrflDnon"; FastR = "AcinPknlMstpSrasWrflDnon"; EvasiveForward = "AcinPknlMstpSrasWrflDnon"; EvasiveLeft = "AcinPknlMstpSrasWrflDnon"; EvasiveRight = "AcinPknlMstpSrasWrflDnon"; Down = "AmovPpneMstpSrasWrflDnon"; agonyStart = "AinjPpneMstpSnonWrflDnon"; agonyStop = "AmovPpneMstpSrasWrflDnon"; medicStop = "AinvPknlMstpSnonWrflDnon_medicEnd"; medicStart = "AinvPknlMstpSnonWrflDnon_medic"; Die = "AcinPknlMwlkSlowWrflDb_death"; released = "AmovPknlMstpSrasWrflDnon"; medicStartRightSide = "AinvPknlMstpSnonWrflDr_medic0S"; }; class MoveWithInjuredManDraggerPst: MoveWithInjuredManDragger { upDegree = "ManPosHandGunStand"; grabDrag = "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2"; grabDragged = "AinjPpneMstpSnonWnonDb_grab"; released = "AmovPknlMstpSrasWpstDnon"; Stop = "AcinPknlMstpSnonWpstDnon"; StopRelaxed = "AcinPknlMstpSnonWpstDnon"; WalkLB = "AcinPknlMwlkSnonWpstDb"; WalkRB = "AcinPknlMwlkSnonWpstDb"; WalkB = "AcinPknlMwlkSnonWpstDb"; SlowLB = "AcinPknlMwlkSnonWpstDb"; SlowRB = "AcinPknlMwlkSnonWpstDb"; SlowB = "AcinPknlMwlkSnonWpstDb"; FastLB = "AcinPknlMwlkSnonWpstDb"; FastRB = "AcinPknlMwlkSnonWpstDb"; FastB = "AcinPknlMwlkSnonWpstDb"; EvasiveBack = "AcinPknlMwlkSnonWpstDb"; Up = "Helper_SwitchToCarryNon_pst"; PlayerStand = "Helper_SwitchToCarryNon_pst"; PlayerCrouch = "AmovPknlMstpSrasWpstDnon"; PlayerProne = "AmovPpneMstpSrasWpstDnon"; Stand = "Helper_SwitchToCarryNon_pst"; Crouch = "AmovPknlMstpSrasWpstDnon"; grabCarry = "Helper_SwitchToCarryNon_pst"; Die = "AcinPknlMwlkSnonWpstDb_death"; Default = "AcinPknlMstpSnonWpstDnon"; HandGunOn = "AcinPknlMstpSnonWpstDnon"; }; class MoveWithInjuredManDraggerNon: MoveWithInjuredManDragger { upDegree = "ManPosNoWeapon"; grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2"; grabDragged = "AinjPpneMstpSnonWnonDb_grab"; released = "AmovPknlMstpSnonWnonDnon"; Stop = "AcinPknlMstpSnonWnonDnon"; StopRelaxed = "AcinPknlMstpSnonWnonDnon"; WalkLB = "AcinPknlMwlkSnonWnonDb"; WalkRB = "AcinPknlMwlkSnonWnonDb"; WalkB = "AcinPknlMwlkSnonWnonDb"; SlowLB = "AcinPknlMwlkSnonWnonDb"; SlowRB = "AcinPknlMwlkSnonWnonDb"; SlowB = "AcinPknlMwlkSnonWnonDb"; FastLB = "AcinPknlMwlkSnonWnonDb"; FastRB = "AcinPknlMwlkSnonWnonDb"; FastB = "AcinPknlMwlkSnonWnonDb"; EvasiveBack = "AcinPknlMwlkSnonWnonDb"; Up = "Helper_SwitchToCarryNon"; PlayerStand = "Helper_SwitchToCarryNon"; PlayerCrouch = "AmovPknlMstpSnonWnonDnon"; PlayerProne = "AmovPpneMstpSnonWnonDnon"; Stand = "Helper_SwitchToCarryNon"; Crouch = "AmovPknlMstpSnonWnonDnon"; grabCarry = "Helper_SwitchToCarryNon"; Die = "AcinPknlMwlkSnonWnonDb_death"; Default = "AcinPknlMstpSnonWnonDnon"; HandGunOn = "AcinPknlMstpSnonWnonDnon"; }; class MoveWithInjuredManCarrier: MoveWithInjuredMan { turnSpeed = 2; Stop = "AcinPercMstpSrasWrflDnon"; WalkLB = ""; WalkRB = ""; WalkB = ""; SlowLB = ""; SlowRB = ""; SlowB = ""; FastLB = ""; FastRB = ""; FastB = ""; EvasiveBack = ""; Die = "DeadState"; Default = "AcinPercMstpSrasWrflDnon"; LadderOnDown = ""; LadderOnUp = ""; TestDriver = ""; TestDriverOut = ""; TestGunner = ""; WalkF = "AcinPercMrunSrasWrflDf"; WalkLF = "AcinPercMrunSrasWrflDf"; WalkRF = "AcinPercMrunSrasWrflDf"; SlowF = "AcinPercMrunSrasWrflDf"; SlowLF = "AcinPercMrunSrasWrflDf"; SlowRF = "AcinPercMrunSrasWrflDf"; FastF = "AcinPercMrunSrasWrflDf"; FastLF = "AcinPercMrunSrasWrflDf"; FastRF = "AcinPercMrunSrasWrflDf"; EvasiveForward = "AcinPercMrunSrasWrflDf"; PlayerProne = "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon"; StopRelaxed = "AcinPercMstpSrasWrflDnon"; released = "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon"; PlayerStand = ""; grabCarry = ""; grabDrag = ""; PlayerCrouch = "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon"; Down = "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon"; Crouch = "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon"; }; class MoveWithInjuredManCarrierRfl: MoveWithInjuredManCarrier { PlayerProne = "AmovPknlMstpSrasWrflDnon"; PlayerCrouch = "AmovPknlMstpSrasWrflDnon"; Crouch = "AmovPknlMstpSrasWrflDnon"; Down = "AmovPknlMstpSrasWrflDnon"; WalkF = "AcinPercMrunSrasWrflDf"; WalkLF = "AcinPercMrunSrasWrflDf"; WalkL = "AcinPercMstpSrasWrflDnon"; WalkR = "AcinPercMstpSrasWrflDnon"; WalkLB = "AcinPercMstpSrasWrflDnon"; WalkRB = "AcinPercMstpSrasWrflDnon"; WalkB = "AcinPercMstpSrasWrflDnon"; SlowL = "AcinPercMstpSrasWrflDnon"; SlowR = "AcinPercMstpSrasWrflDnon"; SlowLB = "AcinPercMstpSrasWrflDnon"; SlowRB = "AcinPercMstpSrasWrflDnon"; SlowB = "AcinPercMstpSrasWrflDnon"; FastL = "AcinPercMstpSrasWrflDnon"; FastR = "AcinPercMstpSrasWrflDnon"; FastLB = "AcinPercMstpSrasWrflDnon"; FastRB = "AcinPercMstpSrasWrflDnon"; FastB = "AcinPercMstpSrasWrflDnon"; EvasiveLeft = "AcinPercMstpSrasWrflDnon"; EvasiveRight = "AcinPercMstpSrasWrflDnon"; EvasiveBack = "AcinPercMstpSrasWrflDnon"; PlayerStand = "AcinPercMstpSrasWrflDnon"; Stand = "AcinPercMstpSrasWrflDnon"; CanNotMove = "AcinPercMstpSrasWrflDnon"; toAgony = "AmovPpneMstpSrasWrflDnon_injured"; StartSwim = ""; agonyStart = "AinjPpneMstpSnonWrflDnon"; agonyStop = "AmovPpneMstpSrasWrflDnon"; medicStop = "AinvPknlMstpSnonWrflDnon_medicEnd"; medicStart = "AinvPknlMstpSnonWrflDnon_medic"; }; class MoveWithInjuredManCarrierPst: MoveWithInjuredManCarrierRfl{}; class MoveWithInjuredManCarrierNon: MoveWithInjuredManCarrierRfl { upDegree = "ManPosNoWeapon"; agonyStart = "AinjPpneMstpSnonWnonDnon"; agonyStop = "AmovPpneMstpSnonWnonDnon"; medicStop = "AinvPknlMstpSnonWnonDnon_medicEnd"; medicStart = "AinvPknlMstpSnonWnonDnon_medic"; released = "AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon"; Stop = "AcinPercMstpSnonWnonDnon"; StopRelaxed = "AcinPercMstpSnonWnonDnon"; WalkF = "AcinPercMrunSnonWnonDf"; WalkLF = "AcinPercMrunSnonWnonDf"; WalkRF = "AcinPercMrunSnonWnonDf"; WalkL = "AcinPercMstpSnonWnonDnon"; WalkR = "AcinPercMstpSnonWnonDnon"; WalkLB = "AcinPercMstpSnonWnonDnon"; WalkRB = "AcinPercMstpSnonWnonDnon"; WalkB = "AcinPercMstpSnonWnonDnon"; SlowF = "AcinPercMrunSnonWnonDf"; SlowLF = "AcinPercMrunSnonWnonDf"; SlowRF = "AcinPercMrunSnonWnonDf"; SlowL = "AcinPercMstpSnonWnonDnon"; SlowR = "AcinPercMstpSnonWnonDnon"; SlowLB = "AcinPercMstpSnonWnonDnon"; SlowRB = "AcinPercMstpSnonWnonDnon"; SlowB = "AcinPercMstpSnonWnonDnon"; FastF = "AcinPercMrunSnonWnonDf"; FastLF = "AcinPercMrunSnonWnonDf"; FastRF = "AcinPercMrunSnonWnonDf"; FastL = "AcinPercMstpSnonWnonDnon"; FastR = "AcinPercMstpSnonWnonDnon"; FastLB = "AcinPercMstpSnonWnonDnon"; FastRB = "AcinPercMstpSnonWnonDnon"; FastB = "AcinPercMstpSnonWnonDnon"; EvasiveForward = "AcinPercMrunSnonWnonDf"; EvasiveLeft = "AcinPercMstpSnonWnonDnon"; EvasiveRight = "AcinPercMstpSnonWnonDnon"; EvasiveBack = "AcinPercMstpSnonWnonDnon"; Down = "AmovPknlMstpSnonWnonDnon"; PlayerStand = "AcinPercMstpSnonWnonDnon"; PlayerCrouch = "AmovPknlMstpSnonWnonDnon"; PlayerProne = "AmovPknlMstpSnonWnonDnon"; Stand = "AcinPercMstpSnonWnonDnon"; Crouch = "AmovPknlMstpSnonWnonDnon"; CanNotMove = "AcinPercMstpSnonWnonDnon"; Default = "AcinPercMstpSnonWnonDnon"; }; class MoveWithInjuredManCarrierRflWc: MoveWithInjuredManCarrierRfl { toAgony = "AinjPpneMstpSnonWrflDnon"; }; class MoveWithInjuredManCarrierPstWc: MoveWithInjuredManCarrierRflWc{}; class MoveWithInjuredManCarrierNonWc: MoveWithInjuredManCarrierNon{}; class MoveWithInjuredMan_2Death2: MoveWithInjuredMan { die = "AcinPknlMwlkSlowWrflDb_death2"; }; class MoveWithInjuredMan_release: RifleBaseLowStandActions { die = "AcinPknlMwlkSlowWrflDb_death2"; diary = ""; }; class InjuredManActions: NoActions { upDegree = "ManPosLying"; turnSpeed = 0; die = "AdthPpneMstpSnonWnonDnonB"; healingFinished = "AmovPpneMstpSrasWrflDnon"; WalkF = "AmovPpneMsprSlowWrflDf_injured"; SlowF = "AmovPpneMsprSlowWrflDf_injured"; FastF = "AmovPpneMsprSlowWrflDf_injured"; EvasiveForward = "AmovPpneMsprSlowWrflDf_injured"; LadderOnDown = ""; LadderOnUp = ""; TestDriver = ""; TestDriverOut = ""; TestGunner = ""; medicStop = ""; medicStart = ""; }; class InjuredManActionsRfl: InjuredManActions { turnSpeed = 2; Stop = "AmovPpneMstpSrasWrflDnon_injured"; Lying = "AmovPpneMstpSrasWrflDnon_injured"; healedStart = "AinjPpneMstpSnonWrflDnon_injuredHealed"; healedStop = "AinjPpneMstpSnonWrflDnon"; agonyStart = "AinjPpneMstpSnonWrflDnon"; agonyStop = "AmovPpneMstpSrasWrflDnon"; medicStop = "AinvPknlMstpSnonWrflDnon_medicEnd"; medicStart = "AinvPknlMstpSnonWrflDnon_medic"; grabCarried = "AinjPfalMstpSnonWrflDnon_carried_Up"; }; class InjuredManActionsNon: InjuredManActionsRfl { agonyStart = "AinjPpneMstpSnonWnonDnon"; agonyStop = "AmovPpneMstpSnonWnonDnon"; medicStop = "AinvPknlMstpSnonWnonDnon_medicEnd"; medicStart = "AinvPknlMstpSnonWnonDnon_medic"; grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2"; Stop = "AmovPpneMstpSnonWnonDnon_injured"; WalkF = "AmovPpneMsprSnonWnonDf_injured"; SlowF = "AmovPpneMsprSnonWnonDf_injured"; FastF = "AmovPpneMsprSnonWnonDf_injured"; EvasiveForward = "AmovPpneMsprSnonWnonDf_injured"; Lying = "AmovPpneMstpSnonWnonDnon_injured"; healedStart = "AinjPpneMstpSnonWnonDnon_injuredHealed"; healedStop = "AinjPpneMstpSnonWnonDnon"; grabDragged = "AinjPpneMstpSnonWnonDb_grab"; grabCarried = "AinjPfalMstpSnonWnonDnon_carried_Up"; released = "AinjPpneMstpSnonWnonDnon"; releasedBad = "AinjPpneMstpSnonWnonDnon"; carriedStill = "AinjPfalMstpSnonWnonDnon_carried_still"; }; class InjuredManActionsNon_norot: InjuredManActionsNon { turnSpeed = 0; }; class InjuredManActionsNon_healed: InjuredManActionsNon_norot { medicStop = "AinvPknlMstpSnonWnonDnon_medicEnd"; medicStart = "AinvPknlMstpSnonWnonDnon_medic"; }; class InjuredManActionsRfl_norot: InjuredManActionsRfl { turnSpeed = 0; Stop = "AinjPpneMstpSnonWrflDnon"; }; class InjuredManActionsRfl_healed: InjuredManActionsRfl_norot { turnSpeed = 0; medicStop = ""; medicStart = ""; Stop = "AinjPpneMstpSnonWrflDnon_injuredHealed"; WalkF = ""; SlowF = ""; FastF = ""; EvasiveForward = ""; Lying = ""; Default = "AinjPpneMstpSnonWrflDnon_injuredHealed"; PlayerProne = "AinjPpneMstpSnonWrflDnon_injuredHealed"; PlayerCrouch = "AinjPpneMstpSnonWrflDnon_injuredHealed"; PlayerStand = "AinjPpneMstpSnonWrflDnon_injuredHealed"; }; class InjuredManCarriedActions: InjuredManActions { WalkL = ""; WalkF = ""; Stop = "AinjPfalMstpSnonWrflDnon_carried_still"; StopRelaxed = "AinjPfalMstpSnonWrflDnon_carried_still"; SlowF = ""; FastF = ""; EvasiveForward = ""; released = "AmovPpneMstpSrasWrflDnon"; LadderOnDown = ""; LadderOnUp = ""; healingFinished = ""; TestDriver = ""; TestDriverOut = ""; TestGunner = ""; Default = "AinjPfalMstpSnonWrflDnon_carried_still"; Lying = "AinjPfalMstpSnonWrflDnon_carried_still"; PlayerProne = "AinjPfalMstpSnonWrflDnon_carried_still"; PlayerCrouch = "AinjPfalMstpSnonWrflDnon_carried_still"; PlayerStand = "AinjPfalMstpSnonWrflDnon_carried_still"; Die = ""; agonyStop = "AmovPpneMstpSrasWrflDnon"; }; class InjuredManCarriedActionsNon: InjuredManActionsNon { turnSpeed = 0; agonyStop = "AmovPpneMstpSnonWnonDnon"; grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2"; released = "AinjPfalMstpSnonWnonDnon_carried_Down"; Stop = "AinjPfalMstpSnonWnonDnon_carried_still"; StopRelaxed = "AinjPfalMstpSnonWnonDnon_carried_still"; PlayerStand = "AinjPfalMstpSnonWnonDnon_carried_still"; PlayerCrouch = ""; PlayerProne = ""; Lying = "AinjPfalMstpSnonWnonDnon_carried_still"; Default = "AinjPfalMstpSnonWnonDnon_carried_still"; releasedBad = "AinjPfalMstpSnonWnonDf_carried_fall"; grabDragged = "AinjPpneMstpSnonWnonDb_grab"; carriedStill = "AinjPfalMstpSnonWnonDnon_carried_still"; EvasiveForward = ""; FastF = ""; SlowF = ""; WalkF = ""; Die = ""; }; class InjuredManCarriedActionsNonWc: InjuredManCarriedActionsNon { releasedBad = "AinjPfalMstpSnonWnonDf_carried_fallwc"; }; class InjuredManCarriedActionsRfl: InjuredManCarriedActions { turnSpeed = 0; agonyStart = "AinjPpneMstpSnonWrflDnon"; agonyStop = "AmovPpneMstpSrasWrflDnon"; released = "AinjPfalMstpSnonWrflDnon_carried_Down"; releasedBad = "AinjPfalMstpSnonWrflDf_carried_fall"; }; class InjuredManCarriedActionsRflWc: InjuredManCarriedActionsRfl { releasedBad = "AinjPfalMstpSnonWrflDf_carried_fallwc"; }; class InjuredManDraggedActions: InjuredManActions { Die = "AdthPpneMstpSnonWrflDbB_dragged"; released = "AmovPpneMstpSnonWnonDnon"; WalkF = ""; SlowF = ""; FastF = ""; EvasiveForward = ""; Stop = "AinjPpneMstpSnonWrflDb_still"; StopRelaxed = "AinjPpneMstpSnonWrflDb_still"; Default = "AinjPpneMstpSnonWrflDb_still"; }; class InjuredManDraggedActionsRfl: InjuredManDraggedActions { released = "AinjPpneMstpSnonWrflDb_release"; releasedBad = "AinjPpneMstpSnonWrflDb_release"; Stop = "AinjPpneMstpSnonWrflDb_still"; Default = "AinjPpneMstpSnonWrflDb_still"; agonyStart = "AinjPpneMstpSnonWrflDnon"; agonyStop = "AmovPpneMstpSrasWrflDnon"; grabCarried = "AinjPfalMstpSnonWrflDnon_carried_Up"; }; class InjuredManDraggedActionsNon: InjuredManDraggedActions { released = "AinjPpneMstpSnonWnonDb_release"; grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2"; Die = "AdthPpneMstpSnonWnonDbB_dragged"; releasedBad = "AinjPpneMstpSnonWnonDb_release"; Stop = "AinjPpneMstpSnonWnonDb_still"; StopRelaxed = "AinjPpneMstpSnonWnonDb_still"; Default = "AinjPpneMstpSnonWnonDb_still"; grabDragged = "AinjPpneMstpSnonWnonDb_grab"; grabCarried = "AinjPfalMstpSnonWnonDnon_carried_Up"; }; class InjuredManDraggedDeadActions: InjuredManDraggedActions { released = "AdthPpneMstpSnonWnonDnonB"; }; class ParachuteFreeFall: NoActions { upDegree = -1; Stop = "HaloFreeFall_non"; StopRelaxed = "HaloFreeFall_non"; Default = "HaloFreeFall_non"; WalkF = "HaloFreeFall_F"; WalkLF = "HaloFreeFall_FL"; WalkRF = "HaloFreeFall_FR"; WalkL = "HaloFreeFall_L"; WalkR = "HaloFreeFall_R"; WalkLB = "HaloFreeFall_BL"; WalkRB = "HaloFreeFall_BR"; WalkB = "HaloFreeFall_B"; SlowF = "HaloFreeFall_F"; SlowLF = "HaloFreeFall_FL"; SlowRF = "HaloFreeFall_FR"; SlowL = "HaloFreeFall_L"; SlowR = "HaloFreeFall_R"; SlowLB = "HaloFreeFall_BL"; SlowRB = "HaloFreeFall_BR"; SlowB = "HaloFreeFall_B"; FastF = "HaloFreeFall_F"; FastLF = "HaloFreeFall_FL"; FastRF = "HaloFreeFall_FR"; FastL = "HaloFreeFall_L"; FastR = "HaloFreeFall_R"; FastLB = "HaloFreeFall_BL"; FastRB = "HaloFreeFall_BR"; FastB = "HaloFreeFall_B"; EvasiveLeft = "HaloFreeFall_FL"; EvasiveForward = "HaloFreeFall_F"; EvasiveRight = "HaloFreeFall_FR"; }; class RifleKneelActionsRunF: RifleKneelActions { PlayerStand = "AmovPercMrunSrasWrflDf"; Up = "AmovPercMrunSrasWrflDf"; }; class RifleKneelActionsWlkF: RifleKneelActions { PlayerStand = "AmovPercMwlkSrasWrflDf"; Up = "AmovPercMwlkSrasWrflDf"; }; class RifleKneelActionsRunFL: RifleKneelActions { PlayerStand = "AmovPercMrunSrasWrflDfl"; Up = "AmovPercMrunSrasWrflDfl"; }; class RifleKneelActionsWlkFL: RifleKneelActions { PlayerStand = "AmovPercMwlkSrasWrflDfl"; Up = "AmovPercMwlkSrasWrflDfl"; }; class RifleKneelActionsRunL: RifleKneelActions { PlayerStand = "AmovPercMrunSrasWrfldl"; Up = "AmovPercMrunSrasWrfldl"; }; class RifleKneelActionsWlkL: RifleKneelActions { PlayerStand = "AmovPercMwlkSrasWrfldl"; Up = "AmovPercMwlkSrasWrfldl"; }; class RifleKneelActionsRunBL: RifleKneelActions { PlayerStand = "AmovPercMrunSrasWrfldbl"; Up = "AmovPercMrunSrasWrfldbl"; }; class RifleKneelActionsWlkBL: RifleKneelActions { PlayerStand = "AmovPercMwlkSrasWrfldbl"; Up = "AmovPercMwlkSrasWrfldbl"; }; class RifleKneelActionsRunB: RifleKneelActions { PlayerStand = "AmovPercMrunSrasWrflDb"; Up = "AmovPercMrunSrasWrflDb"; }; class RifleKneelActionsWlkB: RifleKneelActions { PlayerStand = "AmovPercMwlkSrasWrflDb"; Up = "AmovPercMwlkSrasWrflDb"; }; class RifleKneelActionsRunBR: RifleKneelActions { PlayerStand = "AmovPercMrunSrasWrflDbr"; Up = "AmovPercMrunSrasWrflDbr"; }; class RifleKneelActionsWlkBR: RifleKneelActions { PlayerStand = "AmovPercMwlkSrasWrflDbr"; Up = "AmovPercMwlkSrasWrflDbr"; }; class RifleKneelActionsRunR: RifleKneelActions { PlayerStand = "AmovPercMrunSrasWrflDr"; Up = "AmovPercMrunSrasWrflDr"; }; class RifleKneelActionsWlkR: RifleKneelActions { PlayerStand = "AmovPercMwlkSrasWrflDr"; Up = "AmovPercMwlkSrasWrflDr"; }; class RifleKneelActionsRunFR: RifleKneelActions { PlayerStand = "AmovPercMrunSrasWrflDfr"; Up = "AmovPercMrunSrasWrflDfr"; }; class RifleKneelActionsWlkFR: RifleKneelActions { PlayerStand = "AmovPercMwlkSrasWrflDfr"; Up = "AmovPercMwlkSrasWrflDfr"; }; }; primaryActionMaps[] = {"RifleProneActions_injured","DeadActions","LauncherKneelActions","BinocProneRflActions","BinocProneCivilActions","RifleProneActions","PistolProneActions","RifleKneelActions","PistolKneelActions","RifleStandActions","PistolStandActions","RifleLowStandActions","SwimmingActions","CivilStandActions","BinocKneelRflActions","BinocStandRflActions"}; class Interpolations{}; transitionsInterpolated[] = {}; transitionsSimple[] = {}; transitionsDisabled[] = {}; class BlendAnims { aimingDefault[] = {}; legsDefault[] = {}; headDefault[] = {}; aimingNo[] = {}; legsNo[] = {}; headNo[] = {}; aimingUpDefault[] = {}; empty[] = {}; }; class AgonyBase: Default { disableWeaponsLong = "true"; enableOptics = "false"; actions = "InjuredManActions"; headBobMode = 2; headBobStrength = -1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; }; class AgonyBaseRfl: AgonyBase { actions = "InjuredManActionsRfl"; }; class InjuredMovedBase: Default { actions = "InjuredManCarriedActions"; speed = 1; visibleSize = 0.600122; headBobMode = 1; headBobStrength = -1; }; }; class CfgMovesMaleSdr: CfgMovesBasic { skeletonName = "OFP2_ManSkeleton"; gestures = "CfgGesturesMale"; class States { class DeadState: Default { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; speed = 1.67; looped = "false"; onLandBeg = "true"; onLandEnd = "true"; soundEnabled = "false"; terminal = "true"; canPullTrigger = "true"; headBobMode = 2; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinvPknlMstpSnonWnonDnon_medic: HealBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medicS0"; speed = 1000000; limitGunMovement = "false"; looped = "true"; actions = "HealActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; forceAim = 1; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medicEnd",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AinvPknlMstpSnonWnonDnon_medic0",0.1,"AinvPknlMstpSnonWnonDnon_medic1",0.1,"AinvPknlMstpSnonWnonDnon_medic2",0.1,"AinvPknlMstpSnonWnonDnon_medic3",0.1,"AinvPknlMstpSnonWnonDr_medic3",0.1,"AinvPknlMstpSnonWnonDr_medic4",0.1,"AinvPknlMstpSnonWnonDr_medic5",0.1,"AinvPknlMstpSnonWnonDnon_medic4",0.1,"AinvPknlMstpSnonWnonDnon_medic5",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AinvPknlMstpSnonWnonDr_medic0",0.1,"AinvPknlMstpSnonWnonDr_medic1",0.1,"AinvPknlMstpSnonWnonDr_medic2",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWnonDnon_medicEnd: AinvPknlMstpSnonWnonDnon_medic { actions = "HealActionsNon"; speed = 0.5; file = "\ca\anims\characters\data\anim\sdr\inj\healing\ainvpknlmstpsnonwnondnon_medic_ainvpknlmstpsnonwnondnon"; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.1,"AdthPknlMstpSnonWnonDnon_1",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medicEnd: HealBaseRfl { file = "\ca\anims\characters\data\anim\sdr\inj\healing\ainvpknlmstpsnonwrfldnon_medic_ainvpknlmstpsnonwrfldnon"; speed = 0.5; actions = "RifleKneelTakeActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSrasWrflDnon",0.02,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWnonDnon_medic0S: AinvPknlMstpSnonWnonDnon_medic { VariantAfter[] = {5,5,5}; variantsPlayer[] = {"AinvPknlMstpSnonWnonDnon_medic0",0.15,"AinvPknlMstpSnonWnonDnon_medic1",0.15,"AinvPknlMstpSnonWnonDnon_medic2",0.15,"AinvPknlMstpSnonWnonDnon_medic3",0.15,"AinvPknlMstpSnonWnonDnon_medic4",0.15,"AinvPknlMstpSnonWnonDnon_medic5",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.15}; equivalentTo = "AinvPknlMstpSnonWnonDnon_medic0"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.01,"AinvPknlMstpSnonWnonDnon_medic0",0.01,"AinvPknlMstpSnonWnonDnon_medic1",0.01,"AinvPknlMstpSnonWnonDnon_medic2",0.01,"AinvPknlMstpSnonWnonDnon_medic3",0.01,"AinvPknlMstpSnonWnonDnon_medic4",0.01,"AinvPknlMstpSnonWnonDnon_medic5",0.01}; InterpolateTo[] = {}; }; class AinvPknlMstpSnonWnonDnon_medic0: HealBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic0"; speed = 0.4; aiming = "empty"; aimingBody = "empty"; enableDirectControl = 0; variantsPlayer[] = {"AinvPknlMstpSnonWnonDnon_medic0",0.166666,"AinvPknlMstpSnonWnonDnon_medic1",0.166666,"AinvPknlMstpSnonWnonDnon_medic2",0.166666,"AinvPknlMstpSnonWnonDnon_medic3",0.166666,"AinvPknlMstpSnonWnonDnon_medic4",0.166666,"AinvPknlMstpSnonWnonDnon_medic5",0.166666}; equivalentTo = "AinvPknlMstpSnonWnonDnon_medic0"; actions = "HealActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWnonDnon_medic1: AinvPknlMstpSnonWnonDnon_medic0 { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic1"; speed = 0.26; actions = "HealActionsNon"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWnonDnon_medic2: AinvPknlMstpSnonWnonDnon_medic0 { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic2"; speed = 0.19; actions = "HealActionsNon"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWnonDnon_medic3: AinvPknlMstpSnonWnonDnon_medic0 { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic3"; speed = 0.2; actions = "HealActionsNon"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWnonDr_medic3: AinvPknlMstpSnonWnonDnon_medic0 { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic3"; speed = 0.13; actions = "HealActionsNon"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWnonDr_medic4: HealBase { actions = "HealActionsNon"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic4"; speed = 0.22; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWnonDr_medic5: HealBase { actions = "HealActionsNon"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic5"; speed = 0.11; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWnonDnon_medic4: HealBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic4"; speed = 0.13; actions = "HealActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWnonDnon_medic5: HealBase { actions = "HealActionsNon"; speed = 0.43; file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic5"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWnonDr_medic0S: AinvPknlMstpSnonWnonDnon_medic { variantsPlayer[] = {"AinvPknlMstpSnonWnonDnon_medic0",0.075,"AinvPknlMstpSnonWnonDnon_medic1",0.075,"AinvPknlMstpSnonWnonDnon_medic2",0.075,"AinvPknlMstpSnonWnonDnon_medic3",0.075,"AinvPknlMstpSnonWnonDnon_medic4",0.075,"AinvPknlMstpSnonWnonDnon_medic5",0.075,"AinvPknlMstpSnonWnonDr_medic0",0.075,"AinvPknlMstpSnonWnonDr_medic1",0.075,"AinvPknlMstpSnonWnonDr_medic2",0.075,"AinvPknlMstpSnonWnonDr_medic3",0.075,"AinvPknlMstpSnonWnonDr_medic4",0.075,"AinvPknlMstpSnonWnonDr_medic5",0.075,"AinvPknlMstpSnonWnonDr_medic0S",0.1}; VariantAfter[] = {5,5,5}; actions = "HealActionsNonDr"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.01,"AinvPknlMstpSnonWnonDr_medic3",0.01,"AinvPknlMstpSnonWnonDr_medic4",0.01,"AinvPknlMstpSnonWnonDr_medic5",0.01,"AinvPknlMstpSnonWnonDr_medic0",0.01,"AinvPknlMstpSnonWnonDr_medic1",0.01,"AinvPknlMstpSnonWnonDr_medic2",0.01}; InterpolateTo[] = {}; }; class AinvPknlMstpSnonWnonDr_medic0: HealBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic0"; speed = 0.11; equivalentTo = "AinvPknlMstpSnonWnonDr_medic0"; actions = "HealActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWnonDr_medic1: AinvPknlMstpSnonWnonDr_medic0 { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic1"; speed = 0.21; actions = "HealActionsNon"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWnonDr_medic2: AinvPknlMstpSnonWnonDr_medic0 { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic2"; speed = 0.13; actions = "HealActionsNon"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic: HealBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic"; speed = 0.5; actions = "HealActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; forceAim = 1; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1}; InterpolateTo[] = {}; }; class AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic: HealBaseRfl { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic"; speed = 0.5; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; forceAim = 1; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1}; InterpolateTo[] = {}; }; class AinvPknlMstpSnonWrflDnon_medic: HealBaseRfl { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medicS0"; speed = "1e+008.0"; looped = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; interpolationSpeed = 2.5; forceAim = 1; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medicEnd",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AinvPknlMstpSnonWrflDr_medic0",0.1,"AinvPknlMstpSnonWrflDr_medic1",0.1,"AinvPknlMstpSnonWrflDr_medic2",0.1,"AinvPknlMstpSnonWrflDr_medic3",0.1,"AinvPknlMstpSnonWrflDr_medic4",0.1,"AinvPknlMstpSnonWrflDr_medic5",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AinvPknlMstpSnonWrflDnon_medic0",0.1,"AinvPknlMstpSnonWrflDnon_medic1",0.1,"AinvPknlMstpSnonWrflDnon_medic2",0.1,"AinvPknlMstpSnonWrflDnon_medic3",0.1,"AinvPknlMstpSnonWrflDnon_medic4",0.1,"AinvPknlMstpSnonWrflDnon_medic5",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic0S: AinvPknlMstpSnonWrflDnon_medic { VariantAfter[] = {5,5,5}; VariantsPlayer[] = {"AinvPknlMstpSnonWrflDnon_medic0",0.075,"AinvPknlMstpSnonWrflDnon_medic1",0.075,"AinvPknlMstpSnonWrflDnon_medic2",0.075,"AinvPknlMstpSnonWrflDnon_medic3",0.075,"AinvPknlMstpSnonWrflDnon_medic4",0.075,"AinvPknlMstpSnonWrflDnon_medic5",0.075,"AinvPknlMstpSnonWrflDr_medic0",0.075,"AinvPknlMstpSnonWrflDr_medic1",0.075,"AinvPknlMstpSnonWrflDr_medic2",0.075,"AinvPknlMstpSnonWrflDr_medic3",0.075,"AinvPknlMstpSnonWrflDr_medic4",0.075,"AinvPknlMstpSnonWrflDr_medic5",0.075,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; equivalentTo = "AinvPknlMstpSnonWrflDr_medic0"; actions = "HealActionBaseDr"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0",0.1,"AinvPknlMstpSnonWrflDr_medic1",0.1,"AinvPknlMstpSnonWrflDr_medic2",0.1,"AinvPknlMstpSnonWrflDr_medic3",0.1,"AinvPknlMstpSnonWrflDr_medic4",0.1,"AinvPknlMstpSnonWrflDr_medic5",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDr_medic0",0.1,"AinvPknlMstpSnonWrflDr_medic1",0.1,"AinvPknlMstpSnonWrflDr_medic2",0.1,"AinvPknlMstpSnonWrflDr_medic3",0.1,"AinvPknlMstpSnonWrflDr_medic4",0.1,"AinvPknlMstpSnonWrflDr_medic5",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic0: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic0"; speed = 0.11; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic1: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic1"; speed = 0.21; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic2: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic2"; speed = 0.13; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic3: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic3"; speed = 0.22; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic4: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic4"; speed = 0.22; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic5: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic5"; speed = 0.11; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic0S: AinvPknlMstpSnonWrflDnon_medic { VariantsPlayer[] = {"AinvPknlMstpSnonWrflDnon_medic0",0.15,"AinvPknlMstpSnonWrflDnon_medic1",0.15,"AinvPknlMstpSnonWrflDnon_medic2",0.15,"AinvPknlMstpSnonWrflDnon_medic3",0.15,"AinvPknlMstpSnonWrflDnon_medic4",0.15,"AinvPknlMstpSnonWrflDnon_medic5",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.15}; VariantAfter[] = {5,5,5}; equivalentTo = "AinvPknlMstpSnonWrflDnon_medic0"; actions = "HealActionBase"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0",0.1,"AinvPknlMstpSnonWrflDnon_medic1",0.1,"AinvPknlMstpSnonWrflDnon_medic2",0.1,"AinvPknlMstpSnonWrflDnon_medic3",0.1,"AinvPknlMstpSnonWrflDnon_medic4",0.1,"AinvPknlMstpSnonWrflDnon_medic5",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0",0.1,"AinvPknlMstpSnonWrflDnon_medic1",0.1,"AinvPknlMstpSnonWrflDnon_medic2",0.1,"AinvPknlMstpSnonWrflDnon_medic3",0.1,"AinvPknlMstpSnonWrflDnon_medic4",0.1,"AinvPknlMstpSnonWrflDnon_medic5",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic0: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic0"; speed = 0.31; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic1: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic1"; speed = 0.26; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic2: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic2"; speed = 0.19; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic3: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic3"; speed = 0.2; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic4: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic4"; speed = 0.13; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic5: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic5"; speed = 0.43; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class Crew: Default { actions = "CargoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Sit\stp\non\non\AmovPsitMstpSnonWnonDnon.rtm"; speed = 1e+010; looped = "true"; soundEnabled = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; hasCollShapeSafe = "false"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class BasicDriver: Default { actions = "CargoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm"; speed = 1e+010; looped = "true"; soundEnabled = "false"; interpolationSpeed = 1; canPullTrigger = "false"; ConnectTo[] = {"BasicDriverDying",1.0}; InterpolateTo[] = {"BasicDriverDying",0.1}; }; class BasicDriverDying: DefaultDie { actions = "NoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; looped = "false"; soundEnabled = "false"; canPullTrigger = "false"; ConnectTo[] = {"BasicDriverDead",1.0}; InterpolateTo[] = {}; }; class BasicDriverDead: BasicDriverDying { actions = "DeadActions"; speed = 1e+010; terminal = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class BasicDriverOut: Default { actions = "CargoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm"; speed = 1e+010; looped = "true"; soundEnabled = "false"; interpolationSpeed = 1; canPullTrigger = "false"; ConnectTo[] = {"BasicDriverOutDying",1.0}; InterpolateTo[] = {"BasicDriverOutDying",0.1}; }; class BasicDriverOutDying: DefaultDie { actions = "NoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; looped = "false"; soundEnabled = "false"; canPullTrigger = "false"; ConnectTo[] = {"BasicDriverOutDead",1.0}; InterpolateTo[] = {}; }; class BasicDriverOutDead: BasicDriverOutDying { actions = "DeadActions"; speed = 1e+010; terminal = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class BasicSittingGunner_Dead: DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; speed = 1e+010; terminal = "true"; soundEnabled = "false"; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class BasicSittingGunner: Crew { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm"; ConnectTo[] = {"BasicSittingGunner_Dead",1.0}; InterpolateTo[] = {}; }; class SprintBaseDf: StandBase { actions = "RifleStandEvasiveActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDf.rtm"; speed = 1.71429; soundOverride = "sprint"; duty = 0.5; showWeaponAim = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; leaningFactorBeg = 0; leaningFactorEnd = 0; limitGunMovement = "false"; relSpeedMin = 0.697171; relSpeedMax = 1.1; enableAutoActions = "false"; visibleSize = 1.00012; soundEnabled = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; headBobStrength = 0.154229; headBobMode = 2; rightHandIKCurve[] = {1}; leftHandIKCurve[] = {1}; ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02}; }; class SprintBaseDfl: SprintBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDfl.rtm"; speed = 1.8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class SprintBaseDfr: SprintBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDfr.rtm"; speed = 1.8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class SprintCivilBaseDf: SprintBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDf.rtm"; speed = 1.71429; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; visibleSize = 1.00012; ConnectTo[] = {}; InterpolateTo[] = {}; }; class SprintCivilBaseDfl: SprintCivilBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDfl.rtm"; speed = 1.71429; ConnectTo[] = {}; InterpolateTo[] = {}; }; class SprintCivilBaseDfr: SprintCivilBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDfr.rtm"; speed = 1.71429; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon: StandBase { actions = "RifleLowStandActions"; duty = -0.4; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; showWeaponAim = "false"; disableWeapons = "false"; disableWeaponsLong = "true"; speed = 1e+010; relSpeedMin = 0.7; relSpeedMax = 1.1; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; leftHandIKBeg = "true"; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; aimPrecision = 1; weaponIK = 1; headBobMode = 2; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01,"AovrPercMstpSlowWrflDf",0.01,"AmovPercMstpSlowWrflDnon_turnL",0.02,"AmovPercMstpSlowWrflDnon_turnR",0.02,"AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.01,"ActsPsitMstpSnonWrflDnon_varSittingDrinking",10.0,"AmovPercMstpSlowWrflDnon_ScaredTalking",2.0,"AmovPercMstpSlowWrflDnon_talking",2.0,"AmovPercMstpSlowWrflDnon_seeWatch",2.0,"AmovPercMstpSlowWrflDnon_SaluteIn",0.1,"AmovPercMstpSrasWrflDnon_SaluteIn",0.15,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon",0.1,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon",0.1,"LadderRifleOn",1.0,"AswmPercMstpSnonWnonDnon",0.3,"AidlPercMstpSrasWrflDnon0S",0.01,"ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper",0.1,"AidlPercMstpSlowWrflDnon0S",0.01,"ActsPpneMstpWrflSlowDnon_sceneCrashSite_Ohara",0.1,"ActsPpneMstpWrflSlowDnon_sceneCrashSite_Sykes",0.1,"ActsPpneMstpWrflSlowDnon_sceneCrashSite_Rodriguez",0.1,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",0.01,"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1",0.1,"ActsPercMstpSnonWnonDnon_talking01a",0.1,"AidlPercSlowWrflDnon_talkCalm",0.01,"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez1",0.01,"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara1",0.01,"ActsPercMstpSlowWrflDnon_sceneLopotevBandCaptured_Cooper",0.1,"AidlPercSlowWrflDnon_talkHeated",0.01,"ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Steve",0.01,"ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Simms",0.01,"ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Kostey",0.01,"ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson",0.01,"ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang1",10.0,"ActsPercMstpSlowWpstDnon_sceneLopotevBandCaptured_Sykes",0.01,"ErcRflLow_sitRfl_L",0.01,"ErcRflLow_sitRfl_L2",0.01,"ErcRflLow_sitRfl_R",0.01,"ErcRflLow_sitTable",0.01,"ErcRflLow_sitRfl_L_CARGO",0.01,"CtsDoktor_Doktor_uder4",0.01,"CtsDoktor_Doktor_uder5",0.01,"CtsDoktor_Vojak_vyslechStand2unaerc_reverse",0.01,"otockaErcRflLow_180leva",0.01,"ctsLopoHover_cooper",0.01,"ctsLopoHover_ohara",0.01,"ctsLopoHover_rodriguez",0.01,"ctsLopoHover_sykes",0.01,"sitRfl_R_BidleLoopTest",0.01,"AmelPercMstpSlowWrflDnon_StrokeGun",0.02,"ActsPercMstpSlowWrflDnon_listeningOrdersUnderFireShort",0.01,"AmovPercMstpSlowWrflDnon_ActsPercMstpSlowWrflDr_HideFromFire",0.01,"AsigPercMstpSlowWrflDnon_GoGo",0.01,"AsigPercMstpSlowWrflDnon_AmovPercMrunSlowWrflDnon_GoGo",0.01,"AsigPercMstpSlowWrflDnon_SendMenInAction",0.01,"AmovPercMstpSnonWnonDnon_zevl",0.01,"c4coming2cdf_genericstani",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_turnL",0.02,"AmovPercMstpSlowWrflDnon_turnR",0.02,"AmovPercMwlkSlowWrflDf",0.02,"AmovPercMwlkSlowWrflDfl",0.02,"AmovPercMwlkSlowWrflDl",0.02,"AmovPercMwlkSlowWrflDbl",0.02,"AmovPercMwlkSlowWrflDb",0.02,"AmovPercMwlkSlowWrflDbr",0.02,"AmovPercMwlkSlowWrflDr",0.02,"AmovPercMwlkSlowWrflDfr",0.02,"AmovPercMrunSlowWrflDf",0.02,"AmovPercMrunSlowWrflDfl",0.02,"AmovPercMrunSlowWrflDl",0.02,"AmovPercMrunSlowWrflDbl",0.02,"AmovPercMrunSlowWrflDb",0.02,"AmovPercMrunSlowWrflDbr",0.02,"AmovPercMrunSlowWrflDr",0.02,"AmovPercMrunSlowWrflDfr",0.02,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl",0.02,"AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr",0.02,"AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AwopPercMstpSgthWrflDnon_Start1",0.1,"AwopPercMstpSgthWrflDnon_Throw1",0.1,"AwopPercMstpSgthWrflDnon_End1",0.1,"AwopPercMstpSgthWrflDnon_Throw2",0.1,"AwopPercMstpSgthWrflDnon_End2",0.1,"AidlPercMstpSlowWrflDnon01",0.02,"AidlPercMstpSlowWrflDnon02",0.02,"AidlPercMstpSlowWrflDnon03",0.02,"AidlPercMstpSlowWrflDnon04",0.02,"AidlPercMstpSlowWrflDnon_i01",0.02,"AidlPercMstpSlowWrflDnon_i02",0.02,"AidlPercMstpSlowWrflDnon_i03",0.02,"AidlPercMstpSlowWrflDnon_i04",0.02,"AidlPercMstpSlowWrflDnon_i05",0.02,"AidlPercMstpSlowWrflDnon_i06",0.02,"AidlPercMstpSlowWrflDnon_i07",0.02,"AidlPercMstpSlowWrflDnon_i08",0.02,"AidlPercMstpSlowWrflDnon_i09",0.02,"AidlPercMstpSlowWrflDnon_i10",0.02,"AidlPercMstpSlowWrflDnon_i11",0.02,"AidlPercMstpSlowWrflDnon_i12",0.02,"AidlPercMstpSlowWrflDnon_i13",0.02,"AidlPercMstpSlowWrflDnon05",0.02,"AidlPercMstpSlowWrflDnon06",0.02,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01,"ActsPercMstpSlowWrflDnon_talking_C3BeginBriefing",0.1,"AidlPercSlowWrflDnon_talkListeningS",0.01,"AidlPercSnonWnonDnon_talkAS",0.01}; }; class AidlPercMstpSlowWrflDnon_player_0S: AmovPercMstpSlowWrflDnon { variantAfter[] = {2,3,5}; variantsPlayer[] = {"AidlPercMstpSlowWrflDnon_player_idleSteady04",0.25,"AmovPercMstpSlowWrflDnon_player_idleSteady03",0.25,"AmovPercMstpSlowWrflDnon_player_idleSteady02",0.25,"AmovPercMstpSlowWrflDnon_player_idleSteady01",0.25}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_player_idleSteady01",0.01,"AmovPercMstpSlowWrflDnon_player_idleSteady02",0.01,"AmovPercMstpSlowWrflDnon_player_idleSteady03",0.01,"AidlPercMstpSlowWrflDnon_player_idleSteady04",0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_player_idleSteady01: AidlPercMstpSlowWrflDnon_player_0S { variantAfter[] = {1,1,1}; interpolationSpeed = 30.5; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady01"; speed = 0.067415; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class AmovPercMstpSlowWrflDnon_player_idleSteady02: AmovPercMstpSlowWrflDnon_player_idleSteady01 { speed = 0.042553; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady02"; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class AmovPercMstpSlowWrflDnon_player_idleSteady03: AmovPercMstpSlowWrflDnon_player_idleSteady01 { speed = 0.057143; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady03"; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class AidlPercMstpSlowWrflDnon_player_idleSteady04: AmovPercMstpSlowWrflDnon_player_idleSteady01 { speed = 0.075949; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady04"; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class AovrPercMstpSlowWrflDf: AmovPercMstpSlowWrflDnon { looped = "false"; speed = 0.441176; file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\rfl\AovrPercMstpSlowWrflDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; relSpeedMin = 0.996672; relSpeedMax = 0.996672; duty = 2; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_turnL: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02}; }; class AmovPercMstpSlowWrflDnon_turnR: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02}; }; class AmovPercMstpSrasWrflDnon: AmovPercMstpSlowWrflDnon { visibleSize = 0.700121; actions = "RifleStandActions"; duty = -0.4; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon.rtm"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wrfl.p3d"; showWeaponAim = "true"; disableWeapons = "false"; disableWeaponsLong = "false"; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; relSpeedMax = 1.1; relSpeedMin = 0.700001; aimPrecision = 1; weaponIK = 1; canPullTrigger = "true"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02,"AovrPercMstpSrasWrflDf",0.01,"AmovPercMwlkSrasWrflDnon_transition",0.02,"AmovPercMstpSrasWrflDnon_turnL",0.02,"AmovPercMstpSrasWrflDnon_turnR",0.02,"WeaponMagazineReloadStand",0.1,"amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon",0.01,"AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.01,"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon",0.02,"AwopPercMstpSgthWrflDnon_Start2",0.1,"AswmPercMstpSnonWnonDnon",0.3,"AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",0.01,"ActsPercMstpSnonWpstDnon_sceneBardakRifle01",0.1,"adthpercmstpsraswrfldnon_NikitinDead",0.01,"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl1",0.01,"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl2",0.01,"ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Bardak",10.0,"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Lopotev",0.01,"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Miles",0.01,"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nameless",0.01,"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nikitin",0.01}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_turnL",0.02,"AmovPercMstpSrasWrflDnon_turnR",0.02,"AmovPercMwlkSrasWrflDf",0.02,"AmovPercMwlkSrasWrflDfl",0.02,"AmovPercMwlkSrasWrflDl",0.02,"AmovPercMwlkSrasWrflDbl",0.02,"AmovPercMwlkSrasWrflDb",0.02,"AmovPercMwlkSrasWrflDbr",0.02,"AmovPercMwlkSrasWrflDr",0.02,"AmovPercMwlkSrasWrflDfr",0.02,"AmovPercMrunSrasWrflDf",0.02,"AmovPercMrunSrasWrflDfl",0.02,"AmovPercMrunSrasWrflDl",0.02,"AmovPercMrunSrasWrflDbl",0.02,"AmovPercMrunSrasWrflDb",0.02,"AmovPercMrunSrasWrflDbr",0.02,"AmovPercMrunSrasWrflDr",0.02,"AmovPercMrunSrasWrflDfr",0.02,"AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.02,"AmovPercMevaSrasWrflDfr",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_rS0",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01,"adthpercmstpsraswrfldnon_NikitinDead",0.01}; }; class AidlPercMstpSrasWrflDnon_aiming0S: AmovPercMstpSrasWrflDnon { variantsPlayer[] = {"AidlPercMstpSrasWrflDnon_aiming01",0.1666,"AidlPercMstpSrasWrflDnon_aiming02",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady04",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady03",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady02",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady01"}; variantAfter[] = {0,0,0}; headBobMode = 0; headBobStrength = 0; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AidlPercMstpSrasWrflDnon_aiming01",0.02,"AidlPercMstpSrasWrflDnon_idleSteady01",0.02,"AidlPercMstpSrasWrflDnon_idleSteady02",0.02,"AidlPercMstpSrasWrflDnon_idleSteady03",0.02,"AidlPercMstpSrasWrflDnon_idleSteady04",0.02,"AidlPercMstpSrasWrflDnon_aiming02",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_aiming01: AidlPercMstpSrasWrflDnon_aiming0S { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_aiming01"; speed = 0.098039; looped = "false"; variantAfter[] = {1,1.5,2}; interpolationSpeed = 200; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "true"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady01: AidlPercMstpSrasWrflDnon_aiming01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady01"; speed = 0.067415; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02}; }; class AidlPercMstpSrasWrflDnon_idleSteady02: AidlPercMstpSrasWrflDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady02"; speed = 0.042553; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02}; }; class AidlPercMstpSrasWrflDnon_idleSteady03: AidlPercMstpSrasWrflDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady02"; speed = 0.057143; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02}; }; class AidlPercMstpSrasWrflDnon_idleSteady04: AidlPercMstpSrasWrflDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady01"; speed = 0.075949; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02}; }; class AidlPercMstpSrasWrflDnon_aiming02: AidlPercMstpSrasWrflDnon_aiming01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_aiming02"; speed = 0.066079; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AovrPercMstpSrasWrflDf: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; looped = "false"; speed = 0.441176; file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\rfl\AovrPercMstpSrasWrflDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; relSpeedMin = 0.996672; relSpeedMax = 0.996672; duty = 2; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01}; InterpolateTo[] = {}; }; class AmovPknlMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon { actions = "RifleKneelLowActions"; duty = -0.7; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon.rtm"; disableWeapons = "false"; visibleSize = 0.300122; disableWeaponsLong = "true"; enableOptics = "false"; aimPrecision = 0.5; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; weaponIK = 1; ConnectTo[] = {"AidlPknlMstpSlowWrflDnon_player_0S",0.01,"AmovPknlMstpSlowWrflDnon_gear",0.02,"AmovPknlMstpSlowWrflDnon_diary",0.02,"AmovPknlMstpSrasWrflDnon_gear",0.02,"AmovPknlMstpSrasWrflDnon_diary",0.02,"AmovPercMstpSrasWrflDnon_gear",0.02,"AmovPercMstpSrasWrflDnon_diary",0.02,"AmovPercMstpSlowWrflDnon_gear",0.02,"AmovPercMstpSlowWrflDnon_diary",0.02,"AidlPknlMstpSlowWrflDnon0S",0.1,"aidlpknlmstpslowwrfldnon01",0.1,"aidlpknlmstpslowwrfldnon03",0.1,"aidlpknlmstpslowwrfldnon02",0.1,"AidlPknlMstpSlowWrflDnon_i01",0.1,"AidlPknlMstpSlowWrflDnon_i02",0.1,"AidlPknlMstpSlowWrflDnon_i03",0.1,"AidlPknlMstpSlowWrflDnon_i04",0.1,"AidlPknlMstpSlowWrflDnon_i05",0.1,"AidlPknlMstpSlowWrflDnon_i06",0.1,"AidlPknlMstpSlowWrflDnon_i07",0.1,"AidlPknlMstpSlowWrflDnon_i08",0.1,"AidlPknlMstpSlowWrflDnon_i09",0.1,"AidlPknlMstpSlowWrflDnon_i10",0.1,"AidlPknlMstpSlowWrflDnon_i11",0.1,"AidlPknlMstpSlowWrflDnon_i12",0.1,"AidlPknlMstpSlowWrflDnon_i13",0.1,"AidlPknlMstpSlowWrflDnon_i14",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.1,"AidlPknlMstpSlowWrflDnon_i15",0.1,"AmovPknlMstpSlowWrflDnon_turnL",0.02,"AmovPknlMstpSlowWrflDnon_turnR",0.02,"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AidlPknlMstpSlowWrflDnon0S",0.1,"aidlpknlmstpslowwrfldnon01",0.1,"aidlpknlmstpslowwrfldnon03",0.1,"aidlpknlmstpslowwrfldnon02",0.1,"AidlPknlMstpSlowWrflDnon_i01",0.1,"AidlPknlMstpSlowWrflDnon_i02",0.1,"AidlPknlMstpSlowWrflDnon_i03",0.1,"AidlPknlMstpSlowWrflDnon_i04",0.1,"AidlPknlMstpSlowWrflDnon_i05",0.1,"AidlPknlMstpSlowWrflDnon_i06",0.1,"AidlPknlMstpSlowWrflDnon_i07",0.1,"AidlPknlMstpSlowWrflDnon_i08",0.1,"AidlPknlMstpSlowWrflDnon_i09",0.1,"AidlPknlMstpSlowWrflDnon_i10",0.1,"AidlPknlMstpSlowWrflDnon_i11",0.1,"AidlPknlMstpSlowWrflDnon_i12",0.1,"AidlPknlMstpSlowWrflDnon_i13",0.1,"AidlPknlMstpSlowWrflDnon_i14",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.1,"AidlPknlMstpSlowWrflDnon_i15",0.1,"AmovPknlMstpSlowWrflDnon_turnL",0.02,"AmovPknlMstpSlowWrflDnon_turnR",0.02,"AmovPknlMwlkSlowWrflDf",0.02,"AmovPknlMwlkSlowWrflDfl",0.02,"AmovPknlMwlkSlowWrflDl",0.02,"AmovPknlMwlkSlowWrflDbl",0.02,"AmovPknlMwlkSlowWrflDb",0.02,"AmovPknlMwlkSlowWrflDbr",0.02,"AmovPknlMwlkSlowWrflDr",0.02,"AmovPknlMwlkSlowWrflDfr",0.02,"AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf",0.01,"AmovPknlMrunSlowWrflDfl",0.02,"AmovPknlMrunSlowWrflDl",0.02,"AmovPknlMrunSlowWrflDbl",0.02,"AmovPknlMrunSlowWrflDb",0.02,"AmovPknlMrunSlowWrflDbr",0.02,"AmovPknlMrunSlowWrflDr",0.02,"AmovPknlMrunSlowWrflDfr",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_player_0S: AmovPknlMstpSlowWrflDnon { variantAfter[] = {0,0,0}; variantsPlayer[] = {"AidlPknlMstpSlowWrflDnon_player_idleSteady01",0.25,"AidlPknlMstpSlowWrflDnon_player_idleSteady02",0.25,"AidlPknlMstpSlowWrflDnon_player_idleSteady03",0.25,"AidlPknlMstpSlowWrflDnon_player_idleSteady04",0.25}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady01",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady02",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady03",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady04",0.01}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_player_idleSteady01: AidlPknlMstpSlowWrflDnon_player_0S { variantAfter[] = {1,1,1}; interpolationSpeed = 30.5; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady01"; speed = 0.129311; looped = "true"; ConnectTo[] = {"AidlPknlMstpSlowWrflDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_player_idleSteady02: AidlPknlMstpSlowWrflDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady02"; speed = 0.057143; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_player_idleSteady03: AidlPknlMstpSlowWrflDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady03"; speed = 0.067415; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_player_idleSteady04: AidlPknlMstpSlowWrflDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady04"; speed = 0.098361; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AmovPknlMstpSlowWrflDnon_gear: AmovPknlMstpSlowWrflDnon { actions = "RifleKneelLowActions_gear"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.05,"AmovPknlMstpSnonWnonDnon_gear",0.05}; }; class AmovPknlMstpSlowWrflDnon_diary: AmovPknlMstpSlowWrflDnon_gear { actions = "RifleKneelLowActions_diary"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWrflDnon_gear: AmovPknlMstpSlowWrflDnon { actions = "RifleKneelActions_gear"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.05,"AmovPknlMstpSnonWnonDnon_gear",0.05}; }; class AmovPknlMstpSrasWrflDnon_diary: AmovPknlMstpSrasWrflDnon_gear { actions = "RifleKneelActions_diary"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_gear: AmovPknlMstpSrasWrflDnon_gear { actions = "RifleStandActions_gear"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear",0.05,"AmovPercMstpSnonWnonDnon_gear",0.05,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.02}; }; class AmovPercMstpSrasWrflDnon_diary: AmovPercMstpSrasWrflDnon_gear { actions = "RifleStandActions_diary"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.02}; }; class AmovPercMstpSlowWrflDnon_gear: AmovPercMstpSrasWrflDnon_gear { actions = "RifleLowStandActions_gear"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear",0.05,"AmovPercMstpSnonWnonDnon_gear",0.05}; }; class AmovPercMstpSlowWrflDnon_diary: AmovPercMstpSlowWrflDnon_gear { actions = "RifleLowStandActions_diary"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {}; }; class AidlPknlMstpSlowWrflDnon0S: AmovPknlMstpSlowWrflDnon { variantAfter[] = {0,0,0}; variantsAI[] = {"AidlPknlMstpSlowWrflDnon01",0.01,"AidlPknlMstpSlowWrflDnon02",0.01,"AidlPknlMstpSlowWrflDnon03",0.01,"AidlPknlMstpSlowWrflDnon_i01",0.01,"AidlPknlMstpSlowWrflDnon_i02",0.01,"AidlPknlMstpSlowWrflDnon_i03",0.01,"AidlPknlMstpSlowWrflDnon_i04",0.01,"AidlPknlMstpSlowWrflDnon_i05",0.01,"AidlPknlMstpSlowWrflDnon_i06",0.01,"AidlPknlMstpSlowWrflDnon_i07",0.01,"AidlPknlMstpSlowWrflDnon_i08",0.01,"AidlPknlMstpSlowWrflDnon_i09",0.01,"AidlPknlMstpSlowWrflDnon_i10",0.01,"AidlPknlMstpSlowWrflDnon_i11",0.01,"AidlPknlMstpSlowWrflDnon_i12",0.01,"AidlPknlMstpSlowWrflDnon_i13",0.01,"AidlPknlMstpSlowWrflDnon_i14",0.01,"AidlPknlMstpSlowWrflDnon_i15",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.205,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.205,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.205,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.205}; equivalentTo = "aidlpknlmstpslowwrfldnon01"; actions = "RifleKneelActions"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"aidlpknlmstpslowwrfldnon01",0.01,"aidlpknlmstpslowwrfldnon03",0.01,"aidlpknlmstpslowwrfldnon02",0.01,"AidlPknlMstpSlowWrflDnon_i01",0.01,"AidlPknlMstpSlowWrflDnon_i02",0.01,"AidlPknlMstpSlowWrflDnon_i03",0.01,"AidlPknlMstpSlowWrflDnon_i04",0.01,"AidlPknlMstpSlowWrflDnon_i05",0.01,"AidlPknlMstpSlowWrflDnon_i06",0.01,"AidlPknlMstpSlowWrflDnon_i07",0.01,"AidlPknlMstpSlowWrflDnon_i08",0.01,"AidlPknlMstpSlowWrflDnon_i09",0.01,"AidlPknlMstpSlowWrflDnon_i10",0.01,"AidlPknlMstpSlowWrflDnon_i11",0.01,"AidlPknlMstpSlowWrflDnon_i12",0.01,"AidlPknlMstpSlowWrflDnon_i13",0.01,"AidlPknlMstpSlowWrflDnon_i14",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.01,"AidlPknlMstpSlowWrflDnon_i15",0.01,"AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class aidlpknlmstpslowwrfldnon01: AidlPknlMstpSlowWrflDnon0S { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon01.rtm"; variantAfter[] = {1,1,1}; speed = 0.3; enableOptics = "false"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class aidlpknlmstpslowwrfldnon03: aidlpknlmstpslowwrfldnon01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon03.rtm"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class aidlpknlmstpslowwrfldnon02: aidlpknlmstpslowwrfldnon01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon02.rtm"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i01: aidlpknlmstpslowwrfldnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle01ZavrteniSe1"; speed = 0.258621; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i02: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle02checkRifle1.rtm"; speed = 0.12931; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i03: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle03checkRifle2"; speed = 0.137615; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i04: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle04ZavrteniSe2"; speed = 0.147783; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i05: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle05ZavrteniSe3"; speed = 0.181818; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i06: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle06ZavrteniSe4"; speed = 0.10989; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i07: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle07ZavrteniSe5"; speed = 0.17341; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i08: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle08checkRifle3"; speed = 0.054446; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i09: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle09"; speed = 0.212766; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i10: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle10rozhlizeni1"; speed = 0.04329; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i11: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle11rozhlizeni2"; speed = 0.10101; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i12: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle12"; speed = 0.110294; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i13: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle13"; speed = 0.135747; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i14: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle14"; speed = 0.123457; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_idleSteady01: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady01"; speed = 0.164384; interpolationSpeed = 30; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1}; }; class AidlPknlMstpSlowWrflDnon_idleSteady02: AidlPknlMstpSlowWrflDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady02"; speed = 0.114286; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1}; }; class AidlPknlMstpSlowWrflDnon_idleSteady03: AidlPknlMstpSlowWrflDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady03"; speed = 0.134831; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1}; }; class AidlPknlMstpSlowWrflDnon_idleSteady04: AidlPknlMstpSlowWrflDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady04"; speed = 0.196721; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1}; }; class AidlPknlMstpSlowWrflDnon_i15: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle15rozhlizeni3"; speed = 0.229008; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AmovPercMwlkSrasWrflDnon_transition: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDnon_transition"; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMwlkSrasWrflDf",0.015,"AmovPercMwlkSrasWrflDl",0.015,"AmovPercMwlkSrasWrflDb",0.015,"AmovPercMwlkSrasWrflDr",0.015}; }; class AmovPercMstpSrasWrflDnon_turnL: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; }; class AmovPercMstpSrasWrflDnon_turnR: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; }; class AidlPercMstpSrasWrflDnon_turnR: AmovPercMstpSrasWrflDnon_turnR { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90R"; actions = "RifleStandActions_Idle"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMstpSrasWrflDnon",0.02}; }; class AidlPercMstpSrasWrflDnon_turnL: AmovPercMstpSrasWrflDnon_turnL { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90L"; actions = "RifleStandActions_Idle"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMstpSrasWrflDnon",0.02}; }; class AmovPknlMstpSlowWrflDnon_turnL: AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; }; class AmovPknlMstpSlowWrflDnon_turnR: AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; }; class AmovPknlMstpSrasWrflDnon: AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon.rtm"; duty = -0.7; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wrfl.p3d"; showWeaponAim = "true"; enableOptics = "true"; visibleSize = 0.300122; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; actions = "RifleKneelActions"; disableWeapons = "false"; weaponIK = 1; disableWeaponsLong = "false"; canPullTrigger = "true"; ConnectTo[] = {"AidlPknlMstpSlowWrflDnon0S",0.1,"AidlPknlMstpSrasWrflDnon_player_0S",0.1,"AmovPknlMwlkSrasWrflDnon_transition",0.02,"AmovPknlMstpSrasWrflDnon_turnL",0.02,"AmovPknlMstpSrasWrflDnon_turnR",0.02,"WeaponMagazineReloadKneel",0.1,"amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon",0.02,"AwopPknlMstpSgthWrflDnon_Start",0.1,"AwopPknlMstpSgthWrflDnon_End",0.1,"AidlPknlMstpSrasWrflDnon0S",0.1,"AidlPknlMstpSrasWrflDnon01",0.1,"AidlPknlMstpSrasWrflDnon02",0.1,"AidlPknlMstpSrasWrflDnon03",0.1,"AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"aidlpknlmstpslowwrfldnon01",0.1,"aidlpknlmstpslowwrfldnon03",0.1,"aidlpknlmstpslowwrfldnon02",0.1,"AidlPknlMstpSlowWrflDnon_i01",0.01,"AidlPknlMstpSlowWrflDnon_i02",0.1,"AidlPknlMstpSlowWrflDnon_i03",0.1,"AidlPknlMstpSlowWrflDnon_i04",0.1,"AidlPknlMstpSlowWrflDnon_i05",0.1,"AidlPknlMstpSlowWrflDnon_i06",0.1,"AidlPknlMstpSlowWrflDnon_i07",0.1,"AidlPknlMstpSlowWrflDnon_i08",0.1,"AidlPknlMstpSlowWrflDnon_i09",0.1,"AidlPknlMstpSlowWrflDnon_i10",0.1,"AidlPknlMstpSlowWrflDnon_i11",0.1,"AidlPknlMstpSlowWrflDnon_i12",0.01,"AidlPknlMstpSlowWrflDnon_i13",0.1,"AidlPknlMstpSlowWrflDnon_i14",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.1,"AidlPknlMstpSlowWrflDnon_i15",0.1,"AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf",0.01,"AmovPknlMstpSrasWrflDnon_turnL",0.02,"AmovPknlMstpSrasWrflDnon_turnR",0.02,"AmovPknlMwlkSrasWrflDf",0.02,"AmovPknlMwlkSrasWrflDfl",0.02,"AmovPknlMwlkSrasWrflDl",0.02,"AmovPknlMwlkSrasWrflDbl",0.02,"AmovPknlMwlkSrasWrflDb",0.02,"AmovPknlMwlkSrasWrflDbr",0.02,"AmovPknlMwlkSrasWrflDr",0.02,"AmovPknlMwlkSrasWrflDfr",0.02,"AmovPknlMrunSrasWrflDfl",0.02,"AmovPknlMrunSrasWrflDl",0.02,"AmovPknlMrunSrasWrflDbl",0.02,"AmovPknlMrunSrasWrflDb",0.02,"AmovPknlMrunSrasWrflDbr",0.02,"AmovPknlMrunSrasWrflDr",0.02,"AmovPknlMrunSrasWrflDfr",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01,"AidlPknlMstpSrasWrflDnon0S",0.02,"AidlPknlMstpSrasWrflDnon01",0.02,"AidlPknlMstpSrasWrflDnon02",0.02,"AidlPknlMstpSrasWrflDnon03",0.02,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2",0.2}; }; class AidlPknlMstpSrasWrflDnon_player_0S: AmovPknlMstpSrasWrflDnon { variantsPlayer[] = {"AidlPknlMstpSrasWrflDnon_player_idleSteady01",0.25,"AidlPknlMstpSrasWrflDnon_player_idleSteady02",0.25,"AidlPknlMstpSrasWrflDnon_player_idleSteady03",0.25,"AidlPknlMstpSrasWrflDnon_player_idleSteady04",0.25}; variantAfter[] = {0,0,0}; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon.rtm"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady01",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady03",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady02",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady04",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSrasWrflDnon_player_idleSteady01: AidlPknlMstpSrasWrflDnon_player_0S { variantAfter[] = {1,1,1}; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady01"; speed = 0.129311; interpolationSpeed = 30; looped = "true"; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSrasWrflDnon_player_idleSteady03: AidlPknlMstpSrasWrflDnon_player_idleSteady01 { speed = 0.067415; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady03"; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSrasWrflDnon_player_idleSteady02: AidlPknlMstpSrasWrflDnon_player_idleSteady01 { speed = 0.057143; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady02"; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSrasWrflDnon_player_idleSteady04: AidlPknlMstpSrasWrflDnon_player_idleSteady01 { speed = 0.098361; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady04"; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf: AmovPknlMstpSrasWrflDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\run\low\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf"; speed = 1.2; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"AmovPknlMrunSrasWrflDf",0.01}; InterpolateTo[] = {}; }; class AmovPknlMwlkSrasWrflDnon_transition: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\wlk\ras\rfl\AmovPknlMwlkSrasWrflDnon_transition"; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMwlkSrasWrflDf",0.015,"AmovPknlMwlkSrasWrflDl",0.015,"AmovPknlMwlkSrasWrflDb",0.015,"AmovPknlMwlkSrasWrflDr",0.015}; }; class AmovPknlMstpSrasWrflDnon_turnL: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; }; class AmovPknlMstpSrasWrflDnon_turnR: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; }; class AmovPpneMstpSrasWrflDnon: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleProneActions"; duty = -1; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon.rtm"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; onLandBeg = "true"; onLandEnd = "true"; showWeaponAim = "true"; disableWeapons = "false"; visibleSize = 0.100123; aimPrecision = 0.3; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; leaning = "leaningDefault"; legs = "legsDefault"; leaningFactorBeg = 0; leaningFactorEnd = 0; limitGunMovement = "true"; soundOverride = "crawl"; weaponIK = 1; headBobStrength = 0.20398; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1,"AmovPpneMstpSrasWrflDnon_turnL",0.02,"AmovPpneMstpSrasWrflDnon_turnR",0.02,"WeaponMagazineReloadProne",0.1,"AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr",0.02,"AwopPpneMstpSgthWrflDnon_Start",0.1,"AwopPpneMstpSgthWrflDnon_End",0.1,"AidlPpneMstpSrasWrflDnon0S",0.1,"AidlPpneMstpSrasWrflDnon01",0.1,"AidlPpneMstpSrasWrflDnon02",0.1,"AidlPpneMstpSrasWrflDnon03",0.1,"AmovPpneMstpSrasWrflDnon_healed",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_turnL",0.02,"AmovPpneMstpSrasWrflDnon_turnR",0.02,"AmovPpneMrunSlowWrflDf",0.02,"AmovPpneMrunSlowWrflDfl",0.02,"AmovPpneMrunSlowWrflDl",0.02,"AmovPpneMrunSlowWrflDbl",0.02,"AmovPpneMrunSlowWrflDb",0.02,"AmovPpneMrunSlowWrflDbr",0.02,"AmovPpneMrunSlowWrflDr",0.02,"AmovPpneMrunSlowWrflDfr",0.02,"AmovPpneMsprSlowWrflDf",0.02,"AmovPpneMsprSlowWrflDbl",0.02,"AmovPpneMsprSlowWrflDl",0.02,"AmovPpneMsprSlowWrflDr",0.02,"AmovPpneMsprSlowWrflDbr",0.02,"AmovPpneMsprSlowWrflDb",0.02,"AmovPpneMsprSlowWrflDfl",0.02,"AmovPpneMsprSlowWrflDfr",0.02,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSrasWrflDnon_1",0.01,"AdthPpneMstpSrasWrflDnon_2",0.01,"AidlPpneMstpSrasWrflDnon0S",0.02,"AidlPpneMstpSrasWrflDnon01",0.02,"AidlPpneMstpSrasWrflDnon02",0.02,"AidlPpneMstpSrasWrflDnon03",0.02}; }; class adthpercmstpsraswlnrdnon_1: DefaultDie { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\lnr\adthpercmstpsraswlnrdnon_d.rtm"; speed = 0.7; actions = "DeadActions"; looped = "false"; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class adthpercmstpsraswlnrdnon_2: adthpercmstpsraswlnrdnon_1 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\lnr\adthpercmstpsraswlnrdnon_h.rtm"; looped = "false"; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWrflDnon_injured: AgonyBaseRfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; onLandBeg = "true"; onLandEnd = "true"; showWeaponAim = "true"; disableWeapons = "false"; visibleSize = 0.5; aimPrecision = 2; aiming = "aimingLying"; aimingBody = "aimingUpLying"; leaning = "aimingLying"; legs = "legsLyingAiming"; interpolationSpeed = 2; disableWeaponsLong = "false"; soundOverride = "crawl"; speed = 1e+010; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.5,"AinjPpneMstpSnonWrflDnon_rolltoback",0.02}; InterpolateTo[] = {"AmovPpneMsprSlowWrflDf_injured",0.1}; }; class AmovPpneMstpSrasWrflDnon_injuredHealed: AmovPpneMstpSrasWrflDnon { actions = "RifleProneActions_injured"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_healed"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; onLandBeg = "true"; onLandEnd = "true"; showWeaponAim = "false"; disableWeapons = "true"; speed = 0.17; visibleSize = 0.5; aiming = "aimingLying"; aimingBody = "aimingUpLying"; leaning = "aimingLying"; legs = "legsLyingAiming"; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injuredHealed",0.0}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWrflDnon_turnL: AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AIturn90L"; speed = 0.5; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; }; class AmovPpneMstpSrasWrflDnon_turnR: AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AIturn90R"; speed = 0.5; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; }; class AmovPercMstpSrasWpstDnon: StandBase { actions = "PistolStandActions"; duty = -0.4; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\pst\AmovPercMstpSrasWpstDnon.rtm"; showWeaponAim = "true"; disableWeapons = "false"; disableWeaponsLong = "false"; showHandGun = "true"; speed = 1e+010; relSpeedMin = 0.700001; relSpeedMax = 1.1; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; leftHandIKBeg = "true"; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; weaponIK = 2; enableOptics = 2; headBobStrength = 0.223881; headBobMode = 2; ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02,"AovrPercMstpSrasWpstDf",0.01,"AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon",0.01,"AmovPercMstpSrasWpstDnon_turnL",0.02,"AmovPercMstpSrasWpstDnon_turnR",0.02,"PistolMagazineReloadStand",0.1,"AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon",0.02,"ActsPercMstpSnonWpstDnon_sceneBardakPistol01",0.1,"AmovPercMstpSrasWpstDnon_SaluteIn",0.02,"AwopPercMstpSgthWpstDnon_Part1",0.1,"AswmPercMstpSnonWnonDnon",0.3,"AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01,"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon",0.02,"ctsLopoHover_shagarov",0.01}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_turnL",0.02,"AmovPercMstpSrasWpstDnon_turnR",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMwlkSrasWpstDfl",0.02,"AmovPercMwlkSrasWpstDl",0.02,"AmovPercMwlkSrasWpstDbl",0.02,"AmovPercMwlkSrasWpstDb",0.02,"AmovPercMwlkSrasWpstDbr",0.02,"AmovPercMwlkSrasWpstDr",0.02,"AmovPercMwlkSrasWpstDfr",0.02,"AmovPercMrunSrasWpstDf",0.02,"AmovPercMrunSrasWpstDfl",0.02,"AmovPercMrunSrasWpstDl",0.02,"AmovPercMrunSrasWpstDbl",0.02,"AmovPercMrunSrasWpstDb",0.02,"AmovPercMrunSrasWpstDbr",0.02,"AmovPercMrunSrasWpstDr",0.02,"AmovPercMrunSrasWpstDfr",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMevaSrasWpstDfl",0.02,"AmovPercMevaSrasWpstDfr",0.02,"AdthPercMstpSrasWpstDnon_1",0.01,"AdthPercMstpSrasWpstDnon_3",0.01,"AdthPercMstpSrasWpstDnon_5",0.01,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01}; }; class AidlPercMstpSrasWpstDnon_player_0S: AmovPercMstpSrasWpstDnon { variantsPlayer[] = {"AidlPercMstpSrasWpstDnon_player_idleSteady03",0.333,"AidlPercMstpSrasWpstDnon_player_idleSteady01",0.333,"AidlPercMstpSrasWpstDnon_player_idleSteady02",0.334}; variantAfter[] = {0,0,0}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AidlPercMstpSrasWpstDnon_player_idleSteady01",0.02,"AidlPercMstpSrasWpstDnon_player_idleSteady02",0.02,"AidlPercMstpSrasWpstDnon_player_idleSteady03",0.02}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWpstDnon_player_idleSteady01: AidlPercMstpSrasWpstDnon_player_0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady01"; speed = 0.105263; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; }; class AidlPercMstpSrasWpstDnon_player_idleSteady02: AidlPercMstpSrasWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady02"; speed = 0.082192; ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; }; class AidlPercMstpSrasWpstDnon_player_idleSteady03: AidlPercMstpSrasWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady03"; speed = 0.122449; ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; }; class AmovPercMstpSlowWpstDnon: AmovPercMstpSrasWpstDnon { actions = "PistolLowStandActions"; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm"; disableWeapons = "true"; enableMissile = "false"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; headBobStrength = 0.21393; ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02,"AovrPercMstpSlowWpstDf",0.01,"AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AidlPercMstpSrasWpstDnon0S",0.03,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDf",0.02,"AmovPercMwlkSlowWpstDfl",0.02,"AmovPercMwlkSlowWpstDl",0.02,"AmovPercMwlkSlowWpstDbl",0.02,"AmovPercMwlkSlowWpstDb",0.02,"AmovPercMwlkSlowWpstDbr",0.02,"AmovPercMwlkSlowWpstDr",0.02,"AmovPercMwlkSlowWpstDfr",0.02,"AmovPercMrunSlowWpstDf",0.02,"AmovPercMrunSlowWpstDfl",0.02,"AmovPercMrunSlowWpstDl",0.02,"AmovPercMrunSlowWpstDbl",0.02,"AmovPercMrunSlowWpstDb",0.02,"AmovPercMrunSlowWpstDbr",0.02,"AmovPercMrunSlowWpstDr",0.02,"AmovPercMrunSlowWpstDfr",0.02,"AmovPercMevaSlowWpstDf",0.02,"AmovPercMevaSlowWpstDfl",0.02,"AmovPercMevaSlowWpstDfr",0.02,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01}; }; class AidlPercMstpSlowWpstDnon_player_0S: AmovPercMstpSlowWpstDnon { variantsPlayer[] = {"AidlPercMstpSlowWpstDnon_player_idleSteady01",0.333,"AidlPercMstpSlowWpstDnon_player_idleSteady02",0.333,"AidlPercMstpSlowWpstDnon_player_idleSteady03",0.334}; variantAfter[] = {0,0,0}; headBobMode = 0; headBobStrength = 0; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AidlPercMstpSlowWpstDnon_player_idleSteady01",0.02,"AidlPercMstpSlowWpstDnon_player_idleSteady02",0.02,"AidlPercMstpSlowWpstDnon_player_idleSteady03",0.02}; InterpolateTo[] = {}; }; class AidlPercMstpSlowWpstDnon_player_idleSteady01: AidlPercMstpSlowWpstDnon_player_0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady01"; speed = 0.105263; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02}; }; class AidlPercMstpSlowWpstDnon_player_idleSteady02: AidlPercMstpSlowWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady02"; speed = 0.082192; ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02}; }; class AidlPercMstpSlowWpstDnon_player_idleSteady03: AidlPercMstpSlowWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady03"; speed = 0.122449; ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02}; }; class AovrPercMstpSlowWpstDf: AmovPercMstpSlowWpstDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\pst\AovrPercMstpSlowWpstDf"; speed = 0.517241; looped = "false"; duty = 2; relSpeedMin = 0.996672; relSpeedMax = 0.996672; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; disableWeaponsLong = "true"; disableWeapons = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSlowWpstDnon",0.01}; InterpolateTo[] = {}; }; class AmovPercMwlkSlowWpstDnon_transition: AmovPercMstpSlowWpstDnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\pst\AmovPercMwlkSlowWpstDnon_transition"; limitGunMovement = 0.6; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.015,"AmovPercMwlkSlowWpstDf",0.015,"AmovPercMwlkSlowWpstDfl",0.015,"AmovPercMwlkSlowWpstDl",0.015,"AmovPercMwlkSlowWpstDbl",0.015,"AmovPercMwlkSlowWpstDb",0.015,"AmovPercMwlkSlowWpstDbr",0.015,"AmovPercMwlkSlowWpstDr",0.015,"AmovPercMwlkSlowWpstDfr",0.015}; }; class AovrPercMstpSrasWpstDf: AmovPercMstpSrasWpstDnon { looped = "false"; speed = 0.517241; file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\pst\AovrPercMstpSrasWpstDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; relSpeedMin = 0.996672; relSpeedMax = 0.996672; duty = 2; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon: AmovPercMstpSrasWpstDnon { speed = 1.66667; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpslowwpstdnon.rtm"; enableOptics = 2; interpolationRestart = 2; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.02}; }; class AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovpercmstpsraswpstdnon.rtm"; speed = 1.76471; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.01}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon",0.02}; }; class AmovPercMstpSrasWpstDnon_turnL: AmovPercMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; }; class AmovPercMstpSrasWpstDnon_turnR: AmovPercMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; }; class AmovPknlMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon { actions = "PistolKneelActions"; duty = -0.7; visibleSize = 0.300122; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon.rtm"; showWeaponAim = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wpst.p3d"; weaponIK = 2; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02,"amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_gear",0.02,"AmovPknlMstpSrasWpstDnon_turnL",0.02,"AmovPknlMstpSrasWpstDnon_turnR",0.02,"AmovPknlMstpSrasWpstDnon_AmovPknlMrunSrasWpstDf",0.01,"PistolMagazineReloadKneel",0.1,"amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon",0.02,"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon",0.02,"AwopPknlMstpSgthWpstDnon_Part1",0.1,"AidlPknlMstpSrasWpstDnon0S",0.02,"AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_turnL",0.02,"AmovPknlMstpSrasWpstDnon_turnR",0.02,"AmovPknlMwlkSrasWpstDf",0.02,"AmovPknlMwlkSrasWpstDfl",0.02,"AmovPknlMwlkSrasWpstDl",0.02,"AmovPknlMwlkSrasWpstDbl",0.02,"AmovPknlMwlkSrasWpstDb",0.02,"AmovPknlMwlkSrasWpstDbr",0.02,"AmovPknlMwlkSrasWpstDr",0.02,"AmovPknlMwlkSrasWpstDfr",0.02,"AmovPknlMrunSrasWpstDf",0.02,"AmovPknlMrunSrasWpstDfl",0.02,"AmovPknlMrunSrasWpstDl",0.02,"AmovPknlMrunSrasWpstDbl",0.02,"AmovPknlMrunSrasWpstDb",0.02,"AmovPknlMrunSrasWpstDbr",0.02,"AmovPknlMrunSrasWpstDr",0.02,"AmovPknlMrunSrasWpstDfr",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSrasWpstDnon_2",0.01,"AdthPknlMstpSrasWpstDnon_4",0.01,"AdthPknlMstpSrasWpstDnon_6",0.01,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2",0.2}; }; class AmovPknlMstpSlowWpstDnon: AmovPknlMstpSrasWpstDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon"; disableWeaponsLong = "true"; actions = "PistolLowKneelActions"; ConnectTo[] = {"amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon",0.02}; InterpolateTo[] = {"AmovPknlMwlkSlowWpstDf",0.02,"AmovPknlMrunSlowWpstDf",0.02,"AmovPknlMrunSlowWpstDfl",0.02,"AmovPknlMrunSlowWpstDl",0.02,"AmovPknlMrunSlowWpstDbl",0.02,"AmovPknlMrunSlowWpstDb",0.02,"AmovPknlMrunSlowWpstDbr",0.02,"AmovPknlMrunSlowWpstDr",0.02,"AmovPknlMrunSlowWpstDfr",0.02,"AmovPknlMwlkSlowWpstDfl",0.02,"AmovPknlMwlkSlowWpstDl",0.02,"AmovPknlMwlkSlowWpstDbl",0.02,"AmovPknlMwlkSlowWpstDb",0.02,"AmovPknlMwlkSlowWpstDbr",0.02,"AmovPknlMwlkSlowWpstDr",0.02,"AmovPknlMwlkSlowWpstDfr",0.02,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2",0.2}; }; class AmovPknlMwlkSlowWpstDf: AmovPknlMstpSlowWpstDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDf"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDf",0.025}; }; class AmovPknlMrunSlowWpstDf: AmovPknlMwlkSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDf"; speed = 0.666667; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDf",0.025}; }; class AmovPknlMrunSlowWpstDfl: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfl"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDfl",0.025}; }; class AmovPknlMrunSlowWpstDl: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDl"; speed = 0.625; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDl",0.025}; }; class AmovPknlMrunSlowWpstDbl: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbl"; speed = 0.666667; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDbl",0.025}; }; class AmovPknlMrunSlowWpstDb: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDb"; speed = 0.666667; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDb",0.025}; }; class AmovPknlMrunSlowWpstDbr: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbr"; speed = 0.666667; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDbr",0.025}; }; class AmovPknlMrunSlowWpstDr: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDr"; speed = 0.714286; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDr",0.025}; }; class AmovPknlMrunSlowWpstDfr: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfr"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDfr",0.025}; }; class AmovPknlMwlkSlowWpstDfl: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDfl"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDfl",0.025}; }; class AmovPknlMwlkSlowWpstDl: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDl"; speed = 0.29703; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDl",0.025}; }; class AmovPknlMwlkSlowWpstDbl: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDbl"; speed = 0.29703; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDbl",0.025}; }; class AmovPknlMwlkSlowWpstDb: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDb"; speed = 0.29703; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDb",0.025}; }; class AmovPknlMwlkSlowWpstDbr: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDbr"; speed = 0.29703; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDbr",0.025}; }; class AmovPknlMwlkSlowWpstDr: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDr"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDr",0.025}; }; class AmovPknlMwlkSlowWpstDfr: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDfr"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDfr",0.025}; }; class AidlPknlMstpSrasWpstDnon_player_0S: AmovPknlMstpSrasWpstDnon { variantAfter[] = {0,0,0}; variantsPlayer[] = {"AidlPknlMstpSrasWpstDnon_player_idleSteady03",0.333,"AidlPknlMstpSrasWpstDnon_player_idleSteady02",0.333,"AidlPknlMstpSrasWpstDnon_player_idleSteady01",0.334}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AidlPknlMstpSrasWpstDnon_player_idleSteady01",0.02,"AidlPknlMstpSrasWpstDnon_player_idleSteady02",0.02,"AidlPknlMstpSrasWpstDnon_player_idleSteady03",0.02}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWpstDnon_player_idleSteady01: AidlPknlMstpSrasWpstDnon_player_0S { variantAfter[] = {1,1,1}; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady01"; speed = 0.133334; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AidlPknlMstpSrasWpstDnon_player_idleSteady02: AidlPknlMstpSrasWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady02"; speed = 0.113207; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AidlPknlMstpSrasWpstDnon_player_idleSteady03: AidlPknlMstpSrasWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady03"; speed = 0.122449; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon: AmovPknlMstpSrasWpstDnon { speed = 6; file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon.rtm"; looped = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWpstDnon_gear: AmovPknlMstpSrasWpstDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon.rtm"; actions = "PistolKneelActions_gear"; disableWeapons = "true"; disableWeaponsLong = "true"; ConnectTo[] = {"amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_gear",0.05}; }; class AmovPercMstpSrasWpstDnon_gear: AmovPknlMstpSrasWpstDnon_gear { actions = "PistolStandActions_gear"; ConnectTo[] = {"amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_gear",0.05}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_gear: AmovPknlMstpSrasWpstDnon_gear { speed = 6; file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon.rtm"; looped = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.02,"AmovPercMstpSrasWpstDnon_gear",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWpstDnon_transition: AmovPknlMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\pst\AmovPercMstpSrasWpstDnon.rtm"; speed = 1e+010; showHandGun = "true"; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.3; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWpstDf",0.02,"AmovPknlMrunSrasWpstDfl",0.02,"AmovPknlMrunSrasWpstDl",0.02,"AmovPknlMrunSrasWpstDbl",0.02,"AmovPknlMrunSrasWpstDb",0.02,"AmovPknlMrunSrasWpstDbr",0.02,"AmovPknlMrunSrasWpstDr",0.02,"AmovPknlMrunSrasWpstDfr",0.02}; }; class AmovPknlMstpSrasWpstDnon_turnL: AmovPknlMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AmovPknlMstpSrasWpstDnon_turnR: AmovPknlMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AmovPpneMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon { actions = "PistolProneActions"; duty = -0.7; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon.rtm"; showWeaponAim = "true"; visibleSize = 0.100123; onLandBeg = "true"; onLandEnd = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; legs = "legsDefault"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; leaningFactorBeg = 0; leaningFactorEnd = 0; leaning = "leaningDefault"; soundOverride = "crawl"; weaponIK = 2; limitGunMovement = "true"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_turnL",0.02,"AmovPpneMstpSrasWpstDnon_turnR",0.02,"PistolMagazineReloadProne",0.1,"AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr",0.02,"AwopPpneMstpSgthWpstDnon_Part1",0.1,"AidlPpneMstpSrasWpstDnon0S",0.1,"AidlPpneMstpSrasWpstDnon01",0.1,"AidlPpneMstpSrasWpstDnon02",0.1,"AidlPpneMstpSrasWpstDnon03",0.1,"AmovPpneMstpSrasWpstDnon_healed",0.02,"AmovPpneMstpSnonWpstDnon_injured",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_turnL",0.02,"AmovPpneMstpSrasWpstDnon_turnR",0.02,"AmovPpneMrunSlowWpstDf",0.02,"AmovPpneMrunSlowWpstDfl",0.02,"AmovPpneMrunSlowWpstDl",0.02,"AmovPpneMrunSlowWpstDbl",0.02,"AmovPpneMrunSlowWpstDb",0.02,"AmovPpneMrunSlowWpstDbr",0.02,"AmovPpneMrunSlowWpstDr",0.02,"AmovPpneMrunSlowWpstDfr",0.02,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01,"AdthPpneMstpSrasWpstDnon_1",0.01,"AdthPpneMstpSrasWpstDnon_2",0.01,"AidlPpneMstpSrasWpstDnon0S",0.02,"AidlPpneMstpSrasWpstDnon01",0.02,"AidlPpneMstpSrasWpstDnon02",0.02,"AidlPpneMstpSrasWpstDnon03",0.02}; }; class AmovPpneMstpSrasWpstDnon_turnL: AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AIturn90L"; speed = 0.5; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; }; class AmovPpneMstpSrasWpstDnon_turnR: AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AIturn90R"; speed = 0.5; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; }; class AmovPknlMstpSrasWlnrDnon: Default { actions = "LauncherKneelStpActions"; duty = -0.7; visibleSize = 0.300122; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon.rtm"; showWeaponAim = "false"; disableWeapons = "false"; disableWeaponsLong = "false"; enableMissile = "true"; canPullTrigger = "false"; aimPrecision = 0.5; speed = 1e+010; relSpeedMin = 0.7; relSpeedMax = 1.1; aiming = "aimingLauncher"; aimingBody = "aimingUpLauncher"; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; leftHandIKBeg = "true"; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; weaponIK = 4; enableOptics = 4; headBobStrength = 0.20398; headBobMode = 2; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02,"AmovPknlMstpSrasWlnrDnon_turnL",0.02,"AmovPknlMstpSrasWlnrDnon_turnR",0.02,"LauncherReloadKneel",0.1,"amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon",0.02,"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon",0.02,"AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon",0.03,"AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon",0.02,"AidlPknlMstpSrasWlnrDnon0S",0.02,"amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon",0.01}; InterpolateTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02,"AmovPknlMstpSrasWlnrDnon_turnL",0.02,"AmovPknlMstpSrasWlnrDnon_turnR",0.02,"AmovPknlMrunSrasWlnrDf",0.02,"AmovPknlMrunSrasWlnrDfl",0.02,"AmovPknlMrunSrasWlnrDl",0.02,"AmovPknlMrunSrasWlnrDbl",0.02,"AmovPknlMrunSrasWlnrDb",0.02,"AmovPknlMrunSrasWlnrDbr",0.02,"AmovPknlMrunSrasWlnrDr",0.02,"AmovPknlMrunSrasWlnrDfr",0.02,"AmovPercMevaSlowWlnrDf",0.02,"AmovPercMevaSlowWlnrDfr",0.02,"AmovPercMevaSlowWlnrDfl",0.02,"AmovPknlMwlkSrasWlnrDf",0.02,"AmovPknlMwlkSrasWlnrDfl",0.02,"AmovPknlMwlkSrasWlnrDl",0.02,"AmovPknlMwlkSrasWlnrDbl",0.02,"AmovPknlMwlkSrasWlnrDb",0.02,"AmovPknlMwlkSrasWlnrDbr",0.02,"AmovPknlMwlkSrasWlnrDr",0.02,"AmovPknlMwlkSrasWlnrDfr",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01,"AdthPknlMstpSrasWlnrDnon_2",0.01}; }; class AidlPknlMstpSlowWlnrDnon_S0: AmovPknlMstpSrasWlnrDnon { variantsAI[] = {"AidlPknlMstpSlowWlnrDnon_01",0.005,"AidlPknlMstpSlowWlnrDnon_02",0.005,"AidlPknlMstpSlowWlnrDnon_03",0.005,"AidlPknlMstpSlowWlnrDnon_04",0.005,"AidlPknlMstpSlowWlnrDnon_05",0.005,"AidlPknlMstpSlowWlnrDnon_idleSteady01",0.3,"AidlPknlMstpSlowWlnrDnon_idleSteady02",0.3,"AidlPknlMstpSlowWlnrDnon_idleSteady03",0.3,"AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1",0.004,"AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2",0.004,"AidlPknlMstpSlowWlnrDnon_03N",0.004,"AidlPknlMstpSlowWlnrDnon_04N",0.004,"AidlPknlMstpSlowWlnrDnon_05N",0.004,"AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3",0.004,"AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4",0.004,"AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5",0.004,"AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6",0.004,"AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7",0.004,"AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8",0.005,"AidlPknlMstpSlowWlnrDnon_12checkingLnr1",0.005,"AidlPknlMstpSlowWlnrDnon_13checkingLnr2",0.005,"AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9",0.005,"AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10",0.005,"AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11",0.005,"AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12",0.005}; variantAfter[] = {0,0,0}; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\lnr\AmovPknlMstpSlowWlnrDnon.rtm"; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_01",0.02,"AidlPknlMstpSlowWlnrDnon_idleSteady01",0.02,"AidlPknlMstpSlowWlnrDnon_idleSteady02",0.02,"AidlPknlMstpSlowWlnrDnon_idleSteady03",0.02,"AidlPknlMstpSlowWlnrDnon_02",0.02,"AidlPknlMstpSlowWlnrDnon_03",0.02,"AidlPknlMstpSlowWlnrDnon_04",0.02,"AidlPknlMstpSlowWlnrDnon_05",0.02,"AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1",0.02,"AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2",0.02,"AidlPknlMstpSlowWlnrDnon_03N",0.02,"AidlPknlMstpSlowWlnrDnon_04N",0.02,"AidlPknlMstpSlowWlnrDnon_05N",0.02,"AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3",0.02,"AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4",0.02,"AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5",0.02,"AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6",0.02,"AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7",0.02,"AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8",0.02,"AidlPknlMstpSlowWlnrDnon_12checkingLnr1",0.02,"AidlPknlMstpSlowWlnrDnon_13checkingLnr2",0.02,"AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9",0.02,"AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10",0.02,"AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11",0.02,"AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AidlPknlMstpSrasWlnrDnon0S",0.02}; }; class AidlPknlMstpSrasWlnrDnon_player_0S: AmovPknlMstpSrasWlnrDnon { variantsAI[] = {"AidlPknlMstpSrasWlnrDnon_player_idleSteady01",0.333,"AidlPknlMstpSrasWlnrDnon_player_idleSteady02",0.333,"AidlPknlMstpSrasWlnrDnon_player_idleSteady03",0.334}; variantAfter[] = {0,0,0}; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AidlPknlMstpSrasWlnrDnon_player_idleSteady01",0.02,"AidlPknlMstpSrasWlnrDnon_player_idleSteady02",0.02,"AidlPknlMstpSrasWlnrDnon_player_idleSteady03",0.02}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWlnrDnon_player_idleSteady01: AidlPknlMstpSrasWlnrDnon_player_0S { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady01"; speed = 0.26667; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSrasWlnrDnon_player_idleSteady02: AidlPknlMstpSrasWlnrDnon_player_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady02"; speed = 0.210526; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSrasWlnrDnon_player_idleSteady03: AidlPknlMstpSrasWlnrDnon_player_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady03"; speed = 0.292683; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AmovPknlMstpSrasWlnrDnon_turnL: AmovPknlMstpSrasWlnrDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AmovPknlMstpSrasWlnrDnon_turnR: AmovPknlMstpSrasWlnrDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AmovPercMstpSnonWnonDnon: StandBase { actions = "CivilStandActions"; duty = -0.4; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon"; showWeaponAim = "false"; disableWeapons = "false"; canPullTrigger = "false"; speed = 1e+010; relSpeedMin = 0.7; relSpeedMax = 1.1; leaningFactorBeg = 0; leaningFactorEnd = 0; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; headBobStrength = 0.21393; limitGunMovement = 0.1; enableOptics = -1; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide1A",0.02,"ActsPercMstpSnonWpstDnon_suicide2A",0.02,"AmovPercMstpSnonWnonDnon_sekaniIn",0.02,"AidlPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01,"AovrPercMstpSnonWnonDf",0.01,"AmovPercMstpSnonWnonDnon_turnL",0.02,"AmovPercMstpSnonWnonDnon_turnR",0.02,"AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.03,"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon",0.02,"ActsPercMstpSnonWnonDnon_varStayLeant",2.0,"ActsPercMstpSnonWrflDnon_Interrogate01",2.0,"ActsPercMstpSnonWrflDnon_Interrogate02",2.0,"ActsPsitMstpSnonWnonDnon_InterrogateLeaves",2.0,"AmovPercMstpSnonWnonDnon_Scared",2.0,"AmovPercMstpSnonWnonDnon_Scared2",2.0,"AmovPercMstpSnonWnonDnon_carCheckPush",2.0,"AmovPercMstpSnonWnonDnon_carCheckWash",2.0,"AmovPercMstpSnonWnonDnon_carCheckWheel",2.0,"AmovPercMstpSnonWnonDnon_exerciseKata",2.0,"ActsPercMstpSnonWnonDnon_DancingDuoIvan",2.0,"ActsPercMstpSnonWnonDnon_DancingDuoStefan",2.0,"ActsPercMstpSnonWnonDnon_DancingStefan",2.0,"AmovPercMstpSnonWnonDnon_exercisekneeBendA",2.0,"AmovPercMstpSnonWnonDnon_exercisekneeBendB",2.0,"AmovPercMstpSnonWnonDnon_exercisePushup",2.0,"AmovPercMstpSnonWnonDnon_seeWatch",2.0,"AmovPercMstpSnonWnonDnon_talking",2.0,"ActsPercMstpSnonWpstDnon_sceneBardak01",0.1,"AmovPercMstpSnonWnonDnon_normalizationTest",0.1,"AmovPercMstpSnonWnonDnon_SaluteIn",0.1,"AmovPercMstpSnonWnonDnon_EaseIn",0.1,"AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.1,"AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon",0.1,"AwopPercMstpSgthWnonDnon_start",0.1,"LadderCivilOn",1.0,"AswmPercMstpSnonWnonDnon",0.3,"ActsPknlMstpWunaSnonDnon_sceneCrashSite_Villager",0.1,"AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow",0.02,"AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium",0.02,"AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh",0.02,"amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon",0.02,"ActsPercSnonWnonDnon_assembling",0.01,"ActsPercSnonWnonDnon_carFixing",0.01,"ActsPercSnonWnonDnon_carFixing2",0.01,"ActsPercSnonWnonDnon_tableSupport_TalkIn",0.01,"ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Kostey",0.01,"AidlPpneMstpSnonWnonDnon_SleepA_layDown",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_layDown",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_layDown",0.01,"ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Nikitin",0.01,"ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Bardak",0.01,"ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Homeless",0.01,"ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Lopotev1",0.01,"ErcUnarm_sitUnarm_L",0.01,"ErcUnarm_sitUnarm_R",0.01,"sitTableRfl_listening_onTTractor",0.01,"sitUnarm_L_idleLoop_onFoiledPallets",0.01,"sitUnarm_L_idleLoop_onFoiledPallets2",0.01,"ErcUnarm_sitTable",0.01,"sitTableUnarm_talkingListening_TowingTractor",0.01,"UnaErc_UnaErcPoslechVelitele",0.01,"Csdr_LHD_oprenOzabradli118cm_A",0.01,"UnaErcVelitelProslov1",0.01,"FPS_shift",0.01,"ctsLopoHover_cdf2",0.01,"ctsLopoHover_lopotev",0.01,"sitUnarm_L_idleLoop_inUH1Y",0.01,"AmelPercMstpSnonWnonDnon_amaterUder1",0.02,"AmelPercMstpSnonWnonDnon_amaterUder2",0.02,"AmelPercMstpSnonWnonDnon_amaterUder3",0.02,"AmelPercMstpSnonWnonDnon_zasah1",0.02,"AmelPercMstpSnonWnonDnon_zasah2",0.02,"AmelPercMstpSnonWnonDnon_zasah3hard",0.02,"AmelPercMstpSnonWnonDnon_zasah4",0.02,"AmelPercMstpSnonWnonDnon_zasah5hard",0.02,"AmelPercMstpSnonWnonDnon_zasah6hlava",0.02,"AmelPercMstpSnonWnonDnon_zasah7bricho",0.02,"NavigationDriverReverse",0.01,"RepairingKneel",0.01,"RepairingErc",0.01,"NavigationHeli",0.01,"AmovPercMstpSnonWnonDnon_initLoop",0.01,"AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou",0.01,"AmovPercMstpSnonWnonDnon_idle68boxing",0.01,"AmovPercMstpSnonWnonDnon_zevl",0.01}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AmovPercMwlkSnonWnonDfr",0.02,"AmovPercMrunSnonWnonDf",0.02,"AmovPercMrunSnonWnonDfl",0.02,"AmovPercMstpSnonWnonDnon_turnL",0.02,"AmovPercMstpSnonWnonDnon_turnR",0.02,"AmovPercMwlkSnonWnonDf",0.02,"AmovPercMwlkSnonWnonDfl",0.02,"AmovPercMwlkSnonWnonDl",0.02,"AmovPercMwlkSnonWnonDbl",0.02,"AmovPercMwlkSnonWnonDb",0.02,"AmovPercMwlkSnonWnonDbr",0.02,"AmovPercMwlkSnonWnonDr",0.02,"AmovPercMrunSnonWnonDl",0.02,"AmovPercMrunSnonWnonDbl",0.02,"AmovPercMrunSnonWnonDb",0.02,"AmovPercMrunSnonWnonDbr",0.02,"AmovPercMrunSnonWnonDr",0.02,"AmovPercMrunSnonWnonDfr",0.02,"AmovPercMevaSnonWnonDf",0.02,"AmovPercMevaSnonWnonDfl",0.02,"AmovPercMevaSnonWnonDfr",0.02,"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"ActsPsitMstpSnonWnonDnon_varSittingDrinking",0.02,"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1",0.1,"ActsPercMstpSnonWnonDnon_talking01",0.1,"ActsPercMstpSnonWnonDnon_talking02",0.1,"ActsPercMstpSnonWnonDnon_talking03",0.1,"ActsPercMstpSnonWnonDnon_talking04",0.1,"AidlPercSnonWnonDnon_talkBS",0.01,"sitTableRfl_listening_onTTractor",0.01,"sitUnarm_L_idleLoop_onFoiledPallets",0.01,"sitUnarm_L_idleLoop_onFoiledPallets2",0.01,"sitUnarm_L_idleLoop_inUH1Y",0.01}; }; class ActsPercMstpSnonWpstDnon_suicide1A: AmovPercMstpSnonWnonDnon { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda1A"; speed = 1.57895; head = "headNo"; forceAim = 1; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide1B",0.02}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_suicide2A: ActsPercMstpSnonWpstDnon_suicide1A { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda2A"; speed = 1.25; head = "headNo"; forceAim = 1; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide2B",0.02}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_suicide1B: ActsPercMstpSnonWpstDnon_suicide1A { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda1B"; terminal = "false"; speed = 0.143541; showHandGun = "true"; head = "headNo"; forceAim = 1; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_suicide2B: ActsPercMstpSnonWpstDnon_suicide1B { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda2B"; terminal = "false"; speed = 0.124481; showHandGun = "true"; head = "headNo"; forceAim = 1; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_sekaniIn: AmovPercMstpSnonWnonDnon { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekaniIn"; speed = 0.258621; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekani1",0.02,"AmovPercMstpSnonWnonDnon_sekani2",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_sekani1: AmovPercMstpSnonWnonDnon_sekaniIn { file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekani2"; looped = "true"; speed = 0.153846; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekaniOut",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_sekani2",0.02}; }; class AmovPercMstpSnonWnonDnon_sekani2: AmovPercMstpSnonWnonDnon_sekani1 { file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekani2"; looped = "true"; speed = 0.2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekaniOut",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_sekani1",0.02}; }; class AmovPercMstpSnonWnonDnon_sekaniOut: AmovPercMstpSnonWnonDnon_sekaniIn { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekaniOut"; speed = 0.30303; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon { variantsAI[] = {"AidlPercMstpSnonWnonDnon01",0.01,"AidlPercMstpSnonWnonDnon02",0.01,"AidlPercMstpSnonWnonDnon03",0.01,"AidlPercMstpSnonWnonDnon04",0.01,"AidlPercMstpSnonWnonDnon05",0.01,"AidlPercMstpSnonWnonDnon06",0.01,"AidlPercMstpSnonWnonDnon07",0.01,"AidlPercMstpSnonWnonDnon08",0.01,"AidlPercMstpSnonWnonDnon_idleSteady04",0.23,"AidlPercMstpSnonWnonDnon_idleSteady03",0.23,"AidlPercMstpSnonWnonDnon_idleSteady02",0.23,"AidlPercMstpSnonWnonDnon_idleSteady01",0.23}; variantAfter[] = {1,1,1}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon_player: AidlPercMstpSnonWnonDnon { variantsAI[] = {}; variantsPlayer[] = {"AidlPercMstpSnonWnonDnon_player_idleSteady04",0.25,"AidlPercMstpSnonWnonDnon_player_idleSteady03",0.25,"AidlPercMstpSnonWnonDnon_player_idleSteady02",0.25,"AidlPercMstpSnonWnonDnon_player_idleSteady01",0.25}; variantAfter[] = {0,0,0}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon_player_0S: AidlPercMstpSnonWnonDnon_player { variantAfter[] = {1,1,1}; limitGunMovement = 0.1; interpolationSpeed = 30; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady01",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady02",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady03",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady04",0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon_player_idleSteady01: AidlPercMstpSnonWnonDnon_player_0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady01"; speed = 0.069767; looped = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01}; }; class AidlPercMstpSnonWnonDnon_player_idleSteady02: AidlPercMstpSnonWnonDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady02"; speed = 0.064516; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01}; }; class AidlPercMstpSnonWnonDnon_player_idleSteady03: AidlPercMstpSnonWnonDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady03"; speed = 0.070588; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01}; }; class AidlPercMstpSnonWnonDnon_player_idleSteady04: AidlPercMstpSnonWnonDnon_player_idleSteady01 { speed = 0.070588; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01}; }; class AmovPercMwlkSnonWnonDnon_transition: AmovPercMstpSnonWnonDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\wlk\non\non\AmovPercMwlkSnonWnonDnon_transition"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.015,"AmovPercMstpSnonWnonDnon",0.015,"AmovPercMwlkSnonWnonDf",0.015,"AmovPercMwlkSnonWnonDfl",0.015,"AmovPercMwlkSnonWnonDl",0.015,"AmovPercMwlkSnonWnonDbl",0.015,"AmovPercMwlkSnonWnonDb",0.015,"AmovPercMwlkSnonWnonDbr",0.015,"AmovPercMwlkSnonWnonDr",0.015}; }; class AovrPercMstpSnonWnonDf: AmovPercMstpSnonWnonDnon { looped = "false"; speed = 0.576923; file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\non\non\AovrPercMstpSnonWnonDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; relSpeedMin = 0.996672; relSpeedMax = 0.996672; duty = 2; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_turnL: AmovPercMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90L"; speed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; }; class AmovPercMstpSnonWnonDnon_turnR: AmovPercMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90R"; speed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; }; class AmovPknlMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon { actions = "CivilKneelActions"; duty = -0.7; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; enableOptics = -1; disableWeapons = "false"; disableWeaponsLong = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_gear",0.02,"AmovPercMstpSnonWnonDnon_gear",0.02,"AmovPknlMstpSnonWnonDnon_turnL",0.02,"AmovPknlMstpSnonWnonDnon_turnR",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.01,"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon",0.01,"AidlPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01,"AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon",0.02,"c7a_bravoErcTOknl",0.01}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AmovPknlMstpSnonWnonDnon_turnL",0.02,"AmovPknlMstpSnonWnonDnon_turnR",0.02,"AmovPknlMrunSnonWnonDf",0.02,"AmovPknlMwlkSnonWnonDf",0.02,"AmovPknlMwlkSnonWnonDbr",0.02,"AmovPknlMwlkSnonWnonDbl",0.02,"AmovPknlMwlkSnonWnonDb",0.02,"AmovPknlMwlkSnonWnonDl",0.02,"AmovPknlMwlkSnonWnonDr",0.02,"AmovPknlMwlkSnonWnonDfr",0.02,"AmovPknlMwlkSnonWnonDfl",0.02,"AmovPknlMrunSnonWnonDfl",0.02,"AmovPknlMrunSnonWnonDl",0.02,"AmovPknlMrunSnonWnonDbl",0.02,"AmovPknlMrunSnonWnonDb",0.02,"AmovPknlMrunSnonWnonDbr",0.02,"AmovPknlMrunSnonWnonDr",0.02,"AmovPknlMrunSnonWnonDfr",0.02,"AdthPknlMstpSnonWnonDnon_1",0.01,"AdthPknlMstpSnonWnonDnon_2",0.01,"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2",0.1}; }; class AmovPknlMstpSnonWnonDnon_gear: AmovPknlMstpSnonWnonDnon { actions = "CivilKneelActions_gear"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_gear_trans",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.02}; }; class AmovPknlMstpSnonWnonDnon_gear_trans: AmovPknlMstpSnonWnonDnon_gear { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_gear_trans"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_gear",0.03,"AmovPknlMstpSrasWrflDnon_gear",0.03,"AmovPercMstpSrasWrflDnon_gear",0.03,"AmovPercMstpSlowWrflDnon_gear",0.03}; }; class AmovPercMstpSnonWnonDnon_gear: AmovPknlMstpSnonWnonDnon_gear { ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_gear_trans",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear",0.02}; }; class AmovPknlMstpSnonWnonDnon_turnL: AmovPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AIturn90L"; speed = 1.2; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; }; class AmovPknlMstpSnonWnonDnon_turnR: AmovPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AIturn90R"; speed = 1.2; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; }; class AmovPpneMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon { actions = "CivilProneActions"; duty = -1; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon.rtm"; legs = "Wholebody"; onLandBeg = "true"; onLandEnd = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; aimingBody = "empty"; disableWeapons = "false"; soundOverride = "crawl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_turnL",0.02,"AmovPpneMstpSnonWnonDnon_turnR",0.02,"AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr",0.02,"AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.1,"AwopPpneMstpSgthWnonDnon_start",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1,"AidlPpneMstpSnonWnonDnon01",0.1,"AidlPpneMstpSnonWnonDnon02",0.1,"AidlPpneMstpSnonWnonDnon03",0.1,"AmovPpneMstpSnonWnonDnon_healed",0.02,"AmovPpneMstpSnonWnonDnon_injured",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_turnL",0.02,"AmovPpneMstpSnonWnonDnon_turnR",0.02,"AmovPpneMrunSnonWnonDf",0.02,"AmovPpneMrunSnonWnonDfl",0.02,"AmovPpneMrunSnonWnonDl",0.02,"AmovPpneMrunSnonWnonDbl",0.02,"AmovPpneMrunSnonWnonDb",0.02,"AmovPpneMrunSnonWnonDbr",0.02,"AmovPpneMrunSnonWnonDr",0.02,"AmovPpneMrunSnonWnonDfr",0.02,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMstpSnonWnonDnon_turnL: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AIturn90L"; speed = 0.5; soundOverride = "crawl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; }; class AmovPpneMstpSnonWnonDnon_turnR: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AIturn90R"; speed = 0.5; soundOverride = "crawl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; }; class AmovPercMwlkSlowWrflDf: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDf"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; limitGunMovement = 0.6; actions = "RifleLowStandActionsWlkF"; soundEdge[] = {0.25,0.5,0.75,1}; walkcycles = 2; headBobStrength = 0.20398; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AidlPercMwlkSrasWrflDf",0.01,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPknlMwlkSlowWrflDf",0.03,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AidlPercMwlkSrasWrflDf: AmovPercMwlkSlowWrflDf { actions = "RifleStandActions_Idle"; file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\wlk\low\rfl\AmovPercMwlkSlowWrflDf_FastVariant"; speed = 0.588235; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWrflDf",0.01,"AidlPercMrunSrasWrflDf",0.025,"AidlPercMevaSrasWrflDf",0.025,"AidlPercMwlkSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02}; }; class AmovPercMwlkSlowWrflDfl: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDfl"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.025,"AmovPercMwlkSlowWrflDl",0.025,"AmovPercMrunSlowWrflDfl",0.025,"AmovPknlMwlkSlowWrflDfl",0.03,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AmovPercMwlkSlowWrflDl: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDl"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMwlkSlowWrflDbl",0.025,"AmovPercMrunSlowWrflDl",0.025,"AmovPknlMwlkSlowWrflDl",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class AmovPercMwlkSlowWrflDbl: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDbl"; speed = 0.566038; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDl",0.025,"AmovPercMwlkSlowWrflDb",0.025,"AmovPercMrunSlowWrflDbl",0.025,"AmovPknlMwlkSlowWrflDbl",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMwlkSlowWrflDb: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDb"; speed = 0.566038; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbl",0.025,"AmovPercMwlkSlowWrflDbr",0.025,"AmovPercMrunSlowWrflDb",0.025,"AmovPknlMwlkSlowWrflDb",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMwlkSlowWrflDbr: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDbr"; speed = 0.566038; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDb",0.025,"AmovPercMwlkSlowWrflDr",0.025,"AmovPercMrunSlowWrflDbr",0.025,"AmovPknlMwlkSlowWrflDbr",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMwlkSlowWrflDr: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDr"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbr",0.025,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDr",0.025,"AmovPknlMwlkSlowWrflDr",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class AmovPercMwlkSlowWrflDfr: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDfr"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.025,"AmovPercMwlkSlowWrflDr",0.025,"AmovPercMrunSlowWrflDfr",0.025,"AmovPknlMwlkSlowWrflDfr",0.03,"AmovPercMevaSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AmovPercMrunSlowWrflDf: AmovPercMstpSlowWrflDnon { visibleSize = 0.900121; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.821918; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; duty = 0.2; showWeaponAim = "true"; disableWeapons = "true"; disableWeaponsLong = "false"; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; limitGunMovement = 0.1; actions = "RifleLowStandActionsRunF"; walkcycles = 2; headBobStrength = 0.20398; ConnectTo[] = {"ActsPercMrunSlowWrflDf_FlipFlopPara",0.01,"ActsPercMrunSlowWrflDf_TumbleOver",0.01,"AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.025,"AidlPercMrunSrasWrflDf",0.01,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPknlMrunSlowWrflDf",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMrunSlowWrflDf_6",0.01,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1}; }; class AidlPercMrunSrasWrflDf: AmovPercMrunSlowWrflDf { actions = "RifleStandActions_Idle"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMwlkSrasWrflDf",0.025,"AmovPercMrunSlowWrflDf",0.01,"AidlPercMevaSrasWrflDf",0.025,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02}; }; class AmovPercMrunSlowWrflDfl: AmovPercMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl"; speed = 0.7; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMrunSlowWrflDl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPknlMrunSlowWrflDfl",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMrunSlowWrflDf_6",0.01,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1}; }; class AmovPercMrunSlowWrflDl: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl"; speed = 0.769231; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDl",0.025,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDbl",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPknlMrunSlowWrflDl",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class AmovPercMrunSlowWrflDbl: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl"; speed = 0.882353; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunBL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbl",0.025,"AmovPercMrunSlowWrflDl",0.025,"AmovPercMrunSlowWrflDb",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPknlMrunSlowWrflDbl",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMrunSlowWrflDb: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb"; speed = 0.882353; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDb",0.025,"AmovPercMrunSlowWrflDbl",0.025,"AmovPercMrunSlowWrflDbr",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPknlMrunSlowWrflDb",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMrunSlowWrflDbr: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr"; speed = 0.882353; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunBR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbr",0.025,"AmovPercMrunSlowWrflDb",0.025,"AmovPercMrunSlowWrflDr",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPknlMrunSlowWrflDbr",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMrunSlowWrflDr: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr"; speed = 0.857143; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDr",0.025,"AmovPercMrunSlowWrflDbr",0.025,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMrunSlowWrflDr",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class AmovPercMrunSlowWrflDfr: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr"; speed = 0.7; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunFR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMrunSlowWrflDr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMrunSlowWrflDfr",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMrunSlowWrflDf_6",0.01,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1}; }; class AmovPercMwlkSrasWrflDf: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; visibleSize = 0.800121; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDf"; speed = 1.34; duty = -0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; aimPrecision = 0.15; soundEnabled = "true"; limitGunMovement = 0.6; actions = "RifleStandActionsWlkF"; headBobStrength = 0.20398; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPknlMwlkSrasWrflDf",0.03,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDf_1",0.01,"AdthPercMstpSrasWrflDf_2",0.01,"AdthPercMstpSrasWrflDf_4",0.01,"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1,"AdthPercMstpSrasWrflDf_8",0.01}; }; class AmovPercMwlkSrasWrflDfl: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDfl"; speed = 1.26; actions = "RifleStandActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMwlkSrasWrflDl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPknlMwlkSrasWrflDfl",0.03,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDf_1",0.01,"AdthPercMstpSrasWrflDf_2",0.01,"AdthPercMstpSrasWrflDf_4",0.01,"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1,"AdthPercMstpSrasWrflDf_8",0.01}; }; class AmovPercMwlkSrasWrflDl: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDl"; speed = 1.26; actions = "RifleStandActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMwlkSrasWrflDbl",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPknlMwlkSrasWrflDl",0.03,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPercMwlkSrasWrflDbl: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDbl"; speed = 1; actions = "RifleStandActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDl",0.025,"AmovPercMwlkSrasWrflDb",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPknlMwlkSrasWrflDbl",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMwlkSrasWrflDb: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDb"; speed = 1.14; actions = "RifleStandActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDbl",0.025,"AmovPercMwlkSrasWrflDbr",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPknlMwlkSrasWrflDb",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMwlkSrasWrflDbr: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDbr"; speed = 0.9; actions = "RifleStandActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDb",0.025,"AmovPercMwlkSrasWrflDr",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPknlMwlkSrasWrflDbr",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMwlkSrasWrflDr: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDr"; speed = 1.34; actions = "RifleStandActionsWlkR"; headBobStrength = 0.20398; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDbr",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMwlkSrasWrflDr",0.03,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPercMwlkSrasWrflDfr: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDfr"; speed = 1.21; actions = "RifleStandActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMwlkSrasWrflDr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMwlkSrasWrflDfr",0.03,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDf_1",0.01,"AdthPercMstpSrasWrflDf_2",0.01,"AdthPercMstpSrasWrflDf_4",0.01,"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1,"AdthPercMstpSrasWrflDf_8",0.01}; }; class AmovPercMrunSrasWrflDf: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; visibleSize = 0.900121; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.713771; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; soundOverride = "run"; duty = 0.2; aimPrecision = 1.5; soundEnabled = "true"; limitGunMovement = 0.1; actions = "RifleStandActionsRunF"; walkcycles = 2; headBobStrength = 0.20398; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDf",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AmovPercMrunSrasWrflDfl: AmovPercMrunSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl"; speed = 0.7; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; actions = "RifleStandActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDfl",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AmovPercMrunSrasWrflDl: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl"; speed = 0.769231; actions = "RifleStandActionsRunL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDl",0.025,"AmovPercMwlkSrasWrflDl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDl",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class AmovPercMrunSrasWrflDbl: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl"; speed = 0.882353; actions = "RifleStandActionsRunBL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDbl",0.025,"AmovPercMwlkSrasWrflDbl",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDbl",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMrunSrasWrflDb: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb"; speed = 0.882353; actions = "RifleStandActionsRunB"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDb",0.025,"AmovPercMwlkSrasWrflDb",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDb",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMrunSrasWrflDbr: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr"; speed = 0.882353; actions = "RifleStandActionsRunBR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDbr",0.025,"AmovPercMwlkSrasWrflDbr",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDbr",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMrunSrasWrflDr: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr"; speed = 0.857143; actions = "RifleStandActionsRunR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDr",0.025,"AmovPercMwlkSrasWrflDr",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDr",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class AmovPercMrunSrasWrflDfr: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr"; speed = 0.7; actions = "RifleStandActionsRunFR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDfr",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AmovPercMwlkSnonWnonDf: AmovPercMstpSnonWnonDnon { actions = "CivilWlkActionsF"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; walkcycles = 2; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.025,"AmovPercMrunSnonWnonDf",0.025,"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPknlMwlkSnonWnonDf",0.03,"AmovPercMevaSnonWnonDf",0.025,"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",0.1}; }; class AmovPercMwlkSnonWnonDfl: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.025,"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMwlkSnonWnonDl",0.025,"AmovPknlMwlkSnonWnonDfl",0.03,"AmovPercMevaSnonWnonDfl",0.025,"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",0.1}; }; class AmovPercMwlkSnonWnonDl: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPercMwlkSnonWnonDbl",0.025,"AmovPercMrunSnonWnonDl",0.025,"AmovPknlMwlkSnonWnonDl",0.03}; }; class AmovPercMwlkSnonWnonDbl: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsBL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDl",0.025,"AmovPercMwlkSnonWnonDb",0.025,"AmovPercMrunSnonWnonDbl",0.025,"AmovPknlMwlkSnonWnonDbl",0.03}; }; class AmovPercMwlkSnonWnonDb: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDbl",0.025,"AmovPercMwlkSnonWnonDbr",0.025,"AmovPercMrunSnonWnonDb",0.025,"AmovPknlMwlkSnonWnonDb",0.03}; }; class AmovPercMwlkSnonWnonDbr: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsBR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDb",0.025,"AmovPercMwlkSnonWnonDr",0.025,"AmovPercMrunSnonWnonDbr",0.025,"AmovPknlMwlkSnonWnonDbr",0.03}; }; class AmovPercMwlkSnonWnonDr: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.15,"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDbr",0.025,"AmovPercMrunSnonWnonDr",0.025,"AmovPknlMwlkSnonWnonDr",0.03}; }; class AmovPercMwlkSnonWnonDfr: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsFR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMwlkSnonWnonDr",0.15,"AmovPercMrunSnonWnonDfr",0.025,"AmovPknlMwlkSnonWnonDfr",0.03,"AmovPercMevaSnonWnonDfr",0.025,"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",0.1}; }; class AmovPercMrunSnonWnonDf: AmovPercMstpSnonWnonDnon { actions = "CivilRunActionsF"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDf"; speed = 1.1; soundEdge[] = {0.25,0.5,0.75,1}; duty = 0.1; soundOverride = "run"; soundEnabled = "true"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; walkcycles = 2; disableWeapons = "true"; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMrunSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDf",0.03,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDf",0.02}; }; class AmovPercMrunSnonWnonDfl: AmovPercMrunSnonWnonDf { actions = "CivilRunActionsFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfl"; speed = 0.810811; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMrunSnonWnonDf",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPercMrunSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDfl",0.03,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDfl",0.02}; }; class AmovPercMrunSnonWnonDl: AmovPercMrunSnonWnonDfl { actions = "CivilRunActionsL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDl"; speed = 0.810811; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDl",0.025,"AmovPercMrunSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDl",0.03}; }; class AmovPercMrunSnonWnonDbl: AmovPercMrunSnonWnonDl { actions = "CivilRunActionsBL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDbl"; speed = 0.810811; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbl",0.025,"AmovPercMrunSnonWnonDl",0.025,"AmovPercMrunSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDbl",0.03}; }; class AmovPercMrunSnonWnonDb: AmovPercMrunSnonWnonDl { actions = "CivilRunActionsB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDb"; speed = 0.857143; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDb",0.025,"AmovPercMrunSnonWnonDbl",0.025,"AmovPercMrunSnonWnonDbr",0.025,"AmovPknlMrunSnonWnonDb",0.03}; }; class AmovPercMrunSnonWnonDbr: AmovPercMrunSnonWnonDl { actions = "CivilRunActionsBR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDbr"; speed = 0.857143; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbr",0.025,"AmovPercMrunSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDbr",0.03}; }; class AmovPercMrunSnonWnonDr: AmovPercMrunSnonWnonDl { actions = "CivilRunActionsR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDr"; speed = 0.882353; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDr",0.025,"AmovPercMrunSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDr",0.03}; }; class AmovPercMrunSnonWnonDfr: AmovPercMrunSnonWnonDl { actions = "CivilRunActionsFR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfr"; speed = 0.882353; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.025,"AmovPercMrunSnonWnonDf",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDfr",0.03,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDfr",0.02}; }; class AmovPknlMwlkSlowWrflDf: AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDf"; speed = 0.84; duty = 0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; visibleSize = 0.400122; actions = "RifleKneelLowActionsWlkF"; headBobStrength = 0.20398; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.03,"AmovPknlMwlkSlowWrflDfl",0.025,"AmovPknlMwlkSlowWrflDfr",0.025,"AmovPknlMrunSlowWrflDf",0.025}; }; class AmovPknlMwlkSlowWrflDfl: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDfl"; speed = 0.86; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfl",0.03,"AmovPknlMwlkSlowWrflDf",0.025,"AmovPknlMwlkSlowWrflDl",0.025,"AmovPknlMrunSlowWrflDfl",0.025}; }; class AmovPknlMwlkSlowWrflDl: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDl"; speed = 0.92; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDl",0.03,"AmovPknlMwlkSlowWrflDfl",0.025,"AmovPknlMwlkSlowWrflDbl",0.025,"AmovPknlMrunSlowWrflDl",0.025}; }; class AmovPknlMwlkSlowWrflDbl: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDbl"; speed = 0.82; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbl",0.03,"AmovPknlMwlkSlowWrflDl",0.025,"AmovPknlMwlkSlowWrflDb",0.025,"AmovPknlMrunSlowWrflDbl",0.025}; }; class AmovPknlMwlkSlowWrflDb: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDb"; speed = 0.95; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDb",0.03,"AmovPknlMwlkSlowWrflDbl",0.025,"AmovPknlMwlkSlowWrflDbr",0.025,"AmovPknlMrunSlowWrflDb",0.025}; }; class AmovPknlMwlkSlowWrflDbr: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDbr"; speed = 0.86; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbr",0.03,"AmovPknlMwlkSlowWrflDb",0.025,"AmovPknlMwlkSlowWrflDr",0.025,"AmovPknlMrunSlowWrflDbr",0.025}; }; class AmovPknlMwlkSlowWrflDr: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDr"; speed = 0.87; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDr",0.03,"AmovPknlMwlkSlowWrflDbr",0.025,"AmovPknlMwlkSlowWrflDfr",0.025,"AmovPknlMrunSlowWrflDr",0.025}; }; class AmovPknlMwlkSlowWrflDfr: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDfr"; speed = 0.82; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfr",0.03,"AmovPknlMwlkSlowWrflDf",0.025,"AmovPknlMwlkSlowWrflDr",0.025,"AmovPknlMrunSlowWrflDfr",0.025}; }; class AmovPknlMrunSlowWrflDf: AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.857143; visibleSize = 0.600122; duty = 0.3; soundOverride = "run"; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; actions = "RifleKneelLowActionsRunF"; headBobStrength = 0.20398; limitGunMovement = 0.1; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.03,"AmovPknlMwlkSlowWrflDf",0.025,"AmovPknlMrunSlowWrflDfl",0.025,"AmovPknlMrunSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025}; }; class AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf: AmovPknlMrunSlowWrflDf { speed = 1.2; file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\run\low\rfl\AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"AmovPknlMrunSlowWrflDf",0.01}; InterpolateTo[] = {}; }; class AmovPknlMrunSlowWrflDfl: AmovPknlMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfl"; speed = 0.857143; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunFL"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDfl",0.03,"AmovPknlMwlkSlowWrflDfl",0.025,"AmovPknlMrunSlowWrflDf",0.025,"AmovPknlMrunSlowWrflDl",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfl",0.025}; }; class AmovPknlMrunSlowWrflDl: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDl"; speed = 0.833333; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunL"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSlowWrflDl",0.03,"AmovPknlMwlkSlowWrflDl",0.025,"AmovPknlMrunSlowWrflDfl",0.025,"AmovPknlMrunSlowWrflDbl",0.025}; }; class AmovPknlMrunSlowWrflDbl: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbl"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunBL"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSlowWrflDbl",0.03,"AmovPknlMwlkSlowWrflDbl",0.025,"AmovPknlMrunSlowWrflDl",0.025,"AmovPknlMrunSlowWrflDb",0.025}; }; class AmovPknlMrunSlowWrflDb: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDb"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunB"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSlowWrflDb",0.03,"AmovPknlMwlkSlowWrflDb",0.025,"AmovPknlMrunSlowWrflDbl",0.025,"AmovPknlMrunSlowWrflDbr",0.025}; }; class AmovPknlMrunSlowWrflDbr: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbr"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunBR"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDbr",0.03,"AmovPknlMwlkSlowWrflDbr",0.025,"AmovPknlMrunSlowWrflDb",0.025,"AmovPknlMrunSlowWrflDr",0.025}; }; class AmovPknlMrunSlowWrflDr: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDr"; speed = 0.857143; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunR"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDr",0.03,"AmovPknlMwlkSlowWrflDr",0.025,"AmovPknlMrunSlowWrflDbr",0.025,"AmovPknlMrunSlowWrflDfr",0.025}; }; class AmovPknlMrunSlowWrflDfr: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfr"; speed = 0.857143; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunFR"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDfr",0.03,"AmovPknlMwlkSlowWrflDfr",0.025,"AmovPknlMrunSlowWrflDf",0.025,"AmovPknlMrunSlowWrflDr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfr",0.025}; }; class AmovPknlMwlkSrasWrflDf: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDf"; speed = 0.9; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wrfl.p3d"; duty = 0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; visibleSize = 0.400122; actions = "RifleKneelActionsWlkF"; limitGunMovement = 0.6; headBobStrength = 0.20398; aimPrecision = 0.15; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDf",0.03,"AmovPknlMwlkSrasWrflDfl",0.025,"AmovPknlMwlkSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AdthPknlMwlkSrasWrflDf_1",0.01,"AdthPknlMwlkSrasWrflDf_2",0.01}; }; class AmovPknlMwlkSrasWrflDfl: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDfl"; speed = 0.9; actions = "RifleKneelActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDfl",0.03,"AmovPknlMwlkSrasWrflDf",0.025,"AmovPknlMwlkSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AdthPknlMwlkSrasWrflDf_1",0.01,"AdthPknlMwlkSrasWrflDf_2",0.01}; }; class AmovPknlMwlkSrasWrflDl: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDl"; speed = 1.1; actions = "RifleKneelActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDl",0.03,"AmovPknlMwlkSrasWrflDfl",0.025,"AmovPknlMwlkSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDl",0.025}; }; class AmovPknlMwlkSrasWrflDbl: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDbl"; speed = 0.7; actions = "RifleKneelActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDbl",0.03,"AmovPknlMwlkSrasWrflDl",0.025,"AmovPknlMwlkSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDbl",0.025}; }; class AmovPknlMwlkSrasWrflDb: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDb"; speed = 0.85; actions = "RifleKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDb",0.03,"AmovPknlMwlkSrasWrflDbl",0.025,"AmovPknlMwlkSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDb",0.025}; }; class AmovPknlMwlkSrasWrflDbr: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDbr"; speed = 0.9; actions = "RifleKneelActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDbr",0.03,"AmovPknlMwlkSrasWrflDb",0.025,"AmovPknlMwlkSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDbr",0.025}; }; class AmovPknlMwlkSrasWrflDr: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDr"; speed = 1.1; actions = "RifleKneelActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDr",0.03,"AmovPknlMwlkSrasWrflDbr",0.025,"AmovPknlMwlkSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDr",0.025}; }; class AmovPknlMwlkSrasWrflDfr: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDfr"; speed = 0.75; actions = "RifleKneelActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDfr",0.03,"AmovPknlMwlkSrasWrflDf",0.025,"AmovPknlMwlkSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDfr",0.025,"AdthPknlMwlkSrasWrflDf_1",0.01,"AdthPknlMwlkSrasWrflDf_2",0.01}; }; class AmovPknlMrunSrasWrflDf: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.821918; soundOverride = "run"; visibleSize = 0.600122; looped = "true"; duty = 0.3; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; actions = "RifleKneelActionsRunF"; limitGunMovement = 0.1; headBobStrength = 0.20398; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDf",0.03,"AmovPknlMwlkSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AmovPknlMrunSrasWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPknlMrunSrasWrflDfl: AmovPknlMrunSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfl"; speed = 0.821918; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; actions = "RifleKneelActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDfl",0.03,"AmovPknlMwlkSrasWrflDfl",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDl",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfl",0.025,"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPknlMrunSrasWrflDl: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDl"; speed = 0.769231; actions = "RifleKneelActionsRunL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDl",0.03,"AmovPknlMwlkSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AmovPknlMrunSrasWrflDbl",0.025}; }; class AmovPknlMrunSrasWrflDbl: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbl"; speed = 0.882353; actions = "RifleKneelActionsRunBL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDbl",0.03,"AmovPknlMwlkSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDb",0.025}; }; class AmovPknlMrunSrasWrflDb: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDb"; speed = 0.882353; actions = "RifleKneelActionsRunB"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDb",0.03,"AmovPknlMwlkSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDbr",0.025}; }; class AmovPknlMrunSrasWrflDbr: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbr"; speed = 0.882353; actions = "RifleKneelActionsRunBR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDbr",0.03,"AmovPknlMwlkSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDr",0.025}; }; class AmovPknlMrunSrasWrflDr: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDr"; speed = 0.857143; actions = "RifleKneelActionsRunR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDr",0.03,"AmovPknlMwlkSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDfr",0.025}; }; class AmovPknlMrunSrasWrflDfr: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfr"; speed = 0.821918; actions = "RifleKneelActionsRunFR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDfr",0.03,"AmovPknlMwlkSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPercMwlkSrasWpstDf: AmovPercMstpSrasWpstDnon { actions = "PistolStandActionsWlkF"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDf"; speed = 0.612245; soundEdge[] = {0.25,0.5,0.75,1}; walkcycles = 2; visibleSize = 0.800121; duty = -0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; limitGunMovement = 0.6; aimPrecision = 0.15; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDf",0.025,"AmovPknlMwlkSrasWpstDf",0.03,"AmovPercMevaSrasWpstDf",0.025,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01,"AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class AmovPercMwlkSrasWpstDfl: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDfl"; speed = 0.612245; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMwlkSrasWpstDl",0.025,"AmovPercMrunSrasWpstDfl",0.025,"AmovPknlMwlkSrasWpstDfl",0.03,"AmovPercMevaSrasWpstDfl",0.025,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01,"AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class AmovPercMwlkSrasWpstDl: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDl"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMwlkSrasWpstDbl",0.025,"AmovPercMrunSrasWpstDl",0.025,"AmovPknlMwlkSrasWpstDl",0.03}; }; class AmovPercMwlkSrasWpstDbl: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkBL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDbl"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDl",0.025,"AmovPercMwlkSrasWpstDb",0.025,"AmovPercMrunSrasWpstDbl",0.025,"AmovPknlMwlkSrasWpstDbl",0.03,"AdthPercMstpSrasWpstDb_8",0.01,"AdthPercMstpSrasWpstDb_9",0.01}; }; class AmovPercMwlkSrasWpstDb: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDb"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbl",0.025,"AmovPercMwlkSrasWpstDbr",0.025,"AmovPercMrunSrasWpstDb",0.025,"AmovPknlMwlkSrasWpstDb",0.03,"AdthPercMstpSrasWpstDb_8",0.01,"AdthPercMstpSrasWpstDb_9",0.01}; }; class AmovPercMwlkSrasWpstDbr: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkBR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDbr"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; limitGunMovement = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDb",0.025,"AmovPercMwlkSrasWpstDr",0.025,"AmovPercMrunSrasWpstDbr",0.025,"AmovPknlMwlkSrasWpstDbr",0.03,"AdthPercMstpSrasWpstDb_8",0.01,"AdthPercMstpSrasWpstDb_9",0.01}; }; class AmovPercMwlkSrasWpstDr: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDr"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbr",0.025,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDr",0.025,"AmovPknlMwlkSrasWpstDr",0.03}; }; class AmovPercMwlkSrasWpstDfr: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkFR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDfr"; speed = 0.612245; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMwlkSrasWpstDr",0.025,"AmovPercMrunSrasWpstDfr",0.025,"AmovPknlMwlkSrasWpstDfr",0.03,"AmovPercMevaSrasWpstDfr",0.025,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01,"AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class AmovPercMwlkSlowWpstDf: AmovPercMwlkSrasWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDf"; speed = 0.47619; disableWeapons = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; aimPrecision = 0.15; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMevaSlowWpstDf",0.025}; }; class AmovPercMwlkSlowWpstDfl: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDfl"; speed = 0.47619; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMwlkSlowWpstDl",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMevaSlowWpstDfl",0.025}; }; class AmovPercMwlkSlowWpstDl: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDl"; speed = 0.461538; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMwlkSlowWpstDbl",0.025,"AmovPercMrunSlowWpstDl",0.025}; }; class AmovPercMwlkSlowWpstDbl: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDbl"; speed = 0.337079; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDl",0.025,"AmovPercMwlkSlowWpstDb",0.025,"AmovPercMrunSlowWpstDbl",0.025}; }; class AmovPercMwlkSlowWpstDb: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDb"; speed = 0.337079; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDbl",0.025,"AmovPercMwlkSlowWpstDbr",0.025,"AmovPercMrunSlowWpstDb",0.025}; }; class AmovPercMwlkSlowWpstDbr: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDbr"; speed = 0.337079; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDb",0.025,"AmovPercMwlkSlowWpstDr",0.025,"AmovPercMrunSlowWpstDbr",0.025}; }; class AmovPercMwlkSlowWpstDr: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDr"; speed = 0.483871; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDbr",0.025,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDr",0.025}; }; class AmovPercMwlkSlowWpstDfr: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDfr"; speed = 0.47619; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMwlkSlowWpstDr",0.025,"AmovPercMrunSlowWpstDfr",0.025,"AmovPercMevaSlowWpstDfr",0.025}; }; class AmovPercMrunSrasWpstDf: AmovPercMstpSrasWpstDnon { soundEdge[] = {0.25,0.5,0.75,1}; actions = "PistolStandActionsRunF"; visibleSize = 0.900121; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDf"; speed = 0.8; duty = 0.2; soundOverride = "run"; showWeaponAim = "false"; disableWeapon = 1; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; walkcycles = 2; disableWeapons = "true"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMrunSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDf",0.03,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class PistolStandActionsWlkF: AmovPercMrunSrasWpstDf { ConnectTo[] = {}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWpstDf: AmovPercMrunSrasWpstDf { actions = "PistolLowStandActions"; disableWeapons = "true"; visibleSize = 0.900121; soundEdge[] = {0.25,0.5,0.75,1}; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDfr",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDf",0.025}; }; class AmovPercMrunSrasWpstDfl: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDfl"; speed = 0.7; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDf",0.025,"AmovPercMrunSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDfl",0.03,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDfl",0.02,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class AmovPercMrunSlowWpstDfl: AmovPercMrunSrasWpstDfl { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMrunSlowWpstDl",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDfl",0.025}; }; class AmovPercMrunSrasWpstDl: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDl"; speed = 0.810811; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDl",0.025,"AmovPercMrunSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDl",0.03}; }; class AmovPercMrunSlowWpstDl: AmovPercMrunSrasWpstDl { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDl",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDbl",0.025}; }; class AmovPercMrunSrasWpstDbl: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunBL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDbl"; speed = 0.857143; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbl",0.025,"AmovPercMrunSrasWpstDl",0.025,"AmovPercMrunSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDbl",0.03}; }; class AmovPercMrunSlowWpstDbl: AmovPercMrunSrasWpstDbl { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDbl",0.025,"AmovPercMrunSlowWpstDl",0.025,"AmovPercMrunSlowWpstDb",0.025}; }; class AmovPercMrunSrasWpstDb: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDb"; speed = 0.857143; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDb",0.025,"AmovPercMrunSrasWpstDbl",0.025,"AmovPercMrunSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDb",0.03}; }; class AmovPercMrunSlowWpstDb: AmovPercMrunSrasWpstDb { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDb",0.025,"AmovPercMrunSlowWpstDbl",0.025,"AmovPercMrunSlowWpstDbr",0.025}; }; class AmovPercMrunSrasWpstDbr: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunBR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDbr"; speed = 0.857143; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbr",0.025,"AmovPercMrunSrasWpstDb",0.025,"AmovPercMrunSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDbr",0.03}; }; class AmovPercMrunSlowWpstDbr: AmovPercMrunSrasWpstDbr { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDbr",0.025,"AmovPercMrunSlowWpstDb",0.025,"AmovPercMrunSlowWpstDr",0.025}; }; class AmovPercMrunSrasWpstDr: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDr"; speed = 0.882353; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDr",0.025,"AmovPercMrunSrasWpstDbr",0.025,"AmovPercMrunSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDr",0.03}; }; class AmovPercMrunSlowWpstDr: AmovPercMrunSrasWpstDr { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDr",0.025,"AmovPercMrunSlowWpstDbr",0.025,"AmovPercMrunSlowWpstDfr",0.025}; }; class AmovPercMrunSrasWpstDfr: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunFR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDfr"; speed = 0.7; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDf",0.025,"AmovPercMrunSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDfr",0.03,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDfr",0.02,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class AmovPercMrunSlowWpstDfr: AmovPercMrunSrasWpstDfr { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMrunSlowWpstDr",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDfr",0.025}; }; class AmovPknlMwlkSrasWpstDf: AmovPknlMstpSrasWpstDnon { visibleSize = 0.461538; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.461538; duty = 0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; limitGunMovement = 0.6; aimPrecision = 0.15; actions = "PistolKneelActionsWlkF"; walkcycles = 2; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.03,"AmovPknlMwlkSrasWpstDfl",0.025,"AmovPknlMwlkSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDf",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01}; }; class AmovPknlMwlkSrasWpstDfl: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDfl"; speed = 0.8; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; limitGunMovement = 0.6; aimPrecision = 0.15; actions = "PistolKneelActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.03,"AmovPknlMwlkSrasWpstDf",0.025,"AmovPknlMwlkSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDfl",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01}; }; class AmovPknlMwlkSrasWpstDl: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDl"; speed = 1.25; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDl",0.03,"AmovPknlMwlkSrasWpstDfl",0.025,"AmovPknlMwlkSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDl",0.025}; }; class AmovPknlMwlkSrasWpstDbl: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDbl"; speed = 0.8; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbl",0.03,"AmovPknlMwlkSrasWpstDl",0.025,"AmovPknlMwlkSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDbl",0.025,"AdthPknlMstpSrasWpstDb_5",0.01}; }; class AmovPknlMwlkSrasWpstDb: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDb"; speed = 0.8; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDb",0.03,"AmovPknlMwlkSrasWpstDbl",0.025,"AmovPknlMwlkSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDb",0.025,"AdthPknlMstpSrasWpstDb_5",0.01}; }; class AmovPknlMwlkSrasWpstDbr: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDbr"; speed = 0.8; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbr",0.03,"AmovPknlMwlkSrasWpstDb",0.025,"AmovPknlMwlkSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDbr",0.025,"AdthPknlMstpSrasWpstDb_5",0.01}; }; class AmovPknlMwlkSrasWpstDr: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDr"; speed = 1.3; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDr",0.03,"AmovPknlMwlkSrasWpstDbr",0.025,"AmovPknlMwlkSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDr",0.025}; }; class AmovPknlMwlkSrasWpstDfr: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDfr"; speed = 0.9; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfr",0.03,"AmovPknlMwlkSrasWpstDf",0.025,"AmovPknlMwlkSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDfr",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01}; }; class AmovPknlMrunSrasWpstDf: AmovPercMrunSlowWpstDnon_transition { soundEdge[] = {0.25,0.5,0.75,1}; visibleSize = 0.600122; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDf"; speed = 0.666667; duty = 0.3; soundOverride = "run"; showWeaponAim = "false"; disableWeapon = 1; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; actions = "PistolKneelActionsRunF"; walkcycles = 2; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDf",0.03,"AmovPknlMwlkSrasWpstDf",0.025,"AmovPknlMrunSrasWpstDfl",0.025,"AmovPknlMrunSrasWpstDfr",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMrunSrasWpstDf: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMrunSlowWpstDf"; speed = 1.5; looped = "false"; ConnectTo[] = {"AmovPknlMrunSrasWpstDf",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01}; }; class AmovPknlMstpSlowWpstDnon_AmovPknlMrunSrasWpstDf: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\pst\AmovPknlMstpSlowWpstDnon_AmovPknlMrunSlowWpstDf"; speed = 1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01}; }; class AmovPknlMrunSrasWpstDfl: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfl"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDfl",0.03,"AmovPknlMwlkSrasWpstDfl",0.025,"AmovPknlMrunSrasWpstDf",0.025,"AmovPknlMrunSrasWpstDl",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01}; }; class AmovPknlMrunSrasWpstDl: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDl"; speed = 0.625; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDl",0.03,"AmovPknlMwlkSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDfl",0.025,"AmovPknlMrunSrasWpstDbl",0.025}; }; class AmovPknlMrunSrasWpstDbl: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbl"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDbl",0.03,"AmovPknlMwlkSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDb",0.025}; }; class AmovPknlMrunSrasWpstDb: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDb"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDb",0.03,"AmovPknlMwlkSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDbr",0.025}; }; class AmovPknlMrunSrasWpstDbr: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbr"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDbr",0.03,"AmovPknlMwlkSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDr",0.025}; }; class AmovPknlMrunSrasWpstDr: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDr"; speed = 0.714286; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDr",0.03,"AmovPknlMwlkSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDfr",0.025}; }; class AmovPknlMrunSrasWpstDfr: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfr"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDfr",0.03,"AmovPknlMwlkSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDf",0.025,"AmovPknlMrunSrasWpstDr",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01}; }; class AmovPercMrunSlowWlnrDf: AmovPknlMstpSrasWlnrDnon { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.810811; duty = 0.3; disableWeapons = "true"; disableWeaponsLong = "true"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; soundOverride = "run"; enableMissile = "false"; canPullTrigger = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; walkcycles = 2; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMrunSrasWlnrDf",0.03,"AmovPercMrunSlowWlnrDfl",0.025,"AmovPercMrunSlowWlnrDfr",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDf",0.025}; }; class AmovPknlMrunSrasWlnrDf: AmovPercMrunSlowWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDf"; speed = 0.857143; actions = "LauncherKneelStpActionsRunF"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPercMrunSlowWlnrDf",0.03,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPercMevaSlowWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDf",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDf",0.03}; }; class AmovPercMrunSlowWlnrDfl: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfl"; speed = 0.7; canPullTrigger = "true"; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.025,"AmovPknlMrunSrasWlnrDfl",0.03,"AmovPercMrunSlowWlnrDl",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfr",0.025}; }; class AmovPknlMrunSrasWlnrDfl: AmovPercMrunSlowWlnrDf { actions = "LauncherKneelStpActionsRunFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDfl"; speed = 0.857143; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPercMrunSlowWlnrDfl",0.03,"AmovPknlMrunSrasWlnrDl",0.025,"AmovPercMevaSlowWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDfl",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDfl",0.03}; }; class AmovPercMrunSlowWlnrDl: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDl"; speed = 0.810811; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDfl",0.025,"AmovPknlMrunSrasWlnrDl",0.03,"AmovPercMrunSlowWlnrDbl",0.025,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDr",0.025}; }; class AmovPknlMrunSrasWlnrDl: AmovPercMrunSlowWlnrDl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDl"; speed = 0.833333; actions = "LauncherKneelStpActionsRunL"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPercMrunSlowWlnrDl",0.03,"AmovPknlMrunSrasWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDl",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDl",0.03}; }; class AmovPercMrunSlowWlnrDbl: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunBActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDbl"; speed = 0.882353; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDl",0.025,"AmovPknlMrunSrasWlnrDbl",0.03,"AmovPercMrunSlowWlnrDb",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbr",0.025}; }; class AmovPknlMrunSrasWlnrDbl: AmovPercMrunSlowWlnrDbl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDbl"; speed = 1; actions = "LauncherKneelStpActionsRunBL"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDl",0.025,"AmovPercMrunSlowWlnrDbl",0.03,"AmovPknlMrunSrasWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDbl",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"AmovPercMrunSrasWlnrDbl",0.03}; }; class AmovPercMrunSlowWlnrDb: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunBActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDb"; speed = 0.882353; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbl",0.025,"AmovPknlMrunSrasWlnrDb",0.03,"AmovPercMrunSlowWlnrDbr",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDb",0.025}; }; class AmovPknlMrunSrasWlnrDb: AmovPercMrunSlowWlnrDb { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDb"; speed = 1; actions = "LauncherKneelStpActionsRunB"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbl",0.025,"AmovPercMrunSlowWlnrDb",0.03,"AmovPknlMrunSrasWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDb",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"AmovPercMrunSrasWlnrDb",0.03}; }; class AmovPercMrunSlowWlnrDbr: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunBActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDbr"; speed = 0.882353; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDb",0.025,"AmovPknlMrunSrasWlnrDbr",0.03,"AmovPercMrunSlowWlnrDr",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbl",0.025}; }; class AmovPknlMrunSrasWlnrDbr: AmovPercMrunSlowWlnrDbr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDbr"; speed = 1; actions = "LauncherKneelStpActionsRunBR"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDb",0.025,"AmovPercMrunSlowWlnrDbr",0.03,"AmovPknlMrunSrasWlnrDr",0.025,"AmovPknlMwlkSrasWlnrDbr",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"AmovPercMrunSrasWlnrDbr",0.03}; }; class AmovPercMrunSlowWlnrDr: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDr"; speed = 1.5; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbr",0.025,"AmovPknlMrunSrasWlnrDr",0.03,"AmovPercMrunSlowWlnrDfr",0.025,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDl",0.025}; }; class AmovPknlMrunSrasWlnrDr: AmovPercMrunSlowWlnrDr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDr"; speed = 0.857143; actions = "LauncherKneelStpActionsRunR"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbr",0.025,"AmovPercMrunSlowWlnrDr",0.03,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDr",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDr",0.03}; }; class AmovPercMrunSlowWlnrDfr: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfr"; speed = 0.7; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.025,"AmovPercMrunSlowWlnrDr",0.025,"AmovPknlMrunSrasWlnrDfr",0.03,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfl",0.025}; }; class AmovPknlMrunSrasWlnrDfr: AmovPercMrunSlowWlnrDfr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDfr"; speed = 0.857143; actions = "LauncherKneelStpActionsRunFR"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPknlMrunSrasWlnrDr",0.025,"AmovPercMrunSlowWlnrDfr",0.03,"AmovPercMevaSlowWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDfr",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDfr",0.03}; }; class AmovPercMevaSlowWlnrDf: AmovPercMrunSlowWlnrDf { actions = "LauncherKneelEvasiveFActions"; duty = 0.6; speed = 1; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPercMevaSlowWlnrDfr",0.025,"AmovPercMevaSlowWlnrDfl",0.025}; }; class AmovPercMevaSlowWlnrDfr: AmovPercMevaSlowWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfr"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPercMevaSlowWlnrDf",0.025,"AmovPercMevaSlowWlnrDfl",0.025}; }; class AmovPercMevaSlowWlnrDfl: AmovPercMevaSlowWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfl"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPercMevaSlowWlnrDf",0.025,"AmovPercMevaSlowWlnrDfr",0.025}; }; class AmovPknlMwlkSrasWlnrDf: AmovPknlMstpSrasWlnrDnon { visibleSize = 0.400122; actions = "LauncherKneelActionsWlkF"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDf"; speed = 0.95; duty = 0.2; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; canPullTrigger = "true"; limitGunMovement = 0.6; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDfr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDf",0.03,"AmovPercMwlkSrasWlnrDf",0.03}; }; class AmovPknlMwlkSrasWlnrDfl: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDfl"; speed = 0.9; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDl",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDfr",0.03,"AmovPercMwlkSrasWlnrDfl",0.03}; }; class AmovPknlMwlkSrasWlnrDl: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDl"; speed = 1.2; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDl",0.025,"AmovPknlMwlkSrasWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDbl",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDr",0.03,"AmovPercMwlkSrasWlnrDl",0.03}; }; class AmovPknlMwlkSrasWlnrDbl: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDbl"; speed = 0.9; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDl",0.025,"AmovPknlMwlkSrasWlnrDb",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDbr",0.03,"AmovPercMwlkSrasWlnrDbl",0.03}; }; class AmovPknlMwlkSrasWlnrDb: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDb"; speed = 0.9; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDbr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDb",0.03,"AmovPercMwlkSrasWlnrDb",0.03}; }; class AmovPknlMwlkSrasWlnrDbr: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDbr"; speed = 0.8; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDbl",0.03,"AmovPercMwlkSrasWlnrDbr",0.03}; }; class AmovPknlMwlkSrasWlnrDr: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDr"; speed = 1.2; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDr",0.025,"AmovPknlMwlkSrasWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDfr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDl",0.03,"AmovPercMwlkSrasWlnrDr",0.03}; }; class AmovPknlMwlkSrasWlnrDfr: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDfr"; speed = 0.75; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDfl",0.03,"AmovPercMwlkSrasWlnrDfr",0.03}; }; class AmovPknlMrunSnonWnonDf: AmovPknlMstpSnonWnonDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.666667; duty = 0.2; soundOverride = "run"; soundEnabled = "true"; actions = "CivilKneelActionsRunF"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; walkcycles = 2; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDf",0.03,"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMwlkSnonWnonDf",0.025,"AmovPknlMrunSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDfr",0.025}; }; class AmovPknlMwlkSnonWnonDf: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondf"; speed = 0.337079; duty = 0.05; walkcycles = 2; actions = "CivilKneelActionsWlkF"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.03,"AmovPknlMrunSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDfr",0.025,"AmovPknlMwlkSnonWnonDfl",0.025}; }; class AmovPknlMwlkSnonWnonDbr: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondbr"; speed = 0.29703; actions = "CivilKneelActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbr",0.03,"AmovPknlMwlkSnonWnonDb",0.025,"AmovPknlMwlkSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDbr",0.025}; }; class AmovPknlMwlkSnonWnonDbl: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondbl"; speed = 0.29703; actions = "CivilKneelActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbl",0.03,"AmovPknlMwlkSnonWnonDb",0.025,"AmovPknlMwlkSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDbl",0.025}; }; class AmovPknlMwlkSnonWnonDb: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondb"; speed = 0.29703; actions = "CivilKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDb",0.03,"AmovPknlMwlkSnonWnonDbr",0.025,"AmovPknlMwlkSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDb",0.025}; }; class AmovPknlMwlkSnonWnonDl: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondl"; speed = 0.29703; actions = "CivilKneelActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDl",0.03,"AmovPknlMwlkSnonWnonDbl",0.025,"AmovPknlMwlkSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDl",0.025}; }; class AmovPknlMwlkSnonWnonDr: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondr"; speed = 0.3; actions = "CivilKneelActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDr",0.03,"AmovPknlMwlkSnonWnonDbr",0.025,"AmovPknlMwlkSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDr",0.025}; }; class AmovPknlMwlkSnonWnonDfr: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondfr"; speed = 0.337079; actions = "CivilKneelActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.03,"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMwlkSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDfr",0.025}; }; class AmovPknlMwlkSnonWnonDfl: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondfl"; speed = 0.337079; actions = "CivilKneelActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDfl",0.03,"AmovPknlMwlkSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDfl",0.025}; }; class AmovPknlMstpSnonWnonDnon_AmovPknlMrunSnonWnonDf: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPknlMrunSnonWnonDf"; speed = 1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMrunSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDfr",0.025}; }; class AmovPknlMrunSnonWnonDfl: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; speed = 0.666667; actions = "CivilKneelActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.03,"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.01,"AmovPknlMrunSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDl",0.025}; }; class AmovPknlMrunSnonWnonDl: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; speed = 0.625; actions = "CivilKneelActionsRunL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDl",0.03,"AmovPknlMwlkSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDbl",0.025}; }; class AmovPknlMrunSnonWnonDbl: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; speed = 0.666667; actions = "CivilKneelActionsRunBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDbl",0.03,"AmovPknlMwlkSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDb",0.025}; }; class AmovPknlMrunSnonWnonDb: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; speed = 0.666667; actions = "CivilKneelActionsRunB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDb",0.03,"AmovPknlMwlkSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDbr",0.025}; }; class AmovPknlMrunSnonWnonDbr: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; speed = 0.666667; actions = "CivilKneelActionsRunBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDbr",0.03,"AmovPknlMwlkSnonWnonDbr",0.025,"AmovPknlMrunSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDr",0.025}; }; class AmovPknlMrunSnonWnonDr: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; speed = 0.714286; actions = "CivilKneelActionsRunR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDr",0.03,"AmovPknlMwlkSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDbr",0.025,"AmovPknlMrunSnonWnonDfr",0.025}; }; class AmovPknlMrunSnonWnonDfr: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; speed = 0.666667; actions = "CivilKneelActionsRunFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.01,"AmovPercMrunSnonWnonDfr",0.03,"AmovPknlMrunSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDr",0.025}; }; class AmovPpneMrunSlowWrflDf: AmovPpneMstpSrasWrflDnon { visibleSize = 0.150123; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDf"; speed = 0.5; soundOverride = "crawl"; duty = 0.2; showWeaponAim = "false"; disableWeapons = "true"; soundEnabled = "true"; limitGunMovement = "false"; legs = "wholeBody"; aiming = "empty"; aimingBody = "empty"; leaning = "empty"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; actions = "RifleProneActionsRunF"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfl",0.025,"AmovPpneMrunSlowWrflDfr",0.025,"AmovPpneMsprSlowWrflDf",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDfl: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDfl"; speed = 0.6; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDf",0.025,"AmovPpneMrunSlowWrflDl",0.025,"AmovPpneMsprSlowWrflDfl",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDl: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDl"; speed = 0.8; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfl",0.025,"AmovPpneMrunSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDl",0.025,"AdthPpneMstpSlowWrflDf_1",0.01}; }; class AmovPpneMrunSlowWrflDbl: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDbl"; speed = 0.7; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDl",0.025,"AmovPpneMrunSlowWrflDb",0.025,"AmovPpneMsprSlowWrflDbl",0.025,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDb: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDb"; speed = 0.4; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbl",0.025,"AmovPpneMrunSlowWrflDbr",0.025,"AmovPpneMsprSlowWrflDb",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDbr: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDbr"; speed = 0.6; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDb",0.025,"AmovPpneMrunSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDbr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDr: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDr"; speed = 1; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbr",0.025,"AmovPpneMrunSlowWrflDfr",0.025,"AmovPpneMsprSlowWrflDr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDfr: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDfr"; speed = 0.6; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDf",0.025,"AmovPpneMrunSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDfr",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDf: AmovPpneMrunSlowWrflDf { visibleSize = 0.200123; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDf.rtm"; speed = 1.05; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDf",0.025,"AmovPpneMsprSlowWrflDfl",0.025,"AmovPpneMsprSlowWrflDfr",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDbl: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDbl.rtm"; speed = 1.44; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDl",0.025,"AmovPpneMsprSlowWrflDb",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDl: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDl.rtm"; speed = 1.68; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDl",0.025,"AmovPpneMsprSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDfl",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDr: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDr.rtm"; speed = 1.92; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDbr",0.025,"AmovPpneMsprSlowWrflDfr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDbr: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDbr.rtm"; speed = 1.26; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbr",0.025,"AmovPpneMsprSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDb",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDb: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDb.rtm"; speed = 0.88; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDb",0.025,"AmovPpneMsprSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDbr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDf_injured: AmovPpneMstpSrasWrflDnon_injured { actions = "InjuredManActionsRfl"; speed = 0.5; showWeaponAim = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; limitGunMovement = "false"; soundOverride = "crawl"; duty = 2.6; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; }; class AmovPpneMsprSlowWrflDfl: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDfl.rtm"; speed = 1.22; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfl",0.025,"AmovPpneMsprSlowWrflDf",0.025,"AmovPpneMsprSlowWrflDl",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDfr: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDfr.rtm"; speed = 1.16; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfr",0.025,"AmovPpneMsprSlowWrflDf",0.025,"AmovPpneMsprSlowWrflDr",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWpstDf: AmovPpneMstpSrasWpstDnon { visibleSize = 0.150123; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDf"; speed = 1; soundOverride = "crawl"; duty = 0.4; showWeaponAim = "false"; disableWeapons = "true"; limitGunMovement = "false"; soundEnabled = "true"; legs = "wholeBody"; leaning = "empty"; aimingBody = "empty"; aiming = "empty"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDl",0.025,"AmovPpneMrunSlowWpstDfr",0.025,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01}; }; class AmovPpneMrunSlowWpstDfl: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDfl"; speed = 0.93; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDl",0.025,"AmovPpneMrunSlowWpstDb",0.025,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01}; }; class AmovPpneMrunSlowWpstDl: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDl"; speed = 1.4; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDf",0.025,"AmovPpneMrunSlowWpstDfl",0.025}; }; class AmovPpneMrunSlowWpstDbl: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDbl"; speed = 1; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDb",0.025,"AmovPpneMrunSlowWpstDbr",0.025}; }; class AmovPpneMrunSlowWpstDb: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDb"; speed = 0.73; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDfl",0.025,"AmovPpneMrunSlowWpstDbl",0.025}; }; class AmovPpneMrunSlowWpstDbr: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDbr"; speed = 1.05; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDbl",0.025,"AmovPpneMrunSlowWpstDr",0.025}; }; class AmovPpneMrunSlowWpstDr: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDr"; speed = 1.25; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDbr",0.025,"AmovPpneMrunSlowWpstDfr",0.025}; }; class AmovPpneMrunSlowWpstDfr: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDfr"; speed = 1; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDf",0.025,"AmovPpneMrunSlowWpstDr",0.025,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01}; }; class AmovPpneMrunSnonWnonDf: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDf"; speed = 0.9; duty = 0.3; soundOverride = "crawl"; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; legs = "wholeBody"; aimingBody = "empty"; leaning = "empty"; aiming = "empty"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDfl",0.025,"AmovPpneMrunSnonWnonDfr",0.025,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05}; }; class AmovPpneMrunSnonWnonDfl: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDf",0.025,"AmovPpneMrunSnonWnonDl",0.025,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05}; }; class AmovPpneMrunSnonWnonDl: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDl"; speed = 1.5; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDfl",0.025,"AmovPpneMrunSnonWnonDbl",0.025}; }; class AmovPpneMrunSnonWnonDbl: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDl",0.025,"AmovPpneMrunSnonWnonDb",0.025}; }; class AmovPpneMrunSnonWnonDb: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDb"; speed = 0.65; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDbl",0.025,"AmovPpneMrunSnonWnonDbr",0.025}; }; class AmovPpneMrunSnonWnonDbr: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr"; speed = 0.9; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDb",0.025,"AmovPpneMrunSnonWnonDr",0.025}; }; class AmovPpneMrunSnonWnonDr: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDr"; speed = 1.4; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDbr",0.025,"AmovPpneMrunSnonWnonDfr",0.025}; }; class AmovPpneMrunSnonWnonDfr: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr"; speed = 1.05; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDf",0.025,"AmovPpneMrunSnonWnonDr",0.025,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05}; }; class WeaponMagazineReloadStand: Default { visibleSize = 0.750124; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\rld\rfl\AwopPercMstpSrldWrflDnon.rtm"; looped = "false"; speed = 0.4; soundEnabled = "false"; disableWeapons = "true"; duty = -1; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class WeaponMagazineReloadKneel: WeaponMagazineReloadStand { visibleSize = 0.350124; actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\rfl\AwopPknlMstpSrldWrflDnon.rtm"; speed = 0.4; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class WeaponMagazineReloadProne: WeaponMagazineReloadStand { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\rld\rfl\AwopPpneMstpSrldWrflDnon.rtm"; visibleSize = 0.125012; aimPrecision = 0.5; speed = 0.27; onLandBeg = "true"; onLandEnd = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; weaponIK = 1; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01,"AdthPpneMstpSrasWrflDnon_2",0.01}; }; class PistolMagazineReloadStand: Default { visibleSize = 0.750124; actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\rld\pst\AwopPercMstpSrldWpstDnon.rtm"; looped = "false"; speed = 0.750124; soundEnabled = "false"; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; duty = -1; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01,"AdthPercMstpSrasWpstDnon_3",0.01,"AdthPercMstpSrasWpstDnon_5",0.01}; }; class PistolMagazineReloadKneel: PistolMagazineReloadStand { visibleSize = 0.350124; actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\pst\AwopPknlMstpSrldWpstDnon.rtm"; speed = 0.32; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSrasWpstDnon_2",0.01,"AdthPknlMstpSrasWpstDnon_4",0.01,"AdthPknlMstpSrasWpstDnon_6",0.01}; }; class PistolMagazineReloadProne: PistolMagazineReloadStand { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\rld\pst\AwopPpneMstpSrldWpstDnon.rtm"; visibleSize = 0.125012; aimPrecision = 0.5; speed = 0.6; onLandBeg = "true"; onLandEnd = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01,"AdthPpneMstpSrasWpstDnon_2",0.01}; }; class LauncherReloadKneel: Default { visibleSize = 0.350124; actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\lnr\AwopPknlMstpSrldWlnrDnon.rtm"; looped = "false"; speed = 0.25; soundEnabled = "false"; disableWeapons = "true"; aiming = "aimingLauncher"; aimingBody = "aimingUpLauncher"; duty = -1; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWlnrDnon_1",0.01,"AdthPercMstpSlowWlnrDnon_2",0.01,"AdthPknlMwlkSrasWlnrDf_1",0.01}; }; class LauncherReloadStand: LauncherReloadKneel { file = "\ca\anims\characters\data\anim\sdr\wop\erc\stp\rld\lnr\awoppercmstpsrldwlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 0.4; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01}; }; class TransAnimBase: Default { visibleSize = 0.500125; looped = "false"; soundEnabled = "true"; enableOptics = "false"; leftHandIKBeg = "true"; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; soundEdge[] = {0.01}; headBobStrength = 0.164179; headBobMode = 2; ConnectTo[] = {}; InterpolateTo[] = {}; }; class TransAnimBase_noIK: TransAnimBase { leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon"; speed = 2; actions = "PistolKneelActions"; visibleSize = 0.3; ConnectTo[] = {"AmovPknlMstpSlowWpstDnon",0.02}; InterpolateTo[] = {}; }; class amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon: amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon"; actions = "PistolKneelActions"; disableWeaponsLong = "true"; showWeaponAim = "false"; enableBinocular = "true"; enableOptics = -1; limitGunMovement = 0.1; showHandGun = "true"; speed = 1; ConnectTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end",0.02}; InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end",0.02}; }; class amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon: amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon"; showHandGun = "false"; ConnectTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end",0.02}; InterpolateTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end",0.02}; }; class amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end: amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon",0.02}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end: amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end"; showHandGun = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon",0.02}; }; class AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\stp\low\pst\AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon"; actions = "PistolStandActions"; speed = 2; showHandGun = "true"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon",0.02}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon: TransAnimBase { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon"; actions = "PistolLowStandActions"; speed = 2; showHandGun = "true"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSlowWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.02}; }; class amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 3; interpolationRestart = 2; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; weaponIK = 4; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon",0.02}; }; class amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 3; interpolationRestart = 2; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; weaponIK = 4; ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon",0.02}; }; class amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon: TransAnimBase_noIK { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon.rtm"; actions = "RifleStandActions"; speed = 0.3; disableWeapons = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; leaningFactorEnd = 1; leaningFactorBeg = 0.5; rightHandIKCurve[] = {0.2,1,0.25,0}; leftHandIKCurve[] = {0.1,1,0.15,0}; weaponIK = 4; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01}; InterpolateTo[] = {"amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon",0.015,"AdthPercMstpSrasWrflDnon_32",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_rS0",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_1",0.01}; }; class amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon: TransAnimBase_noIK { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 0.4; disableWeapons = "true"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0.5; rightHandIKCurve[] = {0.76,0,0.81,1}; leftHandIKCurve[] = {0.85,0,0.9,1}; weaponIK = 4; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.01}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon",0.015,"adthpercmstpsraswlnrdnon_2",0.01}; }; class amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon: TransAnimBase { actions = "LauncherKneelStpActions"; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon.rtm"; speed = 1.2; interpolationRestart = 2; soundOverride = "laydown"; soundEnabled = "true"; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; weaponIK = 4; duty = 0.25; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon",0.02}; }; class amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 1.2; interpolationRestart = 2; soundOverride = "standup"; soundEnabled = "true"; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; weaponIK = 4; duty = 0.5; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon",0.02}; }; class AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.400125; actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon.rtm"; speed = 1.2; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = "true"; soundOverride = "laydown"; soundEnabled = "true"; weaponIK = 1; headBobStrength = 0.512438; duty = 0.25; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon: AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon { actions = "RifleKneelLowActions"; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_amovpknlmstpslowwrfldnon.rtm"; speed = 1; soundOverride = "laydown"; soundEnabled = "true"; disableWeapons = "true"; disableWeaponsLong = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon { actions = "RifleStandActions_gear"; interpolationRestart = "true"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMstpSrasWrflDnon_gear",0.02,"AmovPercMstpSrasWrflDnon_diary",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.300125; actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon.rtm"; speed = 0.6; soundOverride = "laydown"; onLandBeg = "false"; onLandEnd = "true"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; duty = 0.5; enableOptics = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {0,1,0.075,0,0.725,0,0.8,1}; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; soundEnabled = "true"; headBobStrength = 0.512438; weaponIK = 1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon.rtm"; speed = 0.652174; soundOverride = "laydown"; onLandBeg = "false"; onLandEnd = "true"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {0.05,1,0.125,0,0.7,0,0.775,1}; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; soundEnabled = "true"; weaponIK = 1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon: TransAnimBase { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon.rtm"; speed = 1.6; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; weaponIK = 1; disableWeaponsLong = "true"; disableWeapons = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.01,"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon: TransAnimBase { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon.rtm"; speed = 1.5; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; weaponIK = 1; disableWeapons = "true"; disableWeaponsLong = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon: AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon { actions = "RifleKneelActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon"; soundEnabled = "false"; disableWeapons = "true"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon: amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon { actions = "RifleKneelActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AmovPknlMstpSrasWrflDnon"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon",0.02}; }; class AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon: TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\rfl\AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon.rtm"; speed = 1.05; soundOverride = "laydown"; enableDirectControl = 0; leaningFactorBeg = 1; leaningFactorEnd = 0; soundEnabled = "true"; duty = 2; interpolationRestart = "true"; ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2",0.01}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2: AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\rfl\AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2.rtm"; speed = 1.1; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; interpolationRestart = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon: TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon"; speed = 0.7; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; enableDirectControl = 0; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = "true"; soundEnabled = "true"; duty = 2; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.600125; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon.rtm"; speed = 1.15; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = "true"; soundOverride = "standup"; soundEnabled = "true"; weaponIK = 1; headBobStrength = 0.512438; duty = 0.5; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon: AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon { interpolationRestart = "true"; disableWeapons = "true"; disableWeaponsLong = "true"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.150125; actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon.rtm"; speed = 0.6; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; enableOptics = "true"; leftHandIKCurve[] = {0.05,1,0.125,0,0.7,0,0.775,1}; rightHandIKCurve[] = {1}; leftHandIKBeg = "false"; leftHandIKEnd = "false"; soundEnabled = "true"; duty = 0.25; weaponIK = 1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf: TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMsprSlowWrflDf.rtm"; speed = 2.07; enableDirectControl = 0; leaningFactorBeg = 1; leaningFactorEnd = 0; soundOverride = "sprint"; soundEnabled = "true"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPercMsprSrasWrflDf_2",0.01}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPercMsprSrasWrflDf_2: AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2"; speed = 1.5; interpolationSpeed = 0.5; interpolationRestart = "true"; soundOverride = "sprint"; soundEnabled = "true"; relSpeedMax = 1.09651; relSpeedMin = 0.697171; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.02,"AmovPercMrunSlowWrflDfl",0.02,"AmovPercMrunSlowWrflDfr",0.02,"AmovPercMwlkSrasWrflDf",0.02,"AmovPercMwlkSrasWrflDfl",0.02,"AmovPercMwlkSrasWrflDfr",0.02,"AmovPercMrunSrasWrflDf",0.02,"AmovPercMrunSrasWrflDfl",0.02,"AmovPercMrunSrasWrflDfr",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.02,"AmovPercMevaSrasWrflDfr",0.02,"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.600125; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon.rtm"; speed = 0.5; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; duty = 1; enableOptics = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {0,1,0.075,0,0.45,0,0.55,1}; rightHandIKCurve[] = {1}; weaponIK = 1; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf: TransAnimBase { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf"; speed = 1; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; enableDirectControl = 0; leaningFactorBeg = 0; leaningFactorEnd = 0; duty = 2; soundEnabled = "true"; interpolationRestart = "true"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2",0.01}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2: AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2"; speed = 0.1; onLandBeg = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMstpSrasWrflDnon",0.025,"AmovPercMrunSlowWrflDf",0.02,"AmovPercMrunSrasWrflDf",0.02,"AmovPercMevaSrasWrflDf",0.02,"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon: AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon { actions = "RifleLowStandActions"; file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpercmstpslowwrfldnon.rtm"; speed = 0.95; soundOverride = "standup"; soundEnabled = "true"; disableWeapons = "true"; disableWeaponsLong = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon",0.005}; }; class AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.250125; actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon.rtm"; speed = 0.6; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {0.05,1,0.125,0,0.6,0,0.675,1}; rightHandIKCurve[] = {1}; weaponIK = 1; soundEnabled = "true"; duty = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon.rtm"; speed = 1.8; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = 2; soundOverride = "laydown"; soundEnabled = "true"; duty = 0.25; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon: TransAnimBase { actions = "PistolRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon.rtm"; speed = 0.95; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; enableDirectControl = 0; soundEnabled = "true"; interpolationRestart = "true"; duty = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDf_2",0.01}; }; class AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2: AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2.rtm"; speed = 1.6; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; soundEnabled = "true"; soundOverride = "laydown"; duty = 2; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon"; speed = 0.8; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundEnabled = "true"; duty = 0.5; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon"; speed = 1.2; soundOverride = "standup"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = 2; soundEnabled = "true"; duty = 0.5; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf: TransAnimBase { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMsprSlowWpstDf"; speed = 3.71; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; enableDirectControl = 0; soundOverride = "standup"; soundEnabled = "true"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2",0.01}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2: AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf { actions = "PistolRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2"; speed = 1.48; soundOverride = "standup"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMevaSrasWpstDf",0.02}; InterpolateTo[] = {"AmovPercMevaSrasWpstDf",0.02,"AdthPercMstpSrasWpstDf_2",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon.rtm"; speed = 0.61; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundEnabled = "true"; duty = 0.25; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon"; speed = 0.5; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; soundEnabled = "true"; duty = 1; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon"; speed = 0.61; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; soundEnabled = "true"; duty = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf: TransAnimBase { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf"; speed = 1.31; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; enableDirectControl = 0; soundEnabled = "true"; interpolationRestart = "true"; duty = 2; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2",0.01}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2: AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf { actions = "PistolRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2"; speed = 2.17; soundOverride = "standup"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMrunSrasWpstDf",0.02,"AmovPercMevaSrasWpstDf",0.02}; InterpolateTo[] = {"AmovPercMrunSrasWpstDf",0.02,"AmovPercMevaSrasWpstDf",0.02,"AdthPercMstpSrasWpstDf_2",0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle: TransAnimBase_noIK { actions = "BinocKneelRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle"; speed = 1; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AdthPknlMstpSlowWrflDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non: AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle { actions = "BinocKneelCivilActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02}; }; class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr: TransAnimBase_noIK { actions = "BinocKneelLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02}; }; class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle: TransAnimBase_noIK { actions = "BinocProneRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle"; speed = 0.75; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AdthPpneMstpSlowWrflDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr: AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle { actions = "BinocProneLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02}; }; class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle: TransAnimBase { actions = "BinocStandRflActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPercMstpSoptWbinDnon_rifle"; speed = 1; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AdthPercMstpSlowWrflDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non: AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle { actions = "BinocStandCivilActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02}; }; class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr: AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle { actions = "BinocStandLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02}; }; class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle: TransAnimBase { actions = "BinocProneRflActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPpneMstpSoptWbinDnon_rifle"; speed = 0.7; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AdthPpneMstpSlowWrflDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr: AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle { actions = "BinocProneLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02}; }; class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non: AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle { actions = "BinocProneCivilActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02}; }; class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle: TransAnimBase_noIK { actions = "BinocStandRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle"; speed = 0.6; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AdthPercMstpSlowWrflDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr: AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle { actions = "BinocStandLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02}; }; class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle: TransAnimBase { actions = "BinocKneelRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle"; speed = 0.6; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AdthPknlMstpSlowWrflDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr: AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle { actions = "BinocKneelLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02}; }; class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non: AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle { actions = "BinocKneelCivilActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02}; }; class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst: TransAnimBase_noIK { actions = "BinocKneelPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una"; speed = 1; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AdthPknlMstpSnonWnonDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst: TransAnimBase_noIK { actions = "BinocPronePstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_una"; speed = 0.65; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst: TransAnimBase { actions = "BinocStandPstActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPercMstpSoptWbinDnon_una"; speed = 1; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst: TransAnimBase { actions = "BinocPronePstActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPpneMstpSoptWbinDnon_una"; speed = 0.8; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst: TransAnimBase { actions = "BinocStandPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_una"; speed = 0.73; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst: TransAnimBase { actions = "BinocKneelPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una"; speed = 0.7; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AdthPknlMstpSnonWnonDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non: TransAnimBase_noIK { actions = "BinocProneCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_una"; speed = 0.87; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non: TransAnimBase { actions = "BinocStandCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_una"; speed = 0.87; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon: TransAnimBase { actions = "CivilKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon.rtm"; speed = 0.769231; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpDefault"; soundOverride = "standup"; limitGunMovement = 0.1; duty = 0.5; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_gear",0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPknlMstpSnonWnonDnon_1",0.01}; }; class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon.rtm"; speed = 0.95; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 0; interpolationRestart = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; duty = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2: AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2.rtm"; speed = 1.5; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; duty = 2; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon.rtm"; speed = 0.483871; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; duty = 0.5; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm"; speed = 0.652174; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpDefault"; limitGunMovement = 0.1; duty = 0.5; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf: TransAnimBase { actions = "CivilKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf"; speed = 2.55; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 0; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01}; }; class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2: AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2"; speed = 1.2; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon.rtm"; speed = 0.588235; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; duty = 0.25; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm"; speed = 0.4; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; duty = 1; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon: TransAnimBase { actions = "CivilKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon.rtm"; speed = 0.447761; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; duty = 0.5; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"AdthPknlMstpSnonWnonDnon_1",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf"; speed = 1.06; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 0; interpolationRestart = "true"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2",0.01}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2: AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2"; speed = 1.32; soundOverride = "sprint"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMevaSnonWnonDf",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon.rtm"; speed = 0.8; disableWeapons = "true"; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end",0.02,"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end: AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end"; speed = 1.8; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase { visibleSize = 0.350125; actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon"; speed = 0.78; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; soundEnabled = "false"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end: AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end"; speed = 1.6; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundEnabled = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase { visibleSize = 0.125013; actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon"; speed = 0.65; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end: AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end"; speed = 1.3; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase { actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon"; speed = 0.32; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; rightHandIKCurve[] = {0.7,0,0.75,1}; leftHandIKCurve[] = {0.9,0,0.95,1}; soundEnabled = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0.5; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon",0.02,"AdthPknlMwlkSrasWlnrDf_1",0.01}; }; class AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon: TransAnimBase_noIK { actions = "BinocStandRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon"; speed = 0.7; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end"; speed = 0.76; showItemInHand = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon",0.01,"AdthPercMstpSlowWrflDnon_binocular",0.01}; }; class AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon: TransAnimBase { visibleSize = 0.350125; actions = "BinocKneelRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon"; speed = 0.94; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end: AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon { actions = "BinocKneelRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end"; speed = 1.56; showItemInHand = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon",0.01,"AdthPknlMstpSlowWrflDnon_binocular",0.01}; }; class AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon: TransAnimBase { visibleSize = 0.125013; actions = "BinocProneRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon"; speed = 0.66; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end",0.01,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end: AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon { actions = "BinocProneRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end"; speed = 0.92; showItemInHand = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon",0.01,"AdthPpneMstpSlowWrflDnon_binocular",0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon"; speed = 0.39; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.35; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon: TransAnimBase { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon"; speed = 1.8; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end: AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end"; speed = 0.78; showHandGun = "false"; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; interpolationSpeed = 20; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.350125; actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon"; speed = 1.7; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundEnabled = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end: AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon { actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end"; speed = 0.72; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; soundEnabled = "false"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.125013; actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon"; speed = 1.3; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end: AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end"; speed = 0.65; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; showHandGun = "false"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase { actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon"; speed = 1.3; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; showHandgun = "true"; interpolationRestart = 2; leftHandIKEnd = "false"; leftHandIKBeg = "false"; rightHandIKCurve[] = {0.9,1,0.95,0}; leftHandIKCurve[] = {0.5,1,0.55,0}; soundEnabled = "false"; weaponIK = 2; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end: AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon { actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end"; speed = 0.55; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; showHandGun = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {0.4,0,0.5,1}; leftHandIKCurve[] = {0.7,0,0.8,1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; soundEnabled = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon: TransAnimBase { actions = "BinocStandPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon"; speed = 1.15; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end",0.01,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid: AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid"; speed = 0.7; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid",0.01,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end"; speed = 1.15; showItemInHand = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon: TransAnimBase { visibleSize = 0.350125; actions = "BinocKneelPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon"; speed = 0.85; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end",0.01,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid: AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid"; speed = 0.86; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid",0.01,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end: AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end"; speed = 1.25; showItemInHand = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon",0.01,"AdthPknlMstpSnonWnonDnon_binocular",0.01}; }; class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon: TransAnimBase { visibleSize = 0.125013; actions = "BinocPronePstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon"; speed = 0.75; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end",0.01,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid: AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid"; speed = 0.59; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid",0.01,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end: AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end"; speed = 0.83; showItemInHand = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "PistolSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon"; speed = 1.09; disableWeapons = "true"; showHandgun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; interpolationSpeed = 2; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end: AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon { actions = "PistolSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end"; speed = 0.65; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; interpolationSpeed = 2; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.86; disableWeapons = "true"; showHandGun = "false"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; onLandBeg = "true"; onLandEnd = "true"; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end: AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end"; speed = 0.87; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; showHandGun = "false"; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase { actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon"; speed = 0.32; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {0.25,1,0.3,0}; leftHandIKCurve[] = {0.05,1,0.1,0}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; soundEnabled = "false"; leaningFactorEnd = 1; leaningFactorBeg = 0.5; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon"; speed = 0.6; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKCurve[] = {0.5,1,0.6,0}; leftHandIKCurve[] = {0.2,1,0.3,0}; soundEnabled = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end: AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end"; speed = 1.22; showHandGun = "true"; interpolationRestart = 2; leftHandIKEnd = "false"; leftHandIKBeg = "false"; rightHandIKCurve[] = {0.05,0,0.1,1}; leftHandIKCurve[] = {0.45,0,0.5,1}; soundEnabled = "false"; weaponIK = 2; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon: TransAnimBase { actions = "BinocKneelLnrActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon"; rightHandIKCurve[] = {1}; leftHandIKCurve[] = {0.05,1,0.15,0}; speed = 0.75; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKEnd = "true"; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end",0.01,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End: AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon { actions = "BinocKneelLnrActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_end"; speed = 1.3; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {1}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon",0.01,"AdthPknlMstpSlowWlnrDnon_binocular",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon"; speed = 0.34; rightHandIKCurve[] = {0.45,1,0.5,0}; leftHandIKCurve[] = {0.05,1,0.15,0}; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; soundOverride = "standup"; soundEnabled = "true"; weaponIK = 4; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.03}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.33; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "false"; onLandEnd = "true"; interpolationRestart = 2; soundOverride = "laydown"; soundEnabled = "true"; duty = 0.25; leftHandIKCurve[] = {0.1,1,0.15,0}; rightHandIKCurve[] = {0.1,1,0.15,0}; weaponIK = 4; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon: AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\lnr\AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.229008; duty = 0.5; leftHandIKCurve[] = {0.95,1,1,0}; rightHandIKCurve[] = {0.05,1,0.1,0}; weaponIK = 4; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon: TransAnimBase_noIK { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon"; speed = 0.72; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end",0.01,"AdthPercMstpSlowWrflDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end: AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end"; speed = 0.9; showItemInHand = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.350125; actions = "RifleKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWrflDnon"; speed = 0.92; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end",0.01,"AdthPknlMstpSlowWrflDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon { actions = "RifleKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWrflDnon_end"; speed = 1.1; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.125013; actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon"; speed = 0.92; showItemInHand = "true"; disableWeapon = 1; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end",0.01,"AdthPpneMstpSlowWrflDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end"; speed = 0.66; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon",0.01,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon"; speed = 0.95; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid: AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid"; speed = 0.48; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end: AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end"; speed = 1.71; showHandgun = "true"; disableWeapons = "false"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon",0.01,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase { actions = "PistolKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon"; speed = 1.16; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end",0.01,"AdthPknlMstpSnonWnonDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon_mid"; speed = 0.89; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid",0.01,"AdthPknlMstpSnonWnonDnon_1",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon_end"; speed = 0.85; showHandgun = "true"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon",0.01,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase { visibleSize = 0.125013; actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon"; speed = 0.8; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid"; speed = 0.46; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid",0.02,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end"; speed = 0.86; showHandgun = "true"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase { actions = "LauncherKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWlnrDnon"; speed = 1.29; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End",0.01,"AdthPknlMstpSlowWlnrDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon { actions = "LauncherKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWlnrDnon_end"; speed = 0.75; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKCurve[] = {0.85,0,0.95,1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon",0.01,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon"; speed = 0.82; disableWeapons = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon: AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon { speed = 1.1; actions = "LauncherStandStpActions"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end",0.02}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end: AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end"; speed = 2.03; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid: AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end { speed = 2.2; actions = "LauncherStandStpActions"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid",0.02}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.71; disableWeapons = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end"; speed = 1.1; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon",0.01,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon: TransAnimBase { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon"; speed = 0.4; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon"; speed = 0.35; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; walkcycles = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_1",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_1",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_1: TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon"; speed = 0.6; disableWeapons = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; interpolationSpeed = 2; canPullTrigger = "false"; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end: AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end"; speed = 1.64; showHandGun = "true"; interpolationRestart = 2; interpolationSpeed = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon"; speed = 0.86; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; canPullTrigger = "false"; enableOptics = 2; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end: AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end"; speed = 0.87; showHandGun = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase { actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon"; speed = 0.34; rightHandIKCurve[] = {0.5,0,0.55,1}; leftHandIKCurve[] = {0.85,0,0.95,1}; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon: AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon.rtm"; speed = 0.5; leftHandIKCurve[] = {0.7,0,0.75,1}; rightHandIKCurve[] = {0.45,0,0.5,1}; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.01}; InterpolateTo[] = {"amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon",0.02}; }; class AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon: AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon { actions = "LauncherKneelStpActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon"; speed = 0.31; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "false"; leftHandIKCurve[] = {0.85,0,0.9,1}; rightHandIKCurve[] = {0.85,0,0.9,1}; interpolationRestart = 2; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon: TransAnimBase { actions = "BinocStandCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon"; speed = 2; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid: AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon { actions = "BinocStandLnrActions"; speed = 2.2; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid",0.02}; }; class AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon { actions = "BinocStandCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end"; speed = 0.98; showItemInHand = "true"; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end { actions = "BinocStandLnrActions"; speed = 1.1; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon",0.02}; }; class AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon: TransAnimBase { actions = "BinocProneCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon"; speed = 0.8; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end",0.01,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end: AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon { actions = "BinocProneCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end"; speed = 1; showItemInHand = "true"; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AmovPercMevaSrasWrflDf: SprintBaseDf { actions = "RifleStandEvasiveActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.797005; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; duty = 0.5; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AmovPknlMevaSrasWrflDf: AmovPercMevaSrasWrflDf { actions = "RifleKneelEvasiveActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSlowWrflDf",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPknlMevaSrasWrflDfr",0.025}; }; class AmovPercMevaSlowWrflDf: AmovPercMevaSrasWrflDf { actions = "RifleStandLowEvasiveActions"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMwlkSlowWrflDf",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPknlMevaSrasWrflDf",0.025,"AidlPercMevaSrasWrflDf",0.01,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AidlPercMevaSrasWrflDf: AmovPercMevaSlowWrflDf { actions = "RifleStandEvasiveActions_Idle"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMwlkSrasWrflDf",0.025,"AidlPercMrunSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02}; }; class AidlPercMwlkSrasWrflDb: AmovPercMwlkSlowWrflDb { actions = "RifleStandActions_Idle"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMwlkSrasWrflDf",0.02,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02}; }; class AmovPercMevaSrasWrflDfl: SprintBaseDfl { actions = "RifleStandEvasiveActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.797005; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDl",0.05,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AmovPknlMevaSrasWrflDfl: AmovPercMevaSrasWrflDfl { actions = "RifleKneelEvasiveActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSlowWrflDfl",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPknlMevaSrasWrflDfr",0.025}; }; class AmovPercMevaSlowWrflDfl: AmovPercMevaSrasWrflDfl { actions = "RifleStandLowEvasiveActions"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AmovPercMevaSrasWrflDfr: SprintBaseDfr { actions = "RifleStandEvasiveActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; relSpeedMin = 0.797005; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDr",0.05,"AmovPercMrunSrasWrflDfr",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPknlMevaSrasWrflDfr",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AmovPknlMevaSrasWrflDfr: AmovPercMevaSrasWrflDfr { actions = "RifleKneelEvasiveActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSlowWrflDfr",0.025,"AmovPknlMrunSrasWrflDfr",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMevaSlowWrflDfr",0.025}; }; class AmovPercMevaSlowWrflDfr: AmovPercMevaSrasWrflDfr { actions = "RifleStandLowEvasiveActions"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AmovPknlMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl: AmovPercMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl"; speed = 0.55; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl: AmovPercMstpSlowWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl"; speed = 0.6; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl"; speed = 0.57; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl: AmovPercMrunSrasWrflDf { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl"; speed = 0.57; soundOverride = "run"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr: AmovPercMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr"; speed = 0.52; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr: AmovPercMstpSlowWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr"; speed = 0.54; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr"; speed = 0.51; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr: AmovPercMrunSrasWrflDf { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr"; speed = 0.55; soundOverride = "run"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb: AmovPercMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb"; speed = 0.97; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb: AmovPercMstpSlowWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb"; speed = 0.92; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb"; speed = 0.95; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb: AmovPercMrunSrasWrflDf { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb"; speed = 0.92; soundOverride = "run"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl"; speed = 0.57; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPknlMwlkSrasWrflDl",0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr"; speed = 0.51; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPknlMwlkSrasWrflDr",0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb"; speed = 0.7; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPknlMwlkSrasWrflDb",0.02}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl: AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl"; speed = 1.1; duty = 3; soundOverride = ""; enableOptics = "false"; enableDirectControl = 0; relSpeedMin = 0.597338; soundEnabled = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr: AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr"; speed = 1.2; duty = 3; soundOverride = ""; enableOptics = "false"; enableDirectControl = 0; relSpeedMin = 0.597338; soundEnabled = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMevaSrasWpstDf: SprintCivilBaseDf { actions = "PistolStandEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; showHandGun = "true"; duty = 0.5; visibleSize = 1; aimPrecision = 1; relSpeedMin = 0.687188; relSpeedMax = 1.09651; enableOptics = 2; speed = 1.71429; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf"; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMrunSrasWpstDf",0.02,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDfl",0.02,"AmovPercMevaSrasWpstDfr",0.02}; }; class AmovPercMevaSlowWpstDf: AmovPercMevaSrasWpstDf { disableWeapons = "true"; actions = "PistolLowStandActions"; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDfl",0.025,"AmovPercMevaSlowWpstDfr",0.025}; }; class AmovPercMevaSrasWpstDfl: SprintCivilBaseDfl { actions = "PistolStandEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; showHandGun = "true"; enableOptics = 2; speed = 1.71429; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDfl"; duty = 0.5; visibleSize = 1; relSpeedMin = 0.687188; relSpeedMax = 1.09651; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDfl",0.02,"AmovPercMrunSrasWpstDl",0.02,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMevaSrasWpstDfr",0.02}; }; class AmovPercMevaSlowWpstDfl: AmovPercMevaSrasWpstDfl { disableWeapons = "true"; actions = "PistolLowStandActions"; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDf",0.025,"AmovPercMevaSlowWpstDfr",0.025}; }; class AmovPercMevaSrasWpstDfr: SprintCivilBaseDfr { actions = "PistolStandEvasiveActions"; speed = 1.67; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; showHandGun = "true"; enableOptics = 2; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDfr"; duty = 0.5; visibleSize = 1; relSpeedMin = 0.687188; relSpeedMax = 1.09651; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDr",0.02,"AmovPercMrunSrasWpstDfr",0.02,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMevaSrasWpstDfl",0.02}; }; class AmovPercMevaSlowWpstDfr: AmovPercMevaSrasWpstDfr { disableWeapons = "true"; actions = "PistolLowStandActions"; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDfr",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDf",0.025,"AmovPercMevaSlowWpstDfl",0.025}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl: AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl"; speed = 1.02; duty = 2.5; soundOverride = ""; enableOptics = "false"; enableDirectControl = 0; soundEnabled = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr: AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr"; speed = 1.02; duty = 2.5; soundOverride = ""; enableOptics = "false"; enableDirectControl = 0; soundEnabled = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMevaSnonWnonDf: SprintCivilBaseDf { actions = "CivilEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; speed = 2; canPullTrigger = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.10649; walkcycles = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMrunSnonWnonDf",0.02,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDfl",0.02,"AmovPercMevaSnonWnonDfr",0.02}; }; class AmovPercMevaSnonWnonDfl: SprintCivilBaseDfl { actions = "CivilEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; canPullTrigger = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.10649; walkcycles = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.02,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDf",0.02,"AmovPercMevaSnonWnonDfr",0.02}; }; class AmovPercMevaSnonWnonDfr: SprintCivilBaseDfr { actions = "CivilEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; canPullTrigger = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.10649; walkcycles = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDfr",0.02,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDf",0.02,"AmovPercMevaSnonWnonDfl",0.02}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl"; speed = 0.95; duty = 2; soundOverride = "roll"; enableOptics = "false"; enableDirectControl = 0; canPullTrigger = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr"; speed = 0.95; duty = 2; soundOverride = "roll"; enableOptics = "false"; enableDirectControl = 0; canPullTrigger = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_1: DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_1"; speed = 0.72; looped = "false"; equivalentTo = "AdthPercMstpSlowWrflDnon_1"; variantsPlayer[] = {"AdthPercMstpSlowWrflDnon_1",0.166,"AdthPercMstpSlowWrflDnon_2",0.166,"AdthPercMstpSlowWrflDnon_4",0.166,"AdthPercMstpSlowWrflDnon_8",0.166,"AdthPercMstpSlowWrflDnon_16",0.166,"AdthPercMstpSlowWrflDnon_32"}; variantsAI[] = {""}; variantAfter[] = {0,0,0}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; terminal = "true"; soundOverride = "bodyfall"; canPullTrigger = "true"; ConnectTo[] = {"DeadState",1.0,"TestSurrender",0.9}; InterpolateTo[] = {"TestSurrender",0.9}; }; class AdthPercMstpSlowWrflDnon_2: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_2"; speed = 0.67; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_4: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_4"; speed = 0.49; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_8: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_8"; speed = 0.58; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDb_8: AdthPercMstpSlowWrflDnon_8 { ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_1"; speed = 0.72; equivalentTo = "AdthPercMstpSlowWrflDf_1"; variantsPlayer[] = {"AdthPercMstpSlowWrflDf_1",0.33,"AdthPercMstpSlowWrflDf_2",0.33,"AdthPercMstpSlowWrflDf_4"}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDf_2: AdthPercMstpSlowWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_2"; speed = 0.66; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDf_4: AdthPercMstpSlowWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDf_4"; speed = 0.49; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_6: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\run\low\Rfl\AdthPercMrunSlowWrflDf_6"; speed = 0.61; equivalentTo = ""; variantsPlayer[] = {}; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_1"; speed = 0.72; equivalentTo = "AdthPercMstpSrasWrflDnon_1"; variantsPlayer[] = {"AdthPercMstpSrasWrflDnon_1",0.166,"AdthPercMstpSrasWrflDnon_2",0.166,"AdthPercMstpSrasWrflDnon_4",0.166,"AdthPercMstpSrasWrflDnon_8",0.166,"AdthPercMstpSrasWrflDnon_16",0.166,"AdthPercMstpSrasWrflDnon_32"}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_2: AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_2"; speed = 0.67; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_4: AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_4"; speed = 0.49; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_8: AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8"; speed = 0.58; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_rS0: AdthPercMstpSrasWrflDnon_1 { interpolationSpeed = 200; variantsPlayer[] = {"AdthPercMstpSrasWrflDnon_r05",0.125,"AdthPercMstpSrasWrflDnon_r06",0.125,"AdthPercMstpSrasWrflDnon_r07",0.125,"AdthPercMstpSrasWrflDnon_r08",0.125,"AdthPercMstpSrasWrflDnon_r09",0.125,"AdthPercMstpSrasWrflDnon_r10",0.125,"AdthPercMstpSrasWrflDnon_r12",0.125,"AdthPercMstpSrasWrflDnon_r13"}; variantAfter[] = {0,0,0}; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_trans"; speed = 1e+010; terminal = "false"; ConnectTo[] = {"AdthPercMstpSrasWrflDnon_r05",0.5,"AdthPercMstpSrasWrflDnon_r06",0.5,"AdthPercMstpSrasWrflDnon_r07",0.5,"AdthPercMstpSrasWrflDnon_r08",0.5,"AdthPercMstpSrasWrflDnon_r09",0.5,"AdthPercMstpSrasWrflDnon_r10",0.5,"AdthPercMstpSrasWrflDnon_r12",0.5,"AdthPercMstpSrasWrflDnon_r13",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_rS0: AdthPercMstpSrasWrflDnon_rS0 { variantsPlayer[] = {"AdthPercMstpSlowWrflDnon_r05",0.125,"AdthPercMstpSlowWrflDnon_r06",0.125,"AdthPercMstpSlowWrflDnon_r07",0.125,"AdthPercMstpSlowWrflDnon_r08",0.125,"AdthPercMstpSlowWrflDnon_r09",0.125,"AdthPercMstpSlowWrflDnon_r10",0.125,"AdthPercMstpSlowWrflDnon_r12",0.125,"AdthPercMstpSlowWrflDnon_r13"}; file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\AdthPercMstpSlowWrflDnon_trans"; ConnectTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.05,"AdthPercMstpSlowWrflDnon_r06",0.05,"AdthPercMstpSlowWrflDnon_r07",0.05,"AdthPercMstpSlowWrflDnon_r08",0.05,"AdthPercMstpSlowWrflDnon_r09",0.05,"AdthPercMstpSlowWrflDnon_r10",0.05,"AdthPercMstpSlowWrflDnon_r12",0.05,"AdthPercMstpSlowWrflDnon_r13",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r05: AdthPercMstpSrasWrflDnon_rS0 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r05"; speed = 0.441176; terminal = "true"; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r05: AdthPercMstpSlowWrflDnon_rS0 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r05"; speed = 0.441176; terminal = "true"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r06: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r06"; speed = 0.6; variantsPlayer[] = {}; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r06: AdthPercMstpSlowWrflDnon_r05 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r06"; speed = 0.6; variantsPlayer[] = {}; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r07: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r07"; speed = 0.38961; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r07: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r07"; speed = 0.38961; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r08: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r08"; speed = 0.394737; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r08: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r08"; speed = 0.394737; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r09: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r09"; speed = 0.447761; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r09: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r09"; speed = 0.447761; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r10: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r10"; speed = 0.252101; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r10: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r10"; speed = 0.252101; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r12: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r12"; speed = 0.453571; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r12: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r12"; speed = 0.453571; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r13: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r13"; speed = 0.379747; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r13: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r13"; speed = 0.379747; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A1short: AdthPercMstpSlowWrflDnon_r13 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A1short"; speed = 0.697674; interpolationSpeed = 5; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A2short: AdthPercMrunSlowWrflDf_A1short { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A2short"; speed = 0.612245; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A3short: AdthPercMrunSlowWrflDf_A1short { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A3short"; speed = 0.666667; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A4short: AdthPercMrunSlowWrflDf_A1short { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_4short"; speed = 0.75; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A1short: AdthPercMrunSlowWrflDf_A1short { speed = 0.697674; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_1short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A1short: AdthPercMrunSlowWrflDfl_A1short { speed = 0.697674; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_1short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A2short: AdthPercMrunSlowWrflDfr_A1short { speed = 0.612245; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_2short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A3short: AdthPercMrunSlowWrflDfr_A1short { speed = 0.666667; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_3short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A4short: AdthPercMrunSlowWrflDfr_A1short { speed = 0.75; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_4short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A2short: AdthPercMrunSlowWrflDfl_A1short { speed = 0.612245; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_2short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A3short: AdthPercMrunSlowWrflDfl_A1short { speed = 0.666667; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_3short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A4short: AdthPercMrunSlowWrflDfl_A1short { speed = 0.75; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_4short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\RagDoll\adthPercMrunSlowWrflDfl_A1"; speed = 0.697; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A2"; speed = 0.555; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A3"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A4"; speed = 0.68; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A1"; speed = 0.697; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A2"; speed = 0.555; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A3"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A4"; speed = 0.68; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A1"; speed = 0.69; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A2"; speed = 0.55; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A3"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A4"; speed = 0.68; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWlnrDnon_A1"; speed = 0.42; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWlnrDnon_A2"; speed = 0.49; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A1"; speed = 0.81; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A2"; speed = 0.44; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A3"; speed = 0.73; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A4"; speed = 0.88; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A5: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A5"; speed = 0.49; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A1"; speed = 0.81; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A2"; speed = 0.44; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A3"; speed = 0.73; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A4"; speed = 0.88; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A5: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A5"; speed = 0.49; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWbinDnon_A1_patrolRfl: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWbinDnon_A1_patrolRfl"; speed = 0.6; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWbinDnon_A2_patrolRfl: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWbinDnon_A2_patrolRfl"; speed = 0.652; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWlnrDnon_A1"; speed = 0.42; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWlnrDnon_A2"; speed = 0.49; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A1"; speed = 0.81; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A2"; speed = 0.44; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A3"; speed = 0.73; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A4"; speed = 0.88; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A5: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A5"; speed = 0.49; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A1"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A2"; speed = 0.34; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWlnrDnon_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A4"; speed = 0.652; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A1"; speed = 0.52; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A2"; speed = 0.46; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A3"; speed = 0.833; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWrflDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWrflDnon_A1"; speed = 0.9; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWrflDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWrflDnon_A2"; speed = 0.65; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSnonWnonDnon_A1"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSnonWnonDnon_A2"; speed = 0.937; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A1"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A2"; speed = 0.34; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A4"; speed = 0.652; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A1"; speed = 0.52; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A2"; speed = 0.46; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A3"; speed = 0.833; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWrflDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWrflDnon_A1"; speed = 0.9; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWrflDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWrflDnon_A2"; speed = 0.65; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_1"; speed = 0.72; equivalentTo = "AdthPercMstpSrasWrflDf_1"; variantsPlayer[] = {"AdthPercMstpSrasWrflDf_1",0.25,"AdthPercMstpSrasWrflDf_2",0.25,"AdthPercMstpSrasWrflDf_4",0.25,"AdthPercMstpSrasWrflDf_8",0.25}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; headBobStrength = 0; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDf_2: AdthPercMstpSrasWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_2"; speed = 0.67; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDf_4: AdthPercMstpSrasWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_4"; speed = 0.49; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDb_8: AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8"; speed = 0.58; equivalentTo = "AdthPercMstpSrasWrflDb_8"; variantsPlayer[] = {"AdthPercMstpSrasWrflDb_8",0.5,"AdthPercMstpSrasWrflDb_16"}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWrflDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\stp\ras\Rfl\AdthPknlMstpSrasWrflDnon_1"; speed = 0.51; equivalentTo = "AdthPknlMstpSrasWrflDnon_1"; variantsPlayer[] = {"AdthPknlMstpSrasWrflDnon_1",0.5,"AdthPknlMstpSrasWrflDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWrflDnon_2: AdthPknlMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\stp\ras\Rfl\AdthPknlMstpSrasWrflDnon_2"; speed = 0.72; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMwlkSrasWrflDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\wlk\ras\Rfl\AdthPknlMwlkSrasWrflDf_1"; speed = 0.51; equivalentTo = "AdthPknlMwlkSrasWrflDf_1"; variantsPlayer[] = {"AdthPknlMstpSrasWrflDnon_1",0.5,"AdthPknlMstpSrasWrflDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMwlkSrasWrflDf_2: AdthPknlMwlkSrasWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\wlk\ras\Rfl\AdthPknlMwlkSrasWrflDf_2"; speed = 0.72; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSlayWrflDnon_inventory: DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\lay\rfl\AdthPknlMstpSlayWrflDnon_inventory"; speed = 0.86; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; terminal = "true"; soundOverride = "bodyfall"; canPullTrigger = "false"; onLandEnd = "true"; limitGunMovement = 0.2; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSlayWrflDnon_inventoryAgony: AdthPknlMstpSlayWrflDnon_inventory { terminal = "false"; interpolationSpeed = 0.35; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.0001}; InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon",0.0001}; }; class AdthPpneMstpSrasWrflDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; speed = 1.67; equivalentTo = "AdthPpneMstpSrasWrflDnon_1"; variantsPlayer[] = {"AdthPpneMstpSrasWrflDnon_1",0.5,"AdthPpneMstpSrasWrflDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSrasWrflDnon_2: AdthPpneMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_2"; speed = 1.22; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSlowWrflDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\low\Rfl\AdthPpneMstpSlowWrflDf_1"; speed = 1.67; equivalentTo = "AdthPpneMstpSlowWrflDf_1"; variantsPlayer[] = {"AdthPpneMstpSlowWrflDf_1",0.5,"AdthPpneMstpSlowWrflDf_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSlowWrflDf_2: AdthPpneMstpSlowWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Pne\stp\low\Rfl\AdthPpneMstpSlowWrflDf_2"; speed = 1.22; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_1"; speed = 0.48; equivalentTo = "AdthPercMstpSrasWpstDnon_1"; variantsPlayer[] = {"AdthPercMstpSrasWpstDnon_1",0.33,"AdthPercMstpSrasWpstDnon_3",0.33,"AdthPercMstpSrasWpstDnon_5",0.33}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_3: AdthPercMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_3"; speed = 0.53; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_5: AdthPercMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_5"; speed = 0.92; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDf_2: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_2"; speed = 0.73; equivalentTo = "AdthPercMstpSrasWpstDf_2"; variantsPlayer[] = {"AdthPercMstpSrasWpstDf_2",0.33,"AdthPercMstpSrasWpstDf_6",0.33,"AdthPercMstpSrasWpstDf_7",0.33}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDf_6: AdthPercMstpSrasWpstDf_2 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_6"; speed = 0.53; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDf_7: AdthPercMstpSrasWpstDf_2 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_7"; speed = 0.52; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDb_8: AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDb_8"; speed = 0.6; equivalentTo = ""; variantsPlayer[] = {"AdthPercMstpSrasWpstDf_2",0.33,"AdthPercMstpSrasWpstDf_6",0.33,"AdthPercMstpSrasWpstDf_7",0.33}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDb_9: AdthPercMstpSrasWpstDb_8 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDb_9"; speed = 0.7; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_1"; speed = 0.92; equivalentTo = "AdthPknlMstpSrasWpstDnon_1"; variantsPlayer[] = {"AdthPknlMstpSrasWpstDnon_1",0.25,"AdthPknlMstpSrasWpstDnon_2",0.25,"AdthPknlMstpSrasWpstDnon_4",0.25,"AdthPknlMstpSrasWpstDnon_6",0.25}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_2: AdthPknlMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_2"; speed = 0.73; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_4: AdthPknlMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_4"; speed = 1.2; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_6: AdthPknlMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_6"; speed = 1.08; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDb_5: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDb_5"; speed = 0.92; equivalentTo = ""; variantsPlayer[] = {}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSrasWpstDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\pst\AdthPpneMstpSrasWpstDnon_1"; speed = 1.5; equivalentTo = "AdthPpneMstpSrasWpstDnon_1"; variantsPlayer[] = {"AdthPpneMstpSrasWpstDnon_1",0.5,"AdthPpneMstpSrasWpstDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSrasWpstDnon_2: AdthPpneMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\pst\AdthPpneMstpSrasWpstDnon_2"; speed = 1.69; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWlnrDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\lnr\AdthPercMstpSlowWlnrDnon_D"; speed = 0.65; equivalentTo = "AdthPercMstpSlowWlnrDnon_1"; variantsPlayer[] = {"AdthPercMstpSlowWlnrDnon_1",0.5,"AdthPercMstpSlowWlnrDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWlnrDnon_2: AdthPercMstpSlowWlnrDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\lnr\AdthPercMstpSlowWlnrDnon_F"; speed = 0.4; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWlnrDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDf_A"; speed = 0.8; equivalentTo = "AdthPercMrunSlowWlnrDf_1"; variantsPlayer[] = {"AdthPercMrunSlowWlnrDf_1",0.5,"AdthPercMrunSlowWlnrDf_2",0.5}; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWlnrDf_2: AdthPercMrunSlowWlnrDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDf_C"; speed = 0.6; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWlnrDb_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDb_I"; speed = 0.62; equivalentTo = ""; variantsPlayer[] = {}; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\lnr\AdthPknlMnonSrasWlnrDnon_1"; speed = 0.56; equivalentTo = "AdthPknlMstpSrasWlnrDnon_1"; variantsPlayer[] = {"AdthPknlMstpSrasWlnrDnon_1",0.5,"AdthPknlMstpSrasWlnrDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_2: AdthPknlMstpSrasWlnrDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\lnr\AdthPknlMnonSlowWlnrDnon_2"; speed = 0.53; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMwlkSrasWlnrDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\run\ras\lnr\AdthPknlMrunSrasWlnrDf_1"; speed = 0.56; equivalentTo = "AdthPknlMwlkSrasWlnrDf_1"; variantsPlayer[] = {"AdthPknlMwlkSrasWlnrDf_1",0.5,"AdthPknlMwlkSrasWlnrDf_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMwlkSrasWlnrDf_2: AdthPknlMwlkSrasWlnrDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\run\ras\lnr\AdthPknlMrunSrasWlnrDf_2"; speed = 0.53; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_binocular: DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\rfl\AdthPercMstpSlowWrflDnon_binocular"; speed = 0.49; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; terminal = "true"; soundOverride = "bodyfall"; canPullTrigger = "false"; onLandEnd = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_carrier: DefaultDie { file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-dead-carrier"; looped = "false"; terminal = "true"; canPullTrigger = "false"; showWeaponAim = "false"; enableOptics = "false"; actions = "DeadActions"; speed = 0.2; onLandEnd = "true"; soundOverride = "bodyfall"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDf_carrier: AdthPercMstpSlowWrflDnon_carrier { speed = 0.21; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWrflDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\rfl\AdthPknlMstpSlowWrflDnon_binocular"; speed = 0.72; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSlowWrflDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\low\rfl\AdthPpneMstpSlowWrflDnon_binocular"; speed = 1.67; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_binocular"; speed = 0.46; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_binocular"; speed = 0.67; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSnonWnonDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\non\non\AdthPpneMstpSnonWnonDnon_binocular"; speed = 1.5; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWlnrDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\lnr\AdthPknlMstpSlowWlnrDnon_binocular"; speed = 0.56; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_1"; speed = 0.45; equivalentTo = "AdthPercMstpSnonWnonDnon_1"; variantsPlayer[] = {"AdthPercMstpSnonWnonDnon_1",0.33,"AdthPercMstpSnonWnonDnon_2",0.33,"AdthPercMstpSnonWnonDnon_3",0.33}; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_2: AdthPercMstpSnonWnonDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_2"; speed = 0.52; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_3: AdthPercMstpSnonWnonDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_3"; speed = 0.45; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_1: AdthPknlMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_1"; speed = 0.67; equivalentTo = "AdthPknlMstpSnonWnonDnon_1"; variantsPlayer[] = {"AdthPknlMstpSnonWnonDnon_1",0.5,"AdthPknlMstpSnonWnonDnon_2",0.5}; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_2: AdthPknlMstpSnonWnonDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_2"; speed = 1.26; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_inventory: DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_inventory"; speed = 0.86; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; terminal = "true"; soundOverride = "bodyfall"; canPullTrigger = "false"; onLandEnd = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_inventoryAgony: AdthPknlMstpSnonWnonDnon_inventory { interpolationSpeed = 0.4; terminal = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.0001}; InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon",0.0001}; }; class AdthPpneMstpSnonWnonDnon: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\non\non\AdthPpneMstpSnonWnonDnon_1"; variantsPlayer[] = {}; equivalentTo = ""; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPswmMstpSnonWnonDnon: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\swm\stp\non\non\AdthPswmMstpSnonWnonDnon"; speed = 0.3; equivalentTo = ""; variantsPlayer[] = {}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPswmMrunSnonWnonDf: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\swm\run\non\non\AdthPswmMrunSnonWnonDf"; speed = 0.3; equivalentTo = ""; variantsPlayer[] = {}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPsitMstpSlowWrflDnon: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\sit\stp\low\rfl\AdthPsitMstpSlowWrflDnon"; speed = 1; equivalentTo = ""; variantsPlayer[] = {}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class CutSceneAnimationBase: AmovPercMstpSnonWnonDnon { enableDirectControl = 1; showWeaponAim = "false"; relSpeedMin = 1; relSpeedMax = 1; disableWeaponsLong = "true"; disableWeapons = "true"; enableOptics = "false"; head = "headNo"; enableBinocular = "false"; headBobMode = 5; headBobStrength = -1; forceAim = 1; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CutSceneAnimationBaseSit: CutSceneAnimationBase { boundingSphere = 4; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CutSceneAnimationBaseZoZo: CutSceneAnimationBase { enableOptics = "false"; enableBinocular = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; boundingSphere = 8; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWrflDnon_varSittingSleeping01: CutSceneAnimationBase { actions = "RifleSittingSleeping01Actions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWrflDnon_varSittingSleeping01.rtm"; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWnonDnon_varStayLeant: CutSceneAnimationBase { actions = "RifleStayLeantActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPercMstpSnonWnonDnon_varStayLeant.rtm"; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_varSittingOnTheWall: CutSceneAnimationBase { actions = "RifleSittingOnTheWallActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWnonDnon_varSittingOnTheWall.rtm"; equivalentTo = "Mi17_Cargo02"; variantsAI[] = {"Mi17_Cargo02",0.4,"Mi17_Cargo02_V1",0.1,"Mi17_Cargo02_V2",0.1,"Mi17_Cargo02_V3",0.1,"Mi17_Cargo02_V4",0.1,"Mi17_Cargo02_V5",0.1,"Mi17_Cargo02_V6",0.1}; variantAfter[] = {5,10,20}; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_JumpFromWall",0.01}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_varSittingDrinking: CutSceneAnimationBase { actions = "RifleSittingDrinkingActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWnonDnon_varSittingDrinking.rtm"; speed = 0.1038; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWrflDnon_varSittingSleeping02: CutSceneAnimationBase { actions = "RifleSittingSleeping02Actions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWrflDnon_varSittingSleeping02.rtm"; speed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_JumpFromWall: CutSceneAnimationBase { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutMedium"; speed = 1.666; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWrflDnon_varSittingDrinking: CutSceneAnimationBase { actions = "RifleSittingDrinking03Actions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon"; speed = 0.55; looped = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 1; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",10.0}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_Tortured01: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured01"; speed = 0.1; looped = "true"; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured01",0.1}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_Tortured02: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured02"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured02",0.1}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_Tortured03: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured03"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured03",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWrflDnon_Interrogate01: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPercMstpSnonWrflDnon_Interrogate01"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"ActsPercMstpSnonWrflDnon_Interrogate01",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class ActsPercMstpSnonWrflDnon_Interrogate02: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPercMstpSnonWrflDnon_Interrogate01"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"ActsPercMstpSnonWrflDnon_Interrogate02",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class ActsPsitMstpSnonWnonDnon_InterrogateLeaves: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPsitMstpSnonWnonDnon_InterrogateLeaves"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"ActsPsitMstpSnonWnonDnon_InterrogateLeaves",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_Scared: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_Scared"; speed = 0.1; looped = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_Scared",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_Scared2: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_Scared2"; speed = 0.1; looped = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_Scared2",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSlowWrflDnon_ScaredTalking: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_ScaredTalking.rtm"; speed = 0.0142; enableDirectControl = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",2.0}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_carCheckPush: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckPush.rtm"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_carCheckPush",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_carCheckWash: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckWash.rtm"; speed = 0.16; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_carCheckWash",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_carCheckWheel: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckWheel.rtm"; speed = 0.13; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_carCheckWheel",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_exerciseKata: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exerciseKata.rtm"; speed = 0.03; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exerciseKata",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class ActsPercMstpSnonWnonDnon_DancingDuoIvan: AmovPercMstpSnonWnonDnon_exerciseKata { speed = 0.025; file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingDuoIvan"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class ActsPercMstpSnonWnonDnon_DancingDuoStefan: ActsPercMstpSnonWnonDnon_DancingDuoIvan { file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingDuoStefan"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class ActsPercMstpSnonWnonDnon_DancingStefan: ActsPercMstpSnonWnonDnon_DancingDuoIvan { speed = 0.0104; file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingStefan"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_exercisekneeBendA: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisekneeBendA.rtm"; speed = 0.172; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exercisekneeBendA",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_exercisekneeBendB: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisekneeBendB.rtm"; speed = 0.33; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exercisekneeBendB",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_exercisePushup: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisePushup.rtm"; speed = 0.063559; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exercisePushup",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_seeWatch: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_seeWatch.rtm"; speed = 0.315; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_seeWatch",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_talking: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_talking.rtm"; speed = 0.015; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_talking",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSlowWrflDnon_talking: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_talking.rtm"; speed = 0.0142; enableDirectControl = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",2.0}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSlowWrflDnon_seeWatch: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_seeWatch.rtm"; speed = 0.28; enableDirectControl = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",2.0}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class ActsPercMstpSnonWpstDnon_sceneBardakPistol02: CutSceneAnimationBase { speed = 0.033482; looped = "false"; showHandGun = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakpistol02"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardakPistol01: CutSceneAnimationBase { speed = 0.045; looped = "false"; showHandGun = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakpistol01"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardakPistol02",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardak01: CutSceneAnimationBase { speed = 0.05; looped = "false"; showHandGun = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardak01"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardak02",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardak02: CutSceneAnimationBase { speed = 0.033482; looped = "false"; showHandGun = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardak02"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_normalizationTest: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_normalizationTest.rtm"; speed = 0.075; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_SaluteIn: AmovPercMstpSlowWrflDnon { actions = "RifleLowStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn"; speed = 2.5; showWeaponAim = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; looped = "false"; enableDirectControl = 1; interpolationRestart = 2; leftHandIKBeg = "true"; rightHandIKBeg = "false"; rightHandIKCurve[] = {0.1,1,0.2,0}; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKEnd = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon_Salute",0.1}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_SaluteOut",0.02}; }; class AidlPercMstpSrasWrflDnon_SaluteIn: AmovPercMstpSlowWrflDnon_SaluteIn { actions = "RifleStandSaluteActions_Idle"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_Salute",0.1}; InterpolateTo[] = {"AidlPercMstpSrasWrflDnon_SaluteOut",0.02}; }; class AmovPercMstpSlowWrflDnon_Salute: AmovPercMstpSlowWrflDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_Salute"; speed = 1e+010; rightHandIKCurve[] = {}; leftHandIKCurve[] = {1}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon_SaluteOut",0.1}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWrflDnon_Salute: AmovPercMstpSlowWrflDnon_Salute { actions = "RifleStandSaluteActions_Idle"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_SaluteOut",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_SaluteOut: AmovPercMstpSlowWrflDnon_SaluteIn { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteOut"; interpolationRestart = 2; leftHandIKCurve[] = {1}; rightHandIKCurve[] = {0.8,0,0.9,1}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_SaluteIn",0.02}; }; class AidlPercMstpSrasWrflDnon_SaluteOut: AmovPercMstpSlowWrflDnon_SaluteOut { actions = "RifleStandActions_Idle"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AidlPercMstpSrasWrflDnon_SaluteIn",0.02}; }; class AmovPercMstpSrasWrflDnon_SaluteIn: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn"; speed = 2.5; showWeaponAim = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; looped = "false"; enableDirectControl = 1; interpolationRestart = 2; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; leftHandIKBeg = "true"; rightHandIKCurve[] = {0.1,1,0.2,0}; leftHandIKCurve[] = {1}; rightHandIKBeg = "false"; leftHandIKEnd = "true"; rightHandIKEnd = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon_Salute",0.1}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_SaluteOut",0.02}; }; class AmovPercMstpSrasWrflDnon_Salute: AmovPercMstpSrasWrflDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_Salute"; speed = 1e+010; leftHandIKCurve[] = {1}; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; ConnectTo[] = {"AmovPercMstpSrasWrflDnon_SaluteOut",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_SaluteOut: AmovPercMstpSrasWrflDnon_SaluteIn { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteOut"; interpolationRestart = 2; leftHandIKCurve[] = {1}; rightHandIKCurve[] = {0.8,0,0.9,1}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.15}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_SaluteIn",0.02}; }; class AmovPercMstpSrasWpstDnon_SaluteIn: AmovPercMstpSrasWpstDnon { actions = "PistolStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteIn"; speed = 1.5; showWeaponAim = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; showHandGun = "true"; looped = "false"; enableDirectControl = 1; interpolationRestart = 2; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn_end",0.1}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut_end",0.02}; }; class AmovPercMstpSrasWpstDnon_SaluteIn_end: AmovPercMstpSrasWpstDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteIn_end"; speed = 1.2; showWeaponAim = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; showHandGun = "false"; looped = "false"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_Salute",0.1}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut",0.02}; }; class AmovPercMstpSrasWpstDnon_Salute: AmovPercMstpSrasWpstDnon_SaluteIn_end { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_Salute"; speed = 1e+010; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWpstDnon_SaluteOut: AmovPercMstpSrasWpstDnon_SaluteIn_end { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteOut"; speed = 1.2; actions = "PistolStandActions"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut_end",0.1}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn_end",0.02}; }; class AmovPercMstpSrasWpstDnon_SaluteOut_end: AmovPercMstpSrasWpstDnon_SaluteOut { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteOut_end"; speed = 1.5; showHandGun = "true"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn",0.02}; }; class AmovPercMstpSnonWnonDnon_SaluteIn: AmovPercMstpSnonWnonDnon { actions = "CivilStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_SaluteIn"; speed = 1.3; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_Salute",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_SaluteOut",0.02}; }; class AmovPercMstpSnonWnonDnon_Salute: AmovPercMstpSnonWnonDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_Salute"; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_SaluteOut",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_SaluteOut: AmovPercMstpSnonWnonDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_SaluteOut"; speed = 1.3; actions = "CivilStandActions"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_SaluteIn",0.02}; }; class AmovPercMstpSnonWnonDnon_EaseIn: CutSceneAnimationBase { actions = "CivilStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_EaseIn"; speed = 1.6; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_Ease",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01}; }; class AmovPercMstpSnonWnonDnon_Ease: AmovPercMstpSnonWnonDnon_EaseIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_Ease"; speed = 1e+010; looped = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_EaseOut",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01}; }; class AmovPercMstpSnonWnonDnon_EaseOut: AmovPercMstpSnonWnonDnon_EaseIn { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_easeout"; speed = 1.09; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon { actions = "RifleLowSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon"; speed = 0.55; looped = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 1; interpolationRestart = 2; interpolationSpeed = 1.8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d"; enableAutoActions = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundOverride = "laydown"; soundEnabled = "true"; disableWeapons = "true"; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",1.0,"AmovPsitMstpSlowWrflDnon_WeaponCheck1",1.0,"AmovPsitMstpSlowWrflDnon_WeaponCheck2",1.0,"AmovPsitMstpSlowWrflDnon_Smoking",1.0}; InterpolateTo[] = {"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.1}; }; class AmovPsitMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon"; speed = 1e+010; looped = "true"; equivalentTo = "AmovPsitMstpSlowWrflDnon"; variantsPlayer[] = {"AmovPsitMstpSlowWrflDnon",0.25,"AmovPsitMstpSlowWrflDnon_WeaponCheck1",0.25,"AmovPsitMstpSlowWrflDnon_WeaponCheck2",0.25,"AmovPsitMstpSlowWrflDnon_Smoking",0.25}; variantsAI[] = {""}; variantAfter[] = {10,15,25}; weaponIK = 1; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon_WeaponCheck1",0.1,"AmovPsitMstpSlowWrflDnon_WeaponCheck2",0.1,"AmovPsitMstpSlowWrflDnon_Smoking",0.1,"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class AmovPsitMstpSlowWrflDnon_trans: AmovPsitMstpSlowWrflDnon { ConnectTo[] = {"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.05}; InterpolateTo[] = {}; }; class AmovPsitMstpSlowWrflDnon_WeaponCheck1: AmovPsitMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck1"; speed = 0.15; looped = "true"; variantAfter[] = {1,1,1}; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSlowWrflDnon_trans",0.05}; }; class AmovPsitMstpSlowWrflDnon_WeaponCheck2: AmovPsitMstpSlowWrflDnon_WeaponCheck1 { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck2"; speed = 0.13; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSlowWrflDnon_trans",0.05}; }; class AmovPsitMstpSlowWrflDnon_Smoking: AmovPsitMstpSlowWrflDnon_WeaponCheck1 { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking"; speed = 0.04; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSlowWrflDnon_trans",0.05}; }; class AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon: AmovPsitMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon"; speed = 0.55; looped = "false"; interpolationRestart = 2; interpolationSpeed = 1.8; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon",0.1}; }; class AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon"; speed = 0.55; looped = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 1; interpolationRestart = 2; interpolationSpeed = 1.8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundOverride = "laydown"; soundEnabled = "true"; disableWeapons = "true"; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",1.0,"AmovPsitMstpSrasWrflDnon_WeaponCheck1",1.0,"AmovPsitMstpSrasWrflDnon_WeaponCheck2",1.0,"AmovPsitMstpSrasWrflDnon_Smoking",1.0}; InterpolateTo[] = {"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.1}; }; class AmovPsitMstpSrasWrflDnon: AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon"; speed = 1e+010; looped = "true"; equivalentTo = "AmovPsitMstpSrasWrflDnon"; variantsPlayer[] = {"AmovPsitMstpSrasWrflDnon",0.25,"AmovPsitMstpSrasWrflDnon_WeaponCheck1",0.25,"AmovPsitMstpSrasWrflDnon_WeaponCheck2",0.25,"AmovPsitMstpSrasWrflDnon_Smoking",0.25}; variantsAI[] = {""}; variantAfter[] = {10,15,25}; weaponIK = 1; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon_WeaponCheck1",0.1,"AmovPsitMstpSrasWrflDnon_WeaponCheck2",0.1,"AmovPsitMstpSrasWrflDnon_Smoking",0.1,"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class AmovPsitMstpSrasWrflDnon_trans: AmovPsitMstpSrasWrflDnon { ConnectTo[] = {"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.05}; InterpolateTo[] = {}; }; class AmovPsitMstpSrasWrflDnon_WeaponCheck1: AmovPsitMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck1"; speed = 0.15; variantAfter[] = {1,1,1}; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSrasWrflDnon_trans",0.05}; }; class AmovPsitMstpSrasWrflDnon_WeaponCheck2: AmovPsitMstpSrasWrflDnon_WeaponCheck1 { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck2"; speed = 0.13; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSrasWrflDnon_trans",0.05}; }; class AmovPsitMstpSrasWrflDnon_Smoking: AmovPsitMstpSrasWrflDnon_WeaponCheck1 { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking"; speed = 0.04; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSrasWrflDnon_trans",0.05}; }; class AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon: AmovPsitMstpSrasWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon"; speed = 0.55; looped = "false"; interpolationRestart = 2; interpolationSpeed = 1.8; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon",0.1}; }; class AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground: AmovPercMstpSrasWpstDnon { actions = "PistolSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground"; speed = 0.7; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; looped = "false"; showHandgun = "false"; enableDirectControl = 1; interpolationRestart = 2; interpolationSpeed = 2; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Psit.p3d"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; soundOverride = "laydown"; soundEnabled = "true"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_ground",0.02,"AmovPsitMstpSnonWpstDnon_smoking",0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground",0.02}; }; class AmovPsitMstpSnonWpstDnon_ground: AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground { variantAfter[] = {10,15,25}; variantsPlayer[] = {"AmovPsitMstpSnonWpstDnon_ground",0.75,"AmovPsitMstpSnonWpstDnon_smoking",0.25}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground"; speed = 1e+010; looped = "true"; equivalentTo = "AmovPsitMstpSnonWpstDnon_ground"; canPullTrigger = "false"; ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_smoking",0.02,"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground",0.02}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class AmovPsitMstpSnonWpstDnon_smoking_trans: AmovPsitMstpSnonWpstDnon_ground { ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground",0.01}; InterpolateTo[] = {}; }; class AmovPsitMstpSnonWpstDnon_smoking: AmovPsitMstpSnonWpstDnon_ground { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking"; speed = 0.04; canPullTrigger = "false"; interpolationRestart = "true"; ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_ground",0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWpstDnon_smoking_trans",0.01}; }; class AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground: AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground"; speed = 0.7; interpolationRestart = 2; interpolationSpeed = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground",0.02}; }; class AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground: CutSceneAnimationBase { actions = "CivilSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground"; speed = 0.7; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; looped = "false"; interpolationRestart = 2; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground",1.0,"AmovPsitMstpSnonWnonDnon_smoking",0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground",0.02}; }; class AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground: AmovPpneMstpSnonWnonDnon { actions = "CivilSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground"; speed = 0.55; looped = "false"; enableDirectControl = 1; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground",1.0,"AmovPsitMstpSnonWnonDnon_smoking",0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon",0.02}; }; class AmovPsitMstpSnonWnonDnon_ground: AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground { variantsPlayer[] = {"AmovPsitMstpSnonWnonDnon_ground",0.75,"AmovPsitMstpSnonWnonDnon_smoking",0.25}; variantAfter[] = {10,15,25}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground"; speed = 1e+010; looped = "true"; equivalentTo = "AmovPsitMstpSnonWnonDnon_ground"; canPullTrigger = "false"; ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_smoking",0.02,"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground",0.02,"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class AmovPsitMstpSnonWnonDnon_smoking_trans: AmovPsitMstpSnonWnonDnon_ground { ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground",0.01,"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class AmovPsitMstpSnonWnonDnon_smoking: AmovPsitMstpSnonWnonDnon_ground { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking"; speed = 0.04; canPullTrigger = "false"; interpolationRestart = "true"; ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground",0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_smoking_trans",0.01}; }; class AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground: AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground"; speed = 0.7; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.02}; }; class AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon"; speed = 0.55; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.02}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon: CutSceneAnimationBase { actions = "CivilStandSurrenderActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon"; speed = 1.33; looped = "false"; canPullTrigger = "false"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSsurWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon",0.1}; }; class AmovPercMstpSsurWnonDnon: AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\sur\non\AmovPercMstpSsurWnonDnon"; speed = 1e+010; looped = "true"; ConnectTo[] = {"AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\sur\non\AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon"; speed = 1.33; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon",0.1}; }; class TestDance: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_Dancing.rtm"; speed = 0.015; looped = "true"; duty = -0.7; showWeaponAim = "true"; disableWeapons = "false"; enableAutoActions = "true"; ConnectTo[] = {"TestDance",0.9}; InterpolateTo[] = {"TestDance",0.9}; }; class TestROM: TestDance { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_ROM.rtm"; speed = 0.015; ConnectTo[] = {"TestROM",0.9}; InterpolateTo[] = {"TestROM",0.9}; }; class TestROMFingers: TestDance { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_ROMFingers.rtm"; speed = 0.015; ConnectTo[] = {"TestROMFingers",0.9}; InterpolateTo[] = {"TestROMFingers",0.9}; }; class TestJabbaFun: TestDance { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_JabbaFun.rtm"; speed = 0.033; ConnectTo[] = {"TestJabbaFun",0.9}; InterpolateTo[] = {"TestJabbaFun",0.9}; }; class TestFlipflop: TestDance { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_Flipflop.rtm"; speed = 0.122; ConnectTo[] = {"TestFlipflop",0.9}; InterpolateTo[] = {"TestFlipflop",0.9}; }; class TestSurrender: TestDance { duty = -1; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Knl\Stp\sur\rfl\AmovPknlMstpSsurWrflDnon.rtm"; showWeaponAim = "false"; disableWeapons = "true"; speed = 1e+010; soundEnabled = "false"; ConnectTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"TestSurrender",0.9}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"TestSurrender",0.9}; }; class AwopPercMstpSgthWrflDnon_Start1: Default { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_Start.rtm"; speed = 0.51; looped = "false"; soundEnabled = "false"; duty = 0.6; canPullTrigger = "false"; headBobMode = 2; ConnectTo[] = {"AwopPercMstpSgthWrflDnon_Throw1",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AwopPercMstpSgthWrflDnon_Throw1: AwopPercMstpSgthWrflDnon_Start1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_Throw.rtm"; speed = 2.31; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSgthWrflDnon_End1",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AwopPercMstpSgthWrflDnon_End1: AwopPercMstpSgthWrflDnon_Start1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_End.rtm"; speed = 0.53; showItemInRightHand = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AwopPercMstpSgthWrflDnon_Start2: AwopPercMstpSgthWrflDnon_Start1 { actions = "RifleStandActions"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSgthWrflDnon_Throw2",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AwopPercMstpSgthWrflDnon_Throw2: AwopPercMstpSgthWrflDnon_Throw1 { actions = "RifleStandActions"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSgthWrflDnon_End2",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AwopPercMstpSgthWrflDnon_End2: AwopPercMstpSgthWrflDnon_End1 { canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart: Default { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart"; speed = 1.9; soundOverride = "run"; looped = "false"; soundEnabled = "true"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; canPullTrigger = "false"; headBobMode = 2; weaponIK = 1; ConnectTo[] = {"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow",0.1}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow: AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; speed = 0.73; soundEnabled = "true"; soundOverride = "run"; ConnectTo[] = {"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd",0.1}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd: AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd"; speed = 0.91; soundEnabled = "true"; soundOverride = "run"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart: Default { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart"; rightHandIKCurve[] = {0.3,1,0.4,0}; leftHandIKCurve[] = {1}; speed = 2; looped = "false"; soundOverride = "wlk"; soundEnabled = "true"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; headBobMode = 2; weaponIK = 1; ConnectTo[] = {"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1",0.01}; }; class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow: AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; speed = 0.73; soundOverride = "wlk"; soundEnabled = "true"; rightHandIKCurve[] = {0}; leftHandIKCurve[] = {1}; ConnectTo[] = {"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1",0.01}; }; class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd: AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd"; speed = 0.91; soundOverride = "wlk"; rightHandIKCurve[] = {0.8,0,0.9,1}; leftHandIKCurve[] = {1}; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1",0.01}; }; class AwopPknlMstpSgthWrflDnon_Start: Default { actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_Start.rtm"; speed = 0.5; looped = "false"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPknlMstpSgthWrflDnon_Throw",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AwopPknlMstpSgthWrflDnon_Throw: AwopPknlMstpSgthWrflDnon_Start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_Throw.rtm"; speed = 3.33; ConnectTo[] = {"AwopPknlMstpSgthWrflDnon_End",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AwopPknlMstpSgthWrflDnon_End: AwopPknlMstpSgthWrflDnon_Start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_End.rtm"; speed = 0.8; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AwopPpneMstpSgthWrflDnon_Start: Default { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_Start.rtm"; speed = 0.55; looped = "false"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPpneMstpSgthWrflDnon_Throw",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AwopPpneMstpSgthWrflDnon_Throw: AwopPpneMstpSgthWrflDnon_Start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_Throw.rtm"; speed = 3; ConnectTo[] = {"AwopPpneMstpSgthWrflDnon_End",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AwopPpneMstpSgthWrflDnon_End: AwopPpneMstpSgthWrflDnon_Start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_End.rtm"; speed = 1.36; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AwopPercMstpSgthWpstDnon_Part1: Default { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part1.rtm"; speed = 1.25; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part2",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPercMstpSgthWpstDnon_Part2: AwopPercMstpSgthWpstDnon_Part1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part2.rtm"; speed = 0.39; showHandGun = "false"; ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part3",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPercMstpSgthWpstDnon_Part3: AwopPercMstpSgthWpstDnon_Part2 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part3.rtm"; speed = 1.32; ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part4",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPercMstpSgthWpstDnon_Part4: AwopPercMstpSgthWpstDnon_Part3 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part4.rtm"; speed = 0.43; ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part5",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPercMstpSgthWpstDnon_Part5: AwopPercMstpSgthWpstDnon_Part4 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part5.rtm"; speed = 1.46; showHandGun = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart: Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart"; speed = 1.69; soundOverride = "run"; looped = "false"; showHandGun = "false"; soundEnabled = "true"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; canPullTrigger = "false"; headBobMode = 2; weaponIK = 2; ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow: AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow"; speed = 0.73; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm: AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm"; speed = 1.18; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd: AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd"; speed = 1.35; showHandGun = "true"; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1: Default { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1"; speed = 1.85; soundOverride = "walk"; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; headBobMode = 2; ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart: Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart"; speed = 1.33; looped = "false"; showHandGun = "false"; soundEnabled = "true"; duty = 0.6; soundOverride = "wlk"; headBobMode = 2; weaponIK = 2; ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow: AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow"; speed = 0.68; soundOverride = "wlk"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm: AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm"; speed = 1.17; soundOverride = "wlk"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd: AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd"; speed = 1.35; showHandGun = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; soundOverride = "wlk"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSgthWpstDnon_Part1: Default { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part1.rtm"; speed = 1.25; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wpst.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part2",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSgthWpstDnon_Part2: AwopPknlMstpSgthWpstDnon_Part1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part2.rtm"; speed = 0.39; showHandGun = "false"; ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part3",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSgthWpstDnon_Part3: AwopPknlMstpSgthWpstDnon_Part2 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part3.rtm"; speed = 1.32; ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part4",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSgthWpstDnon_Part4: AwopPknlMstpSgthWpstDnon_Part3 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part4.rtm"; speed = 0.43; ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part5",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSgthWpstDnon_Part5: AwopPknlMstpSgthWpstDnon_Part4 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part5.rtm"; speed = 1.46; showHandGun = "true"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSgthWpstDnon_Part1: Default { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_1.rtm"; speed = 0.85; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part2",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSgthWpstDnon_Part2: AwopPpneMstpSgthWpstDnon_Part1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_2.rtm"; speed = 0.44; showHandGun = "false"; ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part3",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSgthWpstDnon_Part3: AwopPpneMstpSgthWpstDnon_Part2 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_3.rtm"; speed = 2.67; ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part4",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSgthWpstDnon_Part4: AwopPpneMstpSgthWpstDnon_Part3 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_4.rtm"; speed = 0.63; ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part5",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSgthWpstDnon_Part5: AwopPpneMstpSgthWpstDnon_Part4 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_5.rtm"; speed = 0.83; showHandGun = "true"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPercMstpSgthWnonDnon_start: Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_start"; speed = 0.8; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; headBobMode = 2; ConnectTo[] = {"AwopPercMstpSgthWnonDnon_throw",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AwopPercMstpSgthWnonDnon_throw: AwopPercMstpSgthWnonDnon_start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_throw"; speed = 2; ConnectTo[] = {"AwopPercMstpSgthWnonDnon_end",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AwopPercMstpSgthWnonDnon_end: AwopPercMstpSgthWnonDnon_throw { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_end"; speed = 0.65; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart: Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart"; speed = 3; soundOverride = "run"; looped = "false"; soundEnabled = "false"; duty = 0.6; canPullTrigger = "false"; headBobMode = 2; ConnectTo[] = {"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow: AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow"; speed = 1.3; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd: AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd"; speed = 0.9; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AwopPpneMstpSgthWnonDnon_start: Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_start"; speed = 0.67; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; aimingBody = "empty"; legs = "Wholebody"; headBobMode = 2; ConnectTo[] = {"AwopPpneMstpSgthWnonDnon_throw",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AwopPpneMstpSgthWnonDnon_throw: AwopPpneMstpSgthWnonDnon_start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_throw"; speed = 2; ConnectTo[] = {"AwopPpneMstpSgthWnonDnon_end",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AwopPpneMstpSgthWnonDnon_end: AwopPpneMstpSgthWnonDnon_throw { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_end"; speed = 0.45; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class LadderCivilStatic: StandBase { file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\non\non\AldrPercMstpSnonWnonDnon.rtm"; looped = "true"; soundEnabled = "true"; speed = 1e+010; duty = -0.35; onLadder = "true"; actions = "LadderCivilActions"; aiming = "aimingNo"; aimingBody = "aimingNo"; legs = "legsNo"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "ladder"; headBobMode = 2; ConnectTo[] = {"LadderCivilTopOff",0.1,"LadderCivilDownOff",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"LadderCivilUpLoop",0.1,"LadderCivilDownLoop",0.1}; }; class LadderCivilOn: LadderCivilStatic { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AldrPercMstpSnonWnonDnon.rtm"; speed = 1.5; looped = "false"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"LadderCivilStatic",1.0}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class LadderCivilUpLoop: LadderCivilStatic { file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\non\non\AldrPercMwlkSnonWnonDu.rtm"; speed = 2.5; duty = 0.7; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"LadderCivilStatic",0.1,"LadderCivilTopOff",0.1,"LadderCivilDownLoop",0.1}; }; class LadderCivilTopOff: LadderCivilUpLoop { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\non\non\AldrPercMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm"; speed = 1.5; looped = "false"; onLadder = "false"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",1.0}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class LadderCivilDownOff: LadderCivilTopOff { soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",1.0}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class LadderCivilDownLoop: LadderCivilUpLoop { file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\non\non\AldrPercMwlkSnonWnonDd.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"LadderCivilStatic",0.1,"LadderCivilUpLoop",0.1,"LadderCivilDownOff",0.1}; }; class LadderRifleStatic: LadderCivilStatic { actions = "LadderRifleActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\low\rfl\AldrPercMstpSlowWrflDnon.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"LadderRifleTopOff",0.1,"LadderRifleDownOff",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"LadderRifleUpLoop",0.1,"LadderRifleDownLoop",0.1}; }; class LadderRifleOn: LadderCivilOn { actions = "LadderRifleActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AldrPercMstpSlowWrflDnon.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"LadderRifleStatic",1.0}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class LadderRifleTopOff: LadderCivilTopOff { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\low\rfl\AldrPercMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",1.0}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class LadderRifleDownOff: LadderRifleTopOff { soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",1.0}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class LadderRifleUpLoop: LadderCivilUpLoop { actions = "LadderRifleActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\low\rfl\AldrPercMwlkSlowWrflDu.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"LadderRifleStatic",0.1,"LadderRifleTopOff",0.1,"LadderRifleDownLoop",0.1}; }; class LadderRifleDownLoop: LadderCivilDownLoop { file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\low\rfl\AldrPercMwlkSlowWrflDd.rtm"; actions = "LadderRifleActions"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"LadderRifleStatic",0.1,"LadderRifleDownOff",0.1,"LadderRifleUpLoop",0.1}; }; class AswmPercMstpSnonWnonDnon: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "SwimmingActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\stp\non\non\AswmPercMstpSnonWnonDnon.rtm"; speed = 0.42; relSpeedMin = 0.9; relSpeedMax = 1.1; looped = "true"; soundEdge[] = {0.5}; duty = 0.6; showWeaponAim = "false"; disableWeapons = "true"; limitGunMovement = "false"; soundOverride = "swim"; soundEnabled = "true"; enableAutoActions = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.3}; InterpolateTo[] = {"AdthPswmMstpSnonWnonDnon",0.01,"AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf",0.1}; }; class AswmPercMrunSnonWnonDf: AswmPercMstpSnonWnonDnon { actions = "SwimmForwardActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\run\non\non\AswmPercMrunSnonWnonDf.rtm"; speed = 0.7; relSpeedMin = 0.7; relSpeedMax = 1.1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mrun.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.3}; InterpolateTo[] = {"AdthPswmMrunSnonWnonDf",0.01,"AswmPercMwlkSnonWnonDf",0.1,"AswmPercMsprSnonWnonDf",0.1,"AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon",0.1}; }; class AswmPercMwlkSnonWnonDf: AswmPercMrunSnonWnonDf { relSpeedMin = 0.5; relSpeedMax = 0.6; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPswmMrunSnonWnonDf",0.01,"AswmPercMrunSnonWnonDf",0.1,"AswmPercMsprSnonWnonDf",0.1,"AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon",0.1}; }; class AswmPercMsprSnonWnonDf: AswmPercMrunSnonWnonDf { actions = "SwimmingFastActions"; relSpeedMin = 0.8; relSpeedMax = 1; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPswmMrunSnonWnonDf",0.01,"AswmPercMrunSnonWnonDf",0.1,"AswmPercMwlkSnonWnonDf",0.1,"AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon",0.1}; }; class AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf: AswmPercMstpSnonWnonDnon { actions = "SwimmForwardActions"; looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\stp\non\non\AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf.rtm"; speed = 0.545455; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mrun.p3d"; canPullTrigger = "false"; interpolationRestart = "true"; ConnectTo[] = {"AswmPercMrunSnonWnonDf",0.1}; InterpolateTo[] = {}; }; class AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon: AswmPercMstpSnonWnonDnon { looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\run\non\non\AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon.rtm"; speed = 0.91; canPullTrigger = "false"; interpolationRestart = "true"; ConnectTo[] = {"AswmPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AwopPercMstpSoptWbinDnon_rfl: AmovPercMstpSlowWrflDnon { actions = "BinocStandRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_rfl"; showWeaponAim = "false"; disableWeapons = "false"; disableWeaponsLong = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnR",0.02}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_binocular",0.01,"AmovPercMwlkSoptWbinDf_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.02,"AmovPercMwlkSoptWbinDr_rfl",0.02,"AmovPercMwlkSoptWbinDbr_rfl",0.02,"AmovPercMwlkSoptWbinDb_rfl",0.02,"AmovPercMwlkSoptWbinDbl_rfl",0.02,"AmovPercMwlkSoptWbinDl_rfl",0.02,"AmovPercMwlkSoptWbinDfl_rfl",0.02,"AmovPercMrunSnonWbinDf_rfl",0.02,"AmovPercMrunSnonWbinDfr_rfl",0.02,"AmovPercMrunSnonWbinDr_rfl",0.02,"AmovPercMrunSnonWbinDbr_rfl",0.02,"AmovPercMrunSnonWbinDb_rfl",0.02,"AmovPercMrunSnonWbinDbl_rfl",0.02,"AmovPercMrunSnonWbinDl_rfl",0.02,"AmovPercMrunSnonWbinDfl_rfl",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnR",0.02}; }; class AmovPercMwlkSoptWbinDf_rfl: AwopPercMstpSoptWbinDnon_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.025,"AmovPercMwlkSoptWbinDfl_rfl",0.025,"AmovPercMrunSnonWbinDf_rfl",0.025}; }; class AmovPercMwlkSoptWbinDfr_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDfr"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDf_rfl",0.025,"AmovPercMwlkSoptWbinDr_rfl",0.025,"AmovPercMrunSnonWbinDfr_rfl",0.025}; }; class AmovPercMwlkSoptWbinDr_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDr"; speed = 0.483871; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.025,"AmovPercMwlkSoptWbinDbr_rfl",0.025,"AmovPercMrunSnonWbinDr_rfl",0.025}; }; class AmovPercMwlkSoptWbinDbr_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDbr"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDr_rfl",0.025,"AmovPercMwlkSoptWbinDb_rfl",0.025,"AmovPercMrunSnonWbinDbr_rfl",0.025}; }; class AmovPercMwlkSoptWbinDb_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDb"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbr_rfl",0.025,"AmovPercMwlkSoptWbinDbl_rfl",0.025,"AmovPercMrunSnonWbinDb_rfl",0.025}; }; class AmovPercMwlkSoptWbinDbl_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDb_rfl",0.025,"AmovPercMwlkSoptWbinDl_rfl",0.025,"AmovPercMrunSnonWbinDbl_rfl",0.025}; }; class AmovPercMwlkSoptWbinDl_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbl_rfl",0.025,"AmovPercMwlkSoptWbinDfl_rfl",0.025,"AmovPercMrunSnonWbinDl_rfl",0.025}; }; class AmovPercMwlkSoptWbinDfl_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDfl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDf_rfl",0.025,"AmovPercMwlkSoptWbinDl_rfl",0.025,"AmovPercMrunSnonWbinDfl_rfl",0.025}; }; class AmovPercMrunSnonWbinDf_rfl: AmovPercMwlkSoptWbinDf_rfl { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; looped = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDf_rfl",0.025,"AmovPercMrunSnonWbinDfr_rfl",0.025,"AmovPercMrunSnonWbinDfl_rfl",0.025}; }; class AmovPercMrunSnonWbinDfr_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.025,"AmovPercMrunSnonWbinDf_rfl",0.025,"AmovPercMrunSnonWbinDr_rfl",0.025}; }; class AmovPercMrunSnonWbinDr_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDr_rfl",0.025,"AmovPercMrunSnonWbinDfr_rfl",0.025,"AmovPercMrunSnonWbinDbr_rfl",0.025}; }; class AmovPercMrunSnonWbinDbr_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbr_rfl",0.025,"AmovPercMrunSnonWbinDr_rfl",0.025,"AmovPercMrunSnonWbinDb_rfl",0.025}; }; class AmovPercMrunSnonWbinDb_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDb_rfl",0.025,"AmovPercMrunSnonWbinDbr_rfl",0.025,"AmovPercMrunSnonWbinDbl_rfl",0.025}; }; class AmovPercMrunSnonWbinDbl_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbl_rfl",0.025,"AmovPercMrunSnonWbinDb_rfl",0.025,"AmovPercMrunSnonWbinDl_rfl",0.025}; }; class AmovPercMrunSnonWbinDl_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDl_rfl",0.025,"AmovPercMrunSnonWbinDbl_rfl",0.025,"AmovPercMrunSnonWbinDfl_rfl",0.025}; }; class AmovPercMrunSnonWbinDfl_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfl_rfl",0.025,"AmovPercMrunSnonWbinDf_rfl",0.025,"AmovPercMrunSnonWbinDl_rfl",0.025}; }; class AwopPercMstpSoptWbinDnon_rfl_turnL: AwopPercMstpSoptWbinDnon_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90L"; speed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; }; class AwopPercMstpSoptWbinDnon_rfl_turnR: AwopPercMstpSoptWbinDnon_rfl_turnL { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90R"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; }; class AwopPknlMstpSoptWbinDnon_rfl: AmovPknlMstpSrasWrflDnon { actions = "BinocKneelRflActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_rfl"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnR",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSlowWrflDnon_binocular",0.01,"AmovPknlMwlkSoptWbinDf_rfl",0.02,"AmovPknlMwlkSoptWbinDfr_rfl",0.02,"AmovPknlMwlkSoptWbinDr_rfl",0.02,"AmovPknlMwlkSoptWbinDbr_rfl",0.02,"AmovPknlMwlkSoptWbinDb_rfl",0.02,"AmovPknlMwlkSoptWbinDbl_rfl",0.02,"AmovPknlMwlkSoptWbinDl_rfl",0.02,"AmovPknlMwlkSoptWbinDfl_rfl",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnR",0.02}; }; class AmovPknlMrunSnonWbinDf_rfl: AwopPknlMstpSoptWbinDnon_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.666667; enableOptics = "false"; enableBinocular = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDfr_rfl",0.025,"AmovPknlMrunSnonWbinDfl_rfl",0.025,"AmovPknlMwlkSoptWbinDf_rfl",0.025}; }; class AmovPknlMrunSnonWbinDfr_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDf_rfl",0.025,"AmovPknlMrunSnonWbinDr_rfl",0.025,"AmovPknlMwlkSoptWbinDfr_rfl",0.025}; }; class AmovPknlMrunSnonWbinDr_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; speed = 0.714286; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDfr_rfl",0.025,"AmovPknlMrunSnonWbinDbr_rfl",0.025,"AmovPknlMwlkSoptWbinDr_rfl",0.025}; }; class AmovPknlMrunSnonWbinDbr_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDr_rfl",0.025,"AmovPknlMrunSnonWbinDb_rfl",0.025,"AmovPknlMwlkSoptWbinDbr_rfl",0.025}; }; class AmovPknlMrunSnonWbinDb_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDbr_rfl",0.025,"AmovPknlMrunSnonWbinDbl_rfl",0.025,"AmovPknlMwlkSoptWbinDb_rfl",0.025}; }; class AmovPknlMrunSnonWbinDbl_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDb_rfl",0.025,"AmovPknlMrunSnonWbinDl_rfl",0.025,"AmovPknlMwlkSoptWbinDbl_rfl",0.025}; }; class AmovPknlMrunSnonWbinDl_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; speed = 0.625; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDbl_rfl",0.025,"AmovPknlMrunSnonWbinDfl_rfl",0.025,"AmovPknlMwlkSoptWbinDl_rfl",0.025}; }; class AmovPknlMrunSnonWbinDfl_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDf_rfl",0.025,"AmovPknlMrunSnonWbinDl_rfl",0.025,"AmovPknlMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDf_rfl: AwopPknlMstpSoptWbinDnon_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; speed = 0.666667; soundEdge[] = {0.25,0.5,0.75,1}; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDf_rfl",0.025,"AmovPknlMwlkSoptWbinDfr_rfl",0.025,"AmovPknlMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDfr_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDfr_rfl",0.025,"AmovPknlMwlkSoptWbinDf_rfl",0.025,"AmovPknlMwlkSoptWbinDr_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDr_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; speed = 0.714286; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDr_rfl",0.025,"AmovPknlMwlkSoptWbinDfr_rfl",0.025,"AmovPknlMwlkSoptWbinDbr_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDbr_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDbr_rfl",0.025,"AmovPknlMwlkSoptWbinDr_rfl",0.025,"AmovPknlMwlkSoptWbinDb_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDb_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDb_rfl",0.025,"AmovPknlMwlkSoptWbinDbr_rfl",0.025,"AmovPknlMwlkSoptWbinDbl_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDbl_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDbl_rfl",0.025,"AmovPknlMwlkSoptWbinDb_rfl",0.025,"AmovPknlMwlkSoptWbinDl_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDl_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; speed = 0.625; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDl_rfl",0.025,"AmovPknlMwlkSoptWbinDbl_rfl",0.025,"AmovPknlMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDfl_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDfl_rfl",0.025,"AmovPknlMwlkSoptWbinDf_rfl",0.025,"AmovPknlMwlkSoptWbinDl_rfl",0.025}; }; class AwopPknlMstpSoptWbinDnon_rfl_turnL: AwopPknlMstpSoptWbinDnon_rfl { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; }; class AwopPknlMstpSoptWbinDnon_rfl_turnR: AwopPknlMstpSoptWbinDnon_rfl_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; }; class AwopPpneMstpSoptWbinDnon_rfl: AmovPpneMstpSrasWrflDnon { actions = "BinocProneRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_rfl"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnR",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01,"AdthPpneMstpSlowWrflDnon_binocular",0.01,"AmovPpneMwlkSoptWbinDf_rfl",0.02,"AmovPpneMwlkSoptWbinDfr_rfl",0.02,"AmovPpneMwlkSoptWbinDr_rfl",0.02,"AmovPpneMwlkSoptWbinDbr_rfl",0.02,"AmovPpneMwlkSoptWbinDb_rfl",0.02,"AmovPpneMwlkSoptWbinDbl_rfl",0.02,"AmovPpneMwlkSoptWbinDl_rfl",0.02,"AmovPpneMwlkSoptWbinDfl_rfl",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnR",0.02}; }; class AmovPpneMrunSnonWbinDf_rfl: AwopPpneMstpSoptWbinDnon_rfl { speed = 0.99; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDf"; enableOptics = "false"; enableBinocular = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDfr_rfl",0.025,"AmovPpneMrunSnonWbinDfl_rfl",0.025,"AmovPpneMwlkSoptWbinDf_rfl",0.025}; }; class AmovPpneMrunSnonWbinDfr_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDf_rfl",0.025,"AmovPpneMrunSnonWbinDr_rfl",0.025,"AmovPpneMwlkSoptWbinDfr_rfl",0.025}; }; class AmovPpneMrunSnonWbinDr_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDfr_rfl",0.025,"AmovPpneMrunSnonWbinDbr_rfl",0.025,"AmovPpneMwlkSoptWbinDr_rfl",0.025}; }; class AmovPpneMrunSnonWbinDbr_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDr_rfl",0.025,"AmovPpneMrunSnonWbinDb_rfl",0.025,"AmovPpneMwlkSoptWbinDbr_rfl",0.025}; }; class AmovPpneMrunSnonWbinDb_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDbr_rfl",0.025,"AmovPpneMrunSnonWbinDbl_rfl",0.025,"AmovPpneMwlkSoptWbinDb_rfl",0.025}; }; class AmovPpneMrunSnonWbinDbl_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDb_rfl",0.025,"AmovPpneMrunSnonWbinDl_rfl",0.025,"AmovPpneMwlkSoptWbinDbl_rfl",0.025}; }; class AmovPpneMrunSnonWbinDl_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDbl_rfl",0.025,"AmovPpneMrunSnonWbinDfl_rfl",0.025,"AmovPpneMwlkSoptWbinDl_rfl",0.025}; }; class AmovPpneMrunSnonWbinDfl_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDf_rfl",0.025,"AmovPpneMrunSnonWbinDl_rfl",0.025,"AmovPpneMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDf_rfl: AwopPpneMstpSoptWbinDnon_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDf"; speed = 1; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDf_rfl",0.025,"AmovPpneMwlkSoptWbinDfr_rfl",0.025,"AmovPpneMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDfr_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDfr_rfl",0.025,"AmovPpneMwlkSoptWbinDf_rfl",0.025,"AmovPpneMwlkSoptWbinDr_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDr_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDr_rfl",0.025,"AmovPpneMwlkSoptWbinDfr_rfl",0.025,"AmovPpneMwlkSoptWbinDbr_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDbr_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDbr_rfl",0.025,"AmovPpneMwlkSoptWbinDr_rfl",0.025,"AmovPpneMwlkSoptWbinDb_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDb_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDb"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDb_rfl",0.025,"AmovPpneMwlkSoptWbinDbr_rfl",0.025,"AmovPpneMwlkSoptWbinDbl_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDbl_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDbl_rfl",0.025,"AmovPpneMwlkSoptWbinDb_rfl",0.025,"AmovPpneMwlkSoptWbinDl_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDl_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDl_rfl",0.025,"AmovPpneMwlkSoptWbinDbl_rfl",0.025,"AmovPpneMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDfl_rfl: AmovPpneMwlkSoptWbinDf_rfl { speed = 0.99; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDfl_rfl",0.025,"AmovPpneMwlkSoptWbinDf_rfl",0.025,"AmovPpneMwlkSoptWbinDl_rfl",0.025}; }; class AwopPpneMstpSoptWbinDnon_rfl_turnL: AwopPpneMstpSoptWbinDnon_rfl { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; }; class AwopPpneMstpSoptWbinDnon_rfl_turnR: AwopPpneMstpSoptWbinDnon_rfl_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; }; class AwopPercMstpSoptWbinDnon_pst: AmovPercMstpSrasWpstDnon { actions = "BinocStandPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_non"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; showHandgun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AwopPercMstpSoptWbinDnon_pst_turnL",0.02,"AwopPercMstpSoptWbinDnon_pst_turnR",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst_turnL",0.02,"AwopPercMstpSoptWbinDnon_pst_turnR",0.02,"AdthPercMstpSrasWpstDnon_1",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01,"AmovPercMwlkSoptWbinDf_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.02,"AmovPercMwlkSoptWbinDr_pst",0.02,"AmovPercMwlkSoptWbinDbr_pst",0.02,"AmovPercMwlkSoptWbinDb_pst",0.02,"AmovPercMwlkSoptWbinDbl_pst",0.02,"AmovPercMwlkSoptWbinDl_pst",0.02,"AmovPercMwlkSoptWbinDfl_pst",0.02}; }; class AmovPercMwlkSoptWbinDf_pst: AwopPercMstpSoptWbinDnon_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; speed = 0.47619; soundEdge[] = {0.25,0.5,0.75,1}; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.025,"AmovPercMwlkSoptWbinDfl_pst",0.025,"AmovPercMrunSnonWbinDf_pst",0.025}; }; class AmovPercMwlkSoptWbinDfr_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDf_pst",0.025,"AmovPercMwlkSoptWbinDr_pst",0.025}; }; class AmovPercMwlkSoptWbinDr_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.025,"AmovPercMwlkSoptWbinDbr_pst",0.025,"AmovPercMrunSnonWbinDr_pst",0.025}; }; class AmovPercMwlkSoptWbinDbr_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDr_pst",0.025,"AmovPercMwlkSoptWbinDb_pst",0.025,"AmovPercMrunSnonWbinDbr_pst",0.025}; }; class AmovPercMwlkSoptWbinDb_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbr_pst",0.025,"AmovPercMwlkSoptWbinDbl_pst",0.025,"AmovPercMrunSnonWbinDb_pst",0.025}; }; class AmovPercMwlkSoptWbinDbl_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDb_pst",0.025,"AmovPercMwlkSoptWbinDl_pst",0.025,"AmovPercMrunSnonWbinDbl_pst",0.025}; }; class AmovPercMwlkSoptWbinDl_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbl_pst",0.025,"AmovPercMwlkSoptWbinDfl_pst",0.025}; }; class AmovPercMwlkSoptWbinDfl_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDf_pst",0.025,"AmovPercMwlkSoptWbinDl_pst",0.025}; }; class AmovPercMrunSnonWbinDf_pst: AmovPercMwlkSoptWbinDf_pst { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst",0.025,"AmovPercMrunSnonWbinDfl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDf_pst",0.025}; }; class AmovPercMrunSnonWbinDfr_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.025,"AmovPercMrunSnonWbinDf_pst",0.025,"AmovPercMrunSnonWbinDr_pst",0.025}; }; class AmovPercMrunSnonWbinDr_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDr_pst",0.025,"AmovPercMrunSnonWbinDbr_pst",0.025}; }; class AmovPercMrunSnonWbinDbr_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbr_pst",0.025,"AmovPercMrunSnonWbinDr_pst",0.025,"AmovPercMrunSnonWbinDb_pst",0.025}; }; class AmovPercMrunSnonWbinDb_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDb_pst",0.025,"AmovPercMrunSnonWbinDbr_pst",0.025,"AmovPercMrunSnonWbinDbl_pst",0.025}; }; class AmovPercMrunSnonWbinDbl_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbl_pst",0.025,"AmovPercMrunSnonWbinDb_pst",0.025}; }; class AmovPercMrunSnonWbinDl_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDl_pst",0.025,"AmovPercMrunSnonWbinDbl_pst",0.025}; }; class AmovPercMrunSnonWbinDfl_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfl_pst",0.025,"AmovPercMrunSnonWbinDf_pst",0.025}; }; class AwopPercMstpSoptWbinDnon_pst_turnL: AwopPercMstpSoptWbinDnon_pst { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; }; class AwopPercMstpSoptWbinDnon_pst_turnR: AwopPercMstpSoptWbinDnon_pst_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; }; class AwopPknlMstpSoptWbinDnon_pst: AmovPknlMstpSrasWpstDnon { actions = "BinocKneelPstActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_non"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; showHandgun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnL",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnR",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSnonWnonDnon_binocular",0.01,"AmovPknlMwlkSoptWbinDf_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.02,"AmovPknlMwlkSoptWbinDr_pst",0.02,"AmovPknlMwlkSoptWbinDbr_pst",0.02,"AmovPknlMwlkSoptWbinDb_pst",0.02,"AmovPknlMwlkSoptWbinDbl_pst",0.02,"AmovPknlMwlkSoptWbinDl_pst",0.02,"AmovPknlMwlkSoptWbinDfl_pst",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnL",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnR",0.02}; }; class AmovPknlMwlkSoptWbinDf_pst: AwopPknlMstpSoptWbinDnon_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.025,"AmovPknlMwlkSoptWbinDfl_pst",0.025,"AmovPknlMrunSnonWbinDf_pst",0.025}; }; class AmovPknlMwlkSoptWbinDfr_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDf_pst",0.025,"AmovPknlMwlkSoptWbinDr_pst",0.025,"AmovPknlMrunSnonWbinDfr_pst",0.025}; }; class AmovPknlMwlkSoptWbinDr_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.025,"AmovPknlMwlkSoptWbinDbr_pst",0.025,"AmovPknlMrunSnonWbinDr_pst",0.025}; }; class AmovPknlMwlkSoptWbinDbr_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDr_pst",0.025,"AmovPknlMwlkSoptWbinDb_pst",0.025,"AmovPknlMrunSnonWbinDbr_pst",0.025}; }; class AmovPknlMwlkSoptWbinDb_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbr_pst",0.025,"AmovPknlMwlkSoptWbinDbl_pst",0.025,"AmovPknlMrunSnonWbinDb_pst",0.025}; }; class AmovPknlMwlkSoptWbinDbl_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDb_pst",0.025,"AmovPknlMwlkSoptWbinDl_pst",0.025,"AmovPknlMrunSnonWbinDbl_pst",0.025}; }; class AmovPknlMwlkSoptWbinDl_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbl_pst",0.025,"AmovPknlMwlkSoptWbinDfl_pst",0.025,"AmovPknlMrunSnonWbinDl_pst",0.025}; }; class AmovPknlMwlkSoptWbinDfl_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDf_pst",0.025,"AmovPknlMwlkSoptWbinDl_pst",0.025,"AmovPknlMrunSnonWbinDfl_pst",0.025}; }; class AmovPknlMrunSnonWbinDf_pst: AmovPknlMwlkSoptWbinDf_pst { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; limitGunMovement = 0.3; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDf_pst",0.025,"AmovPknlMrunSnonWbinDfr_pst",0.025,"AmovPknlMrunSnonWbinDfl_pst",0.025}; }; class AmovPknlMrunSnonWbinDfr_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.025,"AmovPknlMrunSnonWbinDf_pst",0.025,"AmovPknlMrunSnonWbinDr_pst",0.025}; }; class AmovPknlMrunSnonWbinDr_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDr_pst",0.025,"AmovPknlMrunSnonWbinDfr_pst",0.025,"AmovPknlMrunSnonWbinDbr_pst",0.025}; }; class AmovPknlMrunSnonWbinDbr_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbr_pst",0.025,"AmovPknlMrunSnonWbinDr_pst",0.025,"AmovPknlMrunSnonWbinDb_pst",0.025}; }; class AmovPknlMrunSnonWbinDb_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDb_pst",0.025,"AmovPknlMrunSnonWbinDbr_pst",0.025,"AmovPknlMrunSnonWbinDbl_pst",0.025}; }; class AmovPknlMrunSnonWbinDbl_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbl_pst",0.025,"AmovPknlMrunSnonWbinDb_pst",0.025,"AmovPknlMrunSnonWbinDl_pst",0.025}; }; class AmovPknlMrunSnonWbinDl_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDl_pst",0.025,"AmovPknlMrunSnonWbinDbl_pst",0.025,"AmovPknlMrunSnonWbinDfl_pst",0.025}; }; class AmovPknlMrunSnonWbinDfl_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfl_pst",0.025,"AmovPknlMrunSnonWbinDf_pst",0.025,"AmovPknlMrunSnonWbinDl_pst",0.025}; }; class AwopPknlMstpSoptWbinDnon_pst_turnL: AwopPknlMstpSoptWbinDnon_pst { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; }; class AwopPknlMstpSoptWbinDnon_pst_turnR: AwopPknlMstpSoptWbinDnon_pst_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; }; class AwopPpneMstpSoptWbinDnon_pst: AmovPpneMstpSrasWpstDnon { actions = "BinocPronePstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_non"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; showHandgun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnL",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnR",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01,"AmovPpneMwlkSoptWbinDf_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.02,"AmovPpneMwlkSoptWbinDr_pst",0.02,"AmovPpneMwlkSoptWbinDbr_pst",0.02,"AmovPpneMwlkSoptWbinDb_pst",0.02,"AmovPpneMwlkSoptWbinDbl_pst",0.02,"AmovPpneMwlkSoptWbinDl_pst",0.02,"AmovPpneMwlkSoptWbinDfl_pst",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnL",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnR",0.02}; }; class AmovPpneMwlkSoptWbinDf_pst: AwopPpneMstpSoptWbinDnon_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.025,"AmovPpneMwlkSoptWbinDfl_pst",0.025,"AmovPpneMrunSnonWbinDf_pst",0.025}; }; class AmovPpneMwlkSoptWbinDfr_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDf_pst",0.025,"AmovPpneMwlkSoptWbinDr_pst",0.025,"AmovPpneMrunSnonWbinDfr_pst",0.025}; }; class AmovPpneMwlkSoptWbinDr_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.025,"AmovPpneMwlkSoptWbinDbr_pst",0.025,"AmovPpneMrunSnonWbinDr_pst",0.025}; }; class AmovPpneMwlkSoptWbinDbr_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDr_pst",0.025,"AmovPpneMwlkSoptWbinDb_pst",0.025,"AmovPpneMrunSnonWbinDbr_pst",0.025}; }; class AmovPpneMwlkSoptWbinDb_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbr_pst",0.025,"AmovPpneMwlkSoptWbinDbl_pst",0.025,"AmovPpneMrunSnonWbinDb_pst",0.025}; }; class AmovPpneMwlkSoptWbinDbl_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDb_pst",0.025,"AmovPpneMwlkSoptWbinDl_pst",0.025,"AmovPpneMrunSnonWbinDbl_pst",0.025}; }; class AmovPpneMwlkSoptWbinDl_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbl_pst",0.025,"AmovPpneMwlkSoptWbinDfl_pst",0.025,"AmovPpneMrunSnonWbinDl_pst",0.025}; }; class AmovPpneMwlkSoptWbinDfl_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDf_pst",0.025,"AmovPpneMwlkSoptWbinDl_pst",0.025,"AmovPpneMrunSnonWbinDfl_pst",0.025}; }; class AmovPpneMrunSnonWbinDf_pst: AmovPpneMwlkSoptWbinDf_pst { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDf_pst",0.025,"AmovPpneMrunSnonWbinDfr_pst",0.025,"AmovPpneMrunSnonWbinDfl_pst",0.025}; }; class AmovPpneMrunSnonWbinDfr_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.025,"AmovPpneMrunSnonWbinDf_pst",0.025,"AmovPpneMrunSnonWbinDr_pst",0.025}; }; class AmovPpneMrunSnonWbinDr_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDr_pst",0.025,"AmovPpneMrunSnonWbinDfr_pst",0.025,"AmovPpneMrunSnonWbinDbr_pst",0.025}; }; class AmovPpneMrunSnonWbinDbr_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbr_pst",0.025,"AmovPpneMrunSnonWbinDr_pst",0.025,"AmovPpneMrunSnonWbinDb_pst",0.025}; }; class AmovPpneMrunSnonWbinDb_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDb_pst",0.025,"AmovPpneMrunSnonWbinDbr_pst",0.025,"AmovPpneMrunSnonWbinDbl_pst",0.025}; }; class AmovPpneMrunSnonWbinDbl_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbl_pst",0.025,"AmovPpneMrunSnonWbinDb_pst",0.025,"AmovPpneMrunSnonWbinDl_pst",0.025}; }; class AmovPpneMrunSnonWbinDl_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDl_pst",0.025,"AmovPpneMrunSnonWbinDbl_pst",0.025,"AmovPpneMrunSnonWbinDfl_pst",0.025}; }; class AmovPpneMrunSnonWbinDfl_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfl_pst",0.025,"AmovPpneMrunSnonWbinDf_pst",0.025,"AmovPpneMrunSnonWbinDl_pst",0.025}; }; class AwopPpneMstpSoptWbinDnon_pst_turnL: AwopPpneMstpSoptWbinDnon_pst { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; }; class AwopPpneMstpSoptWbinDnon_pst_turnR: AwopPpneMstpSoptWbinDnon_pst_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; }; class AwopPknlMstpSoptWbinDnon_lnr: AmovPknlMstpSrasWlnrDnon { actions = "BinocKneelLnrActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_lnr"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; showHandgun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02,"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnR",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSlowWlnrDnon_binocular",0.01,"AmovPknlMwlkSoptWbinDf_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.02,"AmovPknlMwlkSoptWbinDr_lnr",0.02,"AmovPknlMwlkSoptWbinDbr_lnr",0.02,"AmovPknlMwlkSoptWbinDb_lnr",0.02,"AmovPknlMwlkSoptWbinDbl_lnr",0.02,"AmovPknlMwlkSoptWbinDl_lnr",0.02,"AmovPknlMwlkSoptWbinDfl_lnr",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnR",0.02}; }; class AmovPknlMwlkSoptWbinDf_lnr: AwopPknlMstpSoptWbinDnon_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.025,"AmovPknlMwlkSoptWbinDfl_lnr",0.025,"AmovPknlMrunSnonWbinDf_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDfr_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDf_lnr",0.025,"AmovPknlMwlkSoptWbinDr_lnr",0.025,"AmovPknlMrunSnonWbinDfr_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDr_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.025,"AmovPknlMwlkSoptWbinDbr_lnr",0.025,"AmovPknlMrunSnonWbinDr_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDbr_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDr_lnr",0.025,"AmovPknlMwlkSoptWbinDb_lnr",0.025,"AmovPknlMrunSnonWbinDbr_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDb_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbr_lnr",0.025,"AmovPknlMwlkSoptWbinDbl_lnr",0.025,"AmovPknlMrunSnonWbinDb_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDbl_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDb_lnr",0.025,"AmovPknlMwlkSoptWbinDl_lnr",0.025,"AmovPknlMrunSnonWbinDbl_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDl_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbl_lnr",0.025,"AmovPknlMwlkSoptWbinDfl_lnr",0.025,"AmovPknlMrunSnonWbinDl_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDfl_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDf_lnr",0.025,"AmovPknlMwlkSoptWbinDl_lnr",0.025,"AmovPknlMrunSnonWbinDfl_lnr",0.025}; }; class AmovPknlMrunSnonWbinDf_lnr: AmovPknlMwlkSoptWbinDf_lnr { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDf_lnr",0.025,"AmovPknlMrunSnonWbinDfr_lnr",0.025,"AmovPknlMrunSnonWbinDfl_lnr",0.025}; }; class AmovPknlMrunSnonWbinDfr_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.025,"AmovPknlMrunSnonWbinDf_lnr",0.025,"AmovPknlMrunSnonWbinDr_lnr",0.025}; }; class AmovPknlMrunSnonWbinDr_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDr_lnr",0.025,"AmovPknlMrunSnonWbinDfr_lnr",0.025,"AmovPknlMrunSnonWbinDbr_lnr",0.025}; }; class AmovPknlMrunSnonWbinDbr_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbr_lnr",0.025,"AmovPknlMrunSnonWbinDr_lnr",0.025,"AmovPknlMrunSnonWbinDb_lnr",0.025}; }; class AmovPknlMrunSnonWbinDb_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDb_lnr",0.025,"AmovPknlMrunSnonWbinDbr_lnr",0.025,"AmovPknlMrunSnonWbinDbl_lnr",0.025}; }; class AmovPknlMrunSnonWbinDbl_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbl_lnr",0.025,"AmovPknlMrunSnonWbinDb_lnr",0.025,"AmovPknlMrunSnonWbinDl_lnr",0.025}; }; class AmovPknlMrunSnonWbinDl_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDl_lnr",0.025,"AmovPknlMrunSnonWbinDbl_lnr",0.025,"AmovPknlMrunSnonWbinDfl_lnr",0.025}; }; class AmovPknlMrunSnonWbinDfl_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfl_lnr",0.025,"AmovPknlMrunSnonWbinDf_lnr",0.025,"AmovPknlMrunSnonWbinDl_lnr",0.025}; }; class AwopPpneMstpSoptWbinDnon_lnr: AwopPknlMstpSoptWbinDnon_lnr { actions = "BinocProneLnrActions"; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02,"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02,"AwopPpneMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPpneMstpSoptWbinDnon_lnr_turnR",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPpneMstpSoptWbinDnon_lnr_turnR",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.02,"AmovPpneMwlkSoptWbinDr_lnr",0.02,"AmovPpneMwlkSoptWbinDbr_lnr",0.02,"AmovPpneMwlkSoptWbinDb_lnr",0.02,"AmovPpneMwlkSoptWbinDbl_lnr",0.02,"AmovPpneMwlkSoptWbinDl_lnr",0.02,"AmovPpneMwlkSoptWbinDfl_lnr",0.02}; }; class AwopPpneMstpSoptWbinDnon_lnr_turnL: AwopPpneMstpSoptWbinDnon_lnr { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; }; class AwopPpneMstpSoptWbinDnon_lnr_turnR: AwopPpneMstpSoptWbinDnon_lnr_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; }; class AmovPpneMwlkSoptWbinDf_lnr: AwopPpneMstpSoptWbinDnon_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.025,"AmovPpneMwlkSoptWbinDfl_lnr",0.025,"AmovPpneMrunSnonWbinDf_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDfr_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.025,"AmovPpneMwlkSoptWbinDr_lnr",0.025,"AmovPpneMrunSnonWbinDfr_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDr_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.025,"AmovPpneMwlkSoptWbinDbr_lnr",0.025,"AmovPpneMrunSnonWbinDr_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDbr_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDr_lnr",0.025,"AmovPpneMwlkSoptWbinDb_lnr",0.025,"AmovPpneMrunSnonWbinDbr_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDb_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbr_lnr",0.025,"AmovPpneMwlkSoptWbinDbl_lnr",0.025,"AmovPpneMrunSnonWbinDb_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDbl_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDb_lnr",0.025,"AmovPpneMwlkSoptWbinDl_lnr",0.025,"AmovPpneMrunSnonWbinDbl_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDl_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbl_lnr",0.025,"AmovPpneMwlkSoptWbinDfl_lnr",0.025,"AmovPpneMrunSnonWbinDl_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDfl_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.025,"AmovPpneMwlkSoptWbinDl_lnr",0.025,"AmovPpneMrunSnonWbinDfl_lnr",0.025}; }; class AmovPpneMrunSnonWbinDf_lnr: AmovPpneMwlkSoptWbinDf_lnr { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.025,"AmovPpneMrunSnonWbinDfr_lnr",0.025,"AmovPpneMrunSnonWbinDfl_lnr",0.025}; }; class AmovPpneMrunSnonWbinDfr_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.025,"AmovPpneMrunSnonWbinDf_lnr",0.025,"AmovPpneMrunSnonWbinDr_lnr",0.025}; }; class AmovPpneMrunSnonWbinDr_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDr_lnr",0.025,"AmovPpneMrunSnonWbinDfr_lnr",0.025,"AmovPpneMrunSnonWbinDbr_lnr",0.025}; }; class AmovPpneMrunSnonWbinDbr_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbr_lnr",0.025,"AmovPpneMrunSnonWbinDr_lnr",0.025,"AmovPpneMrunSnonWbinDb_lnr",0.025}; }; class AmovPpneMrunSnonWbinDb_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDb_lnr",0.025,"AmovPpneMrunSnonWbinDbr_lnr",0.025,"AmovPpneMrunSnonWbinDbl_lnr",0.025}; }; class AmovPpneMrunSnonWbinDbl_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbl_lnr",0.025,"AmovPpneMrunSnonWbinDb_lnr",0.025,"AmovPpneMrunSnonWbinDl_lnr",0.025}; }; class AmovPpneMrunSnonWbinDl_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDl_lnr",0.025,"AmovPpneMrunSnonWbinDbl_lnr",0.025,"AmovPpneMrunSnonWbinDfl_lnr",0.025}; }; class AmovPpneMrunSnonWbinDfl_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfl_lnr",0.025,"AmovPpneMrunSnonWbinDf_lnr",0.025,"AmovPpneMrunSnonWbinDl_lnr",0.025}; }; class AwopPknlMstpSoptWbinDnon_lnr_turnL: AwopPknlMstpSoptWbinDnon_lnr { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; }; class AwopPknlMstpSoptWbinDnon_lnr_turnR: AwopPknlMstpSoptWbinDnon_lnr_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; }; class AwopPercMstpSoptWbinDnon_non: AmovPercMstpSnonWnonDnon { actions = "BinocStandCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_non"; showWeaponAim = "false"; disableWeapons = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; limitGunMovement = "true"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon",0.02,"AwopPercMstpSoptWbinDnon_non_turnL",0.02,"AwopPercMstpSoptWbinDnon_non_turnR",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_binocular",0.01,"AdthPercMstpSnonWnonDnon_1",0.01,"AmovPercMwlkSoptWbinDf_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.02,"AmovPercMwlkSoptWbinDr_non",0.02,"AmovPercMwlkSoptWbinDbr_non",0.02,"AmovPercMwlkSoptWbinDb_non",0.02,"AmovPercMwlkSoptWbinDbl_non",0.02,"AmovPercMwlkSoptWbinDl_non",0.02,"AmovPercMwlkSoptWbinDfl_non",0.02,"AwopPercMstpSoptWbinDnon_non_turnL",0.02,"AwopPercMstpSoptWbinDnon_non_turnR",0.02}; }; class AmovPercMwlkSoptWbinDf_non: AwopPercMstpSoptWbinDnon_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; speed = 0.47619; soundEdge[] = {0.25,0.5,0.75,1}; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.025,"AmovPercMwlkSoptWbinDfl_non",0.025,"AmovPercMrunSnonWbinDf_non",0.025}; }; class AmovPercMwlkSoptWbinDfr_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDf_non",0.025,"AmovPercMwlkSoptWbinDr_non",0.025,"AmovPercMrunSnonWbinDfr_non",0.025}; }; class AmovPercMwlkSoptWbinDr_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.025,"AmovPercMwlkSoptWbinDbr_non",0.025,"AmovPercMrunSnonWbinDr_non",0.025}; }; class AmovPercMwlkSoptWbinDbr_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDr_non",0.025,"AmovPercMwlkSoptWbinDb_non",0.025,"AmovPercMrunSnonWbinDbr_non",0.025}; }; class AmovPercMwlkSoptWbinDb_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbr_non",0.025,"AmovPercMwlkSoptWbinDbl_non",0.025,"AmovPercMrunSnonWbinDb_non",0.025}; }; class AmovPercMwlkSoptWbinDbl_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDb_non",0.025,"AmovPercMwlkSoptWbinDl_non",0.025,"AmovPercMrunSnonWbinDbl_non",0.025}; }; class AmovPercMwlkSoptWbinDl_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbl_non",0.025,"AmovPercMwlkSoptWbinDfl_non",0.025,"AmovPercMrunSnonWbinDl_non",0.025}; }; class AmovPercMwlkSoptWbinDfl_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDf_non",0.025,"AmovPercMwlkSoptWbinDl_non",0.025,"AmovPercMrunSnonWbinDfl_non",0.025}; }; class AmovPercMrunSnonWbinDf_non: AmovPercMwlkSoptWbinDf_non { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDf_non",0.025,"AmovPercMrunSnonWbinDfr_non",0.025,"AmovPercMrunSnonWbinDfl_non",0.025}; }; class AmovPercMrunSnonWbinDfr_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.025,"AmovPercMrunSnonWbinDf_non",0.025,"AmovPercMrunSnonWbinDr_non",0.025}; }; class AmovPercMrunSnonWbinDr_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDr_non",0.025,"AmovPercMrunSnonWbinDfr_non",0.025,"AmovPercMrunSnonWbinDbr_non",0.025}; }; class AmovPercMrunSnonWbinDbr_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbr_non",0.025,"AmovPercMrunSnonWbinDr_non",0.025,"AmovPercMrunSnonWbinDb_non",0.025}; }; class AmovPercMrunSnonWbinDb_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDb_non",0.025,"AmovPercMrunSnonWbinDbr_non",0.025,"AmovPercMrunSnonWbinDbl_non",0.025}; }; class AmovPercMrunSnonWbinDbl_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbl_non",0.025,"AmovPercMrunSnonWbinDb_non",0.025,"AmovPercMrunSnonWbinDl_non",0.025}; }; class AmovPercMrunSnonWbinDl_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDl_non",0.025,"AmovPercMrunSnonWbinDbl_non",0.025,"AmovPercMrunSnonWbinDfl_non",0.025}; }; class AmovPercMrunSnonWbinDfl_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfl_non",0.025,"AmovPercMrunSnonWbinDf_non",0.025,"AmovPercMrunSnonWbinDl_non",0.025}; }; class AwopPknlMstpSoptWbinDnon_non: AwopPercMstpSoptWbinDnon_non { actions = "BinocKneelCivilActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_rfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02,"AwopPknlMstpSoptWbinDnon_non_turnL",0.02,"AwopPknlMstpSoptWbinDnon_non_turnR",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non_turnL",0.02,"AwopPknlMstpSoptWbinDnon_non_turnR",0.02,"AmovPknlMwlkSoptWbinDf_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.02,"AmovPknlMwlkSoptWbinDr_non",0.02,"AmovPknlMwlkSoptWbinDbr_non",0.02,"AmovPknlMwlkSoptWbinDb_non",0.02,"AmovPknlMwlkSoptWbinDbl_non",0.02,"AmovPknlMwlkSoptWbinDl_non",0.02,"AmovPknlMwlkSoptWbinDfl_non",0.02}; }; class AwopPknlMstpSoptWbinDnon_non_turnL: AwopPknlMstpSoptWbinDnon_non { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; }; class AwopPknlMstpSoptWbinDnon_non_turnR: AwopPknlMstpSoptWbinDnon_non_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; }; class AmovPknlMwlkSoptWbinDf_non: AwopPknlMstpSoptWbinDnon_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.025,"AmovPknlMwlkSoptWbinDfl_non",0.025,"AmovPknlMrunSnonWbinDf_non",0.025}; }; class AmovPknlMwlkSoptWbinDfr_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDf_non",0.025,"AmovPknlMwlkSoptWbinDr_non",0.025,"AmovPknlMrunSnonWbinDfr_non",0.025}; }; class AmovPknlMwlkSoptWbinDr_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.025,"AmovPknlMwlkSoptWbinDbr_non",0.025,"AmovPknlMrunSnonWbinDr_non",0.025}; }; class AmovPknlMwlkSoptWbinDbr_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDr_non",0.025,"AmovPknlMwlkSoptWbinDb_non",0.025,"AmovPknlMrunSnonWbinDbr_non",0.025}; }; class AmovPknlMwlkSoptWbinDb_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbr_non",0.025,"AmovPknlMwlkSoptWbinDbl_non",0.025,"AmovPknlMrunSnonWbinDb_non",0.025}; }; class AmovPknlMwlkSoptWbinDbl_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDb_non",0.025,"AmovPknlMwlkSoptWbinDl_non",0.025,"AmovPknlMrunSnonWbinDbl_non",0.025}; }; class AmovPknlMwlkSoptWbinDl_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbl_non",0.025,"AmovPknlMwlkSoptWbinDfl_non",0.025,"AmovPknlMrunSnonWbinDl_non",0.025}; }; class AmovPknlMwlkSoptWbinDfl_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDf_non",0.025,"AmovPknlMwlkSoptWbinDl_non",0.025,"AmovPknlMrunSnonWbinDfl_non",0.025}; }; class AmovPknlMrunSnonWbinDf_non: AmovPknlMwlkSoptWbinDf_non { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDf_non",0.025,"AmovPknlMrunSnonWbinDfr_non",0.025,"AmovPknlMrunSnonWbinDfl_non",0.025}; }; class AmovPknlMrunSnonWbinDfr_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.025,"AmovPknlMrunSnonWbinDf_non",0.025,"AmovPknlMrunSnonWbinDr_non",0.025}; }; class AmovPknlMrunSnonWbinDr_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDr_non",0.025,"AmovPknlMrunSnonWbinDfr_non",0.025,"AmovPknlMrunSnonWbinDbr_non",0.025}; }; class AmovPknlMrunSnonWbinDbr_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbr_non",0.025,"AmovPknlMrunSnonWbinDr_non",0.025,"AmovPknlMrunSnonWbinDb_non",0.025}; }; class AmovPknlMrunSnonWbinDb_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDb_non",0.025,"AmovPknlMrunSnonWbinDbr_non",0.025,"AmovPknlMrunSnonWbinDbl_non",0.025}; }; class AmovPknlMrunSnonWbinDbl_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbl_non",0.025,"AmovPknlMrunSnonWbinDb_non",0.025,"AmovPknlMrunSnonWbinDl_non",0.025}; }; class AmovPknlMrunSnonWbinDl_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDl_non",0.025,"AmovPknlMrunSnonWbinDbl_non",0.025,"AmovPknlMrunSnonWbinDfl_non",0.025}; }; class AmovPknlMrunSnonWbinDfl_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfl_non",0.025,"AmovPknlMrunSnonWbinDf_non",0.025,"AmovPknlMrunSnonWbinDl_non",0.025}; }; class AwopPercMstpSoptWbinDnon_non_turnL: AwopPercMstpSoptWbinDnon_non { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; }; class AwopPercMstpSoptWbinDnon_non_turnR: AwopPercMstpSoptWbinDnon_non_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; }; class AwopPercMstpSoptWbinDnon_lnr: AwopPercMstpSoptWbinDnon_non { actions = "BinocStandLnrActions"; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnR",0.02}; InterpolateTo[] = {"AmovPercMwlkSoptWbinDf_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.02,"AmovPercMwlkSoptWbinDr_lnr",0.02,"AmovPercMwlkSoptWbinDbr_lnr",0.02,"AmovPercMwlkSoptWbinDb_lnr",0.02,"AmovPercMwlkSoptWbinDbl_lnr",0.02,"AmovPercMwlkSoptWbinDl_lnr",0.02,"AmovPercMwlkSoptWbinDfl_lnr",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnR",0.02}; }; class AmovPercMwlkSoptWbinDf_lnr: AwopPercMstpSoptWbinDnon_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; speed = 0.47619; soundEdge[] = {0.25,0.5,0.75,1}; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.025,"AmovPercMwlkSoptWbinDfl_lnr",0.025,"AmovPercMrunSnonWbinDf_lnr",0.025}; }; class AmovPercMwlkSoptWbinDfr_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDf_lnr",0.025,"AmovPercMwlkSoptWbinDr_lnr",0.025,"AmovPercMrunSnonWbinDfr_lnr",0.025}; }; class AmovPercMwlkSoptWbinDr_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.025,"AmovPercMwlkSoptWbinDbr_lnr",0.025,"AmovPercMrunSnonWbinDr_lnr",0.025}; }; class AmovPercMwlkSoptWbinDbr_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDr_lnr",0.025,"AmovPercMwlkSoptWbinDb_lnr",0.025,"AmovPercMrunSnonWbinDbr_lnr",0.025}; }; class AmovPercMwlkSoptWbinDb_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbr_lnr",0.025,"AmovPercMwlkSoptWbinDbl_lnr",0.025,"AmovPercMrunSnonWbinDb_lnr",0.025}; }; class AmovPercMwlkSoptWbinDbl_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDb_lnr",0.025,"AmovPercMwlkSoptWbinDl_lnr",0.025,"AmovPercMrunSnonWbinDbl_lnr",0.025}; }; class AmovPercMwlkSoptWbinDl_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbl_lnr",0.025,"AmovPercMwlkSoptWbinDfl_lnr",0.025,"AmovPercMrunSnonWbinDl_lnr",0.025}; }; class AmovPercMwlkSoptWbinDfl_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDf_lnr",0.025,"AmovPercMwlkSoptWbinDl_lnr",0.025,"AmovPercMrunSnonWbinDfl_lnr",0.025}; }; class AmovPercMrunSnonWbinDf_lnr: AmovPercMwlkSoptWbinDf_lnr { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDf_lnr",0.025,"AmovPercMrunSnonWbinDfr_lnr",0.025,"AmovPercMrunSnonWbinDfl_lnr",0.025}; }; class AmovPercMrunSnonWbinDfr_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.025,"AmovPercMrunSnonWbinDf_lnr",0.025,"AmovPercMrunSnonWbinDr_lnr",0.025}; }; class AmovPercMrunSnonWbinDr_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDr_lnr",0.025,"AmovPercMrunSnonWbinDfr_lnr",0.025,"AmovPercMrunSnonWbinDbr_lnr",0.025}; }; class AmovPercMrunSnonWbinDbr_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbr_lnr",0.025,"AmovPercMrunSnonWbinDr_lnr",0.025,"AmovPercMrunSnonWbinDb_lnr",0.025}; }; class AmovPercMrunSnonWbinDb_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDb_lnr",0.025,"AmovPercMrunSnonWbinDbr_lnr",0.025,"AmovPercMrunSnonWbinDbl_lnr",0.025}; }; class AmovPercMrunSnonWbinDbl_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbl_lnr",0.025,"AmovPercMrunSnonWbinDb_lnr",0.025,"AmovPercMrunSnonWbinDl_lnr",0.025}; }; class AmovPercMrunSnonWbinDl_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDl_lnr",0.025,"AmovPercMrunSnonWbinDbl_lnr",0.025,"AmovPercMrunSnonWbinDfl_lnr",0.025}; }; class AmovPercMrunSnonWbinDfl_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfl_lnr",0.025,"AmovPercMrunSnonWbinDf_lnr",0.025,"AmovPercMrunSnonWbinDl_lnr",0.025}; }; class AwopPercMstpSoptWbinDnon_lnr_turnL: AwopPercMstpSoptWbinDnon_lnr { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; }; class AwopPercMstpSoptWbinDnon_lnr_turnR: AwopPercMstpSoptWbinDnon_lnr_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; }; class AwopPpneMstpSoptWbinDnon_non: AmovPpneMstpSnonWnonDnon { actions = "BinocProneCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_non"; showWeaponAim = "false"; disableWeapons = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02,"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02,"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon",0.02,"AwopPpneMstpSoptWbinDnon_non_turnL",0.02,"AwopPpneMstpSoptWbinDnon_non_turnR",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon_binocular",0.01,"AdthPpneMstpSnonWnonDnon",0.01,"AmovPpneMwlkSoptWbinDf_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.02,"AmovPpneMwlkSoptWbinDr_non",0.02,"AmovPpneMwlkSoptWbinDbr_non",0.02,"AmovPpneMwlkSoptWbinDb_non",0.02,"AmovPpneMwlkSoptWbinDbl_non",0.02,"AmovPpneMwlkSoptWbinDl_non",0.02,"AmovPpneMwlkSoptWbinDfl_non",0.02,"AwopPpneMstpSoptWbinDnon_non_turnL",0.02,"AwopPpneMstpSoptWbinDnon_non_turnR",0.02}; }; class AmovPpneMwlkSoptWbinDf_non: AwopPpneMstpSoptWbinDnon_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.025,"AmovPpneMwlkSoptWbinDfl_non",0.025,"AmovPpneMrunSnonWbinDf_non",0.025}; }; class AmovPpneMwlkSoptWbinDfr_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDf_non",0.025,"AmovPpneMwlkSoptWbinDr_non",0.025,"AmovPpneMrunSnonWbinDfr_non",0.025}; }; class AmovPpneMwlkSoptWbinDr_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.025,"AmovPpneMwlkSoptWbinDbr_non",0.025,"AmovPpneMrunSnonWbinDr_non",0.025}; }; class AmovPpneMwlkSoptWbinDbr_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDr_non",0.025,"AmovPpneMwlkSoptWbinDb_non",0.025,"AmovPpneMrunSnonWbinDbr_non",0.025}; }; class AmovPpneMwlkSoptWbinDb_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbr_non",0.025,"AmovPpneMwlkSoptWbinDbl_non",0.025,"AmovPpneMrunSnonWbinDb_non",0.025}; }; class AmovPpneMwlkSoptWbinDbl_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDb_non",0.025,"AmovPpneMwlkSoptWbinDl_non",0.025,"AmovPpneMrunSnonWbinDbl_non",0.025}; }; class AmovPpneMwlkSoptWbinDl_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbl_non",0.025,"AmovPpneMwlkSoptWbinDfl_non",0.025,"AmovPpneMrunSnonWbinDl_non",0.025}; }; class AmovPpneMwlkSoptWbinDfl_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDf_non",0.025,"AmovPpneMwlkSoptWbinDl_non",0.025,"AmovPpneMrunSnonWbinDfl_non",0.025}; }; class AmovPpneMrunSnonWbinDf_non: AmovPpneMwlkSoptWbinDf_non { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDf_non",0.025,"AmovPpneMrunSnonWbinDfr_non",0.025,"AmovPpneMrunSnonWbinDfl_non",0.025}; }; class AmovPpneMrunSnonWbinDfr_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.025,"AmovPpneMrunSnonWbinDf_non",0.025,"AmovPpneMrunSnonWbinDr_non",0.025}; }; class AmovPpneMrunSnonWbinDr_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDr_non",0.025,"AmovPpneMrunSnonWbinDfr_non",0.025,"AmovPpneMrunSnonWbinDbr_non",0.025}; }; class AmovPpneMrunSnonWbinDbr_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbr_non",0.025,"AmovPpneMrunSnonWbinDr_non",0.025,"AmovPpneMrunSnonWbinDb_non",0.025}; }; class AmovPpneMrunSnonWbinDb_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDb_non",0.025,"AmovPpneMrunSnonWbinDbr_non",0.025,"AmovPpneMrunSnonWbinDbl_non",0.025}; }; class AmovPpneMrunSnonWbinDbl_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbl_non",0.025,"AmovPpneMrunSnonWbinDb_non",0.025,"AmovPpneMrunSnonWbinDl_non",0.025}; }; class AmovPpneMrunSnonWbinDl_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDl_non",0.025,"AmovPpneMrunSnonWbinDbl_non",0.025,"AmovPpneMrunSnonWbinDfl_non",0.025}; }; class AmovPpneMrunSnonWbinDfl_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfl_non",0.025,"AmovPpneMrunSnonWbinDf_non",0.025,"AmovPpneMrunSnonWbinDl_non",0.025}; }; class AwopPpneMstpSoptWbinDnon_non_turnL: AwopPpneMstpSoptWbinDnon_non { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; }; class AwopPpneMstpSoptWbinDnon_non_turnR: AwopPpneMstpSoptWbinDnon_non_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; }; class AidlPercMstpSrasWrflDnon0S: AmovPercMstpSrasWrflDnon { actions = "RifleStandActions_Idle"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm"; equivalentTo = "AidlPercMstpSrasWrflDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPercMstpSrasWrflDnon0S",0.01,"AidlPercMstpSrasWrflDnon01",0.01,"AidlPercMstpSrasWrflDnon02",0.01,"AidlPercMstpSrasWrflDnon03",0.01,"AidlPercMstpSrasWrflDnon04",0.01,"AidlPercMstpSrasWrflDnon05",0.001,"AidlPercMstpSrasWrflDnon06",0.001,"AidlPercMstpSrasWrflDnon_i01",0.001,"AidlPercMstpSrasWrflDnon_i02",0.001,"AidlPercMstpSrasWrflDnon_i03",0.001,"AidlPercMstpSrasWrflDnon_i04",0.001,"AidlPercMstpSrasWrflDnon_i05",0.005,"AidlPercMstpSrasWrflDnon_i07",0.01,"AidlPercMstpSrasWrflDnon_i08",0.001,"AidlPercMstpSrasWrflDnon_i09",0.01,"AidlPercMstpSrasWrflDnon_i10",0.01,"AidlPercMstpSrasWrflDnon_i11",0.01,"AidlPercMstpSrasWrflDnon_i12",0.001,"AidlPercMstpSrasWrflDnon_i13",0.001,"AidlPercMstpSrasWrflDnon_idleSteady01N",0.22,"AidlPercMstpSrasWrflDnon_idleSteady02N",0.22,"AidlPercMstpSrasWrflDnon_idleSteady03N",0.22,"AidlPercMstpSrasWrflDnon_idleSteady04N"}; variantAfter[] = {0,0,0}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon",0.02,"AidlPercMstpSrasWrflDnon01",0.01,"AidlPercMstpSrasWrflDnon02",0.01,"AidlPercMstpSrasWrflDnon03",0.01,"AidlPercMstpSrasWrflDnon04",0.01,"AidlPercMstpSrasWrflDnon_i01",0.01,"AidlPercMstpSrasWrflDnon_i02",0.01,"AidlPercMstpSrasWrflDnon_i03",0.01,"AidlPercMstpSrasWrflDnon_i04",0.01,"AidlPercMstpSrasWrflDnon_i05",0.01,"AidlPercMstpSrasWrflDnon_i06",0.01,"AidlPercMstpSrasWrflDnon_i07",0.01,"AidlPercMstpSrasWrflDnon_i08",0.01,"AidlPercMstpSrasWrflDnon_i09",0.01,"AidlPercMstpSrasWrflDnon_i10",0.01,"AidlPercMstpSrasWrflDnon_i11",0.01,"AidlPercMstpSrasWrflDnon_i12",0.01,"AidlPercMstpSrasWrflDnon_i13",0.01,"AidlPercMstpSrasWrflDnon_idleSteady01N",0.01,"AidlPercMstpSrasWrflDnon_idleSteady02N",0.01,"AidlPercMstpSrasWrflDnon_idleSteady03N",0.01,"AidlPercMstpSrasWrflDnon_idleSteady04N",0.01,"AidlPercMstpSrasWrflDnon05",0.01,"AidlPercMstpSrasWrflDnon06",0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWrflDnon: AidlPercMstpSrasWrflDnon0S { ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AidlPercMstpSrasWrflDnon_SaluteIn",0.02,"AidlPercMstpSrasWrflDnon0S",0.01,"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.01,"AidlPercMstpSrasWrflDnon_turnR",0.02,"AidlPercMstpSrasWrflDnon_turnL",0.02,"AidlPercMwlkSrasWrflDf",0.02,"AidlPercMrunSrasWrflDf",0.02,"AidlPercMevaSrasWrflDf",0.02,"AidlPercMwlkSrasWrflDb",0.02,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon01: AidlPercMstpSrasWrflDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon01"; speed = 0.18; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon02: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon02"; speed = 0.2; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon03: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon03"; speed = 0.24; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon04: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon04"; speed = 0.37; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i01: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle01ZavrteniSe1"; speed = 0.088757; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i02: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle02ohlednutiSe1"; speed = 0.196078; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i03: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle03checkRifle1"; speed = 0.285714; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i04: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle04checkRifle2"; speed = 0.056818; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i05: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle05"; speed = 0.073892; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i06: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle06Protahovani"; speed = 0.120968; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i07: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle07"; speed = 0.144928; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i08: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle08"; speed = 0.215827; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i09: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle09"; speed = 0.12766; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i10: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle10"; speed = 0.087977; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i11: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle11"; speed = 0.12; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i12: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle12ZavrteniSe2"; speed = 0.153061; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i13: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle13ZavrteniSe3"; speed = 0.108303; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady01N: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady01"; speed = 0.134831; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady02N: AidlPercMstpSrasWrflDnon_idleSteady01N { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady02"; speed = 0.085106; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady03N: AidlPercMstpSrasWrflDnon_idleSteady01N { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady03"; speed = 0.114286; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady04N: AidlPercMstpSrasWrflDnon_idleSteady01N { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady04"; speed = 0.151899; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper: CutSceneAnimationBase { speed = 0.0139; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashcooper.rtm"; disableWeapons = "false"; boundingSphere = 10; looped = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWrflDnon05: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon06"; speed = 0.91; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon0S: AmovPercMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm"; equivalentTo = "AidlPercMstpSlowWrflDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPercMstpSlowWrflDnon0S",0.09,"AidlPercMstpSlowWrflDnon01",0.09,"AidlPercMstpSlowWrflDnon02",0.085,"AidlPercMstpSlowWrflDnon03",0.085,"AidlPercMstpSlowWrflDnon04",0.09,"AidlPercMstpSlowWrflDnon05",0.01,"AidlPercMstpSlowWrflDnon06",0.01,"AidlPercMstpSlowWrflDnon_i01",0.01,"AidlPercMstpSlowWrflDnon_i02",0.01,"AidlPercMstpSlowWrflDnon_i03",0.01,"AidlPercMstpSlowWrflDnon_i04",0.01,"AidlPercMstpSlowWrflDnon_i05",0.1,"AidlPercMstpSlowWrflDnon_i06",0.005,"AidlPercMstpSlowWrflDnon_i07",0.1,"AidlPercMstpSlowWrflDnon_i08",0.01,"AidlPercMstpSlowWrflDnon_i09",0.09,"AidlPercMstpSlowWrflDnon_i10",0.09,"AidlPercMstpSlowWrflDnon_i11",0.09,"AidlPercMstpSlowWrflDnon_i12",0.005,"AidlPercMstpSlowWrflDnon_i13",0.01}; variantAfter[] = {1,5,10}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AidlPercMstpSrasWrflDnon0S",0.01,"AidlPercMstpSrasWrflDnon",0.01,"AidlPercMstpSlowWrflDnon01",0.01,"AidlPercMstpSlowWrflDnon02",0.01,"AidlPercMstpSlowWrflDnon03",0.01,"AidlPercMstpSlowWrflDnon04",0.01,"AidlPercMstpSlowWrflDnon_i01",0.01,"AidlPercMstpSlowWrflDnon_i02",0.01,"AidlPercMstpSlowWrflDnon_i03",0.01,"AidlPercMstpSlowWrflDnon_i04",0.01,"AidlPercMstpSlowWrflDnon_i05",0.01,"AidlPercMstpSlowWrflDnon_i06",0.01,"AidlPercMstpSlowWrflDnon_i07",0.01,"AidlPercMstpSlowWrflDnon_i08",0.01,"AidlPercMstpSlowWrflDnon_i09",0.01,"AidlPercMstpSlowWrflDnon_i10",0.01,"AidlPercMstpSlowWrflDnon_i11",0.01,"AidlPercMstpSlowWrflDnon_i12",0.01,"AidlPercMstpSlowWrflDnon_i13",0.01,"AidlPercMstpSlowWrflDnon05",0.01,"AidlPercMstpSlowWrflDnon06",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon01: AidlPercMstpSlowWrflDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon01"; speed = 0.18; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon02: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon02"; speed = 0.2; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon03: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon03"; speed = 0.24; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon04: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon04"; speed = 0.37; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i01: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle01ZavrteniSe1"; speed = 0.088757; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i02: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle02ohlednutiSe1"; speed = 0.196078; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i03: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle03checkRifle1"; speed = 0.285714; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i04: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle04checkRifle2"; speed = 0.056818; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i05: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle05"; speed = 0.073892; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i06: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle06Protahovani"; speed = 0.120968; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i07: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle07"; speed = 0.144928; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i08: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle08"; speed = 0.215827; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i09: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle09"; speed = 0.12766; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i10: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle10"; speed = 0.087977; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i11: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle11"; speed = 0.12; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i12: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle12ZavrteniSe2"; speed = 0.153061; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i13: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle13ZavrteniSe3"; speed = 0.108303; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon05: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon06"; speed = 0.91; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Ohara: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper { file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashohara.rtm"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class AidlPercMstpSlowWrflDnon06: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon05"; speed = 0.48; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon06: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon05"; speed = 0.48; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Sykes: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper { file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashsykes.rtm"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWrflDnon0S: AmovPknlMstpSrasWrflDnon { equivalentTo = "AidlPknlMstpSrasWrflDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPknlMstpSrasWrflDnon0S",0.7,"AidlPknlMstpSrasWrflDnon01",0.1,"AidlPknlMstpSrasWrflDnon02",0.1,"AidlPknlMstpSrasWrflDnon03",0.1}; variantAfter[] = {20,40,100}; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon01",0.01,"AidlPknlMstpSrasWrflDnon02",0.01,"AidlPknlMstpSrasWrflDnon03",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Rodriguez: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper { file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashrodriguez.rtm"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWrflDnon01: AidlPknlMstpSrasWrflDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon01"; speed = 0.28; looped = "false"; variantAfter[] = {1,1,1}; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class ActsPknlMstpWunaSnonDnon_sceneCrashSite_Villager: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper { speed = 0.0143; disableWeapons = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashvillager.rtm"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWrflDnon02: AidlPknlMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon02"; speed = 0.25; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AidlPknlMstpSrasWrflDnon03: AidlPknlMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon03"; speed = 0.3; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AidlPpneMstpSrasWrflDnon0S: AmovPpneMstpSrasWrflDnon { equivalentTo = "AidlPpneMstpSrasWrflDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPpneMstpSrasWrflDnon0S",0.7,"AidlPpneMstpSrasWrflDnon01",0.1,"AidlPpneMstpSrasWrflDnon02",0.1,"AidlPpneMstpSrasWrflDnon03",0.1}; variantAfter[] = {20,40,100}; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AidlPpneMstpSrasWrflDnon01: AidlPpneMstpSrasWrflDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon01"; speed = 0.19; looped = "false"; variantAfter[] = {1,1,1}; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AidlPpneMstpSrasWrflDnon02: AidlPpneMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon02"; speed = 0.27; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AidlPpneMstpSrasWrflDnon03: AidlPpneMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon03"; speed = 0.19; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AidlPercMstpSrasWpstDnon0S: AmovPercMstpSrasWpstDnon { equivalentTo = "AidlPercMstpSrasWpstDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPercMstpSrasWpstDnon0S",0.0175,"AidlPercMstpSrasWpstDnon01",0.01752,"AidlPercMstpSrasWpstDnon02",0.0175,"AidlPercMstpSrasWpstDnon03",0.0175,"AidlPercMstpSrasWpstDnon_idleSteady01",0.31,"AidlPercMstpSrasWpstDnon_idleSteady02",0.31,"AidlPercMstpSrasWpstDnon_idleSteady03",0.31}; variantAfter[] = {0,0,0}; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; disableWeapons = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.03,"AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.01,"AidlPercMstpSrasWpstDnon01",0.02,"AidlPercMstpSrasWpstDnon_idleSteady01",0.02,"AidlPercMstpSrasWpstDnon_idleSteady02",0.02,"AidlPercMstpSrasWpstDnon_idleSteady03",0.02,"AidlPercMstpSrasWpstDnon02",0.02,"AidlPercMstpSrasWpstDnon03",0.02}; InterpolateTo[] = {"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AidlPercMstpSrasWpstDnon01: AidlPercMstpSrasWpstDnon0S { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon01.rtm"; speed = 0.26; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AidlPercMstpSrasWpstDnon_idleSteady01: AidlPercMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady01"; speed = 0.105263; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02}; }; class AidlPercMstpSrasWpstDnon_idleSteady02: AidlPercMstpSrasWpstDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady02"; speed = 0.082192; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02}; }; class AidlPercMstpSrasWpstDnon_idleSteady03: AidlPercMstpSrasWpstDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady03"; speed = 0.122449; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02}; }; class AidlPercMstpSrasWpstDnon02: AidlPercMstpSrasWpstDnon01 { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon02.rtm"; speed = 0.16; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AidlPercMstpSrasWpstDnon03: AidlPercMstpSrasWpstDnon01 { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon03.rtm"; speed = 0.16; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AidlPknlMstpSrasWpstDnon0S: AmovPknlMstpSrasWpstDnon { equivalentTo = "AidlPknlMstpSrasWpstDnon01"; variantsAI[] = {"AidlPknlMstpSrasWpstDnon0S",0.0175,"AidlPknlMstpSrasWpstDnon01",0.0175,"AidlPknlMstpSrasWpstDnon02",0.0175,"AidlPknlMstpSrasWpstDnon03",0.0175,"AidlPknlMstpSrasWpstDnon_idleSteady01",0.31,"AidlPknlMstpSrasWpstDnon_idleSteady03",0.31,"AidlPknlMstpSrasWpstDnon_idleSteady02",0.31}; variantAfter[] = {0,0,0}; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AidlPknlMstpSrasWpstDnon01",0.02,"AidlPknlMstpSrasWpstDnon_idleSteady01",0.02,"AidlPknlMstpSrasWpstDnon_idleSteady03",0.02,"AidlPknlMstpSrasWpstDnon_idleSteady02",0.02,"AidlPknlMstpSrasWpstDnon02",0.02,"AidlPknlMstpSrasWpstDnon03",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AidlPknlMstpSrasWpstDnon01: AidlPknlMstpSrasWpstDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon01"; speed = 0.25; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AidlPknlMstpSrasWpstDnon_idleSteady01: AidlPknlMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady01"; speed = 0.266667; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AidlPknlMstpSrasWpstDnon_idleSteady03: AidlPknlMstpSrasWpstDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady03"; speed = 0.226415; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AidlPknlMstpSrasWpstDnon_idleSteady02: AidlPknlMstpSrasWpstDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady02"; speed = 0.244898; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AidlPknlMstpSrasWpstDnon02: AidlPknlMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon02"; speed = 0.3; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AidlPknlMstpSrasWpstDnon03: AidlPknlMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon03"; speed = 0.25; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AidlPpneMstpSrasWpstDnon0S: AmovPpneMstpSrasWpstDnon { equivalentTo = "AidlPpneMstpSrasWpstDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPpneMstpSrasWpstDnon0S",0.7,"AidlPpneMstpSrasWpstDnon01",0.1,"AidlPpneMstpSrasWpstDnon02",0.1,"AidlPpneMstpSrasWpstDnon03",0.1}; variantAfter[] = {20,40,100}; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AidlPpneMstpSrasWpstDnon01: AidlPpneMstpSrasWpstDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon01"; speed = 0.21; looped = "false"; variantAfter[] = {1,1,1}; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AidlPpneMstpSrasWpstDnon02: AidlPpneMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon02"; speed = 0.23; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AidlPpneMstpSrasWpstDnon03: AidlPpneMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon03"; speed = 0.21; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AidlPknlMstpSrasWlnrDnon0S: AmovPknlMstpSrasWlnrDnon { equivalentTo = "AidlPknlMstpSrasWlnrDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPknlMstpSrasWlnrDnon01",0.0233,"AidlPknlMstpSrasWlnrDnon02",0.0233,"AidlPknlMstpSrasWlnrDnon03",0.0234,"AidlPknlMstpSrasWlnrDnon_idleSteady01",0.31,"AidlPknlMstpSrasWlnrDnon_idleSteady02",0.31,"AidlPknlMstpSrasWlnrDnon_idleSteady03",0.31}; variantAfter[] = {0,0,0}; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AidlPknlMstpSrasWlnrDnon01",0.02,"AidlPknlMstpSrasWlnrDnon_idleSteady01",0.02,"AidlPknlMstpSrasWlnrDnon_idleSteady02",0.02,"AidlPknlMstpSrasWlnrDnon_idleSteady03",0.02,"AidlPknlMstpSrasWlnrDnon02",0.02,"AidlPknlMstpSrasWlnrDnon03",0.02}; InterpolateTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AidlPknlMstpSrasWlnrDnon01: AidlPknlMstpSrasWlnrDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon01"; speed = 0.31; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AidlPknlMstpSrasWlnrDnon_idleSteady01: AidlPknlMstpSrasWlnrDnon01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady01"; speed = 0.26667; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSrasWlnrDnon_idleSteady02: AidlPknlMstpSrasWlnrDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady02"; speed = 0.210526; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSrasWlnrDnon_idleSteady03: AidlPknlMstpSrasWlnrDnon_idleSteady01 { speed = 0.292683; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSrasWlnrDnon02: AidlPknlMstpSrasWlnrDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon02"; speed = 0.39; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AidlPknlMstpSrasWlnrDnon03: AidlPknlMstpSrasWlnrDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon03"; speed = 0.16; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon0S: AmovPercMstpSnonWnonDnon { equivalentTo = "AidlPercMstpSnonWnonDnon01"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon01",0.01,"AidlPercMstpSnonWnonDnon02",0.01,"AidlPercMstpSnonWnonDnon03",0.01,"AidlPercMstpSnonWnonDnon04",0.01,"AidlPercMstpSnonWnonDnon05",0.01,"AidlPercMstpSnonWnonDnon06",0.01,"AidlPercMstpSnonWnonDnon07",0.01,"AidlPercMstpSnonWnonDnon08",0.01,"AidlPercMstpSnonWnonDnon_idleSteady01",0.01,"AidlPercMstpSnonWnonDnon_idleSteady02",0.01,"AidlPercMstpSnonWnonDnon_idleSteady03",0.01,"AidlPercMstpSnonWnonDnon_idleSteady04",0.01}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon01: AidlPercMstpSnonWnonDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon01"; speed = 0.29; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon02: AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon02"; speed = 0.31; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon03: AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon03"; speed = 0.48; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon04: AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon04"; speed = 0.37; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon05: AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon05"; speed = 0.21; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon06: AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon06"; speed = 0.33; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon07: AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon07"; speed = 0.22; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon08: AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon08"; speed = 0.25; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon_idleSteady01: AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady01"; speed = 0.069767; interpolationSpeed = 30; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01}; }; class AidlPercMstpSnonWnonDnon_idleSteady02: AidlPercMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady02"; speed = 0.064516; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01}; }; class AidlPercMstpSnonWnonDnon_idleSteady03: AidlPercMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady03"; speed = 0.070588; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01}; }; class AidlPercMstpSnonWnonDnon_idleSteady04: AidlPercMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady04"; speed = 0.070588; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon: AmovPknlMstpSnonWnonDnon { variantsAI[] = {"AidlPknlMstpSnonWnonDnon01",0.04,"AidlPknlMstpSnonWnonDnon02",0.03,"AidlPknlMstpSnonWnonDnon03",0.03,"AidlPknlMstpSnonWnonDnon_idleSteady03",0.3,"AidlPknlMstpSnonWnonDnon_idleSteady02",0.3,"AidlPknlMstpSnonWnonDnon_idleSteady01",0.3}; variantAfter[] = {0,0,0}; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {}; }; class AidlPknlMstpSnonWnonDnon0S: AidlPknlMstpSnonWnonDnon { equivalentTo = "AidlPknlMstpSnonWnonDnon01"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon"; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon01",0.01,"AidlPknlMstpSnonWnonDnon02",0.01,"AidlPknlMstpSnonWnonDnon03",0.01,"AidlPknlMstpSnonWnonDnon_idleSteady01",0.01,"AidlPknlMstpSnonWnonDnon_idleSteady02",0.01,"AidlPknlMstpSnonWnonDnon_idleSteady03",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon01: AidlPknlMstpSnonWnonDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon01"; speed = 0.23; looped = "false"; variantAfter[] = {1,1,1}; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon02: AidlPknlMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon02"; speed = 0.18; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon03: AidlPknlMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon03"; speed = 0.26; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon_player: AidlPknlMstpSnonWnonDnon { variantsAI[] = {}; variantsPlayer[] = {"AidlPknlMstpSnonWnonDnon_player_idleSteady03",0.333,"AidlPknlMstpSnonWnonDnon_player_idleSteady02",0.333,"AidlPknlMstpSnonWnonDnon_player_idleSteady01"}; variantAfter[] = {0,0,0}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {}; }; class AidlPknlMstpSnonWnonDnon_player_0S: AidlPknlMstpSnonWnonDnon_player { variantAfter[] = {1,1,1}; limitGunMovement = 0.1; interpolationSpeed = 30; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player",0.01,"AidlPknlMstpSnonWnonDnon_player_idleSteady01",0.01,"AidlPknlMstpSnonWnonDnon_player_idleSteady02",0.01,"AidlPknlMstpSnonWnonDnon_player_idleSteady03",0.01}; InterpolateTo[] = {}; }; class AidlPknlMstpSnonWnonDnon_player_idleSteady01: AidlPknlMstpSnonWnonDnon_player_0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady01"; speed = 0.139535; looped = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01}; }; class AidlPknlMstpSnonWnonDnon_player_idleSteady02: AidlPknlMstpSnonWnonDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady02"; speed = 0.064516; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01}; }; class AidlPknlMstpSnonWnonDnon_player_idleSteady03: AidlPknlMstpSnonWnonDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady03"; speed = 0.070588; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01}; }; class AidlPknlMstpSnonWnonDnon_idleSteady01: AidlPknlMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady01"; speed = 0.139535; interpolationSpeed = 30; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon_idleSteady02: AidlPknlMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady02"; speed = 0.064516; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon_idleSteady03: AidlPknlMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady03"; speed = 0.070588; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPpneMstpSnonWnonDnon0S: AmovPpneMstpSrasWpstDnon { equivalentTo = "AidlPpneMstpSnonWnonDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPpneMstpSnonWnonDnon0S",0.7,"AidlPpneMstpSnonWnonDnon01",0.1,"AidlPpneMstpSnonWnonDnon02",0.1,"AidlPpneMstpSnonWnonDnon03",0.1}; variantAfter[] = {5,10,20}; canPullTrigger = "false"; actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon.rtm"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon01",0.1,"AidlPpneMstpSnonWnonDnon02",0.1,"AidlPpneMstpSnonWnonDnon03",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AidlPpneMstpSnonWnonDnon01: AidlPpneMstpSnonWnonDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon01"; speed = 0.34; looped = "false"; variantAfter[] = {1,1,1}; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AidlPpneMstpSnonWnonDnon02: AidlPpneMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon02"; speed = 0.36; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AidlPpneMstpSnonWnonDnon03: AidlPpneMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon03"; speed = 0.22; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon"; speed = 1.06; disableWeapons = "true"; enableOptics = "false"; looped = "false"; interpolationRestart = 2; leftHandIKCurve[] = {0.8,1,0.9,0}; rightHandIKCurve[] = {0.37,1,0.43,0}; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon",0.02}; }; class AinvPknlMstpSlayWrflDnon: AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { variantsAI[] = {}; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; limitGunMovement = 0.3; leftHandIKCurve[] = {}; rightHandIKCurve[] = {}; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon: AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon"; speed = 1.06; looped = "false"; interpolationRestart = 2; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; leftHandIKCurve[] = {0.1,0,0.2,1}; rightHandIKCurve[] = {0.57,0,0.63,1}; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02}; }; class AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon: AmovPknlMstpSrasWrflDnon { actions = "RifleKneelTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon"; speed = 1.3; disableWeapons = "true"; enableOptics = "false"; looped = "false"; interpolationRestart = 2; leftHandIKCurve[] = {0.8,1,0.9,0}; rightHandIKCurve[] = {0.37,1,0.43,0}; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSlayWrflDnon_medic",0.1,"AinvPknlMstpSlayWrflDnon_healed",0.1,"AinvPknlMstpSlayWrflDnon_healed2",0.1}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.02}; }; class AinvPknlMstpSlayWrflDnon_1: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; rightHandIKCurve[] = {}; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSlayWrflDnon_medic: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { aiming = "empty"; aimingBody = "empty"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_medic"; speed = 0.17; limitGunMovement = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01}; }; class AinvPknlMstpSlayWrflDnon_healed: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_healed1"; speed = 0.17; variantsPlayer[] = {"AinvPknlMstpSlayWrflDnon_healed",0.5,"AinvPknlMstpSlayWrflDnon_healed2",0.5}; equivalentTo = "AinvPknlMstpSlayWrflDnon_healed"; variantsAI[] = {""}; variantAfter[] = {0,0,0}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01}; }; class AinvPknlMstpSlayWrflDnon_healed2: AinvPknlMstpSlayWrflDnon_healed { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_healed2"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01}; }; class AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon"; speed = 1.3; looped = "false"; interpolationRestart = 2; leftHandIKCurve[] = {0.1,0,0.2,1}; rightHandIKCurve[] = {0.57,0,0.63,1}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02}; }; class AmovPpneMstpSrasWrflDnon_healed: AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_healed"; speed = 0.17; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; }; class AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon: AmovPercMstpSrasWpstDnon { actions = "PistolStandTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon"; speed = 1.8; disableWeapons = "true"; enableOptics = 2; looped = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end"; speed = 1.15; disableWeapons = "true"; enableOptics = 2; showHandGun = "false"; looped = "false"; limitGunMovement = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_1",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_1: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.01}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.01,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon"; speed = 1.04; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; enableOptics = 2; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end"; speed = 1.97; showHandgun = "true"; looped = "false"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon: AmovPknlMstpSrasWpstDnon { actions = "PistolKneelTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon"; speed = 1.57; disableWeapons = "true"; enableOptics = "false"; looped = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end"; speed = 1.15; showHandGun = "false"; looped = "false"; limitGunMovement = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_2",0.01,"AinvPknlMstpSnonWnonDnon_medic_1",0.02,"AinvPknlMstpSnonWnonDnon_healed_1",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_2: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon",0.01}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSnonWnonDnon_medic_1: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_medic"; speed = 0.17; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_healed_1: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_healed1"; speed = 0.17; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon"; speed = 1.15; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; enableOptics = 2; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end"; speed = 1.97; showHandgun = "true"; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AmovPpneMstpSrasWpstDnon_healed: AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_healed"; speed = 0.17; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; }; class AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon { actions = "CivilStandTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon"; speed = 1.54; disableWeapons = "true"; enableOptics = "false"; looped = "false"; limitGunMovement = "false"; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWrflDnon_varSittingSleeping01",0.01,"ActsPsitMstpSnonWnonDnon_varSittingDrinking",0.01,"ActsPsitMstpSnonWrflDnon_varSittingSleeping02",0.01,"AinvPknlMstpSnonWnonDnon_3",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_3: AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon"; speed = 1.54; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon: AmovPknlMstpSnonWnonDnon { actions = "CivilKneelTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon"; speed = 1.75; disableWeapons = "true"; enableOptics = "false"; looped = "false"; limitGunMovement = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_4",0.02,"AinvPknlMstpSnonWnonDnon_medic_2",0.1,"AinvPknlMstpSnonWnonDnon_healed_2",0.1}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_4: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon"; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSnonWnonDnon_medic_2: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_medic"; speed = 0.17; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_healed_2: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_healed2"; speed = 0.17; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { actions = "CivilKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon"; speed = 1.75; looped = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AmovPpneMstpSnonWnonDnon_healed: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_healed"; speed = 0.17; soundOverride = "crawl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutLow"; speed = 1.9; looped = "false"; soundOverride = "walk"; soundEnabled = "false"; disableWeapons = "true"; enableOptics = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutMedium: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutMedium"; speed = 1.333; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutHigh: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutHigh"; speed = 0.915; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow: AmovPercMstpSrasWpstDnon { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutLow"; speed = 1.9; looped = "false"; soundOverride = "walk"; soundEnabled = "false"; disableWeapons = "true"; enableOptics = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutMedium: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutMedium"; speed = 1.333; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutHigh: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutHigh"; speed = 0.915; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow: AmovPercMstpSnonWnonDnon { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInLow"; speed = 2; looped = "false"; soundOverride = "walk"; soundEnabled = "false"; disableWeapons = "true"; enableOptics = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInMedium"; speed = 0.8333; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInHigh"; speed = 0.8333; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutLow"; speed = 1.5; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutMedium: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutMedium"; speed = 1.666; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutHigh: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutHigh"; speed = 0.915; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDnon: AmovPpneMstpSrasWrflDnon_injured { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon"; speed = 1e+010; disableWeapons = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; actions = "InjuredManActionsRfl_norot"; showWeaponAim = "false"; aiming = "empty"; aimingBody = "empty"; interpolationSpeed = 2; canPullTrigger = "false"; headBobMode = 1; headBobStrength = -1; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon_injuredHealed",0.2,"AinjPpneMstpSnonWrflDnon_rolltofront",0.1,"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPfalMstpSnonWrflDnon_carried_Up",0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPpneMstpSnonWrflDb_grab",0.1}; }; class AinjPpneMstpSnonWrflDnon_injuredHealed: AinjPpneMstpSnonWrflDnon { actions = "InjuredManActionsRfl_healed"; duty = 0; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.2}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDnon_rolltoback: AinjPpneMstpSnonWrflDnon { looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWrflDnon_rolltoback"; speed = 0.3; disableWeapons = "true"; interpolationRestart = 2; duty = 3; canPullTrigger = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon_rolltofront",0.1,"AinjPpneMstpSnonWrflDb_grab",0.1}; }; class AinjPpneMstpSnonWrflDnon_rolltofront: AinjPpneMstpSnonWrflDnon_rolltoback { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWrflDnon_rolltofront"; actions = "InjuredManActionsRfl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon_rolltoback",0.1}; }; class AinjPpneMstpSnonWnonDnon_kneel: AinjPpneMstpSnonWrflDnon { actions = "RifleKneelActions"; looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_kneel"; speed = 0.4; disableWeapons = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMstpSnonWnonDnon",0.02}; }; class AdthPpneMstpSnonWnonDnonB: AinjPpneMstpSnonWrflDnon { canPullTrigger = "false"; looped = "false"; terminal = "true"; onLandEnd = "true"; onLandBeg = "false"; enableDirectControl = 0; soundOverride = "bodyfall"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_death"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSnonWrflDbB_dragged: AdthPpneMstpSnonWnonDnonB { actions = "InjuredManDraggedDeadActions"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\AinjPpneMstpSnonWnonDb_dragged"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDb: AinjPpneMstpSnonWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb"; speed = 1; actions = "InjuredManDraggedActionsRfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; headBobMode = 1; headBobStrength = -1; ConnectTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb_release",0.1,"AinjPpneMstpSnonWrflDb_still",0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb_release",0.1,"AinjPpneMstpSnonWrflDb_still",0.1}; }; class AinjPpneMstpSnonWrflDb_grab: AinjPpneMstpSnonWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_grab"; speed = 1; looped = "false"; actions = "InjuredManDraggedActionsRfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationSpeed = 0.85; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDb_still",0.1,"AinjPfalMstpSnonWrflDnon_carried_Up",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWrflDb_release",0.02,"AinjPpneMstpSnonWrflDb_still",0.1,"AinjPfalMstpSnonWrflDnon_carried_Up",0.1}; }; class AinjPpneMstpSnonWrflDb_release: AinjPpneMstpSnonWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_release"; speed = 1; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDb_death: AinjPpneMstpSnonWrflDb_release { collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDb_still: AinjPpneMstpSnonWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_still"; speed = 1e+010; actions = "InjuredManDraggedActionsRfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb_release",0.1}; }; class AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1: Default { actions = "MoveWithInjuredManDraggerRfl"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1"; speed = 1; looped = "false"; disableWeapons = "true"; aiming = "empty"; aimingBody = "empty"; duty = 0.2; interpolationSpeed = 10.05; showWeaponAim = "false"; canPullTrigger = "false"; limitGunMovement = "false"; headBobMode = 2; ConnectTo[] = {"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2",0.02}; InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.2,"AcinPknlMwlkSlowWrflDb_death",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1}; }; class AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2"; speed = 1; looped = "false"; actions = "MoveWithInjuredManDraggerRfl"; ConnectTo[] = {"AcinPknlMstpSrasWrflDnon",0.02,"AcinPknlMwlkSrasWrflDb",0.02}; InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1,"AcinPknlMwlkSlowWrflDb_death2",0.2}; }; class AcinPknlMstpSrasWrflDnon: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_still"; speed = 1e+010; looped = "true"; duty = -0.3; interpolationSpeed = 6.05; canPullTrigger = "true"; disableWeapons = "false"; enableOptics = "false"; ConnectTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.15,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.1,"AcinPknlMwlkSrasWrflDb",0.1}; InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.15,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMwlkSrasWrflDb",0.1,"AcinPknlMwlkSlowWrflDb_death",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1,"Helper_SwitchToCarryRfl",0.1,"AcinPknlMwlkSlowWrflDb_death2",0.2}; }; class DraggerBase: Default { actions = "MoveWithInjuredManDragger"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1"; speed = 1; looped = "false"; disableWeapons = "true"; aiming = "empty"; aimingBody = "empty"; duty = 0.2; interpolationSpeed = 1; showWeaponAim = "false"; canPullTrigger = "false"; limitGunMovement = "false"; headBobMode = 2; ConnectTo[] = {}; InterpolateTo[] = {}; }; class DraggerBaseRfl: DraggerBase { actions = "MoveWithInjuredManDraggerRfl"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { actions = "MoveWithInjuredManDraggerRfl"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon"; speed = 1; looped = "false"; duty = -0.5; interpolationSpeed = 1; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.15}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.15,"AmovPercMstpSlowWrflDnon",0.1}; }; class AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon: DraggerBaseRfl { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon"; speed = 0.55; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.15}; }; class AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon: DraggerBaseRfl { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon"; speed = 0.38; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.15}; }; class AcinPknlMwlkSrasWrflDb: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { actions = "MoveWithInjuredManDraggerRfl"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb"; speed = 1; looped = "true"; duty = 0.6; interpolationSpeed = 4.1; disableWeapons = "false"; canPullTrigger = "true"; enableOptics = "false"; ConnectTo[] = {"AcinPknlMstpSrasWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AcinPknlMstpSrasWrflDnon",0.1,"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMwlkSlowWrflDb_death",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1,"AcinPknlMwlkSlowWrflDb_death2",0.2}; }; class AcinPknlMwlkSlowWrflDb_death: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_death"; speed = 1; looped = "false"; terminal = "true"; interpolationSpeed = 1; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AcinPknlMwlkSlowWrflDb_agony: AmovPpneMstpSrasWrflDnon_injured { ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; }; class AcinPercMrunSrasWrflDf: InjuredMovedBase { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carrier"; actions = "MoveWithInjuredManCarrierRflWc"; limitGunMovement = "false"; aimPrecision = 5; enableOptics = "false"; visibleSize = 0.750126; relSpeedMin = 1; duty = 0.5; onLadder = "false"; speed = 0.9; ConnectTo[] = {"AcinPercMrunSrasWrflDf_death",0.1,"AcinPercMrunSrasWrflDf_agony",0.1,"AcinPercMstpSrasWrflDnon",0.1,"AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier",0.01,"AcinPercMstpSrasWrflDnon",0.1}; }; class AcinPercMrunSrasWrflDf_death: AcinPercMrunSrasWrflDf { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carrier"; terminal = "true"; speed = 0.22; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AcinPercMrunSrasWrflDf_agony: AcinPercMrunSrasWrflDf_death { looped = "false"; file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carrier"; duty = 10; speed = 0.22; terminal = "false"; onLandBeg = "false"; onLandEnd = "true"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1}; InterpolateTo[] = {}; }; class AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon: InjuredMovedBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon"; speed = 0.1; actions = "MoveWithInjuredManCarrierRfl"; limitGunMovement = "false"; enableOptics = "false"; duty = 1; canPullTrigger = "false"; showWeaponAim = "false"; interpolationSpeed = 6.05; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; forceAim = 1; ConnectTo[] = {"AcinPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier",0.01}; }; class Helper_SwitchToCarryRfl: AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon { speed = 1e+010; looped = "true"; actions = "MoveWithInjuredMan_helperRfl"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSrasWrflDnon_Helper"; forceAim = 0; ConnectTo[] = {}; InterpolateTo[] = {"AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon",0.1}; }; class AcinPercMstpSrasWrflDnon: AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon { looped = "true"; speed = 1e+010; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-wc-carrier"; limitGunMovement = "false"; aimPrecision = 5; visibleSize = 0; duty = -0.2; actions = "MoveWithInjuredManCarrierRfl"; canPullTrigger = "true"; forceAim = 0; ConnectTo[] = {"AcinPercMrunSrasWrflDf",0.2,"AcinPercMstpSrasWrflDnon_agony",0.1,"AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier",0.01,"AdthPercMstpSlowWrflDf_carrier",0.01,"AcinPercMrunSrasWrflDf",0.2}; }; class AcinPercMstpSrasWrflDnon_agony: AcinPercMstpSrasWrflDnon { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-dead-carrier"; speed = 0.21; looped = "false"; onLandEnd = "true"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; InterpolateTo[] = {}; }; class AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon: InjuredMovedBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl_down-carrier"; speed = 0.3; actions = "RifleLowStandActions"; looped = "false"; canPullTrigger = "false"; forceAim = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class AcinPknlMwlkSlowWrflDb_death2: AcinPknlMwlkSlowWrflDb_death { ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDnon_carried_Up: AgonyBaseRfl { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AinjPfalMstpSnonWunaDnon_carried_Up"; speed = 0.1; actions = "InjuredManCarriedActionsRfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationSpeed = 0.1; canPullTrigger = "false"; disableWeapons = "true"; onLandBeg = "true"; collisionShapeSafe = ""; ConnectTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDnon_AmovPpneMstpSrasWrflDnon_injured: AinjPfalMstpSnonWrflDnon_carried_Up { speed = 0.2; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-dead-carried"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDnon_carried_still: AinjPfalMstpSnonWrflDnon_carried_Up { soundEdge[] = {}; speed = 100; looped = "true"; file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carried"; duty = 0; onLandBeg = "false"; limitGunMovement = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinjPfalMstpSnonWrflDf_carried",0.1,"AinjPfalMstpSnonWrflDnon_carried_Down",0.2}; InterpolateTo[] = {"AinjPfalMstpSnonWrflDf_carried",0.1,"AinjPfalMstpSnonWrflDf_carried_fallwc",0.1,"AinjPfalMstpSnonWrflDf_carried_fall",0.1}; }; class AinjPfalMstpSnonWrflDf_carried: AinjPfalMstpSnonWrflDnon_carried_Up { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carried"; looped = "true"; speed = 1.36; onLandBeg = "false"; limitGunMovement = "false"; actions = "InjuredManCarriedActionsRflWc"; canPullTrigger = "false"; ConnectTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still",0.1,"AinjPfalMstpSnonWrflDf_carried_dead",0.1}; InterpolateTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still",0.1,"AinjPfalMstpSnonWrflDf_carried_fallwc",0.1,"AinjPfalMstpSnonWrflDf_carried_fall",0.1,"AinjPfalMstpSnonWrflDf_carried_dead",0.1}; }; class AinjPfalMstpSnonWrflDf_carried_fallwc: AinjPfalMstpSnonWrflDf_carried { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carried"; speed = 0.22; looped = "false"; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDf_carried_fall: AinjPfalMstpSnonWrflDf_carried_fallwc { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-dead-carried"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDf_carried_dead: AinjPfalMstpSnonWrflDf_carried { speed = 0.21; terminal = "true"; actions = "InjuredManCarriedActionsRfl"; canPullTrigger = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDnon_carried_Down: AgonyBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl_down-carried"; speed = 0.3; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; onLandEnd = "true"; collisionShapeSafe = ""; actions = "InjuredManActionsRfl"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1}; InterpolateTo[] = {}; }; class AmovPpneMstpSnonWnonDnon_injured: AgonyBase { file = "\ca\Anims\Characters\data\Anim\sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; onLandBeg = "true"; onLandEnd = "true"; showWeaponAim = "true"; disableWeapons = "false"; visibleSize = 0.100126; aimPrecision = 2; aiming = "aimingLying"; aimingBody = "aimingUpLying"; leaning = "aimingLying"; legs = "legsLyingAiming"; interpolationSpeed = 2; soundOverride = "crawl"; canPullTrigger = "false"; speed = 1e+010; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.5,"AinjPpneMstpSnonWnonDnon_rolltoback",0.02}; InterpolateTo[] = {"AmovPpneMsprSnonWnonDf_injured",0.1}; }; class AmovPpneMstpSnonWpstDnon_injured: AmovPpneMstpSnonWnonDnon_injured { ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.5}; InterpolateTo[] = {}; }; class AmovPpneMsprSnonWnonDf_injured: AmovPpneMstpSnonWnonDnon_injured { actions = "InjuredManActionsnon"; speed = 0.2; showWeaponAim = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\mov\pne\spr\non\non\AmovPpneMsprSnonWnonDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; limitGunMovement = "false"; soundOverride = "crawl"; duty = 2.6; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; }; class AdthPercMstpSnonWnonDnon_carrier: DefaultDie { file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-dead-carrier"; looped = "false"; terminal = "true"; canPullTrigger = "false"; showWeaponAim = "false"; enableOptics = "false"; actions = "DeadActions"; speed = 0.2; disableWeaponsLong = "true"; onLandEnd = "true"; soundOverride = "bodyfall"; headBobMode = 2; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWpstDnon_carrier: AdthPercMstpSnonWnonDnon_carrier { ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDf_carrier: AdthPercMstpSnonWnonDnon_carrier { speed = 0.21; terminal = "true"; onLandEnd = "true"; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWpstDf_carrier: AdthPercMstpSnonWnonDf_carrier { ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDnon: AmovPpneMstpSnonWnonDnon_injured { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon"; speed = 1e+010; disableWeapons = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; actions = "InjuredManActionsnon_norot"; showWeaponAim = "false"; aiming = "empty"; aimingBody = "empty"; interpolationSpeed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPpneMstpSnonWnonDnon_injuredHealed",0.2,"AinjPpneMstpSnonWnonDnon_rolltofront",0.1,"AinjPfalMstpSnonWnonDnon_carried_Up",0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPpneMstpSnonWnonDb_grab",0.1}; }; class AinjPpneMstpSnonWnonDnon_injuredHealed: AinjPpneMstpSnonWnonDnon { actions = "InjuredManActionsnon_healed"; duty = 0; speed = 10000000; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.2}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDnon_rolltoback: AinjPpneMstpSnonWnonDnon { looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_rolltoback"; speed = 0.3; disableWeapons = "true"; interpolationRestart = 2; duty = 3; canPullTrigger = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon_rolltofront",0.1,"AinjPpneMstpSnonWnonDb_grab",0.1}; }; class AinjPpneMstpSnonWnonDnon_rolltofront: AinjPpneMstpSnonWnonDnon_rolltoback { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_rolltofront"; actions = "InjuredManActionsnon"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon_rolltoback",0.1}; }; class AdthPpneMstpSnonWnonDbB_dragged: AdthPpneMstpSnonWnonDnonB { actions = "InjuredManDraggedDeadActions"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\AinjPpneMstpSnonWnonDb_dragged"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDb: AinjPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb"; speed = 1; actions = "InjuredManDraggedActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.51,"AinjPpneMstpSnonWnonDb_release",0.1,"AinjPpneMstpSnonWnonDb_still",0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.5,"AinjPpneMstpSnonWnonDb_release",0.1,"AinjPpneMstpSnonWnonDb_still",0.1}; }; class AinjPpneMstpSnonWnonDb_grab: AinjPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_grab"; speed = 1; looped = "false"; actions = "InjuredManDraggedActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationSpeed = 0.85; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDb_still",0.1,"AinjPfalMstpSnonWnonDnon_carried_Up",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWnonDb_release",0.02,"AinjPpneMstpSnonWnonDb_still",0.1,"AinjPfalMstpSnonWnonDnon_carried_Up",0.1}; }; class AinjPpneMstpSnonWnonDb_release: AinjPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_release"; speed = 1; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDb_death: AinjPpneMstpSnonWnonDb_release { collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDb_still: AinjPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_still"; speed = 1e+010; actions = "InjuredManDraggedActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.01,"AinjPpneMstpSnonWnonDb",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.01,"AinjPpneMstpSnonWnonDb_release",0.1}; }; class AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1: Default { actions = "MoveWithInjuredManDraggerNon"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1"; speed = 1; looped = "false"; disableWeapons = "true"; aiming = "empty"; aimingBody = "empty"; duty = 0.2; interpolationSpeed = 10.05; showWeaponAim = "false"; canPullTrigger = "false"; limitGunMovement = "false"; disableWeaponsLong = "true"; enableOptics = "false"; enableDirectControl = 0; headBobMode = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2",0.02}; InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.2,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2}; }; class AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2",0.02}; InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.2,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2}; }; class AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2"; speed = 1; looped = "false"; enableDirectControl = 0; canPullTrigger = "false"; ConnectTo[] = {"AcinPknlMstpSnonWnonDnon",0.01,"AcinPknlMwlkSnonWnonDb",0.01}; InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.2,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2}; }; class AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2 { ConnectTo[] = {"AcinPknlMstpSnonWpstDnon",0.01,"AcinPknlMwlkSnonWpstDb",0.01}; InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.2,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2}; }; class AcinPknlMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_still"; speed = 1e+010; looped = "true"; duty = -0.3; interpolationSpeed = 6.05; enableOptics = "false"; canPullTrigger = "false"; ConnectTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.15,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb",0.1}; InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.15,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb",0.1,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2,"Helper_SwitchToCarrynon",0.1}; }; class AcinPknlMstpSnonWpstDnon: AcinPknlMstpSnonWnonDnon { actions = "MoveWithInjuredManDraggerPst"; ConnectTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.15,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb",0.1}; InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.15,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb",0.1,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2,"Helper_SwitchToCarrynon_pst",0.1}; }; class DraggerBasenon: DraggerBase { actions = "MoveWithInjuredManDraggernon"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1"; enableOptics = "false"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { actions = "MoveWithInjuredManDraggernon"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon"; speed = 1; looped = "false"; duty = -0.5; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.15}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; }; class AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon: AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon { ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.1}; }; class AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon: DraggerBasenon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon"; speed = 0.55; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.15}; }; class AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon: AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon { ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.1}; InterpolateTo[] = {}; }; class AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon: DraggerBasenon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.4; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.15}; }; class AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon: AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon { ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {}; }; class AcinPknlMwlkSnonWnonDb: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb"; speed = 1; looped = "true"; duty = 6; interpolationSpeed = 4.1; disableWeapons = "true"; canPullTrigger = "false"; enableOptics = "false"; ConnectTo[] = {"AcinPknlMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AcinPknlMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2}; }; class AcinPknlMwlkSnonWpstDb: AcinPknlMwlkSnonWnonDb { ConnectTo[] = {"AcinPknlMstpSnonWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AcinPknlMstpSnonWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2}; }; class AcinPknlMwlkSnonWnonDb_death: AcinPknlMwlkSnonWnonDb { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_death"; terminal = "true"; interpolationSpeed = 1; canPullTrigger = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AcinPknlMwlkSnonWpstDb_death: AcinPknlMwlkSnonWnonDb_death { ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AcinPknlMwlkSnonWnonDb_agony: AmovPpneMstpSnonWnonDnon_injured { actions = "InjuredManActionsnon_norot"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; }; class AcinPknlMwlkSnonWpstDb_agony: AcinPknlMwlkSnonWnonDb_agony { ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWpstDnon_injured",0.1}; }; class AcinPercMrunSnonWnonDf: InjuredMovedBase { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carrier"; actions = "MoveWithInjuredManCarrierNonWc"; limitGunMovement = "false"; aimPrecision = 5; enableOptics = "false"; visibleSize = 0.750126; relSpeedMin = 1; duty = 0.5; onLadder = "false"; speed = 0.9; disableWeapons = "true"; disableWeaponsLong = "true"; canPullTrigger = "false"; ConnectTo[] = {"AcinPercMrunSnonWnonDf_death",0.1,"AcinPercMrunSnonWnonDf_agony",0.1,"AcinPercMstpSnonWnonDnon",0.1,"AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier",0.01,"AcinPercMstpSnonWnonDnon",0.1}; }; class AcinPercMrunSnonWpstDf: AcinPercMrunSnonWnonDf { ConnectTo[] = {"AcinPercMstpSnonWpstDnon",0.1,"AcinPercMrunSnonWpstDf_AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier",0.01,"AcinPercMstpSnonWpstDnon",0.1}; }; class AcinPercMrunSnonWnonDf_death: AcinPercMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carrier"; terminal = "true"; speed = 0.22; looped = "false"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AcinPercMrunSnonWnonDf_agony: AcinPercMrunSnonWnonDf_death { looped = "false"; file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carrier"; duty = 10; speed = 0.22; terminal = "false"; onLandBeg = "false"; onLandEnd = "true"; showWeaponAim = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon: InjuredMovedBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon"; speed = 0.1; actions = "MoveWithInjuredManCarrierNon"; limitGunMovement = "false"; enableOptics = "false"; duty = 1; canPullTrigger = "false"; showWeaponAim = "false"; interpolationSpeed = 6.05; disableWeapons = "true"; disableWeaponsLong = "true"; forceAim = 1; ConnectTo[] = {"AcinPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier",0.01}; }; class AcinPknlMstpSnonWpstDnon_AcinPercMrunSnonWpstDnon: AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon { ConnectTo[] = {"AcinPercMstpSnonWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier",0.01}; }; class Helper_SwitchToCarrynon: AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon { speed = 1e+010; looped = "true"; actions = "MoveWithInjuredMan_helpernon"; disableWeapons = "true"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\Helper_SwitchToCarrynon"; ConnectTo[] = {}; InterpolateTo[] = {"AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon",0.1}; }; class Helper_SwitchToCarrynon_pst: Helper_SwitchToCarrynon { ConnectTo[] = {}; InterpolateTo[] = {"AcinPknlMstpSnonWpstDnon_AcinPercMrunSnonWpstDnon",0.1}; }; class AcinPercMstpSnonWnonDnon: AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon { looped = "true"; speed = 1e+010; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-wc-carrier"; limitGunMovement = "false"; aimPrecision = 5; visibleSize = 0; duty = -0.2; actions = "MoveWithInjuredManCarrierNon"; canPullTrigger = "false"; disableWeaponsLong = "true"; forceAim = 0; ConnectTo[] = {"AcinPercMrunSnonWnonDf",0.2,"AcinPercMstpSnonWnonDnon_agony",0.1,"AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier",0.01,"AdthPercMstpSnonWnonDf_carrier",0.01,"AcinPercMrunSnonWnonDf",0.2,"AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon",0.1}; }; class AcinPercMstpSnonWpstDnon: AcinPercMstpSnonWnonDnon { ConnectTo[] = {"AcinPercMrunSnonWpstDf",0.2,"AcinPercMstpSnonWpstDnon_agony",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier",0.01,"AdthPercMstpSnonWpstDf_carrier",0.01,"AcinPercMrunSnonWpstDf",0.2}; }; class AcinPercMstpSnonWnonDnon_agony: AcinPercMstpSnonWnonDnon { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-dead-carrier"; speed = 0.21; looped = "false"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; InterpolateTo[] = {}; }; class AcinPercMstpSnonWpstDnon_agony: AcinPercMstpSnonWnonDnon_agony { ConnectTo[] = {"AmovPpneMstpSnonWpstDnon_injured",0.1}; InterpolateTo[] = {}; }; class AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon: InjuredMovedBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon_down-carrier"; speed = 0.3; actions = "MoveWithInjuredManCarrierNon"; looped = "false"; canPullTrigger = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; forceAim = 1; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AcinPercMrunSnonWpstDf_AmovPercMstpSrasWpstDnon: AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon { ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDnon_carried_Up: AgonyBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AinjPfalMstpSnonWnonDnon_carried_Up"; speed = 0.1; actions = "InjuredManCarriedActionsnon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationSpeed = 0.1; canPullTrigger = "false"; disableWeapons = "true"; onLandBeg = "true"; collisionShapeSafe = ""; ConnectTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon_injured: AinjPfalMstpSnonWnonDnon_carried_Up { speed = 0.2; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-dead-carried"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDnon_carried_still: AinjPfalMstpSnonWnonDnon_carried_Up { speed = 1e+010; looped = "true"; file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carried"; duty = 0; onLandBeg = "false"; limitGunMovement = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinjPfalMstpSnonWnonDf_carried",0.1,"AinjPfalMstpSnonWnonDnon_carried_Down",0.2}; InterpolateTo[] = {"AinjPfalMstpSnonWnonDf_carried",0.1,"AinjPfalMstpSnonWnonDf_carried_fallwc",0.1,"AinjPfalMstpSnonWnonDf_carried_fall",0.1}; }; class AinjPfalMstpSnonWnonDf_carried: AinjPfalMstpSnonWnonDnon_carried_Up { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carried"; looped = "true"; speed = 1.36; onLandBeg = "false"; limitGunMovement = "false"; actions = "InjuredManCarriedActionsNonWc"; canPullTrigger = "false"; ConnectTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still",0.1,"AinjPfalMstpSnonWnonDf_carried_dead",0.1}; InterpolateTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still",0.1,"AinjPfalMstpSnonWnonDf_carried_fallwc",0.1,"AinjPfalMstpSnonWnonDf_carried_fall",0.1,"AinjPfalMstpSnonWnonDf_carried_dead",0.1}; }; class AinjPfalMstpSnonWnonDf_carried_fallwc: AinjPfalMstpSnonWnonDf_carried { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carried"; speed = 0.22; looped = "false"; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDf_carried_fall: AinjPfalMstpSnonWnonDf_carried_fallwc { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-dead-carried"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDf_carried_dead: AinjPfalMstpSnonWnonDf_carried { speed = 0.21; terminal = "true"; actions = "InjuredManCarriedActionsnon"; canPullTrigger = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDnon_carried_Down: AgonyBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon_down-carried"; speed = 0.3; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; onLandEnd = "true"; collisionShapeSafe = ""; actions = "InjuredManActionsnon"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardakRifle01: CutSceneAnimationBase { speed = 0.05; looped = "false"; disableWeapons = "false"; enableBinocular = "false"; showHandGun = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakrifle01"; enableOptics = "false"; canPullTrigger = "false"; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardakRifle02",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardakRifle02: ActsPercMstpSnonWpstDnon_sceneBardakRifle01 { speed = 0.032787; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakrifle02"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5tdrcodr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5tdrcodr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5ttruckbed_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5ttruckbed.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carcodr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carcodr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_cardr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_cardr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carhigh_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carhigh.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carlow_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carlow.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_end_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_end_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_end_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_5t_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_5t.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carhigh_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carhigh.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carlow_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carlow.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdb_i_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdb_i.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_a_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_a.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_b_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_b.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_c_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_c.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_e_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_e.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_f_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_f.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_g_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_g.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpslowwpstdb_10_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdb_10.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpslowwpstdb_11_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdb_11.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpslowwpstdnon_4_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdnon_4.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_16: AdthPercMstpSlowWrflDnon_8 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\adthpercmstpslowwrfldf_1.rtm"; speed = 0.8; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_32: AdthPercMstpSlowWrflDnon_8 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\adthpercmstpslowwrfldf_2.rtm"; speed = 0.8; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class adthpercmstpsnonwnondf_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondf_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpsnonwnondnon_bianm_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondnon.bianm.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpsraswrfldb_8_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldb_8.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpsraswrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDb_16: AdthPercMstpSrasWrflDb_8 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v1.rtm"; speed = 0.8; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_16: AdthPercMstpSrasWrflDnon_8 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v2.rtm"; speed = 0.8; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDf_8: AdthPercMstpSrasWrflDf_4 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v3.rtm"; speed = 0.8; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_32: AdthPercMstpSrasWrflDnon_16 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v4.rtm"; speed = 0.8; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class adthpknlmrunslowwlnrdf_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\run\low\lnr\adthpknlmrunslowwlnrdf_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmrunslowwlnrdf_2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\run\low\lnr\adthpknlmrunslowwlnrdf_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmnonslowwlnrdnon_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\lnr\adthpknlmnonslowwlnrdnon_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwpstdnon_3_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\pst\adthpknlmstpslowwpstdnon_3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwrfldf_3_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldf_3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwrfldnon_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwrfldnon_2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwrfldnon_3_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\non\non\adthpknlmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmnonsraswlnrdnon_2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\lnr\adthpknlmnonsraswlnrdnon_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_v1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_v2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_v3_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_v4_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v4.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthppnemstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\non\non\adthppnemstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthppnemstpsraswrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\ras\rfl\adthppnemstpsraswrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthppnemstpsraswrfldnon_v1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\ras\rfl\adthppnemstpsraswrfldnon_v1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpsitmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\sit\stp\non\non\adthpsitmstpsnonwnondnon.rtm"; speed = 0.3; looped = "false"; terminal = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwlnrdnon01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwlnrdnon02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwlnrdnon03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwrfldnon_changinglegs_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_changinglegs.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwrfldnon_checkingweapons_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_checkingweapons.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwrfldnon_shruggingshoulders_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_shruggingshoulders.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpsraswrfldnon01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpsraswrfldnon02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpsraswrfldnon03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon04_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon04.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon05_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon05.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwpstdnon01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwpstdnon02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwpstdnon03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpsitmstpsnonwnondnon_ground00: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground00.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpsitmstpsnonwnondnon_ground01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpsitmstpsnonwnondnon_ground02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpsitmstpsnonwnondnon_ground03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acinpknlmwlkslowwrfldb_deathstepinserted_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inj\acinpknlmwlkslowwrfldb_deathstepinserted.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpslaywrfldnon_amovpercmstpslowwrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_amovpercmstpslowwrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpslaywrfldnon_amovpknlmstpslowwrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_amovpknlmstpslowwrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpslaywrfldnon_healed_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_healed.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_bag_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\non\non\ainvpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_bag.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpsnonwnondnon_healed_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\non\non\ainvpknlmstpsnonwnondnon_healed.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aldrpercmstpsnonwnondnon_slide_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\ldr\erc\stp\non\non\aldrpercmstpsnonwnondnon_slide.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aldrpercmwlksnonwnondd_amovpercmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\ldr\erc\wlk\non\non\aldrpercmwlksnonwnondd_amovpercmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aldrpercmwlksnonwnondu_amovpercmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\ldr\erc\wlk\non\non\aldrpercmwlksnonwnondu_amovpercmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\pst\amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\pst\amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunslowwrfldf_awoppercmrunsgthwrfldf_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\rfl\amovpercmrunslowwrfldf_awoppercmrunsgthwrfldf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunsnonwnondf_awoppercmrunsgthwnondf_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\non\non\amovpercmrunsnonwnondf_awoppercmrunsgthwnondf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunssurwnondf_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\sur\non\amovpercmrunssurwnondf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwlnrdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwlnrdnon_aiturn180l_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn180l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwlnrdnon_aiturn180r_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn180r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswlnrdnon: AmovPknlMstpSrasWlnrDnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon.rtm"; duty = -0.4; speed = 1e+010; actions = "LauncherStandStpActions"; canPullTrigger = "false"; showWeaponAim = "false"; enableMissile = "true"; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wrfl.p3d"; weaponIK = 4; aiming = "aimingDefault"; ConnectTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"LauncherReloadStand",0.02,"amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon",0.01,"amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon",0.01,"amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon",0.02,"AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon",0.02,"AswmPercMstpSnonWnonDnon",0.3,"AidlPercMstpSrasWlnrDnon_player_S0",0.02,"AovrPercMstpSrasWlnrDf",0.01,"aidlpercmstpsraswlnrdnon_S",0.02,"amovpercmstpsraswlnrdnon_turnl",0.02,"amovpercmstpSraswlnrdnon_turnr",0.02,"amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon",0.02,"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon",0.02,"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon",0.02}; InterpolateTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.01,"AmovPercMwlkSrasWlnrDf",0.02,"AmovPercMwlkSrasWlnrDfl",0.02,"AmovPercMwlkSrasWlnrDl",0.02,"AmovPercMwlkSrasWlnrDbl",0.02,"AmovPercMwlkSrasWlnrDb",0.02,"AmovPercMwlkSrasWlnrDbr",0.02,"AmovPercMwlkSrasWlnrDr",0.02,"AmovPercMwlkSrasWlnrDfr",0.02,"AmovPercMrunSrasWlnrDf",0.02,"AmovPercMrunSrasWlnrDfl",0.02,"AmovPercMrunSrasWlnrDl",0.02,"AmovPercMrunSrasWlnrDbl",0.02,"AmovPercMrunSrasWlnrDb",0.02,"AmovPercMrunSrasWlnrDbr",0.02,"AmovPercMrunSrasWlnrDr",0.02,"AmovPercMrunSrasWlnrDfr",0.02,"amovpercmstpsraswlnrdnon_turnl",0.02,"amovpercmstpSraswlnrdnon_turnr",0.02}; }; class AidlPercMstpSrasWlnrDnon_player_S0: amovpercmstpsraswlnrdnon { variantsPlayer[] = {"AidlPercMstpSrasWlnrDnon_player_idleSteady01",0.333,"AidlPercMstpSrasWlnrDnon_player_idleSteady02",0.333,"AidlPercMstpSrasWlnrDnon_player_idleSteady03",0.334}; variantAfter[] = {0,0,0}; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02,"AidlPercMstpSrasWlnrDnon_player_idleSteady01",0.02,"AidlPercMstpSrasWlnrDnon_player_idleSteady02",0.02,"AidlPercMstpSrasWlnrDnon_player_idleSteady03",0.02}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWlnrDnon_player_idleSteady01: AidlPercMstpSrasWlnrDnon_player_S0 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady01"; speed = 0.074074; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_player_idleSteady02: AidlPercMstpSrasWlnrDnon_player_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady02"; speed = 0.049587; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_player_idleSteady03: AidlPercMstpSrasWlnrDnon_player_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady03"; speed = 0.090226; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_S0: amovpercmstpsraswlnrdnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm"; variantsAI[] = {"AidlPercMstpSrasWlnrDnon_idleSteady01",0.31,"AidlPercMstpSrasWlnrDnon_idleSteady02",0.31,"AidlPercMstpSrasWlnrDnon_idleSteady03",0.31,"AidlPercMstpSrasWlnrDnon_01",0.0234,"AidlPercMstpSrasWlnrDnon_02",0.0233,"AidlPercMstpSrasWlnrDnon_03",0.0233}; variantAfter[] = {0,0,0}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_01",0.02,"AidlPercMstpSrasWlnrDnon_02",0.02,"AidlPercMstpSrasWlnrDnon_03",0.02,"AidlPercMstpSrasWlnrDnon_idleSteady01",0.02,"AidlPercMstpSrasWlnrDnon_idleSteady02",0.02,"AidlPercMstpSrasWlnrDnon_idleSteady03",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.01}; }; class AidlPercMstpSrasWlnrDnon_01: AidlPercMstpSrasWlnrDnon_S0 { variantAfter[] = {1,1,1}; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon01"; speed = 0.25; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_02: AidlPercMstpSrasWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon02"; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_03: AidlPercMstpSrasWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon03"; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_01: AidlPknlMstpSlowWlnrDnon_S0 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon01.rtm"; variantAfter[] = {1,1,1}; speed = 0.5; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_idleSteady01: AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady01"; speed = 0.26667; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_idleSteady02: AidlPknlMstpSlowWlnrDnon_idleSteady01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady02"; speed = 0.210526; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_idleSteady03: AidlPknlMstpSlowWlnrDnon_idleSteady01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady03"; speed = 0.292683; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_idleSteady01: AidlPercMstpSrasWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady01"; speed = 0.148148; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_idleSteady02: AidlPercMstpSrasWlnrDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady02"; speed = 0.099174; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_idleSteady03: AidlPercMstpSrasWlnrDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady03"; speed = 0.090226; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_02: AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon02.rtm"; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_03: AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon03.rtm"; speed = 0.25; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_04: AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon04.rtm"; speed = 0.25; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_05: AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon05.rtm"; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1"; speed = 0.140187; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2"; speed = 0.44; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_03N: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_03"; speed = 0.23; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_04N: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_04"; speed = 0.198347; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_05N: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_05"; speed = 0.21; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3"; speed = 0.27; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4"; speed = 0.27; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5"; speed = 0.41; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6"; speed = 0.44; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7"; speed = 0.193548; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8"; speed = 0.186047; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_12checkingLnr1: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_12checkingLnr1"; speed = 0.15625; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_13checkingLnr2: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_13checkingLnr2"; speed = 0.093168; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9"; speed = 0.07109; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10"; speed = 0.3; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11"; speed = 0.094488; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12"; speed = 0.44; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AovrPercMstpSrasWlnrDf: amovpercmstpsraswlnrdnon { file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\lnr\AovrPercMstpSrasWlnrDf"; speed = 0.5; looped = "false"; duty = 2; relSpeedMin = 0.996672; relSpeedMax = 0.996672; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; disableWeaponsLong = "true"; disableWeapons = "true"; enableOptics = "false"; enableMissile = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.01}; InterpolateTo[] = {}; }; class aidlpercmstpsraswlnrdnon_S: amovpercmstpsraswlnrdnon { variantsAI[] = {"aidlpercmstpsraswlnrdnon_1",0.333,"aidlpercmstpsraswlnrdnon_2",0.333,"aidlpercmstpsraswlnrdnon_3",0.334}; variantAfter[] = {0,0,0}; ConnectTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02,"aidlpercmstpsraswlnrdnon_3",0.02,"aidlpercmstpsraswlnrdnon_1",0.02,"aidlpercmstpsraswlnrdnon_2",0.02}; InterpolateTo[] = {}; }; class aidlpercmstpsraswlnrdnon_3: aidlpercmstpsraswlnrdnon_S { variantAfter[] = {1,1,1}; file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon01.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02}; }; class aidlpercmstpsraswlnrdnon_1: aidlpercmstpsraswlnrdnon_3 { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon02.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02}; }; class aidlpercmstpsraswlnrdnon_2: aidlpercmstpsraswlnrdnon_3 { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon03.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02}; }; class amovpercmstpslowwlnrdnon: amovpercmstpsraswlnrdnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm"; disableWeapons = "true"; disableWeaponsLong = "true"; enableMissile = "false"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; weaponIK = 4; actions = "LauncherStandLowStpActions"; ConnectTo[] = {"amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon",0.01,"AswmPercMstpSnonWnonDnon",0.3,"AovrPercMstpSlowWlnrDf",0.01,"amovpercmstpslowwlnrdnon_turnl",0.01,"amovpercmstpslowwlnrdnon_turnR",0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.02,"AmovPercMrunSlowWlnrDfl",0.02,"AmovPercMrunSlowWlnrDl",0.02,"AmovPercMrunSlowWlnrDbl",0.02,"AmovPercMrunSlowWlnrDb",0.02,"AmovPercMrunSlowWlnrDbr",0.02,"AmovPercMrunSlowWlnrDr",0.02,"AmovPercMrunSlowWlnrDfr",0.02,"amovpercmstpslowwlnrdnon_turnl",0.01,"amovpercmstpslowwlnrdnon_turnR",0.01,"AmovPercMwlkSlowWlnrDf",0.02,"AmovPercMwlkSlowWlnrDfr",0.02,"AmovPercMwlkSlowWlnrDr",0.02,"AmovPercMwlkSlowWlnrDbr",0.02,"AmovPercMwlkSlowWlnrDb",0.02,"AmovPercMwlkSlowWlnrDbl",0.02,"AmovPercMwlkSlowWlnrDl",0.02,"AmovPercMwlkSlowWlnrDfl",0.02}; }; class AovrPercMstpSlowWlnrDf: amovpercmstpslowwlnrdnon { file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\lnr\AovrPercMstpSlowWlnrDf"; speed = 0.5; looped = "false"; duty = 2; relSpeedMin = 0.996672; relSpeedMax = 0.996672; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; disableWeaponsLong = "true"; disableWeapons = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01}; InterpolateTo[] = {}; }; class amovpercmstpslowwlnrdnon_turnl: amovpercmstpslowwlnrdnon { speed = 0.3; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn90l.rtm"; ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpslowwlnrdnon",0.01}; }; class amovpercmstpslowwlnrdnon_turnR: amovpercmstpslowwlnrdnon_turnl { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn90r.rtm"; ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpslowwlnrdnon",0.01}; }; class AmovPercMwlkSlowWlnrDf: amovpercmstpslowwlnrdnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdf.rtm"; speed = 0.555556; canPullTrigger = "true"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; limitGunMovement = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDf",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfr",0.025,"AmovPercMwlkSlowWlnrDfl",0.025}; }; class AmovPercMwlkSlowWlnrDfr: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdfr.rtm"; speed = 0.555556; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDfl",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDf",0.025,"AmovPercMwlkSlowWlnrDr",0.025}; }; class AmovPercMwlkSlowWlnrDr: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdr.rtm"; speed = 0.588235; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDl",0.025,"AmovPknlMwlkSrasWlnrDl",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfr",0.025,"AmovPercMwlkSlowWlnrDbr",0.025}; }; class AmovPercMwlkSlowWlnrDbr: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdbr.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDbl",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDr",0.025,"AmovPercMwlkSlowWlnrDb",0.025}; }; class AmovPercMwlkSlowWlnrDb: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdb.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDb",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbr",0.025,"AmovPercMwlkSlowWlnrDbl",0.025}; }; class AmovPercMwlkSlowWlnrDbl: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdbl.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDbr",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDb",0.025,"AmovPercMwlkSlowWlnrDl",0.025}; }; class AmovPercMwlkSlowWlnrDl: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdl.rtm"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDr",0.025,"AmovPknlMwlkSrasWlnrDr",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbl",0.025,"AmovPercMwlkSlowWlnrDfl",0.025}; }; class AmovPercMwlkSlowWlnrDfl: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdfl.rtm"; speed = 0.555556; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDfr",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDf",0.025,"AmovPercMwlkSlowWlnrDl",0.025}; }; class AmovPercMwlkSrasWlnrDf: amovpercmstpsraswlnrdnon { speed = 0.555556; file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdf.rtm"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; limitGunMovement = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; actions = "LauncherStandStpActionsWlkF"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDf",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfl",0.025,"AmovPercMwlkSrasWlnrDfr",0.025,"AmovPercMrunSrasWlnrDf",0.025}; }; class AmovPercMwlkSrasWlnrDfl: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdfl.rtm"; speed = 0.555556; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDfl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDf",0.025,"AmovPercMwlkSrasWlnrDl",0.025,"AmovPercMrunSrasWlnrDfl",0.025}; }; class AmovPercMwlkSrasWlnrDl: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdl.rtm"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfl",0.025,"AmovPercMwlkSrasWlnrDbl",0.025,"AmovPercMrunSrasWlnrDl",0.025}; }; class AmovPercMwlkSrasWlnrDbl: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdbl.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDbl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDl",0.025,"AmovPercMwlkSrasWlnrDb",0.025,"AmovPercMrunSrasWlnrDbl",0.025}; }; class AmovPercMwlkSrasWlnrDb: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdb.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDb",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbl",0.025,"AmovPercMwlkSrasWlnrDbr",0.025,"AmovPercMrunSrasWlnrDb",0.025}; }; class AmovPercMwlkSrasWlnrDbr: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdbr.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDbr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDb",0.025,"AmovPercMwlkSrasWlnrDr",0.025,"AmovPercMrunSrasWlnrDbr",0.025}; }; class AmovPercMwlkSrasWlnrDr: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdr.rtm"; speed = 0.588235; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbr",0.025,"AmovPercMwlkSrasWlnrDfr",0.025,"AmovPercMrunSrasWlnrDr",0.025}; }; class AmovPercMwlkSrasWlnrDfr: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdfr.rtm"; speed = 0.555556; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDfr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDf",0.025,"AmovPercMwlkSrasWlnrDr",0.025,"AmovPercMrunSrasWlnrDfr",0.025}; }; class AmovPercMrunSrasWlnrDf: AmovPercMrunSlowWlnrDf { actions = "LauncherStandStpActionsRunF"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDf",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDf",0.025,"AmovPercMrunSrasWlnrDfl",0.025,"AmovPercMrunSrasWlnrDfr",0.025}; }; class AmovPercMrunSrasWlnrDfl: AmovPercMrunSlowWlnrDfl { actions = "LauncherStandStpActionsRunFL"; disableWeaponsLong = "false"; speed = 0.7; duty = 0.4; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDfl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfl",0.025,"AmovPercMrunSrasWlnrDf",0.025,"AmovPercMrunSrasWlnrDl",0.025}; }; class AmovPercMrunSrasWlnrDl: AmovPercMrunSlowWlnrDl { actions = "LauncherStandStpActionsRunL"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDl",0.025,"AmovPercMrunSrasWlnrDfl",0.025,"AmovPercMrunSrasWlnrDbl",0.025}; }; class AmovPercMrunSrasWlnrDbl: AmovPercMrunSlowWlnrDbl { actions = "LauncherStandStpActionsRunBL"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDbl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbl",0.025,"AmovPercMrunSrasWlnrDl",0.025,"AmovPercMrunSrasWlnrDb",0.025}; }; class AmovPercMrunSrasWlnrDb: AmovPercMrunSlowWlnrDb { actions = "LauncherStandStpActionsRunB"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDb",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDb",0.025,"AmovPercMrunSrasWlnrDbl",0.025,"AmovPercMrunSrasWlnrDbr",0.025}; }; class AmovPercMrunSrasWlnrDbr: AmovPercMrunSlowWlnrDbr { actions = "LauncherStandStpActionsRunBR"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDbr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbr",0.025,"AmovPercMrunSrasWlnrDb",0.025,"AmovPercMrunSrasWlnrDr",0.025}; }; class AmovPercMrunSrasWlnrDr: AmovPercMrunSlowWlnrDr { actions = "LauncherStandStpActionsRunR"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDr",0.025,"AmovPercMrunSrasWlnrDbr",0.025,"AmovPercMrunSrasWlnrDfr",0.025}; }; class AmovPercMrunSrasWlnrDfr: AmovPercMrunSlowWlnrDfr { actions = "LauncherStandStpActionsRunFR"; disableWeaponsLong = "false"; speed = 0.7; duty = 0.4; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDfr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfr",0.025,"AmovPercMrunSrasWlnrDf",0.025,"AmovPercMrunSrasWlnrDr",0.025}; }; class amovpercmstpsraswlnrdnon_turnl: amovpercmstpsraswlnrdnon { speed = 0.3; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90l.rtm"; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02}; }; class amovpercmstpSraswlnrdnon_turnr: amovpercmstpsraswlnrdnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90r.rtm"; speed = 0.3; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02}; }; class amovpercmstpslowwlnrdnon_amovpknlmstpslowwlnrdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_amovpknlmstpslowwlnrdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwpstdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwpstdnon_aiturn180l_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_aiturn180l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwpstdnon_aiturn180r_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_aiturn180r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwpstdnon_aiturn90l_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_aiturn90l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwpstdnon_aiturn90r_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_aiturn90r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwpstdnon_amovpercmstpssurwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovpercmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwpstdnon_amovpknlmstpslowwpstdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovpknlmstpslowwpstdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwpstdnon_amovppnemstpsraswpstdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovppnemstpsraswpstdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_ainvpknlmstpslaywrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_ainvpknlmstpslaywrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_aiturn180l_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_aiturn180l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_aiturn180r_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_aiturn180r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_amovpercmstpssurwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_amovpercmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_awoppercmstpsoptwbindnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_awoppercmstpsoptwbindnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_awoppercmstpsoptwbindnon_end_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_awoppercmstpsoptwbindnon_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_rifleopendoor01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_rifleopendoor01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_rifleopendoor02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_rifleopendoor02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_rifleopendoor03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_rifleopendoor03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwrfldnon_talkingtired01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_talkingtired01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class actspercmstpsnonwrfldnon_interrogate02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\actspercmstpsnonwrfldnon_interrogate02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_5tdrcodr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_5tdrcodr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_5ttruckbed_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_5ttruckbed.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carcodr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carcodr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_cardr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_cardr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carhigh_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carhigh.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carlow_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carlow.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_ainvpknlmstpsnonwnondnon_bag_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_ainvpknlmstpsnonwnondnon_bag.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_aiturn180l_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_aiturn180l.rtm"; speed = 0.3; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_aiturn180r_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_aiturn180r.rtm"; speed = 0.3; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon.rtm"; disableWeapons = "true"; actions = "LauncherStandStpActions"; interpolationRestart = 2; canPullTrigger = "false"; rightHandIKCurve[] = {0.55,0,0.6,1}; leftHandIKCurve[] = {0.85,0,0.95,1}; weaponIK = 4; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon",0.02}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end: amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon { speed = 0.6; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKCurve[] = {0.9,0,0.95,1}; rightHandIKCurve[] = {0.5,0,0.55,1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; canPullTrigger = "false"; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon",0.02}; }; class amovpercmstpsnonwnondnon_opendoor01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_opendoor01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_opendoor02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_opendoor02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_opendoor03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_opendoor03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsnonwnondnon_smoking: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_smoking.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpspatwrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\pat\rfl\amovpercmstpspatwrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswlnrdnon_aiturn180l_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn180l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswlnrdnon_aiturn180r_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn180r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswlnrdnon_aiturn90l_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswlnrdnon_aiturn90r_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon.rtm"; disableWeapons = "true"; actions = "CivilStandActions"; interpolationRestart = 2; rightHandIKCurve[] = {0.4,1,0.45,0}; leftHandIKCurve[] = {0.05,1,0.15,0}; weaponIK = 4; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon",0.02}; }; class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon: amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon { actions = "BinocStandLnrActions"; speed = 0.6; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKCurve[] = {0.05,1,0.1,0}; rightHandIKCurve[] = {0.45,1,0.5,0}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end",0.02}; }; class amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon.rtm"; disableWeapons = "true"; actions = "PistolStandActions"; speed = 0.5; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKEnd = "false"; leftHandIKBeg = "false"; rightHandIKCurve[] = {0.6,1,0.65,0}; leftHandIKCurve[] = {0.1,1,0.15,0}; weaponIK = 4; enableOptics = 2; ConnectTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end",0.02}; InterpolateTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end",0.02}; }; class amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end.rtm"; disableWeapons = "true"; actions = "PistolStandActions"; showHandGun = "true"; speed = 1.4; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon",0.02}; }; class amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon.rtm"; disableWeapons = "true"; actions = "LauncherStandStpActions"; showHandGun = "true"; speed = 1.4; interpolationRestart = 2; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; enableOptics = 2; ConnectTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end",0.02}; }; class amovpercmstpsraswpstdnon_aiturn180l_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_aiturn180l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswpstdnon_aiturn180r_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_aiturn180r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end.rtm"; disableWeapons = "true"; actions = "LauncherStandStpActions"; speed = 0.5; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {0.35,0,0.4,1}; leftHandIKCurve[] = {0.85,0,0.9,1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; enableOptics = 2; weaponIK = 4; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon",0.02}; }; class amovpercmstpsraswpstdnon_amovpercmstpssurwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswrfldnon_aiturn180l_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_aiturn180l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswrfldnon_aiturn180r_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_aiturn180r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswrfldnon_amovpercmstpssurwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpssurwnondnon_amovpknlmstpssurwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\sur\non\amovpercmstpssurwnondnon_amovpknlmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmwlkslowwrfldf_awoppercmrunsgthwrfldf_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\rfl\amovpercmwlkslowwrfldf_awoppercmrunsgthwrfldf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmwlksnonwnondf_awoppercmrunsgthwnondf_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf_awoppercmrunsgthwnondf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmwlksraswpstdf_awoppercmrunsgthwnondf_2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\pst\amovpercmwlksraswpstdf_awoppercmrunsgthwnondf_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmwlksraswrfldf_awoppercmrunsgthwrfldf_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\rfl\amovpercmwlksraswrfldf_awoppercmrunsgthwrfldf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmwlkssurwnondf_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\sur\non\amovpercmwlkssurwnondf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\C3_sceneNikitinDead\ActsPknlMstpSnonWnonDnon_TreatingInjured.rtm"; speed = 0.025; enableBinocular = "false"; actions = "CivilStandActions_NikitinDead"; canPullTrigger = "false"; ConnectTo[] = {"AdthPercMstpSrasWrflDnon_NikitinDead2",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_NikitinDead2",0.01}; }; class amovpknlmrunslowwrfldf_amovpknlmevasraswrfldb_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\low\rfl\amovpknlmrunslowwrfldf_amovpknlmevasraswrfldb.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmrunslowwrfldf_amovpknlmevasraswrfldl_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\low\rfl\amovpknlmrunslowwrfldf_amovpknlmevasraswrfldl.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmrunslowwrfldf_amovpknlmevasraswrfldr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\low\rfl\amovpknlmrunslowwrfldf_amovpknlmevasraswrfldr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWnonDnon_talking01a: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\civilian_talking\actspercmstpsnonwnondnon_talking01.rtm"; speed = 0.023256; disableWeapons = "false"; actions = "RifleLowStandActions_talking01"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class ActsPercSnonWnonDnon_assembling: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\ActsPercSnonWnonDnon_assembling"; enableOptics = "false"; enableBinocular = "false"; speed = 0.025619; disableWeapons = "true"; actions = "CivilStandActions_assembling"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01}; }; class adthpercmstpsraswrfldnon_NikitinDead: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8"; speed = 0.58; disableWeapons = "true"; enableOptics = "true"; enableBinocular = "false"; looped = "false"; actions = "CivilStandActions_NikitinDead"; ConnectTo[] = {"ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead",0.1}; InterpolateTo[] = {"ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead",0.1}; }; class ActsPercMstpSnonWnonDnon_talking01: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\actspercmstpsnonwnondnon_talking01.rtm"; speed = 0.023256; enableOptics = "true"; enableBinocular = "true"; actions = "CivilStandActions_talking01"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; }; class ActsPercMstpSnonWnonDnon_talking02: ActsPercMstpSnonWnonDnon_talking01 { actions = "CivilStandActions_talking02"; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\actspercmstpsnonwnondnon_talking02.rtm"; speed = 0.033898; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; }; class ActsPercMstpSnonWnonDnon_talking03: ActsPercMstpSnonWnonDnon_talking01 { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\actspercmstpsnonwnondnon_talking03.rtm"; actions = "CivilStandActions_talking03"; speed = 0.013453; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; }; class ActsPercMstpSnonWnonDnon_talking04: ActsPercMstpSnonWnonDnon_talking01 { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\actspercmstpsnonwnondnon_talking04.rtm"; actions = "CivilStandActions_talking04"; speed = 0.009036; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; }; class AidlPercSlowWrflDnon_talkCalm: CutSceneAnimationBase { variantsAI[] = {"AidlPercSlowWrflDnon_talkCalm",0.5,"AidlPercSlowWrflDnon_talkCalmB",0.5}; speed = 0.04298; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkCalm"; enableOptics = "false"; enableBinocular = "false"; actions = "RifleLowStandActions_talkCalm"; equivalentTo = "AidlPercSlowWrflDnon_talkCalm"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AidlPercSlowWrflDnon_talkCalmB",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class ActsPercSnonWnonDnon_carFixing: ActsPercSnonWnonDnon_assembling { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\ActsPercSnonWnonDnon_carFixing"; speed = 0.013257; actions = "CivilProneActions_fixing"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01}; }; class ActsPercSnonWnonDnon_carFixing2: ActsPercSnonWnonDnon_assembling { speed = 0.028169; actions = "CivilKneelActions_fixing"; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\ActsPercSnonWnonDnon_carFixing2"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01}; }; class ActsPercSnonWnonDnon_tableSupport_TalkA: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkA"; disableWeapons = "false"; speed = 0.07772; enableOptics = "false"; enableBinocular = "false"; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkTransAB",0.01}; InterpolateTo[] = {}; }; class ActsPercSnonWnonDnon_tableSupport_TalkB: ActsPercSnonWnonDnon_tableSupport_TalkA { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkB"; speed = 0.069767; canPullTrigger = "false"; ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkTransBC",0.01}; InterpolateTo[] = {}; }; class ActsPercSnonWnonDnon_tableSupport_TalkIn: ActsPercSnonWnonDnon_tableSupport_TalkA { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkIn"; speed = 0.211268; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkA",0.01}; InterpolateTo[] = {}; }; class ActsPercSnonWnonDnon_tableSupport_TalkC: ActsPercSnonWnonDnon_tableSupport_TalkA { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkC"; speed = 0.139535; canPullTrigger = "false"; ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkOut",0.01}; InterpolateTo[] = {}; }; class amovpknlmrunsraswrfldf_amovpknlmevasraswrfldb_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\ras\rfl\amovpknlmrunsraswrfldf_amovpknlmevasraswrfldb.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercSnonWnonDnon_tableSupport_TalkOut: ActsPercSnonWnonDnon_tableSupport_TalkA { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkOut"; speed = 0.441176; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class amovpknlmrunsraswrfldf_amovpknlmevasraswrfldl_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\ras\rfl\amovpknlmrunsraswrfldf_amovpknlmevasraswrfldl.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercSnonWnonDnon_tableSupport_TalkTransAB: ActsPercSnonWnonDnon_tableSupport_TalkA { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkTransAB"; speed = 0.333333; canPullTrigger = "false"; ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkB",0.01}; InterpolateTo[] = {}; }; class amovpknlmrunsraswrfldf_amovpknlmevasraswrfldr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\ras\rfl\amovpknlmrunsraswrfldf_amovpknlmevasraswrfldr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercSnonWnonDnon_tableSupport_TalkTransBC: ActsPercSnonWnonDnon_tableSupport_TalkA { speed = 0.232558; canPullTrigger = "false"; ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkC",0.01}; InterpolateTo[] = {}; }; class amovpknlmrunsraswrfldnon_transition_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\ras\rfl\amovpknlmrunsraswrfldnon_transition.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwlnrdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwlnrdnon_aiturn90l_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon_aiturn90l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwlnrdnon_aiturn90r_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon_aiturn90r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwlnrdnon_amovpercmstpslowwlnrdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon_amovpercmstpslowwlnrdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwlnrdnon_amovpknlmstpsraswlnrdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon_amovpknlmstpsraswlnrdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwpstdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwpstdnon_aiturn90l_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_aiturn90l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwpstdnon_aiturn90r_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_aiturn90r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWrflDnon_talking_C3BeginBriefing: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_talking.rtm"; speed = 0.0142; enableDirectControl = 1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; }; class amovpknlmstpslowwpstdnon_amovpercmstpslowwpstdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpercmstpslowwpstdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwpstdnon_amovpknlmstpssurwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_NikitinDead2: ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead { file = "\ca\Anims\Characters\data\anim\sdr\cts\C3_sceneNikitinDead\AdthPercMstpSrasWrflDnon_NikitinDead.rtm"; speed = 1.05; looped = "false"; terminal = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwpstdnon_amovppnemstpsraswpstdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovppnemstpsraswpstdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwrfldnon_ainvpknlmstpslaywrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_ainvpknlmstpslaywrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldb_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldb.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldl_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldl.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwrfldnon_amovpknlmstpssurwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpknlmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwrfldnon_amovppnemstpsraswrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovppnemstpsraswrfldnon.rtm"; speed = 0.46875; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwrfldnon_awoppknlmstpsoptwbindnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_awoppknlmstpsoptwbindnon.rtm"; speed = 0.3; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpslowwrfldnon_awoppknlmstpsoptwbindnon_end_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_awoppknlmstpsoptwbindnon_end.rtm"; speed = 0.3; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsnonwnondnon_amovpercmstpssurwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpercmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsnonwnondnon_amovpknlmstpsraswrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsnonwnondnon_awoppknlmstpsoptwbindnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_awoppknlmstpsoptwbindnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsnonwnondnon_awoppknlmstpsoptwbindnon_end_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_awoppknlmstpsoptwbindnon_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswlnrdnon_amovpknlmstpslowwlnrdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpslowwlnrdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon: AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon.rtm"; actions = "CivilKneelActions"; speed = 0.5; leftHandIKCurve[] = {0.25,1,0.3,0}; rightHandIKCurve[] = {0.5,1,0.55,0}; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.01}; InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon",0.02}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpssurwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswrfldnon_amovpercmstpssurwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\rfl\amovpknlmstpsraswrfldnon_amovpercmstpssurwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswrfldnon_amovpknlmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\rfl\amovpknlmstpsraswrfldnon_amovpknlmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswrfldnon_amovppnesraswrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\rfl\amovpknlmstpsraswrfldnon_amovppnesraswrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmwlksraswlnrdnon_transition_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\ras\lnr\amovpknlmwlksraswlnrdnon_transition.rtm"; speed = 0.3; canPullTrigger = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprslowwrfldb_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldb.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprslowwrfldbl_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldbl.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprslowwrfldbr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldbr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprslowwrfldl_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldl.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprslowwrfldr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprsnonwnondb_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondb.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprsnonwnondbl_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondbl.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprsnonwnondbr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondbr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara2: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_ohara2"; speed = 0.008463; disableWeapons = "false"; looped = "false"; boundingSphere = 15; headBobStrength = -1; actions = "RifleStandActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sceneLopotevBandCaptured_Ohara1_start",0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez1: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_rodriguez1"; speed = 0.090361; looped = "false"; disableWeapons = "false"; boundingSphere = 15; actions = "RifleStandActions"; headBobStrength = -1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez2",0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez2: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_rodriguez2"; speed = 0.008453; disableWeapons = "false"; enableOptics = "true"; looped = "false"; boundingSphere = 15; headBobStrength = -1; actions = "RifleStandActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sceneLopotevBandCaptured_Ohara1_start",0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl1: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_zevl1"; speed = 0.00773; disableWeapons = "false"; looped = "false"; boundingSphere = 10; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl2: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_zevl2"; speed = 0.00773; looped = "false"; disableWeapons = "false"; boundingSphere = 10; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Kostey: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswunadnon_scenelopotevbandcaptured_kostey"; speed = 0.00773; looped = "false"; disableWeapons = "false"; boundingSphere = 10; headBobStrength = 0; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Bardak: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswunadnon_scenelopotevbandcaptured_bardak"; speed = 0.00773; looped = "false"; disableWeapons = "false"; boundingSphere = 10; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01}; InterpolateTo[] = {}; }; class amovppnemsprsnonwnondf_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprsnonwnondfl_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondfl.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemsprsnonwnondfr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondfr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPercSlowWrflDnon_talkListeningS: CutSceneAnimationBase { variantAfter[] = {8,10,15}; variantsAI[] = {"AidlPercSlowWrflDnon_talkListeningB",0.1,"AidlPercSlowWrflDnon_talkListeningC",0.5,"AidlPercSlowWrflDnon_talkListeningS",0.4}; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkListening"; equivalentTo = "AidlPercSlowWrflDnon_talkListeningS"; actions = "RifleLowStandActions_listening01"; speed = 0.045872; ConnectTo[] = {"AidlPercSlowWrflDnon_talkListeningB",0.01,"AidlPercSlowWrflDnon_talkListening",0.01,"AidlPercSlowWrflDnon_talkListeningC",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class AidlPercSlowWrflDnon_talkListeningB: AidlPercSlowWrflDnon_talkListeningS { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkListeningB"; speed = 0.125; ConnectTo[] = {"AidlPercSlowWrflDnon_talkListeningS",0.01}; InterpolateTo[] = {}; }; class amovppnemsprsnonwnondl_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondl.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPercSlowWrflDnon_talkListening: AidlPercSlowWrflDnon_talkListeningS { speed = 0.045872; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkListening"; ConnectTo[] = {"AidlPercSlowWrflDnon_talkListeningS",0.01}; InterpolateTo[] = {"AidlPercSlowWrflDnon_talkListeningS",0.01}; }; class AidlPercSlowWrflDnon_talkListeningC: AidlPercSlowWrflDnon_talkListeningS { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkListeningC"; speed = 0.125; ConnectTo[] = {"AidlPercSlowWrflDnon_talkListeningS",0.01}; InterpolateTo[] = {}; }; class amovppnemsprsnonwnondr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWrflDnon_Salute_c3beginbriefing: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemstpslowwrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\stp\low\rfl\amovppnemstpslowwrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovppnemstpsraswrfldnon_tst_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\pne\stp\ras\rfl\amovppnemstpsraswrfldnon_tst.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara1: CutSceneAnimationBase { speed = 0.089286; disableWeapons = "false"; looped = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_ohara1"; boundingSphere = 15; enableOptics = "false"; enableBinocular = "false"; showHandGun = "true"; actions = "RifleStandActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara2",0.01}; InterpolateTo[] = {}; }; class amovpsitmstpsnonwnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\sit\stp\non\non\amovpsitmstpsnonwnon.rtm"; speed = 0.3; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWrflDnon_sceneLopotevBandCaptured_Cooper: CutSceneAnimationBase { disableWeapons = "false"; looped = "false"; speed = 0.00773; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpslowwrfldnon_scenelopotevbandcaptured_cooper"; boundingSphere = 10; headBobStrength = -1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Lopotev: CutSceneAnimationBase { speed = 0.00773; looped = "false"; disableWeapons = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_lopotev"; boundingSphere = 10; headBobStrength = 0; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Miles: CutSceneAnimationBase { looped = "false"; speed = 0.00773; disableWeapons = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_miles"; boundingSphere = 10; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class aswmpercmrunsnonwnondf_amovpercmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\swm\erc\run\non\non\aswmpercmrunsnonwnondf_amovpercmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nameless: CutSceneAnimationBase { looped = "false"; disableWeapons = "false"; speed = 0.00773; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_nameless"; boundingSphere = 10; headBobStrength = 0; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nikitin: CutSceneAnimationBase { looped = "false"; disableWeapons = "false"; speed = 0.00773; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_nikitin"; boundingSphere = 10; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class awoppercmrunsgthwnondf_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppercmrunsgthwnondf_amovpercmstpsnonwnondnon_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsnonwnondnon_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppercmrunsgthwnondf_amovpercmstpsnonwnondnon_2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsnonwnondnon_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_3_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppercmrunsgthwrfldf_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\rfl\awoppercmrunsgthwrfldf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppercmrunsgthwrfldf_amovpercmstpsraswrfldnon_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\rfl\awoppercmrunsgthwrfldf_amovpercmstpsraswrfldnon_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppercmrunsgthwrfldf_amovpercmstpsraswrfldnon_2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\rfl\awoppercmrunsgthwrfldf_amovpercmstpsraswrfldnon_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPercSnonWnonDnon_talkAS: CutSceneAnimationBase { variantsAI[] = {"AidlPercSnonWnonDnon_talkAS",0.5,"AidlPercSnonWnonDnon_talk2",0.5}; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk1"; actions = "CivilStandActions_talkingA"; equivalentTo = "AidlPercSnonWnonDnon_talkAS"; interpolationSpeed = 1; disableWeapons = "true"; enableOptics = "false"; enableBinocular = "false"; speed = 0.117188; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AidlPercSnonWnonDnon_talk1",0.01,"AidlPercSnonWnonDnon_talk2",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class AidlPercSnonWnonDnon_talk1: AidlPercSnonWnonDnon_talkAS { enableOptics = "false"; disableWeapons = "true"; speed = 0.117188; enableBinocular = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk1"; canPullTrigger = "false"; ConnectTo[] = {"AidlPercSnonWnonDnon_talkAS",0.01}; InterpolateTo[] = {"AidlPercSnonWnonDnon_talkAS",0.01}; }; class AidlPercSnonWnonDnon_talkBS: CutSceneAnimationBase { variantsAI[] = {"AidlPercSnonWnonDnon_talk4",0.3,"AidlPercSnonWnonDnon_talk5",0.3,"AidlPercSnonWnonDnon_talkBS",0.4}; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk3"; actions = "CivilStandActions_talkingB"; equivalentTo = "AidlPercSnonWnonDnon_talkBS"; interpolationSpeed = 1; disableWeapons = "true"; enableOptics = "false"; enableBinocular = "false"; speed = 0.132159; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercSnonWnonDnon_talk3",0.01,"AidlPercSnonWnonDnon_talk4",0.01,"AidlPercSnonWnonDnon_talk5",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class awoppercmstpsoptwbindnon_amovpercmstpslowwrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\stp\opt\bin\awoppercmstpsoptwbindnon_amovpercmstpslowwrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPercSnonWnonDnon_talk2: AidlPercSnonWnonDnon_talkAS { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk2"; speed = 0.050761; canPullTrigger = "false"; ConnectTo[] = {"AidlPercSnonWnonDnon_talkAS",0.01}; InterpolateTo[] = {}; }; class awoppercmstpsoptwbindnon_amovpercmstpslowwrfldnon_end_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\erc\stp\opt\bin\awoppercmstpsoptwbindnon_amovpercmstpslowwrfldnon_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPercSnonWnonDnon_talk3: AidlPercSnonWnonDnon_talkBS { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk3"; speed = 0.163934; canPullTrigger = "false"; ConnectTo[] = {"AidlPercSnonWnonDnon_talkBS",0.01}; InterpolateTo[] = {"AidlPercSnonWnonDnon_talkBS",0.01}; }; class AidlPercSnonWnonDnon_talk4: AidlPercSnonWnonDnon_talkBS { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk4"; speed = 0.132159; canPullTrigger = "false"; ConnectTo[] = {"AidlPercSnonWnonDnon_talkBS",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class awoppknlmstpsgthwnondnon_end_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\gth\non\awoppknlmstpsgthwnondnon_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPercSnonWnonDnon_talk5: AidlPercSnonWnonDnon_talkBS { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk5"; speed = 0.049751; canPullTrigger = "false"; ConnectTo[] = {"AidlPercSnonWnonDnon_talkBS",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepA_death: CutSceneAnimationBase { actions = "CivilProneActions"; enableBinocular = "false"; enableOptics = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_death"; speed = 0.833333; looped = "false"; terminal = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppknlmstpsgthwnondnon_start_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\gth\non\awoppknlmstpsgthwnondnon_start.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPpneMstpSnonWnonDnon_SleepA_layDown: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_layDown"; enableOptics = "false"; enableBinocular = "false"; speed = 0.144231; actions = "CivilProneActions_sleep"; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleepS",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepB_layDown: AidlPpneMstpSnonWnonDnon_SleepA_layDown { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_layDown"; enableOptics = "false"; enableBinocular = "false"; speed = 0.060976; actions = "CivilStandActions"; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_death",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepB_sleep1: CutSceneAnimationBase { variantsAI[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep2",0.2,"AidlPpneMstpSnonWnonDnon_SleepB_sleep3",0.2,"AidlPpneMstpSnonWnonDnon_SleepB_sleep4",0.2,"AidlPpneMstpSnonWnonDnon_SleepB_sleep5",0.2,"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.2}; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep1"; looped = "true"; enableOptics = "false"; enableBinocular = "false"; speed = 0.07772; equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepB_sleep1"; actions = "CivilProneActions_sleepB"; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep2",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_sleep3",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_sleep4",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_sleep5",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_standUp",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_death",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepB_death: AidlPpneMstpSnonWnonDnon_SleepA_death { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_death"; speed = 0.652174; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPpneMstpSnonWnonDnon_SleepB_sleep2: AidlPpneMstpSnonWnonDnon_SleepB_sleep1 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep2"; speed = 0.27027; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_death",0.01}; }; class awoppknlmstpsgthwnondnon_throw_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\gth\non\awoppknlmstpsgthwnondnon_throw.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPpneMstpSnonWnonDnon_SleepC_sleep0: CutSceneAnimationBaseZoZo { variantsAI[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep",0.5,"AidlPpneMstpSnonWnonDnon_SleepC_talk",0.25,"AidlPpneMstpSnonWnonDnon_SleepC_scratch",0.1,"AidlPpneMstpSnonWnonDnon_SleepC_lookAround",0.1,"AidlPpneMstpSnonWnonDnon_SleepC_killFly",0.05}; variantAfter[] = {1,1,1}; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_sleep0"; actions = "CivilProneActions_talk01"; equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_scratch",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_lookAround",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_killFly",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_standUp",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_talk",0.01}; InterpolateTo[] = {}; }; class AidlPpneMstpSnonWnonDnon_SleepC_sleep: AidlPpneMstpSnonWnonDnon_SleepC_sleep0 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_sleep"; enableOptics = "false"; enableBinocular = "false"; speed = 0.06; equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0"; actions = "CivilProneActions_talk01"; disableWeapons = "true"; interpolationSpeed = 1; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_death",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepC_scratch: AidlPpneMstpSnonWnonDnon_SleepC_sleep0 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_scratch"; speed = 0.238095; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_standUp",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_death",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepB_sleep3: AidlPpneMstpSnonWnonDnon_SleepB_sleep1 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep3"; speed = 0.267857; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_death",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepA_standUp: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_standUp"; enableOptics = "false"; enableBinocular = "false"; speed = 0.192308; actions = "CivilProneActions_sleep"; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepA_sleepS: CutSceneAnimationBase { variantsAI[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleep1",0.3,"AidlPpneMstpSnonWnonDnon_SleepA_sleep2",0.3,"AidlPpneMstpSnonWnonDnon_SleepA_sleep3",0.4}; variantAfter[] = {2,2,2}; equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepA_sleepS"; speed = 1e+010; duty = -1; actions = "CivilProneActions_sleep"; enableOptics = "false"; enableBinocular = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\aidlppnemstpsnonwnondnon_sleepa_sleep.rtm"; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_standUp",0.01,"AidlPpneMstpSnonWnonDnon_SleepA_sleep1",0.01,"AidlPpneMstpSnonWnonDnon_SleepA_sleep2",0.01,"AidlPpneMstpSnonWnonDnon_SleepA_sleep3",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepC_lookAround: AidlPpneMstpSnonWnonDnon_SleepC_sleep0 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_lookAround"; speed = 0.12931; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_standUp",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_death",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepC_layDown: AidlPpneMstpSnonWnonDnon_SleepA_layDown { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_layDown"; speed = 0.101695; canPullTrigger = "false"; actions = "CivilProneActions_talk01"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_death",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepB_sleep4: AidlPpneMstpSnonWnonDnon_SleepB_sleep1 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep4"; speed = 0.112782; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_death",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepC_killFly: AidlPpneMstpSnonWnonDnon_SleepC_sleep0 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_killFly"; canPullTrigger = "false"; looped = "false"; speed = 0.112782; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_standUp",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_death",0.01}; }; class awoppknlmstpsoptwbindnon_amovpknlmstpslowwrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_amovpknlmstpslowwrfldnon.rtm"; speed = 0.3; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; rightHandIKCurve[] = {}; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPpneMstpSnonWnonDnon_SleepC_standUp: AidlPpneMstpSnonWnonDnon_SleepA_standUp { speed = 0.202703; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_standUp"; canPullTrigger = "false"; actions = "CivilStandActions"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_death",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepB_sleep5: AidlPpneMstpSnonWnonDnon_SleepB_sleep1 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep5"; speed = 0.141509; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_death",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepB_standUp: AidlPpneMstpSnonWnonDnon_SleepA_standUp { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_standUp"; speed = 0.171429; actions = "CivilStandActions"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_death",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepC_death: AidlPpneMstpSnonWnonDnon_SleepA_death { speed = 0.588235; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Miles: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Miles"; speed = 0.00771; looped = "false"; actions = "RifleLowStandActions"; boundingSphere = 10; enableOptics = "false"; disableWeapons = "true"; enableBinocular = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AidlPpneMstpSnonWnonDnon_SleepC_talk: AidlPpneMstpSnonWnonDnon_SleepC_sleep0 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_talk"; enableOptics = "false"; enableBinocular = "false"; speed = 0.081967; equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0"; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_standUp",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_death",0.01}; }; class AidlPercSlowWrflDnon_talkCalmB: AidlPercSlowWrflDnon_talkCalm { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkCalmB"; ConnectTo[] = {"AidlPercSlowWrflDnon_talkCalm",0.01}; InterpolateTo[] = {"AidlPercSlowWrflDnon_talkCalm",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepA_sleep1: AidlPpneMstpSnonWnonDnon_SleepA_sleepS { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_sleep1"; speed = 0.064935; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleepS",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01}; }; class ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Sykes: CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Sykes"; looped = "false"; actions = "RifleLowStandActions"; enableOptics = "false"; enableBinocular = "false"; disableWeapons = "true"; canPullTrigger = "false"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AidlPpneMstpSnonWnonDnon_SleepA_sleep2: AidlPpneMstpSnonWnonDnon_SleepA_sleep1 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_sleep2"; speed = 0.061983; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleepS",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01}; }; class AidlPercSlowWrflDnon_talkHeated: CutSceneAnimationBase { speed = 0.034247; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkHeated"; enableOptics = "false"; enableBinocular = "false"; disableWeapons = "true"; actions = "CivilStandActions_talkHeated"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AidlPpneMstpSnonWnonDnon_SleepA_sleep3: AidlPpneMstpSnonWnonDnon_SleepA_sleep1 { speed = 0.131579; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_sleep3"; canPullTrigger = "false"; ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleepS",0.01}; InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01}; }; class ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Rodriguez: CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Rodriguez"; looped = "false"; actions = "RifleLowStandActions"; disableWeapons = "true"; enableOptics = "false"; enableBinocular = "false"; canPullTrigger = "false"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Ohara: CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Ohara"; looped = "false"; actions = "RifleLowStandActions"; disableWeapons = "true"; enableOptics = "false"; enableBinocular = "false"; canPullTrigger = "false"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Cooper: CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Cooper"; looped = "false"; actions = "RifleLowStandActions"; disableWeapons = "true"; enableOptics = "false"; enableBinocular = "false"; canPullTrigger = "false"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Nikitin: CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Nikitin"; looped = "false"; actions = "RifleLowStandActions"; boundingSphere = 10; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Bardak: CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Bardak"; looped = "false"; boundingSphere = 5; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Steve: CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Steve"; looped = "false"; boundingSphere = 10; actions = "RifleLowStandActions"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Simms: CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Simms"; looped = "false"; boundingSphere = 10; actions = "RifleLowStandActions"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Kostey: CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Kostey"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Homeless: CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Homeless"; looped = "false"; boundingSphere = 8; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson: CutSceneAnimationBase { speed = 0.00771; file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson"; looped = "false"; boundingSphere = 10; actions = "RifleLowStandActions"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class SoundPositionTest: ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson { file = "\ca\Anims\Characters\data\anim\sdr\cts\SoundPositionTest"; actions = "NoActions"; speed = 0.03405; boundingSphere = 12; ConnectTo[] = {}; InterpolateTo[] = {}; }; class awoppknlmstpsoptwbindnon_amovpknlmstpslowwrfldnon_end_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_amovpknlmstpslowwrfldnon_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Lopotev1: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Lopotev1"; speed = 0.016216; looped = "false"; boundingSphere = 5; canPullTrigger = "false"; ConnectTo[] = {"ActsPercMstpSlowWpstDnon_sceneNikitinDisloyalty_Lopotev2",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWpstDnon_sceneNikitinDisloyalty_Lopotev2: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWpstDnon_sceneNikitinDisloyalty_Lopotev2"; speed = 0.014706; showHandGun = "true"; looped = "false"; boundingSphere = 5; disableWeapons = "true"; ConnectTo[] = {"sceneLopotevBandCaptured_Ohara1_start",0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang1: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_USflashbang1"; speed = 0.0107; looped = "false"; disableWeapons = "true"; ConnectTo[] = {"ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang2",10.0}; InterpolateTo[] = {}; }; class ActsPercMstpSlowWpstDnon_sceneLopotevBandCaptured_Sykes: CutSceneAnimationBase { showHandGun = "true"; speed = 0.00773; looped = "false"; disableWeapons = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpslowwpstdnon_scenelopotevbandcaptured_sykes"; boundingSphere = 10; headBobStrength = -1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang2: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang2"; speed = 0.0273; disableWeapons = "false"; showItemInRightHand = "true"; looped = "false"; showItemInHand = "true"; actions = "RifleLowStandActions"; ConnectTo[] = {"sceneLopotevBandCaptured_Ohara1_start",0.01}; InterpolateTo[] = {}; }; class awoppknlmstpsoptwbindnon_amovpknlmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_amovpknlmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ErcRflLow_sitRfl_L: CutSceneAnimationBase { speed = 0.208333; file = "\ca\anims\characters\data\anim\sdr\cts\sit\ercrfllow_sitrfl_l.rtm"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitRfl_L_transToB",0.01}; InterpolateTo[] = {}; }; class awoppknlmstpsoptwbindnon_amovpknlmstpsnonwnondnon_end_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_amovpknlmstpsnonwnondnon_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ErcRflLow_sitRfl_L2: CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\sit\ercrfllow_sitrfl_l"; speed = 0.208333; looped = "false"; ConnectTo[] = {"sitRfl_L_talkLong",0.01}; InterpolateTo[] = {}; }; class ErcRflLow_sitRfl_R: CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcRflLow_sitRfl_R"; speed = 0.14218; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitRfl_R_transToB",0.01}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class sitRfl_R_transToB: CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_transToB"; speed = 0.555556; enableOptics = "false"; enableBinocular = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitRfl_R_BidleLoop",0.01}; InterpolateTo[] = {}; }; class sitRfl_R_BidleLoop: CutSceneAnimationBase { variantsAI[] = {"sitRfl_R_Bconfirm",0.3,"sitRfl_R_Bconfirm",0.3,"sitRfl_R_BidleLoop",0.4}; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_BidleLoop"; enableOptics = "false"; enableBinocular = "false"; speed = 0.078534; actions = "RifleSitActions_BidleLoopB"; equivalentTo = "sitRfl_R_BidleLoop"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitRfl_R_Bconfirm",0.01,"sitRfl_R_Bshake",0.01,"sitRfl_R_transFromB",0.01}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class sitRfl_R_Bconfirm: sitRfl_R_BidleLoop { speed = 0.180723; ConnectTo[] = {"sitRfl_R_BidleLoop",0.01}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"sitRfl_R_BidleLoop",0.01}; }; class sitRfl_R_Bshake: sitRfl_R_BidleLoop { speed = 0.225564; ConnectTo[] = {"sitRfl_R_BidleLoop",0.01}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"sitRfl_R_BidleLoop",0.01}; }; class sitRfl_R_transFromB: CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_transFromB"; speed = 0.555556; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitRfl_R_ErcRflLow",0.01}; InterpolateTo[] = {}; }; class ErcUnarm_sitUnarm_L: CutSceneAnimationBaseZoZo { speed = 0.214286; file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcUnarm_sitUnarm_L"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitUnarm_L_idleLoop",0.01}; InterpolateTo[] = {}; }; class sitUnarm_L_idleLoop: CutSceneAnimationBaseZoZo { variantsAI[] = {"sitUnarm_L_killingFly",0.05,"sitUnarm_L_relaxing",0.1,"sitUnarm_L_talking",0.1,"sitUnarm_L_idleLoop",0.15,"sitUnarm_L_idleLoop2",0.15,"sitUnarm_L_idleLoop3",0.15,"sitUnarm_L_idleLoop4",0.15,"sitUnarm_L_idleLoop5",0.15}; actions = "CivilSitActions_idleLoop"; speed = 0.416667; equivalentTo = "sitUnarm_L_idleLoop"; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitUnarm_L_killingFly",0.01,"sitUnarm_L_idleLoop2",0.01,"sitUnarm_L_idleLoop3",0.01,"sitUnarm_L_idleLoop4",0.01,"sitUnarm_L_idleLoop5",0.01,"sitUnarm_L_relaxing",0.01,"sitUnarm_L_talking",0.01,"sitUnarm_L_ErcUnarm",0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01}; }; class sitUnarm_L_killingFly: sitUnarm_L_idleLoop { speed = 0.057471; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_killingFly"; looped = "false"; ConnectTo[] = {"sitUnarm_L_idleLoop",0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01}; }; class sitUnarm_L_idleLoop2: sitUnarm_L_idleLoop { speed = 0.030992; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop2"; looped = "false"; ConnectTo[] = {"sitUnarm_L_idleLoop",0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01}; }; class sitUnarm_L_idleLoop3: sitUnarm_L_idleLoop { speed = 0.174419; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop3"; ConnectTo[] = {"sitUnarm_L_idleLoop",0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01}; }; class sitUnarm_L_idleLoop4: sitUnarm_L_idleLoop { speed = 0.033186; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop4"; ConnectTo[] = {"sitUnarm_L_idleLoop",0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01}; }; class sitUnarm_L_idleLoop5: sitUnarm_L_idleLoop { speed = 0.037406; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop5"; ConnectTo[] = {"sitUnarm_L_idleLoop",0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01}; }; class sitUnarm_L_relaxing: sitUnarm_L_idleLoop { speed = 0.04902; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_relaxing"; looped = "false"; ConnectTo[] = {"sitUnarm_L_idleLoop",0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01}; }; class sitUnarm_L_talking: sitUnarm_L_idleLoop { speed = 0.05; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_talking"; looped = "false"; ConnectTo[] = {"sitUnarm_L_idleLoop",0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01}; }; class sitUnarm_L_ErcUnarm: CutSceneAnimationBaseZoZo { speed = 0.267857; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_ErcUnarm"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ErcUnarm_sitUnarm_R: CutSceneAnimationBaseZoZo { speed = 0.223881; file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcUnarm_sitUnarm_R"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitUnarm_R_idleLoop",0.01}; InterpolateTo[] = {}; }; class sitUnarm_R_ErcUnarm: CutSceneAnimationBaseZoZo { speed = 0.245902; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_ErcUnarm"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class sitUnarm_R_idleLoop: CutSceneAnimationBaseZoZo { variantsAI[] = {"sitUnarm_R_killingFly",0.1,"sitUnarm_R_relaxing",0.3,"sitUnarm_R_talking",0.4,"sitUnarm_R_idleLoop",0.2}; actions = "CivilSitActions_idleLoopR"; equivalentTo = "sitUnarm_R_idleLoop"; speed = 0.416667; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitUnarm_R_ErcUnarm",0.01,"sitUnarm_R_killingFly",0.01,"sitUnarm_R_idleLoop2",0.01,"sitUnarm_R_idleLoop3",0.01,"sitUnarm_R_idleLoop4",0.01,"sitUnarm_R_idleLoop5",0.01,"sitUnarm_R_relaxing",0.01,"sitUnarm_R_talking",0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01}; }; class sitUnarm_R_killingFly: sitUnarm_R_idleLoop { speed = 0.057471; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_killingFly"; looped = "false"; ConnectTo[] = {"sitUnarm_R_idleLoop",0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01}; }; class sitUnarm_R_idleLoop2: sitUnarm_R_idleLoop { speed = 0.030992; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop2"; looped = "false"; ConnectTo[] = {"sitUnarm_R_idleLoop",0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01}; }; class sitUnarm_R_idleLoop3: sitUnarm_R_idleLoop { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop3"; speed = 0.174419; looped = "false"; ConnectTo[] = {"sitUnarm_R_idleLoop",0.01}; InterpolateTo[] = {}; }; class sitUnarm_R_idleLoop4: sitUnarm_R_idleLoop { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop4"; speed = 0.033186; looped = "false"; ConnectTo[] = {"sitUnarm_R_idleLoop",0.01}; InterpolateTo[] = {}; }; class sitUnarm_R_idleLoop5: sitUnarm_R_idleLoop { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop5"; speed = 0.037406; looped = "false"; ConnectTo[] = {"sitUnarm_R_idleLoop",0.01}; InterpolateTo[] = {}; }; class sitUnarm_R_relaxing: sitUnarm_R_idleLoop { speed = 0.04902; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_relaxing"; looped = "false"; ConnectTo[] = {"sitUnarm_R_idleLoop",0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01}; }; class sitUnarm_R_talking: sitUnarm_R_idleLoop { speed = 0.05; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_talking"; looped = "false"; ConnectTo[] = {"sitUnarm_R_idleLoop",0.01}; InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01}; }; class ErcRflLow_sitTable: CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcRflLow_sitTable"; speed = 0.215827; enableOptics = "false"; enableBinocular = "false"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitTableRfl_listening",0.01,"sitTableRfl_readingPointing",0.01,"sitTableRfl_talking",0.01}; InterpolateTo[] = {}; }; class sitTable_ErcRflLow: CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTable_ErcRflLow"; speed = 0.215827; enableOptics = "false"; enableBinocular = "false"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class sitTableRfl_listening: CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableRfl_listening"; speed = 0.126582; enableOptics = "false"; enableBinocular = "false"; actions = "sitTableRfl_listening"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitTable_ErcRflLow",0.01}; InterpolateTo[] = {}; }; class sitTableRfl_listening_onTTractor: sitUnarm_L_idleLoop { variantsAI[] = {}; speed = 0.126582; disableWeaponsLong = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableRfl_listening_038.rtm"; actions = "CivilSitActions_idleLoop_TTractor"; equivalentTo = ""; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class sitTableRfl_readingPointing: CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableRfl_readingPointing"; speed = 0.089552; enableOptics = "false"; enableBinocular = "false"; actions = "RidleSitActions_Table_readingPointing"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitTable_ErcRflLow",0.01}; InterpolateTo[] = {}; }; class sitTableRfl_talking: CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableRfl_talking"; speed = 0.045317; enableOptics = "false"; enableBinocular = "false"; actions = "RifleSitActions_Table_talking"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitTable_ErcRflLow",0.01}; InterpolateTo[] = {}; }; class ErcRflLow_sitTable_var: ErcRflLow_sitTable { ConnectTo[] = {}; InterpolateTo[] = {}; }; class sitRfl_L_BidleLoop: CutSceneAnimationBase { variantsAI[] = {"sitRfl_L_Bconfirm",0.3,"sitRfl_L_Bshake",0.3,"sitRfl_L_BidleLoop",0.4}; speed = 0.078534; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_BidleLoop"; equivalentTo = "sitRfl_L_BidleLoop"; actions = "RifleSitActions_BidleLoop"; enableOptics = "false"; enableBinocular = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; headBobStrength = 0; ConnectTo[] = {"sitRfl_L_Bconfirm",0.01,"sitRfl_L_Bshake",0.01,"sitRfl_L_transFromB",0.01}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class sitRfl_L_Bconfirm: sitRfl_L_BidleLoop { speed = 0.180723; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_Bconfirm"; ConnectTo[] = {"sitRfl_L_BidleLoop",0.01}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"sitRfl_L_BidleLoop",0.01}; }; class sitRfl_L_Bshake: sitRfl_L_BidleLoop { speed = 0.225564; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_Bshake"; ConnectTo[] = {"sitRfl_L_BidleLoop",0.01}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"sitRfl_L_BidleLoop",0.01}; }; class sitRfl_L_talkLong: sitRfl_L_BidleLoop { speed = 0.034682; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_talkLong"; actions = "RifleSitAction_talkLong"; ConnectTo[] = {"sitRfl_L_ErcRflLow2",0.01}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class sitRfl_L_transFromB: CutSceneAnimationBase { speed = 0.555556; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_transFromB"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitRfl_L_ErcRflLow",0.01}; InterpolateTo[] = {}; }; class sitRfl_R_ErcRflLow: CutSceneAnimationBase { speed = 0.14218; enableOptics = "false"; enableBinocular = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_ErcRflLow"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class sitRfl_L_transToB: CutSceneAnimationBase { speed = 0.223881; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_transFromB"; enableOptics = "false"; enableBinocular = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitRfl_L_BidleLoop",0.01}; InterpolateTo[] = {}; }; class sitRfl_L_ErcRflLow: CutSceneAnimationBase { speed = 0.208333; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_ErcRflLow"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class ErcRflLow_sitRfl_L_CARGO: ErcRflLow_sitRfl_L { ConnectTo[] = {}; InterpolateTo[] = {}; }; class sitRfl_L_ErcRflLow2: sitRfl_L_ErcRflLow { enableOptics = "false"; enableBinocular = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class sitUnarm_L_idleLoop_onFoiledPallets: sitUnarm_L_idleLoop { variantsAI[] = {}; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop_0763.rtm"; actions = "CivilSitActions_idleLoop_Pallets1"; equivalentTo = ""; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class sitUnarm_L_idleLoop_onFoiledPallets2: sitUnarm_L_idleLoop { variantsAI[] = {}; speed = 1e+010; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop_0763B.rtm"; actions = "CivilSitActions_idleLoop_Pallets2"; equivalentTo = ""; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class ErcUnarm_sitTable: CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcUnarm_sitTable"; looped = "false"; speed = 0.066667; disableWeapons = "false"; ConnectTo[] = {"sitTableUnarm_talkingListening",0.01}; InterpolateTo[] = {}; }; class sitTable_ErcUnarm: CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTable_ErcUnarm"; speed = 0.34; looped = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class sitTableUnarm_talkingListening: CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableUnarm_talkingListening"; actions = "CivilSitActions_UnarmSitTable"; speed = 0.046296; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sitTable_ErcUnarm",0.01}; InterpolateTo[] = {}; }; class sitTableUnarm_talkingListening_TowingTractor: CutSceneAnimationBaseZoZo { speed = 0.046296; actions = "CivilSitActions_UnarmSitTableTTractor"; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableUnarm_talkingListening_TowingTractor"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class UnaErcPoslechVelitele1: CutSceneAnimationBaseZoZo { variantsAI[] = {"UnaErcPoslechVelitele4",0.2,"UnaErcPoslechVelitele3",0.2,"UnaErcPoslechVelitele2",0.3,"UnaErcPoslechVelitele1",0.3}; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele1"; speed = 0.069606; enableOptics = "false"; enableBinocular = "false"; actions = "CivilStandActions_CommanderListen"; equivalentTo = "UnaErcPoslechVelitele1"; ConnectTo[] = {"UnaErcPoslechVelitele2",0.01,"UnaErcPoslechVelitele3",0.01,"UnaErcPoslechVelitele4",0.01,"UnaErcPoslechVelitele_UnaErc",0.01}; InterpolateTo[] = {"UnaErcPoslechVelitele2",0.01,"UnaErcPoslechVelitele3",0.01,"UnaErcPoslechVelitele4",0.01}; }; class UnaErcPoslechVelitele2: UnaErcPoslechVelitele1 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele2"; enableOptics = "false"; enableBinocular = "false"; ConnectTo[] = {"UnaErcPoslechVelitele1",0.01}; InterpolateTo[] = {}; }; class UnaErcPoslechVelitele3: UnaErcPoslechVelitele1 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele3"; speed = 0.095238; enableOptics = "false"; enableBinocular = "false"; ConnectTo[] = {"UnaErcPoslechVelitele1",0.01}; InterpolateTo[] = {}; }; class UnaErcPoslechVelitele4: UnaErcPoslechVelitele1 { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele4"; speed = 0.047544; enableOptics = "false"; enableBinocular = "false"; ConnectTo[] = {"UnaErcPoslechVelitele1",0.01}; InterpolateTo[] = {}; }; class UnaErc_UnaErcPoslechVelitele: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErc_UnaErcPoslechVelitele"; speed = 1.30435; enableBinocular = "false"; enableOptics = "false"; looped = "false"; ConnectTo[] = {"UnaErcPoslechVelitele1",0.01}; InterpolateTo[] = {}; }; class UnaErcPoslechVelitele_UnaErc: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele_UnaErc"; speed = 1.30435; enableOptics = "false"; enableBinocular = "false"; looped = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class Csdr_LHD_oprenOzabradli118cm_A: CutSceneAnimationBaseZoZo { variantsAI[] = {"Csdr_LHD_oprenOzabradli118cm_D",0.2,"Csdr_LHD_oprenOzabradli118cm_C",0.3,"Csdr_LHD_oprenOzabradli118cm_B",0.2,"Csdr_LHD_oprenOzabradli118cm_A",0.3}; file = "\ca\anims\characters\data\anim\sdr\cts\idling\Csdr_LHD_oprenOzabradli110cm_A"; speed = 0.01845; actions = "CivilStandAction_OprenOZabradli"; equivalentTo = "Csdr_LHD_oprenOzabradli118cm_A"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"Csdr_LHD_oprenOzabradli118cm_B",0.01,"Csdr_LHD_oprenOzabradli118cm_C",0.01,"Csdr_LHD_oprenOzabradli118cm_D",0.01}; InterpolateTo[] = {"Csdr_LHD_oprenOzabradli118cm_B",0.01,"Csdr_LHD_oprenOzabradli118cm_C",0.01,"Csdr_LHD_oprenOzabradli118cm_D",0.01}; }; class Csdr_LHD_oprenOzabradli118cm_B: Csdr_LHD_oprenOzabradli118cm_A { file = "\ca\anims\characters\data\anim\sdr\cts\idling\Csdr_LHD_oprenOzabradli118cm_B"; speed = 0.058708; ConnectTo[] = {"Csdr_LHD_oprenOzabradli118cm_A",0.01}; InterpolateTo[] = {}; }; class Csdr_LHD_oprenOzabradli118cm_C: Csdr_LHD_oprenOzabradli118cm_A { file = "\ca\anims\characters\data\anim\sdr\cts\idling\Csdr_LHD_oprenOzabradli110cm_C"; speed = 0.047544; ConnectTo[] = {"Csdr_LHD_oprenOzabradli118cm_A",0.01}; InterpolateTo[] = {}; }; class Csdr_LHD_oprenOzabradli118cm_D: Csdr_LHD_oprenOzabradli118cm_A { file = "\ca\anims\characters\data\anim\sdr\cts\idling\Csdr_LHD_oprenOzabradli110cm_D"; speed = 0.061728; ConnectTo[] = {"Csdr_LHD_oprenOzabradli118cm_A",0.01}; InterpolateTo[] = {}; }; class UnaErcVelitelProslov1: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov1"; speed = 0.095238; looped = "false"; actions = "CivilStandActions"; ConnectTo[] = {"UnaErcVelitelProslov2",0.01}; InterpolateTo[] = {}; }; class UnaErcVelitelProslov2: CutSceneAnimationBaseZoZo { variantsAI[] = {"UnaErcVelitelProslov3",0.2,"UnaErcVelitelProslov4",0.2,"UnaErcVelitelProslov5",0.2,"UnaErcVelitelProslov2",0.4}; speed = 0.052448; equivalentTo = "UnaErcVelitelProslov2"; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov2"; actions = "CivilStandActions_CommanderTalk"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"UnaErcVelitelProslov3",0.01,"UnaErcVelitelProslov4",0.01,"UnaErcVelitelProslov5",0.01}; InterpolateTo[] = {"UnaErcVelitelProslov3",0.01,"UnaErcVelitelProslov4",0.01,"UnaErcVelitelProslov5",0.01}; }; class UnaErcVelitelProslov3: UnaErcVelitelProslov2 { speed = 0.029098; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov3"; ConnectTo[] = {"UnaErcVelitelProslov2",0.01}; InterpolateTo[] = {}; }; class UnaErcVelitelProslov4: UnaErcVelitelProslov2 { speed = 0.170455; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov4"; ConnectTo[] = {"UnaErcVelitelProslov2",0.01}; InterpolateTo[] = {}; }; class UnaErcVelitelProslov5: UnaErcVelitelProslov2 { speed = 0.044709; file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov5"; ConnectTo[] = {"UnaErcVelitelProslov2",0.01}; InterpolateTo[] = {}; }; class CtsDoktor_Doktor_idleni0: CutSceneAnimationBaseZoZo { variantsAI[] = {"CtsDoktor_Doktor_idleni3",0.1,"CtsDoktor_Doktor_idleni4",0.1,"CtsDoktor_Doktor_idleni5",0.2,"CtsDoktor_Doktor_idleni6",0.2,"CtsDoktor_Doktor_idleni0",0.4}; speed = 0.201342; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni0"; actions = "CivilStandActions_Doktor_idleni0"; interpolationRestart = "true"; equivalentTo = "CtsDoktor_Doktor_idleni0"; boundingSphere = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"CtsDoktor_Doktor_idleni3",0.01,"CtsDoktor_Doktor_idleni4",0.01,"CtsDoktor_Doktor_idleni5",0.01,"CtsDoktor_Doktor_idleni6",0.01,"CtsDoktor_Doktor_sezeni2unaErc",0.2,"CtsDoktor_Doktor_uder1",0.01}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni2",0.01,"CtsDoktor_Doktor_idleni3",0.01,"CtsDoktor_Doktor_idleni4",0.01,"CtsDoktor_Doktor_idleni5",0.01,"CtsDoktor_Doktor_idleni6",0.01,"CtsDoktor_Doktor_sezeni2unaErc",0.2,"CtsDoktor_Doktor_uder1",0.01,"CtsDoktor_Doktor_uder2",0.01,"CtsDoktor_Doktor_uder3",0.01,"CtsDoktor_Doktor_death",0.01}; }; class CtsDoktor_Doktor_idleni1: CtsDoktor_Doktor_idleni0 { speed = 0.160428; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni1"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CtsDoktor_Doktor_idleni2: CtsDoktor_Doktor_idleni0 { speed = 0.508475; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni2"; interpolationRestart = "true"; actions = "CivilSitActions_beatingDoctor"; ConnectTo[] = {}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni0",0.3,"CtsDoktor_Doktor_death",0.01}; }; class CtsDoktor_Doktor_idleni3: CtsDoktor_Doktor_idleni0 { speed = 0.9375; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni3"; looped = "true"; equivalentTo = "CtsDoktor_Doktor_idleni0"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"CtsDoktor_Doktor_idleni0",0.01}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni2",0.01,"CtsDoktor_Doktor_uder1",0.01,"CtsDoktor_Doktor_uder2",0.01,"CtsDoktor_Doktor_uder3",0.01,"CtsDoktor_Doktor_death",0.01}; }; class CtsDoktor_Doktor_idleni4: CtsDoktor_Doktor_idleni0 { speed = 0.352941; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni4"; ConnectTo[] = {"CtsDoktor_Doktor_idleni0",0.01}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni2",0.01,"CtsDoktor_Doktor_uder1",0.01,"CtsDoktor_Doktor_uder2",0.01,"CtsDoktor_Doktor_uder3",0.01,"CtsDoktor_Doktor_death",0.01}; }; class CtsDoktor_Doktor_idleni5: CtsDoktor_Doktor_idleni0 { speed = 0.193548; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni5"; ConnectTo[] = {"CtsDoktor_Doktor_idleni0",0.01}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni2",0.01,"CtsDoktor_Doktor_uder1",0.01,"CtsDoktor_Doktor_uder2",0.01,"CtsDoktor_Doktor_uder3",0.01,"CtsDoktor_Doktor_death",0.01}; }; class CtsDoktor_Doktor_idleni6: CtsDoktor_Doktor_idleni0 { speed = 0.201342; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni6"; ConnectTo[] = {"CtsDoktor_Doktor_idleni0",0.01}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni2",0.01,"CtsDoktor_Doktor_uder1",0.01,"CtsDoktor_Doktor_uder2",0.01,"CtsDoktor_Doktor_uder3",0.01,"CtsDoktor_Doktor_death",0.01}; }; class CtsDoktor_Doktor_idleni_test: sitRfl_L_BidleLoop { equivalentTo = ""; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni0_outwith"; actions = "NoActions"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CtsDoktor_Doktor_sezeni2unaErc: CtsDoktor_Doktor_idleni0 { looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_sezeni2unaErc"; actions = "CivilSitActions"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {"CtsDoktor_Doktor_death",0.01}; }; class CtsDoktor_Doktor_uder1: CutSceneAnimationBaseZoZo { speed = 0.194805; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder1"; interpolationRestart = "true"; actions = "CivilSitActions_beatingDoctor"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni0",0.3,"CtsDoktor_Doktor_death",0.01}; }; class CtsDoktor_Doktor_uder2: CutSceneAnimationBaseZoZo { speed = 0.188679; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder2"; interpolationRestart = "true"; actions = "CivilSitActions_beatingDoctor"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni0",0.3,"CtsDoktor_Doktor_death",0.01}; }; class CtsDoktor_Doktor_uder3: CutSceneAnimationBaseZoZo { speed = 0.365854; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder3"; interpolationRestart = "true"; actions = "CivilSitActions_beatingDoctor"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"CtsDoktor_Doktor_idleni0",0.01,"CtsDoktor_Doktor_death",0.01}; }; class CtsDoktor_Doktor_uder4: CutSceneAnimationBaseZoZo { speed = 0.37037; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder4"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class CtsDoktor_Doktor_uder5: CutSceneAnimationBaseZoZo { speed = 0.37037; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder5"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class CtsDoktor_Vojak_hulakani1: CutSceneAnimationBaseZoZo { speed = 0.160428; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_hulakani1"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CtsDoktor_Vojak_hulakani2: CutSceneAnimationBaseZoZo { speed = 0.508475; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_hulakani2"; actions = "RifleLowStandActions_beatingDoctor"; ConnectTo[] = {"CtsDoktor_Vojak_vyslechStand2unaerc",0.01,"AdthPercMstpSlowWrf_beating",0.001}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",1.0,"AdthPercMstpSlowWrf_beating",0.001}; }; class CtsDoktor_Vojak_uder1: CutSceneAnimationBaseZoZo { speed = 0.194805; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_uder1"; actions = "RifleLowStandActions_beatingDoctor"; ConnectTo[] = {"CtsDoktor_Vojak_hulakani2",0.01,"AdthPercMstpSlowWrf_beating",0.001}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",1.0,"AdthPercMstpSlowWrf_beating",0.001}; }; class CtsDoktor_Vojak_uder2: CutSceneAnimationBaseZoZo { speed = 0.188679; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_uder2"; actions = "RifleLowStandActions_beatingDoctor"; ConnectTo[] = {"CtsDoktor_Vojak_vyslechStand2unaerc",0.01,"AdthPercMstpSlowWrf_beating",0.001}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",1.0,"AdthPercMstpSlowWrf_beating",0.001}; }; class CtsDoktor_Vojak_uder3: CutSceneAnimationBaseZoZo { speed = 0.365854; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_uder3"; actions = "RifleLowStandActions_beatingDoctor"; ConnectTo[] = {"CtsDoktor_Vojak_vyslechStand2unaerc",0.01,"AdthPercMstpSlowWrf_beating",0.001}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",1.0,"AdthPercMstpSlowWrf_beating",0.001}; }; class CtsDoktor_Vojak_unaerc2vyslechStand: CutSceneAnimationBaseZoZo { speed = 0.201342; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_unaerc2vyslechStand"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CtsDoktor_Vojak_vyslechStand2unaerc: CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.352941; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_vyslechStand2unaerc"; actions = "RifleLowStandActions_beatingDoctor"; ConnectTo[] = {"AdthPercMstpSlowWrf_beating",0.001}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.001,"AdthPercMstpSlowWrf_beating",0.001}; }; class CtsDoktor_Vojak_vyslechStand2unaerc_reverse: CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.352941; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_vyslechStand2unaerc_reverse"; actions = "RifleLowStandActions_beatingDoctor"; ConnectTo[] = {"CtsDoktor_Vojak_hulakani2",0.01,"CtsDoktor_Vojak_uder1",0.01,"CtsDoktor_Vojak_uder2",0.01,"CtsDoktor_Vojak_uder3",0.01,"AdthPercMstpSlowWrf_beating",0.001}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.001,"AdthPercMstpSlowWrf_beating",0.001}; }; class CtsDoktor_Doktor_death: CutSceneAnimationBaseZoZo { terminal = "true"; looped = "false"; speed = 0.3125; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_death"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrf_beating: CutSceneAnimationBaseZoZo { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\AdthPercMstpSlowWrf_beating"; speed = 0.58; terminal = "true"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class otockaErcRflLow_180leva: CutSceneAnimationBaseZoZo { speed = 0.340909; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\otockaErcRflLow_180leva"; interpolationRestart = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class FPS_shift: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\ActsPercSnonWnonDnon_assembling_shift"; speed = 0.025619; enableBinocular = "false"; enableOptics = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ctsLopoHover_cdf1: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cdf1"; speed = 0.02331; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ctsLopoHover_cdf2: CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.02331; file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cdf2"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ctsLopoHover_cooper: CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.02331; file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cooper"; limitGunMovement = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class ctsLopoHover_lopotev: CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.02331; file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_lopotev"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ctsLopoHover_ohara: CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.02331; file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_ohara"; aimPrecision = 1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class ctsLopoHover_rodriguez: CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.02331; file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_rodriguez"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class ctsLopoHover_shagarov: CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.02331; file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_shagarov"; showHandGun = "true"; showItemInHand = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.01}; InterpolateTo[] = {}; }; class ctsLopoHover_sykes: CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.02331; file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_sykes"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class ctsLopoHover_cooperstart: CutSceneAnimationBaseZoZo { looped = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cooperstart"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ctsLopoHover_oharastart: ctsLopoHover_cooperstart { file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_oharastart"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ctsLopoHover_lopotevstart: ctsLopoHover_cooperstart { file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_lopotevstart"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ctsLopoHover_rodriguezstart: ctsLopoHover_cooperstart { file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_rodriguezstart"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ctsLopoHover_shagarovstart: ctsLopoHover_cooperstart { file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_shagarovstart"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ctsLopoHover_sykesstart: ctsLopoHover_cooperstart { file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_sykesstart"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ctsLopoHover_cdf1start: ctsLopoHover_cooperstart { file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cdf1start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ctsLopoHover_cdf2start: ctsLopoHover_cooperstart { file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cdf2start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Adamson_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Adamson_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Bardak_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Bardak_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Cooper_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Cooper_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Homeless_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Homeless_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Kostey_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Kostey_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Lopotev1_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Lopotev1_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Miles_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Miles_start"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Nikitin_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Nikitin_start"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Ohara_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Ohara_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Rodriguez_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Rodriguez_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Simms_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Simms_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Steve_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Steve_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_Sykes_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Sykes_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneNikitinDisloyalty_USflashbang1_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_USflashbang1_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Bardak_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Bardak_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Cooper_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Cooper_start"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Kostey_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Kostey_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Lopotev_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Lopotev_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Miles_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Miles_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Nameless_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Nameless_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Nikitin_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Nikitin_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Ohara1_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Ohara1_start"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Rodriguez1_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Rodriguez1_start"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_zevl1_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_zevl1_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_zevl2_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_zevl2_start"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class sceneLopotevBandCaptured_Sykes_start: CutSceneAnimationBaseZoZo { file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Sykes_start"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class sitRfl_R_BidleLoopTest: CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_BidleLoop"; speed = 0.0785; actions = "RifleSitActionTest"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class sitUnarm_L_idleLoop_inUH1Y: AmovPsitMstpSnonWnonDnon_ground { variantsPlayer[] = {}; file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop_0796.rtm"; speed = 0.3; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; enableBinocular = "false"; equivalentTo = ""; actions = "CivilSitActions_idleLoop_UH1Y"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class CtsPercMstpSnonWnonDnon_idleLoop: CutSceneAnimationBase { variantAfter[] = {1,1,1}; variantsAI[] = {"CtsPercMstpSnonWnonDnon_idle04",0.188,"CtsPercMstpSnonWnonDnon_idle06",0.128,"CtsPercMstpSnonWnonDnon_idle12",0.128,"CtsPercMstpSnonWnonDnon_idle14",0.131,"CtsPercMstpSnonWnonDnon_idle25",0.05,"CtsPercMstpSnonWnonDnon_idle27",0.125,"CtsPercMstpSnonWnonDnon_idle42",0.125,"AmovPercMstpSnonWnonDnon_zevl",0.125}; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idleLoop"; equivalentTo = "CtsPercMstpSnonWnonDnon_idleLoop"; disableWeapons = "true"; disableWeaponsLong = "true"; enableBinocular = "false"; enableDirectControl = 0; actions = "CivilStandActions_idleni1"; interpolationRestart = "true"; ConnectTo[] = {"CtsPercMstpSnonWnonDnon_idle04",0.01,"CtsPercMstpSnonWnonDnon_idle06",0.01,"CtsPercMstpSnonWnonDnon_idle12",0.01,"CtsPercMstpSnonWnonDnon_idle14",0.01,"CtsPercMstpSnonWnonDnon_idle25",0.01,"CtsPercMstpSnonWnonDnon_idle27",0.01,"CtsPercMstpSnonWnonDnon_idle42",0.01,"AmovPercMstpSnonWnonDnon_zevl",0.01}; InterpolateTo[] = {}; }; class CtsPercMstpSnonWnonDnon_idle04: CtsPercMstpSnonWnonDnon_idleLoop { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle04.rtm"; speed = 0.128205; actions = "CivilStandActions_idleni1"; equivalentTo = "CtsPercMstpSnonWnonDnon_idleLoop"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop",0.01}; }; class CtsPercMstpSnonWnonDnon_idle06: CtsPercMstpSnonWnonDnon_idleLoop { speed = 0.153061; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle06"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop",0.01}; }; class CtsPercMstpSnonWnonDnon_idle12: CtsPercMstpSnonWnonDnon_idleLoop { speed = 0.306122; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle12"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop",0.01}; }; class CtsPercMstpSnonWnonDnon_idle14: CtsPercMstpSnonWnonDnon_idleLoop { speed = 0.652174; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle14"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop",0.01}; }; class CtsPercMstpSnonWnonDnon_idle25: CtsPercMstpSnonWnonDnon_idleLoop { speed = 0.198347; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle40kychnuti"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop",0.01}; }; class CtsPercMstpSnonWnonDnon_idle27: CtsPercMstpSnonWnonDnon_idleLoop { speed = 0.164835; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle27"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop",0.01}; }; class CtsPercMstpSnonWnonDnon_idle42: CtsPercMstpSnonWnonDnon_idleLoop { speed = 0.352941; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle42"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop",0.01}; }; class CtsPercMstpSnonWnonDnon_idle33rejpaniVzadku: CtsPercMstpSnonWnonDnon_idleLoop { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle33rejpaniVzadku.rtm"; speed = 0.113636; looped = "false"; relSpeedMin = 0.36772; relSpeedMax = 0.976705; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01}; InterpolateTo[] = {}; }; class CtsPercMstpSnonWnonDnon_idle30rejpaniVuchu: CtsPercMstpSnonWnonDnon_idleLoop { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle30rejpaniVuchu.rtm"; speed = 0.205479; looped = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01}; InterpolateTo[] = {}; }; class CtsPercMstpSnonWnonDnon_idle31rejpaniVnose: CtsPercMstpSnonWnonDnon_idleLoop { speed = 0.153061; looped = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle31rejpaniVnose"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01}; InterpolateTo[] = {}; }; class CtsPercMstpSnonWnonDnon_idle32podrbaniNanose: CtsPercMstpSnonWnonDnon_idleLoop { file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle32podrbaniNanose"; speed = 0.220588; looped = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01}; InterpolateTo[] = {}; }; class HaloFreeFall_non: Default { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralLoop"; actions = "ParachuteFreeFall"; speed = 0.30303; disableWeapons = "true"; interpolationSpeed = 1; aiming = "empty"; aimingBody = "empty"; leaning = "empty"; legs = "empty"; head = "empty"; soundEnabled = "false"; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non_HaloFreeFall_FR",0.02,"HaloFreeFall_non_HaloFreeFall_R",0.02,"HaloFreeFall_non_HaloFreeFall_BR",0.02,"HaloFreeFall_non_HaloFreeFall_B",0.02,"HaloFreeFall_non_HaloFreeFall_BL",0.02,"HaloFreeFall_non_HaloFreeFall_L",0.02,"HaloFreeFall_non_HaloFreeFall_FL",0.02,"HaloFreeFall_non_HaloFreeFall_F",0.02}; }; class HaloFreeFall_non_HaloFreeFall_FR: HaloFreeFall_non { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToRF"; looped = "false"; speed = 1.03448; interpolationRestart = "true"; ConnectTo[] = {"HaloFreeFall_FR",0.02}; InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_non_HaloFreeFall_R",0.02,"HaloFreeFall_non_HaloFreeFall_F",0.02}; }; class HaloFreeFall_non_HaloFreeFall_R: HaloFreeFall_non_HaloFreeFall_FR { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToR"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"HaloFreeFall_R",0.02}; InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_non_HaloFreeFall_FR",0.02,"HaloFreeFall_non_HaloFreeFall_BR",0.02}; }; class HaloFreeFall_non_HaloFreeFall_BR: HaloFreeFall_non_HaloFreeFall_FR { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToRB"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"HaloFreeFall_BR",0.02}; InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_non_HaloFreeFall_R",0.02,"HaloFreeFall_non_HaloFreeFall_B",0.02}; }; class HaloFreeFall_non_HaloFreeFall_B: HaloFreeFall_non_HaloFreeFall_FR { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToB"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"HaloFreeFall_B",0.02}; InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_non_HaloFreeFall_BR",0.02,"HaloFreeFall_non_HaloFreeFall_BL",0.02}; }; class HaloFreeFall_non_HaloFreeFall_BL: HaloFreeFall_non_HaloFreeFall_FR { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToLB"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"HaloFreeFall_BL",0.02}; InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_non_HaloFreeFall_B",0.02,"HaloFreeFall_non_HaloFreeFall_L",0.02}; }; class HaloFreeFall_non_HaloFreeFall_L: HaloFreeFall_non_HaloFreeFall_FR { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToL"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"HaloFreeFall_L",0.02}; InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_non_HaloFreeFall_BL",0.02,"HaloFreeFall_non_HaloFreeFall_FL",0.02}; }; class HaloFreeFall_non_HaloFreeFall_FL: HaloFreeFall_non_HaloFreeFall_FR { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToLF"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"HaloFreeFall_FL",0.02}; InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_non_HaloFreeFall_L",0.02,"HaloFreeFall_non_HaloFreeFall_F",0.02}; }; class HaloFreeFall_non_HaloFreeFall_F: HaloFreeFall_non_HaloFreeFall_FR { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToF"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"HaloFreeFall_F",0.02}; InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_non_HaloFreeFall_FR",0.02,"HaloFreeFall_non_HaloFreeFall_FL",0.02}; }; class HaloFreeFall_F: HaloFreeFall_non { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_Floop"; actions = "ParachuteFreeFall"; speed = 0.681818; interpolationSpeed = 1; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_FL",0.02,"HaloFreeFall_FR",0.02}; }; class HaloFreeFall_FL: HaloFreeFall_F { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_LFloop"; speed = 0.30303; interpolationSpeed = 1; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_F",0.02,"HaloFreeFall_L",0.02}; }; class HaloFreeFall_L: HaloFreeFall_F { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_Lloop"; speed = 0.30303; interpolationSpeed = 1; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_FL",0.02,"HaloFreeFall_BL",0.02}; }; class HaloFreeFall_BL: HaloFreeFall_F { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_LBloop"; speed = 0.30303; interpolationSpeed = 1; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_L",0.02,"HaloFreeFall_B",0.02}; }; class HaloFreeFall_B: HaloFreeFall_F { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_Bloop"; speed = 0.30303; interpolationSpeed = 1; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_BL",0.02,"HaloFreeFall_BR",0.02}; }; class HaloFreeFall_BR: HaloFreeFall_F { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_RBloop"; speed = 0.30303; interpolationSpeed = 1; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_B",0.02,"HaloFreeFall_R",0.02}; }; class HaloFreeFall_R: HaloFreeFall_F { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_Rloop"; speed = 0.30303; interpolationSpeed = 1; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_BR",0.02,"HaloFreeFall_FR",0.02}; }; class HaloFreeFall_FR: HaloFreeFall_F { file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_RFloop"; speed = 0.30303; interpolationSpeed = 1; ConnectTo[] = {}; InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_F",0.02,"HaloFreeFall_R",0.02}; }; class AmelPercMstpSlowWrflDnon_StrokeGun: AmovPercMstpSlowWrflDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\low\rfl\AmelPercMstpSlowWrflDnon_StrokeGun"; speed = 0.232558; looped = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01}; }; class AmelPercMstpSnonWnonDnon_amaterUder1: AmovPercMstpSnonWnonDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_amaterUder1"; speed = 0.27027; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01}; }; class AmelPercMstpSnonWnonDnon_amaterUder2: AmelPercMstpSnonWnonDnon_amaterUder1 { file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_amaterUder2"; speed = 0.348837; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01}; }; class AmelPercMstpSnonWnonDnon_amaterUder3: AmelPercMstpSnonWnonDnon_amaterUder1 { file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_amaterUder3"; speed = 0.223881; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01}; }; class AmelPercMstpSnonWnonDnon_zasah1: AmelPercMstpSnonWnonDnon_amaterUder1 { interpolationRestart = "true"; file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah1"; speed = 0.566038; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"AmelPercMstpSnonWnonDnon_zasah1",0.02}; }; class AmelPercMstpSnonWnonDnon_zasah2: AmelPercMstpSnonWnonDnon_zasah1 { interpolationRestart = "true"; file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah2"; speed = 0.294118; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"AmelPercMstpSnonWnonDnon_zasah2",0.02}; }; class AmelPercMstpSnonWnonDnon_zasah3hard: AmelPercMstpSnonWnonDnon_zasah1 { interpolationRestart = "true"; file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah3hard"; speed = 0.27027; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01}; }; class AmelPercMstpSnonWnonDnon_zasah4: AmelPercMstpSnonWnonDnon_zasah1 { interpolationRestart = "true"; file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah4"; speed = 0.222222; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"AmelPercMstpSnonWnonDnon_zasah4",0.02}; }; class AmelPercMstpSnonWnonDnon_zasah5hard: AmelPercMstpSnonWnonDnon_zasah1 { interpolationRestart = "true"; file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah5hard"; speed = 0.189873; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"AmelPercMstpSnonWnonDnon_zasah5hard",0.02}; }; class AmelPercMstpSnonWnonDnon_zasah6hlava: AmelPercMstpSnonWnonDnon_zasah1 { file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah6hlava"; speed = 0.227273; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"AmelPercMstpSnonWnonDnon_zasah6hlava",0.02}; }; class AmelPercMstpSnonWnonDnon_zasah7bricho: AmelPercMstpSnonWnonDnon_zasah1 { interpolationRestart = "true"; file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah7bricho"; speed = 0.232558; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"AmelPercMstpSnonWnonDnon_zasah7bricho",0.02}; }; class ActsPercMrunSlowWrflDf_FlipFlopPara: AmovPercMrunSlowWrflDf { file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\actspercmrunslowwrfldf_flipfloppara.rtm"; speed = 0.32; looped = "false"; actions = "RifleLowStandActions_evasiveActions"; ConnectTo[] = {"AmovPercMrunSlowWrflDf",0.01}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class ActsPercMrunSlowWrflDf_TumbleOver: AmovPercMrunSlowWrflDf { file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\ActsPercMrunSlowWrflDf_TumbleOver"; looped = "false"; speed = 0.34; actions = "RifleLowStandActions_evasiveActions"; ConnectTo[] = {"AmovPercMrunSlowWrflDf",0.01}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class ActsPercMstpSlowWrflDnon_listeningOrdersUnderFireShort: AmovPercMstpSlowWrflDnon { speed = 0.064; looped = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\ActsPercMstpSlowWrflDnon_listeningOrdersUnderFireShort"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.01}; }; class AmovPercMstpSlowWrflDnon_ActsPercMstpSlowWrflDr_HideFromFire: AmovPercMstpSlowWrflDnon { speed = 0.2; looped = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AmovPercMstpSlowWrflDnon_ActsPercMstpSlowWrflDr_HideFromFire"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.01}; }; class AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape: AmovPercMstpSlowWrflDnon { speed = 0.18; looped = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.01}; }; class AsigPercMstpSlowWrflDnon_GoGo: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AsigPercMstpSlowWrflDnon_GoGo"; speed = 0.29; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.01}; }; class AsigPercMstpSlowWrflDnon_AmovPercMrunSlowWrflDnon_GoGo: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AsigPercMstpSlowWrflDnon_AmovPercMrunSlowWrflDnon_GoGo"; speed = 0.36; actions = "RifleLowStandActions_evasiveActions"; interpolationSpeed = 6; interpolationRestart = "true"; ConnectTo[] = {"AmovPercMrunSlowWrflDf",10.0}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class AsigPercMstpSlowWrflDnon_SendMenInAction: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AsigPercMstpSlowWrflDnon_SendMenInAction"; speed = 0.095; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.01}; }; class AmovPercMstpSnonWnonDnon_nocollision: CutSceneAnimationBaseSit { actions = "CivilStandActions_noCollision"; ConnectTo[] = {"miles_c0briefing_uvodniRec",0.01,"cooper_c0briefing",0.01,"ohara_c0briefing",0.01,"rodriguez_c0briefing",0.01,"sykes_c0briefing",0.01,"shaftoe_c0briefing_uvodniRec",0.01}; InterpolateTo[] = {}; }; class cooper_c0briefing: CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing.rtm"; speed = 0.02947; looped = "false"; actions = "CivilSitActions_c0Briefing_cooper"; boundingSphere = "true"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"cooper_c0Briefing_loop",0.01}; InterpolateTo[] = {}; }; class cooper_c0briefing_vztyk: CutSceneAnimationBaseZoZo { speed = 0.535714; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_vztyk"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class cooper_c0Briefing_loop: CutSceneAnimationBaseSit { variantsAI[] = {"cooper_c0Briefing_loop1",0.16,"cooper_c0Briefing_loop2",0.14,"cooper_c0Briefing_loop3",0.14,"cooper_c0Briefing_loop4",0.14,"cooper_c0Briefing_loop5",0.14,"cooper_c0Briefing_loop6",0.14,"cooper_c0briefing_loop7",0.14}; variantAfter[] = {1,1,1}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop0"; actions = "CivilSitActions_c0Briefing_cooper"; speed = "1e+009.0"; equivalentTo = "cooper_c0Briefing_loop"; interpolationRestart = "true"; boundingSphere = "true"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"cooper_c0briefing_vztyk",0.01,"cooper_c0briefing_loop1",0.01,"cooper_c0briefing_loop2",0.01,"cooper_c0briefing_loop3",0.01,"cooper_c0briefing_loop4",0.01,"cooper_c0briefing_loop5",0.01,"cooper_c0briefing_loop6",0.01,"cooper_c0briefing_loop7",0.01}; InterpolateTo[] = {"cooper_c0briefing_vztyk",0.01}; }; class cooper_c0briefing_loop1: cooper_c0Briefing_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop1"; speed = 0.220588; looped = "false"; ConnectTo[] = {"cooper_c0briefing_vztyk",0.01,"cooper_c0Briefing_loop",0.01}; InterpolateTo[] = {"cooper_c0briefing_vztyk",0.01}; }; class cooper_c0briefing_loop2: cooper_c0Briefing_loop { speed = 0.212766; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop1"; ConnectTo[] = {"cooper_c0briefing_vztyk",0.01,"cooper_c0Briefing_loop",0.01}; InterpolateTo[] = {"cooper_c0briefing_vztyk",0.01}; }; class cooper_c0briefing_loop3: cooper_c0Briefing_loop { looped = "false"; speed = 0.204082; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop3"; ConnectTo[] = {"cooper_c0briefing_vztyk",0.01,"cooper_c0Briefing_loop",0.01}; InterpolateTo[] = {"cooper_c0briefing_vztyk",0.01}; }; class cooper_c0briefing_loop4: cooper_c0Briefing_loop { looped = "false"; speed = 0.204082; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop4"; ConnectTo[] = {"cooper_c0briefing_vztyk",0.01,"cooper_c0Briefing_loop",0.01}; InterpolateTo[] = {"cooper_c0briefing_vztyk",0.01}; }; class cooper_c0briefing_loop5: cooper_c0Briefing_loop { speed = 0.275229; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop5"; ConnectTo[] = {"cooper_c0briefing_vztyk",0.01,"cooper_c0Briefing_loop",0.01}; InterpolateTo[] = {"cooper_c0briefing_vztyk",0.01}; }; class cooper_c0briefing_loop6: cooper_c0Briefing_loop { speed = 0.12931; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop6"; ConnectTo[] = {"cooper_c0briefing_vztyk",0.01,"cooper_c0Briefing_loop",0.01}; InterpolateTo[] = {"cooper_c0briefing_vztyk",0.01}; }; class cooper_c0briefing_loop7: cooper_c0Briefing_loop { speed = 0.267857; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop7"; ConnectTo[] = {"cooper_c0briefing_vztyk",0.01,"cooper_c0Briefing_loop",0.01}; InterpolateTo[] = {"cooper_c0briefing_vztyk",0.01}; }; class ohara_c0briefing: CutSceneAnimationBaseSit { speed = 0.017212; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing"; actions = "CivilSitActions_c0Briefing_ohara"; boundingSphere = "true"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"ohara_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class ohara_c0briefing_vztyk: CutSceneAnimationBaseZoZo { speed = 0.25862; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_vztyk"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ohara_c0briefing_loop: CutSceneAnimationBaseSit { variantAfter[] = {1,1,1}; variantsAI[] = {"ohara_c0briefing_loop1",0.34,"ohara_c0briefing_loop2",0.22,"ohara_c0briefing_loop3",0.22,"ohara_c0briefing_loop4",0.22}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop0"; speed = "1e+009.0"; actions = "CivilSitActions_c0Briefing_ohara"; equivalentTo = "ohara_c0briefing_loop"; interpolationRestart = "true"; boundingSphere = "true"; ConnectTo[] = {"ohara_c0briefing_vztyk",0.01,"ohara_c0briefing_loop1",0.01,"ohara_c0briefing_loop2",0.01,"ohara_c0briefing_loop3",0.01,"ohara_c0briefing_loop4",0.01}; InterpolateTo[] = {"ohara_c0briefing_vztyk",0.01}; }; class ohara_c0briefing_loop1: ohara_c0briefing_loop { variantAfter[] = {3,5,8}; variantsAI[] = {"ohara_c0briefing_loop1",0.25,"ohara_c0briefing_loop2",0.25,"ohara_c0briefing_loop3",0.25,"ohara_c0briefing_loop4",0.25}; speed = 0.128755; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop1"; equivalentTo = "ohara_c0briefing_loop1"; looped = "false"; actions = "CivilSitActions_c0Briefing_ohara"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"ohara_c0briefing_vztyk",0.01,"ohara_c0briefing_loop",0.01}; InterpolateTo[] = {"ohara_c0briefing_vztyk",0.01}; }; class ohara_c0briefing_loop2: ohara_c0briefing_loop { speed = 0.139535; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop2"; ConnectTo[] = {"ohara_c0briefing_vztyk",0.01,"ohara_c0briefing_loop",0.01}; InterpolateTo[] = {"ohara_c0briefing_vztyk",0.01}; }; class ohara_c0briefing_loop3: ohara_c0briefing_loop { speed = 0.139535; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop3"; ConnectTo[] = {"ohara_c0briefing_vztyk",0.01,"ohara_c0briefing_loop",0.01}; InterpolateTo[] = {"ohara_c0briefing_vztyk",0.01}; }; class ohara_c0briefing_loop4: ohara_c0briefing_loop { speed = 0.135135; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop4"; ConnectTo[] = {"ohara_c0briefing_vztyk",0.01,"ohara_c0briefing_loop",0.01}; InterpolateTo[] = {"ohara_c0briefing_vztyk",0.01}; }; class rodriguez_c0briefing: CutSceneAnimationBaseSit { speed = 0.022506; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing"; actions = "CivilSitActions_c0Briefing_rodriguez"; boundingSphere = "true"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"rodriguez_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_vztyk: CutSceneAnimationBaseZoZo { speed = 0.291262; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_vztyk"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_loop: CutSceneAnimationBaseSit { variantsAI[] = {"rodriguez_c0briefing_loop1",0.16,"rodriguez_c0briefing_loop2",0.14,"rodriguez_c0briefing_loop3",0.14,"rodriguez_c0briefing_loop4",0.14,"rodriguez_c0briefing_loop5",0.14,"rodriguez_c0briefing_loop6",0.14,"rodriguez_c0briefing_loop7",0.14}; variantAfter[] = {1,1,1}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop0"; speed = "1e+009.0"; equivalentTo = "rodriguez_c0briefing_loop"; actions = "CivilSitActions_c0Briefing_rodriguez"; interpolationRestart = "true"; boundingSphere = "true"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"rodriguez_c0briefing_vztyk",0.01,"rodriguez_c0briefing_loop1",0.01,"rodriguez_c0briefing_loop2",0.01,"rodriguez_c0briefing_loop3",0.01,"rodriguez_c0briefing_loop4",0.01,"rodriguez_c0briefing_loop5",0.01,"rodriguez_c0briefing_loop6",0.01,"rodriguez_c0briefing_loop7",0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_loop1: rodriguez_c0briefing_loop { variantAfter[] = {3,5,8}; variantsAI[] = {"rodriguez_c0briefing_loop1",0.16,"rodriguez_c0briefing_loop2",0.16,"rodriguez_c0briefing_loop3",0.16,"rodriguez_c0briefing_loop4",0.16,"rodriguez_c0briefing_loop5",0.16,"rodriguez_c0briefing_loop6",0.16,"rodriguez_c0briefing_loop7",0.04}; looped = "false"; speed = 0.117647; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop1"; equivalentTo = "rodriguez_c0briefing_loop1"; actions = "CivilSitActions_c0Briefing_rodriguez"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"rodriguez_c0briefing_vztyk",0.01,"rodriguez_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_loop2: rodriguez_c0briefing_loop { looped = "false"; speed = 0.306122; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop2"; ConnectTo[] = {"rodriguez_c0briefing_vztyk",0.01,"rodriguez_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_loop3: rodriguez_c0briefing_loop { looped = "false"; speed = 0.117647; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop3"; ConnectTo[] = {"rodriguez_c0briefing_vztyk",0.01,"rodriguez_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_loop4: rodriguez_c0briefing_loop { speed = 0.175439; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop4"; ConnectTo[] = {"rodriguez_c0briefing_vztyk",0.01,"rodriguez_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_loop5: rodriguez_c0briefing_loop { speed = 0.152284; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop5"; ConnectTo[] = {"rodriguez_c0briefing_vztyk",0.01,"rodriguez_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_loop6: rodriguez_c0briefing_loop { speed = 0.149254; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop6"; ConnectTo[] = {"rodriguez_c0briefing_vztyk",0.01,"rodriguez_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class rodriguez_c0briefing_loop7: rodriguez_c0briefing_loop { speed = 0.175439; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop7"; ConnectTo[] = {"rodriguez_c0briefing_vztyk",0.01,"rodriguez_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing: CutSceneAnimationBaseSit { speed = 0.033223; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing"; actions = "CivilSitActions_c0Briefing_sykes"; boundingSphere = "true"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"sykes_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_vztyk: CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.283019; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_vztyk"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_loop: CutSceneAnimationBaseSit { variantAfter[] = {1,1,1}; variantsAI[] = {"sykes_c0briefing_loop1",0.16,"sykes_c0briefing_loop2",0.14,"sykes_c0briefing_loop3",0.14,"sykes_c0briefing_loop4",0.14,"sykes_c0briefing_loop5",0.14,"sykes_c0briefing_loop6",0.14,"sykes_c0briefing_loop7",0.14}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop0"; speed = "1e+009.0"; looped = "true"; actions = "CivilSitActions_c0Briefing_sykes"; equivalentTo = "sykes_c0briefing_loop"; interpolationRestart = "true"; boundingSphere = "true"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"sykes_c0briefing_loop5",0.01,"sykes_c0briefing_vztyk",0.01,"sykes_c0briefing_loop1",0.01,"sykes_c0briefing_loop2",0.01,"sykes_c0briefing_loop3",0.01,"sykes_c0briefing_loop4",0.01,"sykes_c0briefing_loop6",0.01,"sykes_c0briefing_loop7",0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_loop1: CutSceneAnimationBaseZoZo { variantAfter[] = {3,5,8}; variantsAI[] = {"sykes_c0briefing_loop1",0.16,"sykes_c0briefing_loop2",0.16,"sykes_c0briefing_loop3",0.16,"sykes_c0briefing_loop4",0.16,"sykes_c0briefing_loop5",0.16,"sykes_c0briefing_loop6",0.16,"sykes_c0briefing_loop7",0.04}; speed = 0.212766; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop1"; equivalentTo = "sykes_c0briefing_loop1"; actions = "CivilSitActions_c0Briefing_sykes"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"sykes_c0briefing_vztyk",0.01,"sykes_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_loop2: sykes_c0briefing_loop1 { speed = 0.258621; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop2"; ConnectTo[] = {"sykes_c0briefing_vztyk",0.01,"sykes_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_loop3: sykes_c0briefing_loop1 { speed = 0.234375; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop3"; ConnectTo[] = {"sykes_c0briefing_vztyk",0.01,"sykes_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_loop4: sykes_c0briefing_loop1 { speed = 0.212766; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop4"; ConnectTo[] = {"sykes_c0briefing_vztyk",0.01,"sykes_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_loop5: sykes_c0briefing_loop1 { speed = 0.238095; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop5"; ConnectTo[] = {"sykes_c0briefing_vztyk",0.01,"sykes_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_loop6: sykes_c0briefing_loop1 { speed = 0.215827; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop6"; ConnectTo[] = {"sykes_c0briefing_vztyk",0.01,"sykes_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class sykes_c0briefing_loop7: sykes_c0briefing_loop1 { speed = 0.252101; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop7"; ConnectTo[] = {"sykes_c0briefing_vztyk",0.01,"sykes_c0briefing_loop",0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_uvodniRec: CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_uvodniRec"; looped = "false"; speed = 0.016205; actions = "CivilStandAction_c0briefing_shaftoe"; boundingSphere = "true"; ConnectTo[] = {"shaftoe_c0briefing_otazky_loop",0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_vysvetluje: CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky"; looped = "false"; speed = 0.051546; actions = "CivilStandAction_c0briefing_shaftoe"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_otazky_loop: CutSceneAnimationBaseSit { variantsAI[] = {"shaftoe_c0briefing_otazky_loop1",0.2,"shaftoe_c0briefing_otazky_loop2",0.2,"shaftoe_c0briefing_otazky_loop3",0.2,"shaftoe_c0briefing_otazky_loop4",0.2,"shaftoe_c0briefing_otazky_loop5",0.2}; variantAfter[] = {1,1,1}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop0"; equivalentTo = "shaftoe_c0briefing_otazky_loop"; actions = "CivilStandAction_c0briefing_shaftoe"; boundingSphere = "true"; ConnectTo[] = {"shaftoe_c0briefing_otazky_loop1",0.01,"shaftoe_c0briefing_otazky_loop2",0.01,"shaftoe_c0briefing_otazky_loop3",0.01,"shaftoe_c0briefing_otazky_loop4",0.01,"shaftoe_c0briefing_otazky_loop5",0.01,"shaftoe_c0briefing_odpovedelSeda",0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_otazky_loop1: shaftoe_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop1"; looped = "false"; speed = 0.145455; ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda",0.01,"shaftoe_c0briefing_otazky_loop",0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_otazky_loop2: shaftoe_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop2"; looped = "false"; speed = 0.210526; ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda",0.01,"shaftoe_c0briefing_otazky_loop",0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_otazky_loop3: shaftoe_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop3"; looped = "false"; speed = 0.170213; ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda",0.01,"shaftoe_c0briefing_otazky_loop",0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_otazky_loop4: shaftoe_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop4"; looped = "false"; speed = 0.135593; ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda",0.01,"shaftoe_c0briefing_otazky_loop",0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_otazky_loop5: shaftoe_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop5"; looped = "false"; speed = 0.118227; ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda",0.01,"shaftoe_c0briefing_otazky_loop",0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_otazky_loop6: shaftoe_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop6"; looped = "false"; speed = 0.20979; ConnectTo[] = {}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_odpovedelSeda: CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_odpovedel"; looped = "false"; speed = 0.087912; boundingSphere = "true"; ConnectTo[] = {"shaftoe_c0briefing_odpovedel_loop",0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_odpovedel_loop: CutSceneAnimationBaseSit { variantsAI[] = {"shaftoe_c0briefing_odpovedel_loop1",0.5,"shaftoe_c0briefing_odpovedel_loop2",0.5}; variantAfter[] = {1,1,1}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_odpovedel_loop0"; looped = "true"; actions = "CivilSitActions_c0briefing_shaftoe_odpovedel"; equivalentTo = "shaftoe_c0briefing_odpovedel_loop"; boundingSphere = "true"; ConnectTo[] = {"shaftoe_c0briefing_odpovedel_loop1",0.01,"shaftoe_c0briefing_odpovedel_loop2",0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_odpovedel_loop1: shaftoe_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_odpovedel_loop1"; looped = "false"; speed = 0.161074; ConnectTo[] = {"shaftoe_c0briefing_odpovedel_loop",0.01}; InterpolateTo[] = {}; }; class shaftoe_c0briefing_odpovedel_loop2: shaftoe_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_odpovedel_loop2"; looped = "false"; speed = 0.177778; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"shaftoe_c0briefing_odpovedel_loop",0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_uvodniRec: CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_uvodniRec"; speed = 0.025402; looped = "false"; actions = "CIvilStandActions_c0briefing_miles"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; boundingSphere = "true"; ConnectTo[] = {"miles_c0briefing_otazky_loop",0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_otazky_loop: CutSceneAnimationBaseSit { variantsAI[] = {"miles_c0briefing_otazky_loop1",0.3,"miles_c0briefing_otazky_loop2",0.3,"miles_c0briefing_otazky_loop3",0.4}; variantAfter[] = {1,1,1}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop0"; actions = "CIvilStandActions_c0briefing_miles"; equivalentTo = "miles_c0briefing_otazky_loop"; boundingSphere = "true"; ConnectTo[] = {"miles_c0briefing_otazky_loop1",0.01,"miles_c0briefing_otazky_loop2",0.01,"miles_c0briefing_otazky_loop3",0.01,"miles_c0briefing_odpovedelSeda",0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_otazky_loop1: miles_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop1"; speed = 0.25; looped = "false"; ConnectTo[] = {"miles_c0briefing_otazky_loop",0.01,"miles_c0briefing_odpovedelSeda",0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_otazky_loop2: miles_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop2"; speed = 0.267857; looped = "false"; ConnectTo[] = {"miles_c0briefing_otazky_loop",0.01,"miles_c0briefing_odpovedelSeda",0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_otazky_loop3: miles_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop3"; looped = "false"; speed = 0.215827; ConnectTo[] = {"miles_c0briefing_otazky_loop",0.01,"miles_c0briefing_odpovedelSeda",0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_otazky_loop4: miles_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop4"; looped = "false"; speed = 0.258621; ConnectTo[] = {}; InterpolateTo[] = {}; }; class miles_c0briefing_odpovedelSeda: CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel"; looped = "false"; speed = 0.103093; boundingSphere = "true"; ConnectTo[] = {"miles_c0briefing_odpovedel_loop",0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_odpovedel_loop: CutSceneAnimationBaseSit { variantsAI[] = {"miles_c0briefing_odpovedel_loop1",0.2,"miles_c0briefing_odpovedel_loop2",0.2,"miles_c0briefing_odpovedel_loop3",0.2,"miles_c0briefing_odpovedel_loop4",0.2,"miles_c0briefing_odpovedel_loop5",0.2}; variantAfter[] = {1,1,1}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop0"; looped = "true"; actions = "CivilSitActions_c0briefing_miles_odpovedel"; equivalentTo = "miles_c0briefing_odpovedel_loop"; boundingSphere = "true"; ConnectTo[] = {"miles_c0briefing_odpovedel_loop1",0.01,"miles_c0briefing_odpovedel_loop2",0.01,"miles_c0briefing_odpovedel_loop3",0.01,"miles_c0briefing_odpovedel_loop4",0.01,"miles_c0briefing_odpovedel_loop5",0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_odpovedel_loop1: miles_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop1"; speed = 0.4; looped = "false"; ConnectTo[] = {"miles_c0briefing_odpovedel_loop",0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_odpovedel_loop2: miles_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop2"; speed = 0.4; looped = "false"; ConnectTo[] = {"miles_c0briefing_odpovedel_loop",0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_odpovedel_loop3: miles_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop3"; speed = 0.26087; looped = "false"; ConnectTo[] = {"miles_c0briefing_odpovedel_loop",0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_odpovedel_loop4: miles_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop4"; speed = 0.237624; looped = "false"; ConnectTo[] = {"miles_c0briefing_odpovedel_loop",0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_odpovedel_loop5: miles_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop5"; looped = "false"; speed = 0.090909; ConnectTo[] = {"miles_c0briefing_odpovedel_loop",0.01}; InterpolateTo[] = {}; }; class miles_c0briefing_odpovedel_loop6: miles_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop6"; speed = 0.17341; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class promitac_c0briefing_uvodniProslov: CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_uvodniProslov"; looped = "false"; speed = 0.023943; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; actions = "CivilStandActions_c0briefing_promitac"; boundingSphere = "true"; ConnectTo[] = {"promitac_c0briefing_otazky",0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_otazky: CutSceneAnimationBaseZoZo { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky"; looped = "false"; speed = 0.172414; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; actions = "CivilStandActions_c0briefing_promitac"; boundingSphere = "true"; ConnectTo[] = {"promitac_c0briefing_otazky_loop",0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_otazky_loop: CutSceneAnimationBaseSit { variantsAI[] = {"promitac_c0briefing_otazky_loop1",0.16,"promitac_c0briefing_otazky_loop2",0.16,"promitac_c0briefing_otazky_loop3",0.16,"promitac_c0briefing_otazky_loop4",0.16,"promitac_c0briefing_otazky_loop5",0.16,"promitac_c0briefing_otazky_loop6",0.2}; variantAfter[] = {1,1,1}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop0"; looped = "true"; actions = "CivilStandActions_c0briefing_promitac"; equivalentTo = "promitac_c0briefing_otazky_loop"; boundingSphere = "true"; ConnectTo[] = {"promitac_c0briefing_otazky_loop1",0.01,"promitac_c0briefing_odpovedelSeda",0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_otazky_loop1: promitac_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop1"; looped = "false"; speed = 0.3; ConnectTo[] = {"promitac_c0briefing_otazky_loop",0.01,"promitac_c0briefing_otazky_loop2",0.01,"promitac_c0briefing_odpovedelSeda",0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_otazky_loop2: promitac_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop2"; looped = "false"; speed = 0.146341; ConnectTo[] = {"promitac_c0briefing_otazky_loop",0.01,"promitac_c0briefing_otazky_loop3",0.01,"promitac_c0briefing_odpovedelSeda",0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_otazky_loop3: promitac_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop3"; looped = "false"; speed = 0.14218; ConnectTo[] = {"promitac_c0briefing_otazky_loop",0.01,"promitac_c0briefing_otazky_loop4",0.01,"promitac_c0briefing_odpovedelSeda",0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_otazky_loop4: promitac_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop4"; looped = "false"; speed = 0.139535; ConnectTo[] = {"promitac_c0briefing_otazky_loop",0.01,"promitac_c0briefing_otazky_loop5",0.01,"promitac_c0briefing_odpovedelSeda",0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_otazky_loop5: promitac_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop5"; looped = "false"; speed = 0.176471; ConnectTo[] = {"promitac_c0briefing_otazky_loop",0.01,"promitac_c0briefing_otazky_loop6",0.01,"promitac_c0briefing_odpovedelSeda",0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_otazky_loop6: promitac_c0briefing_otazky_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop6"; looped = "false"; speed = 0.441176; ConnectTo[] = {"promitac_c0briefing_otazky_loop",0.01,"promitac_c0briefing_odpovedelSeda",0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_odpovedelSeda: CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedelSeda"; looped = "false"; speed = 0.117647; boundingSphere = "true"; ConnectTo[] = {"promitac_c0briefing_odpovedel_loop",0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_odpovedel_loop: CutSceneAnimationBaseSit { variantsAI[] = {"promitac_c0briefing_odpovedel_loop1",0.35,"promitac_c0briefing_odpovedel_loop2",0.35,"promitac_c0briefing_odpovedel_loop3",0.3}; variantAfter[] = {1,1,1}; file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedel_loop0"; actions = "CivilSitActions_c0briefing_promitac_odpovedel"; boundingSphere = "true"; ConnectTo[] = {"promitac_c0briefing_odpovedel_loop1",0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_odpovedel_loop1: promitac_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedel_loop1"; looped = "false"; speed = 0.202703; ConnectTo[] = {"promitac_c0briefing_odpovedel_loop",0.01,"promitac_c0briefing_odpovedel_loop2",0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_odpovedel_loop2: promitac_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedel_loop2"; looped = "false"; speed = 0.2; ConnectTo[] = {"promitac_c0briefing_odpovedel_loop",0.01,"promitac_c0briefing_odpovedel_loop3",0.01}; InterpolateTo[] = {}; }; class promitac_c0briefing_odpovedel_loop3: promitac_c0briefing_odpovedel_loop { file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedel_loop3"; looped = "false"; speed = 0.365854; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"promitac_c0briefing_odpovedel_loop",0.01}; InterpolateTo[] = {}; }; class armstrong_c0start: CutSceneAnimationBaseZoZo { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\armstrong_c0start"; looped = "false"; speed = 0.009141; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class cooper1_c0start: CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\cooper1_c0start"; looped = "false"; speed = 0.013711; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class miles1_c0start: CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\miles1_c0start"; looped = "false"; speed = 0.015259; headBobMode = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class rodriguez1_c0start: CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\rodriguez1_c0start"; looped = "false"; speed = 0.014963; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class sykes1_c0start: CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\sykes1_c0start"; looped = "false"; speed = 0.015298; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ohara_c0start: CutSceneAnimationBaseSit { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\ohara_c0start"; looped = "false"; speed = 0.015213; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class zevl1_c0start: CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl1_c0start"; looped = "false"; speed = 0.014699; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class zevl2_c0start: CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl2_c0start"; looped = "false"; speed = 0.008721; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class zevl3bedna_c0start: CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl3bedna_c0start"; looped = "false"; speed = 0.014591; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.0}; InterpolateTo[] = {}; }; class zevl4_c0start: CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl4_c0start"; looped = "false"; speed = 0.008673; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class zevl5_c0start: CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl5_c0start"; looped = "false"; speed = 0.008829; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class zevl6_c0start: CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl6_c0start"; looped = "false"; speed = 0.009014; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class zevl7_c0start: CutSceneAnimationBase { file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl7_c0start"; looped = "false"; speed = 0.008718; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class c0introshaftoe_prichodShaftoe0: CutSceneAnimationBaseZoZo { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\c0introshaftoe_prichodShaftoe0"; looped = "false"; speed = 0.019881; ConnectTo[] = {"c0introshaftoe_prichodShaftoe1",0.1}; InterpolateTo[] = {}; }; class c0introshaftoe_prichodShaftoe1: c0introshaftoe_prichodShaftoe0 { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\c0introshaftoe_prichodShaftoe1"; speed = 0.131579; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class i0_player: CutSceneAnimationBaseSit { speed = 0.031612; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_player"; boundingSphere = 8; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AidlPknlMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {}; }; class i0_s2: CutSceneAnimationBaseSit { speed = 0.031612; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_s2"; boundingSphere = 8; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {}; }; class i0_s3: CutSceneAnimationBaseSit { speed = 0.031612; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_s3"; boundingSphere = 8; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {}; }; class i0_sergeant: CutSceneAnimationBaseSit { speed = 0.031612; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_sergeant"; boundingSphere = 8; ConnectTo[] = {"i0_sergeantDeath",0.01}; InterpolateTo[] = {}; }; class i0_sergeantDeath: CutSceneAnimationBase { terminal = "true"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_sergeantDeath"; actions = "DeadActions"; boundingSphere = 8; ConnectTo[] = {}; InterpolateTo[] = {}; }; class NavigationDriverReverse: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\navadeniridicecouvani"; speed = 0.02849; looped = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class SitInHigh: CutSceneAnimationBaseSit { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\vysokesezeni"; speed = 0.015353; actions = "CivilSitActions"; looped = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class TowingTractorSupport: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\opreniotraktor"; speed = 0.01229; actions = "CivilStandActions_TowingTractorSupport"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class RepairingKneel: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\opravykneel"; speed = 0.008886; actions = "CivilKneelActions_RepairingKneel"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class RepairingErc: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\opravaerc"; speed = 0.007062; actions = "CivilStandActions_RepairingErc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class NavigationHeli: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\navadenivrtulniku"; speed = 0.029821; looped = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class DraggingAmmoBox: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\tazeniammobedny"; speed = 0.013544; looped = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class LHD_hiDeck: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\LHD_hiDeck"; speed = 0.006993; actions = "CivilStandActions_LHD_hiDeck"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class LHD_krajPaluby: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\LHD_krajPaluby"; speed = 0.010877; actions = "CivilStandActions_LHD_krajPaluby"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class LHD_midDeck: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\LHD_midDeck"; speed = 0.009566; actions = "CivilStandActions_LHD_midDeck"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_initLoop: CutSceneAnimationBase { variantsAI[] = {"AmovPercMstpSnonWnonDnon_idle72lehSedy",0.25,"AmovPercMstpSnonWnonDnon_idle71kliky",0.25,"AmovPercMstpSnonWnonDnon_idle69drepy",0.25,"AmovPercMstpSnonWnonDnon_idle56kliky",0.25}; variantAfter[] = {1,1,1}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_initLoop"; actions = "CivilStandActions_AmovPercMstpSnonWnonDnon_initLoop"; equivalentTo = "AmovPercMstpSnonWnonDnon_initLoop"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AmovPercMstpSnonWnonDnon_idle72lehSedy",0.01,"AmovPercMstpSnonWnonDnon_idle71kliky",0.01,"AmovPercMstpSnonWnonDnon_idle69drepy",0.01,"AmovPercMstpSnonWnonDnon_idle56kliky",0.01}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.001}; }; class AmovPercMstpSnonWnonDnon_idle72lehSedy: AmovPercMstpSnonWnonDnon_initLoop { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle72lehSedy"; speed = 0.013705; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_initLoop",0.01}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.001}; }; class AmovPercMstpSnonWnonDnon_idle71kliky: AmovPercMstpSnonWnonDnon_initLoop { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle71kliky"; speed = 0.014778; actions = "CivilStandActions_kliky"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_initLoop",0.01}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.001}; }; class AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou"; speed = 0.03006; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_idle69drepy: AmovPercMstpSnonWnonDnon_initLoop { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle69drepy"; speed = 0.017964; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_initLoop",0.01}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.001}; }; class AmovPercMstpSnonWnonDnon_idle68boxing: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle68boxing"; speed = 0.021692; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.001}; }; class AmovPercMstpSnonWnonDnon_idle56kliky: AmovPercMstpSnonWnonDnon_initLoop { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle56kliky"; speed = 0.06355; actions = "CivilStandActions_kliky"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_initLoop",0.01}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.001}; }; class cooper1_c1briefing: CutSceneAnimationBaseZoZo { looped = "false"; speed = 0.015361; file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\cooper1_c1briefing"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; headBobMode = 5; headBobStrength = -1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class miles2_c1briefing: CutSceneAnimationBaseZoZo { speed = 0.015361; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\miles2_c1briefing"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class ohara1_c1briefing: CutSceneAnimationBaseZoZo { speed = 0.015361; file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\ohara1_c1briefing"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class rodriguez1_c1briefing: CutSceneAnimationBaseZoZo { speed = 0.015361; file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\rodriguez1_c1briefing"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class sykes1_c1briefing: CutSceneAnimationBaseZoZo { speed = 0.015361; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\sykes1_c1briefing"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class cooper1_c1briefingTemp: cooper1_c1briefing { actions = "NoActions"; file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\cooper1_c1briefingTemp"; speed = 1e+010; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CivilDead01: CutSceneAnimationBase { terminal = "true"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilDead01"; actions = "DeadActions"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CivilLying01: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilLying01"; actions = "DeadActions"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CivilSitting: CutSceneAnimationBase { variantsAI[] = {"CivilSitting01",0.3,"CivilSitting02",0.3,"CivilSitting03",0.4}; variantAfter[] = {5,5,5}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilSitting"; actions = "CivilSitActions_CivilSitting"; ConnectTo[] = {"CivilSitting01",0.01,"CivilSitting02",0.01,"c1galkina_svazanyMuzDeath",0.01}; InterpolateTo[] = {"c1galkina_svazanyMuzDeath",0.01}; }; class CivilSitting01: CivilSitting { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilSitting01"; looped = "false"; speed = 0.03; ConnectTo[] = {"CivilSitting",0.01,"CivilSitting03",0.01,"c1galkina_svazanyMuzDeath",0.01}; InterpolateTo[] = {"c1galkina_svazanyMuzDeath",0.01}; }; class CivilSitting02: CivilSitting { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilSitting02"; looped = "false"; speed = 0.023669; ConnectTo[] = {"CivilSitting",0.01,"c1galkina_svazanyMuzDeath",0.01}; InterpolateTo[] = {"c1galkina_svazanyMuzDeath",0.01}; }; class CivilSitting03: CivilSitting { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilSitting03"; looped = "false"; speed = 0.03183; ConnectTo[] = {"CivilSitting",0.01,"c1galkina_svazanyMuzDeath",0.01}; InterpolateTo[] = {"c1galkina_svazanyMuzDeath",0.01}; }; class c1galkina_svazanyMuzDeath: DeadState { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\c1galkina_svazanyMuzDeath"; speed = 0.5; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_zevl: AmovPercMstpSnonWnonDnon { variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbok",0.05,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVsobePanev",0.05,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOrukaVtvar45st",0.05,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbokA",0.05,"CtsPercMstpSnonWnonDnon_idleLoop",0.6,"CtsPercMstpSnonWnonDnon_idle33rejpaniVzadku",0.05,"CtsPercMstpSnonWnonDnon_idle30rejpaniVuchu",0.05,"CtsPercMstpSnonWnonDnon_idle31rejpaniVnose",0.05,"CtsPercMstpSnonWnonDnon_idle32podrbaniNanose",0.05}; variantAfter[] = {1,1,1}; actions = "CivilStandActions_poslouchani"; looped = "true"; equivalentTo = "AmovPercMstpSnonWnonDnon_zevl"; file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idleLoop"; speed = 0.128205; disableWeaponsLong = "true"; enableBinocular = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AmovPercMstpSnonWnonDnon",0.01,"CtsPercMstpSnonWnonDnon_idleLoop",0.01,"CtsPercMstpSnonWnonDnon_idle33rejpaniVzadku",0.01,"CtsPercMstpSnonWnonDnon_idle30rejpaniVuchu",0.01,"CtsPercMstpSnonWnonDnon_idle31rejpaniVnose",0.01,"CtsPercMstpSnonWnonDnon_idle32podrbaniNanose",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbok",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVsobePanev",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOrukaVtvar45st",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceZaZady",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbokA",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbok: AmovPercMstpSnonWnonDnon_zevl { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbok"; speed = 0.326087; looped = "false"; actions = "CivilStandActions_poslouchaniRuceVBok"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok",0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok: AmovPercMstpSnonWnonDnon { variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok1",0.25,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok2",0.25,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok3",0.25,"AmovPercMstpSnonWnonDnon_zevl",0.25}; variantAfter[] = {1,1,1}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok"; looped = "true"; actions = "CivilStandActions_poslouchaniRuceVBok"; equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok"; disableWeaponsLong = "true"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok1",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok2",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok3",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc",0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok1: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok { speed = 0.180723; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok1"; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok2: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok2"; speed = 0.164835; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok3: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok3"; speed = 0.214286; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc: AmovPercMstpSnonWnonDnon { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc"; looped = "false"; speed = 0.306122; actions = "CivilStandActions_poslouchani"; disableWeaponsLong = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVsobePanev: AmovPercMstpSnonWnonDnon_zevl { speed = 0.75; looped = "false"; actions = "CivilStandActions_poslouchaniRuceVSobe"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVsobePanev"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev",0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev: AmovPercMstpSnonWnonDnon { variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev1",0.25,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev2",0.26,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev3",0.26,"AmovPercMstpSnonWnonDnon_zevl",0.23}; variantAfter[] = {1,1,1}; equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev"; actions = "CivilStandActions_poslouchaniRuceVSobe"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev"; disableWeaponsLong = "true"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev1",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev2",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev3",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc",0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev1: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev { speed = 0.214286; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev1"; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev2: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev { speed = 0.126582; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev2"; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev3: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev { speed = 0.166667; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev3"; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc: AmovPercMstpSnonWnonDnon { speed = 0.576923; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc"; actions = "CivilStandActions_poslouchani"; disableWeaponsLong = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOrukaVtvar45st: AmovPercMstpSnonWnonDnon_zevl { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOrukaVtvar45st"; looped = "false"; speed = 0.319149; actions = "CivilStandActions_poslouchaniRukaVtvar45st"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st",0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st: AmovPercMstpSnonWnonDnon { variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st1",0.25,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st2",0.25,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st3",0.25,"AmovPercMstpSnonWnonDnon_zevl",0.25}; variantAfter[] = {1,1,1}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st"; equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st"; actions = "CivilStandActions_poslouchaniRukaVtvar45st"; disableWeaponsLong = "true"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st1",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st2",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st3",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc",0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st1: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st1"; looped = "false"; speed = 0.247934; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st2: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st2"; looped = "false"; speed = 0.258621; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st3: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st3"; looped = "false"; speed = 0.3125; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc: AmovPercMstpSnonWnonDnon { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc"; looped = "false"; speed = 0.410959; actions = "CivilStandActions_poslouchani"; disableWeaponsLong = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceZaZady: AmovPercMstpSnonWnonDnon_zevl { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceZaZady"; speed = 0.555556; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady",0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady: AmovPercMstpSnonWnonDnon { variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady1",0.25,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady2",0.25,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady3",0.25,"AmovPercMstpSnonWnonDnon_zevl",0.25}; variantAfter[] = {1,1,1}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady"; equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady"; actions = "CivilStandActions_poslouchaniRuceZaZady"; disableWeaponsLong = "true"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady1",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady2",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady3",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc",0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady1: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady1"; speed = 0.285714; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady2: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady2"; speed = 0.291262; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady3: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady3"; speed = 0.238095; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc: AmovPercMstpSnonWnonDnon { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc"; speed = 0.526316; looped = "false"; actions = "CivilStandActions_poslouchani"; disableWeaponsLong = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbokA: AmovPercMstpSnonWnonDnon_zevl { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbokA1"; speed = 0.375; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA",0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA: AmovPercMstpSnonWnonDnon { variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA1",0.17,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA2",0.17,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA3",0.17,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA4",0.17,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA5",0.17,"AmovPercMstpSnonWnonDnon_zevl",0.15}; variantAfter[] = {1,1,1}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA"; actions = "CivilStandActions_poslouchaniRuceVbokA"; equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA"; disableWeaponsLong = "true"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA1",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA2",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA3",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA4",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA5",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc",0.01}; InterpolateTo[] = {}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA1: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA1"; speed = 0.241935; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA2: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA2"; speed = 0.211268; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA3: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA3"; speed = 0.212766; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA4: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA4"; speed = 0.212766; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA5: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA5"; speed = 0.171429; looped = "false"; ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA",0.01}; InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc",0.01}; }; class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc: AmovPercMstpSnonWnonDnon { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc"; speed = 0.535714; actions = "CivilStandActions_poslouchani"; looped = "false"; disableWeaponsLong = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01}; InterpolateTo[] = {}; }; class C4_briefing_cooper: CutSceneAnimationBaseSit { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_cooper"; looped = "false"; speed = 0.005659; headBobStrength = 0; headBobMode = 0; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class C4_briefing_dressler: CutSceneAnimationBaseSit { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_dressler"; looped = "false"; speed = 0.005799; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class C4_briefing_ohara: CutSceneAnimationBaseSit { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_ohara"; looped = "false"; speed = 0.005718; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class C4_briefing_rodriguez: CutSceneAnimationBaseSit { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_rodriguez"; looped = "false"; speed = 0.005672; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class C4_briefing_shaftoe: CutSceneAnimationBaseSit { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_shaftoe"; looped = "false"; speed = 0.00564; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class C4_briefing_simmons: CutSceneAnimationBaseSit { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_simmons"; looped = "false"; speed = 0.005588; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class C4_briefing_sykes: CutSceneAnimationBaseSit { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_sykes"; looped = "false"; speed = 0.005588; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class c4manhmassacre_cooper: CutSceneAnimationBaseZoZo { speed = 0.009339; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_cooper"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; headBobMode = 5; headBobStrength = -1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class c4manhmassacre_cooper2: c4manhmassacre_cooper { headBobStrength = -1; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c4manhmassacre_cooper3: c4manhmassacre_cooper { headBobStrength = 0.522388; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c4manhmassacre_cooper4: c4manhmassacre_cooper { headBobStrength = 1; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c4manhmassacre_ohara: CutSceneAnimationBaseZoZo { speed = 0.009339; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_ohara"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; headBobMode = 5; headBobStrength = -1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class c4manhmassacre_rodriguez: CutSceneAnimationBaseZoZo { speed = 0.009339; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_rodriguez"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; headBobMode = 5; headBobStrength = -1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class c4manhmassacre_simmons: CutSceneAnimationBaseZoZo { speed = 0.009339; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_simmons"; looped = "false"; terminal = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"c4manhmassacre_simmons_dead",0.01}; InterpolateTo[] = {}; }; class c4manhmassacre_simmons_dead: CutSceneAnimationBaseZoZo { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_simmons_dead"; headBobMode = 0; headBobStrength = 0; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; enableDirectControl = 0; boundingSphere = 2; terminal = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c4manhmassacre_sykes: CutSceneAnimationBaseZoZo { speed = 0.009339; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_sykes"; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; headBobMode = 5; headBobStrength = -1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class c4manhmassacre_dead: CutSceneAnimationBaseZoZo { speed = 0.009339; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_dead"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; terminal = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c4coming2cdf_begunov: CutSceneAnimationBaseZoZo { speed = 0.004779; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_begunov"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class c4coming2napa_begunov: c4coming2cdf_begunov { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2napa_begunov"; speed = 0.00577; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class c4coming2cdf_boleslavsky: CutSceneAnimationBaseZoZo { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_boleslavsky"; speed = 0.004803; looped = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class c4coming2cdf_cooper: CutSceneAnimationBaseZoZo { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_cooper"; speed = 0.004653; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class c4coming2napa_cooper: c4coming2cdf_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2napa_cooper"; speed = 0.0056; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class c4coming2cdf_genericstani: CutSceneAnimationBaseZoZo { variantAfter[] = {1,1,1}; variantsAI[] = {"c4coming2cdf_genericstani1",0.25,"c4coming2cdf_genericstani2",0.25,"c4coming2cdf_genericstani3",0.25,"c4coming2cdf_genericstani4",0.25}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani"; equivalentTo = "c4coming2cdf_genericstani"; actions = "RifleStandActions_genericStani"; boundingSphere = 2; headBobMode = 0; relSpeedMin = 0.806988; relSpeedMax = 1.35607; headBobStrength = 0; ConnectTo[] = {"c4coming2cdf_genericstani1",0.01,"c4coming2cdf_genericstani2",0.01,"c4coming2cdf_genericstani3",0.01,"c4coming2cdf_genericstani4",0.01,"c4coming2cdf_genericstani5",0.01}; InterpolateTo[] = {}; }; class c4coming2cdf_genericstani1: c4coming2cdf_genericstani { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani1"; speed = 0.046784; looped = "false"; ConnectTo[] = {"c4coming2cdf_genericstani",0.01}; InterpolateTo[] = {}; }; class c4coming2cdf_genericstani2: c4coming2cdf_genericstani { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani2"; speed = 0.031704; looped = "false"; ConnectTo[] = {"c4coming2cdf_genericstani",0.01}; InterpolateTo[] = {}; }; class c4coming2cdf_genericstani3: c4coming2cdf_genericstani { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani3"; speed = 0.029021; looped = "false"; ConnectTo[] = {"c4coming2cdf_genericstani",0.01}; InterpolateTo[] = {}; }; class c4coming2cdf_genericstani4: c4coming2cdf_genericstani { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani4"; speed = 0.024666; looped = "false"; ConnectTo[] = {"c4coming2cdf_genericstani",0.01}; InterpolateTo[] = {}; }; class c4coming2cdf_genericstani5: c4coming2cdf_genericstani { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani5"; speed = 0.024651; looped = "false"; ConnectTo[] = {"c4coming2cdf_genericstani",0.01}; InterpolateTo[] = {}; }; class C7C_cooper: CutSceneAnimationBaseZoZo { speed = 0.021786; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; looped = "false"; terminal = "true"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_cooper"; actions = "NoActions"; headBobMode = 5; headBobStrength = -1; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_lopotev: C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_lopotev"; boundingSphere = 8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; showItemInHand = "false"; showHandGun = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_ohara: C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_ohara"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_rodriguez: C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_rodriguez"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_sykes: C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_sykes"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_zevl1: C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl1"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_zevl2: C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl2"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_zevl3: C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl3"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_zevl4: C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl4"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_zevl5: C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl5"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7C_zevl6: C7C_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl6"; boundingSphere = 8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7D_cooper: CutSceneAnimationBaseZoZo { speed = 0.037129; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_cooper"; actions = "NoActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; terminal = "true"; headBobMode = 5; headBobStrength = -1; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7D_oHara: C7D_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_oHara"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7D_rodriguez: C7D_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_rodriguez"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7D_sykes: C7D_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_sykes"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7D_zevl1: C7D_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_zevl1"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C7D_zevl2: C7D_cooper { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_zevl2"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle: CutSceneAnimationBaseZoZo { variantAfter[] = {4,4,4}; variantsAI[] = {"c7a_bravoTOerc_idle1",0.09,"c7a_bravoTOerc_idle2",0.018,"c7a_bravoTOerc_idle3",0.018,"c7a_bravoTOerc_idle5",0.09,"c7a_bravoTOerc_idle6",0.018,"c7a_bravoTOerc_idle7",0.018,"c7a_bravoTOerc_idle8",0.018,"c7a_bravoTOerc_idle9",0.012,"c7a_bravoTOerc_idle10",0.012,"c7a_bravoTOerc_idle11",0.012,"c7a_bravoTOerc_idle12",0.018,"c7a_bravoTOerc_idle13",0.018,"c7a_bravoTOerc_idle14",0.09,"c7a_bravoTOerc_idle15",0.018,"c7a_bravoTOerc_idle16",0.01,"c7a_bravoTOerc_idle17",0.09,"c7a_bravoTOerc_idle18",0.09,"c7a_bravoTOerc_idle19",0.09,"c7a_bravoTOerc_idle20",0.09,"c7a_bravoTOerc_idle21",0.09,"c7a_bravoTOerc_idle24",0.09}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle"; boundingSphere = 2; headBobMode = 0; enableDirectControl = 0; headBobStrength = 0; actions = "CivilStandActions_crowdcheers"; ConnectTo[] = {"c7a_bravoTOerc_idle1",0.01,"c7a_bravoTOerc_idle2",0.01,"c7a_bravoTOerc_idle3",0.01,"c7a_bravoTOerc_idle5",0.01,"c7a_bravoTOerc_idle6",0.01,"c7a_bravoTOerc_idle7",0.01,"c7a_bravoTOerc_idle8",0.01,"c7a_bravoTOerc_idle9",0.01,"c7a_bravoTOerc_idle10",0.01,"c7a_bravoTOerc_idle11",0.01,"c7a_bravoTOerc_idle12",0.01,"c7a_bravoTOerc_idle13",0.01,"c7a_bravoTOerc_idle14",0.01,"c7a_bravoTOerc_idle15",0.01,"c7a_bravoTOerc_idle16",0.01,"c7a_bravoTOerc_idle17",0.01,"c7a_bravoTOerc_idle18",0.01,"c7a_bravoTOerc_idle19",0.01,"c7a_bravoTOerc_idle20",0.01,"c7a_bravoTOerc_idle21",0.01,"c7a_bravoTOerc_idle24",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle1: c7a_bravoTOerc_idle { speed = 0.086705; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle1"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle2: c7a_bravoTOerc_idle { looped = "false"; speed = 0.075377; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle2"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle3: c7a_bravoTOerc_idle { speed = 0.067873; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle3"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle4: c7a_bravoTOerc_idle { ConnectTo[] = {}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle5: c7a_bravoTOerc_idle { speed = 0.056604; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle5"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle6: c7a_bravoTOerc_idle { speed = 0.041958; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle6"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle7: c7a_bravoTOerc_idle { speed = 0.041958; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle7"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle8: c7a_bravoTOerc_idle { speed = 0.094044; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle8"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle9: c7a_bravoTOerc_idle { speed = 0.092879; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle9"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle10: c7a_bravoTOerc_idle { speed = 0.085714; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle10"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle11: c7a_bravoTOerc_idle { speed = 0.049423; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle11"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle12: c7a_bravoTOerc_idle { speed = 0.09009; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle12"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle13: c7a_bravoTOerc_idle { speed = 0.049423; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle13"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle14: c7a_bravoTOerc_idle { looped = "false"; speed = 0.039113; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle14"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle15: c7a_bravoTOerc_idle { speed = 0.172414; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle15"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle16: c7a_bravoTOerc_idle { speed = 0.14218; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle16"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle17: c7a_bravoTOerc_idle { speed = 0.081744; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle17"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle18: c7a_bravoTOerc_idle { speed = 0.061224; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle18"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle19: c7a_bravoTOerc_idle { speed = 0.057034; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle19"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle20: c7a_bravoTOerc_idle { speed = 0.056285; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle20"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle21: c7a_bravoTOerc_idle { speed = 0.098039; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle21"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTOerc_idle24: c7a_bravoTOerc_idle { speed = 0.063694; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle24"; ConnectTo[] = {"c7a_bravoTOerc_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoErcTOknl: CutSceneAnimationBaseZoZo { looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoErcTOknl"; speed = 0.30303; ConnectTo[] = {"c7a_bravoKnl_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoKnl_idle: CutSceneAnimationBaseZoZo { variantAfter[] = {1,1,1}; variantsAI[] = {"c7a_bravoKnl_idle1",0.35,"c7a_bravoKnl_idle2",0.35,"c7a_bravoKnl_idle3",0.3}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnl_idle"; actions = "CivilKneelActions_crowdCheers"; equivalentTo = "c7a_bravoKnl_idle"; ConnectTo[] = {"c7a_bravoKnl_idle1",0.01,"c7a_bravoKnl_idle2",0.01,"c7a_bravoKnl_idle3",0.01,"c7a_bravoKnlTOErc",0.01}; InterpolateTo[] = {}; }; class c7a_bravoKnl_idle1: c7a_bravoKnl_idle { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnl_idle1"; speed = 0.146341; looped = "false"; ConnectTo[] = {"c7a_bravoKnl_idle",0.01,"c7a_bravoKnlTOErc",0.01}; InterpolateTo[] = {}; }; class c7a_bravoKnl_idle2: c7a_bravoKnl_idle { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnl_idle2"; speed = 0.157895; looped = "false"; ConnectTo[] = {"c7a_bravoKnl_idle",0.01,"c7a_bravoKnlTOErc",0.01}; InterpolateTo[] = {}; }; class c7a_bravoKnl_idle3: c7a_bravoKnl_idle { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnl_idle3"; speed = 0.07177; looped = "false"; ConnectTo[] = {"c7a_bravoKnl_idle",0.01,"c7a_bravoKnlTOErc",0.01}; InterpolateTo[] = {}; }; class c7a_bravoKnlTOErc: CutSceneAnimationBaseZoZo { looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnlTOErc"; speed = 0.461538; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class c7a_bravoErcTOtleskani: CutSceneAnimationBaseZoZo { speed = 1.42857; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoErcTOtleskani"; ConnectTo[] = {"c7a_bravoTleskani_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTleskani_idle: CutSceneAnimationBaseZoZo { variantsAI[] = {"c7a_bravoTleskani_idle1",0.2,"c7a_bravoTleskani_idle2",0.2,"c7a_bravoTleskani_idle3",0.2,"c7a_bravoTleskani_idle4",0.2,"c7a_bravoTleskani_idle5",0.2}; variantAfter[] = {1,1,1}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle"; actions = "CivilStandActions_crowdcheerspotlesk"; equivalentTo = "c7a_bravoTleskani_idle"; ConnectTo[] = {"c7a_bravoTleskani_idle1",0.01,"c7a_bravoTleskani_idle2",0.01,"c7a_bravoTleskani_idle3",0.01,"c7a_bravoTleskani_idle4",0.01,"c7a_bravoTleskani_idle5",0.01,"c7a_bravoTleskaniTOerc",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTleskani_idle1: c7a_bravoTleskani_idle { speed = 0.136364; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle1"; ConnectTo[] = {"c7a_bravoTleskani_idle",0.01,"c7a_bravoTleskaniTOerc",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTleskani_idle2: c7a_bravoTleskani_idle { speed = 0.075758; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle2"; ConnectTo[] = {"c7a_bravoTleskani_idle",0.01,"c7a_bravoTleskaniTOerc",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTleskani_idle3: c7a_bravoTleskani_idle { speed = 0.074813; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle3"; ConnectTo[] = {"c7a_bravoTleskani_idle",0.01,"c7a_bravoTleskaniTOerc",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTleskani_idle4: c7a_bravoTleskani_idle { speed = 0.075949; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle4"; ConnectTo[] = {"c7a_bravoTleskani_idle",0.01,"c7a_bravoTleskaniTOerc",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTleskani_idle5: c7a_bravoTleskani_idle { speed = 0.133333; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle5"; ConnectTo[] = {"c7a_bravoTleskani_idle",0.01,"c7a_bravoTleskaniTOerc",0.01}; InterpolateTo[] = {}; }; class c7a_bravoTleskaniTOerc: CutSceneAnimationBaseZoZo { speed = 0.588235; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskaniTOerc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_ErcTOdovadeni6: CutSceneAnimationBaseZoZo { speed = 0.9375; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni6"; ConnectTo[] = {"c7a_bravo_dovadeni6_idle",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni6_idle: CutSceneAnimationBaseZoZo { variantsAI[] = {"c7a_bravo_dovadeni6_idle1",0.5,"c7a_bravo_dovadeni6_idle2",0.5}; variantAfter[] = {1,1,1}; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni6_idle"; actions = "CivilStandActions_crowdcheerssalute"; equivalentTo = "c7a_bravo_dovadeni6_idle"; ConnectTo[] = {"c7a_bravo_dovadeni6_idle1",0.01,"c7a_bravo_dovadeni6_idle2",0.01,"c7a_bravo_dovadeni6TOerc",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni6_idle1: c7a_bravo_dovadeni6_idle { speed = 0.057034; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni6_idle1"; ConnectTo[] = {"c7a_bravo_dovadeni6_idle",0.01,"c7a_bravo_dovadeni6TOerc",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni6_idle2: c7a_bravo_dovadeni6_idle { speed = 0.120968; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni6_idle2"; ConnectTo[] = {"c7a_bravo_dovadeni6_idle",0.01,"c7a_bravo_dovadeni6TOerc",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni6TOerc: CutSceneAnimationBaseZoZo { speed = 0.555556; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni6TOerc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_ErcTOdovadeni1: CutSceneAnimationBaseZoZo { speed = 0.526316; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni1"; ConnectTo[] = {"c7a_bravo_dovadeni1",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni1: CutSceneAnimationBaseZoZo { variantAfter[] = {1,1,1}; variantsAI[] = {"c7a_bravo_dovadeni1",1}; speed = 0.105263; looped = "true"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni1"; actions = "CivilStandActions_dovadeni1"; equivalentTo = "c7a_bravo_dovadeni1"; ConnectTo[] = {"c7a_bravo_dovadeni1",0.01,"c7a_bravo_dovadeni1TOerc",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni1TOerc: CutSceneAnimationBaseZoZo { speed = 0.483871; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni1TOerc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_ErcTOdovadeni2: CutSceneAnimationBaseZoZo { speed = 0.365854; looped = "false"; actions = "CivilStandActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni2"; ConnectTo[] = {"c7a_bravo_dovadeni2",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni2: CutSceneAnimationBaseZoZo { variantAfter[] = {1,1,1}; variantsAI[] = {"c7a_bravo_dovadeni2",1}; speed = 0.086455; actions = "CivilStandActions_dovadeni2"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni2"; equivalentTo = "c7a_bravo_dovadeni2"; ConnectTo[] = {"c7a_bravo_dovadeni2",0.01,"c7a_bravo_dovadeni2TOerc",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni2TOerc: CutSceneAnimationBaseZoZo { speed = 0.333333; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni2TOerc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_ErcTOdovadeni3: CutSceneAnimationBaseZoZo { speed = 0.882353; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni3"; ConnectTo[] = {"c7a_bravo_dovadeni3",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni3: CutSceneAnimationBaseZoZo { variantAfter[] = {1,1,1}; variantsAI[] = {"c7a_bravo_dovadeni3",1}; speed = 0.11583; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni3"; actions = "CivilStandActions_dovadeni3"; ConnectTo[] = {"c7a_bravo_dovadeni3",0.01,"c7a_bravo_dovadeni3TOerc",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni3TOerc: CutSceneAnimationBaseZoZo { speed = 0.666667; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni3TOerc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_ErcTOdovadeni4: CutSceneAnimationBaseZoZo { speed = 0.9375; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni4"; ConnectTo[] = {"c7a_bravo_dovadeni4",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni4: CutSceneAnimationBaseZoZo { variantAfter[] = {1,1,1}; variantsAI[] = {"c7a_bravo_dovadeni4",1}; speed = 0.160428; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni4"; actions = "CivilStandActions_dovadeni4"; ConnectTo[] = {"c7a_bravo_dovadeni4",0.01,"c7a_bravo_dovadeni4TOerc",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni4TOerc: CutSceneAnimationBaseZoZo { speed = 1.2; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni4TOerc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_ErcTOdovadeni5: CutSceneAnimationBaseZoZo { speed = 0.225564; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni5"; ConnectTo[] = {"c7a_bravo_dovadeni5",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni5: CutSceneAnimationBaseZoZo { variantAfter[] = {1,1,1}; variantsAI[] = {"c7a_bravo_dovadeni5",1}; speed = 0.230769; actions = "CivilStandActions_dovadeni5"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni5"; ConnectTo[] = {"c7a_bravo_dovadeni5",0.01,"c7a_bravo_dovadeni5TOerc",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_ErcTOdovadeni7: CutSceneAnimationBaseZoZo { speed = 0.234375; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni7"; ConnectTo[] = {"c7a_bravo_dovadeni7",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni7: CutSceneAnimationBaseZoZo { variantAfter[] = {1,1,1}; variantsAI[] = {"c7a_bravo_dovadeni7",1}; speed = 0.11583; actions = "CivilStandActions_dovadeni7"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni7"; ConnectTo[] = {"c7a_bravo_dovadeni7",0.01,"c7a_bravo_dovadeni7TOerc",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni7TOerc: CutSceneAnimationBaseZoZo { speed = 0.769231; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni7TOerc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class c7a_bravo_dovadeni5TOerc: CutSceneAnimationBaseZoZo { speed = 0.526316; looped = "false"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni5TOerc"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class C7A_longWalk: CutSceneAnimationBase { looped = "false"; speed = 0.0402; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\C7A_longWalk"; headBobMode = 0; headBobStrength = 0; aimPrecision = 1; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundEnabled = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class c7a_man1s: C7A_longWalk { speed = 0.015385; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_man1s"; boundingSphere = 35; relSpeedMax = 0.996672; relSpeedMin = 1.05657; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c7a_man2s: C7A_longWalk { speed = 0.015385; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_man2s"; boundingSphere = 35; relSpeedMin = 1.05657; relSpeedMax = 0.996672; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c7a_man3s: C7A_longWalk { speed = 0.015385; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_man3s"; boundingSphere = 35; relSpeedMin = 0.996672; relSpeedMax = 0.996672; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c7a_man4s: C7A_longWalk { speed = 0.015385; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_man4s"; boundingSphere = 35; relSpeedMin = 1.05657; relSpeedMax = 0.996672; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_apc: CutSceneAnimationBaseZoZo { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_apc"; looped = "false"; speed = 0.006384; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_fjodor: C5calming_apc { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_fjodor"; looped = "false"; speed = 0.006384; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_zevl1: C5calming_apc { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl1"; looped = "false"; speed = 0.006384; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_zevl2: C5calming_apc { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl2"; looped = "false"; speed = 0.006384; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_zevl3: C5calming_apc { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl3"; looped = "false"; speed = 0.006384; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_zevl4: C5calming_apc { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl4"; looped = "false"; speed = 0.006384; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_zevl5: C5calming_apc { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl5"; looped = "false"; speed = 0.006384; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_zevl6: C5calming_apc { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl6"; looped = "false"; speed = 0.006384; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5calming_zevl7: C5calming_apc { actions = "NoActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl7"; looped = "false"; speed = 0.006384; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C5efe_alex: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_alex"; speed = 0.018072; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; legs = "empty"; head = "empty"; actions = "CivilStandActions_alex"; ConnectTo[] = {"c5efe_AlexLoopIngame",0.01}; InterpolateTo[] = {}; }; class C5efe_cooper: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_cooper"; speed = 0.006686; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; headBobMode = 0; headBobStrength = 0; actions = "RifleLowStandActions"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class C5efe_honza: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_honza"; speed = 0.006686; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; actions = "CivilStandActions_honza"; ConnectTo[] = {"c5efe_HonzaLoop",0.01}; InterpolateTo[] = {}; }; class C5efe_michal: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_michal"; speed = 0.006686; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; legs = "empty"; head = "empty"; actions = "CivilStandActions_michal"; ConnectTo[] = {"c5efe_MichalLoop",0.01}; InterpolateTo[] = {}; }; class C5efe_zbysek: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_zbysek"; speed = 0.006687; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; legs = "empty"; head = "empty"; actions = "CivilStandActions_zbyshek"; ConnectTo[] = {"c5efe_ZbyshekLoop",0.01}; InterpolateTo[] = {}; }; class c5efe_AlexLoopIngame: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_AlexLoopIngame"; speed = 0.104167; actions = "CivilStandActions_AlexLoopIngame"; ConnectTo[] = {}; InterpolateTo[] = {"c5efe_AlexDeath",0.01}; }; class c5efe_AlexDeath: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_AlexDeath"; looped = "false"; terminal = "true"; speed = 0.204082; actions = "DeadActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationRestart = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c5efe_HonzaLoop: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_HonzaLoop"; speed = 0.157895; actions = "CivilSitActions_HonzaLoop"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"c5efe_HonzaDeath",0.01}; }; class c5efe_HonzaDeath: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_HonzaDeath"; looped = "false"; terminal = "true"; speed = 0.555556; actions = "DeadActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationRestart = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c5efe_MichalLoop: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_MichalLoop"; speed = 0.159574; actions = "CivilSitActions_MichalLoop"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"c5efe_MichalDeath",0.01}; }; class c5efe_MichalDeath: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_MichalDeath"; looped = "false"; disableWeapons = "true"; terminal = "true"; speed = 0.483871; actions = "DeadActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationRestart = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class c5efe_ZbyshekLoop: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_ZbyshekLoop"; speed = 0.283019; actions = "CivilSitActions_ZbyshekLoop"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"c5efe_ZbyshekDeath",0.01}; }; class c5efe_ZbyshekDeath: CutSceneAnimationBase { actions = "DeadActions"; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_ZbyshekDeath"; speed = 0.188976; terminal = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationRestart = "true"; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C4manh_cooperCamTest: CutSceneAnimationBase { file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4manh_cooperCamTest"; speed = 0.009366; looped = "false"; actions = "NoActions"; headBobMode = 1; headBobStrength = -1; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C4manh_cooperCamTest2: C4manh_cooperCamTest { headBobMode = 5; ConnectTo[] = {}; InterpolateTo[] = {}; }; class C4manh_cooperCamTest3: C4manh_cooperCamTest { headBobMode = 4; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AnimViewControl: CutSceneAnimationBase { speed = 0.16; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\animviewcontrol"; actions = "Action_AnimViewControl"; ConnectTo[] = {"AnimViewControl",0.01}; InterpolateTo[] = {}; }; }; class BlendAnims: BlendAnims { wholeBody[] = {"Pelvis",1,"Spine",1,"Spine1",1,"Spine2",1,"Spine3",1,"Camera",1,"weapon",1,"launcher",1,"neck",1,"neck1",1,"head",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"LeftUpLeg",1,"LeftUpLegRoll",1,"LeftLeg",1,"LeftLegRoll",1,"LeftFoot",1,"LeftToeBase",1,"RightUpLeg",1,"RightUpLegRoll",1,"RightLeg",1,"RightLegRoll",1,"RightFoot",1,"RightToeBase",1}; aimingDefault[] = {"head",0.6,"neck1",0.6,"neck",0.6,"weapon",1,"launcher",1,"LeftShoulder",0.8,"LeftArm",0.8,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",0.8,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.6}; aimingPistol[] = {"head",0.6,"neck1",0.6,"neck",0.6,"LeftShoulder",0.8,"launcher",1,"weapon",1,"LeftArm",0.8,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",0.8,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.6}; aimingLauncher[] = {"head",0.6,"neck1",0.6,"neck",0.6,"launcher",1,"weapon",1,"LeftShoulder",0.8,"LeftArm",0.8,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",0.8,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.6}; aimingCivil[] = {"neck1",0.25,"neck",0.25,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.5}; aimingLying[] = {"weapon",1,"LeftShoulder",0.8,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine2",0.2,"Spine3",0.6}; aimingLyingPistol[] = {"LeftShoulder",0.8,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine2",0.2,"Spine3",0.6}; legsLyingAiming[] = {"weapon",0,"LeftShoulder",0.2,"LeftArm",0,"LeftArmRoll",0,"LeftForeArm",0,"LeftForeArmRoll",0,"LeftHand",0,"LeftHandRing",0,"LeftHandPinky1",0,"LeftHandPinky2",0,"LeftHandPinky3",0,"LeftHandRing1",0,"LeftHandRing2",0,"LeftHandRing3",0,"LeftHandMiddle1",0,"LeftHandMiddle2",0,"LeftHandMiddle3",0,"LeftHandIndex1",0,"LeftHandIndex2",0,"LeftHandIndex3",0,"LeftHandThumb1",0,"LeftHandThumb2",0,"LeftHandThumb3",0,"RightShoulder",0.2,"RightArm",0,"RightArmRoll",0,"RightForeArm",0,"RightForeArmRoll",0,"RightHand",0,"RightHandRing",0,"RightHandPinky1",0,"RightHandPinky2",0,"RightHandPinky3",0,"RightHandRing1",0,"RightHandRing2",0,"RightHandRing3",0,"RightHandMiddle1",0,"RightHandMiddle2",0,"RightHandMiddle3",0,"RightHandIndex1",0,"RightHandIndex2",0,"RightHandIndex3",0,"RightHandThumb1",0,"RightHandThumb2",0,"RightHandThumb3",0,"Spine2",0.8,"Spine3",0.4,"spine1",1,"pelvis",1,"leftupleg",1,"leftuplegroll",1,"leftleg",1,"leftlegroll",1,"leftfoot",1,"LeftToeBase",1,"rightupleg",1,"rightuplegroll",1,"rightleg",1,"rightlegroll",1,"rightfoot",1,"RightToeBase",1}; legsLyingAimingPistol[] = {"LeftShoulder",0.2,"LeftArm",0,"LeftArmRoll",0,"LeftForeArm",0,"LeftForeArmRoll",0,"LeftHand",0,"LeftHandRing",0,"LeftHandPinky1",0,"LeftHandPinky2",0,"LeftHandPinky3",0,"LeftHandRing1",0,"LeftHandRing2",0,"LeftHandRing3",0,"LeftHandMiddle1",0,"LeftHandMiddle2",0,"LeftHandMiddle3",0,"LeftHandIndex1",0,"LeftHandIndex2",0,"LeftHandIndex3",0,"LeftHandThumb1",0,"LeftHandThumb2",0,"LeftHandThumb3",0,"RightShoulder",0.2,"RightArm",0,"RightArmRoll",0,"RightForeArm",0,"RightForeArmRoll",0,"RightHand",0,"RightHandRing",0,"RightHandPinky1",0,"RightHandPinky2",0,"RightHandPinky3",0,"RightHandRing1",0,"RightHandRing2",0,"RightHandRing3",0,"RightHandMiddle1",0,"RightHandMiddle2",0,"RightHandMiddle3",0,"RightHandIndex1",0,"RightHandIndex2",0,"RightHandIndex3",0,"RightHandThumb1",0,"RightHandThumb2",0,"RightHandThumb3",0,"Spine2",0.8,"Spine3",0.4,"spine1",1,"pelvis",1,"leftupleg",1,"leftuplegroll",1,"leftleg",1,"leftlegroll",1,"leftfoot",1,"LeftToeBase",1,"rightupleg",1,"rightuplegroll",1,"rightleg",1,"rightlegroll",1,"rightfoot",1,"RightToeBase",1}; headDefault[] = {"head",1,"neck1",0.5,"neck",0.5}; leaningDefault[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7,"pelvis",0.4}; aimingUpDefault[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7}; aimingUpLying[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.9,"spine2",0.7,"spine1",0.5}; aimingUpPistol[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7}; aimingUpCivil[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7}; aimingUpLauncher[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7}; legsDefault[] = {"LeftUpLeg",0.9,"LeftUpLegRoll",0.9,"LeftLeg",0.95,"LeftLegRoll",0.95,"LeftFoot",1,"LeftToeBase",1,"RightUpLeg",0.9,"RightUpLegRoll",0.9,"RightLeg",0.95,"RightLegRoll",0.95,"RightFoot",1,"RightToeBase",1}; empty[] = {}; }; }; class CfgMovesZombie: CfgMovesBasic { skeletonName = "OFP2_ManSkeleton"; gestures = "CfgGesturesMale"; class Actions: Actions { class ZombieCrouchActions: CivilStandActions { die = "AdthPknlMstpSnonWnonDnon_2"; }; }; class States { class TransAnimBase: Default { visibleSize = 0.500125; looped = "false"; soundEnabled = "true"; enableOptics = "false"; leftHandIKBeg = "true"; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; soundEdge[] = {0.01}; headBobStrength = 0.164179; headBobMode = 2; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon: StandBase { actions = "CivilStandActions"; duty = -0.4; file = "\dayz_anim\zmb\zmbStandPose"; showWeaponAim = "false"; disableWeapons = "false"; canPullTrigger = "false"; speed = 1e+010; relSpeedMin = 0.7; relSpeedMax = 1.1; leaningFactorBeg = 0; leaningFactorEnd = 0; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; headBobStrength = 0.21393; limitGunMovement = 0.1; enableOptics = -1; ConnectTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01,"AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"LadderCivilOn",1.0,"AswmPercMstpSnonWnonDnon",0.3}; InterpolateTo[] = {"ZombieStandingAttack1",0.01,"ZombieStandingAttack2",0.01,"ZombieStandingAttack3",0.01,"ZombieStandingAttack4",0.01,"ZombieStandingAttack5",0.01,"ZombieStandingAttack6",0.01,"ZombieStandingAttack7",0.01,"ZombieStandingAttack8",0.01,"ZombieStandingAttack9",0.01,"ZombieStandingAttack10",0.01,"ZombieStandingAttack4",0.01,"AmovPercMrunSnonWnonDf",0.02,"AmovPercMwlkSnonWnonDf",0.02,"AmovPercMwlkSnonWnonDl",0.02,"AmovPercMwlkSnonWnonDb",0.02,"AmovPercMrunSnonWnonDb",0.02,"AmovPercMevaSnonWnonDf",0.02,"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1",0.1}; }; class AmovPknlMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon { actions = "CivilKneelActions"; duty = -0.7; file = "\dayz_anim\zmb\zmbKneelPose"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; enableOptics = -1; disableWeapons = "false"; disableWeaponsLong = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.01,"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon",0.01,"AidlPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01,"AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"ZombieFeed1",0.02,"ZombieFeed2",0.02,"ZombieFeed3",0.02,"ZombieFeed4",0.02,"ZombieFeed5",0.02,"ZombieFeed6",0.01,"ZombieFeed7",0.01,"ZombieFeed8",0.01,"ZombieFeed9",0.01,"AmovPknlMstpSnonWnonDnon_turnL",0.02,"AmovPknlMstpSnonWnonDnon_turnR",0.02,"AmovPknlMrunSnonWnonDf",0.02,"AmovPknlMwlkSnonWnonDf",0.02,"AmovPknlMwlkSnonWnonDbr",0.02,"AmovPknlMwlkSnonWnonDbl",0.02,"AmovPknlMwlkSnonWnonDb",0.02,"AmovPknlMwlkSnonWnonDl",0.02,"AmovPknlMwlkSnonWnonDr",0.02,"AmovPknlMwlkSnonWnonDfr",0.02,"AmovPknlMwlkSnonWnonDfl",0.02,"AmovPknlMrunSnonWnonDfl",0.02,"AmovPknlMrunSnonWnonDl",0.02,"AmovPknlMrunSnonWnonDbl",0.02,"AmovPknlMrunSnonWnonDb",0.02,"AmovPknlMrunSnonWnonDbr",0.02,"AmovPknlMrunSnonWnonDr",0.02,"AmovPknlMrunSnonWnonDfr",0.02,"AdthPknlMstpSnonWnonDnon_1",0.01,"AdthPknlMstpSnonWnonDnon_2",0.01,"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2",0.1}; }; class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf: TransAnimBase { actions = "CivilKneelActions"; file = "\dayz_anim\zmb\zmbStand_zmbKneel"; speed = 0.6; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 0; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01}; }; class AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\dayz_anim\zmb\zmbKneel_zmbStand"; speed = 0.6; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpDefault"; limitGunMovement = 0.1; duty = 0.5; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMrunSnonWnonDf: AmovPercMstpSnonWnonDnon { actions = "CivilRunActionsF"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDf"; speed = 1.7; soundEdge[] = {0.25,0.5,0.75,1}; duty = 0.1; soundOverride = "run"; soundEnabled = "true"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; walkcycles = 3; disableWeapons = "true"; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"CzmbAdthPercMrunSnonWnonDf",0.01}; }; class AmovPknlMrunSnonWnonDf: AmovPknlMstpSnonWnonDnon { file = "\dayz_anim\zmb\zombie_frenziedCrawl3"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 1.3; duty = 0.2; soundOverride = "run"; soundEnabled = "true"; actions = "CivilKneelActionsRunF"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; walkcycles = 2; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDf",0.03,"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMwlkSnonWnonDf",0.025}; }; class AmovPknlMrunSnonWnonDb: AmovPknlMrunSnonWnonDf { file = "\dayz_anim\zmb\zmbKneelWalkB"; speed = 0.07619; actions = "CivilKneelActionsRunB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDb",0.03,"AmovPknlMwlkSnonWnonDb",0.025}; }; class AmovPercMwlkSnonWnonDf: AmovPercMstpSnonWnonDnon { actions = "CivilWlkActionsF"; file = "\dayz_anim\zmb\zombie3_walk"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.2; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; walkcycles = 3; ConnectTo[] = {}; InterpolateTo[] = {"ZombieWalkingDeath",0.01,"AmovPercMwlkSnonWnonDfr",0.025,"AmovPercMrunSnonWnonDf",0.025,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPknlMwlkSnonWnonDf",0.03,"AmovPercMevaSnonWnonDf",0.025,"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",0.1}; }; class AmovPercMwlkSnonWnonDb: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDbl",0.025,"AmovPercMwlkSnonWnonDbr",0.025,"AmovPercMrunSnonWnonDb",0.025,"AmovPknlMwlkSnonWnonDb",0.03}; }; class AmovPknlMwlkSnonWnonDf: AmovPknlMrunSnonWnonDf { file = "\dayz_anim\zmb\zmbKneelWalkF"; speed = 0.1; duty = 0.05; walkcycles = 3; actions = "CivilKneelActionsWlkF"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.03,"AmovPknlMrunSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDfr",0.025,"AmovPknlMwlkSnonWnonDfl",0.025}; }; class AmovPknlMwlkSnonWnonDb: AmovPknlMwlkSnonWnonDf { file = "\dayz_anim\zmb\zmbKneelWalkB"; speed = 0.2; actions = "CivilKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDb",0.03,"AmovPknlMwlkSnonWnonDbr",0.025,"AmovPknlMwlkSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDb",0.025}; }; class AidlPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon { variantsAI[] = {"AidlPercMstpSnonWnonDnon01",0.1,"AidlPercMstpSnonWnonDnon02",0.1,"AidlPercMstpSnonWnonDnon03",0.1,"AidlPercMstpSnonWnonDnon04",0.1,"AidlPercMstpSnonWnonDnon05",0.1,"AidlPercMstpSnonWnonDnon06",0.1,"AidlPercMstpSnonWnonDnon07",0.1,"AidlPercMstpSnonWnonDnon08",0.1,"AidlPercMstpSnonWnonDnon09",0.1,"AidlPercMstpSnonWnonDnon10",0.1}; variantAfter[] = {1,1,1}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon0S: AmovPercMstpSnonWnonDnon { equivalentTo = "AidlPercMstpSnonWnonDnon01"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon01",0.01,"AidlPercMstpSnonWnonDnon02",0.01,"AidlPercMstpSnonWnonDnon03",0.01,"AidlPercMstpSnonWnonDnon04",0.01,"AidlPercMstpSnonWnonDnon05",0.01,"AidlPercMstpSnonWnonDnon06",0.01,"AidlPercMstpSnonWnonDnon07",0.01,"AidlPercMstpSnonWnonDnon08",0.01,"AidlPercMstpSnonWnonDnon09",0.01,"AidlPercMstpSnonWnonDnon10",0.01}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon01: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbStandIdleA"; speed = 0.088757; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon02: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbStandIdleB"; speed = 0.107143; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon03: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbStandIdleC_lookAround"; speed = 0.089286; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon04: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbBentIdleA"; speed = 0.172414; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon05: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbBentIdleB_lookAroundSwing"; speed = 0.09375; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon06: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbBentIdleC_lookAround"; speed = 0.091463; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon07: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbStandIdleD_sniffingHyped"; speed = 0.091463; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon08: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbStandIdleE_swinging"; speed = 0.091463; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon09: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbStandCry1"; speed = 0.2; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon10: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbStandCry2"; speed = 0.2; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPknlMstpSnonWnonDnon: AmovPknlMstpSnonWnonDnon { variantsAI[] = {"AidlPknlMstpSnonWnonDnon01",0.25,"AidlPknlMstpSnonWnonDnon02",0.25,"AidlPknlMstpSnonWnonDnon03",0.25,"AidlPknlMstpSnonWnonDnon04",0.25}; variantAfter[] = {0,0,0}; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {}; }; class AidlPknlMstpSnonWnonDnon0S: AidlPknlMstpSnonWnonDnon { equivalentTo = "AidlPknlMstpSnonWnonDnon01"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d"; file = "\dayz_anim\zmb\zmbKneelPose"; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon01",0.01,"AidlPknlMstpSnonWnonDnon02",0.01,"AidlPknlMstpSnonWnonDnon03",0.01,"AidlPknlMstpSnonWnonDnon04",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon01: AidlPknlMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbKneel_idleA"; speed = 0.04065; looped = "false"; variantAfter[] = {1,1,1}; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon02: AidlPknlMstpSnonWnonDnon01 { file = "\dayz_anim\zmb\zmbKneel_idleB"; speed = 0.049505; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon03: AidlPknlMstpSnonWnonDnon01 { file = "\dayz_anim\zmb\zmbKneel_idleC"; speed = 0.043732; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon04: AidlPknlMstpSnonWnonDnon01 { file = "\dayz_anim\zmb\zmbKneel_idleD"; speed = 0.140187; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class CutSceneAnimationBase: AmovPercMstpSnonWnonDnon { enableDirectControl = 1; showWeaponAim = "false"; relSpeedMin = 1; relSpeedMax = 1; disableWeaponsLong = "true"; disableWeapons = "true"; enableOptics = "false"; head = "headNo"; enableBinocular = "false"; headBobMode = 5; headBobStrength = -1; forceAim = 1; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ZombieStandingAttack: CutSceneAnimationBase{}; class ZombieStandingAttack1: ZombieStandingAttack { file = "\dayz_anim\zmb\zmbStandAttack6"; speed = 1; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack2: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zmbStandAttack5"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack3: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zmbStandAttack4"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack4: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zmbStandAttack3"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack5: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zombie_staticAttack3_67-158"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack6: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zombie_staticAttack3_183-274"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack7: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zombie_staticAttack3_441-554"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack8: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zombie_staticAttack3_570-707"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack9: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zombie_staticAttack3_742-833"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack10: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zombie_staticAttack3_855-987"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieFeed: CutSceneAnimationBase { actions = "ZombieCrouchActions"; }; class ZombieFeed1: ZombieFeed { file = "\dayz_anim\zmb\zmbKneel_feedA"; speed = 0.2; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class ZombieFeed2: ZombieFeed1 { file = "\dayz_anim\zmb\zmbKneel_feedB"; }; class ZombieFeed3: ZombieFeed1 { file = "\dayz_anim\zmb\zmbKneel_feedC"; }; class ZombieFeed4: ZombieFeed1 { file = "\dayz_anim\zmb\zmbKneel_feedD"; }; class ZombieFeed5: ZombieFeed1 { file = "\dayz_anim\zmb\zmbKneel_feedE"; }; class ZombieFeed6: ZombieFeed1 { file = "\dayz_anim\zmb\zombie_kneelFeeding2_112_301"; }; class ZombieFeed7: ZombieFeed1 { file = "\dayz_anim\zmb\zombie_kneelFeeding2_1054_1275"; }; class ZombieFeed8: ZombieFeed1 { file = "\dayz_anim\zmb\zombie_kneelFeeding3_109-308"; }; class ZombieFeed9: ZombieFeed1 { file = "\dayz_anim\zmb\zombie_kneelFeeding3_363-574"; }; class AinvPknlMstpSnonWrflDnon_medicEnd: HealBaseRfl { file = "\ca\anims\characters\data\anim\sdr\inj\healing\ainvpknlmstpsnonwrfldnon_medic_ainvpknlmstpsnonwrfldnon"; speed = 0.5; actions = "RifleKneelTakeActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSrasWrflDnon",0.02,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic: HealBaseRfl { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medicS0"; speed = "1e+008.0"; looped = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; interpolationSpeed = 2.5; forceAim = 1; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medicEnd",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AinvPknlMstpSnonWrflDr_medic0",0.1,"AinvPknlMstpSnonWrflDr_medic1",0.1,"AinvPknlMstpSnonWrflDr_medic2",0.1,"AinvPknlMstpSnonWrflDr_medic3",0.1,"AinvPknlMstpSnonWrflDr_medic4",0.1,"AinvPknlMstpSnonWrflDr_medic5",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AinvPknlMstpSnonWrflDnon_medic0",0.1,"AinvPknlMstpSnonWrflDnon_medic1",0.1,"AinvPknlMstpSnonWrflDnon_medic2",0.1,"AinvPknlMstpSnonWrflDnon_medic3",0.1,"AinvPknlMstpSnonWrflDnon_medic4",0.1,"AinvPknlMstpSnonWrflDnon_medic5",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon.rtm"; speed = 0.95; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 0; interpolationRestart = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; duty = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class DeadState: Default { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; speed = 1.67; looped = "false"; onLandBeg = "true"; onLandEnd = "true"; soundEnabled = "false"; terminal = "true"; canPullTrigger = "true"; headBobMode = 2; ConnectTo[] = {}; InterpolateTo[] = {}; }; class Crew: Default { actions = "CargoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Sit\stp\non\non\AmovPsitMstpSnonWnonDnon.rtm"; speed = 1e+010; looped = "true"; soundEnabled = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; hasCollShapeSafe = "false"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class BasicDriver: Default { actions = "CargoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm"; speed = 1e+010; looped = "true"; soundEnabled = "false"; interpolationSpeed = 1; canPullTrigger = "false"; ConnectTo[] = {"BasicDriverDying",1.0}; InterpolateTo[] = {"BasicDriverDying",0.1}; }; class BasicDriverDying: DefaultDie { actions = "NoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; looped = "false"; soundEnabled = "false"; canPullTrigger = "false"; ConnectTo[] = {"BasicDriverDead",1.0}; InterpolateTo[] = {}; }; class BasicDriverDead: BasicDriverDying { actions = "DeadActions"; speed = 1e+010; terminal = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class BasicDriverOut: Default { actions = "CargoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm"; speed = 1e+010; looped = "true"; soundEnabled = "false"; interpolationSpeed = 1; canPullTrigger = "false"; ConnectTo[] = {"BasicDriverOutDying",1.0}; InterpolateTo[] = {"BasicDriverOutDying",0.1}; }; class BasicDriverOutDying: DefaultDie { actions = "NoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; looped = "false"; soundEnabled = "false"; canPullTrigger = "false"; ConnectTo[] = {"BasicDriverOutDead",1.0}; InterpolateTo[] = {}; }; class BasicDriverOutDead: BasicDriverOutDying { actions = "DeadActions"; speed = 1e+010; terminal = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end.rtm"; disableWeapons = "true"; actions = "PistolStandActions"; showHandGun = "true"; speed = 1.4; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon",0.02}; }; class AinvPknlMstpSnonWrflDr_medic0S: AinvPknlMstpSnonWrflDnon_medic { VariantAfter[] = {5,5,5}; VariantsPlayer[] = {"AinvPknlMstpSnonWrflDnon_medic0",0.075,"AinvPknlMstpSnonWrflDnon_medic1",0.075,"AinvPknlMstpSnonWrflDnon_medic2",0.075,"AinvPknlMstpSnonWrflDnon_medic3",0.075,"AinvPknlMstpSnonWrflDnon_medic4",0.075,"AinvPknlMstpSnonWrflDnon_medic5",0.075,"AinvPknlMstpSnonWrflDr_medic0",0.075,"AinvPknlMstpSnonWrflDr_medic1",0.075,"AinvPknlMstpSnonWrflDr_medic2",0.075,"AinvPknlMstpSnonWrflDr_medic3",0.075,"AinvPknlMstpSnonWrflDr_medic4",0.075,"AinvPknlMstpSnonWrflDr_medic5",0.075,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; equivalentTo = "AinvPknlMstpSnonWrflDr_medic0"; actions = "HealActionBaseDr"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0",0.1,"AinvPknlMstpSnonWrflDr_medic1",0.1,"AinvPknlMstpSnonWrflDr_medic2",0.1,"AinvPknlMstpSnonWrflDr_medic3",0.1,"AinvPknlMstpSnonWrflDr_medic4",0.1,"AinvPknlMstpSnonWrflDr_medic5",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDr_medic0",0.1,"AinvPknlMstpSnonWrflDr_medic1",0.1,"AinvPknlMstpSnonWrflDr_medic2",0.1,"AinvPknlMstpSnonWrflDr_medic3",0.1,"AinvPknlMstpSnonWrflDr_medic4",0.1,"AinvPknlMstpSnonWrflDr_medic5",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic0: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic0"; speed = 0.11; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic1: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic1"; speed = 0.21; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic2: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic2"; speed = 0.13; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic3: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic3"; speed = 0.22; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic4: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic4"; speed = 0.22; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic5: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic5"; speed = 0.11; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon.rtm"; disableWeapons = "true"; actions = "LauncherStandStpActions"; interpolationRestart = 2; canPullTrigger = "false"; rightHandIKCurve[] = {0.55,0,0.6,1}; leftHandIKCurve[] = {0.85,0,0.95,1}; weaponIK = 4; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon",0.02}; }; class amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end.rtm"; disableWeapons = "true"; actions = "LauncherStandStpActions"; speed = 0.5; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {0.35,0,0.4,1}; leftHandIKCurve[] = {0.85,0,0.9,1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; enableOptics = 2; weaponIK = 4; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon",0.02}; }; class BasicSittingGunner_Dead: DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; speed = 1e+010; terminal = "true"; soundEnabled = "false"; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class BasicSittingGunner: Crew { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm"; ConnectTo[] = {"BasicSittingGunner_Dead",1.0}; InterpolateTo[] = {}; }; class SprintBaseDf: StandBase { actions = "RifleStandEvasiveActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDf.rtm"; speed = 1.71429; soundOverride = "sprint"; duty = 0.5; showWeaponAim = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; leaningFactorBeg = 0; leaningFactorEnd = 0; limitGunMovement = "false"; relSpeedMin = 0.697171; relSpeedMax = 1.1; enableAutoActions = "false"; visibleSize = 1.00012; soundEnabled = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; headBobStrength = 0.154229; headBobMode = 2; rightHandIKCurve[] = {1}; leftHandIKCurve[] = {1}; ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02}; }; class SprintBaseDfl: SprintBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDfl.rtm"; speed = 1.8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class SprintBaseDfr: SprintBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDfr.rtm"; speed = 1.8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class SprintCivilBaseDf: SprintBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDf.rtm"; speed = 1.71429; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; visibleSize = 1.00012; ConnectTo[] = {}; InterpolateTo[] = {}; }; class SprintCivilBaseDfl: SprintCivilBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDfl.rtm"; speed = 1.71429; ConnectTo[] = {}; InterpolateTo[] = {}; }; class SprintCivilBaseDfr: SprintCivilBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDfr.rtm"; speed = 1.71429; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon: StandBase { actions = "RifleLowStandActions"; duty = -0.4; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; showWeaponAim = "false"; disableWeapons = "false"; disableWeaponsLong = "true"; speed = 1e+010; relSpeedMin = 0.7; relSpeedMax = 1.1; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; leftHandIKBeg = "true"; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; aimPrecision = 1; weaponIK = 1; headBobMode = 2; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01,"AovrPercMstpSlowWrflDf",0.01,"AmovPercMstpSlowWrflDnon_turnL",0.02,"AmovPercMstpSlowWrflDnon_turnR",0.02,"AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.01,"ActsPsitMstpSnonWrflDnon_varSittingDrinking",10.0,"AmovPercMstpSlowWrflDnon_ScaredTalking",2.0,"AmovPercMstpSlowWrflDnon_talking",2.0,"AmovPercMstpSlowWrflDnon_seeWatch",2.0,"AmovPercMstpSlowWrflDnon_SaluteIn",0.1,"AmovPercMstpSrasWrflDnon_SaluteIn",0.15,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon",0.1,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon",0.1,"LadderRifleOn",1.0,"AswmPercMstpSnonWnonDnon",0.3,"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_turnL",0.02,"AmovPercMstpSlowWrflDnon_turnR",0.02,"AmovPercMwlkSlowWrflDf",0.02,"AmovPercMwlkSlowWrflDfl",0.02,"AmovPercMwlkSlowWrflDl",0.02,"AmovPercMwlkSlowWrflDbl",0.02,"AmovPercMwlkSlowWrflDb",0.02,"AmovPercMwlkSlowWrflDbr",0.02,"AmovPercMwlkSlowWrflDr",0.02,"AmovPercMwlkSlowWrflDfr",0.02,"AmovPercMrunSlowWrflDf",0.02,"AmovPercMrunSlowWrflDfl",0.02,"AmovPercMrunSlowWrflDl",0.02,"AmovPercMrunSlowWrflDbl",0.02,"AmovPercMrunSlowWrflDb",0.02,"AmovPercMrunSlowWrflDbr",0.02,"AmovPercMrunSlowWrflDr",0.02,"AmovPercMrunSlowWrflDfr",0.02,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSlowWrflDfr",0.025}; }; class AidlPercMstpSlowWrflDnon_player_0S: AmovPercMstpSlowWrflDnon { variantAfter[] = {2,3,5}; variantsPlayer[] = {"AidlPercMstpSlowWrflDnon_player_idleSteady04",0.25,"AmovPercMstpSlowWrflDnon_player_idleSteady03",0.25,"AmovPercMstpSlowWrflDnon_player_idleSteady02",0.25,"AmovPercMstpSlowWrflDnon_player_idleSteady01",0.25}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_player_idleSteady01",0.01,"AmovPercMstpSlowWrflDnon_player_idleSteady02",0.01,"AmovPercMstpSlowWrflDnon_player_idleSteady03",0.01,"AidlPercMstpSlowWrflDnon_player_idleSteady04",0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_player_idleSteady01: AidlPercMstpSlowWrflDnon_player_0S { variantAfter[] = {1,1,1}; interpolationSpeed = 30.5; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady01"; speed = 0.067415; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class AmovPercMstpSlowWrflDnon_player_idleSteady02: AmovPercMstpSlowWrflDnon_player_idleSteady01 { speed = 0.042553; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady02"; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class AmovPercMstpSlowWrflDnon_player_idleSteady03: AmovPercMstpSlowWrflDnon_player_idleSteady01 { speed = 0.057143; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady03"; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class AidlPercMstpSlowWrflDnon_player_idleSteady04: AmovPercMstpSlowWrflDnon_player_idleSteady01 { speed = 0.075949; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady04"; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class AovrPercMstpSlowWrflDf: AmovPercMstpSlowWrflDnon { looped = "false"; speed = 0.441176; file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\rfl\AovrPercMstpSlowWrflDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; relSpeedMin = 0.996672; relSpeedMax = 0.996672; duty = 2; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_turnL: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02}; }; class AmovPercMstpSlowWrflDnon_turnR: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02}; }; class AmovPercMstpSrasWrflDnon: AmovPercMstpSlowWrflDnon { visibleSize = 0.700121; actions = "RifleStandActions"; duty = -0.4; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon.rtm"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wrfl.p3d"; showWeaponAim = "true"; disableWeapons = "false"; disableWeaponsLong = "false"; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; relSpeedMax = 1.1; relSpeedMin = 0.700001; aimPrecision = 1; weaponIK = 1; canPullTrigger = "true"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02,"AovrPercMstpSrasWrflDf",0.01,"AmovPercMwlkSrasWrflDnon_transition",0.02,"AmovPercMstpSrasWrflDnon_turnL",0.02,"AmovPercMstpSrasWrflDnon_turnR",0.02,"WeaponMagazineReloadStand",0.1,"amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon",0.01,"AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.01,"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon",0.02,"AwopPercMstpSgthWrflDnon_Start2",0.1,"AswmPercMstpSnonWnonDnon",0.3,"AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",0.01}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_turnL",0.02,"AmovPercMstpSrasWrflDnon_turnR",0.02,"AmovPercMwlkSrasWrflDf",0.02,"AmovPercMwlkSrasWrflDfl",0.02,"AmovPercMwlkSrasWrflDl",0.02,"AmovPercMwlkSrasWrflDbl",0.02,"AmovPercMwlkSrasWrflDb",0.02,"AmovPercMwlkSrasWrflDbr",0.02,"AmovPercMwlkSrasWrflDr",0.02,"AmovPercMwlkSrasWrflDfr",0.02,"AmovPercMrunSrasWrflDf",0.02,"AmovPercMrunSrasWrflDfl",0.02,"AmovPercMrunSrasWrflDl",0.02,"AmovPercMrunSrasWrflDbl",0.02,"AmovPercMrunSrasWrflDb",0.02,"AmovPercMrunSrasWrflDbr",0.02,"AmovPercMrunSrasWrflDr",0.02,"AmovPercMrunSrasWrflDfr",0.02,"AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.02,"AmovPercMevaSrasWrflDfr",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_rS0",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_aiming0S: AmovPercMstpSrasWrflDnon { variantsPlayer[] = {"AidlPercMstpSrasWrflDnon_aiming01",0.1666,"AidlPercMstpSrasWrflDnon_aiming02",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady04",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady03",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady02",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady01"}; variantAfter[] = {0,0,0}; headBobMode = 0; headBobStrength = 0; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AidlPercMstpSrasWrflDnon_aiming01",0.02,"AidlPercMstpSrasWrflDnon_idleSteady01",0.02,"AidlPercMstpSrasWrflDnon_idleSteady02",0.02,"AidlPercMstpSrasWrflDnon_idleSteady03",0.02,"AidlPercMstpSrasWrflDnon_idleSteady04",0.02,"AidlPercMstpSrasWrflDnon_aiming02",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_aiming01: AidlPercMstpSrasWrflDnon_aiming0S { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_aiming01"; speed = 0.098039; looped = "false"; variantAfter[] = {1,1.5,2}; interpolationSpeed = 200; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "true"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady01: AidlPercMstpSrasWrflDnon_aiming01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady01"; speed = 0.067415; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02}; }; class AidlPercMstpSrasWrflDnon_idleSteady02: AidlPercMstpSrasWrflDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady02"; speed = 0.042553; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02}; }; class AidlPercMstpSrasWrflDnon_idleSteady03: AidlPercMstpSrasWrflDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady02"; speed = 0.057143; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02}; }; class AidlPercMstpSrasWrflDnon_idleSteady04: AidlPercMstpSrasWrflDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady01"; speed = 0.075949; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02}; }; class AidlPercMstpSrasWrflDnon_aiming02: AidlPercMstpSrasWrflDnon_aiming01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_aiming02"; speed = 0.066079; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AovrPercMstpSrasWrflDf: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; looped = "false"; speed = 0.441176; file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\rfl\AovrPercMstpSrasWrflDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; relSpeedMin = 0.996672; relSpeedMax = 0.996672; duty = 2; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01}; InterpolateTo[] = {}; }; class AmovPknlMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon { actions = "RifleKneelLowActions"; duty = -0.7; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon.rtm"; disableWeapons = "false"; visibleSize = 0.300122; disableWeaponsLong = "true"; enableOptics = "false"; aimPrecision = 0.5; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; weaponIK = 1; ConnectTo[] = {"AidlPknlMstpSlowWrflDnon_player_0S",0.01,"AmovPknlMstpSlowWrflDnon_gear",0.02,"AmovPknlMstpSlowWrflDnon_diary",0.02,"AmovPknlMstpSrasWrflDnon_gear",0.02,"AmovPknlMstpSrasWrflDnon_diary",0.02,"AmovPercMstpSrasWrflDnon_gear",0.02,"AmovPercMstpSrasWrflDnon_diary",0.02,"AmovPercMstpSlowWrflDnon_gear",0.02,"AmovPercMstpSlowWrflDnon_diary",0.02,"AidlPknlMstpSlowWrflDnon0S",0.1,"aidlpknlmstpslowwrfldnon01",0.1,"aidlpknlmstpslowwrfldnon03",0.1,"aidlpknlmstpslowwrfldnon02",0.1,"AidlPknlMstpSlowWrflDnon_i01",0.1,"AidlPknlMstpSlowWrflDnon_i02",0.1,"AidlPknlMstpSlowWrflDnon_i03",0.1,"AidlPknlMstpSlowWrflDnon_i04",0.1,"AidlPknlMstpSlowWrflDnon_i05",0.1,"AidlPknlMstpSlowWrflDnon_i06",0.1,"AidlPknlMstpSlowWrflDnon_i07",0.1,"AidlPknlMstpSlowWrflDnon_i08",0.1,"AidlPknlMstpSlowWrflDnon_i09",0.1,"AidlPknlMstpSlowWrflDnon_i10",0.1,"AidlPknlMstpSlowWrflDnon_i11",0.1,"AidlPknlMstpSlowWrflDnon_i12",0.1,"AidlPknlMstpSlowWrflDnon_i13",0.1,"AidlPknlMstpSlowWrflDnon_i14",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.1,"AidlPknlMstpSlowWrflDnon_i15",0.1,"AmovPknlMstpSlowWrflDnon_turnL",0.02,"AmovPknlMstpSlowWrflDnon_turnR",0.02,"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AidlPknlMstpSlowWrflDnon0S",0.1,"aidlpknlmstpslowwrfldnon01",0.1,"aidlpknlmstpslowwrfldnon03",0.1,"aidlpknlmstpslowwrfldnon02",0.1,"AidlPknlMstpSlowWrflDnon_i01",0.1,"AidlPknlMstpSlowWrflDnon_i02",0.1,"AidlPknlMstpSlowWrflDnon_i03",0.1,"AidlPknlMstpSlowWrflDnon_i04",0.1,"AidlPknlMstpSlowWrflDnon_i05",0.1,"AidlPknlMstpSlowWrflDnon_i06",0.1,"AidlPknlMstpSlowWrflDnon_i07",0.1,"AidlPknlMstpSlowWrflDnon_i08",0.1,"AidlPknlMstpSlowWrflDnon_i09",0.1,"AidlPknlMstpSlowWrflDnon_i10",0.1,"AidlPknlMstpSlowWrflDnon_i11",0.1,"AidlPknlMstpSlowWrflDnon_i12",0.1,"AidlPknlMstpSlowWrflDnon_i13",0.1,"AidlPknlMstpSlowWrflDnon_i14",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.1,"AidlPknlMstpSlowWrflDnon_i15",0.1,"AmovPknlMstpSlowWrflDnon_turnL",0.02,"AmovPknlMstpSlowWrflDnon_turnR",0.02,"AmovPknlMwlkSlowWrflDf",0.02,"AmovPknlMwlkSlowWrflDfl",0.02,"AmovPknlMwlkSlowWrflDl",0.02,"AmovPknlMwlkSlowWrflDbl",0.02,"AmovPknlMwlkSlowWrflDb",0.02,"AmovPknlMwlkSlowWrflDbr",0.02,"AmovPknlMwlkSlowWrflDr",0.02,"AmovPknlMwlkSlowWrflDfr",0.02,"AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf",0.01,"AmovPknlMrunSlowWrflDfl",0.02,"AmovPknlMrunSlowWrflDl",0.02,"AmovPknlMrunSlowWrflDbl",0.02,"AmovPknlMrunSlowWrflDb",0.02,"AmovPknlMrunSlowWrflDbr",0.02,"AmovPknlMrunSlowWrflDr",0.02,"AmovPknlMrunSlowWrflDfr",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic: HealBaseRfl { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic"; speed = 0.5; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; forceAim = 1; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1}; InterpolateTo[] = {}; }; class AidlPknlMstpSlowWrflDnon_player_0S: AmovPknlMstpSlowWrflDnon { variantAfter[] = {0,0,0}; variantsPlayer[] = {"AidlPknlMstpSlowWrflDnon_player_idleSteady01",0.25,"AidlPknlMstpSlowWrflDnon_player_idleSteady02",0.25,"AidlPknlMstpSlowWrflDnon_player_idleSteady03",0.25,"AidlPknlMstpSlowWrflDnon_player_idleSteady04",0.25}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady01",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady02",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady03",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady04",0.01}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_player_idleSteady01: AidlPknlMstpSlowWrflDnon_player_0S { variantAfter[] = {1,1,1}; interpolationSpeed = 30.5; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady01"; speed = 0.129311; looped = "true"; ConnectTo[] = {"AidlPknlMstpSlowWrflDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_player_idleSteady02: AidlPknlMstpSlowWrflDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady02"; speed = 0.057143; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_player_idleSteady03: AidlPknlMstpSlowWrflDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady03"; speed = 0.067415; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_player_idleSteady04: AidlPknlMstpSlowWrflDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady04"; speed = 0.098361; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AmovPknlMstpSlowWrflDnon_gear: AmovPknlMstpSlowWrflDnon { actions = "RifleKneelLowActions_gear"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.05,"AmovPknlMstpSnonWnonDnon_gear",0.05}; }; class AmovPknlMstpSlowWrflDnon_diary: AmovPknlMstpSlowWrflDnon_gear { actions = "RifleKneelLowActions_diary"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWrflDnon_gear: AmovPknlMstpSlowWrflDnon { actions = "RifleKneelActions_gear"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.05,"AmovPknlMstpSnonWnonDnon_gear",0.05}; }; class AmovPknlMstpSrasWrflDnon_diary: AmovPknlMstpSrasWrflDnon_gear { actions = "RifleKneelActions_diary"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_gear: AmovPknlMstpSrasWrflDnon_gear { actions = "RifleStandActions_gear"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear",0.05,"AmovPercMstpSnonWnonDnon_gear",0.05,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.02}; }; class AmovPercMstpSrasWrflDnon_diary: AmovPercMstpSrasWrflDnon_gear { actions = "RifleStandActions_diary"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.02}; }; class AmovPercMstpSlowWrflDnon_gear: AmovPercMstpSrasWrflDnon_gear { actions = "RifleLowStandActions_gear"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear",0.05,"AmovPercMstpSnonWnonDnon_gear",0.05}; }; class AmovPercMstpSlowWrflDnon_diary: AmovPercMstpSlowWrflDnon_gear { actions = "RifleLowStandActions_diary"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {}; }; class AidlPknlMstpSlowWrflDnon0S: AmovPknlMstpSlowWrflDnon { variantAfter[] = {0,0,0}; variantsAI[] = {"AidlPknlMstpSlowWrflDnon01",0.01,"AidlPknlMstpSlowWrflDnon02",0.01,"AidlPknlMstpSlowWrflDnon03",0.01,"AidlPknlMstpSlowWrflDnon_i01",0.01,"AidlPknlMstpSlowWrflDnon_i02",0.01,"AidlPknlMstpSlowWrflDnon_i03",0.01,"AidlPknlMstpSlowWrflDnon_i04",0.01,"AidlPknlMstpSlowWrflDnon_i05",0.01,"AidlPknlMstpSlowWrflDnon_i06",0.01,"AidlPknlMstpSlowWrflDnon_i07",0.01,"AidlPknlMstpSlowWrflDnon_i08",0.01,"AidlPknlMstpSlowWrflDnon_i09",0.01,"AidlPknlMstpSlowWrflDnon_i10",0.01,"AidlPknlMstpSlowWrflDnon_i11",0.01,"AidlPknlMstpSlowWrflDnon_i12",0.01,"AidlPknlMstpSlowWrflDnon_i13",0.01,"AidlPknlMstpSlowWrflDnon_i14",0.01,"AidlPknlMstpSlowWrflDnon_i15",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.205,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.205,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.205,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.205}; equivalentTo = "aidlpknlmstpslowwrfldnon01"; actions = "RifleKneelActions"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"aidlpknlmstpslowwrfldnon01",0.01,"aidlpknlmstpslowwrfldnon03",0.01,"aidlpknlmstpslowwrfldnon02",0.01,"AidlPknlMstpSlowWrflDnon_i01",0.01,"AidlPknlMstpSlowWrflDnon_i02",0.01,"AidlPknlMstpSlowWrflDnon_i03",0.01,"AidlPknlMstpSlowWrflDnon_i04",0.01,"AidlPknlMstpSlowWrflDnon_i05",0.01,"AidlPknlMstpSlowWrflDnon_i06",0.01,"AidlPknlMstpSlowWrflDnon_i07",0.01,"AidlPknlMstpSlowWrflDnon_i08",0.01,"AidlPknlMstpSlowWrflDnon_i09",0.01,"AidlPknlMstpSlowWrflDnon_i10",0.01,"AidlPknlMstpSlowWrflDnon_i11",0.01,"AidlPknlMstpSlowWrflDnon_i12",0.01,"AidlPknlMstpSlowWrflDnon_i13",0.01,"AidlPknlMstpSlowWrflDnon_i14",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.01,"AidlPknlMstpSlowWrflDnon_i15",0.01,"AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class aidlpknlmstpslowwrfldnon01: AidlPknlMstpSlowWrflDnon0S { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon01.rtm"; variantAfter[] = {1,1,1}; speed = 0.3; enableOptics = "false"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class aidlpknlmstpslowwrfldnon03: aidlpknlmstpslowwrfldnon01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon03.rtm"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class aidlpknlmstpslowwrfldnon02: aidlpknlmstpslowwrfldnon01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon02.rtm"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i01: aidlpknlmstpslowwrfldnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle01ZavrteniSe1"; speed = 0.258621; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i02: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle02checkRifle1.rtm"; speed = 0.12931; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i03: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle03checkRifle2"; speed = 0.137615; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i04: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle04ZavrteniSe2"; speed = 0.147783; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i05: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle05ZavrteniSe3"; speed = 0.181818; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i06: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle06ZavrteniSe4"; speed = 0.10989; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i07: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle07ZavrteniSe5"; speed = 0.17341; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i08: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle08checkRifle3"; speed = 0.054446; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i09: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle09"; speed = 0.212766; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i10: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle10rozhlizeni1"; speed = 0.04329; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i11: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle11rozhlizeni2"; speed = 0.10101; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i12: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle12"; speed = 0.110294; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i13: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle13"; speed = 0.135747; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i14: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle14"; speed = 0.123457; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_idleSteady01: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady01"; speed = 0.164384; interpolationSpeed = 30; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1}; }; class AidlPknlMstpSlowWrflDnon_idleSteady02: AidlPknlMstpSlowWrflDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady02"; speed = 0.114286; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1}; }; class AidlPknlMstpSlowWrflDnon_idleSteady03: AidlPknlMstpSlowWrflDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady03"; speed = 0.134831; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1}; }; class AidlPknlMstpSlowWrflDnon_idleSteady04: AidlPknlMstpSlowWrflDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady04"; speed = 0.196721; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1}; }; class AidlPknlMstpSlowWrflDnon_i15: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle15rozhlizeni3"; speed = 0.229008; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AmovPercMwlkSrasWrflDnon_transition: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDnon_transition"; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMwlkSrasWrflDf",0.015,"AmovPercMwlkSrasWrflDl",0.015,"AmovPercMwlkSrasWrflDb",0.015,"AmovPercMwlkSrasWrflDr",0.015}; }; class AmovPercMstpSrasWrflDnon_turnL: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; }; class AmovPercMstpSrasWrflDnon_turnR: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; }; class AidlPercMstpSrasWrflDnon_turnR: AmovPercMstpSrasWrflDnon_turnR { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90R"; actions = "RifleStandActions_Idle"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMstpSrasWrflDnon",0.02}; }; class AidlPercMstpSrasWrflDnon_turnL: AmovPercMstpSrasWrflDnon_turnL { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90L"; actions = "RifleStandActions_Idle"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMstpSrasWrflDnon",0.02}; }; class AmovPknlMstpSlowWrflDnon_turnL: AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; }; class AmovPknlMstpSlowWrflDnon_turnR: AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; }; class AmovPknlMstpSrasWrflDnon: AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon.rtm"; duty = -0.7; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wrfl.p3d"; showWeaponAim = "true"; enableOptics = "true"; visibleSize = 0.300122; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; actions = "RifleKneelActions"; disableWeapons = "false"; weaponIK = 1; disableWeaponsLong = "false"; canPullTrigger = "true"; ConnectTo[] = {"AidlPknlMstpSlowWrflDnon0S",0.1,"AidlPknlMstpSrasWrflDnon_player_0S",0.1,"AmovPknlMwlkSrasWrflDnon_transition",0.02,"AmovPknlMstpSrasWrflDnon_turnL",0.02,"AmovPknlMstpSrasWrflDnon_turnR",0.02,"WeaponMagazineReloadKneel",0.1,"amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon",0.02,"AwopPknlMstpSgthWrflDnon_Start",0.1,"AwopPknlMstpSgthWrflDnon_End",0.1,"AidlPknlMstpSrasWrflDnon0S",0.1,"AidlPknlMstpSrasWrflDnon01",0.1,"AidlPknlMstpSrasWrflDnon02",0.1,"AidlPknlMstpSrasWrflDnon03",0.1,"AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"aidlpknlmstpslowwrfldnon01",0.1,"aidlpknlmstpslowwrfldnon03",0.1,"aidlpknlmstpslowwrfldnon02",0.1,"AidlPknlMstpSlowWrflDnon_i01",0.01,"AidlPknlMstpSlowWrflDnon_i02",0.1,"AidlPknlMstpSlowWrflDnon_i03",0.1,"AidlPknlMstpSlowWrflDnon_i04",0.1,"AidlPknlMstpSlowWrflDnon_i05",0.1,"AidlPknlMstpSlowWrflDnon_i06",0.1,"AidlPknlMstpSlowWrflDnon_i07",0.1,"AidlPknlMstpSlowWrflDnon_i08",0.1,"AidlPknlMstpSlowWrflDnon_i09",0.1,"AidlPknlMstpSlowWrflDnon_i10",0.1,"AidlPknlMstpSlowWrflDnon_i11",0.1,"AidlPknlMstpSlowWrflDnon_i12",0.01,"AidlPknlMstpSlowWrflDnon_i13",0.1,"AidlPknlMstpSlowWrflDnon_i14",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.1,"AidlPknlMstpSlowWrflDnon_i15",0.1,"AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf",0.01,"AmovPknlMstpSrasWrflDnon_turnL",0.02,"AmovPknlMstpSrasWrflDnon_turnR",0.02,"AmovPknlMwlkSrasWrflDf",0.02,"AmovPknlMwlkSrasWrflDfl",0.02,"AmovPknlMwlkSrasWrflDl",0.02,"AmovPknlMwlkSrasWrflDbl",0.02,"AmovPknlMwlkSrasWrflDb",0.02,"AmovPknlMwlkSrasWrflDbr",0.02,"AmovPknlMwlkSrasWrflDr",0.02,"AmovPknlMwlkSrasWrflDfr",0.02,"AmovPknlMrunSrasWrflDfl",0.02,"AmovPknlMrunSrasWrflDl",0.02,"AmovPknlMrunSrasWrflDbl",0.02,"AmovPknlMrunSrasWrflDb",0.02,"AmovPknlMrunSrasWrflDbr",0.02,"AmovPknlMrunSrasWrflDr",0.02,"AmovPknlMrunSrasWrflDfr",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01,"AidlPknlMstpSrasWrflDnon0S",0.02,"AidlPknlMstpSrasWrflDnon01",0.02,"AidlPknlMstpSrasWrflDnon02",0.02,"AidlPknlMstpSrasWrflDnon03",0.02,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2",0.2}; }; class AidlPknlMstpSrasWrflDnon_player_0S: AmovPknlMstpSrasWrflDnon { variantsPlayer[] = {"AidlPknlMstpSrasWrflDnon_player_idleSteady01",0.25,"AidlPknlMstpSrasWrflDnon_player_idleSteady02",0.25,"AidlPknlMstpSrasWrflDnon_player_idleSteady03",0.25,"AidlPknlMstpSrasWrflDnon_player_idleSteady04",0.25}; variantAfter[] = {0,0,0}; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon.rtm"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady01",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady03",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady02",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady04",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSrasWrflDnon_player_idleSteady01: AidlPknlMstpSrasWrflDnon_player_0S { variantAfter[] = {1,1,1}; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady01"; speed = 0.129311; interpolationSpeed = 30; looped = "true"; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSrasWrflDnon_player_idleSteady03: AidlPknlMstpSrasWrflDnon_player_idleSteady01 { speed = 0.067415; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady03"; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSrasWrflDnon_player_idleSteady02: AidlPknlMstpSrasWrflDnon_player_idleSteady01 { speed = 0.057143; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady02"; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSrasWrflDnon_player_idleSteady04: AidlPknlMstpSrasWrflDnon_player_idleSteady01 { speed = 0.098361; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady04"; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf: AmovPknlMstpSrasWrflDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\run\low\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf"; speed = 1.2; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"AmovPknlMrunSrasWrflDf",0.01}; InterpolateTo[] = {}; }; class AmovPknlMwlkSrasWrflDnon_transition: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\wlk\ras\rfl\AmovPknlMwlkSrasWrflDnon_transition"; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMwlkSrasWrflDf",0.015,"AmovPknlMwlkSrasWrflDl",0.015,"AmovPknlMwlkSrasWrflDb",0.015,"AmovPknlMwlkSrasWrflDr",0.015}; }; class AmovPknlMstpSrasWrflDnon_turnL: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; }; class AmovPknlMstpSrasWrflDnon_turnR: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; }; class AmovPpneMstpSrasWrflDnon: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleProneActions"; duty = -1; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon.rtm"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; onLandBeg = "true"; onLandEnd = "true"; showWeaponAim = "true"; disableWeapons = "false"; visibleSize = 0.100123; aimPrecision = 0.3; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; leaning = "leaningDefault"; legs = "legsDefault"; leaningFactorBeg = 0; leaningFactorEnd = 0; limitGunMovement = "true"; soundOverride = "crawl"; weaponIK = 1; headBobStrength = 0.20398; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1,"AmovPpneMstpSrasWrflDnon_turnL",0.02,"AmovPpneMstpSrasWrflDnon_turnR",0.02,"WeaponMagazineReloadProne",0.1,"AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr",0.02,"AwopPpneMstpSgthWrflDnon_Start",0.1,"AwopPpneMstpSgthWrflDnon_End",0.1,"AidlPpneMstpSrasWrflDnon0S",0.1,"AidlPpneMstpSrasWrflDnon01",0.1,"AidlPpneMstpSrasWrflDnon02",0.1,"AidlPpneMstpSrasWrflDnon03",0.1,"AmovPpneMstpSrasWrflDnon_healed",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_turnL",0.02,"AmovPpneMstpSrasWrflDnon_turnR",0.02,"AmovPpneMrunSlowWrflDf",0.02,"AmovPpneMrunSlowWrflDfl",0.02,"AmovPpneMrunSlowWrflDl",0.02,"AmovPpneMrunSlowWrflDbl",0.02,"AmovPpneMrunSlowWrflDb",0.02,"AmovPpneMrunSlowWrflDbr",0.02,"AmovPpneMrunSlowWrflDr",0.02,"AmovPpneMrunSlowWrflDfr",0.02,"AmovPpneMsprSlowWrflDf",0.02,"AmovPpneMsprSlowWrflDbl",0.02,"AmovPpneMsprSlowWrflDl",0.02,"AmovPpneMsprSlowWrflDr",0.02,"AmovPpneMsprSlowWrflDbr",0.02,"AmovPpneMsprSlowWrflDb",0.02,"AmovPpneMsprSlowWrflDfl",0.02,"AmovPpneMsprSlowWrflDfr",0.02,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSrasWrflDnon_1",0.01,"AdthPpneMstpSrasWrflDnon_2",0.01,"AidlPpneMstpSrasWrflDnon0S",0.02,"AidlPpneMstpSrasWrflDnon01",0.02,"AidlPpneMstpSrasWrflDnon02",0.02,"AidlPpneMstpSrasWrflDnon03",0.02}; }; class adthpercmstpsraswlnrdnon_1: DefaultDie { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\lnr\adthpercmstpsraswlnrdnon_d.rtm"; speed = 0.7; actions = "DeadActions"; looped = "false"; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class adthpercmstpsraswlnrdnon_2: adthpercmstpsraswlnrdnon_1 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\lnr\adthpercmstpsraswlnrdnon_h.rtm"; looped = "false"; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWrflDnon_injured: AgonyBaseRfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; onLandBeg = "true"; onLandEnd = "true"; showWeaponAim = "true"; disableWeapons = "false"; visibleSize = 0.5; aimPrecision = 2; aiming = "aimingLying"; aimingBody = "aimingUpLying"; leaning = "aimingLying"; legs = "legsLyingAiming"; interpolationSpeed = 2; disableWeaponsLong = "false"; soundOverride = "crawl"; speed = 1e+010; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.5,"AinjPpneMstpSnonWrflDnon_rolltoback",0.02}; InterpolateTo[] = {"AmovPpneMsprSlowWrflDf_injured",0.1}; }; class AmovPpneMstpSrasWrflDnon_injuredHealed: AmovPpneMstpSrasWrflDnon { actions = "RifleProneActions_injured"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_healed"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; onLandBeg = "true"; onLandEnd = "true"; showWeaponAim = "false"; disableWeapons = "true"; speed = 0.17; visibleSize = 0.5; aiming = "aimingLying"; aimingBody = "aimingUpLying"; leaning = "aimingLying"; legs = "legsLyingAiming"; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injuredHealed",0.0}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWrflDnon_turnL: AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AIturn90L"; speed = 0.5; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; }; class AmovPpneMstpSrasWrflDnon_turnR: AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AIturn90R"; speed = 0.5; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; }; class AmovPercMstpSrasWpstDnon: StandBase { actions = "PistolStandActions"; duty = -0.4; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\pst\AmovPercMstpSrasWpstDnon.rtm"; showWeaponAim = "true"; disableWeapons = "false"; disableWeaponsLong = "false"; showHandGun = "true"; speed = 1e+010; relSpeedMin = 0.700001; relSpeedMax = 1.1; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; leftHandIKBeg = "true"; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; weaponIK = 2; enableOptics = 2; headBobStrength = 0.223881; headBobMode = 2; ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02,"AovrPercMstpSrasWpstDf",0.01,"AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon",0.01,"AmovPercMstpSrasWpstDnon_turnL",0.02,"AmovPercMstpSrasWpstDnon_turnR",0.02,"PistolMagazineReloadStand",0.1,"AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon",0.02,"ActsPercMstpSnonWpstDnon_sceneBardakPistol01",0.1,"AmovPercMstpSrasWpstDnon_SaluteIn",0.02,"AwopPercMstpSgthWpstDnon_Part1",0.1,"AswmPercMstpSnonWnonDnon",0.3,"AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01,"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_turnL",0.02,"AmovPercMstpSrasWpstDnon_turnR",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMwlkSrasWpstDfl",0.02,"AmovPercMwlkSrasWpstDl",0.02,"AmovPercMwlkSrasWpstDbl",0.02,"AmovPercMwlkSrasWpstDb",0.02,"AmovPercMwlkSrasWpstDbr",0.02,"AmovPercMwlkSrasWpstDr",0.02,"AmovPercMwlkSrasWpstDfr",0.02,"AmovPercMrunSrasWpstDf",0.02,"AmovPercMrunSrasWpstDfl",0.02,"AmovPercMrunSrasWpstDl",0.02,"AmovPercMrunSrasWpstDbl",0.02,"AmovPercMrunSrasWpstDb",0.02,"AmovPercMrunSrasWpstDbr",0.02,"AmovPercMrunSrasWpstDr",0.02,"AmovPercMrunSrasWpstDfr",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMevaSrasWpstDfl",0.02,"AmovPercMevaSrasWpstDfr",0.02,"AdthPercMstpSrasWpstDnon_1",0.01,"AdthPercMstpSrasWpstDnon_3",0.01,"AdthPercMstpSrasWpstDnon_5",0.01,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01}; }; class AidlPercMstpSrasWpstDnon_player_0S: AmovPercMstpSrasWpstDnon { variantsPlayer[] = {"AidlPercMstpSrasWpstDnon_player_idleSteady03",0.333,"AidlPercMstpSrasWpstDnon_player_idleSteady01",0.333,"AidlPercMstpSrasWpstDnon_player_idleSteady02",0.334}; variantAfter[] = {0,0,0}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AidlPercMstpSrasWpstDnon_player_idleSteady01",0.02,"AidlPercMstpSrasWpstDnon_player_idleSteady02",0.02,"AidlPercMstpSrasWpstDnon_player_idleSteady03",0.02}; InterpolateTo[] = {}; }; class amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWpstDnon_player_idleSteady01: AidlPercMstpSrasWpstDnon_player_0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady01"; speed = 0.105263; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; }; class AidlPercMstpSrasWpstDnon_player_idleSteady02: AidlPercMstpSrasWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady02"; speed = 0.082192; ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; }; class AidlPercMstpSrasWpstDnon_player_idleSteady03: AidlPercMstpSrasWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady03"; speed = 0.122449; ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; }; class AmovPercMstpSlowWpstDnon: AmovPercMstpSrasWpstDnon { actions = "PistolLowStandActions"; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm"; disableWeapons = "true"; enableMissile = "false"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; headBobStrength = 0.21393; ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02,"AovrPercMstpSlowWpstDf",0.01,"AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AidlPercMstpSrasWpstDnon0S",0.03,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDf",0.02,"AmovPercMwlkSlowWpstDfl",0.02,"AmovPercMwlkSlowWpstDl",0.02,"AmovPercMwlkSlowWpstDbl",0.02,"AmovPercMwlkSlowWpstDb",0.02,"AmovPercMwlkSlowWpstDbr",0.02,"AmovPercMwlkSlowWpstDr",0.02,"AmovPercMwlkSlowWpstDfr",0.02,"AmovPercMrunSlowWpstDf",0.02,"AmovPercMrunSlowWpstDfl",0.02,"AmovPercMrunSlowWpstDl",0.02,"AmovPercMrunSlowWpstDbl",0.02,"AmovPercMrunSlowWpstDb",0.02,"AmovPercMrunSlowWpstDbr",0.02,"AmovPercMrunSlowWpstDr",0.02,"AmovPercMrunSlowWpstDfr",0.02,"AmovPercMevaSlowWpstDf",0.02,"AmovPercMevaSlowWpstDfl",0.02,"AmovPercMevaSlowWpstDfr",0.02,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01}; }; class AidlPercMstpSlowWpstDnon_player_0S: AmovPercMstpSlowWpstDnon { variantsPlayer[] = {"AidlPercMstpSlowWpstDnon_player_idleSteady01",0.333,"AidlPercMstpSlowWpstDnon_player_idleSteady02",0.333,"AidlPercMstpSlowWpstDnon_player_idleSteady03",0.334}; variantAfter[] = {0,0,0}; headBobMode = 0; headBobStrength = 0; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AidlPercMstpSlowWpstDnon_player_idleSteady01",0.02,"AidlPercMstpSlowWpstDnon_player_idleSteady02",0.02,"AidlPercMstpSlowWpstDnon_player_idleSteady03",0.02}; InterpolateTo[] = {}; }; class AidlPercMstpSlowWpstDnon_player_idleSteady01: AidlPercMstpSlowWpstDnon_player_0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady01"; speed = 0.105263; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02}; }; class AidlPercMstpSlowWpstDnon_player_idleSteady02: AidlPercMstpSlowWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady02"; speed = 0.082192; ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02}; }; class AidlPercMstpSlowWpstDnon_player_idleSteady03: AidlPercMstpSlowWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady03"; speed = 0.122449; ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02}; }; class AovrPercMstpSlowWpstDf: AmovPercMstpSlowWpstDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\pst\AovrPercMstpSlowWpstDf"; speed = 0.517241; looped = "false"; duty = 2; relSpeedMin = 0.996672; relSpeedMax = 0.996672; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; disableWeaponsLong = "true"; disableWeapons = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSlowWpstDnon",0.01}; InterpolateTo[] = {}; }; class AmovPercMwlkSlowWpstDnon_transition: AmovPercMstpSlowWpstDnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\pst\AmovPercMwlkSlowWpstDnon_transition"; limitGunMovement = 0.6; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.015,"AmovPercMwlkSlowWpstDf",0.015,"AmovPercMwlkSlowWpstDfl",0.015,"AmovPercMwlkSlowWpstDl",0.015,"AmovPercMwlkSlowWpstDbl",0.015,"AmovPercMwlkSlowWpstDb",0.015,"AmovPercMwlkSlowWpstDbr",0.015,"AmovPercMwlkSlowWpstDr",0.015,"AmovPercMwlkSlowWpstDfr",0.015}; }; class AovrPercMstpSrasWpstDf: AmovPercMstpSrasWpstDnon { looped = "false"; speed = 0.517241; file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\pst\AovrPercMstpSrasWpstDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; relSpeedMin = 0.996672; relSpeedMax = 0.996672; duty = 2; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon: AmovPercMstpSrasWpstDnon { speed = 1.66667; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpslowwpstdnon.rtm"; enableOptics = 2; interpolationRestart = 2; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.02}; }; class AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovpercmstpsraswpstdnon.rtm"; speed = 1.76471; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.01}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon",0.02}; }; class AmovPercMstpSrasWpstDnon_turnL: AmovPercMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; }; class AmovPercMstpSrasWpstDnon_turnR: AmovPercMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; }; class AmovPknlMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon { actions = "PistolKneelActions"; duty = -0.7; visibleSize = 0.300122; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon.rtm"; showWeaponAim = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wpst.p3d"; weaponIK = 2; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02,"amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_gear",0.02,"AmovPknlMstpSrasWpstDnon_turnL",0.02,"AmovPknlMstpSrasWpstDnon_turnR",0.02,"AmovPknlMstpSrasWpstDnon_AmovPknlMrunSrasWpstDf",0.01,"PistolMagazineReloadKneel",0.1,"amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon",0.02,"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon",0.02,"AwopPknlMstpSgthWpstDnon_Part1",0.1,"AidlPknlMstpSrasWpstDnon0S",0.02,"AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_turnL",0.02,"AmovPknlMstpSrasWpstDnon_turnR",0.02,"AmovPknlMwlkSrasWpstDf",0.02,"AmovPknlMwlkSrasWpstDfl",0.02,"AmovPknlMwlkSrasWpstDl",0.02,"AmovPknlMwlkSrasWpstDbl",0.02,"AmovPknlMwlkSrasWpstDb",0.02,"AmovPknlMwlkSrasWpstDbr",0.02,"AmovPknlMwlkSrasWpstDr",0.02,"AmovPknlMwlkSrasWpstDfr",0.02,"AmovPknlMrunSrasWpstDf",0.02,"AmovPknlMrunSrasWpstDfl",0.02,"AmovPknlMrunSrasWpstDl",0.02,"AmovPknlMrunSrasWpstDbl",0.02,"AmovPknlMrunSrasWpstDb",0.02,"AmovPknlMrunSrasWpstDbr",0.02,"AmovPknlMrunSrasWpstDr",0.02,"AmovPknlMrunSrasWpstDfr",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSrasWpstDnon_2",0.01,"AdthPknlMstpSrasWpstDnon_4",0.01,"AdthPknlMstpSrasWpstDnon_6",0.01,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2",0.2}; }; class AmovPknlMstpSlowWpstDnon: AmovPknlMstpSrasWpstDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon"; disableWeaponsLong = "true"; actions = "PistolLowKneelActions"; ConnectTo[] = {"amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon",0.02}; InterpolateTo[] = {"AmovPknlMwlkSlowWpstDf",0.02,"AmovPknlMrunSlowWpstDf",0.02,"AmovPknlMrunSlowWpstDfl",0.02,"AmovPknlMrunSlowWpstDl",0.02,"AmovPknlMrunSlowWpstDbl",0.02,"AmovPknlMrunSlowWpstDb",0.02,"AmovPknlMrunSlowWpstDbr",0.02,"AmovPknlMrunSlowWpstDr",0.02,"AmovPknlMrunSlowWpstDfr",0.02,"AmovPknlMwlkSlowWpstDfl",0.02,"AmovPknlMwlkSlowWpstDl",0.02,"AmovPknlMwlkSlowWpstDbl",0.02,"AmovPknlMwlkSlowWpstDb",0.02,"AmovPknlMwlkSlowWpstDbr",0.02,"AmovPknlMwlkSlowWpstDr",0.02,"AmovPknlMwlkSlowWpstDfr",0.02,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2",0.2}; }; class AmovPknlMwlkSlowWpstDf: AmovPknlMstpSlowWpstDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDf"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDf",0.025}; }; class AmovPknlMrunSlowWpstDf: AmovPknlMwlkSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDf"; speed = 0.666667; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDf",0.025}; }; class AmovPknlMrunSlowWpstDfl: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfl"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDfl",0.025}; }; class AmovPknlMrunSlowWpstDl: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDl"; speed = 0.625; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDl",0.025}; }; class AmovPknlMrunSlowWpstDbl: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbl"; speed = 0.666667; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDbl",0.025}; }; class AmovPknlMrunSlowWpstDb: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDb"; speed = 0.666667; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDb",0.025}; }; class AmovPknlMrunSlowWpstDbr: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbr"; speed = 0.666667; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDbr",0.025}; }; class AmovPknlMrunSlowWpstDr: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDr"; speed = 0.714286; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDr",0.025}; }; class AmovPknlMrunSlowWpstDfr: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfr"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDfr",0.025}; }; class AmovPknlMwlkSlowWpstDfl: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDfl"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDfl",0.025}; }; class AmovPknlMwlkSlowWpstDl: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDl"; speed = 0.29703; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDl",0.025}; }; class AmovPknlMwlkSlowWpstDbl: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDbl"; speed = 0.29703; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDbl",0.025}; }; class AmovPknlMwlkSlowWpstDb: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDb"; speed = 0.29703; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDb",0.025}; }; class AmovPknlMwlkSlowWpstDbr: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDbr"; speed = 0.29703; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDbr",0.025}; }; class AmovPknlMwlkSlowWpstDr: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDr"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDr",0.025}; }; class AmovPknlMwlkSlowWpstDfr: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDfr"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDfr",0.025}; }; class AidlPknlMstpSrasWpstDnon_player_0S: AmovPknlMstpSrasWpstDnon { variantAfter[] = {0,0,0}; variantsPlayer[] = {"AidlPknlMstpSrasWpstDnon_player_idleSteady03",0.333,"AidlPknlMstpSrasWpstDnon_player_idleSteady02",0.333,"AidlPknlMstpSrasWpstDnon_player_idleSteady01",0.334}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AidlPknlMstpSrasWpstDnon_player_idleSteady01",0.02,"AidlPknlMstpSrasWpstDnon_player_idleSteady02",0.02,"AidlPknlMstpSrasWpstDnon_player_idleSteady03",0.02}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWpstDnon_player_idleSteady01: AidlPknlMstpSrasWpstDnon_player_0S { variantAfter[] = {1,1,1}; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady01"; speed = 0.133334; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AidlPknlMstpSrasWpstDnon_player_idleSteady02: AidlPknlMstpSrasWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady02"; speed = 0.113207; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AidlPknlMstpSrasWpstDnon_player_idleSteady03: AidlPknlMstpSrasWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady03"; speed = 0.122449; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon: AmovPknlMstpSrasWpstDnon { speed = 6; file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon.rtm"; looped = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWpstDnon_gear: AmovPknlMstpSrasWpstDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon.rtm"; actions = "PistolKneelActions_gear"; disableWeapons = "true"; disableWeaponsLong = "true"; ConnectTo[] = {"amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_gear",0.05}; }; class AmovPercMstpSrasWpstDnon_gear: AmovPknlMstpSrasWpstDnon_gear { actions = "PistolStandActions_gear"; ConnectTo[] = {"amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_gear",0.05}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_gear: AmovPknlMstpSrasWpstDnon_gear { speed = 6; file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon.rtm"; looped = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.02,"AmovPercMstpSrasWpstDnon_gear",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWpstDnon_transition: AmovPknlMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\pst\AmovPercMstpSrasWpstDnon.rtm"; speed = 1e+010; showHandGun = "true"; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.3; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWpstDf",0.02,"AmovPknlMrunSrasWpstDfl",0.02,"AmovPknlMrunSrasWpstDl",0.02,"AmovPknlMrunSrasWpstDbl",0.02,"AmovPknlMrunSrasWpstDb",0.02,"AmovPknlMrunSrasWpstDbr",0.02,"AmovPknlMrunSrasWpstDr",0.02,"AmovPknlMrunSrasWpstDfr",0.02}; }; class AmovPknlMstpSrasWpstDnon_turnL: AmovPknlMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AmovPknlMstpSrasWpstDnon_turnR: AmovPknlMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AmovPpneMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon { actions = "PistolProneActions"; duty = -0.7; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon.rtm"; showWeaponAim = "true"; visibleSize = 0.100123; onLandBeg = "true"; onLandEnd = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; legs = "legsDefault"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; leaningFactorBeg = 0; leaningFactorEnd = 0; leaning = "leaningDefault"; soundOverride = "crawl"; weaponIK = 2; limitGunMovement = "true"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_turnL",0.02,"AmovPpneMstpSrasWpstDnon_turnR",0.02,"PistolMagazineReloadProne",0.1,"AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr",0.02,"AwopPpneMstpSgthWpstDnon_Part1",0.1,"AidlPpneMstpSrasWpstDnon0S",0.1,"AidlPpneMstpSrasWpstDnon01",0.1,"AidlPpneMstpSrasWpstDnon02",0.1,"AidlPpneMstpSrasWpstDnon03",0.1,"AmovPpneMstpSrasWpstDnon_healed",0.02,"AmovPpneMstpSnonWpstDnon_injured",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_turnL",0.02,"AmovPpneMstpSrasWpstDnon_turnR",0.02,"AmovPpneMrunSlowWpstDf",0.02,"AmovPpneMrunSlowWpstDfl",0.02,"AmovPpneMrunSlowWpstDl",0.02,"AmovPpneMrunSlowWpstDbl",0.02,"AmovPpneMrunSlowWpstDb",0.02,"AmovPpneMrunSlowWpstDbr",0.02,"AmovPpneMrunSlowWpstDr",0.02,"AmovPpneMrunSlowWpstDfr",0.02,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01,"AdthPpneMstpSrasWpstDnon_1",0.01,"AdthPpneMstpSrasWpstDnon_2",0.01,"AidlPpneMstpSrasWpstDnon0S",0.02,"AidlPpneMstpSrasWpstDnon01",0.02,"AidlPpneMstpSrasWpstDnon02",0.02,"AidlPpneMstpSrasWpstDnon03",0.02}; }; class AmovPpneMstpSrasWpstDnon_turnL: AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AIturn90L"; speed = 0.5; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; }; class AmovPpneMstpSrasWpstDnon_turnR: AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AIturn90R"; speed = 0.5; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; }; class AmovPknlMstpSrasWlnrDnon: Default { actions = "LauncherKneelStpActions"; duty = -0.7; visibleSize = 0.300122; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon.rtm"; showWeaponAim = "false"; disableWeapons = "false"; disableWeaponsLong = "false"; enableMissile = "true"; canPullTrigger = "false"; aimPrecision = 0.5; speed = 1e+010; relSpeedMin = 0.7; relSpeedMax = 1.1; aiming = "aimingLauncher"; aimingBody = "aimingUpLauncher"; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; leftHandIKBeg = "true"; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; weaponIK = 4; enableOptics = 4; headBobStrength = 0.20398; headBobMode = 2; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02,"AmovPknlMstpSrasWlnrDnon_turnL",0.02,"AmovPknlMstpSrasWlnrDnon_turnR",0.02,"LauncherReloadKneel",0.1,"amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon",0.02,"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon",0.02,"AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon",0.03,"AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon",0.02,"AidlPknlMstpSrasWlnrDnon0S",0.02,"amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon",0.01}; InterpolateTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02,"AmovPknlMstpSrasWlnrDnon_turnL",0.02,"AmovPknlMstpSrasWlnrDnon_turnR",0.02,"AmovPknlMrunSrasWlnrDf",0.02,"AmovPknlMrunSrasWlnrDfl",0.02,"AmovPknlMrunSrasWlnrDl",0.02,"AmovPknlMrunSrasWlnrDbl",0.02,"AmovPknlMrunSrasWlnrDb",0.02,"AmovPknlMrunSrasWlnrDbr",0.02,"AmovPknlMrunSrasWlnrDr",0.02,"AmovPknlMrunSrasWlnrDfr",0.02,"AmovPercMevaSlowWlnrDf",0.02,"AmovPercMevaSlowWlnrDfr",0.02,"AmovPercMevaSlowWlnrDfl",0.02,"AmovPknlMwlkSrasWlnrDf",0.02,"AmovPknlMwlkSrasWlnrDfl",0.02,"AmovPknlMwlkSrasWlnrDl",0.02,"AmovPknlMwlkSrasWlnrDbl",0.02,"AmovPknlMwlkSrasWlnrDb",0.02,"AmovPknlMwlkSrasWlnrDbr",0.02,"AmovPknlMwlkSrasWlnrDr",0.02,"AmovPknlMwlkSrasWlnrDfr",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01,"AdthPknlMstpSrasWlnrDnon_2",0.01}; }; class AidlPknlMstpSlowWlnrDnon_S0: AmovPknlMstpSrasWlnrDnon { variantsAI[] = {"AidlPknlMstpSlowWlnrDnon_01",0.005,"AidlPknlMstpSlowWlnrDnon_02",0.005,"AidlPknlMstpSlowWlnrDnon_03",0.005,"AidlPknlMstpSlowWlnrDnon_04",0.005,"AidlPknlMstpSlowWlnrDnon_05",0.005,"AidlPknlMstpSlowWlnrDnon_idleSteady01",0.3,"AidlPknlMstpSlowWlnrDnon_idleSteady02",0.3,"AidlPknlMstpSlowWlnrDnon_idleSteady03",0.3,"AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1",0.004,"AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2",0.004,"AidlPknlMstpSlowWlnrDnon_03N",0.004,"AidlPknlMstpSlowWlnrDnon_04N",0.004,"AidlPknlMstpSlowWlnrDnon_05N",0.004,"AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3",0.004,"AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4",0.004,"AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5",0.004,"AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6",0.004,"AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7",0.004,"AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8",0.005,"AidlPknlMstpSlowWlnrDnon_12checkingLnr1",0.005,"AidlPknlMstpSlowWlnrDnon_13checkingLnr2",0.005,"AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9",0.005,"AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10",0.005,"AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11",0.005,"AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12",0.005}; variantAfter[] = {0,0,0}; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\lnr\AmovPknlMstpSlowWlnrDnon.rtm"; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_01",0.02,"AidlPknlMstpSlowWlnrDnon_idleSteady01",0.02,"AidlPknlMstpSlowWlnrDnon_idleSteady02",0.02,"AidlPknlMstpSlowWlnrDnon_idleSteady03",0.02,"AidlPknlMstpSlowWlnrDnon_02",0.02,"AidlPknlMstpSlowWlnrDnon_03",0.02,"AidlPknlMstpSlowWlnrDnon_04",0.02,"AidlPknlMstpSlowWlnrDnon_05",0.02,"AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1",0.02,"AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2",0.02,"AidlPknlMstpSlowWlnrDnon_03N",0.02,"AidlPknlMstpSlowWlnrDnon_04N",0.02,"AidlPknlMstpSlowWlnrDnon_05N",0.02,"AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3",0.02,"AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4",0.02,"AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5",0.02,"AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6",0.02,"AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7",0.02,"AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8",0.02,"AidlPknlMstpSlowWlnrDnon_12checkingLnr1",0.02,"AidlPknlMstpSlowWlnrDnon_13checkingLnr2",0.02,"AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9",0.02,"AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10",0.02,"AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11",0.02,"AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AidlPknlMstpSrasWlnrDnon0S",0.02}; }; class AidlPknlMstpSrasWlnrDnon_player_0S: AmovPknlMstpSrasWlnrDnon { variantsAI[] = {"AidlPknlMstpSrasWlnrDnon_player_idleSteady01",0.333,"AidlPknlMstpSrasWlnrDnon_player_idleSteady02",0.333,"AidlPknlMstpSrasWlnrDnon_player_idleSteady03",0.334}; variantAfter[] = {0,0,0}; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AidlPknlMstpSrasWlnrDnon_player_idleSteady01",0.02,"AidlPknlMstpSrasWlnrDnon_player_idleSteady02",0.02,"AidlPknlMstpSrasWlnrDnon_player_idleSteady03",0.02}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWlnrDnon_player_idleSteady01: AidlPknlMstpSrasWlnrDnon_player_0S { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady01"; speed = 0.26667; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSrasWlnrDnon_player_idleSteady02: AidlPknlMstpSrasWlnrDnon_player_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady02"; speed = 0.210526; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSrasWlnrDnon_player_idleSteady03: AidlPknlMstpSrasWlnrDnon_player_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady03"; speed = 0.292683; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AmovPknlMstpSrasWlnrDnon_turnL: AmovPknlMstpSrasWlnrDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AmovPknlMstpSrasWlnrDnon_turnR: AmovPknlMstpSrasWlnrDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class ActsPercMstpSnonWpstDnon_suicide1A: AmovPercMstpSnonWnonDnon { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda1A"; speed = 1.57895; head = "headNo"; forceAim = 1; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide1B",0.02}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_suicide2A: ActsPercMstpSnonWpstDnon_suicide1A { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda2A"; speed = 1.25; head = "headNo"; forceAim = 1; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide2B",0.02}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_suicide1B: ActsPercMstpSnonWpstDnon_suicide1A { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda1B"; terminal = "false"; speed = 0.143541; showHandGun = "true"; head = "headNo"; forceAim = 1; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_suicide2B: ActsPercMstpSnonWpstDnon_suicide1B { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda2B"; terminal = "false"; speed = 0.124481; showHandGun = "true"; head = "headNo"; forceAim = 1; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_sekaniIn: AmovPercMstpSnonWnonDnon { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekaniIn"; speed = 0.258621; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekani1",0.02,"AmovPercMstpSnonWnonDnon_sekani2",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_sekani1: AmovPercMstpSnonWnonDnon_sekaniIn { file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekani2"; looped = "true"; speed = 0.153846; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekaniOut",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_sekani2",0.02}; }; class AmovPercMstpSnonWnonDnon_sekani2: AmovPercMstpSnonWnonDnon_sekani1 { file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekani2"; looped = "true"; speed = 0.2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekaniOut",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_sekani1",0.02}; }; class AmovPercMstpSnonWnonDnon_sekaniOut: AmovPercMstpSnonWnonDnon_sekaniIn { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekaniOut"; speed = 0.30303; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon_player: AidlPercMstpSnonWnonDnon { variantsAI[] = {}; variantsPlayer[] = {"AidlPercMstpSnonWnonDnon_player_idleSteady04",0.25,"AidlPercMstpSnonWnonDnon_player_idleSteady03",0.25,"AidlPercMstpSnonWnonDnon_player_idleSteady02",0.25,"AidlPercMstpSnonWnonDnon_player_idleSteady01",0.25}; variantAfter[] = {0,0,0}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon_player_0S: AidlPercMstpSnonWnonDnon_player { variantAfter[] = {1,1,1}; limitGunMovement = 0.1; interpolationSpeed = 30; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady01",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady02",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady03",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady04",0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon_player_idleSteady01: AidlPercMstpSnonWnonDnon_player_0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady01"; speed = 0.069767; looped = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01}; }; class AidlPercMstpSnonWnonDnon_player_idleSteady02: AidlPercMstpSnonWnonDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady02"; speed = 0.064516; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01}; }; class AidlPercMstpSnonWnonDnon_player_idleSteady03: AidlPercMstpSnonWnonDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady03"; speed = 0.070588; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01}; }; class AidlPercMstpSnonWnonDnon_player_idleSteady04: AidlPercMstpSnonWnonDnon_player_idleSteady01 { speed = 0.070588; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01}; }; class AmovPercMwlkSnonWnonDnon_transition: AmovPercMstpSnonWnonDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\wlk\non\non\AmovPercMwlkSnonWnonDnon_transition"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.015,"AmovPercMstpSnonWnonDnon",0.015,"AmovPercMwlkSnonWnonDf",0.015,"AmovPercMwlkSnonWnonDfl",0.015,"AmovPercMwlkSnonWnonDl",0.015,"AmovPercMwlkSnonWnonDbl",0.015,"AmovPercMwlkSnonWnonDb",0.015,"AmovPercMwlkSnonWnonDbr",0.015,"AmovPercMwlkSnonWnonDr",0.015}; }; class AovrPercMstpSnonWnonDf: AmovPercMstpSnonWnonDnon { looped = "false"; speed = 0.576923; file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\non\non\AovrPercMstpSnonWnonDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; relSpeedMin = 0.996672; relSpeedMax = 0.996672; duty = 2; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_turnL: AmovPercMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90L"; speed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; }; class AmovPercMstpSnonWnonDnon_turnR: AmovPercMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90R"; speed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; }; class AmovPknlMstpSnonWnonDnon_gear: AmovPknlMstpSnonWnonDnon { actions = "CivilKneelActions_gear"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_gear_trans",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.02}; }; class AmovPknlMstpSnonWnonDnon_gear_trans: AmovPknlMstpSnonWnonDnon_gear { ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_gear",0.03,"AmovPknlMstpSrasWrflDnon_gear",0.03,"AmovPercMstpSrasWrflDnon_gear",0.03,"AmovPercMstpSlowWrflDnon_gear",0.03}; }; class AmovPercMstpSnonWnonDnon_gear: AmovPknlMstpSnonWnonDnon_gear { ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_gear_trans",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear",0.02}; }; class AmovPknlMstpSnonWnonDnon_turnL: AmovPknlMstpSnonWnonDnon { speed = 1.2; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; }; class AmovPknlMstpSnonWnonDnon_turnR: AmovPknlMstpSnonWnonDnon { speed = 1.2; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; }; class AmovPpneMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon { actions = "CivilProneActions"; duty = -1; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon.rtm"; legs = "Wholebody"; onLandBeg = "true"; onLandEnd = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; aimingBody = "empty"; disableWeapons = "false"; soundOverride = "crawl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_turnL",0.02,"AmovPpneMstpSnonWnonDnon_turnR",0.02,"AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr",0.02,"AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.1,"AwopPpneMstpSgthWnonDnon_start",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1,"AidlPpneMstpSnonWnonDnon01",0.1,"AidlPpneMstpSnonWnonDnon02",0.1,"AidlPpneMstpSnonWnonDnon03",0.1,"AmovPpneMstpSnonWnonDnon_healed",0.02,"AmovPpneMstpSnonWnonDnon_injured",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_turnL",0.02,"AmovPpneMstpSnonWnonDnon_turnR",0.02,"AmovPpneMrunSnonWnonDf",0.02,"AmovPpneMrunSnonWnonDfl",0.02,"AmovPpneMrunSnonWnonDl",0.02,"AmovPpneMrunSnonWnonDbl",0.02,"AmovPpneMrunSnonWnonDb",0.02,"AmovPpneMrunSnonWnonDbr",0.02,"AmovPpneMrunSnonWnonDr",0.02,"AmovPpneMrunSnonWnonDfr",0.02,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMstpSnonWnonDnon_turnL: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AIturn90L"; speed = 0.5; soundOverride = "crawl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; }; class AmovPpneMstpSnonWnonDnon_turnR: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AIturn90R"; speed = 0.5; soundOverride = "crawl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; }; class AmovPercMwlkSlowWrflDf: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDf"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; limitGunMovement = 0.6; actions = "RifleLowStandActionsWlkF"; soundEdge[] = {0.25,0.5,0.75,1}; walkcycles = 2; headBobStrength = 0.20398; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AidlPercMwlkSrasWrflDf",0.01,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPknlMwlkSlowWrflDf",0.03,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AidlPercMwlkSrasWrflDf: AmovPercMwlkSlowWrflDf { actions = "RifleStandActions_Idle"; file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\wlk\low\rfl\AmovPercMwlkSlowWrflDf_FastVariant"; speed = 0.588235; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWrflDf",0.01,"AidlPercMrunSrasWrflDf",0.025,"AidlPercMevaSrasWrflDf",0.025,"AidlPercMwlkSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02}; }; class AmovPercMwlkSlowWrflDfl: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDfl"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.025,"AmovPercMwlkSlowWrflDl",0.025,"AmovPercMrunSlowWrflDfl",0.025,"AmovPknlMwlkSlowWrflDfl",0.03,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AmovPercMwlkSlowWrflDl: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDl"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMwlkSlowWrflDbl",0.025,"AmovPercMrunSlowWrflDl",0.025,"AmovPknlMwlkSlowWrflDl",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class AmovPercMwlkSlowWrflDbl: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDbl"; speed = 0.566038; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDl",0.025,"AmovPercMwlkSlowWrflDb",0.025,"AmovPercMrunSlowWrflDbl",0.025,"AmovPknlMwlkSlowWrflDbl",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMwlkSlowWrflDb: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDb"; speed = 0.566038; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbl",0.025,"AmovPercMwlkSlowWrflDbr",0.025,"AmovPercMrunSlowWrflDb",0.025,"AmovPknlMwlkSlowWrflDb",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMwlkSlowWrflDbr: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDbr"; speed = 0.566038; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDb",0.025,"AmovPercMwlkSlowWrflDr",0.025,"AmovPercMrunSlowWrflDbr",0.025,"AmovPknlMwlkSlowWrflDbr",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMwlkSlowWrflDr: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDr"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbr",0.025,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDr",0.025,"AmovPknlMwlkSlowWrflDr",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class AmovPercMwlkSlowWrflDfr: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDfr"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.025,"AmovPercMwlkSlowWrflDr",0.025,"AmovPercMrunSlowWrflDfr",0.025,"AmovPknlMwlkSlowWrflDfr",0.03,"AmovPercMevaSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AmovPercMrunSlowWrflDf: AmovPercMstpSlowWrflDnon { visibleSize = 0.900121; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.821918; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; duty = 0.2; showWeaponAim = "true"; disableWeapons = "true"; disableWeaponsLong = "false"; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; limitGunMovement = 0.1; actions = "RifleLowStandActionsRunF"; walkcycles = 2; headBobStrength = 0.20398; ConnectTo[] = {"AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.025,"AidlPercMrunSrasWrflDf",0.01,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPknlMrunSlowWrflDf",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMrunSlowWrflDf_6",0.01,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1}; }; class AidlPercMrunSrasWrflDf: AmovPercMrunSlowWrflDf { actions = "RifleStandActions_Idle"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMwlkSrasWrflDf",0.025,"AmovPercMrunSlowWrflDf",0.01,"AidlPercMevaSrasWrflDf",0.025,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02}; }; class AmovPercMrunSlowWrflDfl: AmovPercMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl"; speed = 0.7; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMrunSlowWrflDl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPknlMrunSlowWrflDfl",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMrunSlowWrflDf_6",0.01,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1}; }; class AmovPercMrunSlowWrflDl: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl"; speed = 0.769231; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDl",0.025,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDbl",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPknlMrunSlowWrflDl",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class AmovPercMrunSlowWrflDbl: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl"; speed = 0.882353; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunBL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbl",0.025,"AmovPercMrunSlowWrflDl",0.025,"AmovPercMrunSlowWrflDb",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPknlMrunSlowWrflDbl",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMrunSlowWrflDb: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb"; speed = 0.882353; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDb",0.025,"AmovPercMrunSlowWrflDbl",0.025,"AmovPercMrunSlowWrflDbr",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPknlMrunSlowWrflDb",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMrunSlowWrflDbr: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr"; speed = 0.882353; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunBR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbr",0.025,"AmovPercMrunSlowWrflDb",0.025,"AmovPercMrunSlowWrflDr",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPknlMrunSlowWrflDbr",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMrunSlowWrflDr: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr"; speed = 0.857143; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDr",0.025,"AmovPercMrunSlowWrflDbr",0.025,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMrunSlowWrflDr",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon.rtm"; disableWeapons = "true"; actions = "CivilStandActions"; interpolationRestart = 2; rightHandIKCurve[] = {0.4,1,0.45,0}; leftHandIKCurve[] = {0.05,1,0.15,0}; weaponIK = 4; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon",0.02}; }; class AmovPercMrunSlowWrflDfr: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr"; speed = 0.7; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunFR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMrunSlowWrflDr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMrunSlowWrflDfr",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMrunSlowWrflDf_6",0.01,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1}; }; class AmovPercMwlkSrasWrflDf: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; visibleSize = 0.800121; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDf"; speed = 1.34; duty = -0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; aimPrecision = 0.15; soundEnabled = "true"; limitGunMovement = 0.6; actions = "RifleStandActionsWlkF"; headBobStrength = 0.20398; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPknlMwlkSrasWrflDf",0.03,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDf_1",0.01,"AdthPercMstpSrasWrflDf_2",0.01,"AdthPercMstpSrasWrflDf_4",0.01,"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1,"AdthPercMstpSrasWrflDf_8",0.01}; }; class AmovPercMwlkSrasWrflDfl: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDfl"; speed = 1.26; actions = "RifleStandActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMwlkSrasWrflDl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPknlMwlkSrasWrflDfl",0.03,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDf_1",0.01,"AdthPercMstpSrasWrflDf_2",0.01,"AdthPercMstpSrasWrflDf_4",0.01,"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1,"AdthPercMstpSrasWrflDf_8",0.01}; }; class AmovPercMwlkSrasWrflDl: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDl"; speed = 1.26; actions = "RifleStandActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMwlkSrasWrflDbl",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPknlMwlkSrasWrflDl",0.03,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPercMwlkSrasWrflDbl: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDbl"; speed = 1; actions = "RifleStandActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDl",0.025,"AmovPercMwlkSrasWrflDb",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPknlMwlkSrasWrflDbl",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMwlkSrasWrflDb: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDb"; speed = 1.14; actions = "RifleStandActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDbl",0.025,"AmovPercMwlkSrasWrflDbr",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPknlMwlkSrasWrflDb",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMwlkSrasWrflDbr: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDbr"; speed = 0.9; actions = "RifleStandActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDb",0.025,"AmovPercMwlkSrasWrflDr",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPknlMwlkSrasWrflDbr",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMwlkSrasWrflDr: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDr"; speed = 1.34; actions = "RifleStandActionsWlkR"; headBobStrength = 0.20398; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDbr",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMwlkSrasWrflDr",0.03,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPercMwlkSrasWrflDfr: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDfr"; speed = 1.21; actions = "RifleStandActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMwlkSrasWrflDr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMwlkSrasWrflDfr",0.03,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDf_1",0.01,"AdthPercMstpSrasWrflDf_2",0.01,"AdthPercMstpSrasWrflDf_4",0.01,"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1,"AdthPercMstpSrasWrflDf_8",0.01}; }; class AmovPercMrunSrasWrflDf: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; visibleSize = 0.900121; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.713771; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; soundOverride = "run"; duty = 0.2; aimPrecision = 1.5; soundEnabled = "true"; limitGunMovement = 0.1; actions = "RifleStandActionsRunF"; walkcycles = 2; headBobStrength = 0.20398; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDf",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AmovPercMrunSrasWrflDfl: AmovPercMrunSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl"; speed = 0.7; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; actions = "RifleStandActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDfl",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AmovPercMrunSrasWrflDl: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl"; speed = 0.769231; actions = "RifleStandActionsRunL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDl",0.025,"AmovPercMwlkSrasWrflDl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDl",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class AmovPercMrunSrasWrflDbl: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl"; speed = 0.882353; actions = "RifleStandActionsRunBL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDbl",0.025,"AmovPercMwlkSrasWrflDbl",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDbl",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMrunSrasWrflDb: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb"; speed = 0.882353; actions = "RifleStandActionsRunB"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDb",0.025,"AmovPercMwlkSrasWrflDb",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDb",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMrunSrasWrflDbr: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr"; speed = 0.882353; actions = "RifleStandActionsRunBR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDbr",0.025,"AmovPercMwlkSrasWrflDbr",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDbr",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMrunSrasWrflDr: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr"; speed = 0.857143; actions = "RifleStandActionsRunR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDr",0.025,"AmovPercMwlkSrasWrflDr",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDr",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class AmovPercMrunSrasWrflDfr: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr"; speed = 0.7; actions = "RifleStandActionsRunFR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDfr",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AmovPercMwlkSnonWnonDfl: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.025,"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMwlkSnonWnonDl",0.025,"AmovPknlMwlkSnonWnonDfl",0.03,"AmovPercMevaSnonWnonDfl",0.025,"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",0.1}; }; class AmovPercMwlkSnonWnonDl: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPercMwlkSnonWnonDbl",0.025,"AmovPercMrunSnonWnonDl",0.025,"AmovPknlMwlkSnonWnonDl",0.03}; }; class AmovPercMwlkSnonWnonDbl: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsBL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDl",0.025,"AmovPercMwlkSnonWnonDb",0.025,"AmovPercMrunSnonWnonDbl",0.025,"AmovPknlMwlkSnonWnonDbl",0.03}; }; class AmovPercMwlkSnonWnonDbr: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsBR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDb",0.025,"AmovPercMwlkSnonWnonDr",0.025,"AmovPercMrunSnonWnonDbr",0.025,"AmovPknlMwlkSnonWnonDbr",0.03}; }; class AmovPercMwlkSnonWnonDr: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.15,"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDbr",0.025,"AmovPercMrunSnonWnonDr",0.025,"AmovPknlMwlkSnonWnonDr",0.03}; }; class AmovPercMwlkSnonWnonDfr: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsFR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMwlkSnonWnonDr",0.15,"AmovPercMrunSnonWnonDfr",0.025,"AmovPknlMwlkSnonWnonDfr",0.03,"AmovPercMevaSnonWnonDfr",0.025,"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",0.1}; }; class AmovPercMrunSnonWnonDfl: AmovPercMrunSnonWnonDf { actions = "CivilRunActionsFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfl"; speed = 0.810811; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMrunSnonWnonDf",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPercMrunSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDfl",0.03,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDfl",0.02,"CzmbAdthPercMrunSnonWnonDf",0.01}; }; class AmovPercMrunSnonWnonDl: AmovPercMrunSnonWnonDfl { actions = "CivilRunActionsL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDl"; speed = 0.810811; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDl",0.025,"AmovPercMrunSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDl",0.03,"CzmbAdthPercMrunSnonWnonDf",0.01}; }; class AmovPercMrunSnonWnonDbl: AmovPercMrunSnonWnonDl { actions = "CivilRunActionsBL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDbl"; speed = 0.810811; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbl",0.025,"AmovPercMrunSnonWnonDl",0.025,"AmovPercMrunSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDbl",0.03,"CzmbAdthPercMrunSnonWnonDf",0.01}; }; class AmovPercMrunSnonWnonDb: AmovPercMrunSnonWnonDl { actions = "CivilRunActionsB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDb"; speed = 0.857143; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDb",0.025,"AmovPercMrunSnonWnonDbl",0.025,"AmovPercMrunSnonWnonDbr",0.025,"AmovPknlMrunSnonWnonDb",0.03,"CzmbAdthPercMrunSnonWnonDf",0.01}; }; class AmovPercMrunSnonWnonDbr: AmovPercMrunSnonWnonDl { actions = "CivilRunActionsBR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDbr"; speed = 0.857143; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbr",0.025,"AmovPercMrunSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDbr",0.03,"CzmbAdthPercMrunSnonWnonDf",0.01}; }; class AmovPercMrunSnonWnonDr: AmovPercMrunSnonWnonDl { actions = "CivilRunActionsR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDr"; speed = 0.882353; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDr",0.025,"AmovPercMrunSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDr",0.03,"CzmbAdthPercMrunSnonWnonDf",0.01}; }; class AmovPercMrunSnonWnonDfr: AmovPercMrunSnonWnonDl { actions = "CivilRunActionsFR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfr"; speed = 0.882353; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.025,"AmovPercMrunSnonWnonDf",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDfr",0.03,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDfr",0.02,"","CzmbAdthPercMrunSnonWnonDf",0.01}; }; class AmovPknlMwlkSlowWrflDf: AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDf"; speed = 0.84; duty = 0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; visibleSize = 0.400122; actions = "RifleKneelLowActionsWlkF"; headBobStrength = 0.20398; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.03,"AmovPknlMwlkSlowWrflDfl",0.025,"AmovPknlMwlkSlowWrflDfr",0.025,"AmovPknlMrunSlowWrflDf",0.025}; }; class AmovPknlMwlkSlowWrflDfl: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDfl"; speed = 0.86; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfl",0.03,"AmovPknlMwlkSlowWrflDf",0.025,"AmovPknlMwlkSlowWrflDl",0.025,"AmovPknlMrunSlowWrflDfl",0.025}; }; class AmovPknlMwlkSlowWrflDl: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDl"; speed = 0.92; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDl",0.03,"AmovPknlMwlkSlowWrflDfl",0.025,"AmovPknlMwlkSlowWrflDbl",0.025,"AmovPknlMrunSlowWrflDl",0.025}; }; class AmovPknlMwlkSlowWrflDbl: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDbl"; speed = 0.82; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbl",0.03,"AmovPknlMwlkSlowWrflDl",0.025,"AmovPknlMwlkSlowWrflDb",0.025,"AmovPknlMrunSlowWrflDbl",0.025}; }; class AmovPknlMwlkSlowWrflDb: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDb"; speed = 0.95; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDb",0.03,"AmovPknlMwlkSlowWrflDbl",0.025,"AmovPknlMwlkSlowWrflDbr",0.025,"AmovPknlMrunSlowWrflDb",0.025}; }; class AmovPknlMwlkSlowWrflDbr: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDbr"; speed = 0.86; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbr",0.03,"AmovPknlMwlkSlowWrflDb",0.025,"AmovPknlMwlkSlowWrflDr",0.025,"AmovPknlMrunSlowWrflDbr",0.025}; }; class AmovPknlMwlkSlowWrflDr: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDr"; speed = 0.87; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDr",0.03,"AmovPknlMwlkSlowWrflDbr",0.025,"AmovPknlMwlkSlowWrflDfr",0.025,"AmovPknlMrunSlowWrflDr",0.025}; }; class AmovPknlMwlkSlowWrflDfr: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDfr"; speed = 0.82; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfr",0.03,"AmovPknlMwlkSlowWrflDf",0.025,"AmovPknlMwlkSlowWrflDr",0.025,"AmovPknlMrunSlowWrflDfr",0.025}; }; class AmovPknlMrunSlowWrflDf: AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.857143; visibleSize = 0.600122; duty = 0.3; soundOverride = "run"; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; actions = "RifleKneelLowActionsRunF"; headBobStrength = 0.20398; limitGunMovement = 0.1; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.03,"AmovPknlMwlkSlowWrflDf",0.025,"AmovPknlMrunSlowWrflDfl",0.025,"AmovPknlMrunSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025}; }; class AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf: AmovPknlMrunSlowWrflDf { speed = 1.2; file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\run\low\rfl\AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"AmovPknlMrunSlowWrflDf",0.01}; InterpolateTo[] = {}; }; class AmovPknlMrunSlowWrflDfl: AmovPknlMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfl"; speed = 0.857143; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunFL"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDfl",0.03,"AmovPknlMwlkSlowWrflDfl",0.025,"AmovPknlMrunSlowWrflDf",0.025,"AmovPknlMrunSlowWrflDl",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfl",0.025}; }; class AmovPknlMrunSlowWrflDl: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDl"; speed = 0.833333; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunL"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSlowWrflDl",0.03,"AmovPknlMwlkSlowWrflDl",0.025,"AmovPknlMrunSlowWrflDfl",0.025,"AmovPknlMrunSlowWrflDbl",0.025}; }; class AmovPknlMrunSlowWrflDbl: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbl"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunBL"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSlowWrflDbl",0.03,"AmovPknlMwlkSlowWrflDbl",0.025,"AmovPknlMrunSlowWrflDl",0.025,"AmovPknlMrunSlowWrflDb",0.025}; }; class AmovPknlMrunSlowWrflDb: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDb"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunB"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSlowWrflDb",0.03,"AmovPknlMwlkSlowWrflDb",0.025,"AmovPknlMrunSlowWrflDbl",0.025,"AmovPknlMrunSlowWrflDbr",0.025}; }; class AmovPknlMrunSlowWrflDbr: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbr"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunBR"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDbr",0.03,"AmovPknlMwlkSlowWrflDbr",0.025,"AmovPknlMrunSlowWrflDb",0.025,"AmovPknlMrunSlowWrflDr",0.025}; }; class AmovPknlMrunSlowWrflDr: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDr"; speed = 0.857143; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunR"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDr",0.03,"AmovPknlMwlkSlowWrflDr",0.025,"AmovPknlMrunSlowWrflDbr",0.025,"AmovPknlMrunSlowWrflDfr",0.025}; }; class AmovPknlMrunSlowWrflDfr: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfr"; speed = 0.857143; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunFR"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDfr",0.03,"AmovPknlMwlkSlowWrflDfr",0.025,"AmovPknlMrunSlowWrflDf",0.025,"AmovPknlMrunSlowWrflDr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfr",0.025}; }; class AmovPknlMwlkSrasWrflDf: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDf"; speed = 0.9; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wrfl.p3d"; duty = 0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; visibleSize = 0.400122; actions = "RifleKneelActionsWlkF"; limitGunMovement = 0.6; headBobStrength = 0.20398; aimPrecision = 0.15; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDf",0.03,"AmovPknlMwlkSrasWrflDfl",0.025,"AmovPknlMwlkSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AdthPknlMwlkSrasWrflDf_1",0.01,"AdthPknlMwlkSrasWrflDf_2",0.01}; }; class AmovPknlMwlkSrasWrflDfl: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDfl"; speed = 0.9; actions = "RifleKneelActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDfl",0.03,"AmovPknlMwlkSrasWrflDf",0.025,"AmovPknlMwlkSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AdthPknlMwlkSrasWrflDf_1",0.01,"AdthPknlMwlkSrasWrflDf_2",0.01}; }; class AmovPknlMwlkSrasWrflDl: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDl"; speed = 1.1; actions = "RifleKneelActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDl",0.03,"AmovPknlMwlkSrasWrflDfl",0.025,"AmovPknlMwlkSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDl",0.025}; }; class AmovPknlMwlkSrasWrflDbl: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDbl"; speed = 0.7; actions = "RifleKneelActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDbl",0.03,"AmovPknlMwlkSrasWrflDl",0.025,"AmovPknlMwlkSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDbl",0.025}; }; class AmovPknlMwlkSrasWrflDb: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDb"; speed = 0.85; actions = "RifleKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDb",0.03,"AmovPknlMwlkSrasWrflDbl",0.025,"AmovPknlMwlkSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDb",0.025}; }; class AmovPknlMwlkSrasWrflDbr: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDbr"; speed = 0.9; actions = "RifleKneelActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDbr",0.03,"AmovPknlMwlkSrasWrflDb",0.025,"AmovPknlMwlkSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDbr",0.025}; }; class AmovPknlMwlkSrasWrflDr: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDr"; speed = 1.1; actions = "RifleKneelActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDr",0.03,"AmovPknlMwlkSrasWrflDbr",0.025,"AmovPknlMwlkSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDr",0.025}; }; class AmovPknlMwlkSrasWrflDfr: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDfr"; speed = 0.75; actions = "RifleKneelActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDfr",0.03,"AmovPknlMwlkSrasWrflDf",0.025,"AmovPknlMwlkSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDfr",0.025,"AdthPknlMwlkSrasWrflDf_1",0.01,"AdthPknlMwlkSrasWrflDf_2",0.01}; }; class AmovPknlMrunSrasWrflDf: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.821918; soundOverride = "run"; visibleSize = 0.600122; looped = "true"; duty = 0.3; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; actions = "RifleKneelActionsRunF"; limitGunMovement = 0.1; headBobStrength = 0.20398; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDf",0.03,"AmovPknlMwlkSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AmovPknlMrunSrasWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPknlMrunSrasWrflDfl: AmovPknlMrunSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfl"; speed = 0.821918; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; actions = "RifleKneelActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDfl",0.03,"AmovPknlMwlkSrasWrflDfl",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDl",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfl",0.025,"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPknlMrunSrasWrflDl: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDl"; speed = 0.769231; actions = "RifleKneelActionsRunL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDl",0.03,"AmovPknlMwlkSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AmovPknlMrunSrasWrflDbl",0.025}; }; class AmovPknlMrunSrasWrflDbl: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbl"; speed = 0.882353; actions = "RifleKneelActionsRunBL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDbl",0.03,"AmovPknlMwlkSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDb",0.025}; }; class AmovPknlMrunSrasWrflDb: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDb"; speed = 0.882353; actions = "RifleKneelActionsRunB"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDb",0.03,"AmovPknlMwlkSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDbr",0.025}; }; class AmovPknlMrunSrasWrflDbr: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbr"; speed = 0.882353; actions = "RifleKneelActionsRunBR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDbr",0.03,"AmovPknlMwlkSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDr",0.025}; }; class AmovPknlMrunSrasWrflDr: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDr"; speed = 0.857143; actions = "RifleKneelActionsRunR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDr",0.03,"AmovPknlMwlkSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDfr",0.025}; }; class AmovPknlMrunSrasWrflDfr: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfr"; speed = 0.821918; actions = "RifleKneelActionsRunFR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDfr",0.03,"AmovPknlMwlkSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPercMwlkSrasWpstDf: AmovPercMstpSrasWpstDnon { actions = "PistolStandActionsWlkF"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDf"; speed = 0.612245; soundEdge[] = {0.25,0.5,0.75,1}; walkcycles = 2; visibleSize = 0.800121; duty = -0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; limitGunMovement = 0.6; aimPrecision = 0.15; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDf",0.025,"AmovPknlMwlkSrasWpstDf",0.03,"AmovPercMevaSrasWpstDf",0.025,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01,"AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class AmovPercMwlkSrasWpstDfl: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDfl"; speed = 0.612245; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMwlkSrasWpstDl",0.025,"AmovPercMrunSrasWpstDfl",0.025,"AmovPknlMwlkSrasWpstDfl",0.03,"AmovPercMevaSrasWpstDfl",0.025,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01,"AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class AmovPercMwlkSrasWpstDl: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDl"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMwlkSrasWpstDbl",0.025,"AmovPercMrunSrasWpstDl",0.025,"AmovPknlMwlkSrasWpstDl",0.03}; }; class AmovPercMwlkSrasWpstDbl: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkBL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDbl"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDl",0.025,"AmovPercMwlkSrasWpstDb",0.025,"AmovPercMrunSrasWpstDbl",0.025,"AmovPknlMwlkSrasWpstDbl",0.03,"AdthPercMstpSrasWpstDb_8",0.01,"AdthPercMstpSrasWpstDb_9",0.01}; }; class AmovPercMwlkSrasWpstDb: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDb"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbl",0.025,"AmovPercMwlkSrasWpstDbr",0.025,"AmovPercMrunSrasWpstDb",0.025,"AmovPknlMwlkSrasWpstDb",0.03,"AdthPercMstpSrasWpstDb_8",0.01,"AdthPercMstpSrasWpstDb_9",0.01}; }; class AmovPercMwlkSrasWpstDbr: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkBR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDbr"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; limitGunMovement = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDb",0.025,"AmovPercMwlkSrasWpstDr",0.025,"AmovPercMrunSrasWpstDbr",0.025,"AmovPknlMwlkSrasWpstDbr",0.03,"AdthPercMstpSrasWpstDb_8",0.01,"AdthPercMstpSrasWpstDb_9",0.01}; }; class AmovPercMwlkSrasWpstDr: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDr"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbr",0.025,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDr",0.025,"AmovPknlMwlkSrasWpstDr",0.03}; }; class AmovPercMwlkSrasWpstDfr: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkFR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDfr"; speed = 0.612245; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMwlkSrasWpstDr",0.025,"AmovPercMrunSrasWpstDfr",0.025,"AmovPknlMwlkSrasWpstDfr",0.03,"AmovPercMevaSrasWpstDfr",0.025,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01,"AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class AmovPercMwlkSlowWpstDf: AmovPercMwlkSrasWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDf"; speed = 0.47619; disableWeapons = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; aimPrecision = 0.15; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMevaSlowWpstDf",0.025}; }; class AmovPercMwlkSlowWpstDfl: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDfl"; speed = 0.47619; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMwlkSlowWpstDl",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMevaSlowWpstDfl",0.025}; }; class AmovPercMwlkSlowWpstDl: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDl"; speed = 0.461538; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMwlkSlowWpstDbl",0.025,"AmovPercMrunSlowWpstDl",0.025}; }; class AmovPercMwlkSlowWpstDbl: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDbl"; speed = 0.337079; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDl",0.025,"AmovPercMwlkSlowWpstDb",0.025,"AmovPercMrunSlowWpstDbl",0.025}; }; class AmovPercMwlkSlowWpstDb: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDb"; speed = 0.337079; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDbl",0.025,"AmovPercMwlkSlowWpstDbr",0.025,"AmovPercMrunSlowWpstDb",0.025}; }; class AmovPercMwlkSlowWpstDbr: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDbr"; speed = 0.337079; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDb",0.025,"AmovPercMwlkSlowWpstDr",0.025,"AmovPercMrunSlowWpstDbr",0.025}; }; class AmovPercMwlkSlowWpstDr: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDr"; speed = 0.483871; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDbr",0.025,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDr",0.025}; }; class AmovPercMwlkSlowWpstDfr: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDfr"; speed = 0.47619; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMwlkSlowWpstDr",0.025,"AmovPercMrunSlowWpstDfr",0.025,"AmovPercMevaSlowWpstDfr",0.025}; }; class AmovPercMrunSrasWpstDf: AmovPercMstpSrasWpstDnon { soundEdge[] = {0.25,0.5,0.75,1}; actions = "PistolStandActionsRunF"; visibleSize = 0.900121; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDf"; speed = 0.8; duty = 0.2; soundOverride = "run"; showWeaponAim = "false"; disableWeapon = 1; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; walkcycles = 2; disableWeapons = "true"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMrunSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDf",0.03,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class PistolStandActionsWlkF: AmovPercMrunSrasWpstDf { ConnectTo[] = {}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWpstDf: AmovPercMrunSrasWpstDf { actions = "PistolLowStandActions"; disableWeapons = "true"; visibleSize = 0.900121; soundEdge[] = {0.25,0.5,0.75,1}; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDfr",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDf",0.025}; }; class AmovPercMrunSrasWpstDfl: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDfl"; speed = 0.7; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDf",0.025,"AmovPercMrunSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDfl",0.03,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDfl",0.02,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class AmovPercMrunSlowWpstDfl: AmovPercMrunSrasWpstDfl { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMrunSlowWpstDl",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDfl",0.025}; }; class AmovPercMrunSrasWpstDl: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDl"; speed = 0.810811; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDl",0.025,"AmovPercMrunSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDl",0.03}; }; class AmovPercMrunSlowWpstDl: AmovPercMrunSrasWpstDl { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDl",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDbl",0.025}; }; class AmovPercMrunSrasWpstDbl: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunBL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDbl"; speed = 0.857143; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbl",0.025,"AmovPercMrunSrasWpstDl",0.025,"AmovPercMrunSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDbl",0.03}; }; class AmovPercMrunSlowWpstDbl: AmovPercMrunSrasWpstDbl { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDbl",0.025,"AmovPercMrunSlowWpstDl",0.025,"AmovPercMrunSlowWpstDb",0.025}; }; class AmovPercMrunSrasWpstDb: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDb"; speed = 0.857143; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDb",0.025,"AmovPercMrunSrasWpstDbl",0.025,"AmovPercMrunSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDb",0.03}; }; class AmovPercMrunSlowWpstDb: AmovPercMrunSrasWpstDb { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDb",0.025,"AmovPercMrunSlowWpstDbl",0.025,"AmovPercMrunSlowWpstDbr",0.025}; }; class AmovPercMrunSrasWpstDbr: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunBR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDbr"; speed = 0.857143; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbr",0.025,"AmovPercMrunSrasWpstDb",0.025,"AmovPercMrunSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDbr",0.03}; }; class AmovPercMrunSlowWpstDbr: AmovPercMrunSrasWpstDbr { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDbr",0.025,"AmovPercMrunSlowWpstDb",0.025,"AmovPercMrunSlowWpstDr",0.025}; }; class AmovPercMrunSrasWpstDr: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDr"; speed = 0.882353; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDr",0.025,"AmovPercMrunSrasWpstDbr",0.025,"AmovPercMrunSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDr",0.03}; }; class AmovPercMrunSlowWpstDr: AmovPercMrunSrasWpstDr { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDr",0.025,"AmovPercMrunSlowWpstDbr",0.025,"AmovPercMrunSlowWpstDfr",0.025}; }; class AmovPercMrunSrasWpstDfr: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunFR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDfr"; speed = 0.7; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDf",0.025,"AmovPercMrunSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDfr",0.03,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDfr",0.02,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class AmovPercMrunSlowWpstDfr: AmovPercMrunSrasWpstDfr { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMrunSlowWpstDr",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDfr",0.025}; }; class AmovPknlMwlkSrasWpstDf: AmovPknlMstpSrasWpstDnon { visibleSize = 0.461538; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.461538; duty = 0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; limitGunMovement = 0.6; aimPrecision = 0.15; actions = "PistolKneelActionsWlkF"; walkcycles = 2; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.03,"AmovPknlMwlkSrasWpstDfl",0.025,"AmovPknlMwlkSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDf",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01}; }; class AmovPknlMwlkSrasWpstDfl: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDfl"; speed = 0.8; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; limitGunMovement = 0.6; aimPrecision = 0.15; actions = "PistolKneelActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.03,"AmovPknlMwlkSrasWpstDf",0.025,"AmovPknlMwlkSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDfl",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01}; }; class AmovPknlMwlkSrasWpstDl: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDl"; speed = 1.25; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDl",0.03,"AmovPknlMwlkSrasWpstDfl",0.025,"AmovPknlMwlkSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDl",0.025}; }; class AmovPknlMwlkSrasWpstDbl: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDbl"; speed = 0.8; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbl",0.03,"AmovPknlMwlkSrasWpstDl",0.025,"AmovPknlMwlkSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDbl",0.025,"AdthPknlMstpSrasWpstDb_5",0.01}; }; class AmovPknlMwlkSrasWpstDb: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDb"; speed = 0.8; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDb",0.03,"AmovPknlMwlkSrasWpstDbl",0.025,"AmovPknlMwlkSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDb",0.025,"AdthPknlMstpSrasWpstDb_5",0.01}; }; class AmovPknlMwlkSrasWpstDbr: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDbr"; speed = 0.8; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbr",0.03,"AmovPknlMwlkSrasWpstDb",0.025,"AmovPknlMwlkSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDbr",0.025,"AdthPknlMstpSrasWpstDb_5",0.01}; }; class AmovPknlMwlkSrasWpstDr: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDr"; speed = 1.3; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDr",0.03,"AmovPknlMwlkSrasWpstDbr",0.025,"AmovPknlMwlkSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDr",0.025}; }; class AmovPknlMwlkSrasWpstDfr: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDfr"; speed = 0.9; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfr",0.03,"AmovPknlMwlkSrasWpstDf",0.025,"AmovPknlMwlkSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDfr",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01}; }; class AmovPknlMrunSrasWpstDf: AmovPercMrunSlowWpstDnon_transition { soundEdge[] = {0.25,0.5,0.75,1}; visibleSize = 0.600122; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDf"; speed = 0.666667; duty = 0.3; soundOverride = "run"; showWeaponAim = "false"; disableWeapon = 1; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; actions = "PistolKneelActionsRunF"; walkcycles = 2; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDf",0.03,"AmovPknlMwlkSrasWpstDf",0.025,"AmovPknlMrunSrasWpstDfl",0.025,"AmovPknlMrunSrasWpstDfr",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMrunSrasWpstDf: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMrunSlowWpstDf"; speed = 1.5; looped = "false"; ConnectTo[] = {"AmovPknlMrunSrasWpstDf",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01}; }; class AmovPknlMstpSlowWpstDnon_AmovPknlMrunSrasWpstDf: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\pst\AmovPknlMstpSlowWpstDnon_AmovPknlMrunSlowWpstDf"; speed = 1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01}; }; class AmovPknlMrunSrasWpstDfl: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfl"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDfl",0.03,"AmovPknlMwlkSrasWpstDfl",0.025,"AmovPknlMrunSrasWpstDf",0.025,"AmovPknlMrunSrasWpstDl",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01}; }; class AmovPknlMrunSrasWpstDl: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDl"; speed = 0.625; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDl",0.03,"AmovPknlMwlkSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDfl",0.025,"AmovPknlMrunSrasWpstDbl",0.025}; }; class AmovPknlMrunSrasWpstDbl: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbl"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDbl",0.03,"AmovPknlMwlkSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDb",0.025}; }; class AmovPknlMrunSrasWpstDb: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDb"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDb",0.03,"AmovPknlMwlkSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDbr",0.025}; }; class AmovPknlMrunSrasWpstDbr: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbr"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDbr",0.03,"AmovPknlMwlkSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDr",0.025}; }; class AmovPknlMrunSrasWpstDr: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDr"; speed = 0.714286; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDr",0.03,"AmovPknlMwlkSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDfr",0.025}; }; class AmovPknlMrunSrasWpstDfr: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfr"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDfr",0.03,"AmovPknlMwlkSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDf",0.025,"AmovPknlMrunSrasWpstDr",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01}; }; class AmovPercMrunSlowWlnrDf: AmovPknlMstpSrasWlnrDnon { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.810811; duty = 0.3; disableWeapons = "true"; disableWeaponsLong = "true"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; soundOverride = "run"; enableMissile = "false"; canPullTrigger = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; walkcycles = 2; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMrunSrasWlnrDf",0.03,"AmovPercMrunSlowWlnrDfl",0.025,"AmovPercMrunSlowWlnrDfr",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDf",0.025}; }; class AmovPknlMrunSrasWlnrDf: AmovPercMrunSlowWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDf"; speed = 0.857143; actions = "LauncherKneelStpActionsRunF"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPercMrunSlowWlnrDf",0.03,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPercMevaSlowWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDf",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDf",0.03}; }; class AmovPercMrunSlowWlnrDfl: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfl"; speed = 0.7; canPullTrigger = "true"; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.025,"AmovPknlMrunSrasWlnrDfl",0.03,"AmovPercMrunSlowWlnrDl",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfr",0.025}; }; class AmovPknlMrunSrasWlnrDfl: AmovPercMrunSlowWlnrDf { actions = "LauncherKneelStpActionsRunFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDfl"; speed = 0.857143; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPercMrunSlowWlnrDfl",0.03,"AmovPknlMrunSrasWlnrDl",0.025,"AmovPercMevaSlowWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDfl",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDfl",0.03}; }; class AmovPercMrunSlowWlnrDl: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDl"; speed = 0.810811; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDfl",0.025,"AmovPknlMrunSrasWlnrDl",0.03,"AmovPercMrunSlowWlnrDbl",0.025,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDr",0.025}; }; class AmovPknlMrunSrasWlnrDl: AmovPercMrunSlowWlnrDl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDl"; speed = 0.833333; actions = "LauncherKneelStpActionsRunL"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPercMrunSlowWlnrDl",0.03,"AmovPknlMrunSrasWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDl",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDl",0.03}; }; class AmovPercMrunSlowWlnrDbl: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunBActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDbl"; speed = 0.882353; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDl",0.025,"AmovPknlMrunSrasWlnrDbl",0.03,"AmovPercMrunSlowWlnrDb",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbr",0.025}; }; class AmovPknlMrunSrasWlnrDbl: AmovPercMrunSlowWlnrDbl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDbl"; speed = 1; actions = "LauncherKneelStpActionsRunBL"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDl",0.025,"AmovPercMrunSlowWlnrDbl",0.03,"AmovPknlMrunSrasWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDbl",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"AmovPercMrunSrasWlnrDbl",0.03}; }; class AmovPercMrunSlowWlnrDb: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunBActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDb"; speed = 0.882353; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbl",0.025,"AmovPknlMrunSrasWlnrDb",0.03,"AmovPercMrunSlowWlnrDbr",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDb",0.025}; }; class AmovPknlMrunSrasWlnrDb: AmovPercMrunSlowWlnrDb { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDb"; speed = 1; actions = "LauncherKneelStpActionsRunB"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbl",0.025,"AmovPercMrunSlowWlnrDb",0.03,"AmovPknlMrunSrasWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDb",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"AmovPercMrunSrasWlnrDb",0.03}; }; class AmovPercMrunSlowWlnrDbr: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunBActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDbr"; speed = 0.882353; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDb",0.025,"AmovPknlMrunSrasWlnrDbr",0.03,"AmovPercMrunSlowWlnrDr",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbl",0.025}; }; class AmovPknlMrunSrasWlnrDbr: AmovPercMrunSlowWlnrDbr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDbr"; speed = 1; actions = "LauncherKneelStpActionsRunBR"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDb",0.025,"AmovPercMrunSlowWlnrDbr",0.03,"AmovPknlMrunSrasWlnrDr",0.025,"AmovPknlMwlkSrasWlnrDbr",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"AmovPercMrunSrasWlnrDbr",0.03}; }; class AmovPercMrunSlowWlnrDr: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDr"; speed = 1.5; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbr",0.025,"AmovPknlMrunSrasWlnrDr",0.03,"AmovPercMrunSlowWlnrDfr",0.025,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDl",0.025}; }; class AmovPknlMrunSrasWlnrDr: AmovPercMrunSlowWlnrDr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDr"; speed = 0.857143; actions = "LauncherKneelStpActionsRunR"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbr",0.025,"AmovPercMrunSlowWlnrDr",0.03,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDr",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDr",0.03}; }; class AmovPercMrunSlowWlnrDfr: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfr"; speed = 0.7; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.025,"AmovPercMrunSlowWlnrDr",0.025,"AmovPknlMrunSrasWlnrDfr",0.03,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfl",0.025}; }; class AmovPknlMrunSrasWlnrDfr: AmovPercMrunSlowWlnrDfr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDfr"; speed = 0.857143; actions = "LauncherKneelStpActionsRunFR"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPknlMrunSrasWlnrDr",0.025,"AmovPercMrunSlowWlnrDfr",0.03,"AmovPercMevaSlowWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDfr",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDfr",0.03}; }; class AmovPercMevaSlowWlnrDf: AmovPercMrunSlowWlnrDf { actions = "LauncherKneelEvasiveFActions"; duty = 0.6; speed = 1; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPercMevaSlowWlnrDfr",0.025,"AmovPercMevaSlowWlnrDfl",0.025}; }; class AmovPercMevaSlowWlnrDfr: AmovPercMevaSlowWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfr"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPercMevaSlowWlnrDf",0.025,"AmovPercMevaSlowWlnrDfl",0.025}; }; class AmovPercMevaSlowWlnrDfl: AmovPercMevaSlowWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfl"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPercMevaSlowWlnrDf",0.025,"AmovPercMevaSlowWlnrDfr",0.025}; }; class AmovPknlMwlkSrasWlnrDf: AmovPknlMstpSrasWlnrDnon { visibleSize = 0.400122; actions = "LauncherKneelActionsWlkF"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDf"; speed = 0.95; duty = 0.2; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; canPullTrigger = "true"; limitGunMovement = 0.6; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDfr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDf",0.03,"AmovPercMwlkSrasWlnrDf",0.03}; }; class AmovPknlMwlkSrasWlnrDfl: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDfl"; speed = 0.9; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDl",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDfr",0.03,"AmovPercMwlkSrasWlnrDfl",0.03}; }; class AmovPknlMwlkSrasWlnrDl: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDl"; speed = 1.2; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDl",0.025,"AmovPknlMwlkSrasWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDbl",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDr",0.03,"AmovPercMwlkSrasWlnrDl",0.03}; }; class AmovPknlMwlkSrasWlnrDbl: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDbl"; speed = 0.9; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDl",0.025,"AmovPknlMwlkSrasWlnrDb",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDbr",0.03,"AmovPercMwlkSrasWlnrDbl",0.03}; }; class AmovPknlMwlkSrasWlnrDb: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDb"; speed = 0.9; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDbr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDb",0.03,"AmovPercMwlkSrasWlnrDb",0.03}; }; class AmovPknlMwlkSrasWlnrDbr: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDbr"; speed = 0.8; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDbl",0.03,"AmovPercMwlkSrasWlnrDbr",0.03}; }; class AmovPknlMwlkSrasWlnrDr: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDr"; speed = 1.2; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDr",0.025,"AmovPknlMwlkSrasWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDfr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDl",0.03,"AmovPercMwlkSrasWlnrDr",0.03}; }; class AmovPknlMwlkSrasWlnrDfr: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDfr"; speed = 0.75; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDfl",0.03,"AmovPercMwlkSrasWlnrDfr",0.03}; }; class AmovPknlMwlkSnonWnonDbr: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondbr"; speed = 0.29703; actions = "CivilKneelActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbr",0.03,"AmovPknlMwlkSnonWnonDb",0.025,"AmovPknlMwlkSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDbr",0.025}; }; class AmovPknlMwlkSnonWnonDbl: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondbl"; speed = 0.29703; actions = "CivilKneelActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbl",0.03,"AmovPknlMwlkSnonWnonDb",0.025,"AmovPknlMwlkSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDbl",0.025}; }; class AmovPknlMwlkSnonWnonDl: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondl"; speed = 0.29703; actions = "CivilKneelActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDl",0.03,"AmovPknlMwlkSnonWnonDbl",0.025,"AmovPknlMwlkSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDl",0.025}; }; class AmovPknlMwlkSnonWnonDr: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondr"; speed = 0.3; actions = "CivilKneelActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDr",0.03,"AmovPknlMwlkSnonWnonDbr",0.025,"AmovPknlMwlkSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDr",0.025}; }; class AmovPknlMwlkSnonWnonDfr: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondfr"; speed = 0.337079; actions = "CivilKneelActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.03,"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMwlkSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDfr",0.025}; }; class AmovPknlMwlkSnonWnonDfl: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondfl"; speed = 0.337079; actions = "CivilKneelActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDfl",0.03,"AmovPknlMwlkSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDfl",0.025}; }; class AmovPknlMstpSnonWnonDnon_AmovPknlMrunSnonWnonDf: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPknlMrunSnonWnonDf"; speed = 1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMrunSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDfr",0.025}; }; class AmovPknlMrunSnonWnonDfl: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; speed = 0.666667; actions = "CivilKneelActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.03,"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.01,"AmovPknlMrunSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDl",0.025}; }; class AmovPknlMrunSnonWnonDl: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; speed = 0.625; actions = "CivilKneelActionsRunL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDl",0.03,"AmovPknlMwlkSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDbl",0.025}; }; class AmovPknlMrunSnonWnonDbl: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; speed = 0.666667; actions = "CivilKneelActionsRunBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDbl",0.03,"AmovPknlMwlkSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDb",0.025}; }; class AmovPknlMrunSnonWnonDbr: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; speed = 0.666667; actions = "CivilKneelActionsRunBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDbr",0.03,"AmovPknlMwlkSnonWnonDbr",0.025,"AmovPknlMrunSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDr",0.025}; }; class AmovPknlMrunSnonWnonDr: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; speed = 0.714286; actions = "CivilKneelActionsRunR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDr",0.03,"AmovPknlMwlkSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDbr",0.025,"AmovPknlMrunSnonWnonDfr",0.025}; }; class AmovPknlMrunSnonWnonDfr: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; speed = 0.666667; actions = "CivilKneelActionsRunFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.01,"AmovPercMrunSnonWnonDfr",0.03,"AmovPknlMrunSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDr",0.025}; }; class AmovPpneMrunSlowWrflDf: AmovPpneMstpSrasWrflDnon { visibleSize = 0.150123; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDf"; speed = 0.5; soundOverride = "crawl"; duty = 0.2; showWeaponAim = "false"; disableWeapons = "true"; soundEnabled = "true"; limitGunMovement = "false"; legs = "wholeBody"; aiming = "empty"; aimingBody = "empty"; leaning = "empty"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; actions = "RifleProneActionsRunF"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfl",0.025,"AmovPpneMrunSlowWrflDfr",0.025,"AmovPpneMsprSlowWrflDf",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDfl: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDfl"; speed = 0.6; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDf",0.025,"AmovPpneMrunSlowWrflDl",0.025,"AmovPpneMsprSlowWrflDfl",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDl: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDl"; speed = 0.8; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfl",0.025,"AmovPpneMrunSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDl",0.025,"AdthPpneMstpSlowWrflDf_1",0.01}; }; class AmovPpneMrunSlowWrflDbl: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDbl"; speed = 0.7; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDl",0.025,"AmovPpneMrunSlowWrflDb",0.025,"AmovPpneMsprSlowWrflDbl",0.025,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDb: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDb"; speed = 0.4; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbl",0.025,"AmovPpneMrunSlowWrflDbr",0.025,"AmovPpneMsprSlowWrflDb",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDbr: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDbr"; speed = 0.6; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDb",0.025,"AmovPpneMrunSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDbr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDr: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDr"; speed = 1; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbr",0.025,"AmovPpneMrunSlowWrflDfr",0.025,"AmovPpneMsprSlowWrflDr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDfr: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDfr"; speed = 0.6; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDf",0.025,"AmovPpneMrunSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDfr",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDf: AmovPpneMrunSlowWrflDf { visibleSize = 0.200123; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDf.rtm"; speed = 1.05; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDf",0.025,"AmovPpneMsprSlowWrflDfl",0.025,"AmovPpneMsprSlowWrflDfr",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDbl: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDbl.rtm"; speed = 1.44; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDl",0.025,"AmovPpneMsprSlowWrflDb",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDl: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDl.rtm"; speed = 1.68; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDl",0.025,"AmovPpneMsprSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDfl",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDr: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDr.rtm"; speed = 1.92; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDbr",0.025,"AmovPpneMsprSlowWrflDfr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDbr: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDbr.rtm"; speed = 1.26; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbr",0.025,"AmovPpneMsprSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDb",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDb: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDb.rtm"; speed = 0.88; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDb",0.025,"AmovPpneMsprSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDbr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDf_injured: AmovPpneMstpSrasWrflDnon_injured { actions = "InjuredManActionsRfl"; speed = 0.5; showWeaponAim = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; limitGunMovement = "false"; soundOverride = "crawl"; duty = 2.6; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; }; class AmovPpneMsprSlowWrflDfl: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDfl.rtm"; speed = 1.22; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfl",0.025,"AmovPpneMsprSlowWrflDf",0.025,"AmovPpneMsprSlowWrflDl",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDfr: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDfr.rtm"; speed = 1.16; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfr",0.025,"AmovPpneMsprSlowWrflDf",0.025,"AmovPpneMsprSlowWrflDr",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWpstDf: AmovPpneMstpSrasWpstDnon { visibleSize = 0.150123; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDf"; speed = 1; soundOverride = "crawl"; duty = 0.4; showWeaponAim = "false"; disableWeapons = "true"; limitGunMovement = "false"; soundEnabled = "true"; legs = "wholeBody"; leaning = "empty"; aimingBody = "empty"; aiming = "empty"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDl",0.025,"AmovPpneMrunSlowWpstDfr",0.025,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01}; }; class AmovPpneMrunSlowWpstDfl: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDfl"; speed = 0.93; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDl",0.025,"AmovPpneMrunSlowWpstDb",0.025,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01}; }; class AmovPpneMrunSlowWpstDl: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDl"; speed = 1.4; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDf",0.025,"AmovPpneMrunSlowWpstDfl",0.025}; }; class AmovPpneMrunSlowWpstDbl: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDbl"; speed = 1; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDb",0.025,"AmovPpneMrunSlowWpstDbr",0.025}; }; class AmovPpneMrunSlowWpstDb: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDb"; speed = 0.73; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDfl",0.025,"AmovPpneMrunSlowWpstDbl",0.025}; }; class AmovPpneMrunSlowWpstDbr: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDbr"; speed = 1.05; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDbl",0.025,"AmovPpneMrunSlowWpstDr",0.025}; }; class AmovPpneMrunSlowWpstDr: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDr"; speed = 1.25; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDbr",0.025,"AmovPpneMrunSlowWpstDfr",0.025}; }; class AmovPpneMrunSlowWpstDfr: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDfr"; speed = 1; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDf",0.025,"AmovPpneMrunSlowWpstDr",0.025,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01}; }; class AmovPpneMrunSnonWnonDf: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDf"; speed = 0.9; duty = 0.3; soundOverride = "crawl"; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; legs = "wholeBody"; aimingBody = "empty"; leaning = "empty"; aiming = "empty"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDfl",0.025,"AmovPpneMrunSnonWnonDfr",0.025,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMrunSnonWnonDfl: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDf",0.025,"AmovPpneMrunSnonWnonDl",0.025,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMrunSnonWnonDl: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDl"; speed = 1.5; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDfl",0.025,"AmovPpneMrunSnonWnonDbl",0.025,"","AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMrunSnonWnonDbl: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDl",0.025,"AmovPpneMrunSnonWnonDb",0.025,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMrunSnonWnonDb: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDb"; speed = 0.65; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDbl",0.025,"AmovPpneMrunSnonWnonDbr",0.025,"","AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMrunSnonWnonDbr: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr"; speed = 0.9; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDb",0.025,"AmovPpneMrunSnonWnonDr",0.025,"","AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMrunSnonWnonDr: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDr"; speed = 1.4; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDbr",0.025,"AmovPpneMrunSnonWnonDfr",0.025,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMrunSnonWnonDfr: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr"; speed = 1.05; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDf",0.025,"AmovPpneMrunSnonWnonDr",0.025,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05,"","AdthPpneMstpSnonWnonDnon",0.01}; }; class WeaponMagazineReloadStand: Default { visibleSize = 0.750124; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\rld\rfl\AwopPercMstpSrldWrflDnon.rtm"; looped = "false"; speed = 0.4; soundEnabled = "false"; disableWeapons = "true"; duty = -1; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class WeaponMagazineReloadKneel: WeaponMagazineReloadStand { visibleSize = 0.350124; actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\rfl\AwopPknlMstpSrldWrflDnon.rtm"; speed = 0.4; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class WeaponMagazineReloadProne: WeaponMagazineReloadStand { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\rld\rfl\AwopPpneMstpSrldWrflDnon.rtm"; visibleSize = 0.125012; aimPrecision = 0.5; speed = 0.27; onLandBeg = "true"; onLandEnd = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; weaponIK = 1; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01,"AdthPpneMstpSrasWrflDnon_2",0.01}; }; class PistolMagazineReloadStand: Default { visibleSize = 0.750124; actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\rld\pst\AwopPercMstpSrldWpstDnon.rtm"; looped = "false"; speed = 0.750124; soundEnabled = "false"; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; duty = -1; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01,"AdthPercMstpSrasWpstDnon_3",0.01,"AdthPercMstpSrasWpstDnon_5",0.01}; }; class PistolMagazineReloadKneel: PistolMagazineReloadStand { visibleSize = 0.350124; actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\pst\AwopPknlMstpSrldWpstDnon.rtm"; speed = 0.32; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSrasWpstDnon_2",0.01,"AdthPknlMstpSrasWpstDnon_4",0.01,"AdthPknlMstpSrasWpstDnon_6",0.01}; }; class PistolMagazineReloadProne: PistolMagazineReloadStand { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\rld\pst\AwopPpneMstpSrldWpstDnon.rtm"; visibleSize = 0.125012; aimPrecision = 0.5; speed = 0.6; onLandBeg = "true"; onLandEnd = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01,"AdthPpneMstpSrasWpstDnon_2",0.01}; }; class LauncherReloadKneel: Default { visibleSize = 0.350124; actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\lnr\AwopPknlMstpSrldWlnrDnon.rtm"; looped = "false"; speed = 0.25; soundEnabled = "false"; disableWeapons = "true"; aiming = "aimingLauncher"; aimingBody = "aimingUpLauncher"; duty = -1; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWlnrDnon_1",0.01,"AdthPercMstpSlowWlnrDnon_2",0.01,"AdthPknlMwlkSrasWlnrDf_1",0.01}; }; class LauncherReloadStand: LauncherReloadKneel { file = "\ca\anims\characters\data\anim\sdr\wop\erc\stp\rld\lnr\awoppercmstpsrldwlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 0.4; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01}; }; class TransAnimBase_noIK: TransAnimBase { leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon"; speed = 2; actions = "PistolKneelActions"; visibleSize = 0.3; ConnectTo[] = {"AmovPknlMstpSlowWpstDnon",0.02}; InterpolateTo[] = {}; }; class amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon: amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon"; actions = "PistolKneelActions"; disableWeaponsLong = "true"; showWeaponAim = "false"; enableBinocular = "true"; enableOptics = -1; limitGunMovement = 0.1; showHandGun = "true"; speed = 1; ConnectTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end",0.02}; InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end",0.02}; }; class amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon: amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon"; showHandGun = "false"; ConnectTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end",0.02}; InterpolateTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end",0.02}; }; class amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end: amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon",0.02}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end: amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end"; showHandGun = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon",0.02}; }; class AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\stp\low\pst\AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon"; actions = "PistolStandActions"; speed = 2; showHandGun = "true"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon",0.02}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon: TransAnimBase { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon"; actions = "PistolLowStandActions"; speed = 2; showHandGun = "true"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSlowWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.02}; }; class amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 3; interpolationRestart = 2; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; weaponIK = 4; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon",0.02}; }; class amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 3; interpolationRestart = 2; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; weaponIK = 4; ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon",0.02}; }; class amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon: TransAnimBase_noIK { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon.rtm"; actions = "RifleStandActions"; speed = 0.3; disableWeapons = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; leaningFactorEnd = 1; leaningFactorBeg = 0.5; rightHandIKCurve[] = {0.2,1,0.25,0}; leftHandIKCurve[] = {0.1,1,0.15,0}; weaponIK = 4; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01}; InterpolateTo[] = {"amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon",0.015,"AdthPercMstpSrasWrflDnon_32",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_rS0",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_1",0.01}; }; class amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon: TransAnimBase_noIK { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 0.4; disableWeapons = "true"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0.5; rightHandIKCurve[] = {0.76,0,0.81,1}; leftHandIKCurve[] = {0.85,0,0.9,1}; weaponIK = 4; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.01}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon",0.015,"adthpercmstpsraswlnrdnon_2",0.01}; }; class amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon: TransAnimBase { actions = "LauncherKneelStpActions"; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon.rtm"; speed = 1.2; interpolationRestart = 2; soundOverride = "laydown"; soundEnabled = "true"; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; weaponIK = 4; duty = 0.25; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon",0.02}; }; class amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 1.2; interpolationRestart = 2; soundOverride = "standup"; soundEnabled = "true"; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; weaponIK = 4; duty = 0.5; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon",0.02}; }; class AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.400125; actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon.rtm"; speed = 1.2; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = "true"; soundOverride = "laydown"; soundEnabled = "true"; weaponIK = 1; headBobStrength = 0.512438; duty = 0.25; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon: AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon { actions = "RifleKneelLowActions"; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_amovpknlmstpslowwrfldnon.rtm"; speed = 1; soundOverride = "laydown"; soundEnabled = "true"; disableWeapons = "true"; disableWeaponsLong = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon { actions = "RifleStandActions_gear"; interpolationRestart = "true"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMstpSrasWrflDnon_gear",0.02,"AmovPercMstpSrasWrflDnon_diary",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.300125; actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon.rtm"; speed = 0.6; soundOverride = "laydown"; onLandBeg = "false"; onLandEnd = "true"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; duty = 0.5; enableOptics = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {0,1,0.075,0,0.725,0,0.8,1}; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; soundEnabled = "true"; headBobStrength = 0.512438; weaponIK = 1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon.rtm"; speed = 0.652174; soundOverride = "laydown"; onLandBeg = "false"; onLandEnd = "true"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {0.05,1,0.125,0,0.7,0,0.775,1}; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; soundEnabled = "true"; weaponIK = 1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon: TransAnimBase { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon.rtm"; speed = 1.6; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; weaponIK = 1; disableWeaponsLong = "true"; disableWeapons = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.01,"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon: TransAnimBase { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon.rtm"; speed = 1.5; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; weaponIK = 1; disableWeapons = "true"; disableWeaponsLong = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon: AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon { actions = "RifleKneelActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon"; soundEnabled = "false"; disableWeapons = "true"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon: amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon { actions = "RifleKneelActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AmovPknlMstpSrasWrflDnon"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon",0.02}; }; class AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon: TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\rfl\AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon.rtm"; speed = 1.05; soundOverride = "laydown"; enableDirectControl = 0; leaningFactorBeg = 1; leaningFactorEnd = 0; soundEnabled = "true"; duty = 2; interpolationRestart = "true"; ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2",0.01}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2: AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\rfl\AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2.rtm"; speed = 1.1; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; interpolationRestart = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon: TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon"; speed = 0.7; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; enableDirectControl = 0; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = "true"; soundEnabled = "true"; duty = 2; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.600125; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon.rtm"; speed = 1.15; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = "true"; soundOverride = "standup"; soundEnabled = "true"; weaponIK = 1; headBobStrength = 0.512438; duty = 0.5; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon: AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon { interpolationRestart = "true"; disableWeapons = "true"; disableWeaponsLong = "true"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.150125; actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon.rtm"; speed = 0.6; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; enableOptics = "true"; leftHandIKCurve[] = {0.05,1,0.125,0,0.7,0,0.775,1}; rightHandIKCurve[] = {1}; leftHandIKBeg = "false"; leftHandIKEnd = "false"; soundEnabled = "true"; duty = 0.25; weaponIK = 1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf: TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMsprSlowWrflDf.rtm"; speed = 2.07; enableDirectControl = 0; leaningFactorBeg = 1; leaningFactorEnd = 0; soundOverride = "sprint"; soundEnabled = "true"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPercMsprSrasWrflDf_2",0.01}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPercMsprSrasWrflDf_2: AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2"; speed = 1.5; interpolationSpeed = 0.5; interpolationRestart = "true"; soundOverride = "sprint"; soundEnabled = "true"; relSpeedMax = 1.09651; relSpeedMin = 0.697171; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.02,"AmovPercMrunSlowWrflDfl",0.02,"AmovPercMrunSlowWrflDfr",0.02,"AmovPercMwlkSrasWrflDf",0.02,"AmovPercMwlkSrasWrflDfl",0.02,"AmovPercMwlkSrasWrflDfr",0.02,"AmovPercMrunSrasWrflDf",0.02,"AmovPercMrunSrasWrflDfl",0.02,"AmovPercMrunSrasWrflDfr",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.02,"AmovPercMevaSrasWrflDfr",0.02,"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.600125; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon.rtm"; speed = 0.5; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; duty = 1; enableOptics = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {0,1,0.075,0,0.45,0,0.55,1}; rightHandIKCurve[] = {1}; weaponIK = 1; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf: TransAnimBase { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf"; speed = 1; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; enableDirectControl = 0; leaningFactorBeg = 0; leaningFactorEnd = 0; duty = 2; soundEnabled = "true"; interpolationRestart = "true"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2",0.01}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2: AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2"; speed = 0.1; onLandBeg = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMstpSrasWrflDnon",0.025,"AmovPercMrunSlowWrflDf",0.02,"AmovPercMrunSrasWrflDf",0.02,"AmovPercMevaSrasWrflDf",0.02,"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon: AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon { actions = "RifleLowStandActions"; file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpercmstpslowwrfldnon.rtm"; speed = 0.95; soundOverride = "standup"; soundEnabled = "true"; disableWeapons = "true"; disableWeaponsLong = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon",0.005}; }; class AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.250125; actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon.rtm"; speed = 0.6; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {0.05,1,0.125,0,0.6,0,0.675,1}; rightHandIKCurve[] = {1}; weaponIK = 1; soundEnabled = "true"; duty = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon.rtm"; speed = 1.8; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = 2; soundOverride = "laydown"; soundEnabled = "true"; duty = 0.25; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon: TransAnimBase { actions = "PistolRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon.rtm"; speed = 0.95; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; enableDirectControl = 0; soundEnabled = "true"; interpolationRestart = "true"; duty = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDf_2",0.01}; }; class AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2: AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2.rtm"; speed = 1.6; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; soundEnabled = "true"; soundOverride = "laydown"; duty = 2; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon"; speed = 0.8; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundEnabled = "true"; duty = 0.5; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon"; speed = 1.2; soundOverride = "standup"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = 2; soundEnabled = "true"; duty = 0.5; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf: TransAnimBase { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMsprSlowWpstDf"; speed = 3.71; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; enableDirectControl = 0; soundOverride = "standup"; soundEnabled = "true"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2",0.01}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2: AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf { actions = "PistolRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2"; speed = 1.48; soundOverride = "standup"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMevaSrasWpstDf",0.02}; InterpolateTo[] = {"AmovPercMevaSrasWpstDf",0.02,"AdthPercMstpSrasWpstDf_2",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon.rtm"; speed = 0.61; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundEnabled = "true"; duty = 0.25; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon"; speed = 0.5; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; soundEnabled = "true"; duty = 1; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon"; speed = 0.61; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; soundEnabled = "true"; duty = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf: TransAnimBase { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf"; speed = 1.31; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; enableDirectControl = 0; soundEnabled = "true"; interpolationRestart = "true"; duty = 2; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2",0.01}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2: AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf { actions = "PistolRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2"; speed = 2.17; soundOverride = "standup"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMrunSrasWpstDf",0.02,"AmovPercMevaSrasWpstDf",0.02}; InterpolateTo[] = {"AmovPercMrunSrasWpstDf",0.02,"AmovPercMevaSrasWpstDf",0.02,"AdthPercMstpSrasWpstDf_2",0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle: TransAnimBase_noIK { actions = "BinocKneelRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle"; speed = 1; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AdthPknlMstpSlowWrflDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non: AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle { actions = "BinocKneelCivilActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02}; }; class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr: TransAnimBase_noIK { actions = "BinocKneelLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02}; }; class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle: TransAnimBase_noIK { actions = "BinocProneRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle"; speed = 0.75; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AdthPpneMstpSlowWrflDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr: AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle { actions = "BinocProneLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02}; }; class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle: TransAnimBase { actions = "BinocStandRflActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPercMstpSoptWbinDnon_rifle"; speed = 1; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AdthPercMstpSlowWrflDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non: AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle { actions = "BinocStandCivilActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02}; }; class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr: AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle { actions = "BinocStandLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02}; }; class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle: TransAnimBase { actions = "BinocProneRflActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPpneMstpSoptWbinDnon_rifle"; speed = 0.7; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AdthPpneMstpSlowWrflDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr: AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle { actions = "BinocProneLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02}; }; class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non: AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle { actions = "BinocProneCivilActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02}; }; class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle: TransAnimBase_noIK { actions = "BinocStandRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle"; speed = 0.6; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AdthPercMstpSlowWrflDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr: AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle { actions = "BinocStandLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02}; }; class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle: TransAnimBase { actions = "BinocKneelRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle"; speed = 0.6; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AdthPknlMstpSlowWrflDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr: AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle { actions = "BinocKneelLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02}; }; class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non: AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle { actions = "BinocKneelCivilActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02}; }; class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst: TransAnimBase_noIK { actions = "BinocKneelPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una"; speed = 1; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AdthPknlMstpSnonWnonDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst: TransAnimBase_noIK { actions = "BinocPronePstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_una"; speed = 0.65; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst: TransAnimBase { actions = "BinocStandPstActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPercMstpSoptWbinDnon_una"; speed = 1; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst: TransAnimBase { actions = "BinocPronePstActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPpneMstpSoptWbinDnon_una"; speed = 0.8; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst: TransAnimBase { actions = "BinocStandPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_una"; speed = 0.73; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst: TransAnimBase { actions = "BinocKneelPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una"; speed = 0.7; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AdthPknlMstpSnonWnonDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non: TransAnimBase_noIK { actions = "BinocProneCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_una"; speed = 0.87; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non: TransAnimBase { actions = "BinocStandCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_una"; speed = 0.87; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon: TransAnimBase { actions = "CivilKneelActions"; file = "\dayz_anim\zmb\zmbStand_zmbKneel"; speed = 0.6; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpDefault"; soundOverride = "standup"; limitGunMovement = 0.1; duty = 0.5; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_gear",0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPknlMstpSnonWnonDnon_1",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon.rtm"; speed = 0.483871; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; duty = 0.5; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2: AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2"; speed = 1.2; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon.rtm"; speed = 0.588235; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; duty = 0.25; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm"; speed = 0.4; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; duty = 1; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon: TransAnimBase { actions = "CivilKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon.rtm"; speed = 0.447761; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; duty = 0.5; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"AdthPknlMstpSnonWnonDnon_1",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf"; speed = 1.06; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 0; interpolationRestart = "true"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2",0.01}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2: AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2"; speed = 1.32; soundOverride = "sprint"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMevaSnonWnonDf",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon.rtm"; speed = 0.8; disableWeapons = "true"; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end",0.02,"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end: AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end"; speed = 1.8; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase { visibleSize = 0.350125; actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon"; speed = 0.78; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; soundEnabled = "false"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end: AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end"; speed = 1.6; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundEnabled = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase { visibleSize = 0.125013; actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon"; speed = 0.65; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end: AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end"; speed = 1.3; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase { actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon"; speed = 0.32; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; rightHandIKCurve[] = {0.7,0,0.75,1}; leftHandIKCurve[] = {0.9,0,0.95,1}; soundEnabled = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0.5; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon",0.02,"AdthPknlMwlkSrasWlnrDf_1",0.01}; }; class AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon: TransAnimBase_noIK { actions = "BinocStandRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon"; speed = 0.7; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end"; speed = 0.76; showItemInHand = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon",0.01,"AdthPercMstpSlowWrflDnon_binocular",0.01}; }; class AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon: TransAnimBase { visibleSize = 0.350125; actions = "BinocKneelRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon"; speed = 0.94; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end: AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon { actions = "BinocKneelRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end"; speed = 1.56; showItemInHand = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon",0.01,"AdthPknlMstpSlowWrflDnon_binocular",0.01}; }; class AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon: TransAnimBase { visibleSize = 0.125013; actions = "BinocProneRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon"; speed = 0.66; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end",0.01,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end: AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon { actions = "BinocProneRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end"; speed = 0.92; showItemInHand = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon",0.01,"AdthPpneMstpSlowWrflDnon_binocular",0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon"; speed = 0.39; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.35; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon: TransAnimBase { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon"; speed = 1.8; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end: AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end"; speed = 0.78; showHandGun = "false"; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; interpolationSpeed = 20; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.350125; actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon"; speed = 1.7; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundEnabled = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end: AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon { actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end"; speed = 0.72; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; soundEnabled = "false"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.125013; actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon"; speed = 1.3; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end: AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end"; speed = 0.65; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; showHandGun = "false"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase { actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon"; speed = 1.3; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; showHandgun = "true"; interpolationRestart = 2; leftHandIKEnd = "false"; leftHandIKBeg = "false"; rightHandIKCurve[] = {0.9,1,0.95,0}; leftHandIKCurve[] = {0.5,1,0.55,0}; soundEnabled = "false"; weaponIK = 2; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end: AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon { actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end"; speed = 0.55; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; showHandGun = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {0.4,0,0.5,1}; leftHandIKCurve[] = {0.7,0,0.8,1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; soundEnabled = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon: TransAnimBase { actions = "BinocStandPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon"; speed = 1.15; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end",0.01,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid: AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid"; speed = 0.7; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid",0.01,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end"; speed = 1.15; showItemInHand = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon: TransAnimBase { visibleSize = 0.350125; actions = "BinocKneelPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon"; speed = 0.85; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end",0.01,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid: AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid"; speed = 0.86; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid",0.01,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end: AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end"; speed = 1.25; showItemInHand = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon",0.01,"AdthPknlMstpSnonWnonDnon_binocular",0.01}; }; class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon: TransAnimBase { visibleSize = 0.125013; actions = "BinocPronePstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon"; speed = 0.75; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end",0.01,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid: AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid"; speed = 0.59; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid",0.01,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end: AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end"; speed = 0.83; showItemInHand = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "PistolSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon"; speed = 1.09; disableWeapons = "true"; showHandgun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; interpolationSpeed = 2; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end: AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon { actions = "PistolSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end"; speed = 0.65; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; interpolationSpeed = 2; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.86; disableWeapons = "true"; showHandGun = "false"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; onLandBeg = "true"; onLandEnd = "true"; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end: AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end"; speed = 0.87; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; showHandGun = "false"; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase { actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon"; speed = 0.32; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {0.25,1,0.3,0}; leftHandIKCurve[] = {0.05,1,0.1,0}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; soundEnabled = "false"; leaningFactorEnd = 1; leaningFactorBeg = 0.5; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon"; speed = 0.6; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKCurve[] = {0.5,1,0.6,0}; leftHandIKCurve[] = {0.2,1,0.3,0}; soundEnabled = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end: AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end"; speed = 1.22; showHandGun = "true"; interpolationRestart = 2; leftHandIKEnd = "false"; leftHandIKBeg = "false"; rightHandIKCurve[] = {0.05,0,0.1,1}; leftHandIKCurve[] = {0.45,0,0.5,1}; soundEnabled = "false"; weaponIK = 2; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon: TransAnimBase { actions = "BinocKneelLnrActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon"; rightHandIKCurve[] = {1}; leftHandIKCurve[] = {0.05,1,0.15,0}; speed = 0.75; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKEnd = "true"; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end",0.01,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End: AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon { actions = "BinocKneelLnrActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_end"; speed = 1.3; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {1}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon",0.01,"AdthPknlMstpSlowWlnrDnon_binocular",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon"; speed = 0.34; rightHandIKCurve[] = {0.45,1,0.5,0}; leftHandIKCurve[] = {0.05,1,0.15,0}; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; soundOverride = "standup"; soundEnabled = "true"; weaponIK = 4; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.03}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.33; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "false"; onLandEnd = "true"; interpolationRestart = 2; soundOverride = "laydown"; soundEnabled = "true"; duty = 0.25; leftHandIKCurve[] = {0.1,1,0.15,0}; rightHandIKCurve[] = {0.1,1,0.15,0}; weaponIK = 4; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon: AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\lnr\AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.229008; duty = 0.5; leftHandIKCurve[] = {0.95,1,1,0}; rightHandIKCurve[] = {0.05,1,0.1,0}; weaponIK = 4; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon: TransAnimBase_noIK { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon"; speed = 0.72; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end",0.01,"AdthPercMstpSlowWrflDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end: AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end"; speed = 0.9; showItemInHand = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.350125; actions = "RifleKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWrflDnon"; speed = 0.92; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end",0.01,"AdthPknlMstpSlowWrflDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon { actions = "RifleKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWrflDnon_end"; speed = 1.1; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.125013; actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon"; speed = 0.92; showItemInHand = "true"; disableWeapon = 1; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end",0.01,"AdthPpneMstpSlowWrflDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end"; speed = 0.66; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon",0.01,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon"; speed = 0.95; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid: AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid"; speed = 0.48; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end: AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end"; speed = 1.71; showHandgun = "true"; disableWeapons = "false"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon",0.01,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase { actions = "PistolKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon"; speed = 1.16; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end",0.01,"AdthPknlMstpSnonWnonDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon_mid"; speed = 0.89; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid",0.01,"AdthPknlMstpSnonWnonDnon_1",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon_end"; speed = 0.85; showHandgun = "true"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon",0.01,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase { visibleSize = 0.125013; actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon"; speed = 0.8; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid"; speed = 0.46; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid",0.02,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end"; speed = 0.86; showHandgun = "true"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase { actions = "LauncherKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWlnrDnon"; speed = 1.29; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End",0.01,"AdthPknlMstpSlowWlnrDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon { actions = "LauncherKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWlnrDnon_end"; speed = 0.75; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKCurve[] = {0.85,0,0.95,1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon",0.01,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon"; speed = 0.82; disableWeapons = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon: AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon { speed = 1.1; actions = "LauncherStandStpActions"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end",0.02}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end: AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end"; speed = 2.03; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid: AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end { speed = 2.2; actions = "LauncherStandStpActions"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid",0.02}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.71; disableWeapons = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end"; speed = 1.1; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon",0.01,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon: TransAnimBase { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon"; speed = 0.4; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon"; speed = 0.35; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon"; speed = 0.6; disableWeapons = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; interpolationSpeed = 2; canPullTrigger = "false"; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end: AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end"; speed = 1.64; showHandGun = "true"; interpolationRestart = 2; interpolationSpeed = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon"; speed = 0.86; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; canPullTrigger = "false"; enableOptics = 2; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end: AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end"; speed = 0.87; showHandGun = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase { actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon"; speed = 0.34; rightHandIKCurve[] = {0.5,0,0.55,1}; leftHandIKCurve[] = {0.85,0,0.95,1}; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon: AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon.rtm"; speed = 0.5; leftHandIKCurve[] = {0.7,0,0.75,1}; rightHandIKCurve[] = {0.45,0,0.5,1}; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.01}; InterpolateTo[] = {"amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon",0.02}; }; class AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon: AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon { actions = "LauncherKneelStpActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon"; speed = 0.31; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "false"; leftHandIKCurve[] = {0.85,0,0.9,1}; rightHandIKCurve[] = {0.85,0,0.9,1}; interpolationRestart = 2; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon: TransAnimBase { actions = "BinocStandCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon"; speed = 2; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon: amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon { actions = "BinocStandLnrActions"; speed = 0.6; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKCurve[] = {0.05,1,0.1,0}; rightHandIKCurve[] = {0.45,1,0.5,0}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end",0.02}; }; class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid: AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon { actions = "BinocStandLnrActions"; speed = 2.2; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid",0.02}; }; class AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon { actions = "BinocStandCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end"; speed = 0.98; showItemInHand = "true"; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end { actions = "BinocStandLnrActions"; speed = 1.1; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon",0.02}; }; class AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon: TransAnimBase { actions = "BinocProneCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon"; speed = 0.8; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end",0.01,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end: AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon { actions = "BinocProneCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end"; speed = 1; showItemInHand = "true"; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AmovPercMevaSrasWrflDf: SprintBaseDf { actions = "RifleStandEvasiveActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.797005; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; duty = 0.5; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AmovPknlMevaSrasWrflDf: AmovPercMevaSrasWrflDf { actions = "RifleKneelEvasiveActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSlowWrflDf",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPknlMevaSrasWrflDfr",0.025}; }; class AmovPercMevaSlowWrflDf: AmovPercMevaSrasWrflDf { actions = "RifleStandLowEvasiveActions"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMwlkSlowWrflDf",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPknlMevaSrasWrflDf",0.025,"AidlPercMevaSrasWrflDf",0.01,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AidlPercMevaSrasWrflDf: AmovPercMevaSlowWrflDf { actions = "RifleStandEvasiveActions_Idle"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMwlkSrasWrflDf",0.025,"AidlPercMrunSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02}; }; class AidlPercMwlkSrasWrflDb: AmovPercMwlkSlowWrflDb { actions = "RifleStandActions_Idle"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMwlkSrasWrflDf",0.02,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02}; }; class AmovPercMevaSrasWrflDfl: SprintBaseDfl { actions = "RifleStandEvasiveActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.797005; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDl",0.05,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AmovPknlMevaSrasWrflDfl: AmovPercMevaSrasWrflDfl { actions = "RifleKneelEvasiveActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSlowWrflDfl",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPknlMevaSrasWrflDfr",0.025}; }; class AmovPercMevaSlowWrflDfl: AmovPercMevaSrasWrflDfl { actions = "RifleStandLowEvasiveActions"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AmovPercMevaSrasWrflDfr: SprintBaseDfr { actions = "RifleStandEvasiveActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; relSpeedMin = 0.797005; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDr",0.05,"AmovPercMrunSrasWrflDfr",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPknlMevaSrasWrflDfr",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AmovPknlMevaSrasWrflDfr: AmovPercMevaSrasWrflDfr { actions = "RifleKneelEvasiveActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSlowWrflDfr",0.025,"AmovPknlMrunSrasWrflDfr",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMevaSlowWrflDfr",0.025}; }; class AmovPercMevaSlowWrflDfr: AmovPercMevaSrasWrflDfr { actions = "RifleStandLowEvasiveActions"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AmovPknlMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl: AmovPercMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl"; speed = 0.55; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl: AmovPercMstpSlowWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl"; speed = 0.6; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl"; speed = 0.57; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl: AmovPercMrunSrasWrflDf { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl"; speed = 0.57; soundOverride = "run"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr: AmovPercMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr"; speed = 0.52; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr: AmovPercMstpSlowWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr"; speed = 0.54; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr"; speed = 0.51; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr: AmovPercMrunSrasWrflDf { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr"; speed = 0.55; soundOverride = "run"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb: AmovPercMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb"; speed = 0.97; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb: AmovPercMstpSlowWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb"; speed = 0.92; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb"; speed = 0.95; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb: AmovPercMrunSrasWrflDf { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb"; speed = 0.92; soundOverride = "run"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl"; speed = 0.57; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPknlMwlkSrasWrflDl",0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr"; speed = 0.51; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPknlMwlkSrasWrflDr",0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb"; speed = 0.7; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPknlMwlkSrasWrflDb",0.02}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl: AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl"; speed = 1.1; duty = 3; soundOverride = ""; enableOptics = "false"; enableDirectControl = 0; relSpeedMin = 0.597338; soundEnabled = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr: AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr"; speed = 1.2; duty = 3; soundOverride = ""; enableOptics = "false"; enableDirectControl = 0; relSpeedMin = 0.597338; soundEnabled = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMevaSrasWpstDf: SprintCivilBaseDf { actions = "PistolStandEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; showHandGun = "true"; duty = 0.5; visibleSize = 1; aimPrecision = 1; relSpeedMin = 0.687188; relSpeedMax = 1.09651; enableOptics = 2; speed = 1.71429; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf"; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMrunSrasWpstDf",0.02,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDfl",0.02,"AmovPercMevaSrasWpstDfr",0.02}; }; class AmovPercMevaSlowWpstDf: AmovPercMevaSrasWpstDf { disableWeapons = "true"; actions = "PistolLowStandActions"; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDfl",0.025,"AmovPercMevaSlowWpstDfr",0.025}; }; class AmovPercMevaSrasWpstDfl: SprintCivilBaseDfl { actions = "PistolStandEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; showHandGun = "true"; enableOptics = 2; speed = 1.71429; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDfl"; duty = 0.5; visibleSize = 1; relSpeedMin = 0.687188; relSpeedMax = 1.09651; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDfl",0.02,"AmovPercMrunSrasWpstDl",0.02,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMevaSrasWpstDfr",0.02}; }; class AmovPercMevaSlowWpstDfl: AmovPercMevaSrasWpstDfl { disableWeapons = "true"; actions = "PistolLowStandActions"; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDf",0.025,"AmovPercMevaSlowWpstDfr",0.025}; }; class AmovPercMevaSrasWpstDfr: SprintCivilBaseDfr { actions = "PistolStandEvasiveActions"; speed = 1.67; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; showHandGun = "true"; enableOptics = 2; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDfr"; duty = 0.5; visibleSize = 1; relSpeedMin = 0.687188; relSpeedMax = 1.09651; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDr",0.02,"AmovPercMrunSrasWpstDfr",0.02,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMevaSrasWpstDfl",0.02}; }; class AmovPercMevaSlowWpstDfr: AmovPercMevaSrasWpstDfr { disableWeapons = "true"; actions = "PistolLowStandActions"; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDfr",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDf",0.025,"AmovPercMevaSlowWpstDfl",0.025}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl: AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl"; speed = 1.02; duty = 2.5; soundOverride = ""; enableOptics = "false"; enableDirectControl = 0; soundEnabled = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr: AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr"; speed = 1.02; duty = 2.5; soundOverride = ""; enableOptics = "false"; enableDirectControl = 0; soundEnabled = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMevaSnonWnonDf: SprintCivilBaseDf { actions = "CivilEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; speed = 2; canPullTrigger = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.10649; walkcycles = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMrunSnonWnonDf",0.02,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDfl",0.02,"AmovPercMevaSnonWnonDfr",0.02}; }; class AmovPercMevaSnonWnonDfl: SprintCivilBaseDfl { actions = "CivilEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; canPullTrigger = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.10649; walkcycles = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.02,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDf",0.02,"AmovPercMevaSnonWnonDfr",0.02}; }; class AmovPercMevaSnonWnonDfr: SprintCivilBaseDfr { actions = "CivilEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; canPullTrigger = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.10649; walkcycles = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDfr",0.02,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDf",0.02,"AmovPercMevaSnonWnonDfl",0.02}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl"; speed = 0.95; duty = 2; soundOverride = "roll"; enableOptics = "false"; enableDirectControl = 0; canPullTrigger = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr"; speed = 0.95; duty = 2; soundOverride = "roll"; enableOptics = "false"; enableDirectControl = 0; canPullTrigger = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_1: DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_1"; speed = 0.72; looped = "false"; equivalentTo = "AdthPercMstpSlowWrflDnon_1"; variantsPlayer[] = {"AdthPercMstpSlowWrflDnon_1",0.166,"AdthPercMstpSlowWrflDnon_2",0.166,"AdthPercMstpSlowWrflDnon_4",0.166,"AdthPercMstpSlowWrflDnon_8",0.166,"AdthPercMstpSlowWrflDnon_16",0.166,"AdthPercMstpSlowWrflDnon_32"}; variantsAI[] = {""}; variantAfter[] = {0,0,0}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; terminal = "true"; soundOverride = "bodyfall"; canPullTrigger = "true"; ConnectTo[] = {"DeadState",1.0,"TestSurrender",0.9}; InterpolateTo[] = {"TestSurrender",0.9}; }; class AdthPercMstpSlowWrflDnon_2: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_2"; speed = 0.67; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_4: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_4"; speed = 0.49; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_8: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_8"; speed = 0.58; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDb_8: AdthPercMstpSlowWrflDnon_8 { ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_1"; speed = 0.72; equivalentTo = "AdthPercMstpSlowWrflDf_1"; variantsPlayer[] = {"AdthPercMstpSlowWrflDf_1",0.33,"AdthPercMstpSlowWrflDf_2",0.33,"AdthPercMstpSlowWrflDf_4"}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDf_2: AdthPercMstpSlowWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_2"; speed = 0.66; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDf_4: AdthPercMstpSlowWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDf_4"; speed = 0.49; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_6: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\run\low\Rfl\AdthPercMrunSlowWrflDf_6"; speed = 0.61; equivalentTo = ""; variantsPlayer[] = {}; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_1"; speed = 0.72; equivalentTo = "AdthPercMstpSrasWrflDnon_1"; variantsPlayer[] = {"AdthPercMstpSrasWrflDnon_1",0.166,"AdthPercMstpSrasWrflDnon_2",0.166,"AdthPercMstpSrasWrflDnon_4",0.166,"AdthPercMstpSrasWrflDnon_8",0.166,"AdthPercMstpSrasWrflDnon_16",0.166,"AdthPercMstpSrasWrflDnon_32"}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_2: AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_2"; speed = 0.67; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_4: AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_4"; speed = 0.49; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_8: AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8"; speed = 0.58; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_rS0: AdthPercMstpSrasWrflDnon_1 { interpolationSpeed = 200; variantsPlayer[] = {"AdthPercMstpSrasWrflDnon_r05",0.125,"AdthPercMstpSrasWrflDnon_r06",0.125,"AdthPercMstpSrasWrflDnon_r07",0.125,"AdthPercMstpSrasWrflDnon_r08",0.125,"AdthPercMstpSrasWrflDnon_r09",0.125,"AdthPercMstpSrasWrflDnon_r10",0.125,"AdthPercMstpSrasWrflDnon_r12",0.125,"AdthPercMstpSrasWrflDnon_r13"}; variantAfter[] = {0,0,0}; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_trans"; speed = 1e+010; terminal = "false"; ConnectTo[] = {"AdthPercMstpSrasWrflDnon_r05",0.5,"AdthPercMstpSrasWrflDnon_r06",0.5,"AdthPercMstpSrasWrflDnon_r07",0.5,"AdthPercMstpSrasWrflDnon_r08",0.5,"AdthPercMstpSrasWrflDnon_r09",0.5,"AdthPercMstpSrasWrflDnon_r10",0.5,"AdthPercMstpSrasWrflDnon_r12",0.5,"AdthPercMstpSrasWrflDnon_r13",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_rS0: AdthPercMstpSrasWrflDnon_rS0 { variantsPlayer[] = {"AdthPercMstpSlowWrflDnon_r05",0.125,"AdthPercMstpSlowWrflDnon_r06",0.125,"AdthPercMstpSlowWrflDnon_r07",0.125,"AdthPercMstpSlowWrflDnon_r08",0.125,"AdthPercMstpSlowWrflDnon_r09",0.125,"AdthPercMstpSlowWrflDnon_r10",0.125,"AdthPercMstpSlowWrflDnon_r12",0.125,"AdthPercMstpSlowWrflDnon_r13"}; file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\AdthPercMstpSlowWrflDnon_trans"; ConnectTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.05,"AdthPercMstpSlowWrflDnon_r06",0.05,"AdthPercMstpSlowWrflDnon_r07",0.05,"AdthPercMstpSlowWrflDnon_r08",0.05,"AdthPercMstpSlowWrflDnon_r09",0.05,"AdthPercMstpSlowWrflDnon_r10",0.05,"AdthPercMstpSlowWrflDnon_r12",0.05,"AdthPercMstpSlowWrflDnon_r13",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r05: AdthPercMstpSrasWrflDnon_rS0 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r05"; speed = 0.441176; terminal = "true"; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r05: AdthPercMstpSlowWrflDnon_rS0 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r05"; speed = 0.441176; terminal = "true"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r06: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r06"; speed = 0.6; variantsPlayer[] = {}; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r06: AdthPercMstpSlowWrflDnon_r05 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r06"; speed = 0.6; variantsPlayer[] = {}; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r07: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r07"; speed = 0.38961; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r07: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r07"; speed = 0.38961; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r08: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r08"; speed = 0.394737; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r08: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r08"; speed = 0.394737; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r09: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r09"; speed = 0.447761; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r09: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r09"; speed = 0.447761; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r10: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r10"; speed = 0.252101; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r10: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r10"; speed = 0.252101; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r12: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r12"; speed = 0.453571; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r12: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r12"; speed = 0.453571; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r13: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r13"; speed = 0.379747; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r13: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r13"; speed = 0.379747; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A1short: AdthPercMstpSlowWrflDnon_r13 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A1short"; speed = 0.697674; interpolationSpeed = 5; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A2short: AdthPercMrunSlowWrflDf_A1short { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A2short"; speed = 0.612245; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A3short: AdthPercMrunSlowWrflDf_A1short { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A3short"; speed = 0.666667; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A4short: AdthPercMrunSlowWrflDf_A1short { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_4short"; speed = 0.75; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A1short: AdthPercMrunSlowWrflDf_A1short { speed = 0.697674; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_1short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A1short: AdthPercMrunSlowWrflDfl_A1short { speed = 0.697674; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_1short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A2short: AdthPercMrunSlowWrflDfr_A1short { speed = 0.612245; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_2short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A3short: AdthPercMrunSlowWrflDfr_A1short { speed = 0.666667; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_3short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A4short: AdthPercMrunSlowWrflDfr_A1short { speed = 0.75; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_4short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A2short: AdthPercMrunSlowWrflDfl_A1short { speed = 0.612245; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_2short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A3short: AdthPercMrunSlowWrflDfl_A1short { speed = 0.666667; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_3short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A4short: AdthPercMrunSlowWrflDfl_A1short { speed = 0.75; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_4short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\RagDoll\adthPercMrunSlowWrflDfl_A1"; speed = 0.697; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A2"; speed = 0.555; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A3"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A4"; speed = 0.68; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A1"; speed = 0.697; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A2"; speed = 0.555; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A3"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A4"; speed = 0.68; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A1"; speed = 0.69; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A2"; speed = 0.55; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A3"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A4"; speed = 0.68; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWlnrDnon_A1"; speed = 0.42; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWlnrDnon_A2"; speed = 0.49; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A1"; speed = 0.81; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A2"; speed = 0.44; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A3"; speed = 0.73; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A4"; speed = 0.88; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A5: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A5"; speed = 0.49; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A1"; speed = 0.81; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A2"; speed = 0.44; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A3"; speed = 0.73; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A4"; speed = 0.88; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A5: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A5"; speed = 0.49; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWbinDnon_A1_patrolRfl: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWbinDnon_A1_patrolRfl"; speed = 0.6; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWbinDnon_A2_patrolRfl: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWbinDnon_A2_patrolRfl"; speed = 0.652; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWlnrDnon_A1"; speed = 0.42; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWlnrDnon_A2"; speed = 0.49; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A1"; speed = 0.81; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A2"; speed = 0.44; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A3"; speed = 0.73; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A4"; speed = 0.88; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A5: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A5"; speed = 0.49; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A1"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A2"; speed = 0.34; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWlnrDnon_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A4"; speed = 0.652; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A1"; speed = 0.52; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A2"; speed = 0.46; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A3"; speed = 0.833; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWrflDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWrflDnon_A1"; speed = 0.9; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWrflDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWrflDnon_A2"; speed = 0.65; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSnonWnonDnon_A1"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSnonWnonDnon_A2"; speed = 0.937; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A1"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A2"; speed = 0.34; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A4"; speed = 0.652; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A1"; speed = 0.52; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A2"; speed = 0.46; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A3"; speed = 0.833; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWrflDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWrflDnon_A1"; speed = 0.9; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWrflDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWrflDnon_A2"; speed = 0.65; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_1"; speed = 0.72; equivalentTo = "AdthPercMstpSrasWrflDf_1"; variantsPlayer[] = {"AdthPercMstpSrasWrflDf_1",0.25,"AdthPercMstpSrasWrflDf_2",0.25,"AdthPercMstpSrasWrflDf_4",0.25,"AdthPercMstpSrasWrflDf_8",0.25}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; headBobStrength = 0; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDf_2: AdthPercMstpSrasWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_2"; speed = 0.67; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDf_4: AdthPercMstpSrasWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_4"; speed = 0.49; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDb_8: AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8"; speed = 0.58; equivalentTo = "AdthPercMstpSrasWrflDb_8"; variantsPlayer[] = {"AdthPercMstpSrasWrflDb_8",0.5,"AdthPercMstpSrasWrflDb_16"}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWrflDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\stp\ras\Rfl\AdthPknlMstpSrasWrflDnon_1"; speed = 0.51; equivalentTo = "AdthPknlMstpSrasWrflDnon_1"; variantsPlayer[] = {"AdthPknlMstpSrasWrflDnon_1",0.5,"AdthPknlMstpSrasWrflDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWrflDnon_2: AdthPknlMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\stp\ras\Rfl\AdthPknlMstpSrasWrflDnon_2"; speed = 0.72; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMwlkSrasWrflDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\wlk\ras\Rfl\AdthPknlMwlkSrasWrflDf_1"; speed = 0.51; equivalentTo = "AdthPknlMwlkSrasWrflDf_1"; variantsPlayer[] = {"AdthPknlMstpSrasWrflDnon_1",0.5,"AdthPknlMstpSrasWrflDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMwlkSrasWrflDf_2: AdthPknlMwlkSrasWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\wlk\ras\Rfl\AdthPknlMwlkSrasWrflDf_2"; speed = 0.72; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSlayWrflDnon_inventory: DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\lay\rfl\AdthPknlMstpSlayWrflDnon_inventory"; speed = 0.86; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; terminal = "true"; soundOverride = "bodyfall"; canPullTrigger = "false"; onLandEnd = "true"; limitGunMovement = 0.2; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSlayWrflDnon_inventoryAgony: AdthPknlMstpSlayWrflDnon_inventory { terminal = "false"; interpolationSpeed = 0.35; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.0001}; InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon",0.0001}; }; class AdthPpneMstpSrasWrflDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; speed = 1.67; equivalentTo = "AdthPpneMstpSrasWrflDnon_1"; variantsPlayer[] = {"AdthPpneMstpSrasWrflDnon_1",0.5,"AdthPpneMstpSrasWrflDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSrasWrflDnon_2: AdthPpneMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_2"; speed = 1.22; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSlowWrflDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\low\Rfl\AdthPpneMstpSlowWrflDf_1"; speed = 1.67; equivalentTo = "AdthPpneMstpSlowWrflDf_1"; variantsPlayer[] = {"AdthPpneMstpSlowWrflDf_1",0.5,"AdthPpneMstpSlowWrflDf_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSlowWrflDf_2: AdthPpneMstpSlowWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Pne\stp\low\Rfl\AdthPpneMstpSlowWrflDf_2"; speed = 1.22; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_1"; speed = 0.48; equivalentTo = "AdthPercMstpSrasWpstDnon_1"; variantsPlayer[] = {"AdthPercMstpSrasWpstDnon_1",0.33,"AdthPercMstpSrasWpstDnon_3",0.33,"AdthPercMstpSrasWpstDnon_5",0.33}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_3: AdthPercMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_3"; speed = 0.53; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_5: AdthPercMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_5"; speed = 0.92; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDf_2: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_2"; speed = 0.73; equivalentTo = "AdthPercMstpSrasWpstDf_2"; variantsPlayer[] = {"AdthPercMstpSrasWpstDf_2",0.33,"AdthPercMstpSrasWpstDf_6",0.33,"AdthPercMstpSrasWpstDf_7",0.33}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDf_6: AdthPercMstpSrasWpstDf_2 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_6"; speed = 0.53; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDf_7: AdthPercMstpSrasWpstDf_2 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_7"; speed = 0.52; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDb_8: AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDb_8"; speed = 0.6; equivalentTo = ""; variantsPlayer[] = {"AdthPercMstpSrasWpstDf_2",0.33,"AdthPercMstpSrasWpstDf_6",0.33,"AdthPercMstpSrasWpstDf_7",0.33}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDb_9: AdthPercMstpSrasWpstDb_8 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDb_9"; speed = 0.7; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_1"; speed = 0.92; equivalentTo = "AdthPknlMstpSrasWpstDnon_1"; variantsPlayer[] = {"AdthPknlMstpSrasWpstDnon_1",0.25,"AdthPknlMstpSrasWpstDnon_2",0.25,"AdthPknlMstpSrasWpstDnon_4",0.25,"AdthPknlMstpSrasWpstDnon_6",0.25}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_2: AdthPknlMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_2"; speed = 0.73; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_4: AdthPknlMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_4"; speed = 1.2; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_6: AdthPknlMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_6"; speed = 1.08; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDb_5: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDb_5"; speed = 0.92; equivalentTo = ""; variantsPlayer[] = {}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSrasWpstDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\pst\AdthPpneMstpSrasWpstDnon_1"; speed = 1.5; equivalentTo = "AdthPpneMstpSrasWpstDnon_1"; variantsPlayer[] = {"AdthPpneMstpSrasWpstDnon_1",0.5,"AdthPpneMstpSrasWpstDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSrasWpstDnon_2: AdthPpneMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\pst\AdthPpneMstpSrasWpstDnon_2"; speed = 1.69; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWlnrDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\lnr\AdthPercMstpSlowWlnrDnon_D"; speed = 0.65; equivalentTo = "AdthPercMstpSlowWlnrDnon_1"; variantsPlayer[] = {"AdthPercMstpSlowWlnrDnon_1",0.5,"AdthPercMstpSlowWlnrDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWlnrDnon_2: AdthPercMstpSlowWlnrDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\lnr\AdthPercMstpSlowWlnrDnon_F"; speed = 0.4; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWlnrDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDf_A"; speed = 0.8; equivalentTo = "AdthPercMrunSlowWlnrDf_1"; variantsPlayer[] = {"AdthPercMrunSlowWlnrDf_1",0.5,"AdthPercMrunSlowWlnrDf_2",0.5}; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWlnrDf_2: AdthPercMrunSlowWlnrDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDf_C"; speed = 0.6; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWlnrDb_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDb_I"; speed = 0.62; equivalentTo = ""; variantsPlayer[] = {}; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\lnr\AdthPknlMnonSrasWlnrDnon_1"; speed = 0.56; equivalentTo = "AdthPknlMstpSrasWlnrDnon_1"; variantsPlayer[] = {"AdthPknlMstpSrasWlnrDnon_1",0.5,"AdthPknlMstpSrasWlnrDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_2: AdthPknlMstpSrasWlnrDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\lnr\AdthPknlMnonSlowWlnrDnon_2"; speed = 0.53; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMwlkSrasWlnrDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\run\ras\lnr\AdthPknlMrunSrasWlnrDf_1"; speed = 0.56; equivalentTo = "AdthPknlMwlkSrasWlnrDf_1"; variantsPlayer[] = {"AdthPknlMwlkSrasWlnrDf_1",0.5,"AdthPknlMwlkSrasWlnrDf_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMwlkSrasWlnrDf_2: AdthPknlMwlkSrasWlnrDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\run\ras\lnr\AdthPknlMrunSrasWlnrDf_2"; speed = 0.53; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_binocular: DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\rfl\AdthPercMstpSlowWrflDnon_binocular"; speed = 0.49; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; terminal = "true"; soundOverride = "bodyfall"; canPullTrigger = "false"; onLandEnd = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_carrier: DefaultDie { file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-dead-carrier"; looped = "false"; terminal = "true"; canPullTrigger = "false"; showWeaponAim = "false"; enableOptics = "false"; actions = "DeadActions"; speed = 0.2; onLandEnd = "true"; soundOverride = "bodyfall"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDf_carrier: AdthPercMstpSlowWrflDnon_carrier { speed = 0.21; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWrflDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\rfl\AdthPknlMstpSlowWrflDnon_binocular"; speed = 0.72; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSlowWrflDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\low\rfl\AdthPpneMstpSlowWrflDnon_binocular"; speed = 1.67; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_binocular"; speed = 0.46; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_binocular"; speed = 0.67; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSnonWnonDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\non\non\AdthPpneMstpSnonWnonDnon_binocular"; speed = 1.5; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWlnrDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\lnr\AdthPknlMstpSlowWlnrDnon_binocular"; speed = 0.56; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\dayz_anim\zmb\zmbStandDeath1"; speed = 0.6; equivalentTo = "AdthPercMstpSnonWnonDnon_1"; variantsPlayer[] = {"AdthPercMstpSnonWnonDnon_1",0.33,"AdthPercMstpSnonWnonDnon_2",0.33,"AdthPercMstpSnonWnonDnon_3",0.33}; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_2: AdthPercMstpSnonWnonDnon_1 { file = "\dayz_anim\zmb\zmbStandDeath2"; speed = 0.6; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_3: AdthPercMstpSnonWnonDnon_1 { file = "\dayz_anim\zmb\zmbStandDeath3"; speed = 0.6; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class ZombieWalkingDeath: AdthPercMstpSlowWrflDnon_1 { file = "\dayz_anim\zmb\zombie2_deathFromWalk"; speed = 0.6; equivalentTo = "AdthPercMstpSnonWnonDnon_1"; variantsPlayer[] = {}; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_1: AdthPknlMstpSrasWrflDnon_1 { file = "\dayz_anim\zmb\zmbKneel_deathA"; speed = 0.6; equivalentTo = "AdthPknlMstpSnonWnonDnon_1"; variantsPlayer[] = {"AdthPknlMstpSnonWnonDnon_1",0.5,"AdthPknlMstpSnonWnonDnon_2",0.5}; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_2: AdthPknlMstpSnonWnonDnon_1 { file = "\dayz_anim\zmb\zmbKneel_deathB"; speed = 0.6; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_inventory: DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_inventory"; speed = 0.86; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; terminal = "true"; soundOverride = "bodyfall"; canPullTrigger = "false"; onLandEnd = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_inventoryAgony: AdthPknlMstpSnonWnonDnon_inventory { interpolationSpeed = 0.4; terminal = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.0001}; InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon",0.0001}; }; class AdthPpneMstpSnonWnonDnon: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\non\non\AdthPpneMstpSnonWnonDnon_1"; variantsPlayer[] = {}; equivalentTo = ""; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPswmMstpSnonWnonDnon: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\swm\stp\non\non\AdthPswmMstpSnonWnonDnon"; speed = 0.3; equivalentTo = ""; variantsPlayer[] = {}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPswmMrunSnonWnonDf: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\swm\run\non\non\AdthPswmMrunSnonWnonDf"; speed = 0.3; equivalentTo = ""; variantsPlayer[] = {}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPsitMstpSlowWrflDnon: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\sit\stp\low\rfl\AdthPsitMstpSlowWrflDnon"; speed = 1; equivalentTo = ""; variantsPlayer[] = {}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class CzmbAdthPercMrunSnonWnonDf: AdthPercMstpSlowWrflDnon_1 { file = "\dayz_anim\zmb\zombie_runDeaths6"; speed = 0.8; looped = "false"; equivalentTo = ""; ArrayVariable_1194 = ""; ArrayVariable_1193 = ""; ArrayVariable_1192 = ""; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class CutSceneAnimationBaseSit: CutSceneAnimationBase { boundingSphere = 4; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CutSceneAnimationBaseZoZo: CutSceneAnimationBase { enableOptics = "false"; enableBinocular = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; boundingSphere = 8; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWrflDnon_varSittingSleeping01: CutSceneAnimationBase { actions = "RifleSittingSleeping01Actions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWrflDnon_varSittingSleeping01.rtm"; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWnonDnon_varStayLeant: CutSceneAnimationBase { actions = "RifleStayLeantActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPercMstpSnonWnonDnon_varStayLeant.rtm"; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_varSittingOnTheWall: CutSceneAnimationBase { actions = "RifleSittingOnTheWallActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWnonDnon_varSittingOnTheWall.rtm"; equivalentTo = "Mi17_Cargo02"; variantsAI[] = {"Mi17_Cargo02",0.4,"Mi17_Cargo02_V1",0.1,"Mi17_Cargo02_V2",0.1,"Mi17_Cargo02_V3",0.1,"Mi17_Cargo02_V4",0.1,"Mi17_Cargo02_V5",0.1,"Mi17_Cargo02_V6",0.1}; variantAfter[] = {5,10,20}; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_JumpFromWall",0.01}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_varSittingDrinking: CutSceneAnimationBase { actions = "RifleSittingDrinkingActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWnonDnon_varSittingDrinking.rtm"; speed = 0.1038; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWrflDnon_varSittingSleeping02: CutSceneAnimationBase { actions = "RifleSittingSleeping02Actions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWrflDnon_varSittingSleeping02.rtm"; speed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_JumpFromWall: CutSceneAnimationBase { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutMedium"; speed = 1.666; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWrflDnon_varSittingDrinking: CutSceneAnimationBase { actions = "RifleSittingDrinking03Actions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon"; speed = 0.55; looped = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 1; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",10.0}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_Tortured01: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured01"; speed = 0.1; looped = "true"; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured01",0.1}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_Tortured02: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured02"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured02",0.1}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_Tortured03: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured03"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured03",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWrflDnon_Interrogate01: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPercMstpSnonWrflDnon_Interrogate01"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"ActsPercMstpSnonWrflDnon_Interrogate01",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class ActsPercMstpSnonWrflDnon_Interrogate02: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPercMstpSnonWrflDnon_Interrogate01"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"ActsPercMstpSnonWrflDnon_Interrogate02",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class ActsPsitMstpSnonWnonDnon_InterrogateLeaves: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPsitMstpSnonWnonDnon_InterrogateLeaves"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"ActsPsitMstpSnonWnonDnon_InterrogateLeaves",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_Scared: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_Scared"; speed = 0.1; looped = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_Scared",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_Scared2: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_Scared2"; speed = 0.1; looped = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_Scared2",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSlowWrflDnon_ScaredTalking: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_ScaredTalking.rtm"; speed = 0.0142; enableDirectControl = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",2.0}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_carCheckPush: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckPush.rtm"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_carCheckPush",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_carCheckWash: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckWash.rtm"; speed = 0.16; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_carCheckWash",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_carCheckWheel: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckWheel.rtm"; speed = 0.13; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_carCheckWheel",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_exerciseKata: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exerciseKata.rtm"; speed = 0.03; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exerciseKata",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class ActsPercMstpSnonWnonDnon_DancingDuoIvan: AmovPercMstpSnonWnonDnon_exerciseKata { speed = 0.025; file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingDuoIvan"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class ActsPercMstpSnonWnonDnon_DancingDuoStefan: ActsPercMstpSnonWnonDnon_DancingDuoIvan { file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingDuoStefan"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class ActsPercMstpSnonWnonDnon_DancingStefan: ActsPercMstpSnonWnonDnon_DancingDuoIvan { speed = 0.0104; file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingStefan"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_exercisekneeBendA: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisekneeBendA.rtm"; speed = 0.172; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exercisekneeBendA",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_exercisekneeBendB: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisekneeBendB.rtm"; speed = 0.33; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exercisekneeBendB",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_exercisePushup: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisePushup.rtm"; speed = 0.063559; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exercisePushup",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_seeWatch: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_seeWatch.rtm"; speed = 0.315; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_seeWatch",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_talking: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_talking.rtm"; speed = 0.015; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_talking",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSlowWrflDnon_talking: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_talking.rtm"; speed = 0.0142; enableDirectControl = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",2.0}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSlowWrflDnon_seeWatch: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_seeWatch.rtm"; speed = 0.28; enableDirectControl = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",2.0}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class ActsPercMstpSnonWpstDnon_sceneBardakPistol02: CutSceneAnimationBase { speed = 0.033482; looped = "false"; showHandGun = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakpistol02"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardakPistol01: CutSceneAnimationBase { speed = 0.045; looped = "false"; showHandGun = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakpistol01"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardakPistol02",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardak01: CutSceneAnimationBase { speed = 0.05; looped = "false"; showHandGun = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardak01"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardak02",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardak02: CutSceneAnimationBase { speed = 0.033482; looped = "false"; showHandGun = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardak02"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_normalizationTest: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_normalizationTest.rtm"; speed = 0.075; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_SaluteIn: AmovPercMstpSlowWrflDnon { actions = "RifleLowStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn"; speed = 2.5; showWeaponAim = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; looped = "false"; enableDirectControl = 1; interpolationRestart = 2; leftHandIKBeg = "true"; rightHandIKBeg = "false"; rightHandIKCurve[] = {0.1,1,0.2,0}; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKEnd = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon_Salute",0.1}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_SaluteOut",0.02}; }; class AidlPercMstpSrasWrflDnon_SaluteIn: AmovPercMstpSlowWrflDnon_SaluteIn { actions = "RifleStandSaluteActions_Idle"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_Salute",0.1}; InterpolateTo[] = {"AidlPercMstpSrasWrflDnon_SaluteOut",0.02}; }; class AmovPercMstpSlowWrflDnon_Salute: AmovPercMstpSlowWrflDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_Salute"; speed = 1e+010; rightHandIKCurve[] = {}; leftHandIKCurve[] = {1}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon_SaluteOut",0.1}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWrflDnon_Salute: AmovPercMstpSlowWrflDnon_Salute { actions = "RifleStandSaluteActions_Idle"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_SaluteOut",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_SaluteOut: AmovPercMstpSlowWrflDnon_SaluteIn { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteOut"; interpolationRestart = 2; leftHandIKCurve[] = {1}; rightHandIKCurve[] = {0.8,0,0.9,1}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_SaluteIn",0.02}; }; class AidlPercMstpSrasWrflDnon_SaluteOut: AmovPercMstpSlowWrflDnon_SaluteOut { actions = "RifleStandActions_Idle"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AidlPercMstpSrasWrflDnon_SaluteIn",0.02}; }; class AmovPercMstpSrasWrflDnon_SaluteIn: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn"; speed = 2.5; showWeaponAim = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; looped = "false"; enableDirectControl = 1; interpolationRestart = 2; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; leftHandIKBeg = "true"; rightHandIKCurve[] = {0.1,1,0.2,0}; leftHandIKCurve[] = {1}; rightHandIKBeg = "false"; leftHandIKEnd = "true"; rightHandIKEnd = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon_Salute",0.1}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_SaluteOut",0.02}; }; class AmovPercMstpSrasWrflDnon_Salute: AmovPercMstpSrasWrflDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_Salute"; speed = 1e+010; leftHandIKCurve[] = {1}; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; ConnectTo[] = {"AmovPercMstpSrasWrflDnon_SaluteOut",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_SaluteOut: AmovPercMstpSrasWrflDnon_SaluteIn { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteOut"; interpolationRestart = 2; leftHandIKCurve[] = {1}; rightHandIKCurve[] = {0.8,0,0.9,1}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.15}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_SaluteIn",0.02}; }; class AmovPercMstpSrasWpstDnon_SaluteIn: AmovPercMstpSrasWpstDnon { actions = "PistolStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteIn"; speed = 1.5; showWeaponAim = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; showHandGun = "true"; looped = "false"; enableDirectControl = 1; interpolationRestart = 2; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn_end",0.1}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut_end",0.02}; }; class AmovPercMstpSrasWpstDnon_SaluteIn_end: AmovPercMstpSrasWpstDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteIn_end"; speed = 1.2; showWeaponAim = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; showHandGun = "false"; looped = "false"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_Salute",0.1}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut",0.02}; }; class AmovPercMstpSrasWpstDnon_Salute: AmovPercMstpSrasWpstDnon_SaluteIn_end { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_Salute"; speed = 1e+010; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWpstDnon_SaluteOut: AmovPercMstpSrasWpstDnon_SaluteIn_end { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteOut"; speed = 1.2; actions = "PistolStandActions"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut_end",0.1}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn_end",0.02}; }; class AmovPercMstpSrasWpstDnon_SaluteOut_end: AmovPercMstpSrasWpstDnon_SaluteOut { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteOut_end"; speed = 1.5; showHandGun = "true"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn",0.02}; }; class AmovPercMstpSnonWnonDnon_SaluteIn: AmovPercMstpSnonWnonDnon { actions = "CivilStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_SaluteIn"; speed = 1.3; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_Salute",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_SaluteOut",0.02}; }; class AmovPercMstpSnonWnonDnon_Salute: AmovPercMstpSnonWnonDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_Salute"; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_SaluteOut",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_SaluteOut: AmovPercMstpSnonWnonDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_SaluteOut"; speed = 1.3; actions = "CivilStandActions"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_SaluteIn",0.02}; }; class AmovPercMstpSnonWnonDnon_EaseIn: CutSceneAnimationBase { actions = "CivilStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_EaseIn"; speed = 1.6; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_Ease",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01}; }; class AmovPercMstpSnonWnonDnon_Ease: AmovPercMstpSnonWnonDnon_EaseIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_Ease"; speed = 1e+010; looped = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_EaseOut",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01}; }; class AmovPercMstpSnonWnonDnon_EaseOut: AmovPercMstpSnonWnonDnon_EaseIn { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_easeout"; speed = 1.09; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon { actions = "RifleLowSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon"; speed = 0.55; looped = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 1; interpolationRestart = 2; interpolationSpeed = 1.8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d"; enableAutoActions = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundOverride = "laydown"; soundEnabled = "true"; disableWeapons = "true"; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",1.0,"AmovPsitMstpSlowWrflDnon_WeaponCheck1",1.0,"AmovPsitMstpSlowWrflDnon_WeaponCheck2",1.0,"AmovPsitMstpSlowWrflDnon_Smoking",1.0}; InterpolateTo[] = {"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.1}; }; class AmovPsitMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon"; speed = 1e+010; looped = "true"; equivalentTo = "AmovPsitMstpSlowWrflDnon"; variantsPlayer[] = {"AmovPsitMstpSlowWrflDnon",0.25,"AmovPsitMstpSlowWrflDnon_WeaponCheck1",0.25,"AmovPsitMstpSlowWrflDnon_WeaponCheck2",0.25,"AmovPsitMstpSlowWrflDnon_Smoking",0.25}; variantsAI[] = {""}; variantAfter[] = {10,15,25}; weaponIK = 1; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon_WeaponCheck1",0.1,"AmovPsitMstpSlowWrflDnon_WeaponCheck2",0.1,"AmovPsitMstpSlowWrflDnon_Smoking",0.1,"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class AmovPsitMstpSlowWrflDnon_trans: AmovPsitMstpSlowWrflDnon { ConnectTo[] = {"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.05}; InterpolateTo[] = {}; }; class AmovPsitMstpSlowWrflDnon_WeaponCheck1: AmovPsitMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck1"; speed = 0.15; looped = "true"; variantAfter[] = {1,1,1}; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSlowWrflDnon_trans",0.05}; }; class AmovPsitMstpSlowWrflDnon_WeaponCheck2: AmovPsitMstpSlowWrflDnon_WeaponCheck1 { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck2"; speed = 0.13; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSlowWrflDnon_trans",0.05}; }; class AmovPsitMstpSlowWrflDnon_Smoking: AmovPsitMstpSlowWrflDnon_WeaponCheck1 { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking"; speed = 0.04; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSlowWrflDnon_trans",0.05}; }; class AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon: AmovPsitMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon"; speed = 0.55; looped = "false"; interpolationRestart = 2; interpolationSpeed = 1.8; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon",0.1}; }; class AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon"; speed = 0.55; looped = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 1; interpolationRestart = 2; interpolationSpeed = 1.8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundOverride = "laydown"; soundEnabled = "true"; disableWeapons = "true"; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",1.0,"AmovPsitMstpSrasWrflDnon_WeaponCheck1",1.0,"AmovPsitMstpSrasWrflDnon_WeaponCheck2",1.0,"AmovPsitMstpSrasWrflDnon_Smoking",1.0}; InterpolateTo[] = {"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.1}; }; class AmovPsitMstpSrasWrflDnon: AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon"; speed = 1e+010; looped = "true"; equivalentTo = "AmovPsitMstpSrasWrflDnon"; variantsPlayer[] = {"AmovPsitMstpSrasWrflDnon",0.25,"AmovPsitMstpSrasWrflDnon_WeaponCheck1",0.25,"AmovPsitMstpSrasWrflDnon_WeaponCheck2",0.25,"AmovPsitMstpSrasWrflDnon_Smoking",0.25}; variantsAI[] = {""}; variantAfter[] = {10,15,25}; weaponIK = 1; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon_WeaponCheck1",0.1,"AmovPsitMstpSrasWrflDnon_WeaponCheck2",0.1,"AmovPsitMstpSrasWrflDnon_Smoking",0.1,"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class AmovPsitMstpSrasWrflDnon_trans: AmovPsitMstpSrasWrflDnon { ConnectTo[] = {"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.05}; InterpolateTo[] = {}; }; class AmovPsitMstpSrasWrflDnon_WeaponCheck1: AmovPsitMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck1"; speed = 0.15; variantAfter[] = {1,1,1}; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSrasWrflDnon_trans",0.05}; }; class AmovPsitMstpSrasWrflDnon_WeaponCheck2: AmovPsitMstpSrasWrflDnon_WeaponCheck1 { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck2"; speed = 0.13; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSrasWrflDnon_trans",0.05}; }; class AmovPsitMstpSrasWrflDnon_Smoking: AmovPsitMstpSrasWrflDnon_WeaponCheck1 { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking"; speed = 0.04; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSrasWrflDnon_trans",0.05}; }; class AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon: AmovPsitMstpSrasWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon"; speed = 0.55; looped = "false"; interpolationRestart = 2; interpolationSpeed = 1.8; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon",0.1}; }; class AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground: AmovPercMstpSrasWpstDnon { actions = "PistolSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground"; speed = 0.7; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; looped = "false"; showHandgun = "false"; enableDirectControl = 1; interpolationRestart = 2; interpolationSpeed = 2; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Psit.p3d"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; soundOverride = "laydown"; soundEnabled = "true"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_ground",0.02,"AmovPsitMstpSnonWpstDnon_smoking",0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground",0.02}; }; class AmovPsitMstpSnonWpstDnon_ground: AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground { variantAfter[] = {10,15,25}; variantsPlayer[] = {"AmovPsitMstpSnonWpstDnon_ground",0.75,"AmovPsitMstpSnonWpstDnon_smoking",0.25}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground"; speed = 1e+010; looped = "true"; equivalentTo = "AmovPsitMstpSnonWpstDnon_ground"; canPullTrigger = "false"; ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_smoking",0.02,"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground",0.02}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class AmovPsitMstpSnonWpstDnon_smoking_trans: AmovPsitMstpSnonWpstDnon_ground { ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground",0.01}; InterpolateTo[] = {}; }; class AmovPsitMstpSnonWpstDnon_smoking: AmovPsitMstpSnonWpstDnon_ground { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking"; speed = 0.04; canPullTrigger = "false"; interpolationRestart = "true"; ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_ground",0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWpstDnon_smoking_trans",0.01}; }; class AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground: AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground"; speed = 0.7; interpolationRestart = 2; interpolationSpeed = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground",0.02}; }; class AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground: CutSceneAnimationBase { actions = "CivilSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground"; speed = 0.7; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; looped = "false"; interpolationRestart = 2; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground",1.0,"AmovPsitMstpSnonWnonDnon_smoking",0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground",0.02}; }; class AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground: AmovPpneMstpSnonWnonDnon { actions = "CivilSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground"; speed = 0.55; looped = "false"; enableDirectControl = 1; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground",1.0,"AmovPsitMstpSnonWnonDnon_smoking",0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon",0.02}; }; class AmovPsitMstpSnonWnonDnon_ground: AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground { variantsPlayer[] = {"AmovPsitMstpSnonWnonDnon_ground",0.75,"AmovPsitMstpSnonWnonDnon_smoking",0.25}; variantAfter[] = {10,15,25}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground"; speed = 1e+010; looped = "true"; equivalentTo = "AmovPsitMstpSnonWnonDnon_ground"; canPullTrigger = "false"; ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_smoking",0.02,"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground",0.02,"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class AmovPsitMstpSnonWnonDnon_smoking_trans: AmovPsitMstpSnonWnonDnon_ground { ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground",0.01,"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class AmovPsitMstpSnonWnonDnon_smoking: AmovPsitMstpSnonWnonDnon_ground { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking"; speed = 0.04; canPullTrigger = "false"; interpolationRestart = "true"; ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground",0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_smoking_trans",0.01}; }; class AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground: AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground"; speed = 0.7; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.02}; }; class AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon"; speed = 0.55; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.02}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon: CutSceneAnimationBase { actions = "CivilStandSurrenderActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon"; speed = 1.33; looped = "false"; canPullTrigger = "false"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSsurWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon",0.1}; }; class AmovPercMstpSsurWnonDnon: AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\sur\non\AmovPercMstpSsurWnonDnon"; speed = 1e+010; looped = "true"; ConnectTo[] = {"AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\sur\non\AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon"; speed = 1.33; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon",0.1}; }; class TestDance: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_Dancing.rtm"; speed = 0.015; looped = "true"; duty = -0.7; showWeaponAim = "true"; disableWeapons = "false"; enableAutoActions = "true"; ConnectTo[] = {"TestDance",0.9}; InterpolateTo[] = {"TestDance",0.9}; }; class TestROM: TestDance { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_ROM.rtm"; speed = 0.015; ConnectTo[] = {"TestROM",0.9}; InterpolateTo[] = {"TestROM",0.9}; }; class TestROMFingers: TestDance { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_ROMFingers.rtm"; speed = 0.015; ConnectTo[] = {"TestROMFingers",0.9}; InterpolateTo[] = {"TestROMFingers",0.9}; }; class TestJabbaFun: TestDance { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_JabbaFun.rtm"; speed = 0.033; ConnectTo[] = {"TestJabbaFun",0.9}; InterpolateTo[] = {"TestJabbaFun",0.9}; }; class TestFlipflop: TestDance { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_Flipflop.rtm"; speed = 0.122; ConnectTo[] = {"TestFlipflop",0.9}; InterpolateTo[] = {"TestFlipflop",0.9}; }; class TestSurrender: TestDance { duty = -1; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Knl\Stp\sur\rfl\AmovPknlMstpSsurWrflDnon.rtm"; showWeaponAim = "false"; disableWeapons = "true"; speed = 1e+010; soundEnabled = "false"; ConnectTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"TestSurrender",0.9}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"TestSurrender",0.9}; }; class AwopPercMstpSgthWrflDnon_Start1: Default { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_Start.rtm"; speed = 0.51; looped = "false"; soundEnabled = "false"; duty = 0.6; canPullTrigger = "false"; headBobMode = 2; ConnectTo[] = {"AwopPercMstpSgthWrflDnon_Throw1",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AwopPercMstpSgthWrflDnon_Throw1: AwopPercMstpSgthWrflDnon_Start1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_Throw.rtm"; speed = 2.31; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSgthWrflDnon_End1",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AwopPercMstpSgthWrflDnon_End1: AwopPercMstpSgthWrflDnon_Start1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_End.rtm"; speed = 0.53; showItemInRightHand = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AwopPercMstpSgthWrflDnon_Start2: AwopPercMstpSgthWrflDnon_Start1 { actions = "RifleStandActions"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSgthWrflDnon_Throw2",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AwopPercMstpSgthWrflDnon_Throw2: AwopPercMstpSgthWrflDnon_Throw1 { actions = "RifleStandActions"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSgthWrflDnon_End2",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AwopPercMstpSgthWrflDnon_End2: AwopPercMstpSgthWrflDnon_End1 { canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart: Default { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart"; speed = 1.9; soundOverride = "run"; looped = "false"; soundEnabled = "true"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; canPullTrigger = "false"; headBobMode = 2; weaponIK = 1; ConnectTo[] = {"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow",0.1}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow: AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; speed = 0.73; soundEnabled = "true"; soundOverride = "run"; ConnectTo[] = {"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd",0.1}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd: AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd"; speed = 0.91; soundEnabled = "true"; soundOverride = "run"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart: Default { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart"; rightHandIKCurve[] = {0.3,1,0.4,0}; leftHandIKCurve[] = {1}; speed = 2; looped = "false"; soundOverride = "wlk"; soundEnabled = "true"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; headBobMode = 2; weaponIK = 1; ConnectTo[] = {"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1",0.01}; }; class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow: AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; speed = 0.73; soundOverride = "wlk"; soundEnabled = "true"; rightHandIKCurve[] = {0}; leftHandIKCurve[] = {1}; ConnectTo[] = {"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1",0.01}; }; class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd: AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd"; speed = 0.91; soundOverride = "wlk"; rightHandIKCurve[] = {0.8,0,0.9,1}; leftHandIKCurve[] = {1}; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1",0.01}; }; class AwopPknlMstpSgthWrflDnon_Start: Default { actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_Start.rtm"; speed = 0.5; looped = "false"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPknlMstpSgthWrflDnon_Throw",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AwopPknlMstpSgthWrflDnon_Throw: AwopPknlMstpSgthWrflDnon_Start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_Throw.rtm"; speed = 3.33; ConnectTo[] = {"AwopPknlMstpSgthWrflDnon_End",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AwopPknlMstpSgthWrflDnon_End: AwopPknlMstpSgthWrflDnon_Start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_End.rtm"; speed = 0.8; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AwopPpneMstpSgthWrflDnon_Start: Default { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_Start.rtm"; speed = 0.55; looped = "false"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPpneMstpSgthWrflDnon_Throw",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AwopPpneMstpSgthWrflDnon_Throw: AwopPpneMstpSgthWrflDnon_Start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_Throw.rtm"; speed = 3; ConnectTo[] = {"AwopPpneMstpSgthWrflDnon_End",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AwopPpneMstpSgthWrflDnon_End: AwopPpneMstpSgthWrflDnon_Start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_End.rtm"; speed = 1.36; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AwopPercMstpSgthWpstDnon_Part1: Default { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part1.rtm"; speed = 1.25; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part2",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPercMstpSgthWpstDnon_Part2: AwopPercMstpSgthWpstDnon_Part1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part2.rtm"; speed = 0.39; showHandGun = "false"; ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part3",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPercMstpSgthWpstDnon_Part3: AwopPercMstpSgthWpstDnon_Part2 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part3.rtm"; speed = 1.32; ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part4",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPercMstpSgthWpstDnon_Part4: AwopPercMstpSgthWpstDnon_Part3 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part4.rtm"; speed = 0.43; ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part5",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPercMstpSgthWpstDnon_Part5: AwopPercMstpSgthWpstDnon_Part4 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part5.rtm"; speed = 1.46; showHandGun = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart: Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart"; speed = 1.69; soundOverride = "run"; looped = "false"; showHandGun = "false"; soundEnabled = "true"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; canPullTrigger = "false"; headBobMode = 2; weaponIK = 2; ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow: AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow"; speed = 0.73; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm: AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm"; speed = 1.18; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd: AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd"; speed = 1.35; showHandGun = "true"; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1: Default { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1"; speed = 1.85; soundOverride = "walk"; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; headBobMode = 2; ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart: Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart"; speed = 1.33; looped = "false"; showHandGun = "false"; soundEnabled = "true"; duty = 0.6; soundOverride = "wlk"; headBobMode = 2; weaponIK = 2; ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow: AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow"; speed = 0.68; soundOverride = "wlk"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm: AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm"; speed = 1.17; soundOverride = "wlk"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd: AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd"; speed = 1.35; showHandGun = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; soundOverride = "wlk"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSgthWpstDnon_Part1: Default { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part1.rtm"; speed = 1.25; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wpst.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part2",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSgthWpstDnon_Part2: AwopPknlMstpSgthWpstDnon_Part1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part2.rtm"; speed = 0.39; showHandGun = "false"; ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part3",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSgthWpstDnon_Part3: AwopPknlMstpSgthWpstDnon_Part2 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part3.rtm"; speed = 1.32; ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part4",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSgthWpstDnon_Part4: AwopPknlMstpSgthWpstDnon_Part3 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part4.rtm"; speed = 0.43; ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part5",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSgthWpstDnon_Part5: AwopPknlMstpSgthWpstDnon_Part4 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part5.rtm"; speed = 1.46; showHandGun = "true"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSgthWpstDnon_Part1: Default { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_1.rtm"; speed = 0.85; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part2",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSgthWpstDnon_Part2: AwopPpneMstpSgthWpstDnon_Part1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_2.rtm"; speed = 0.44; showHandGun = "false"; ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part3",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSgthWpstDnon_Part3: AwopPpneMstpSgthWpstDnon_Part2 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_3.rtm"; speed = 2.67; ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part4",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSgthWpstDnon_Part4: AwopPpneMstpSgthWpstDnon_Part3 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_4.rtm"; speed = 0.63; ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part5",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSgthWpstDnon_Part5: AwopPpneMstpSgthWpstDnon_Part4 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_5.rtm"; speed = 0.83; showHandGun = "true"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPercMstpSgthWnonDnon_start: Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_start"; speed = 0.8; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; headBobMode = 2; ConnectTo[] = {"AwopPercMstpSgthWnonDnon_throw",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AwopPercMstpSgthWnonDnon_throw: AwopPercMstpSgthWnonDnon_start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_throw"; speed = 2; ConnectTo[] = {"AwopPercMstpSgthWnonDnon_end",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AwopPercMstpSgthWnonDnon_end: AwopPercMstpSgthWnonDnon_throw { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_end"; speed = 0.65; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart: Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart"; speed = 3; soundOverride = "run"; looped = "false"; soundEnabled = "false"; duty = 0.6; canPullTrigger = "false"; headBobMode = 2; ConnectTo[] = {"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow: AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow"; speed = 1.3; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd: AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd"; speed = 0.9; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AwopPpneMstpSgthWnonDnon_start: Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_start"; speed = 0.67; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; aimingBody = "empty"; legs = "Wholebody"; headBobMode = 2; ConnectTo[] = {"AwopPpneMstpSgthWnonDnon_throw",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AwopPpneMstpSgthWnonDnon_throw: AwopPpneMstpSgthWnonDnon_start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_throw"; speed = 2; ConnectTo[] = {"AwopPpneMstpSgthWnonDnon_end",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AwopPpneMstpSgthWnonDnon_end: AwopPpneMstpSgthWnonDnon_throw { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_end"; speed = 0.45; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class LadderCivilStatic: StandBase { file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\non\non\AldrPercMstpSnonWnonDnon.rtm"; looped = "true"; soundEnabled = "true"; speed = 1e+010; duty = -0.35; onLadder = "true"; actions = "LadderCivilActions"; aiming = "aimingNo"; aimingBody = "aimingNo"; legs = "legsNo"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "ladder"; headBobMode = 2; ConnectTo[] = {"LadderCivilTopOff",0.1,"LadderCivilDownOff",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"LadderCivilUpLoop",0.1,"LadderCivilDownLoop",0.1}; }; class LadderCivilOn: LadderCivilStatic { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AldrPercMstpSnonWnonDnon.rtm"; speed = 1.5; looped = "false"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"LadderCivilStatic",1.0}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class LadderCivilUpLoop: LadderCivilStatic { file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\non\non\AldrPercMwlkSnonWnonDu.rtm"; speed = 2.5; duty = 0.7; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"LadderCivilStatic",0.1,"LadderCivilTopOff",0.1,"LadderCivilDownLoop",0.1}; }; class LadderCivilTopOff: LadderCivilUpLoop { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\non\non\AldrPercMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm"; speed = 1.5; looped = "false"; onLadder = "false"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",1.0}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class LadderCivilDownOff: LadderCivilTopOff { soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",1.0}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class LadderCivilDownLoop: LadderCivilUpLoop { file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\non\non\AldrPercMwlkSnonWnonDd.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"LadderCivilStatic",0.1,"LadderCivilUpLoop",0.1,"LadderCivilDownOff",0.1}; }; class LadderRifleStatic: LadderCivilStatic { actions = "LadderRifleActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\low\rfl\AldrPercMstpSlowWrflDnon.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"LadderRifleTopOff",0.1,"LadderRifleDownOff",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"LadderRifleUpLoop",0.1,"LadderRifleDownLoop",0.1}; }; class LadderRifleOn: LadderCivilOn { actions = "LadderRifleActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AldrPercMstpSlowWrflDnon.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"LadderRifleStatic",1.0}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class LadderRifleTopOff: LadderCivilTopOff { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\low\rfl\AldrPercMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",1.0}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class LadderRifleDownOff: LadderRifleTopOff { soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",1.0}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class LadderRifleUpLoop: LadderCivilUpLoop { actions = "LadderRifleActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\low\rfl\AldrPercMwlkSlowWrflDu.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"LadderRifleStatic",0.1,"LadderRifleTopOff",0.1,"LadderRifleDownLoop",0.1}; }; class LadderRifleDownLoop: LadderCivilDownLoop { file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\low\rfl\AldrPercMwlkSlowWrflDd.rtm"; actions = "LadderRifleActions"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"LadderRifleStatic",0.1,"LadderRifleDownOff",0.1,"LadderRifleUpLoop",0.1}; }; class AswmPercMstpSnonWnonDnon: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "SwimmingActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\stp\non\non\AswmPercMstpSnonWnonDnon.rtm"; speed = 0.42; relSpeedMin = 0.9; relSpeedMax = 1.1; looped = "true"; soundEdge[] = {0.5}; duty = 0.6; showWeaponAim = "false"; disableWeapons = "true"; limitGunMovement = "false"; soundOverride = "swim"; soundEnabled = "true"; enableAutoActions = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.3}; InterpolateTo[] = {"AdthPswmMstpSnonWnonDnon",0.01,"AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf",0.1}; }; class AswmPercMrunSnonWnonDf: AswmPercMstpSnonWnonDnon { actions = "SwimmForwardActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\run\non\non\AswmPercMrunSnonWnonDf.rtm"; speed = 0.7; relSpeedMin = 0.7; relSpeedMax = 1.1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mrun.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.3}; InterpolateTo[] = {"AdthPswmMrunSnonWnonDf",0.01,"AswmPercMwlkSnonWnonDf",0.1,"AswmPercMsprSnonWnonDf",0.1,"AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon",0.1}; }; class AswmPercMwlkSnonWnonDf: AswmPercMrunSnonWnonDf { relSpeedMin = 0.5; relSpeedMax = 0.6; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPswmMrunSnonWnonDf",0.01,"AswmPercMrunSnonWnonDf",0.1,"AswmPercMsprSnonWnonDf",0.1,"AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon",0.1}; }; class AswmPercMsprSnonWnonDf: AswmPercMrunSnonWnonDf { actions = "SwimmingFastActions"; relSpeedMin = 0.8; relSpeedMax = 1; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPswmMrunSnonWnonDf",0.01,"AswmPercMrunSnonWnonDf",0.1,"AswmPercMwlkSnonWnonDf",0.1,"AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon",0.1}; }; class AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf: AswmPercMstpSnonWnonDnon { actions = "SwimmForwardActions"; looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\stp\non\non\AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf.rtm"; speed = 0.545455; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mrun.p3d"; canPullTrigger = "false"; interpolationRestart = "true"; ConnectTo[] = {"AswmPercMrunSnonWnonDf",0.1}; InterpolateTo[] = {}; }; class AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon: AswmPercMstpSnonWnonDnon { looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\run\non\non\AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon.rtm"; speed = 0.91; canPullTrigger = "false"; interpolationRestart = "true"; ConnectTo[] = {"AswmPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AwopPercMstpSoptWbinDnon_rfl: AmovPercMstpSlowWrflDnon { actions = "BinocStandRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_rfl"; showWeaponAim = "false"; disableWeapons = "false"; disableWeaponsLong = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnR",0.02}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_binocular",0.01,"AmovPercMwlkSoptWbinDf_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.02,"AmovPercMwlkSoptWbinDr_rfl",0.02,"AmovPercMwlkSoptWbinDbr_rfl",0.02,"AmovPercMwlkSoptWbinDb_rfl",0.02,"AmovPercMwlkSoptWbinDbl_rfl",0.02,"AmovPercMwlkSoptWbinDl_rfl",0.02,"AmovPercMwlkSoptWbinDfl_rfl",0.02,"AmovPercMrunSnonWbinDf_rfl",0.02,"AmovPercMrunSnonWbinDfr_rfl",0.02,"AmovPercMrunSnonWbinDr_rfl",0.02,"AmovPercMrunSnonWbinDbr_rfl",0.02,"AmovPercMrunSnonWbinDb_rfl",0.02,"AmovPercMrunSnonWbinDbl_rfl",0.02,"AmovPercMrunSnonWbinDl_rfl",0.02,"AmovPercMrunSnonWbinDfl_rfl",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnR",0.02}; }; class AmovPercMwlkSoptWbinDf_rfl: AwopPercMstpSoptWbinDnon_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.025,"AmovPercMwlkSoptWbinDfl_rfl",0.025,"AmovPercMrunSnonWbinDf_rfl",0.025}; }; class AmovPercMwlkSoptWbinDfr_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDfr"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDf_rfl",0.025,"AmovPercMwlkSoptWbinDr_rfl",0.025,"AmovPercMrunSnonWbinDfr_rfl",0.025}; }; class AmovPercMwlkSoptWbinDr_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDr"; speed = 0.483871; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.025,"AmovPercMwlkSoptWbinDbr_rfl",0.025,"AmovPercMrunSnonWbinDr_rfl",0.025}; }; class AmovPercMwlkSoptWbinDbr_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDbr"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDr_rfl",0.025,"AmovPercMwlkSoptWbinDb_rfl",0.025,"AmovPercMrunSnonWbinDbr_rfl",0.025}; }; class AmovPercMwlkSoptWbinDb_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDb"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbr_rfl",0.025,"AmovPercMwlkSoptWbinDbl_rfl",0.025,"AmovPercMrunSnonWbinDb_rfl",0.025}; }; class AmovPercMwlkSoptWbinDbl_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDb_rfl",0.025,"AmovPercMwlkSoptWbinDl_rfl",0.025,"AmovPercMrunSnonWbinDbl_rfl",0.025}; }; class AmovPercMwlkSoptWbinDl_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbl_rfl",0.025,"AmovPercMwlkSoptWbinDfl_rfl",0.025,"AmovPercMrunSnonWbinDl_rfl",0.025}; }; class AmovPercMwlkSoptWbinDfl_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDfl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDf_rfl",0.025,"AmovPercMwlkSoptWbinDl_rfl",0.025,"AmovPercMrunSnonWbinDfl_rfl",0.025}; }; class AmovPercMrunSnonWbinDf_rfl: AmovPercMwlkSoptWbinDf_rfl { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; looped = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDf_rfl",0.025,"AmovPercMrunSnonWbinDfr_rfl",0.025,"AmovPercMrunSnonWbinDfl_rfl",0.025}; }; class AmovPercMrunSnonWbinDfr_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.025,"AmovPercMrunSnonWbinDf_rfl",0.025,"AmovPercMrunSnonWbinDr_rfl",0.025}; }; class AmovPercMrunSnonWbinDr_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDr_rfl",0.025,"AmovPercMrunSnonWbinDfr_rfl",0.025,"AmovPercMrunSnonWbinDbr_rfl",0.025}; }; class AmovPercMrunSnonWbinDbr_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbr_rfl",0.025,"AmovPercMrunSnonWbinDr_rfl",0.025,"AmovPercMrunSnonWbinDb_rfl",0.025}; }; class AmovPercMrunSnonWbinDb_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDb_rfl",0.025,"AmovPercMrunSnonWbinDbr_rfl",0.025,"AmovPercMrunSnonWbinDbl_rfl",0.025}; }; class AmovPercMrunSnonWbinDbl_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbl_rfl",0.025,"AmovPercMrunSnonWbinDb_rfl",0.025,"AmovPercMrunSnonWbinDl_rfl",0.025}; }; class AmovPercMrunSnonWbinDl_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDl_rfl",0.025,"AmovPercMrunSnonWbinDbl_rfl",0.025,"AmovPercMrunSnonWbinDfl_rfl",0.025}; }; class AmovPercMrunSnonWbinDfl_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfl_rfl",0.025,"AmovPercMrunSnonWbinDf_rfl",0.025,"AmovPercMrunSnonWbinDl_rfl",0.025}; }; class AwopPercMstpSoptWbinDnon_rfl_turnL: AwopPercMstpSoptWbinDnon_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90L"; speed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; }; class AwopPercMstpSoptWbinDnon_rfl_turnR: AwopPercMstpSoptWbinDnon_rfl_turnL { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90R"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; }; class AwopPknlMstpSoptWbinDnon_rfl: AmovPknlMstpSrasWrflDnon { actions = "BinocKneelRflActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_rfl"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnR",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSlowWrflDnon_binocular",0.01,"AmovPknlMwlkSoptWbinDf_rfl",0.02,"AmovPknlMwlkSoptWbinDfr_rfl",0.02,"AmovPknlMwlkSoptWbinDr_rfl",0.02,"AmovPknlMwlkSoptWbinDbr_rfl",0.02,"AmovPknlMwlkSoptWbinDb_rfl",0.02,"AmovPknlMwlkSoptWbinDbl_rfl",0.02,"AmovPknlMwlkSoptWbinDl_rfl",0.02,"AmovPknlMwlkSoptWbinDfl_rfl",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnR",0.02}; }; class AmovPknlMrunSnonWbinDf_rfl: AwopPknlMstpSoptWbinDnon_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.666667; enableOptics = "false"; enableBinocular = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDfr_rfl",0.025,"AmovPknlMrunSnonWbinDfl_rfl",0.025,"AmovPknlMwlkSoptWbinDf_rfl",0.025}; }; class AmovPknlMrunSnonWbinDfr_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDf_rfl",0.025,"AmovPknlMrunSnonWbinDr_rfl",0.025,"AmovPknlMwlkSoptWbinDfr_rfl",0.025}; }; class AmovPknlMrunSnonWbinDr_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; speed = 0.714286; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDfr_rfl",0.025,"AmovPknlMrunSnonWbinDbr_rfl",0.025,"AmovPknlMwlkSoptWbinDr_rfl",0.025}; }; class AmovPknlMrunSnonWbinDbr_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDr_rfl",0.025,"AmovPknlMrunSnonWbinDb_rfl",0.025,"AmovPknlMwlkSoptWbinDbr_rfl",0.025}; }; class AmovPknlMrunSnonWbinDb_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDbr_rfl",0.025,"AmovPknlMrunSnonWbinDbl_rfl",0.025,"AmovPknlMwlkSoptWbinDb_rfl",0.025}; }; class AmovPknlMrunSnonWbinDbl_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDb_rfl",0.025,"AmovPknlMrunSnonWbinDl_rfl",0.025,"AmovPknlMwlkSoptWbinDbl_rfl",0.025}; }; class AmovPknlMrunSnonWbinDl_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; speed = 0.625; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDbl_rfl",0.025,"AmovPknlMrunSnonWbinDfl_rfl",0.025,"AmovPknlMwlkSoptWbinDl_rfl",0.025}; }; class AmovPknlMrunSnonWbinDfl_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDf_rfl",0.025,"AmovPknlMrunSnonWbinDl_rfl",0.025,"AmovPknlMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDf_rfl: AwopPknlMstpSoptWbinDnon_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; speed = 0.666667; soundEdge[] = {0.25,0.5,0.75,1}; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDf_rfl",0.025,"AmovPknlMwlkSoptWbinDfr_rfl",0.025,"AmovPknlMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDfr_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDfr_rfl",0.025,"AmovPknlMwlkSoptWbinDf_rfl",0.025,"AmovPknlMwlkSoptWbinDr_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDr_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; speed = 0.714286; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDr_rfl",0.025,"AmovPknlMwlkSoptWbinDfr_rfl",0.025,"AmovPknlMwlkSoptWbinDbr_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDbr_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDbr_rfl",0.025,"AmovPknlMwlkSoptWbinDr_rfl",0.025,"AmovPknlMwlkSoptWbinDb_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDb_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDb_rfl",0.025,"AmovPknlMwlkSoptWbinDbr_rfl",0.025,"AmovPknlMwlkSoptWbinDbl_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDbl_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDbl_rfl",0.025,"AmovPknlMwlkSoptWbinDb_rfl",0.025,"AmovPknlMwlkSoptWbinDl_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDl_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; speed = 0.625; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDl_rfl",0.025,"AmovPknlMwlkSoptWbinDbl_rfl",0.025,"AmovPknlMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDfl_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDfl_rfl",0.025,"AmovPknlMwlkSoptWbinDf_rfl",0.025,"AmovPknlMwlkSoptWbinDl_rfl",0.025}; }; class AwopPknlMstpSoptWbinDnon_rfl_turnL: AwopPknlMstpSoptWbinDnon_rfl { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; }; class AwopPknlMstpSoptWbinDnon_rfl_turnR: AwopPknlMstpSoptWbinDnon_rfl_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; }; class AwopPpneMstpSoptWbinDnon_rfl: AmovPpneMstpSrasWrflDnon { actions = "BinocProneRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_rfl"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnR",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01,"AdthPpneMstpSlowWrflDnon_binocular",0.01,"AmovPpneMwlkSoptWbinDf_rfl",0.02,"AmovPpneMwlkSoptWbinDfr_rfl",0.02,"AmovPpneMwlkSoptWbinDr_rfl",0.02,"AmovPpneMwlkSoptWbinDbr_rfl",0.02,"AmovPpneMwlkSoptWbinDb_rfl",0.02,"AmovPpneMwlkSoptWbinDbl_rfl",0.02,"AmovPpneMwlkSoptWbinDl_rfl",0.02,"AmovPpneMwlkSoptWbinDfl_rfl",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnR",0.02}; }; class AmovPpneMrunSnonWbinDf_rfl: AwopPpneMstpSoptWbinDnon_rfl { speed = 0.99; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDf"; enableOptics = "false"; enableBinocular = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDfr_rfl",0.025,"AmovPpneMrunSnonWbinDfl_rfl",0.025,"AmovPpneMwlkSoptWbinDf_rfl",0.025}; }; class AmovPpneMrunSnonWbinDfr_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDf_rfl",0.025,"AmovPpneMrunSnonWbinDr_rfl",0.025,"AmovPpneMwlkSoptWbinDfr_rfl",0.025}; }; class AmovPpneMrunSnonWbinDr_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDfr_rfl",0.025,"AmovPpneMrunSnonWbinDbr_rfl",0.025,"AmovPpneMwlkSoptWbinDr_rfl",0.025}; }; class AmovPpneMrunSnonWbinDbr_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDr_rfl",0.025,"AmovPpneMrunSnonWbinDb_rfl",0.025,"AmovPpneMwlkSoptWbinDbr_rfl",0.025}; }; class AmovPpneMrunSnonWbinDb_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDbr_rfl",0.025,"AmovPpneMrunSnonWbinDbl_rfl",0.025,"AmovPpneMwlkSoptWbinDb_rfl",0.025}; }; class AmovPpneMrunSnonWbinDbl_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDb_rfl",0.025,"AmovPpneMrunSnonWbinDl_rfl",0.025,"AmovPpneMwlkSoptWbinDbl_rfl",0.025}; }; class AmovPpneMrunSnonWbinDl_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDbl_rfl",0.025,"AmovPpneMrunSnonWbinDfl_rfl",0.025,"AmovPpneMwlkSoptWbinDl_rfl",0.025}; }; class AmovPpneMrunSnonWbinDfl_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDf_rfl",0.025,"AmovPpneMrunSnonWbinDl_rfl",0.025,"AmovPpneMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDf_rfl: AwopPpneMstpSoptWbinDnon_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDf"; speed = 1; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDf_rfl",0.025,"AmovPpneMwlkSoptWbinDfr_rfl",0.025,"AmovPpneMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDfr_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDfr_rfl",0.025,"AmovPpneMwlkSoptWbinDf_rfl",0.025,"AmovPpneMwlkSoptWbinDr_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDr_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDr_rfl",0.025,"AmovPpneMwlkSoptWbinDfr_rfl",0.025,"AmovPpneMwlkSoptWbinDbr_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDbr_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDbr_rfl",0.025,"AmovPpneMwlkSoptWbinDr_rfl",0.025,"AmovPpneMwlkSoptWbinDb_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDb_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDb"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDb_rfl",0.025,"AmovPpneMwlkSoptWbinDbr_rfl",0.025,"AmovPpneMwlkSoptWbinDbl_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDbl_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDbl_rfl",0.025,"AmovPpneMwlkSoptWbinDb_rfl",0.025,"AmovPpneMwlkSoptWbinDl_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDl_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDl_rfl",0.025,"AmovPpneMwlkSoptWbinDbl_rfl",0.025,"AmovPpneMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDfl_rfl: AmovPpneMwlkSoptWbinDf_rfl { speed = 0.99; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDfl_rfl",0.025,"AmovPpneMwlkSoptWbinDf_rfl",0.025,"AmovPpneMwlkSoptWbinDl_rfl",0.025}; }; class AwopPpneMstpSoptWbinDnon_rfl_turnL: AwopPpneMstpSoptWbinDnon_rfl { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; }; class AwopPpneMstpSoptWbinDnon_rfl_turnR: AwopPpneMstpSoptWbinDnon_rfl_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; }; class AwopPercMstpSoptWbinDnon_pst: AmovPercMstpSrasWpstDnon { actions = "BinocStandPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_non"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; showHandgun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AwopPercMstpSoptWbinDnon_pst_turnL",0.02,"AwopPercMstpSoptWbinDnon_pst_turnR",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst_turnL",0.02,"AwopPercMstpSoptWbinDnon_pst_turnR",0.02,"AdthPercMstpSrasWpstDnon_1",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01,"AmovPercMwlkSoptWbinDf_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.02,"AmovPercMwlkSoptWbinDr_pst",0.02,"AmovPercMwlkSoptWbinDbr_pst",0.02,"AmovPercMwlkSoptWbinDb_pst",0.02,"AmovPercMwlkSoptWbinDbl_pst",0.02,"AmovPercMwlkSoptWbinDl_pst",0.02,"AmovPercMwlkSoptWbinDfl_pst",0.02}; }; class AmovPercMwlkSoptWbinDf_pst: AwopPercMstpSoptWbinDnon_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; speed = 0.47619; soundEdge[] = {0.25,0.5,0.75,1}; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.025,"AmovPercMwlkSoptWbinDfl_pst",0.025,"AmovPercMrunSnonWbinDf_pst",0.025}; }; class AmovPercMwlkSoptWbinDfr_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDf_pst",0.025,"AmovPercMwlkSoptWbinDr_pst",0.025}; }; class AmovPercMwlkSoptWbinDr_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.025,"AmovPercMwlkSoptWbinDbr_pst",0.025,"AmovPercMrunSnonWbinDr_pst",0.025}; }; class AmovPercMwlkSoptWbinDbr_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDr_pst",0.025,"AmovPercMwlkSoptWbinDb_pst",0.025,"AmovPercMrunSnonWbinDbr_pst",0.025}; }; class AmovPercMwlkSoptWbinDb_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbr_pst",0.025,"AmovPercMwlkSoptWbinDbl_pst",0.025,"AmovPercMrunSnonWbinDb_pst",0.025}; }; class AmovPercMwlkSoptWbinDbl_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDb_pst",0.025,"AmovPercMwlkSoptWbinDl_pst",0.025,"AmovPercMrunSnonWbinDbl_pst",0.025}; }; class AmovPercMwlkSoptWbinDl_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbl_pst",0.025,"AmovPercMwlkSoptWbinDfl_pst",0.025}; }; class AmovPercMwlkSoptWbinDfl_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDf_pst",0.025,"AmovPercMwlkSoptWbinDl_pst",0.025}; }; class AmovPercMrunSnonWbinDf_pst: AmovPercMwlkSoptWbinDf_pst { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst",0.025,"AmovPercMrunSnonWbinDfl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDf_pst",0.025}; }; class AmovPercMrunSnonWbinDfr_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.025,"AmovPercMrunSnonWbinDf_pst",0.025,"AmovPercMrunSnonWbinDr_pst",0.025}; }; class AmovPercMrunSnonWbinDr_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDr_pst",0.025,"AmovPercMrunSnonWbinDbr_pst",0.025}; }; class AmovPercMrunSnonWbinDbr_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbr_pst",0.025,"AmovPercMrunSnonWbinDr_pst",0.025,"AmovPercMrunSnonWbinDb_pst",0.025}; }; class AmovPercMrunSnonWbinDb_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDb_pst",0.025,"AmovPercMrunSnonWbinDbr_pst",0.025,"AmovPercMrunSnonWbinDbl_pst",0.025}; }; class AmovPercMrunSnonWbinDbl_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbl_pst",0.025,"AmovPercMrunSnonWbinDb_pst",0.025}; }; class AmovPercMrunSnonWbinDl_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDl_pst",0.025,"AmovPercMrunSnonWbinDbl_pst",0.025}; }; class AmovPercMrunSnonWbinDfl_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfl_pst",0.025,"AmovPercMrunSnonWbinDf_pst",0.025}; }; class AwopPercMstpSoptWbinDnon_pst_turnL: AwopPercMstpSoptWbinDnon_pst { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; }; class AwopPercMstpSoptWbinDnon_pst_turnR: AwopPercMstpSoptWbinDnon_pst_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; }; class AwopPknlMstpSoptWbinDnon_pst: AmovPknlMstpSrasWpstDnon { actions = "BinocKneelPstActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_non"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; showHandgun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnL",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnR",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSnonWnonDnon_binocular",0.01,"AmovPknlMwlkSoptWbinDf_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.02,"AmovPknlMwlkSoptWbinDr_pst",0.02,"AmovPknlMwlkSoptWbinDbr_pst",0.02,"AmovPknlMwlkSoptWbinDb_pst",0.02,"AmovPknlMwlkSoptWbinDbl_pst",0.02,"AmovPknlMwlkSoptWbinDl_pst",0.02,"AmovPknlMwlkSoptWbinDfl_pst",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnL",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnR",0.02}; }; class AmovPknlMwlkSoptWbinDf_pst: AwopPknlMstpSoptWbinDnon_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.025,"AmovPknlMwlkSoptWbinDfl_pst",0.025,"AmovPknlMrunSnonWbinDf_pst",0.025}; }; class AmovPknlMwlkSoptWbinDfr_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDf_pst",0.025,"AmovPknlMwlkSoptWbinDr_pst",0.025,"AmovPknlMrunSnonWbinDfr_pst",0.025}; }; class AmovPknlMwlkSoptWbinDr_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.025,"AmovPknlMwlkSoptWbinDbr_pst",0.025,"AmovPknlMrunSnonWbinDr_pst",0.025}; }; class AmovPknlMwlkSoptWbinDbr_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDr_pst",0.025,"AmovPknlMwlkSoptWbinDb_pst",0.025,"AmovPknlMrunSnonWbinDbr_pst",0.025}; }; class AmovPknlMwlkSoptWbinDb_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbr_pst",0.025,"AmovPknlMwlkSoptWbinDbl_pst",0.025,"AmovPknlMrunSnonWbinDb_pst",0.025}; }; class AmovPknlMwlkSoptWbinDbl_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDb_pst",0.025,"AmovPknlMwlkSoptWbinDl_pst",0.025,"AmovPknlMrunSnonWbinDbl_pst",0.025}; }; class AmovPknlMwlkSoptWbinDl_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbl_pst",0.025,"AmovPknlMwlkSoptWbinDfl_pst",0.025,"AmovPknlMrunSnonWbinDl_pst",0.025}; }; class AmovPknlMwlkSoptWbinDfl_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDf_pst",0.025,"AmovPknlMwlkSoptWbinDl_pst",0.025,"AmovPknlMrunSnonWbinDfl_pst",0.025}; }; class AmovPknlMrunSnonWbinDf_pst: AmovPknlMwlkSoptWbinDf_pst { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; limitGunMovement = 0.3; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDf_pst",0.025,"AmovPknlMrunSnonWbinDfr_pst",0.025,"AmovPknlMrunSnonWbinDfl_pst",0.025}; }; class AmovPknlMrunSnonWbinDfr_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.025,"AmovPknlMrunSnonWbinDf_pst",0.025,"AmovPknlMrunSnonWbinDr_pst",0.025}; }; class AmovPknlMrunSnonWbinDr_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDr_pst",0.025,"AmovPknlMrunSnonWbinDfr_pst",0.025,"AmovPknlMrunSnonWbinDbr_pst",0.025}; }; class AmovPknlMrunSnonWbinDbr_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbr_pst",0.025,"AmovPknlMrunSnonWbinDr_pst",0.025,"AmovPknlMrunSnonWbinDb_pst",0.025}; }; class AmovPknlMrunSnonWbinDb_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDb_pst",0.025,"AmovPknlMrunSnonWbinDbr_pst",0.025,"AmovPknlMrunSnonWbinDbl_pst",0.025}; }; class AmovPknlMrunSnonWbinDbl_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbl_pst",0.025,"AmovPknlMrunSnonWbinDb_pst",0.025,"AmovPknlMrunSnonWbinDl_pst",0.025}; }; class AmovPknlMrunSnonWbinDl_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDl_pst",0.025,"AmovPknlMrunSnonWbinDbl_pst",0.025,"AmovPknlMrunSnonWbinDfl_pst",0.025}; }; class AmovPknlMrunSnonWbinDfl_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfl_pst",0.025,"AmovPknlMrunSnonWbinDf_pst",0.025,"AmovPknlMrunSnonWbinDl_pst",0.025}; }; class AwopPknlMstpSoptWbinDnon_pst_turnL: AwopPknlMstpSoptWbinDnon_pst { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; }; class AwopPknlMstpSoptWbinDnon_pst_turnR: AwopPknlMstpSoptWbinDnon_pst_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; }; class AwopPpneMstpSoptWbinDnon_pst: AmovPpneMstpSrasWpstDnon { actions = "BinocPronePstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_non"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; showHandgun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnL",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnR",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01,"AmovPpneMwlkSoptWbinDf_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.02,"AmovPpneMwlkSoptWbinDr_pst",0.02,"AmovPpneMwlkSoptWbinDbr_pst",0.02,"AmovPpneMwlkSoptWbinDb_pst",0.02,"AmovPpneMwlkSoptWbinDbl_pst",0.02,"AmovPpneMwlkSoptWbinDl_pst",0.02,"AmovPpneMwlkSoptWbinDfl_pst",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnL",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnR",0.02}; }; class AmovPpneMwlkSoptWbinDf_pst: AwopPpneMstpSoptWbinDnon_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.025,"AmovPpneMwlkSoptWbinDfl_pst",0.025,"AmovPpneMrunSnonWbinDf_pst",0.025}; }; class AmovPpneMwlkSoptWbinDfr_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDf_pst",0.025,"AmovPpneMwlkSoptWbinDr_pst",0.025,"AmovPpneMrunSnonWbinDfr_pst",0.025}; }; class AmovPpneMwlkSoptWbinDr_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.025,"AmovPpneMwlkSoptWbinDbr_pst",0.025,"AmovPpneMrunSnonWbinDr_pst",0.025}; }; class AmovPpneMwlkSoptWbinDbr_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDr_pst",0.025,"AmovPpneMwlkSoptWbinDb_pst",0.025,"AmovPpneMrunSnonWbinDbr_pst",0.025}; }; class AmovPpneMwlkSoptWbinDb_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbr_pst",0.025,"AmovPpneMwlkSoptWbinDbl_pst",0.025,"AmovPpneMrunSnonWbinDb_pst",0.025}; }; class AmovPpneMwlkSoptWbinDbl_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDb_pst",0.025,"AmovPpneMwlkSoptWbinDl_pst",0.025,"AmovPpneMrunSnonWbinDbl_pst",0.025}; }; class AmovPpneMwlkSoptWbinDl_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbl_pst",0.025,"AmovPpneMwlkSoptWbinDfl_pst",0.025,"AmovPpneMrunSnonWbinDl_pst",0.025}; }; class AmovPpneMwlkSoptWbinDfl_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDf_pst",0.025,"AmovPpneMwlkSoptWbinDl_pst",0.025,"AmovPpneMrunSnonWbinDfl_pst",0.025}; }; class AmovPpneMrunSnonWbinDf_pst: AmovPpneMwlkSoptWbinDf_pst { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDf_pst",0.025,"AmovPpneMrunSnonWbinDfr_pst",0.025,"AmovPpneMrunSnonWbinDfl_pst",0.025}; }; class AmovPpneMrunSnonWbinDfr_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.025,"AmovPpneMrunSnonWbinDf_pst",0.025,"AmovPpneMrunSnonWbinDr_pst",0.025}; }; class AmovPpneMrunSnonWbinDr_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDr_pst",0.025,"AmovPpneMrunSnonWbinDfr_pst",0.025,"AmovPpneMrunSnonWbinDbr_pst",0.025}; }; class AmovPpneMrunSnonWbinDbr_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbr_pst",0.025,"AmovPpneMrunSnonWbinDr_pst",0.025,"AmovPpneMrunSnonWbinDb_pst",0.025}; }; class AmovPpneMrunSnonWbinDb_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDb_pst",0.025,"AmovPpneMrunSnonWbinDbr_pst",0.025,"AmovPpneMrunSnonWbinDbl_pst",0.025}; }; class AmovPpneMrunSnonWbinDbl_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbl_pst",0.025,"AmovPpneMrunSnonWbinDb_pst",0.025,"AmovPpneMrunSnonWbinDl_pst",0.025}; }; class AmovPpneMrunSnonWbinDl_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDl_pst",0.025,"AmovPpneMrunSnonWbinDbl_pst",0.025,"AmovPpneMrunSnonWbinDfl_pst",0.025}; }; class AmovPpneMrunSnonWbinDfl_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfl_pst",0.025,"AmovPpneMrunSnonWbinDf_pst",0.025,"AmovPpneMrunSnonWbinDl_pst",0.025}; }; class AwopPpneMstpSoptWbinDnon_pst_turnL: AwopPpneMstpSoptWbinDnon_pst { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; }; class AwopPpneMstpSoptWbinDnon_pst_turnR: AwopPpneMstpSoptWbinDnon_pst_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; }; class AwopPknlMstpSoptWbinDnon_lnr: AmovPknlMstpSrasWlnrDnon { actions = "BinocKneelLnrActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_lnr"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; showHandgun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02,"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnR",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSlowWlnrDnon_binocular",0.01,"AmovPknlMwlkSoptWbinDf_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.02,"AmovPknlMwlkSoptWbinDr_lnr",0.02,"AmovPknlMwlkSoptWbinDbr_lnr",0.02,"AmovPknlMwlkSoptWbinDb_lnr",0.02,"AmovPknlMwlkSoptWbinDbl_lnr",0.02,"AmovPknlMwlkSoptWbinDl_lnr",0.02,"AmovPknlMwlkSoptWbinDfl_lnr",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnR",0.02}; }; class AmovPknlMwlkSoptWbinDf_lnr: AwopPknlMstpSoptWbinDnon_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.025,"AmovPknlMwlkSoptWbinDfl_lnr",0.025,"AmovPknlMrunSnonWbinDf_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDfr_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDf_lnr",0.025,"AmovPknlMwlkSoptWbinDr_lnr",0.025,"AmovPknlMrunSnonWbinDfr_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDr_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.025,"AmovPknlMwlkSoptWbinDbr_lnr",0.025,"AmovPknlMrunSnonWbinDr_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDbr_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDr_lnr",0.025,"AmovPknlMwlkSoptWbinDb_lnr",0.025,"AmovPknlMrunSnonWbinDbr_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDb_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbr_lnr",0.025,"AmovPknlMwlkSoptWbinDbl_lnr",0.025,"AmovPknlMrunSnonWbinDb_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDbl_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDb_lnr",0.025,"AmovPknlMwlkSoptWbinDl_lnr",0.025,"AmovPknlMrunSnonWbinDbl_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDl_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbl_lnr",0.025,"AmovPknlMwlkSoptWbinDfl_lnr",0.025,"AmovPknlMrunSnonWbinDl_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDfl_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDf_lnr",0.025,"AmovPknlMwlkSoptWbinDl_lnr",0.025,"AmovPknlMrunSnonWbinDfl_lnr",0.025}; }; class AmovPknlMrunSnonWbinDf_lnr: AmovPknlMwlkSoptWbinDf_lnr { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDf_lnr",0.025,"AmovPknlMrunSnonWbinDfr_lnr",0.025,"AmovPknlMrunSnonWbinDfl_lnr",0.025}; }; class AmovPknlMrunSnonWbinDfr_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.025,"AmovPknlMrunSnonWbinDf_lnr",0.025,"AmovPknlMrunSnonWbinDr_lnr",0.025}; }; class AmovPknlMrunSnonWbinDr_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDr_lnr",0.025,"AmovPknlMrunSnonWbinDfr_lnr",0.025,"AmovPknlMrunSnonWbinDbr_lnr",0.025}; }; class AmovPknlMrunSnonWbinDbr_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbr_lnr",0.025,"AmovPknlMrunSnonWbinDr_lnr",0.025,"AmovPknlMrunSnonWbinDb_lnr",0.025}; }; class AmovPknlMrunSnonWbinDb_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDb_lnr",0.025,"AmovPknlMrunSnonWbinDbr_lnr",0.025,"AmovPknlMrunSnonWbinDbl_lnr",0.025}; }; class AmovPknlMrunSnonWbinDbl_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbl_lnr",0.025,"AmovPknlMrunSnonWbinDb_lnr",0.025,"AmovPknlMrunSnonWbinDl_lnr",0.025}; }; class AmovPknlMrunSnonWbinDl_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDl_lnr",0.025,"AmovPknlMrunSnonWbinDbl_lnr",0.025,"AmovPknlMrunSnonWbinDfl_lnr",0.025}; }; class AmovPknlMrunSnonWbinDfl_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfl_lnr",0.025,"AmovPknlMrunSnonWbinDf_lnr",0.025,"AmovPknlMrunSnonWbinDl_lnr",0.025}; }; class AwopPpneMstpSoptWbinDnon_lnr: AwopPknlMstpSoptWbinDnon_lnr { actions = "BinocProneLnrActions"; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02,"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02,"AwopPpneMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPpneMstpSoptWbinDnon_lnr_turnR",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPpneMstpSoptWbinDnon_lnr_turnR",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.02,"AmovPpneMwlkSoptWbinDr_lnr",0.02,"AmovPpneMwlkSoptWbinDbr_lnr",0.02,"AmovPpneMwlkSoptWbinDb_lnr",0.02,"AmovPpneMwlkSoptWbinDbl_lnr",0.02,"AmovPpneMwlkSoptWbinDl_lnr",0.02,"AmovPpneMwlkSoptWbinDfl_lnr",0.02}; }; class AwopPpneMstpSoptWbinDnon_lnr_turnL: AwopPpneMstpSoptWbinDnon_lnr { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; }; class AwopPpneMstpSoptWbinDnon_lnr_turnR: AwopPpneMstpSoptWbinDnon_lnr_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; }; class AmovPpneMwlkSoptWbinDf_lnr: AwopPpneMstpSoptWbinDnon_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.025,"AmovPpneMwlkSoptWbinDfl_lnr",0.025,"AmovPpneMrunSnonWbinDf_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDfr_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.025,"AmovPpneMwlkSoptWbinDr_lnr",0.025,"AmovPpneMrunSnonWbinDfr_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDr_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.025,"AmovPpneMwlkSoptWbinDbr_lnr",0.025,"AmovPpneMrunSnonWbinDr_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDbr_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDr_lnr",0.025,"AmovPpneMwlkSoptWbinDb_lnr",0.025,"AmovPpneMrunSnonWbinDbr_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDb_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbr_lnr",0.025,"AmovPpneMwlkSoptWbinDbl_lnr",0.025,"AmovPpneMrunSnonWbinDb_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDbl_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDb_lnr",0.025,"AmovPpneMwlkSoptWbinDl_lnr",0.025,"AmovPpneMrunSnonWbinDbl_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDl_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbl_lnr",0.025,"AmovPpneMwlkSoptWbinDfl_lnr",0.025,"AmovPpneMrunSnonWbinDl_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDfl_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.025,"AmovPpneMwlkSoptWbinDl_lnr",0.025,"AmovPpneMrunSnonWbinDfl_lnr",0.025}; }; class AmovPpneMrunSnonWbinDf_lnr: AmovPpneMwlkSoptWbinDf_lnr { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.025,"AmovPpneMrunSnonWbinDfr_lnr",0.025,"AmovPpneMrunSnonWbinDfl_lnr",0.025}; }; class AmovPpneMrunSnonWbinDfr_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.025,"AmovPpneMrunSnonWbinDf_lnr",0.025,"AmovPpneMrunSnonWbinDr_lnr",0.025}; }; class AmovPpneMrunSnonWbinDr_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDr_lnr",0.025,"AmovPpneMrunSnonWbinDfr_lnr",0.025,"AmovPpneMrunSnonWbinDbr_lnr",0.025}; }; class AmovPpneMrunSnonWbinDbr_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbr_lnr",0.025,"AmovPpneMrunSnonWbinDr_lnr",0.025,"AmovPpneMrunSnonWbinDb_lnr",0.025}; }; class AmovPpneMrunSnonWbinDb_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDb_lnr",0.025,"AmovPpneMrunSnonWbinDbr_lnr",0.025,"AmovPpneMrunSnonWbinDbl_lnr",0.025}; }; class AmovPpneMrunSnonWbinDbl_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbl_lnr",0.025,"AmovPpneMrunSnonWbinDb_lnr",0.025,"AmovPpneMrunSnonWbinDl_lnr",0.025}; }; class AmovPpneMrunSnonWbinDl_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDl_lnr",0.025,"AmovPpneMrunSnonWbinDbl_lnr",0.025,"AmovPpneMrunSnonWbinDfl_lnr",0.025}; }; class AmovPpneMrunSnonWbinDfl_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfl_lnr",0.025,"AmovPpneMrunSnonWbinDf_lnr",0.025,"AmovPpneMrunSnonWbinDl_lnr",0.025}; }; class AwopPknlMstpSoptWbinDnon_lnr_turnL: AwopPknlMstpSoptWbinDnon_lnr { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; }; class AwopPknlMstpSoptWbinDnon_lnr_turnR: AwopPknlMstpSoptWbinDnon_lnr_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; }; class AwopPercMstpSoptWbinDnon_non: AmovPercMstpSnonWnonDnon { actions = "BinocStandCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_non"; showWeaponAim = "false"; disableWeapons = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; limitGunMovement = "true"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon",0.02,"AwopPercMstpSoptWbinDnon_non_turnL",0.02,"AwopPercMstpSoptWbinDnon_non_turnR",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_binocular",0.01,"AdthPercMstpSnonWnonDnon_1",0.01,"AmovPercMwlkSoptWbinDf_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.02,"AmovPercMwlkSoptWbinDr_non",0.02,"AmovPercMwlkSoptWbinDbr_non",0.02,"AmovPercMwlkSoptWbinDb_non",0.02,"AmovPercMwlkSoptWbinDbl_non",0.02,"AmovPercMwlkSoptWbinDl_non",0.02,"AmovPercMwlkSoptWbinDfl_non",0.02,"AwopPercMstpSoptWbinDnon_non_turnL",0.02,"AwopPercMstpSoptWbinDnon_non_turnR",0.02}; }; class AmovPercMwlkSoptWbinDf_non: AwopPercMstpSoptWbinDnon_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; speed = 0.47619; soundEdge[] = {0.25,0.5,0.75,1}; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.025,"AmovPercMwlkSoptWbinDfl_non",0.025,"AmovPercMrunSnonWbinDf_non",0.025}; }; class AmovPercMwlkSoptWbinDfr_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDf_non",0.025,"AmovPercMwlkSoptWbinDr_non",0.025,"AmovPercMrunSnonWbinDfr_non",0.025}; }; class AmovPercMwlkSoptWbinDr_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.025,"AmovPercMwlkSoptWbinDbr_non",0.025,"AmovPercMrunSnonWbinDr_non",0.025}; }; class AmovPercMwlkSoptWbinDbr_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDr_non",0.025,"AmovPercMwlkSoptWbinDb_non",0.025,"AmovPercMrunSnonWbinDbr_non",0.025}; }; class AmovPercMwlkSoptWbinDb_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbr_non",0.025,"AmovPercMwlkSoptWbinDbl_non",0.025,"AmovPercMrunSnonWbinDb_non",0.025}; }; class AmovPercMwlkSoptWbinDbl_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDb_non",0.025,"AmovPercMwlkSoptWbinDl_non",0.025,"AmovPercMrunSnonWbinDbl_non",0.025}; }; class AmovPercMwlkSoptWbinDl_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbl_non",0.025,"AmovPercMwlkSoptWbinDfl_non",0.025,"AmovPercMrunSnonWbinDl_non",0.025}; }; class AmovPercMwlkSoptWbinDfl_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDf_non",0.025,"AmovPercMwlkSoptWbinDl_non",0.025,"AmovPercMrunSnonWbinDfl_non",0.025}; }; class AmovPercMrunSnonWbinDf_non: AmovPercMwlkSoptWbinDf_non { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDf_non",0.025,"AmovPercMrunSnonWbinDfr_non",0.025,"AmovPercMrunSnonWbinDfl_non",0.025}; }; class AmovPercMrunSnonWbinDfr_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.025,"AmovPercMrunSnonWbinDf_non",0.025,"AmovPercMrunSnonWbinDr_non",0.025}; }; class AmovPercMrunSnonWbinDr_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDr_non",0.025,"AmovPercMrunSnonWbinDfr_non",0.025,"AmovPercMrunSnonWbinDbr_non",0.025}; }; class AmovPercMrunSnonWbinDbr_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbr_non",0.025,"AmovPercMrunSnonWbinDr_non",0.025,"AmovPercMrunSnonWbinDb_non",0.025}; }; class AmovPercMrunSnonWbinDb_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDb_non",0.025,"AmovPercMrunSnonWbinDbr_non",0.025,"AmovPercMrunSnonWbinDbl_non",0.025}; }; class AmovPercMrunSnonWbinDbl_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbl_non",0.025,"AmovPercMrunSnonWbinDb_non",0.025,"AmovPercMrunSnonWbinDl_non",0.025}; }; class AmovPercMrunSnonWbinDl_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDl_non",0.025,"AmovPercMrunSnonWbinDbl_non",0.025,"AmovPercMrunSnonWbinDfl_non",0.025}; }; class AmovPercMrunSnonWbinDfl_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfl_non",0.025,"AmovPercMrunSnonWbinDf_non",0.025,"AmovPercMrunSnonWbinDl_non",0.025}; }; class AwopPknlMstpSoptWbinDnon_non: AwopPercMstpSoptWbinDnon_non { actions = "BinocKneelCivilActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_rfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02,"AwopPknlMstpSoptWbinDnon_non_turnL",0.02,"AwopPknlMstpSoptWbinDnon_non_turnR",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non_turnL",0.02,"AwopPknlMstpSoptWbinDnon_non_turnR",0.02,"AmovPknlMwlkSoptWbinDf_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.02,"AmovPknlMwlkSoptWbinDr_non",0.02,"AmovPknlMwlkSoptWbinDbr_non",0.02,"AmovPknlMwlkSoptWbinDb_non",0.02,"AmovPknlMwlkSoptWbinDbl_non",0.02,"AmovPknlMwlkSoptWbinDl_non",0.02,"AmovPknlMwlkSoptWbinDfl_non",0.02}; }; class AwopPknlMstpSoptWbinDnon_non_turnL: AwopPknlMstpSoptWbinDnon_non { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; }; class AwopPknlMstpSoptWbinDnon_non_turnR: AwopPknlMstpSoptWbinDnon_non_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; }; class AmovPknlMwlkSoptWbinDf_non: AwopPknlMstpSoptWbinDnon_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.025,"AmovPknlMwlkSoptWbinDfl_non",0.025,"AmovPknlMrunSnonWbinDf_non",0.025}; }; class AmovPknlMwlkSoptWbinDfr_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDf_non",0.025,"AmovPknlMwlkSoptWbinDr_non",0.025,"AmovPknlMrunSnonWbinDfr_non",0.025}; }; class AmovPknlMwlkSoptWbinDr_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.025,"AmovPknlMwlkSoptWbinDbr_non",0.025,"AmovPknlMrunSnonWbinDr_non",0.025}; }; class AmovPknlMwlkSoptWbinDbr_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDr_non",0.025,"AmovPknlMwlkSoptWbinDb_non",0.025,"AmovPknlMrunSnonWbinDbr_non",0.025}; }; class AmovPknlMwlkSoptWbinDb_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbr_non",0.025,"AmovPknlMwlkSoptWbinDbl_non",0.025,"AmovPknlMrunSnonWbinDb_non",0.025}; }; class AmovPknlMwlkSoptWbinDbl_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDb_non",0.025,"AmovPknlMwlkSoptWbinDl_non",0.025,"AmovPknlMrunSnonWbinDbl_non",0.025}; }; class AmovPknlMwlkSoptWbinDl_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbl_non",0.025,"AmovPknlMwlkSoptWbinDfl_non",0.025,"AmovPknlMrunSnonWbinDl_non",0.025}; }; class AmovPknlMwlkSoptWbinDfl_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDf_non",0.025,"AmovPknlMwlkSoptWbinDl_non",0.025,"AmovPknlMrunSnonWbinDfl_non",0.025}; }; class AmovPknlMrunSnonWbinDf_non: AmovPknlMwlkSoptWbinDf_non { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDf_non",0.025,"AmovPknlMrunSnonWbinDfr_non",0.025,"AmovPknlMrunSnonWbinDfl_non",0.025}; }; class AmovPknlMrunSnonWbinDfr_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.025,"AmovPknlMrunSnonWbinDf_non",0.025,"AmovPknlMrunSnonWbinDr_non",0.025}; }; class AmovPknlMrunSnonWbinDr_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDr_non",0.025,"AmovPknlMrunSnonWbinDfr_non",0.025,"AmovPknlMrunSnonWbinDbr_non",0.025}; }; class AmovPknlMrunSnonWbinDbr_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbr_non",0.025,"AmovPknlMrunSnonWbinDr_non",0.025,"AmovPknlMrunSnonWbinDb_non",0.025}; }; class AmovPknlMrunSnonWbinDb_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDb_non",0.025,"AmovPknlMrunSnonWbinDbr_non",0.025,"AmovPknlMrunSnonWbinDbl_non",0.025}; }; class AmovPknlMrunSnonWbinDbl_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbl_non",0.025,"AmovPknlMrunSnonWbinDb_non",0.025,"AmovPknlMrunSnonWbinDl_non",0.025}; }; class AmovPknlMrunSnonWbinDl_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDl_non",0.025,"AmovPknlMrunSnonWbinDbl_non",0.025,"AmovPknlMrunSnonWbinDfl_non",0.025}; }; class AmovPknlMrunSnonWbinDfl_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfl_non",0.025,"AmovPknlMrunSnonWbinDf_non",0.025,"AmovPknlMrunSnonWbinDl_non",0.025}; }; class AwopPercMstpSoptWbinDnon_non_turnL: AwopPercMstpSoptWbinDnon_non { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; }; class AwopPercMstpSoptWbinDnon_non_turnR: AwopPercMstpSoptWbinDnon_non_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; }; class AwopPercMstpSoptWbinDnon_lnr: AwopPercMstpSoptWbinDnon_non { actions = "BinocStandLnrActions"; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnR",0.02}; InterpolateTo[] = {"AmovPercMwlkSoptWbinDf_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.02,"AmovPercMwlkSoptWbinDr_lnr",0.02,"AmovPercMwlkSoptWbinDbr_lnr",0.02,"AmovPercMwlkSoptWbinDb_lnr",0.02,"AmovPercMwlkSoptWbinDbl_lnr",0.02,"AmovPercMwlkSoptWbinDl_lnr",0.02,"AmovPercMwlkSoptWbinDfl_lnr",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnR",0.02}; }; class AmovPercMwlkSoptWbinDf_lnr: AwopPercMstpSoptWbinDnon_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; speed = 0.47619; soundEdge[] = {0.25,0.5,0.75,1}; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.025,"AmovPercMwlkSoptWbinDfl_lnr",0.025,"AmovPercMrunSnonWbinDf_lnr",0.025}; }; class AmovPercMwlkSoptWbinDfr_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDf_lnr",0.025,"AmovPercMwlkSoptWbinDr_lnr",0.025,"AmovPercMrunSnonWbinDfr_lnr",0.025}; }; class AmovPercMwlkSoptWbinDr_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.025,"AmovPercMwlkSoptWbinDbr_lnr",0.025,"AmovPercMrunSnonWbinDr_lnr",0.025}; }; class AmovPercMwlkSoptWbinDbr_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDr_lnr",0.025,"AmovPercMwlkSoptWbinDb_lnr",0.025,"AmovPercMrunSnonWbinDbr_lnr",0.025}; }; class AmovPercMwlkSoptWbinDb_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbr_lnr",0.025,"AmovPercMwlkSoptWbinDbl_lnr",0.025,"AmovPercMrunSnonWbinDb_lnr",0.025}; }; class AmovPercMwlkSoptWbinDbl_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDb_lnr",0.025,"AmovPercMwlkSoptWbinDl_lnr",0.025,"AmovPercMrunSnonWbinDbl_lnr",0.025}; }; class AmovPercMwlkSoptWbinDl_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbl_lnr",0.025,"AmovPercMwlkSoptWbinDfl_lnr",0.025,"AmovPercMrunSnonWbinDl_lnr",0.025}; }; class AmovPercMwlkSoptWbinDfl_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDf_lnr",0.025,"AmovPercMwlkSoptWbinDl_lnr",0.025,"AmovPercMrunSnonWbinDfl_lnr",0.025}; }; class AmovPercMrunSnonWbinDf_lnr: AmovPercMwlkSoptWbinDf_lnr { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDf_lnr",0.025,"AmovPercMrunSnonWbinDfr_lnr",0.025,"AmovPercMrunSnonWbinDfl_lnr",0.025}; }; class AmovPercMrunSnonWbinDfr_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.025,"AmovPercMrunSnonWbinDf_lnr",0.025,"AmovPercMrunSnonWbinDr_lnr",0.025}; }; class AmovPercMrunSnonWbinDr_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDr_lnr",0.025,"AmovPercMrunSnonWbinDfr_lnr",0.025,"AmovPercMrunSnonWbinDbr_lnr",0.025}; }; class AmovPercMrunSnonWbinDbr_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbr_lnr",0.025,"AmovPercMrunSnonWbinDr_lnr",0.025,"AmovPercMrunSnonWbinDb_lnr",0.025}; }; class AmovPercMrunSnonWbinDb_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDb_lnr",0.025,"AmovPercMrunSnonWbinDbr_lnr",0.025,"AmovPercMrunSnonWbinDbl_lnr",0.025}; }; class AmovPercMrunSnonWbinDbl_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbl_lnr",0.025,"AmovPercMrunSnonWbinDb_lnr",0.025,"AmovPercMrunSnonWbinDl_lnr",0.025}; }; class AmovPercMrunSnonWbinDl_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDl_lnr",0.025,"AmovPercMrunSnonWbinDbl_lnr",0.025,"AmovPercMrunSnonWbinDfl_lnr",0.025}; }; class AmovPercMrunSnonWbinDfl_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfl_lnr",0.025,"AmovPercMrunSnonWbinDf_lnr",0.025,"AmovPercMrunSnonWbinDl_lnr",0.025}; }; class AwopPercMstpSoptWbinDnon_lnr_turnL: AwopPercMstpSoptWbinDnon_lnr { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; }; class AwopPercMstpSoptWbinDnon_lnr_turnR: AwopPercMstpSoptWbinDnon_lnr_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; }; class AwopPpneMstpSoptWbinDnon_non: AmovPpneMstpSnonWnonDnon { actions = "BinocProneCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_non"; showWeaponAim = "false"; disableWeapons = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02,"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02,"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon",0.02,"AwopPpneMstpSoptWbinDnon_non_turnL",0.02,"AwopPpneMstpSoptWbinDnon_non_turnR",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon_binocular",0.01,"AdthPpneMstpSnonWnonDnon",0.01,"AmovPpneMwlkSoptWbinDf_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.02,"AmovPpneMwlkSoptWbinDr_non",0.02,"AmovPpneMwlkSoptWbinDbr_non",0.02,"AmovPpneMwlkSoptWbinDb_non",0.02,"AmovPpneMwlkSoptWbinDbl_non",0.02,"AmovPpneMwlkSoptWbinDl_non",0.02,"AmovPpneMwlkSoptWbinDfl_non",0.02,"AwopPpneMstpSoptWbinDnon_non_turnL",0.02,"AwopPpneMstpSoptWbinDnon_non_turnR",0.02}; }; class AmovPpneMwlkSoptWbinDf_non: AwopPpneMstpSoptWbinDnon_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.025,"AmovPpneMwlkSoptWbinDfl_non",0.025,"AmovPpneMrunSnonWbinDf_non",0.025}; }; class AmovPpneMwlkSoptWbinDfr_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDf_non",0.025,"AmovPpneMwlkSoptWbinDr_non",0.025,"AmovPpneMrunSnonWbinDfr_non",0.025}; }; class AmovPpneMwlkSoptWbinDr_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.025,"AmovPpneMwlkSoptWbinDbr_non",0.025,"AmovPpneMrunSnonWbinDr_non",0.025}; }; class AmovPpneMwlkSoptWbinDbr_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDr_non",0.025,"AmovPpneMwlkSoptWbinDb_non",0.025,"AmovPpneMrunSnonWbinDbr_non",0.025}; }; class AmovPpneMwlkSoptWbinDb_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbr_non",0.025,"AmovPpneMwlkSoptWbinDbl_non",0.025,"AmovPpneMrunSnonWbinDb_non",0.025}; }; class AmovPpneMwlkSoptWbinDbl_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDb_non",0.025,"AmovPpneMwlkSoptWbinDl_non",0.025,"AmovPpneMrunSnonWbinDbl_non",0.025}; }; class AmovPpneMwlkSoptWbinDl_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbl_non",0.025,"AmovPpneMwlkSoptWbinDfl_non",0.025,"AmovPpneMrunSnonWbinDl_non",0.025}; }; class AmovPpneMwlkSoptWbinDfl_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDf_non",0.025,"AmovPpneMwlkSoptWbinDl_non",0.025,"AmovPpneMrunSnonWbinDfl_non",0.025}; }; class AmovPpneMrunSnonWbinDf_non: AmovPpneMwlkSoptWbinDf_non { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDf_non",0.025,"AmovPpneMrunSnonWbinDfr_non",0.025,"AmovPpneMrunSnonWbinDfl_non",0.025}; }; class AmovPpneMrunSnonWbinDfr_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.025,"AmovPpneMrunSnonWbinDf_non",0.025,"AmovPpneMrunSnonWbinDr_non",0.025}; }; class AmovPpneMrunSnonWbinDr_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDr_non",0.025,"AmovPpneMrunSnonWbinDfr_non",0.025,"AmovPpneMrunSnonWbinDbr_non",0.025}; }; class AmovPpneMrunSnonWbinDbr_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbr_non",0.025,"AmovPpneMrunSnonWbinDr_non",0.025,"AmovPpneMrunSnonWbinDb_non",0.025}; }; class AmovPpneMrunSnonWbinDb_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDb_non",0.025,"AmovPpneMrunSnonWbinDbr_non",0.025,"AmovPpneMrunSnonWbinDbl_non",0.025}; }; class AmovPpneMrunSnonWbinDbl_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbl_non",0.025,"AmovPpneMrunSnonWbinDb_non",0.025,"AmovPpneMrunSnonWbinDl_non",0.025}; }; class AmovPpneMrunSnonWbinDl_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDl_non",0.025,"AmovPpneMrunSnonWbinDbl_non",0.025,"AmovPpneMrunSnonWbinDfl_non",0.025}; }; class AmovPpneMrunSnonWbinDfl_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfl_non",0.025,"AmovPpneMrunSnonWbinDf_non",0.025,"AmovPpneMrunSnonWbinDl_non",0.025}; }; class AwopPpneMstpSoptWbinDnon_non_turnL: AwopPpneMstpSoptWbinDnon_non { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; }; class AwopPpneMstpSoptWbinDnon_non_turnR: AwopPpneMstpSoptWbinDnon_non_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; }; class AidlPercMstpSrasWrflDnon0S: AmovPercMstpSrasWrflDnon { actions = "RifleStandActions_Idle"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm"; equivalentTo = "AidlPercMstpSrasWrflDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPercMstpSrasWrflDnon0S",0.01,"AidlPercMstpSrasWrflDnon01",0.01,"AidlPercMstpSrasWrflDnon02",0.01,"AidlPercMstpSrasWrflDnon03",0.01,"AidlPercMstpSrasWrflDnon04",0.01,"AidlPercMstpSrasWrflDnon05",0.001,"AidlPercMstpSrasWrflDnon06",0.001,"AidlPercMstpSrasWrflDnon_i01",0.001,"AidlPercMstpSrasWrflDnon_i02",0.001,"AidlPercMstpSrasWrflDnon_i03",0.001,"AidlPercMstpSrasWrflDnon_i04",0.001,"AidlPercMstpSrasWrflDnon_i05",0.005,"AidlPercMstpSrasWrflDnon_i07",0.01,"AidlPercMstpSrasWrflDnon_i08",0.001,"AidlPercMstpSrasWrflDnon_i09",0.01,"AidlPercMstpSrasWrflDnon_i10",0.01,"AidlPercMstpSrasWrflDnon_i11",0.01,"AidlPercMstpSrasWrflDnon_i12",0.001,"AidlPercMstpSrasWrflDnon_i13",0.001,"AidlPercMstpSrasWrflDnon_idleSteady01N",0.22,"AidlPercMstpSrasWrflDnon_idleSteady02N",0.22,"AidlPercMstpSrasWrflDnon_idleSteady03N",0.22,"AidlPercMstpSrasWrflDnon_idleSteady04N"}; variantAfter[] = {0,0,0}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon",0.02,"AidlPercMstpSrasWrflDnon01",0.01,"AidlPercMstpSrasWrflDnon02",0.01,"AidlPercMstpSrasWrflDnon03",0.01,"AidlPercMstpSrasWrflDnon04",0.01,"AidlPercMstpSrasWrflDnon_i01",0.01,"AidlPercMstpSrasWrflDnon_i02",0.01,"AidlPercMstpSrasWrflDnon_i03",0.01,"AidlPercMstpSrasWrflDnon_i04",0.01,"AidlPercMstpSrasWrflDnon_i05",0.01,"AidlPercMstpSrasWrflDnon_i06",0.01,"AidlPercMstpSrasWrflDnon_i07",0.01,"AidlPercMstpSrasWrflDnon_i08",0.01,"AidlPercMstpSrasWrflDnon_i09",0.01,"AidlPercMstpSrasWrflDnon_i10",0.01,"AidlPercMstpSrasWrflDnon_i11",0.01,"AidlPercMstpSrasWrflDnon_i12",0.01,"AidlPercMstpSrasWrflDnon_i13",0.01,"AidlPercMstpSrasWrflDnon_idleSteady01N",0.01,"AidlPercMstpSrasWrflDnon_idleSteady02N",0.01,"AidlPercMstpSrasWrflDnon_idleSteady03N",0.01,"AidlPercMstpSrasWrflDnon_idleSteady04N",0.01,"AidlPercMstpSrasWrflDnon05",0.01,"AidlPercMstpSrasWrflDnon06",0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWrflDnon: AidlPercMstpSrasWrflDnon0S { ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AidlPercMstpSrasWrflDnon_SaluteIn",0.02,"AidlPercMstpSrasWrflDnon0S",0.01,"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.01,"AidlPercMstpSrasWrflDnon_turnR",0.02,"AidlPercMstpSrasWrflDnon_turnL",0.02,"AidlPercMwlkSrasWrflDf",0.02,"AidlPercMrunSrasWrflDf",0.02,"AidlPercMevaSrasWrflDf",0.02,"AidlPercMwlkSrasWrflDb",0.02,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon01: AidlPercMstpSrasWrflDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon01"; speed = 0.18; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon02: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon02"; speed = 0.2; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon03: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon03"; speed = 0.24; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon04: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon04"; speed = 0.37; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i01: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle01ZavrteniSe1"; speed = 0.088757; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i02: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle02ohlednutiSe1"; speed = 0.196078; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i03: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle03checkRifle1"; speed = 0.285714; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i04: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle04checkRifle2"; speed = 0.056818; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i05: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle05"; speed = 0.073892; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i06: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle06Protahovani"; speed = 0.120968; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i07: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle07"; speed = 0.144928; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i08: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle08"; speed = 0.215827; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i09: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle09"; speed = 0.12766; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i10: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle10"; speed = 0.087977; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i11: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle11"; speed = 0.12; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i12: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle12ZavrteniSe2"; speed = 0.153061; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i13: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle13ZavrteniSe3"; speed = 0.108303; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady01N: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady01"; speed = 0.134831; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady02N: AidlPercMstpSrasWrflDnon_idleSteady01N { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady02"; speed = 0.085106; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady03N: AidlPercMstpSrasWrflDnon_idleSteady01N { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady03"; speed = 0.114286; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady04N: AidlPercMstpSrasWrflDnon_idleSteady01N { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady04"; speed = 0.151899; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper: CutSceneAnimationBase { speed = 0.0139; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashcooper.rtm"; disableWeapons = "false"; boundingSphere = 10; looped = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWrflDnon05: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon06"; speed = 0.91; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon0S: AmovPercMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm"; equivalentTo = "AidlPercMstpSlowWrflDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPercMstpSlowWrflDnon0S",0.09,"AidlPercMstpSlowWrflDnon01",0.09,"AidlPercMstpSlowWrflDnon02",0.085,"AidlPercMstpSlowWrflDnon03",0.085,"AidlPercMstpSlowWrflDnon04",0.09,"AidlPercMstpSlowWrflDnon05",0.01,"AidlPercMstpSlowWrflDnon06",0.01,"AidlPercMstpSlowWrflDnon_i01",0.01,"AidlPercMstpSlowWrflDnon_i02",0.01,"AidlPercMstpSlowWrflDnon_i03",0.01,"AidlPercMstpSlowWrflDnon_i04",0.01,"AidlPercMstpSlowWrflDnon_i05",0.1,"AidlPercMstpSlowWrflDnon_i06",0.005,"AidlPercMstpSlowWrflDnon_i07",0.1,"AidlPercMstpSlowWrflDnon_i08",0.01,"AidlPercMstpSlowWrflDnon_i09",0.09,"AidlPercMstpSlowWrflDnon_i10",0.09,"AidlPercMstpSlowWrflDnon_i11",0.09,"AidlPercMstpSlowWrflDnon_i12",0.005,"AidlPercMstpSlowWrflDnon_i13",0.01}; variantAfter[] = {1,5,10}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AidlPercMstpSrasWrflDnon0S",0.01,"AidlPercMstpSrasWrflDnon",0.01,"AidlPercMstpSlowWrflDnon01",0.01,"AidlPercMstpSlowWrflDnon02",0.01,"AidlPercMstpSlowWrflDnon03",0.01,"AidlPercMstpSlowWrflDnon04",0.01,"AidlPercMstpSlowWrflDnon_i01",0.01,"AidlPercMstpSlowWrflDnon_i02",0.01,"AidlPercMstpSlowWrflDnon_i03",0.01,"AidlPercMstpSlowWrflDnon_i04",0.01,"AidlPercMstpSlowWrflDnon_i05",0.01,"AidlPercMstpSlowWrflDnon_i06",0.01,"AidlPercMstpSlowWrflDnon_i07",0.01,"AidlPercMstpSlowWrflDnon_i08",0.01,"AidlPercMstpSlowWrflDnon_i09",0.01,"AidlPercMstpSlowWrflDnon_i10",0.01,"AidlPercMstpSlowWrflDnon_i11",0.01,"AidlPercMstpSlowWrflDnon_i12",0.01,"AidlPercMstpSlowWrflDnon_i13",0.01,"AidlPercMstpSlowWrflDnon05",0.01,"AidlPercMstpSlowWrflDnon06",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon01: AidlPercMstpSlowWrflDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon01"; speed = 0.18; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon02: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon02"; speed = 0.2; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon03: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon03"; speed = 0.24; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon04: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon04"; speed = 0.37; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i01: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle01ZavrteniSe1"; speed = 0.088757; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i02: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle02ohlednutiSe1"; speed = 0.196078; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i03: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle03checkRifle1"; speed = 0.285714; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i04: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle04checkRifle2"; speed = 0.056818; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i05: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle05"; speed = 0.073892; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i06: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle06Protahovani"; speed = 0.120968; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i07: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle07"; speed = 0.144928; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i08: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle08"; speed = 0.215827; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i09: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle09"; speed = 0.12766; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i10: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle10"; speed = 0.087977; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i11: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle11"; speed = 0.12; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i12: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle12ZavrteniSe2"; speed = 0.153061; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i13: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle13ZavrteniSe3"; speed = 0.108303; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon05: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon06"; speed = 0.91; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Ohara: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper { file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashohara.rtm"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class AidlPercMstpSlowWrflDnon06: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon05"; speed = 0.48; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon06: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon05"; speed = 0.48; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Sykes: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper { file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashsykes.rtm"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWrflDnon0S: AmovPknlMstpSrasWrflDnon { equivalentTo = "AidlPknlMstpSrasWrflDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPknlMstpSrasWrflDnon0S",0.7,"AidlPknlMstpSrasWrflDnon01",0.1,"AidlPknlMstpSrasWrflDnon02",0.1,"AidlPknlMstpSrasWrflDnon03",0.1}; variantAfter[] = {20,40,100}; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon01",0.01,"AidlPknlMstpSrasWrflDnon02",0.01,"AidlPknlMstpSrasWrflDnon03",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Rodriguez: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper { file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashrodriguez.rtm"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWrflDnon01: AidlPknlMstpSrasWrflDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon01"; speed = 0.28; looped = "false"; variantAfter[] = {1,1,1}; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class ActsPknlMstpWunaSnonDnon_sceneCrashSite_Villager: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper { speed = 0.0143; disableWeapons = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashvillager.rtm"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWrflDnon02: AidlPknlMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon02"; speed = 0.25; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AidlPknlMstpSrasWrflDnon03: AidlPknlMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon03"; speed = 0.3; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AidlPpneMstpSrasWrflDnon0S: AmovPpneMstpSrasWrflDnon { equivalentTo = "AidlPpneMstpSrasWrflDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPpneMstpSrasWrflDnon0S",0.7,"AidlPpneMstpSrasWrflDnon01",0.1,"AidlPpneMstpSrasWrflDnon02",0.1,"AidlPpneMstpSrasWrflDnon03",0.1}; variantAfter[] = {20,40,100}; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AidlPpneMstpSrasWrflDnon01: AidlPpneMstpSrasWrflDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon01"; speed = 0.19; looped = "false"; variantAfter[] = {1,1,1}; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AidlPpneMstpSrasWrflDnon02: AidlPpneMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon02"; speed = 0.27; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AidlPpneMstpSrasWrflDnon03: AidlPpneMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon03"; speed = 0.19; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AidlPercMstpSrasWpstDnon0S: AmovPercMstpSrasWpstDnon { equivalentTo = "AidlPercMstpSrasWpstDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPercMstpSrasWpstDnon0S",0.0175,"AidlPercMstpSrasWpstDnon01",0.01752,"AidlPercMstpSrasWpstDnon02",0.0175,"AidlPercMstpSrasWpstDnon03",0.0175,"AidlPercMstpSrasWpstDnon_idleSteady01",0.31,"AidlPercMstpSrasWpstDnon_idleSteady02",0.31,"AidlPercMstpSrasWpstDnon_idleSteady03",0.31}; variantAfter[] = {0,0,0}; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; disableWeapons = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.03,"AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.01,"AidlPercMstpSrasWpstDnon01",0.02,"AidlPercMstpSrasWpstDnon_idleSteady01",0.02,"AidlPercMstpSrasWpstDnon_idleSteady02",0.02,"AidlPercMstpSrasWpstDnon_idleSteady03",0.02,"AidlPercMstpSrasWpstDnon02",0.02,"AidlPercMstpSrasWpstDnon03",0.02}; InterpolateTo[] = {"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AidlPercMstpSrasWpstDnon01: AidlPercMstpSrasWpstDnon0S { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon01.rtm"; speed = 0.26; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AidlPercMstpSrasWpstDnon_idleSteady01: AidlPercMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady01"; speed = 0.105263; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02}; }; class AidlPercMstpSrasWpstDnon_idleSteady02: AidlPercMstpSrasWpstDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady02"; speed = 0.082192; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02}; }; class AidlPercMstpSrasWpstDnon_idleSteady03: AidlPercMstpSrasWpstDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady03"; speed = 0.122449; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02}; }; class AidlPercMstpSrasWpstDnon02: AidlPercMstpSrasWpstDnon01 { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon02.rtm"; speed = 0.16; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AidlPercMstpSrasWpstDnon03: AidlPercMstpSrasWpstDnon01 { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon03.rtm"; speed = 0.16; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AidlPknlMstpSrasWpstDnon0S: AmovPknlMstpSrasWpstDnon { equivalentTo = "AidlPknlMstpSrasWpstDnon01"; variantsAI[] = {"AidlPknlMstpSrasWpstDnon0S",0.0175,"AidlPknlMstpSrasWpstDnon01",0.0175,"AidlPknlMstpSrasWpstDnon02",0.0175,"AidlPknlMstpSrasWpstDnon03",0.0175,"AidlPknlMstpSrasWpstDnon_idleSteady01",0.31,"AidlPknlMstpSrasWpstDnon_idleSteady03",0.31,"AidlPknlMstpSrasWpstDnon_idleSteady02",0.31}; variantAfter[] = {0,0,0}; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AidlPknlMstpSrasWpstDnon01",0.02,"AidlPknlMstpSrasWpstDnon_idleSteady01",0.02,"AidlPknlMstpSrasWpstDnon_idleSteady03",0.02,"AidlPknlMstpSrasWpstDnon_idleSteady02",0.02,"AidlPknlMstpSrasWpstDnon02",0.02,"AidlPknlMstpSrasWpstDnon03",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AidlPknlMstpSrasWpstDnon01: AidlPknlMstpSrasWpstDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon01"; speed = 0.25; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AidlPknlMstpSrasWpstDnon_idleSteady01: AidlPknlMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady01"; speed = 0.266667; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AidlPknlMstpSrasWpstDnon_idleSteady03: AidlPknlMstpSrasWpstDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady03"; speed = 0.226415; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AidlPknlMstpSrasWpstDnon_idleSteady02: AidlPknlMstpSrasWpstDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady02"; speed = 0.244898; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AidlPknlMstpSrasWpstDnon02: AidlPknlMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon02"; speed = 0.3; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AidlPknlMstpSrasWpstDnon03: AidlPknlMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon03"; speed = 0.25; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AidlPpneMstpSrasWpstDnon0S: AmovPpneMstpSrasWpstDnon { equivalentTo = "AidlPpneMstpSrasWpstDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPpneMstpSrasWpstDnon0S",0.7,"AidlPpneMstpSrasWpstDnon01",0.1,"AidlPpneMstpSrasWpstDnon02",0.1,"AidlPpneMstpSrasWpstDnon03",0.1}; variantAfter[] = {20,40,100}; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AidlPpneMstpSrasWpstDnon01: AidlPpneMstpSrasWpstDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon01"; speed = 0.21; looped = "false"; variantAfter[] = {1,1,1}; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AidlPpneMstpSrasWpstDnon02: AidlPpneMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon02"; speed = 0.23; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AidlPpneMstpSrasWpstDnon03: AidlPpneMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon03"; speed = 0.21; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AidlPknlMstpSrasWlnrDnon0S: AmovPknlMstpSrasWlnrDnon { equivalentTo = "AidlPknlMstpSrasWlnrDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPknlMstpSrasWlnrDnon01",0.0233,"AidlPknlMstpSrasWlnrDnon02",0.0233,"AidlPknlMstpSrasWlnrDnon03",0.0234,"AidlPknlMstpSrasWlnrDnon_idleSteady01",0.31,"AidlPknlMstpSrasWlnrDnon_idleSteady02",0.31,"AidlPknlMstpSrasWlnrDnon_idleSteady03",0.31}; variantAfter[] = {0,0,0}; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AidlPknlMstpSrasWlnrDnon01",0.02,"AidlPknlMstpSrasWlnrDnon_idleSteady01",0.02,"AidlPknlMstpSrasWlnrDnon_idleSteady02",0.02,"AidlPknlMstpSrasWlnrDnon_idleSteady03",0.02,"AidlPknlMstpSrasWlnrDnon02",0.02,"AidlPknlMstpSrasWlnrDnon03",0.02}; InterpolateTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AidlPknlMstpSrasWlnrDnon01: AidlPknlMstpSrasWlnrDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon01"; speed = 0.31; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AidlPknlMstpSrasWlnrDnon_idleSteady01: AidlPknlMstpSrasWlnrDnon01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady01"; speed = 0.26667; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSrasWlnrDnon_idleSteady02: AidlPknlMstpSrasWlnrDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady02"; speed = 0.210526; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSrasWlnrDnon_idleSteady03: AidlPknlMstpSrasWlnrDnon_idleSteady01 { speed = 0.292683; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSrasWlnrDnon02: AidlPknlMstpSrasWlnrDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon02"; speed = 0.39; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AidlPknlMstpSrasWlnrDnon03: AidlPknlMstpSrasWlnrDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon03"; speed = 0.16; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AidlPknlMstpSnonWnonDnon_player: AidlPknlMstpSnonWnonDnon { variantsAI[] = {}; variantsPlayer[] = {"AidlPknlMstpSnonWnonDnon_player_idleSteady03",0.333,"AidlPknlMstpSnonWnonDnon_player_idleSteady02",0.333,"AidlPknlMstpSnonWnonDnon_player_idleSteady01"}; variantAfter[] = {0,0,0}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {}; }; class AidlPknlMstpSnonWnonDnon_player_0S: AidlPknlMstpSnonWnonDnon_player { variantAfter[] = {1,1,1}; limitGunMovement = 0.1; interpolationSpeed = 30; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player",0.01,"AidlPknlMstpSnonWnonDnon_player_idleSteady01",0.01,"AidlPknlMstpSnonWnonDnon_player_idleSteady02",0.01,"AidlPknlMstpSnonWnonDnon_player_idleSteady03",0.01}; InterpolateTo[] = {}; }; class AidlPknlMstpSnonWnonDnon_player_idleSteady01: AidlPknlMstpSnonWnonDnon_player_0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady01"; speed = 0.139535; looped = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01}; }; class AidlPknlMstpSnonWnonDnon_player_idleSteady02: AidlPknlMstpSnonWnonDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady02"; speed = 0.064516; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01}; }; class AidlPknlMstpSnonWnonDnon_player_idleSteady03: AidlPknlMstpSnonWnonDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady03"; speed = 0.070588; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01}; }; class AidlPknlMstpSnonWnonDnon_idleSteady01: AidlPknlMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady01"; speed = 0.139535; interpolationSpeed = 30; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon_idleSteady02: AidlPknlMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady02"; speed = 0.064516; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon_idleSteady03: AidlPknlMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady03"; speed = 0.070588; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPpneMstpSnonWnonDnon0S: AmovPpneMstpSrasWpstDnon { equivalentTo = "AidlPpneMstpSnonWnonDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPpneMstpSnonWnonDnon0S",0.7,"AidlPpneMstpSnonWnonDnon01",0.1,"AidlPpneMstpSnonWnonDnon02",0.1,"AidlPpneMstpSnonWnonDnon03",0.1}; variantAfter[] = {5,10,20}; canPullTrigger = "false"; actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon.rtm"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon01",0.1,"AidlPpneMstpSnonWnonDnon02",0.1,"AidlPpneMstpSnonWnonDnon03",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AidlPpneMstpSnonWnonDnon01: AidlPpneMstpSnonWnonDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon01"; speed = 0.34; looped = "false"; variantAfter[] = {1,1,1}; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AidlPpneMstpSnonWnonDnon02: AidlPpneMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon02"; speed = 0.36; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AidlPpneMstpSnonWnonDnon03: AidlPpneMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon03"; speed = 0.22; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon"; speed = 1.06; disableWeapons = "true"; enableOptics = "false"; looped = "false"; interpolationRestart = 2; leftHandIKCurve[] = {0.8,1,0.9,0}; rightHandIKCurve[] = {0.37,1,0.43,0}; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon",0.02}; }; class AinvPknlMstpSlayWrflDnon: AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { variantsAI[] = {}; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; limitGunMovement = 0.3; leftHandIKCurve[] = {}; rightHandIKCurve[] = {}; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon: AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon"; speed = 1.06; looped = "false"; interpolationRestart = 2; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; leftHandIKCurve[] = {0.1,0,0.2,1}; rightHandIKCurve[] = {0.57,0,0.63,1}; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02}; }; class AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon: AmovPknlMstpSrasWrflDnon { actions = "RifleKneelTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon"; speed = 1.3; disableWeapons = "true"; enableOptics = "false"; looped = "false"; interpolationRestart = 2; leftHandIKCurve[] = {0.8,1,0.9,0}; rightHandIKCurve[] = {0.37,1,0.43,0}; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSlayWrflDnon_medic",0.1,"AinvPknlMstpSlayWrflDnon_healed",0.1,"AinvPknlMstpSlayWrflDnon_healed2",0.1}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.02}; }; class AinvPknlMstpSlayWrflDnon_1: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; rightHandIKCurve[] = {}; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSlayWrflDnon_medic: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { aiming = "empty"; aimingBody = "empty"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_medic"; speed = 0.17; limitGunMovement = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01}; }; class AinvPknlMstpSlayWrflDnon_healed: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_healed1"; speed = 0.17; variantsPlayer[] = {"AinvPknlMstpSlayWrflDnon_healed",0.5,"AinvPknlMstpSlayWrflDnon_healed2",0.5}; equivalentTo = "AinvPknlMstpSlayWrflDnon_healed"; variantsAI[] = {""}; variantAfter[] = {0,0,0}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01}; }; class AinvPknlMstpSlayWrflDnon_healed2: AinvPknlMstpSlayWrflDnon_healed { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_healed2"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01}; }; class AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon"; speed = 1.3; looped = "false"; interpolationRestart = 2; leftHandIKCurve[] = {0.1,0,0.2,1}; rightHandIKCurve[] = {0.57,0,0.63,1}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02}; }; class AmovPpneMstpSrasWrflDnon_healed: AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_healed"; speed = 0.17; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; }; class AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon: AmovPercMstpSrasWpstDnon { actions = "PistolStandTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon"; speed = 1.8; disableWeapons = "true"; enableOptics = 2; looped = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon.rtm"; disableWeapons = "true"; actions = "PistolStandActions"; speed = 0.5; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKEnd = "false"; leftHandIKBeg = "false"; rightHandIKCurve[] = {0.6,1,0.65,0}; leftHandIKCurve[] = {0.1,1,0.15,0}; weaponIK = 4; enableOptics = 2; ConnectTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end",0.02}; InterpolateTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end",0.02}; }; class AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic: HealBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic"; speed = 0.5; actions = "HealActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; forceAim = 1; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end"; speed = 1.15; disableWeapons = "true"; enableOptics = 2; showHandGun = "false"; looped = "false"; limitGunMovement = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_1",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_1: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.01}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.01,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon"; speed = 1.04; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; enableOptics = 2; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end"; speed = 1.97; showHandgun = "true"; looped = "false"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon: AmovPknlMstpSrasWpstDnon { actions = "PistolKneelTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon"; speed = 1.57; disableWeapons = "true"; enableOptics = "false"; looped = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end"; speed = 1.15; showHandGun = "false"; looped = "false"; limitGunMovement = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_2",0.01,"AinvPknlMstpSnonWnonDnon_medic_1",0.02,"AinvPknlMstpSnonWnonDnon_healed_1",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_2: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon",0.01}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSnonWnonDnon_medic_1: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_medic"; speed = 0.17; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_healed_1: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_healed1"; speed = 0.17; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon"; speed = 1.15; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; enableOptics = 2; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end"; speed = 1.97; showHandgun = "true"; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AmovPpneMstpSrasWpstDnon_healed: AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_healed"; speed = 0.17; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; }; class AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon { actions = "CivilStandTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon"; speed = 1.54; disableWeapons = "true"; enableOptics = "false"; looped = "false"; limitGunMovement = "false"; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWrflDnon_varSittingSleeping01",0.01,"ActsPsitMstpSnonWnonDnon_varSittingDrinking",0.01,"ActsPsitMstpSnonWrflDnon_varSittingSleeping02",0.01,"AinvPknlMstpSnonWnonDnon_3",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_3: AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon"; speed = 1.54; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon: AmovPknlMstpSnonWnonDnon { actions = "CivilKneelTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon"; speed = 1.75; disableWeapons = "true"; enableOptics = "false"; looped = "false"; limitGunMovement = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_4",0.02,"AinvPknlMstpSnonWnonDnon_medic_2",0.1,"AinvPknlMstpSnonWnonDnon_healed_2",0.1}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_4: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon"; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSnonWnonDnon_medic_2: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_medic"; speed = 0.17; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_medic: HealBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medicS0"; speed = 1000000; limitGunMovement = "false"; looped = "true"; actions = "HealActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; forceAim = 1; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medicEnd",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AinvPknlMstpSnonWnonDnon_medic0",0.1,"AinvPknlMstpSnonWnonDnon_medic1",0.1,"AinvPknlMstpSnonWnonDnon_medic2",0.1,"AinvPknlMstpSnonWnonDnon_medic3",0.1,"AinvPknlMstpSnonWnonDr_medic3",0.1,"AinvPknlMstpSnonWnonDr_medic4",0.1,"AinvPknlMstpSnonWnonDr_medic5",0.1,"AinvPknlMstpSnonWnonDnon_medic4",0.1,"AinvPknlMstpSnonWnonDnon_medic5",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AinvPknlMstpSnonWnonDr_medic0",0.1,"AinvPknlMstpSnonWnonDr_medic1",0.1,"AinvPknlMstpSnonWnonDr_medic2",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWnonDnon_healed_2: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_healed2"; speed = 0.17; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { actions = "CivilKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon"; speed = 1.75; looped = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AmovPpneMstpSnonWnonDnon_healed: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_healed"; speed = 0.17; soundOverride = "crawl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutLow"; speed = 1.9; looped = "false"; soundOverride = "walk"; soundEnabled = "false"; disableWeapons = "true"; enableOptics = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutMedium: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutMedium"; speed = 1.333; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutHigh: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutHigh"; speed = 0.915; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow: AmovPercMstpSrasWpstDnon { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutLow"; speed = 1.9; looped = "false"; soundOverride = "walk"; soundEnabled = "false"; disableWeapons = "true"; enableOptics = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutMedium: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutMedium"; speed = 1.333; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutHigh: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutHigh"; speed = 0.915; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow: AmovPercMstpSnonWnonDnon { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInLow"; speed = 2; looped = "false"; soundOverride = "walk"; soundEnabled = "false"; disableWeapons = "true"; enableOptics = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInMedium"; speed = 0.8333; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInHigh"; speed = 0.8333; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutLow"; speed = 1.5; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutMedium: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutMedium"; speed = 1.666; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutHigh: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutHigh"; speed = 0.915; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDnon: AmovPpneMstpSrasWrflDnon_injured { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon"; speed = 1e+010; disableWeapons = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; actions = "InjuredManActionsRfl_norot"; showWeaponAim = "false"; aiming = "empty"; aimingBody = "empty"; interpolationSpeed = 2; canPullTrigger = "false"; headBobMode = 1; headBobStrength = -1; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon_injuredHealed",0.2,"AinjPpneMstpSnonWrflDnon_rolltofront",0.1,"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPfalMstpSnonWrflDnon_carried_Up",0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPpneMstpSnonWrflDb_grab",0.1}; }; class AinjPpneMstpSnonWrflDnon_injuredHealed: AinjPpneMstpSnonWrflDnon { actions = "InjuredManActionsRfl_healed"; duty = 0; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.2}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDnon_rolltoback: AinjPpneMstpSnonWrflDnon { looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWrflDnon_rolltoback"; speed = 0.3; disableWeapons = "true"; interpolationRestart = 2; duty = 3; canPullTrigger = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon_rolltofront",0.1,"AinjPpneMstpSnonWrflDb_grab",0.1}; }; class AinjPpneMstpSnonWrflDnon_rolltofront: AinjPpneMstpSnonWrflDnon_rolltoback { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWrflDnon_rolltofront"; actions = "InjuredManActionsRfl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon_rolltoback",0.1}; }; class AinjPpneMstpSnonWnonDnon_kneel: AinjPpneMstpSnonWrflDnon { actions = "RifleKneelActions"; looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_kneel"; speed = 0.4; disableWeapons = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMstpSnonWnonDnon",0.02}; }; class AdthPpneMstpSnonWnonDnonB: AinjPpneMstpSnonWrflDnon { canPullTrigger = "false"; looped = "false"; terminal = "true"; onLandEnd = "true"; onLandBeg = "false"; enableDirectControl = 0; soundOverride = "bodyfall"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_death"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSnonWrflDbB_dragged: AdthPpneMstpSnonWnonDnonB { actions = "InjuredManDraggedDeadActions"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\AinjPpneMstpSnonWnonDb_dragged"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDb: AinjPpneMstpSnonWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb"; speed = 1; actions = "InjuredManDraggedActionsRfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; headBobMode = 1; headBobStrength = -1; ConnectTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb_release",0.1,"AinjPpneMstpSnonWrflDb_still",0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb_release",0.1,"AinjPpneMstpSnonWrflDb_still",0.1}; }; class AinjPpneMstpSnonWrflDb_grab: AinjPpneMstpSnonWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_grab"; speed = 1; looped = "false"; actions = "InjuredManDraggedActionsRfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationSpeed = 0.85; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDb_still",0.1,"AinjPfalMstpSnonWrflDnon_carried_Up",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWrflDb_release",0.02,"AinjPpneMstpSnonWrflDb_still",0.1,"AinjPfalMstpSnonWrflDnon_carried_Up",0.1}; }; class AinjPpneMstpSnonWrflDb_release: AinjPpneMstpSnonWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_release"; speed = 1; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDb_death: AinjPpneMstpSnonWrflDb_release { collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDb_still: AinjPpneMstpSnonWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_still"; speed = 1e+010; actions = "InjuredManDraggedActionsRfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb_release",0.1}; }; class AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1: Default { actions = "MoveWithInjuredManDraggerRfl"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1"; speed = 1; looped = "false"; disableWeapons = "true"; aiming = "empty"; aimingBody = "empty"; duty = 0.2; interpolationSpeed = 10.05; showWeaponAim = "false"; canPullTrigger = "false"; limitGunMovement = "false"; headBobMode = 2; ConnectTo[] = {"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2",0.02}; InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.2,"AcinPknlMwlkSlowWrflDb_death",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1}; }; class AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2"; speed = 1; looped = "false"; actions = "MoveWithInjuredManDraggerRfl"; ConnectTo[] = {"AcinPknlMstpSrasWrflDnon",0.02,"AcinPknlMwlkSrasWrflDb",0.02}; InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1,"AcinPknlMwlkSlowWrflDb_death2",0.2}; }; class AcinPknlMstpSrasWrflDnon: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_still"; speed = 1e+010; looped = "true"; duty = -0.3; interpolationSpeed = 6.05; canPullTrigger = "true"; disableWeapons = "false"; enableOptics = "false"; ConnectTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.15,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.1,"AcinPknlMwlkSrasWrflDb",0.1}; InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.15,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMwlkSrasWrflDb",0.1,"AcinPknlMwlkSlowWrflDb_death",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1,"Helper_SwitchToCarryRfl",0.1,"AcinPknlMwlkSlowWrflDb_death2",0.2}; }; class DraggerBase: Default { actions = "MoveWithInjuredManDragger"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1"; speed = 1; looped = "false"; disableWeapons = "true"; aiming = "empty"; aimingBody = "empty"; duty = 0.2; interpolationSpeed = 1; showWeaponAim = "false"; canPullTrigger = "false"; limitGunMovement = "false"; headBobMode = 2; ConnectTo[] = {}; InterpolateTo[] = {}; }; class DraggerBaseRfl: DraggerBase { actions = "MoveWithInjuredManDraggerRfl"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { actions = "MoveWithInjuredManDraggerRfl"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon"; speed = 1; looped = "false"; duty = -0.5; interpolationSpeed = 1; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.15}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.15,"AmovPercMstpSlowWrflDnon",0.1}; }; class AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon: DraggerBaseRfl { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon"; speed = 0.55; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.15}; }; class AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon: DraggerBaseRfl { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon"; speed = 0.38; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.15}; }; class AcinPknlMwlkSrasWrflDb: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { actions = "MoveWithInjuredManDraggerRfl"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb"; speed = 1; looped = "true"; duty = 0.6; interpolationSpeed = 4.1; disableWeapons = "false"; canPullTrigger = "true"; enableOptics = "false"; ConnectTo[] = {"AcinPknlMstpSrasWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AcinPknlMstpSrasWrflDnon",0.1,"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMwlkSlowWrflDb_death",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1,"AcinPknlMwlkSlowWrflDb_death2",0.2}; }; class AcinPknlMwlkSlowWrflDb_death: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_death"; speed = 1; looped = "false"; terminal = "true"; interpolationSpeed = 1; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AcinPknlMwlkSlowWrflDb_agony: AmovPpneMstpSrasWrflDnon_injured { ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; }; class AcinPercMrunSrasWrflDf: InjuredMovedBase { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carrier"; actions = "MoveWithInjuredManCarrierRflWc"; limitGunMovement = "false"; aimPrecision = 5; enableOptics = "false"; visibleSize = 0.750126; relSpeedMin = 1; duty = 0.5; onLadder = "false"; speed = 0.9; ConnectTo[] = {"AcinPercMrunSrasWrflDf_death",0.1,"AcinPercMrunSrasWrflDf_agony",0.1,"AcinPercMstpSrasWrflDnon",0.1,"AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier",0.01,"AcinPercMstpSrasWrflDnon",0.1}; }; class AcinPercMrunSrasWrflDf_death: AcinPercMrunSrasWrflDf { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carrier"; terminal = "true"; speed = 0.22; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AcinPercMrunSrasWrflDf_agony: AcinPercMrunSrasWrflDf_death { looped = "false"; file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carrier"; duty = 10; speed = 0.22; terminal = "false"; onLandBeg = "false"; onLandEnd = "true"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1}; InterpolateTo[] = {}; }; class AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon: InjuredMovedBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon"; speed = 0.1; actions = "MoveWithInjuredManCarrierRfl"; limitGunMovement = "false"; enableOptics = "false"; duty = 1; canPullTrigger = "false"; showWeaponAim = "false"; interpolationSpeed = 6.05; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; forceAim = 1; ConnectTo[] = {"AcinPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier",0.01}; }; class Helper_SwitchToCarryRfl: AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon { speed = 1e+010; looped = "true"; actions = "MoveWithInjuredMan_helperRfl"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSrasWrflDnon_Helper"; forceAim = 0; ConnectTo[] = {}; InterpolateTo[] = {"AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon",0.1}; }; class AcinPercMstpSrasWrflDnon: AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon { looped = "true"; speed = 1e+010; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-wc-carrier"; limitGunMovement = "false"; aimPrecision = 5; visibleSize = 0; duty = -0.2; actions = "MoveWithInjuredManCarrierRfl"; canPullTrigger = "true"; forceAim = 0; ConnectTo[] = {"AcinPercMrunSrasWrflDf",0.2,"AcinPercMstpSrasWrflDnon_agony",0.1,"AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier",0.01,"AdthPercMstpSlowWrflDf_carrier",0.01,"AcinPercMrunSrasWrflDf",0.2}; }; class AcinPercMstpSrasWrflDnon_agony: AcinPercMstpSrasWrflDnon { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-dead-carrier"; speed = 0.21; looped = "false"; onLandEnd = "true"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; InterpolateTo[] = {}; }; class AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon: InjuredMovedBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl_down-carrier"; speed = 0.3; actions = "RifleLowStandActions"; looped = "false"; canPullTrigger = "false"; forceAim = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class AcinPknlMwlkSlowWrflDb_death2: AcinPknlMwlkSlowWrflDb_death { ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDnon_carried_Up: AgonyBaseRfl { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AinjPfalMstpSnonWunaDnon_carried_Up"; speed = 0.1; actions = "InjuredManCarriedActionsRfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationSpeed = 0.1; canPullTrigger = "false"; disableWeapons = "true"; onLandBeg = "true"; collisionShapeSafe = ""; ConnectTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDnon_AmovPpneMstpSrasWrflDnon_injured: AinjPfalMstpSnonWrflDnon_carried_Up { speed = 0.2; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-dead-carried"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDnon_carried_still: AinjPfalMstpSnonWrflDnon_carried_Up { soundEdge[] = {}; speed = 100; looped = "true"; file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carried"; duty = 0; onLandBeg = "false"; limitGunMovement = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinjPfalMstpSnonWrflDf_carried",0.1,"AinjPfalMstpSnonWrflDnon_carried_Down",0.2}; InterpolateTo[] = {"AinjPfalMstpSnonWrflDf_carried",0.1,"AinjPfalMstpSnonWrflDf_carried_fallwc",0.1,"AinjPfalMstpSnonWrflDf_carried_fall",0.1}; }; class AinjPfalMstpSnonWrflDf_carried: AinjPfalMstpSnonWrflDnon_carried_Up { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carried"; looped = "true"; speed = 1.36; onLandBeg = "false"; limitGunMovement = "false"; actions = "InjuredManCarriedActionsRflWc"; canPullTrigger = "false"; ConnectTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still",0.1,"AinjPfalMstpSnonWrflDf_carried_dead",0.1}; InterpolateTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still",0.1,"AinjPfalMstpSnonWrflDf_carried_fallwc",0.1,"AinjPfalMstpSnonWrflDf_carried_fall",0.1,"AinjPfalMstpSnonWrflDf_carried_dead",0.1}; }; class AinjPfalMstpSnonWrflDf_carried_fallwc: AinjPfalMstpSnonWrflDf_carried { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carried"; speed = 0.22; looped = "false"; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDf_carried_fall: AinjPfalMstpSnonWrflDf_carried_fallwc { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-dead-carried"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDf_carried_dead: AinjPfalMstpSnonWrflDf_carried { speed = 0.21; terminal = "true"; actions = "InjuredManCarriedActionsRfl"; canPullTrigger = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDnon_carried_Down: AgonyBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl_down-carried"; speed = 0.3; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; onLandEnd = "true"; collisionShapeSafe = ""; actions = "InjuredManActionsRfl"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1}; InterpolateTo[] = {}; }; class AmovPpneMstpSnonWnonDnon_injured: AgonyBase { file = "\ca\Anims\Characters\data\Anim\sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; onLandBeg = "true"; onLandEnd = "true"; showWeaponAim = "true"; disableWeapons = "false"; visibleSize = 0.100126; aimPrecision = 2; aiming = "aimingLying"; aimingBody = "aimingUpLying"; leaning = "aimingLying"; legs = "legsLyingAiming"; interpolationSpeed = 2; soundOverride = "crawl"; canPullTrigger = "false"; speed = 1e+010; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.5,"AinjPpneMstpSnonWnonDnon_rolltoback",0.02}; InterpolateTo[] = {"AmovPpneMsprSnonWnonDf_injured",0.1}; }; class AmovPpneMstpSnonWpstDnon_injured: AmovPpneMstpSnonWnonDnon_injured { ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.5}; InterpolateTo[] = {}; }; class AmovPpneMsprSnonWnonDf_injured: AmovPpneMstpSnonWnonDnon_injured { actions = "InjuredManActionsnon"; speed = 0.2; showWeaponAim = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\mov\pne\spr\non\non\AmovPpneMsprSnonWnonDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; limitGunMovement = "false"; soundOverride = "crawl"; duty = 2.6; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; }; class AdthPercMstpSnonWnonDnon_carrier: DefaultDie { file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-dead-carrier"; looped = "false"; terminal = "true"; canPullTrigger = "false"; showWeaponAim = "false"; enableOptics = "false"; actions = "DeadActions"; speed = 0.2; disableWeaponsLong = "true"; onLandEnd = "true"; soundOverride = "bodyfall"; headBobMode = 2; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWpstDnon_carrier: AdthPercMstpSnonWnonDnon_carrier { ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDf_carrier: AdthPercMstpSnonWnonDnon_carrier { speed = 0.21; terminal = "true"; onLandEnd = "true"; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWpstDf_carrier: AdthPercMstpSnonWnonDf_carrier { ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDnon: AmovPpneMstpSnonWnonDnon_injured { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon"; speed = 1e+010; disableWeapons = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; actions = "InjuredManActionsnon_norot"; showWeaponAim = "false"; aiming = "empty"; aimingBody = "empty"; interpolationSpeed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPpneMstpSnonWnonDnon_injuredHealed",0.2,"AinjPpneMstpSnonWnonDnon_rolltofront",0.1,"AinjPfalMstpSnonWnonDnon_carried_Up",0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPpneMstpSnonWnonDb_grab",0.1}; }; class AinjPpneMstpSnonWnonDnon_injuredHealed: AinjPpneMstpSnonWnonDnon { actions = "InjuredManActionsnon_healed"; duty = 0; speed = 10000000; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.2}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDnon_rolltoback: AinjPpneMstpSnonWnonDnon { looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_rolltoback"; speed = 0.3; disableWeapons = "true"; interpolationRestart = 2; duty = 3; canPullTrigger = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon_rolltofront",0.1,"AinjPpneMstpSnonWnonDb_grab",0.1}; }; class AinjPpneMstpSnonWnonDnon_rolltofront: AinjPpneMstpSnonWnonDnon_rolltoback { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_rolltofront"; actions = "InjuredManActionsnon"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon_rolltoback",0.1}; }; class AdthPpneMstpSnonWnonDbB_dragged: AdthPpneMstpSnonWnonDnonB { actions = "InjuredManDraggedDeadActions"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\AinjPpneMstpSnonWnonDb_dragged"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDb: AinjPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb"; speed = 1; actions = "InjuredManDraggedActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.51,"AinjPpneMstpSnonWnonDb_release",0.1,"AinjPpneMstpSnonWnonDb_still",0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.5,"AinjPpneMstpSnonWnonDb_release",0.1,"AinjPpneMstpSnonWnonDb_still",0.1}; }; class AinjPpneMstpSnonWnonDb_grab: AinjPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_grab"; speed = 1; looped = "false"; actions = "InjuredManDraggedActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationSpeed = 0.85; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDb_still",0.1,"AinjPfalMstpSnonWnonDnon_carried_Up",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWnonDb_release",0.02,"AinjPpneMstpSnonWnonDb_still",0.1,"AinjPfalMstpSnonWnonDnon_carried_Up",0.1}; }; class AinjPpneMstpSnonWnonDb_release: AinjPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_release"; speed = 1; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDb_death: AinjPpneMstpSnonWnonDb_release { collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDb_still: AinjPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_still"; speed = 1e+010; actions = "InjuredManDraggedActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.01,"AinjPpneMstpSnonWnonDb",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.01,"AinjPpneMstpSnonWnonDb_release",0.1}; }; class AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1: Default { actions = "MoveWithInjuredManDraggerNon"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1"; speed = 1; looped = "false"; disableWeapons = "true"; aiming = "empty"; aimingBody = "empty"; duty = 0.2; interpolationSpeed = 10.05; showWeaponAim = "false"; canPullTrigger = "false"; limitGunMovement = "false"; disableWeaponsLong = "true"; enableOptics = "false"; enableDirectControl = 0; headBobMode = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2",0.02}; InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.2,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2}; }; class AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2",0.02}; InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.2,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2}; }; class AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2"; speed = 1; looped = "false"; enableDirectControl = 0; canPullTrigger = "false"; ConnectTo[] = {"AcinPknlMstpSnonWnonDnon",0.01,"AcinPknlMwlkSnonWnonDb",0.01}; InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.2,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2}; }; class AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2 { ConnectTo[] = {"AcinPknlMstpSnonWpstDnon",0.01,"AcinPknlMwlkSnonWpstDb",0.01}; InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.2,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2}; }; class AcinPknlMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_still"; speed = 1e+010; looped = "true"; duty = -0.3; interpolationSpeed = 6.05; enableOptics = "false"; canPullTrigger = "false"; ConnectTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.15,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb",0.1}; InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.15,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb",0.1,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2,"Helper_SwitchToCarrynon",0.1}; }; class AcinPknlMstpSnonWpstDnon: AcinPknlMstpSnonWnonDnon { actions = "MoveWithInjuredManDraggerPst"; ConnectTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.15,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb",0.1}; InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.15,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb",0.1,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2,"Helper_SwitchToCarrynon_pst",0.1}; }; class DraggerBasenon: DraggerBase { actions = "MoveWithInjuredManDraggernon"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1"; enableOptics = "false"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { actions = "MoveWithInjuredManDraggernon"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon"; speed = 1; looped = "false"; duty = -0.5; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.15}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; }; class AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon: AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon { ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.1}; }; class AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon: DraggerBasenon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon"; speed = 0.55; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.15}; }; class AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon: AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon { ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.1}; InterpolateTo[] = {}; }; class AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon: DraggerBasenon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.4; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.15}; }; class AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon: AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon { ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {}; }; class AcinPknlMwlkSnonWnonDb: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb"; speed = 1; looped = "true"; duty = 6; interpolationSpeed = 4.1; disableWeapons = "true"; canPullTrigger = "false"; enableOptics = "false"; ConnectTo[] = {"AcinPknlMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AcinPknlMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2}; }; class AcinPknlMwlkSnonWpstDb: AcinPknlMwlkSnonWnonDb { ConnectTo[] = {"AcinPknlMstpSnonWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AcinPknlMstpSnonWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2}; }; class AcinPknlMwlkSnonWnonDb_death: AcinPknlMwlkSnonWnonDb { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_death"; terminal = "true"; interpolationSpeed = 1; canPullTrigger = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AcinPknlMwlkSnonWpstDb_death: AcinPknlMwlkSnonWnonDb_death { ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AcinPknlMwlkSnonWnonDb_agony: AmovPpneMstpSnonWnonDnon_injured { actions = "InjuredManActionsnon_norot"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; }; class AcinPknlMwlkSnonWpstDb_agony: AcinPknlMwlkSnonWnonDb_agony { ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWpstDnon_injured",0.1}; }; class AcinPercMrunSnonWnonDf: InjuredMovedBase { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carrier"; actions = "MoveWithInjuredManCarrierNonWc"; limitGunMovement = "false"; aimPrecision = 5; enableOptics = "false"; visibleSize = 0.750126; relSpeedMin = 1; duty = 0.5; onLadder = "false"; speed = 0.9; disableWeapons = "true"; disableWeaponsLong = "true"; canPullTrigger = "false"; ConnectTo[] = {"AcinPercMrunSnonWnonDf_death",0.1,"AcinPercMrunSnonWnonDf_agony",0.1,"AcinPercMstpSnonWnonDnon",0.1,"AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier",0.01,"AcinPercMstpSnonWnonDnon",0.1}; }; class AcinPercMrunSnonWpstDf: AcinPercMrunSnonWnonDf { ConnectTo[] = {"AcinPercMstpSnonWpstDnon",0.1,"AcinPercMrunSnonWpstDf_AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier",0.01,"AcinPercMstpSnonWpstDnon",0.1}; }; class AcinPercMrunSnonWnonDf_death: AcinPercMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carrier"; terminal = "true"; speed = 0.22; looped = "false"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AcinPercMrunSnonWnonDf_agony: AcinPercMrunSnonWnonDf_death { looped = "false"; file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carrier"; duty = 10; speed = 0.22; terminal = "false"; onLandBeg = "false"; onLandEnd = "true"; showWeaponAim = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon: InjuredMovedBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon"; speed = 0.1; actions = "MoveWithInjuredManCarrierNon"; limitGunMovement = "false"; enableOptics = "false"; duty = 1; canPullTrigger = "false"; showWeaponAim = "false"; interpolationSpeed = 6.05; disableWeapons = "true"; disableWeaponsLong = "true"; forceAim = 1; ConnectTo[] = {"AcinPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier",0.01}; }; class AcinPknlMstpSnonWpstDnon_AcinPercMrunSnonWpstDnon: AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon { ConnectTo[] = {"AcinPercMstpSnonWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier",0.01}; }; class Helper_SwitchToCarrynon: AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon { speed = 1e+010; looped = "true"; actions = "MoveWithInjuredMan_helpernon"; disableWeapons = "true"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\Helper_SwitchToCarrynon"; ConnectTo[] = {}; InterpolateTo[] = {"AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon",0.1}; }; class Helper_SwitchToCarrynon_pst: Helper_SwitchToCarrynon { ConnectTo[] = {}; InterpolateTo[] = {"AcinPknlMstpSnonWpstDnon_AcinPercMrunSnonWpstDnon",0.1}; }; class AcinPercMstpSnonWnonDnon: AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon { looped = "true"; speed = 1e+010; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-wc-carrier"; limitGunMovement = "false"; aimPrecision = 5; visibleSize = 0; duty = -0.2; actions = "MoveWithInjuredManCarrierNon"; canPullTrigger = "false"; disableWeaponsLong = "true"; forceAim = 0; ConnectTo[] = {"AcinPercMrunSnonWnonDf",0.2,"AcinPercMstpSnonWnonDnon_agony",0.1,"AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier",0.01,"AdthPercMstpSnonWnonDf_carrier",0.01,"AcinPercMrunSnonWnonDf",0.2,"AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon",0.1}; }; class AcinPercMstpSnonWpstDnon: AcinPercMstpSnonWnonDnon { ConnectTo[] = {"AcinPercMrunSnonWpstDf",0.2,"AcinPercMstpSnonWpstDnon_agony",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier",0.01,"AdthPercMstpSnonWpstDf_carrier",0.01,"AcinPercMrunSnonWpstDf",0.2}; }; class AcinPercMstpSnonWnonDnon_agony: AcinPercMstpSnonWnonDnon { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-dead-carrier"; speed = 0.21; looped = "false"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; InterpolateTo[] = {}; }; class AcinPercMstpSnonWpstDnon_agony: AcinPercMstpSnonWnonDnon_agony { ConnectTo[] = {"AmovPpneMstpSnonWpstDnon_injured",0.1}; InterpolateTo[] = {}; }; class AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon: InjuredMovedBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon_down-carrier"; speed = 0.3; actions = "MoveWithInjuredManCarrierNon"; looped = "false"; canPullTrigger = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; forceAim = 1; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AcinPercMrunSnonWpstDf_AmovPercMstpSrasWpstDnon: AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon { ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDnon_carried_Up: AgonyBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AinjPfalMstpSnonWnonDnon_carried_Up"; speed = 0.1; actions = "InjuredManCarriedActionsnon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationSpeed = 0.1; canPullTrigger = "false"; disableWeapons = "true"; onLandBeg = "true"; collisionShapeSafe = ""; ConnectTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon_injured: AinjPfalMstpSnonWnonDnon_carried_Up { speed = 0.2; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-dead-carried"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDnon_carried_still: AinjPfalMstpSnonWnonDnon_carried_Up { speed = 1e+010; looped = "true"; file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carried"; duty = 0; onLandBeg = "false"; limitGunMovement = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinjPfalMstpSnonWnonDf_carried",0.1,"AinjPfalMstpSnonWnonDnon_carried_Down",0.2}; InterpolateTo[] = {"AinjPfalMstpSnonWnonDf_carried",0.1,"AinjPfalMstpSnonWnonDf_carried_fallwc",0.1,"AinjPfalMstpSnonWnonDf_carried_fall",0.1}; }; class AinjPfalMstpSnonWnonDf_carried: AinjPfalMstpSnonWnonDnon_carried_Up { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carried"; looped = "true"; speed = 1.36; onLandBeg = "false"; limitGunMovement = "false"; actions = "InjuredManCarriedActionsNonWc"; canPullTrigger = "false"; ConnectTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still",0.1,"AinjPfalMstpSnonWnonDf_carried_dead",0.1}; InterpolateTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still",0.1,"AinjPfalMstpSnonWnonDf_carried_fallwc",0.1,"AinjPfalMstpSnonWnonDf_carried_fall",0.1,"AinjPfalMstpSnonWnonDf_carried_dead",0.1}; }; class AinjPfalMstpSnonWnonDf_carried_fallwc: AinjPfalMstpSnonWnonDf_carried { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carried"; speed = 0.22; looped = "false"; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDf_carried_fall: AinjPfalMstpSnonWnonDf_carried_fallwc { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-dead-carried"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDf_carried_dead: AinjPfalMstpSnonWnonDf_carried { speed = 0.21; terminal = "true"; actions = "InjuredManCarriedActionsnon"; canPullTrigger = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDnon_carried_Down: AgonyBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon_down-carried"; speed = 0.3; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; onLandEnd = "true"; collisionShapeSafe = ""; actions = "InjuredManActionsnon"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardakRifle01: CutSceneAnimationBase { speed = 0.05; looped = "false"; disableWeapons = "false"; enableBinocular = "false"; showHandGun = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakrifle01"; enableOptics = "false"; canPullTrigger = "false"; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardakRifle02",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardakRifle02: ActsPercMstpSnonWpstDnon_sceneBardakRifle01 { speed = 0.032787; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakrifle02"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5tdrcodr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5tdrcodr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5ttruckbed_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5ttruckbed.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carcodr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carcodr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_cardr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_cardr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carhigh_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carhigh.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carlow_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carlow.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_end_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_end_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_end_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_5t_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_5t.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carhigh_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carhigh.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carlow_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carlow.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdb_i_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdb_i.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_a_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_a.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_b_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_b.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_c_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_c.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_e_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_e.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_f_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_f.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_g_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_g.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpslowwpstdb_10_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdb_10.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpslowwpstdb_11_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdb_11.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpslowwpstdnon_4_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdnon_4.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon: AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon.rtm"; actions = "CivilKneelActions"; speed = 0.5; leftHandIKCurve[] = {0.25,1,0.3,0}; rightHandIKCurve[] = {0.5,1,0.55,0}; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.01}; InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon",0.02}; }; class AdthPercMstpSlowWrflDnon_16: AdthPercMstpSlowWrflDnon_8 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\adthpercmstpslowwrfldf_1.rtm"; speed = 0.8; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_32: AdthPercMstpSlowWrflDnon_8 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\adthpercmstpslowwrfldf_2.rtm"; speed = 0.8; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class adthpercmstpsnonwnondf_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondf_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpsnonwnondnon_bianm_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondnon.bianm.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpsraswrfldb_8_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldb_8.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpsraswrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDb_16: AdthPercMstpSrasWrflDb_8 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v1.rtm"; speed = 0.8; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_16: AdthPercMstpSrasWrflDnon_8 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v2.rtm"; speed = 0.8; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDf_8: AdthPercMstpSrasWrflDf_4 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v3.rtm"; speed = 0.8; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_32: AdthPercMstpSrasWrflDnon_16 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v4.rtm"; speed = 0.8; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class adthpknlmrunslowwlnrdf_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\run\low\lnr\adthpknlmrunslowwlnrdf_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmrunslowwlnrdf_2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\run\low\lnr\adthpknlmrunslowwlnrdf_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmnonslowwlnrdnon_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\lnr\adthpknlmnonslowwlnrdnon_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwpstdnon_3_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\pst\adthpknlmstpslowwpstdnon_3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwrfldf_3_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldf_3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwrfldnon_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwrfldnon_2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwrfldnon_3_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\non\non\adthpknlmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmnonsraswlnrdnon_2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\lnr\adthpknlmnonsraswlnrdnon_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_v1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_v2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_v3_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_v4_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v4.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthppnemstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\non\non\adthppnemstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthppnemstpsraswrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\ras\rfl\adthppnemstpsraswrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthppnemstpsraswrfldnon_v1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\ras\rfl\adthppnemstpsraswrfldnon_v1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpsitmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\sit\stp\non\non\adthpsitmstpsnonwnondnon.rtm"; speed = 0.3; looped = "false"; terminal = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwlnrdnon01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwlnrdnon02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwlnrdnon03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwrfldnon_changinglegs_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_changinglegs.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwrfldnon_checkingweapons_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_checkingweapons.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwrfldnon_shruggingshoulders_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_shruggingshoulders.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpsraswrfldnon01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpsraswrfldnon02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpsraswrfldnon03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon04_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon04.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon05_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon05.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwpstdnon01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwpstdnon02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwpstdnon03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpsitmstpsnonwnondnon_ground00: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground00.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpsitmstpsnonwnondnon_ground01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpsitmstpsnonwnondnon_ground02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpsitmstpsnonwnondnon_ground03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acinpknlmwlkslowwrfldb_deathstepinserted_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inj\acinpknlmwlkslowwrfldb_deathstepinserted.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpslaywrfldnon_amovpercmstpslowwrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_amovpercmstpslowwrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpslaywrfldnon_amovpknlmstpslowwrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_amovpknlmstpslowwrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpslaywrfldnon_healed_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_healed.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_bag_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\non\non\ainvpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_bag.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpsnonwnondnon_healed_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\non\non\ainvpknlmstpsnonwnondnon_healed.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aldrpercmstpsnonwnondnon_slide_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\ldr\erc\stp\non\non\aldrpercmstpsnonwnondnon_slide.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aldrpercmwlksnonwnondd_amovpercmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\ldr\erc\wlk\non\non\aldrpercmwlksnonwnondd_amovpercmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aldrpercmwlksnonwnondu_amovpercmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\ldr\erc\wlk\non\non\aldrpercmwlksnonwnondu_amovpercmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\pst\amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\pst\amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunslowwrfldf_awoppercmrunsgthwrfldf_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\rfl\amovpercmrunslowwrfldf_awoppercmrunsgthwrfldf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunsnonwnondf_awoppercmrunsgthwnondf_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\non\non\amovpercmrunsnonwnondf_awoppercmrunsgthwnondf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunssurwnondf_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\sur\non\amovpercmrunssurwnondf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwlnrdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwlnrdnon_aiturn180l_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn180l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwlnrdnon_aiturn180r_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn180r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswlnrdnon: AmovPknlMstpSrasWlnrDnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon.rtm"; duty = -0.4; speed = 1e+010; actions = "LauncherStandStpActions"; canPullTrigger = "false"; showWeaponAim = "false"; enableMissile = "true"; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wrfl.p3d"; weaponIK = 4; aiming = "aimingDefault"; ConnectTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"LauncherReloadStand",0.02,"amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon",0.01,"amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon",0.01,"amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon",0.02,"AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon",0.02,"AswmPercMstpSnonWnonDnon",0.3,"AidlPercMstpSrasWlnrDnon_player_S0",0.02,"AovrPercMstpSrasWlnrDf",0.01,"aidlpercmstpsraswlnrdnon_S",0.02,"amovpercmstpsraswlnrdnon_turnl",0.02,"amovpercmstpSraswlnrdnon_turnr",0.02,"amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon",0.02,"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon",0.02,"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon",0.02}; InterpolateTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.01,"AmovPercMwlkSrasWlnrDf",0.02,"AmovPercMwlkSrasWlnrDfl",0.02,"AmovPercMwlkSrasWlnrDl",0.02,"AmovPercMwlkSrasWlnrDbl",0.02,"AmovPercMwlkSrasWlnrDb",0.02,"AmovPercMwlkSrasWlnrDbr",0.02,"AmovPercMwlkSrasWlnrDr",0.02,"AmovPercMwlkSrasWlnrDfr",0.02,"AmovPercMrunSrasWlnrDf",0.02,"AmovPercMrunSrasWlnrDfl",0.02,"AmovPercMrunSrasWlnrDl",0.02,"AmovPercMrunSrasWlnrDbl",0.02,"AmovPercMrunSrasWlnrDb",0.02,"AmovPercMrunSrasWlnrDbr",0.02,"AmovPercMrunSrasWlnrDr",0.02,"AmovPercMrunSrasWlnrDfr",0.02,"amovpercmstpsraswlnrdnon_turnl",0.02,"amovpercmstpSraswlnrdnon_turnr",0.02}; }; class AidlPercMstpSrasWlnrDnon_player_S0: amovpercmstpsraswlnrdnon { variantsPlayer[] = {"AidlPercMstpSrasWlnrDnon_player_idleSteady01",0.333,"AidlPercMstpSrasWlnrDnon_player_idleSteady02",0.333,"AidlPercMstpSrasWlnrDnon_player_idleSteady03",0.334}; variantAfter[] = {0,0,0}; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02,"AidlPercMstpSrasWlnrDnon_player_idleSteady01",0.02,"AidlPercMstpSrasWlnrDnon_player_idleSteady02",0.02,"AidlPercMstpSrasWlnrDnon_player_idleSteady03",0.02}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWlnrDnon_player_idleSteady01: AidlPercMstpSrasWlnrDnon_player_S0 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady01"; speed = 0.074074; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_player_idleSteady02: AidlPercMstpSrasWlnrDnon_player_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady02"; speed = 0.049587; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_player_idleSteady03: AidlPercMstpSrasWlnrDnon_player_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady03"; speed = 0.090226; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_S0: amovpercmstpsraswlnrdnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm"; variantsAI[] = {"AidlPercMstpSrasWlnrDnon_idleSteady01",0.31,"AidlPercMstpSrasWlnrDnon_idleSteady02",0.31,"AidlPercMstpSrasWlnrDnon_idleSteady03",0.31,"AidlPercMstpSrasWlnrDnon_01",0.0234,"AidlPercMstpSrasWlnrDnon_02",0.0233,"AidlPercMstpSrasWlnrDnon_03",0.0233}; variantAfter[] = {0,0,0}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_01",0.02,"AidlPercMstpSrasWlnrDnon_02",0.02,"AidlPercMstpSrasWlnrDnon_03",0.02,"AidlPercMstpSrasWlnrDnon_idleSteady01",0.02,"AidlPercMstpSrasWlnrDnon_idleSteady02",0.02,"AidlPercMstpSrasWlnrDnon_idleSteady03",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.01}; }; class AidlPercMstpSrasWlnrDnon_01: AidlPercMstpSrasWlnrDnon_S0 { variantAfter[] = {1,1,1}; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon01"; speed = 0.25; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_02: AidlPercMstpSrasWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon02"; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_03: AidlPercMstpSrasWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon03"; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_01: AidlPknlMstpSlowWlnrDnon_S0 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon01.rtm"; variantAfter[] = {1,1,1}; speed = 0.5; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_idleSteady01: AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady01"; speed = 0.26667; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_idleSteady02: AidlPknlMstpSlowWlnrDnon_idleSteady01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady02"; speed = 0.210526; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_idleSteady03: AidlPknlMstpSlowWlnrDnon_idleSteady01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady03"; speed = 0.292683; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_idleSteady01: AidlPercMstpSrasWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady01"; speed = 0.148148; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_idleSteady02: AidlPercMstpSrasWlnrDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady02"; speed = 0.099174; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_idleSteady03: AidlPercMstpSrasWlnrDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady03"; speed = 0.090226; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_02: AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon02.rtm"; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_03: AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon03.rtm"; speed = 0.25; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_04: AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon04.rtm"; speed = 0.25; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_05: AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon05.rtm"; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1"; speed = 0.140187; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2"; speed = 0.44; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_03N: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_03"; speed = 0.23; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_04N: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_04"; speed = 0.198347; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_05N: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_05"; speed = 0.21; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3"; speed = 0.27; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4"; speed = 0.27; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5"; speed = 0.41; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6"; speed = 0.44; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7"; speed = 0.193548; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8"; speed = 0.186047; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_12checkingLnr1: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_12checkingLnr1"; speed = 0.15625; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_13checkingLnr2: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_13checkingLnr2"; speed = 0.093168; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9"; speed = 0.07109; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10"; speed = 0.3; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11"; speed = 0.094488; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12"; speed = 0.44; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AovrPercMstpSrasWlnrDf: amovpercmstpsraswlnrdnon { file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\lnr\AovrPercMstpSrasWlnrDf"; speed = 0.5; looped = "false"; duty = 2; relSpeedMin = 0.996672; relSpeedMax = 0.996672; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; disableWeaponsLong = "true"; disableWeapons = "true"; enableOptics = "false"; enableMissile = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.01}; InterpolateTo[] = {}; }; class aidlpercmstpsraswlnrdnon_S: amovpercmstpsraswlnrdnon { variantsAI[] = {"aidlpercmstpsraswlnrdnon_1",0.333,"aidlpercmstpsraswlnrdnon_2",0.333,"aidlpercmstpsraswlnrdnon_3",0.334}; variantAfter[] = {0,0,0}; ConnectTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02,"aidlpercmstpsraswlnrdnon_3",0.02,"aidlpercmstpsraswlnrdnon_1",0.02,"aidlpercmstpsraswlnrdnon_2",0.02}; InterpolateTo[] = {}; }; class aidlpercmstpsraswlnrdnon_3: aidlpercmstpsraswlnrdnon_S { variantAfter[] = {1,1,1}; file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon01.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02}; }; class aidlpercmstpsraswlnrdnon_1: aidlpercmstpsraswlnrdnon_3 { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon02.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02}; }; class aidlpercmstpsraswlnrdnon_2: aidlpercmstpsraswlnrdnon_3 { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon03.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02}; }; class amovpercmstpslowwlnrdnon: amovpercmstpsraswlnrdnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm"; disableWeapons = "true"; disableWeaponsLong = "true"; enableMissile = "false"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; weaponIK = 4; actions = "LauncherStandLowStpActions"; ConnectTo[] = {"amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon",0.01,"AswmPercMstpSnonWnonDnon",0.3,"AovrPercMstpSlowWlnrDf",0.01,"amovpercmstpslowwlnrdnon_turnl",0.01,"amovpercmstpslowwlnrdnon_turnR",0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.02,"AmovPercMrunSlowWlnrDfl",0.02,"AmovPercMrunSlowWlnrDl",0.02,"AmovPercMrunSlowWlnrDbl",0.02,"AmovPercMrunSlowWlnrDb",0.02,"AmovPercMrunSlowWlnrDbr",0.02,"AmovPercMrunSlowWlnrDr",0.02,"AmovPercMrunSlowWlnrDfr",0.02,"amovpercmstpslowwlnrdnon_turnl",0.01,"amovpercmstpslowwlnrdnon_turnR",0.01,"AmovPercMwlkSlowWlnrDf",0.02,"AmovPercMwlkSlowWlnrDfr",0.02,"AmovPercMwlkSlowWlnrDr",0.02,"AmovPercMwlkSlowWlnrDbr",0.02,"AmovPercMwlkSlowWlnrDb",0.02,"AmovPercMwlkSlowWlnrDbl",0.02,"AmovPercMwlkSlowWlnrDl",0.02,"AmovPercMwlkSlowWlnrDfl",0.02}; }; class AovrPercMstpSlowWlnrDf: amovpercmstpslowwlnrdnon { file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\lnr\AovrPercMstpSlowWlnrDf"; speed = 0.5; looped = "false"; duty = 2; relSpeedMin = 0.996672; relSpeedMax = 0.996672; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; disableWeaponsLong = "true"; disableWeapons = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01}; InterpolateTo[] = {}; }; class amovpercmstpslowwlnrdnon_turnl: amovpercmstpslowwlnrdnon { speed = 0.3; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn90l.rtm"; ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpslowwlnrdnon",0.01}; }; class amovpercmstpslowwlnrdnon_turnR: amovpercmstpslowwlnrdnon_turnl { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn90r.rtm"; ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpslowwlnrdnon",0.01}; }; class AmovPercMwlkSlowWlnrDf: amovpercmstpslowwlnrdnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdf.rtm"; speed = 0.555556; canPullTrigger = "true"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; limitGunMovement = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDf",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfr",0.025,"AmovPercMwlkSlowWlnrDfl",0.025}; }; class AmovPercMwlkSlowWlnrDfr: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdfr.rtm"; speed = 0.555556; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDfl",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDf",0.025,"AmovPercMwlkSlowWlnrDr",0.025}; }; class AmovPercMwlkSlowWlnrDr: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdr.rtm"; speed = 0.588235; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDl",0.025,"AmovPknlMwlkSrasWlnrDl",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfr",0.025,"AmovPercMwlkSlowWlnrDbr",0.025}; }; class AmovPercMwlkSlowWlnrDbr: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdbr.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDbl",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDr",0.025,"AmovPercMwlkSlowWlnrDb",0.025}; }; class AmovPercMwlkSlowWlnrDb: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdb.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDb",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbr",0.025,"AmovPercMwlkSlowWlnrDbl",0.025}; }; class AmovPercMwlkSlowWlnrDbl: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdbl.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDbr",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDb",0.025,"AmovPercMwlkSlowWlnrDl",0.025}; }; class AinvPknlMstpSnonWrflDnon_medic0S: AinvPknlMstpSnonWrflDnon_medic { VariantsPlayer[] = {"AinvPknlMstpSnonWrflDnon_medic0",0.15,"AinvPknlMstpSnonWrflDnon_medic1",0.15,"AinvPknlMstpSnonWrflDnon_medic2",0.15,"AinvPknlMstpSnonWrflDnon_medic3",0.15,"AinvPknlMstpSnonWrflDnon_medic4",0.15,"AinvPknlMstpSnonWrflDnon_medic5",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.15}; VariantAfter[] = {5,5,5}; equivalentTo = "AinvPknlMstpSnonWrflDnon_medic0"; actions = "HealActionBase"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0",0.1,"AinvPknlMstpSnonWrflDnon_medic1",0.1,"AinvPknlMstpSnonWrflDnon_medic2",0.1,"AinvPknlMstpSnonWrflDnon_medic3",0.1,"AinvPknlMstpSnonWrflDnon_medic4",0.1,"AinvPknlMstpSnonWrflDnon_medic5",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0",0.1,"AinvPknlMstpSnonWrflDnon_medic1",0.1,"AinvPknlMstpSnonWrflDnon_medic2",0.1,"AinvPknlMstpSnonWrflDnon_medic3",0.1,"AinvPknlMstpSnonWrflDnon_medic4",0.1,"AinvPknlMstpSnonWrflDnon_medic5",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic0: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic0"; speed = 0.31; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic1: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic1"; speed = 0.26; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic2: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic2"; speed = 0.19; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic3: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic3"; speed = 0.2; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic4: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic4"; speed = 0.13; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic5: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic5"; speed = 0.43; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AmovPercMwlkSlowWlnrDl: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdl.rtm"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDr",0.025,"AmovPknlMwlkSrasWlnrDr",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbl",0.025,"AmovPercMwlkSlowWlnrDfl",0.025}; }; class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2: AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2.rtm"; speed = 1.5; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; duty = 2; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon.rtm"; disableWeapons = "true"; actions = "LauncherStandStpActions"; showHandGun = "true"; speed = 1.4; interpolationRestart = 2; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; enableOptics = 2; ConnectTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end",0.02}; }; class AmovPercMwlkSlowWlnrDfl: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdfl.rtm"; speed = 0.555556; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDfr",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDf",0.025,"AmovPercMwlkSlowWlnrDl",0.025}; }; class AmovPercMwlkSrasWlnrDf: amovpercmstpsraswlnrdnon { speed = 0.555556; file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdf.rtm"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; limitGunMovement = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; actions = "LauncherStandStpActionsWlkF"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDf",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfl",0.025,"AmovPercMwlkSrasWlnrDfr",0.025,"AmovPercMrunSrasWlnrDf",0.025}; }; class AmovPercMwlkSrasWlnrDfl: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdfl.rtm"; speed = 0.555556; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDfl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDf",0.025,"AmovPercMwlkSrasWlnrDl",0.025,"AmovPercMrunSrasWlnrDfl",0.025}; }; class AmovPercMwlkSrasWlnrDl: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdl.rtm"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfl",0.025,"AmovPercMwlkSrasWlnrDbl",0.025,"AmovPercMrunSrasWlnrDl",0.025}; }; class AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape: AmovPercMstpSlowWrflDnon { speed = 0.18; looped = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.01}; }; class AmovPercMwlkSrasWlnrDbl: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdbl.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDbl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDl",0.025,"AmovPercMwlkSrasWlnrDb",0.025,"AmovPercMrunSrasWlnrDbl",0.025}; }; class AmovPercMwlkSrasWlnrDb: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdb.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDb",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbl",0.025,"AmovPercMwlkSrasWlnrDbr",0.025,"AmovPercMrunSrasWlnrDb",0.025}; }; class AmovPercMwlkSrasWlnrDbr: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdbr.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDbr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDb",0.025,"AmovPercMwlkSrasWlnrDr",0.025,"AmovPercMrunSrasWlnrDbr",0.025}; }; class AmovPercMwlkSrasWlnrDr: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdr.rtm"; speed = 0.588235; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbr",0.025,"AmovPercMwlkSrasWlnrDfr",0.025,"AmovPercMrunSrasWlnrDr",0.025}; }; class AmovPercMwlkSrasWlnrDfr: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdfr.rtm"; speed = 0.555556; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDfr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDf",0.025,"AmovPercMwlkSrasWlnrDr",0.025,"AmovPercMrunSrasWlnrDfr",0.025}; }; class AmovPercMrunSrasWlnrDf: AmovPercMrunSlowWlnrDf { actions = "LauncherStandStpActionsRunF"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDf",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDf",0.025,"AmovPercMrunSrasWlnrDfl",0.025,"AmovPercMrunSrasWlnrDfr",0.025}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end: amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon { speed = 0.6; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKCurve[] = {0.9,0,0.95,1}; rightHandIKCurve[] = {0.5,0,0.55,1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; canPullTrigger = "false"; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon",0.02}; }; class AmovPercMrunSrasWlnrDfl: AmovPercMrunSlowWlnrDfl { actions = "LauncherStandStpActionsRunFL"; disableWeaponsLong = "false"; speed = 0.7; duty = 0.4; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDfl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfl",0.025,"AmovPercMrunSrasWlnrDf",0.025,"AmovPercMrunSrasWlnrDl",0.025}; }; class AmovPercMrunSrasWlnrDl: AmovPercMrunSlowWlnrDl { actions = "LauncherStandStpActionsRunL"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDl",0.025,"AmovPercMrunSrasWlnrDfl",0.025,"AmovPercMrunSrasWlnrDbl",0.025}; }; class AmovPercMrunSrasWlnrDbl: AmovPercMrunSlowWlnrDbl { actions = "LauncherStandStpActionsRunBL"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDbl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbl",0.025,"AmovPercMrunSrasWlnrDl",0.025,"AmovPercMrunSrasWlnrDb",0.025}; }; class AmovPercMrunSrasWlnrDb: AmovPercMrunSlowWlnrDb { actions = "LauncherStandStpActionsRunB"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDb",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDb",0.025,"AmovPercMrunSrasWlnrDbl",0.025,"AmovPercMrunSrasWlnrDbr",0.025}; }; class AmovPercMrunSrasWlnrDbr: AmovPercMrunSlowWlnrDbr { actions = "LauncherStandStpActionsRunBR"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDbr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbr",0.025,"AmovPercMrunSrasWlnrDb",0.025,"AmovPercMrunSrasWlnrDr",0.025}; }; class AmovPercMrunSrasWlnrDr: AmovPercMrunSlowWlnrDr { actions = "LauncherStandStpActionsRunR"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDr",0.025,"AmovPercMrunSrasWlnrDbr",0.025,"AmovPercMrunSrasWlnrDfr",0.025}; }; class AmovPercMrunSrasWlnrDfr: AmovPercMrunSlowWlnrDfr { actions = "LauncherStandStpActionsRunFR"; disableWeaponsLong = "false"; speed = 0.7; duty = 0.4; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDfr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfr",0.025,"AmovPercMrunSrasWlnrDf",0.025,"AmovPercMrunSrasWlnrDr",0.025}; }; class amovpercmstpsraswlnrdnon_turnl: amovpercmstpsraswlnrdnon { speed = 0.3; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90l.rtm"; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02}; }; class amovpercmstpSraswlnrdnon_turnr: amovpercmstpsraswlnrdnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90r.rtm"; speed = 0.3; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02}; }; class AnimViewControl: CutSceneAnimationBase { speed = 0.16; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\animviewcontrol"; actions = "Action_AnimViewControl"; ConnectTo[] = {"AnimViewControl",0.01}; InterpolateTo[] = {}; }; }; class BlendAnims: BlendAnims { wholeBody[] = {"Pelvis",1,"Spine",1,"Spine1",1,"Spine2",1,"Spine3",1,"Camera",1,"weapon",1,"launcher",1,"neck",1,"neck1",1,"head",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"LeftUpLeg",1,"LeftUpLegRoll",1,"LeftLeg",1,"LeftLegRoll",1,"LeftFoot",1,"LeftToeBase",1,"RightUpLeg",1,"RightUpLegRoll",1,"RightLeg",1,"RightLegRoll",1,"RightFoot",1,"RightToeBase",1}; aimingDefault[] = {"head",0.6,"neck1",0.6,"neck",0.6,"weapon",1,"launcher",1,"LeftShoulder",0.8,"LeftArm",0.8,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",0.8,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.6}; aimingPistol[] = {"head",0.6,"neck1",0.6,"neck",0.6,"LeftShoulder",0.8,"launcher",1,"weapon",1,"LeftArm",0.8,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",0.8,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.6}; aimingLauncher[] = {"head",0.6,"neck1",0.6,"neck",0.6,"launcher",1,"weapon",1,"LeftShoulder",0.8,"LeftArm",0.8,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",0.8,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.6}; aimingCivil[] = {"neck1",0.25,"neck",0.25,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.5}; aimingLying[] = {"weapon",1,"LeftShoulder",0.8,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine2",0.2,"Spine3",0.6}; aimingLyingPistol[] = {"LeftShoulder",0.8,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine2",0.2,"Spine3",0.6}; legsLyingAiming[] = {"weapon",0,"LeftShoulder",0.2,"LeftArm",0,"LeftArmRoll",0,"LeftForeArm",0,"LeftForeArmRoll",0,"LeftHand",0,"LeftHandRing",0,"LeftHandPinky1",0,"LeftHandPinky2",0,"LeftHandPinky3",0,"LeftHandRing1",0,"LeftHandRing2",0,"LeftHandRing3",0,"LeftHandMiddle1",0,"LeftHandMiddle2",0,"LeftHandMiddle3",0,"LeftHandIndex1",0,"LeftHandIndex2",0,"LeftHandIndex3",0,"LeftHandThumb1",0,"LeftHandThumb2",0,"LeftHandThumb3",0,"RightShoulder",0.2,"RightArm",0,"RightArmRoll",0,"RightForeArm",0,"RightForeArmRoll",0,"RightHand",0,"RightHandRing",0,"RightHandPinky1",0,"RightHandPinky2",0,"RightHandPinky3",0,"RightHandRing1",0,"RightHandRing2",0,"RightHandRing3",0,"RightHandMiddle1",0,"RightHandMiddle2",0,"RightHandMiddle3",0,"RightHandIndex1",0,"RightHandIndex2",0,"RightHandIndex3",0,"RightHandThumb1",0,"RightHandThumb2",0,"RightHandThumb3",0,"Spine2",0.8,"Spine3",0.4,"spine1",1,"pelvis",1,"leftupleg",1,"leftuplegroll",1,"leftleg",1,"leftlegroll",1,"leftfoot",1,"LeftToeBase",1,"rightupleg",1,"rightuplegroll",1,"rightleg",1,"rightlegroll",1,"rightfoot",1,"RightToeBase",1}; legsLyingAimingPistol[] = {"LeftShoulder",0.2,"LeftArm",0,"LeftArmRoll",0,"LeftForeArm",0,"LeftForeArmRoll",0,"LeftHand",0,"LeftHandRing",0,"LeftHandPinky1",0,"LeftHandPinky2",0,"LeftHandPinky3",0,"LeftHandRing1",0,"LeftHandRing2",0,"LeftHandRing3",0,"LeftHandMiddle1",0,"LeftHandMiddle2",0,"LeftHandMiddle3",0,"LeftHandIndex1",0,"LeftHandIndex2",0,"LeftHandIndex3",0,"LeftHandThumb1",0,"LeftHandThumb2",0,"LeftHandThumb3",0,"RightShoulder",0.2,"RightArm",0,"RightArmRoll",0,"RightForeArm",0,"RightForeArmRoll",0,"RightHand",0,"RightHandRing",0,"RightHandPinky1",0,"RightHandPinky2",0,"RightHandPinky3",0,"RightHandRing1",0,"RightHandRing2",0,"RightHandRing3",0,"RightHandMiddle1",0,"RightHandMiddle2",0,"RightHandMiddle3",0,"RightHandIndex1",0,"RightHandIndex2",0,"RightHandIndex3",0,"RightHandThumb1",0,"RightHandThumb2",0,"RightHandThumb3",0,"Spine2",0.8,"Spine3",0.4,"spine1",1,"pelvis",1,"leftupleg",1,"leftuplegroll",1,"leftleg",1,"leftlegroll",1,"leftfoot",1,"LeftToeBase",1,"rightupleg",1,"rightuplegroll",1,"rightleg",1,"rightlegroll",1,"rightfoot",1,"RightToeBase",1}; headDefault[] = {"head",1,"neck1",0.5,"neck",0.5}; leaningDefault[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7,"pelvis",0.4}; aimingUpDefault[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7}; aimingUpLying[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.9,"spine2",0.7,"spine1",0.5}; aimingUpPistol[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7}; aimingUpCivil[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7}; aimingUpLauncher[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7}; legsDefault[] = {"LeftUpLeg",0.9,"LeftUpLegRoll",0.9,"LeftLeg",0.95,"LeftLegRoll",0.95,"LeftFoot",1,"LeftToeBase",1,"RightUpLeg",0.9,"RightUpLegRoll",0.9,"RightLeg",0.95,"RightLegRoll",0.95,"RightFoot",1,"RightToeBase",1}; empty[] = {}; }; }; class CfgMovesPlayerZombie: CfgMovesBasic { skeletonName = "OFP2_ManSkeleton"; gestures = "CfgGesturesMale"; class Actions: Actions { class ZombieCrouchActions: CivilStandActions { die = "AdthPknlMstpSnonWnonDnon_2"; }; }; class States { class TransAnimBase: Default { visibleSize = 0.500125; looped = "false"; soundEnabled = "true"; enableOptics = "false"; leftHandIKBeg = "true"; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; soundEdge[] = {0.01}; headBobStrength = 0.164179; headBobMode = 2; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon: StandBase { actions = "CivilStandActions"; duty = -0.4; file = "\dayz_anim\zmb\zmbStandPose"; showWeaponAim = "false"; disableWeapons = "false"; canPullTrigger = "false"; speed = 1e+010; relSpeedMin = 0.7; relSpeedMax = 1.1; leaningFactorBeg = 0; leaningFactorEnd = 0; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; headBobStrength = 0.21393; limitGunMovement = 0.1; enableOptics = -1; ConnectTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01,"AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"LadderCivilOn",1.0,"AswmPercMstpSnonWnonDnon",0.3}; InterpolateTo[] = {"ZombieStandingAttack1",0.01,"ZombieStandingAttack2",0.01,"ZombieStandingAttack3",0.01,"ZombieStandingAttack4",0.01,"ZombieStandingAttack5",0.01,"ZombieStandingAttack6",0.01,"ZombieStandingAttack7",0.01,"ZombieStandingAttack8",0.01,"ZombieStandingAttack9",0.01,"ZombieStandingAttack10",0.01,"ZombieStandingAttack4",0.01,"AmovPercMrunSnonWnonDf",0.02,"AmovPercMwlkSnonWnonDf",0.02,"AmovPercMwlkSnonWnonDl",0.02,"AmovPercMwlkSnonWnonDb",0.02,"AmovPercMrunSnonWnonDb",0.02,"AmovPercMevaSnonWnonDf",0.02,"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1",0.1}; }; class AmovPknlMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon { actions = "CivilKneelActions"; duty = -0.7; file = "\dayz_anim\zmb\zmbKneelPose"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; enableOptics = -1; disableWeapons = "false"; disableWeaponsLong = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.01,"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon",0.01,"AidlPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01,"AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"ZombieFeed1",0.02,"ZombieFeed2",0.02,"ZombieFeed3",0.02,"ZombieFeed4",0.02,"ZombieFeed5",0.02,"ZombieFeed6",0.01,"ZombieFeed7",0.01,"ZombieFeed8",0.01,"ZombieFeed9",0.01,"AmovPknlMstpSnonWnonDnon_turnL",0.02,"AmovPknlMstpSnonWnonDnon_turnR",0.02,"AmovPknlMrunSnonWnonDf",0.02,"AmovPknlMwlkSnonWnonDf",0.02,"AmovPknlMwlkSnonWnonDbr",0.02,"AmovPknlMwlkSnonWnonDbl",0.02,"AmovPknlMwlkSnonWnonDb",0.02,"AmovPknlMwlkSnonWnonDl",0.02,"AmovPknlMwlkSnonWnonDr",0.02,"AmovPknlMwlkSnonWnonDfr",0.02,"AmovPknlMwlkSnonWnonDfl",0.02,"AmovPknlMrunSnonWnonDfl",0.02,"AmovPknlMrunSnonWnonDl",0.02,"AmovPknlMrunSnonWnonDbl",0.02,"AmovPknlMrunSnonWnonDb",0.02,"AmovPknlMrunSnonWnonDbr",0.02,"AmovPknlMrunSnonWnonDr",0.02,"AmovPknlMrunSnonWnonDfr",0.02,"AdthPknlMstpSnonWnonDnon_1",0.01,"AdthPknlMstpSnonWnonDnon_2",0.01,"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2",0.1}; }; class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf: TransAnimBase { actions = "CivilKneelActions"; file = "\dayz_anim\zmb\zmbStand_zmbKneel"; speed = 0.6; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 0; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01}; }; class AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\dayz_anim\zmb\zmbKneel_zmbStand"; speed = 0.6; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpDefault"; limitGunMovement = 0.1; duty = 0.5; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMrunSnonWnonDf: AmovPercMstpSnonWnonDnon { actions = "CivilRunActionsF"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDf"; speed = 1.7; soundEdge[] = {0.25,0.5,0.75,1}; duty = 0.1; soundOverride = "run"; soundEnabled = "true"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; walkcycles = 3; disableWeapons = "true"; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"CzmbAdthPercMrunSnonWnonDf",0.01}; }; class AmovPknlMrunSnonWnonDf: AmovPknlMstpSnonWnonDnon { file = "\dayz_anim\zmb\zombie_frenziedCrawl3"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 1.3; duty = 0.2; soundOverride = "run"; soundEnabled = "true"; actions = "CivilKneelActionsRunF"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; walkcycles = 2; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDf",0.03,"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMwlkSnonWnonDf",0.025}; }; class AmovPknlMrunSnonWnonDb: AmovPknlMrunSnonWnonDf { file = "\dayz_anim\zmb\zmbKneelWalkB"; speed = 0.07619; actions = "CivilKneelActionsRunB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDb",0.03,"AmovPknlMwlkSnonWnonDb",0.025}; }; class AmovPercMwlkSnonWnonDf: AmovPercMstpSnonWnonDnon { actions = "CivilWlkActionsF"; file = "\dayz_anim\zmb\zombie3_walk"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.2; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; walkcycles = 3; ConnectTo[] = {}; InterpolateTo[] = {"ZombieWalkingDeath",0.01,"AmovPercMwlkSnonWnonDfr",0.025,"AmovPercMrunSnonWnonDf",0.025,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPknlMwlkSnonWnonDf",0.03,"AmovPercMevaSnonWnonDf",0.025,"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",0.1}; }; class AmovPercMwlkSnonWnonDb: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDbl",0.025,"AmovPercMwlkSnonWnonDbr",0.025,"AmovPercMrunSnonWnonDb",0.025,"AmovPknlMwlkSnonWnonDb",0.03}; }; class AmovPknlMwlkSnonWnonDf: AmovPknlMrunSnonWnonDf { file = "\dayz_anim\zmb\zmbKneelWalkF"; speed = 0.1; duty = 0.05; walkcycles = 3; actions = "CivilKneelActionsWlkF"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.03,"AmovPknlMrunSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDfr",0.025,"AmovPknlMwlkSnonWnonDfl",0.025}; }; class AmovPknlMwlkSnonWnonDb: AmovPknlMwlkSnonWnonDf { file = "\dayz_anim\zmb\zmbKneelWalkB"; speed = 0.2; actions = "CivilKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDb",0.03,"AmovPknlMwlkSnonWnonDbr",0.025,"AmovPknlMwlkSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDb",0.025}; }; class AidlPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon { variantsAI[] = {"AidlPercMstpSnonWnonDnon01",0.1,"AidlPercMstpSnonWnonDnon02",0.1,"AidlPercMstpSnonWnonDnon03",0.1,"AidlPercMstpSnonWnonDnon04",0.1,"AidlPercMstpSnonWnonDnon05",0.1,"AidlPercMstpSnonWnonDnon06",0.1,"AidlPercMstpSnonWnonDnon07",0.1,"AidlPercMstpSnonWnonDnon08",0.1,"AidlPercMstpSnonWnonDnon09",0.1,"AidlPercMstpSnonWnonDnon10",0.1}; variantAfter[] = {1,1,1}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon0S: AmovPercMstpSnonWnonDnon { equivalentTo = "AidlPercMstpSnonWnonDnon01"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon01",0.01,"AidlPercMstpSnonWnonDnon02",0.01,"AidlPercMstpSnonWnonDnon03",0.01,"AidlPercMstpSnonWnonDnon04",0.01,"AidlPercMstpSnonWnonDnon05",0.01,"AidlPercMstpSnonWnonDnon06",0.01,"AidlPercMstpSnonWnonDnon07",0.01,"AidlPercMstpSnonWnonDnon08",0.01,"AidlPercMstpSnonWnonDnon09",0.01,"AidlPercMstpSnonWnonDnon10",0.01}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon01: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbStandIdleA"; speed = 0.088757; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon02: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbStandIdleB"; speed = 0.107143; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon03: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbStandIdleC_lookAround"; speed = 0.089286; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon04: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbBentIdleA"; speed = 0.172414; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon05: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbBentIdleB_lookAroundSwing"; speed = 0.09375; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon06: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbBentIdleC_lookAround"; speed = 0.091463; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon07: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbStandIdleD_sniffingHyped"; speed = 0.091463; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon08: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbStandIdleE_swinging"; speed = 0.091463; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon09: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbStandCry1"; speed = 0.2; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon10: AidlPercMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbStandCry2"; speed = 0.2; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPknlMstpSnonWnonDnon: AmovPknlMstpSnonWnonDnon { variantsAI[] = {"AidlPknlMstpSnonWnonDnon01",0.25,"AidlPknlMstpSnonWnonDnon02",0.25,"AidlPknlMstpSnonWnonDnon03",0.25,"AidlPknlMstpSnonWnonDnon04",0.25}; variantAfter[] = {0,0,0}; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {}; }; class AidlPknlMstpSnonWnonDnon0S: AidlPknlMstpSnonWnonDnon { equivalentTo = "AidlPknlMstpSnonWnonDnon01"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d"; file = "\dayz_anim\zmb\zmbKneelPose"; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon01",0.01,"AidlPknlMstpSnonWnonDnon02",0.01,"AidlPknlMstpSnonWnonDnon03",0.01,"AidlPknlMstpSnonWnonDnon04",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon01: AidlPknlMstpSnonWnonDnon0S { file = "\dayz_anim\zmb\zmbKneel_idleA"; speed = 0.04065; looped = "false"; variantAfter[] = {1,1,1}; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon02: AidlPknlMstpSnonWnonDnon01 { file = "\dayz_anim\zmb\zmbKneel_idleB"; speed = 0.049505; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon03: AidlPknlMstpSnonWnonDnon01 { file = "\dayz_anim\zmb\zmbKneel_idleC"; speed = 0.043732; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon04: AidlPknlMstpSnonWnonDnon01 { file = "\dayz_anim\zmb\zmbKneel_idleD"; speed = 0.140187; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class CutSceneAnimationBase: AmovPercMstpSnonWnonDnon { enableDirectControl = 1; showWeaponAim = "false"; relSpeedMin = 1; relSpeedMax = 1; disableWeaponsLong = "true"; disableWeapons = "true"; enableOptics = "false"; head = "headNo"; enableBinocular = "false"; headBobMode = 5; headBobStrength = -1; forceAim = 1; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ZombieStandingAttack: CutSceneAnimationBase{}; class ZombieStandingAttack1: ZombieStandingAttack { file = "\dayz_anim\zmb\zmbStandAttack6"; speed = 1; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack2: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zmbStandAttack5"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack3: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zmbStandAttack4"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack4: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zmbStandAttack3"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack5: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zombie_staticAttack3_67-158"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack6: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zombie_staticAttack3_183-274"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack7: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zombie_staticAttack3_441-554"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack8: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zombie_staticAttack3_570-707"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack9: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zombie_staticAttack3_742-833"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieStandingAttack10: ZombieStandingAttack1 { file = "\dayz_anim\zmb\zombie_staticAttack3_855-987"; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class ZombieFeed: CutSceneAnimationBase { actions = "ZombieCrouchActions"; }; class ZombieFeed1: ZombieFeed { file = "\dayz_anim\zmb\zmbKneel_feedA"; speed = 0.2; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class ZombieFeed2: ZombieFeed1 { file = "\dayz_anim\zmb\zmbKneel_feedB"; }; class ZombieFeed3: ZombieFeed1 { file = "\dayz_anim\zmb\zmbKneel_feedC"; }; class ZombieFeed4: ZombieFeed1 { file = "\dayz_anim\zmb\zmbKneel_feedD"; }; class ZombieFeed5: ZombieFeed1 { file = "\dayz_anim\zmb\zmbKneel_feedE"; }; class ZombieFeed6: ZombieFeed1 { file = "\dayz_anim\zmb\zombie_kneelFeeding2_112_301"; }; class ZombieFeed7: ZombieFeed1 { file = "\dayz_anim\zmb\zombie_kneelFeeding2_1054_1275"; }; class ZombieFeed8: ZombieFeed1 { file = "\dayz_anim\zmb\zombie_kneelFeeding3_109-308"; }; class ZombieFeed9: ZombieFeed1 { file = "\dayz_anim\zmb\zombie_kneelFeeding3_363-574"; }; class AinvPknlMstpSnonWrflDnon_medicEnd: HealBaseRfl { file = "\ca\anims\characters\data\anim\sdr\inj\healing\ainvpknlmstpsnonwrfldnon_medic_ainvpknlmstpsnonwrfldnon"; speed = 0.5; actions = "RifleKneelTakeActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSrasWrflDnon",0.02,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic: HealBaseRfl { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medicS0"; speed = "1e+008.0"; looped = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; interpolationSpeed = 2.5; forceAim = 1; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medicEnd",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AinvPknlMstpSnonWrflDr_medic0",0.1,"AinvPknlMstpSnonWrflDr_medic1",0.1,"AinvPknlMstpSnonWrflDr_medic2",0.1,"AinvPknlMstpSnonWrflDr_medic3",0.1,"AinvPknlMstpSnonWrflDr_medic4",0.1,"AinvPknlMstpSnonWrflDr_medic5",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AinvPknlMstpSnonWrflDnon_medic0",0.1,"AinvPknlMstpSnonWrflDnon_medic1",0.1,"AinvPknlMstpSnonWrflDnon_medic2",0.1,"AinvPknlMstpSnonWrflDnon_medic3",0.1,"AinvPknlMstpSnonWrflDnon_medic4",0.1,"AinvPknlMstpSnonWrflDnon_medic5",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon.rtm"; speed = 0.95; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 0; interpolationRestart = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; duty = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class DeadState: Default { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; speed = 1.67; looped = "false"; onLandBeg = "true"; onLandEnd = "true"; soundEnabled = "false"; terminal = "true"; canPullTrigger = "true"; headBobMode = 2; ConnectTo[] = {}; InterpolateTo[] = {}; }; class Crew: Default { actions = "CargoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Sit\stp\non\non\AmovPsitMstpSnonWnonDnon.rtm"; speed = 1e+010; looped = "true"; soundEnabled = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; hasCollShapeSafe = "false"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class BasicDriver: Default { actions = "CargoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm"; speed = 1e+010; looped = "true"; soundEnabled = "false"; interpolationSpeed = 1; canPullTrigger = "false"; ConnectTo[] = {"BasicDriverDying",1.0}; InterpolateTo[] = {"BasicDriverDying",0.1}; }; class BasicDriverDying: DefaultDie { actions = "NoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; looped = "false"; soundEnabled = "false"; canPullTrigger = "false"; ConnectTo[] = {"BasicDriverDead",1.0}; InterpolateTo[] = {}; }; class BasicDriverDead: BasicDriverDying { actions = "DeadActions"; speed = 1e+010; terminal = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class BasicDriverOut: Default { actions = "CargoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm"; speed = 1e+010; looped = "true"; soundEnabled = "false"; interpolationSpeed = 1; canPullTrigger = "false"; ConnectTo[] = {"BasicDriverOutDying",1.0}; InterpolateTo[] = {"BasicDriverOutDying",0.1}; }; class BasicDriverOutDying: DefaultDie { actions = "NoActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; looped = "false"; soundEnabled = "false"; canPullTrigger = "false"; ConnectTo[] = {"BasicDriverOutDead",1.0}; InterpolateTo[] = {}; }; class BasicDriverOutDead: BasicDriverOutDying { actions = "DeadActions"; speed = 1e+010; terminal = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end.rtm"; disableWeapons = "true"; actions = "PistolStandActions"; showHandGun = "true"; speed = 1.4; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon",0.02}; }; class AinvPknlMstpSnonWrflDr_medic0S: AinvPknlMstpSnonWrflDnon_medic { VariantAfter[] = {5,5,5}; VariantsPlayer[] = {"AinvPknlMstpSnonWrflDnon_medic0",0.075,"AinvPknlMstpSnonWrflDnon_medic1",0.075,"AinvPknlMstpSnonWrflDnon_medic2",0.075,"AinvPknlMstpSnonWrflDnon_medic3",0.075,"AinvPknlMstpSnonWrflDnon_medic4",0.075,"AinvPknlMstpSnonWrflDnon_medic5",0.075,"AinvPknlMstpSnonWrflDr_medic0",0.075,"AinvPknlMstpSnonWrflDr_medic1",0.075,"AinvPknlMstpSnonWrflDr_medic2",0.075,"AinvPknlMstpSnonWrflDr_medic3",0.075,"AinvPknlMstpSnonWrflDr_medic4",0.075,"AinvPknlMstpSnonWrflDr_medic5",0.075,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; equivalentTo = "AinvPknlMstpSnonWrflDr_medic0"; actions = "HealActionBaseDr"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0",0.1,"AinvPknlMstpSnonWrflDr_medic1",0.1,"AinvPknlMstpSnonWrflDr_medic2",0.1,"AinvPknlMstpSnonWrflDr_medic3",0.1,"AinvPknlMstpSnonWrflDr_medic4",0.1,"AinvPknlMstpSnonWrflDr_medic5",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDr_medic0",0.1,"AinvPknlMstpSnonWrflDr_medic1",0.1,"AinvPknlMstpSnonWrflDr_medic2",0.1,"AinvPknlMstpSnonWrflDr_medic3",0.1,"AinvPknlMstpSnonWrflDr_medic4",0.1,"AinvPknlMstpSnonWrflDr_medic5",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic0: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic0"; speed = 0.11; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic1: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic1"; speed = 0.21; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic2: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic2"; speed = 0.13; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic3: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic3"; speed = 0.22; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic4: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic4"; speed = 0.22; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDr_medic5: AinvPknlMstpSnonWrflDr_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic5"; speed = 0.11; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon.rtm"; disableWeapons = "true"; actions = "LauncherStandStpActions"; interpolationRestart = 2; canPullTrigger = "false"; rightHandIKCurve[] = {0.55,0,0.6,1}; leftHandIKCurve[] = {0.85,0,0.95,1}; weaponIK = 4; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon",0.02}; }; class amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end.rtm"; disableWeapons = "true"; actions = "LauncherStandStpActions"; speed = 0.5; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {0.35,0,0.4,1}; leftHandIKCurve[] = {0.85,0,0.9,1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; enableOptics = 2; weaponIK = 4; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon",0.02}; }; class BasicSittingGunner_Dead: DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; speed = 1e+010; terminal = "true"; soundEnabled = "false"; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class BasicSittingGunner: Crew { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm"; ConnectTo[] = {"BasicSittingGunner_Dead",1.0}; InterpolateTo[] = {}; }; class SprintBaseDf: StandBase { actions = "RifleStandEvasiveActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDf.rtm"; speed = 1.71429; soundOverride = "sprint"; duty = 0.5; showWeaponAim = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; leaningFactorBeg = 0; leaningFactorEnd = 0; limitGunMovement = "false"; relSpeedMin = 0.697171; relSpeedMax = 1.1; enableAutoActions = "false"; visibleSize = 1.00012; soundEnabled = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; headBobStrength = 0.154229; headBobMode = 2; rightHandIKCurve[] = {1}; leftHandIKCurve[] = {1}; ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02}; }; class SprintBaseDfl: SprintBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDfl.rtm"; speed = 1.8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class SprintBaseDfr: SprintBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDfr.rtm"; speed = 1.8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class SprintCivilBaseDf: SprintBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDf.rtm"; speed = 1.71429; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; visibleSize = 1.00012; ConnectTo[] = {}; InterpolateTo[] = {}; }; class SprintCivilBaseDfl: SprintCivilBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDfl.rtm"; speed = 1.71429; ConnectTo[] = {}; InterpolateTo[] = {}; }; class SprintCivilBaseDfr: SprintCivilBaseDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDfr.rtm"; speed = 1.71429; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon: StandBase { actions = "RifleLowStandActions"; duty = -0.4; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; showWeaponAim = "false"; disableWeapons = "false"; disableWeaponsLong = "true"; speed = 1e+010; relSpeedMin = 0.7; relSpeedMax = 1.1; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; leftHandIKBeg = "true"; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; aimPrecision = 1; weaponIK = 1; headBobMode = 2; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01,"AovrPercMstpSlowWrflDf",0.01,"AmovPercMstpSlowWrflDnon_turnL",0.02,"AmovPercMstpSlowWrflDnon_turnR",0.02,"AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.01,"ActsPsitMstpSnonWrflDnon_varSittingDrinking",10.0,"AmovPercMstpSlowWrflDnon_ScaredTalking",2.0,"AmovPercMstpSlowWrflDnon_talking",2.0,"AmovPercMstpSlowWrflDnon_seeWatch",2.0,"AmovPercMstpSlowWrflDnon_SaluteIn",0.1,"AmovPercMstpSrasWrflDnon_SaluteIn",0.15,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon",0.1,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon",0.1,"LadderRifleOn",1.0,"AswmPercMstpSnonWnonDnon",0.3,"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_turnL",0.02,"AmovPercMstpSlowWrflDnon_turnR",0.02,"AmovPercMwlkSlowWrflDf",0.02,"AmovPercMwlkSlowWrflDfl",0.02,"AmovPercMwlkSlowWrflDl",0.02,"AmovPercMwlkSlowWrflDbl",0.02,"AmovPercMwlkSlowWrflDb",0.02,"AmovPercMwlkSlowWrflDbr",0.02,"AmovPercMwlkSlowWrflDr",0.02,"AmovPercMwlkSlowWrflDfr",0.02,"AmovPercMrunSlowWrflDf",0.02,"AmovPercMrunSlowWrflDfl",0.02,"AmovPercMrunSlowWrflDl",0.02,"AmovPercMrunSlowWrflDbl",0.02,"AmovPercMrunSlowWrflDb",0.02,"AmovPercMrunSlowWrflDbr",0.02,"AmovPercMrunSlowWrflDr",0.02,"AmovPercMrunSlowWrflDfr",0.02,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSlowWrflDfr",0.025}; }; class AidlPercMstpSlowWrflDnon_player_0S: AmovPercMstpSlowWrflDnon { variantAfter[] = {2,3,5}; variantsPlayer[] = {"AidlPercMstpSlowWrflDnon_player_idleSteady04",0.25,"AmovPercMstpSlowWrflDnon_player_idleSteady03",0.25,"AmovPercMstpSlowWrflDnon_player_idleSteady02",0.25,"AmovPercMstpSlowWrflDnon_player_idleSteady01",0.25}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_player_idleSteady01",0.01,"AmovPercMstpSlowWrflDnon_player_idleSteady02",0.01,"AmovPercMstpSlowWrflDnon_player_idleSteady03",0.01,"AidlPercMstpSlowWrflDnon_player_idleSteady04",0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_player_idleSteady01: AidlPercMstpSlowWrflDnon_player_0S { variantAfter[] = {1,1,1}; interpolationSpeed = 30.5; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady01"; speed = 0.067415; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class AmovPercMstpSlowWrflDnon_player_idleSteady02: AmovPercMstpSlowWrflDnon_player_idleSteady01 { speed = 0.042553; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady02"; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class AmovPercMstpSlowWrflDnon_player_idleSteady03: AmovPercMstpSlowWrflDnon_player_idleSteady01 { speed = 0.057143; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady03"; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class AidlPercMstpSlowWrflDnon_player_idleSteady04: AmovPercMstpSlowWrflDnon_player_idleSteady01 { speed = 0.075949; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady04"; ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class AovrPercMstpSlowWrflDf: AmovPercMstpSlowWrflDnon { looped = "false"; speed = 0.441176; file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\rfl\AovrPercMstpSlowWrflDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; relSpeedMin = 0.996672; relSpeedMax = 0.996672; duty = 2; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_turnL: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02}; }; class AmovPercMstpSlowWrflDnon_turnR: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02}; }; class AmovPercMstpSrasWrflDnon: AmovPercMstpSlowWrflDnon { visibleSize = 0.700121; actions = "RifleStandActions"; duty = -0.4; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon.rtm"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wrfl.p3d"; showWeaponAim = "true"; disableWeapons = "false"; disableWeaponsLong = "false"; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; relSpeedMax = 1.1; relSpeedMin = 0.700001; aimPrecision = 1; weaponIK = 1; canPullTrigger = "true"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02,"AovrPercMstpSrasWrflDf",0.01,"AmovPercMwlkSrasWrflDnon_transition",0.02,"AmovPercMstpSrasWrflDnon_turnL",0.02,"AmovPercMstpSrasWrflDnon_turnR",0.02,"WeaponMagazineReloadStand",0.1,"amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon",0.01,"AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.01,"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon",0.02,"AwopPercMstpSgthWrflDnon_Start2",0.1,"AswmPercMstpSnonWnonDnon",0.3,"AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",0.01}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_turnL",0.02,"AmovPercMstpSrasWrflDnon_turnR",0.02,"AmovPercMwlkSrasWrflDf",0.02,"AmovPercMwlkSrasWrflDfl",0.02,"AmovPercMwlkSrasWrflDl",0.02,"AmovPercMwlkSrasWrflDbl",0.02,"AmovPercMwlkSrasWrflDb",0.02,"AmovPercMwlkSrasWrflDbr",0.02,"AmovPercMwlkSrasWrflDr",0.02,"AmovPercMwlkSrasWrflDfr",0.02,"AmovPercMrunSrasWrflDf",0.02,"AmovPercMrunSrasWrflDfl",0.02,"AmovPercMrunSrasWrflDl",0.02,"AmovPercMrunSrasWrflDbl",0.02,"AmovPercMrunSrasWrflDb",0.02,"AmovPercMrunSrasWrflDbr",0.02,"AmovPercMrunSrasWrflDr",0.02,"AmovPercMrunSrasWrflDfr",0.02,"AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.02,"AmovPercMevaSrasWrflDfr",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_rS0",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_aiming0S: AmovPercMstpSrasWrflDnon { variantsPlayer[] = {"AidlPercMstpSrasWrflDnon_aiming01",0.1666,"AidlPercMstpSrasWrflDnon_aiming02",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady04",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady03",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady02",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady01"}; variantAfter[] = {0,0,0}; headBobMode = 0; headBobStrength = 0; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AidlPercMstpSrasWrflDnon_aiming01",0.02,"AidlPercMstpSrasWrflDnon_idleSteady01",0.02,"AidlPercMstpSrasWrflDnon_idleSteady02",0.02,"AidlPercMstpSrasWrflDnon_idleSteady03",0.02,"AidlPercMstpSrasWrflDnon_idleSteady04",0.02,"AidlPercMstpSrasWrflDnon_aiming02",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_aiming01: AidlPercMstpSrasWrflDnon_aiming0S { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_aiming01"; speed = 0.098039; looped = "false"; variantAfter[] = {1,1.5,2}; interpolationSpeed = 200; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "true"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady01: AidlPercMstpSrasWrflDnon_aiming01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady01"; speed = 0.067415; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02}; }; class AidlPercMstpSrasWrflDnon_idleSteady02: AidlPercMstpSrasWrflDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady02"; speed = 0.042553; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02}; }; class AidlPercMstpSrasWrflDnon_idleSteady03: AidlPercMstpSrasWrflDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady02"; speed = 0.057143; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02}; }; class AidlPercMstpSrasWrflDnon_idleSteady04: AidlPercMstpSrasWrflDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady01"; speed = 0.075949; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02}; }; class AidlPercMstpSrasWrflDnon_aiming02: AidlPercMstpSrasWrflDnon_aiming01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_aiming02"; speed = 0.066079; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AovrPercMstpSrasWrflDf: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; looped = "false"; speed = 0.441176; file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\rfl\AovrPercMstpSrasWrflDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; relSpeedMin = 0.996672; relSpeedMax = 0.996672; duty = 2; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01}; InterpolateTo[] = {}; }; class AmovPknlMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon { actions = "RifleKneelLowActions"; duty = -0.7; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon.rtm"; disableWeapons = "false"; visibleSize = 0.300122; disableWeaponsLong = "true"; enableOptics = "false"; aimPrecision = 0.5; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; weaponIK = 1; ConnectTo[] = {"AidlPknlMstpSlowWrflDnon_player_0S",0.01,"AmovPknlMstpSlowWrflDnon_gear",0.02,"AmovPknlMstpSlowWrflDnon_diary",0.02,"AmovPknlMstpSrasWrflDnon_gear",0.02,"AmovPknlMstpSrasWrflDnon_diary",0.02,"AmovPercMstpSrasWrflDnon_gear",0.02,"AmovPercMstpSrasWrflDnon_diary",0.02,"AmovPercMstpSlowWrflDnon_gear",0.02,"AmovPercMstpSlowWrflDnon_diary",0.02,"AidlPknlMstpSlowWrflDnon0S",0.1,"aidlpknlmstpslowwrfldnon01",0.1,"aidlpknlmstpslowwrfldnon03",0.1,"aidlpknlmstpslowwrfldnon02",0.1,"AidlPknlMstpSlowWrflDnon_i01",0.1,"AidlPknlMstpSlowWrflDnon_i02",0.1,"AidlPknlMstpSlowWrflDnon_i03",0.1,"AidlPknlMstpSlowWrflDnon_i04",0.1,"AidlPknlMstpSlowWrflDnon_i05",0.1,"AidlPknlMstpSlowWrflDnon_i06",0.1,"AidlPknlMstpSlowWrflDnon_i07",0.1,"AidlPknlMstpSlowWrflDnon_i08",0.1,"AidlPknlMstpSlowWrflDnon_i09",0.1,"AidlPknlMstpSlowWrflDnon_i10",0.1,"AidlPknlMstpSlowWrflDnon_i11",0.1,"AidlPknlMstpSlowWrflDnon_i12",0.1,"AidlPknlMstpSlowWrflDnon_i13",0.1,"AidlPknlMstpSlowWrflDnon_i14",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.1,"AidlPknlMstpSlowWrflDnon_i15",0.1,"AmovPknlMstpSlowWrflDnon_turnL",0.02,"AmovPknlMstpSlowWrflDnon_turnR",0.02,"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AidlPknlMstpSlowWrflDnon0S",0.1,"aidlpknlmstpslowwrfldnon01",0.1,"aidlpknlmstpslowwrfldnon03",0.1,"aidlpknlmstpslowwrfldnon02",0.1,"AidlPknlMstpSlowWrflDnon_i01",0.1,"AidlPknlMstpSlowWrflDnon_i02",0.1,"AidlPknlMstpSlowWrflDnon_i03",0.1,"AidlPknlMstpSlowWrflDnon_i04",0.1,"AidlPknlMstpSlowWrflDnon_i05",0.1,"AidlPknlMstpSlowWrflDnon_i06",0.1,"AidlPknlMstpSlowWrflDnon_i07",0.1,"AidlPknlMstpSlowWrflDnon_i08",0.1,"AidlPknlMstpSlowWrflDnon_i09",0.1,"AidlPknlMstpSlowWrflDnon_i10",0.1,"AidlPknlMstpSlowWrflDnon_i11",0.1,"AidlPknlMstpSlowWrflDnon_i12",0.1,"AidlPknlMstpSlowWrflDnon_i13",0.1,"AidlPknlMstpSlowWrflDnon_i14",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.1,"AidlPknlMstpSlowWrflDnon_i15",0.1,"AmovPknlMstpSlowWrflDnon_turnL",0.02,"AmovPknlMstpSlowWrflDnon_turnR",0.02,"AmovPknlMwlkSlowWrflDf",0.02,"AmovPknlMwlkSlowWrflDfl",0.02,"AmovPknlMwlkSlowWrflDl",0.02,"AmovPknlMwlkSlowWrflDbl",0.02,"AmovPknlMwlkSlowWrflDb",0.02,"AmovPknlMwlkSlowWrflDbr",0.02,"AmovPknlMwlkSlowWrflDr",0.02,"AmovPknlMwlkSlowWrflDfr",0.02,"AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf",0.01,"AmovPknlMrunSlowWrflDfl",0.02,"AmovPknlMrunSlowWrflDl",0.02,"AmovPknlMrunSlowWrflDbl",0.02,"AmovPknlMrunSlowWrflDb",0.02,"AmovPknlMrunSlowWrflDbr",0.02,"AmovPknlMrunSlowWrflDr",0.02,"AmovPknlMrunSlowWrflDfr",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic: HealBaseRfl { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic"; speed = 0.5; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; forceAim = 1; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1}; InterpolateTo[] = {}; }; class AidlPknlMstpSlowWrflDnon_player_0S: AmovPknlMstpSlowWrflDnon { variantAfter[] = {0,0,0}; variantsPlayer[] = {"AidlPknlMstpSlowWrflDnon_player_idleSteady01",0.25,"AidlPknlMstpSlowWrflDnon_player_idleSteady02",0.25,"AidlPknlMstpSlowWrflDnon_player_idleSteady03",0.25,"AidlPknlMstpSlowWrflDnon_player_idleSteady04",0.25}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady01",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady02",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady03",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady04",0.01}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_player_idleSteady01: AidlPknlMstpSlowWrflDnon_player_0S { variantAfter[] = {1,1,1}; interpolationSpeed = 30.5; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady01"; speed = 0.129311; looped = "true"; ConnectTo[] = {"AidlPknlMstpSlowWrflDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_player_idleSteady02: AidlPknlMstpSlowWrflDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady02"; speed = 0.057143; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_player_idleSteady03: AidlPknlMstpSlowWrflDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady03"; speed = 0.067415; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_player_idleSteady04: AidlPknlMstpSlowWrflDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady04"; speed = 0.098361; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AmovPknlMstpSlowWrflDnon_gear: AmovPknlMstpSlowWrflDnon { actions = "RifleKneelLowActions_gear"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.05,"AmovPknlMstpSnonWnonDnon_gear",0.05}; }; class AmovPknlMstpSlowWrflDnon_diary: AmovPknlMstpSlowWrflDnon_gear { actions = "RifleKneelLowActions_diary"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWrflDnon_gear: AmovPknlMstpSlowWrflDnon { actions = "RifleKneelActions_gear"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.05,"AmovPknlMstpSnonWnonDnon_gear",0.05}; }; class AmovPknlMstpSrasWrflDnon_diary: AmovPknlMstpSrasWrflDnon_gear { actions = "RifleKneelActions_diary"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_gear: AmovPknlMstpSrasWrflDnon_gear { actions = "RifleStandActions_gear"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear",0.05,"AmovPercMstpSnonWnonDnon_gear",0.05,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.02}; }; class AmovPercMstpSrasWrflDnon_diary: AmovPercMstpSrasWrflDnon_gear { actions = "RifleStandActions_diary"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.02}; }; class AmovPercMstpSlowWrflDnon_gear: AmovPercMstpSrasWrflDnon_gear { actions = "RifleLowStandActions_gear"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear",0.05,"AmovPercMstpSnonWnonDnon_gear",0.05}; }; class AmovPercMstpSlowWrflDnon_diary: AmovPercMstpSlowWrflDnon_gear { actions = "RifleLowStandActions_diary"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {}; }; class AidlPknlMstpSlowWrflDnon0S: AmovPknlMstpSlowWrflDnon { variantAfter[] = {0,0,0}; variantsAI[] = {"AidlPknlMstpSlowWrflDnon01",0.01,"AidlPknlMstpSlowWrflDnon02",0.01,"AidlPknlMstpSlowWrflDnon03",0.01,"AidlPknlMstpSlowWrflDnon_i01",0.01,"AidlPknlMstpSlowWrflDnon_i02",0.01,"AidlPknlMstpSlowWrflDnon_i03",0.01,"AidlPknlMstpSlowWrflDnon_i04",0.01,"AidlPknlMstpSlowWrflDnon_i05",0.01,"AidlPknlMstpSlowWrflDnon_i06",0.01,"AidlPknlMstpSlowWrflDnon_i07",0.01,"AidlPknlMstpSlowWrflDnon_i08",0.01,"AidlPknlMstpSlowWrflDnon_i09",0.01,"AidlPknlMstpSlowWrflDnon_i10",0.01,"AidlPknlMstpSlowWrflDnon_i11",0.01,"AidlPknlMstpSlowWrflDnon_i12",0.01,"AidlPknlMstpSlowWrflDnon_i13",0.01,"AidlPknlMstpSlowWrflDnon_i14",0.01,"AidlPknlMstpSlowWrflDnon_i15",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.205,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.205,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.205,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.205}; equivalentTo = "aidlpknlmstpslowwrfldnon01"; actions = "RifleKneelActions"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"aidlpknlmstpslowwrfldnon01",0.01,"aidlpknlmstpslowwrfldnon03",0.01,"aidlpknlmstpslowwrfldnon02",0.01,"AidlPknlMstpSlowWrflDnon_i01",0.01,"AidlPknlMstpSlowWrflDnon_i02",0.01,"AidlPknlMstpSlowWrflDnon_i03",0.01,"AidlPknlMstpSlowWrflDnon_i04",0.01,"AidlPknlMstpSlowWrflDnon_i05",0.01,"AidlPknlMstpSlowWrflDnon_i06",0.01,"AidlPknlMstpSlowWrflDnon_i07",0.01,"AidlPknlMstpSlowWrflDnon_i08",0.01,"AidlPknlMstpSlowWrflDnon_i09",0.01,"AidlPknlMstpSlowWrflDnon_i10",0.01,"AidlPknlMstpSlowWrflDnon_i11",0.01,"AidlPknlMstpSlowWrflDnon_i12",0.01,"AidlPknlMstpSlowWrflDnon_i13",0.01,"AidlPknlMstpSlowWrflDnon_i14",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.01,"AidlPknlMstpSlowWrflDnon_i15",0.01,"AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class aidlpknlmstpslowwrfldnon01: AidlPknlMstpSlowWrflDnon0S { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon01.rtm"; variantAfter[] = {1,1,1}; speed = 0.3; enableOptics = "false"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class aidlpknlmstpslowwrfldnon03: aidlpknlmstpslowwrfldnon01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon03.rtm"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class aidlpknlmstpslowwrfldnon02: aidlpknlmstpslowwrfldnon01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon02.rtm"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i01: aidlpknlmstpslowwrfldnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle01ZavrteniSe1"; speed = 0.258621; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i02: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle02checkRifle1.rtm"; speed = 0.12931; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i03: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle03checkRifle2"; speed = 0.137615; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i04: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle04ZavrteniSe2"; speed = 0.147783; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i05: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle05ZavrteniSe3"; speed = 0.181818; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i06: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle06ZavrteniSe4"; speed = 0.10989; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i07: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle07ZavrteniSe5"; speed = 0.17341; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i08: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle08checkRifle3"; speed = 0.054446; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i09: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle09"; speed = 0.212766; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i10: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle10rozhlizeni1"; speed = 0.04329; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i11: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle11rozhlizeni2"; speed = 0.10101; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i12: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle12"; speed = 0.110294; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i13: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle13"; speed = 0.135747; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_i14: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle14"; speed = 0.123457; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSlowWrflDnon_idleSteady01: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady01"; speed = 0.164384; interpolationSpeed = 30; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1}; }; class AidlPknlMstpSlowWrflDnon_idleSteady02: AidlPknlMstpSlowWrflDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady02"; speed = 0.114286; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1}; }; class AidlPknlMstpSlowWrflDnon_idleSteady03: AidlPknlMstpSlowWrflDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady03"; speed = 0.134831; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1}; }; class AidlPknlMstpSlowWrflDnon_idleSteady04: AidlPknlMstpSlowWrflDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady04"; speed = 0.196721; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1}; }; class AidlPknlMstpSlowWrflDnon_i15: AidlPknlMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle15rozhlizeni3"; speed = 0.229008; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AmovPercMwlkSrasWrflDnon_transition: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDnon_transition"; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMwlkSrasWrflDf",0.015,"AmovPercMwlkSrasWrflDl",0.015,"AmovPercMwlkSrasWrflDb",0.015,"AmovPercMwlkSrasWrflDr",0.015}; }; class AmovPercMstpSrasWrflDnon_turnL: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; }; class AmovPercMstpSrasWrflDnon_turnR: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; }; class AidlPercMstpSrasWrflDnon_turnR: AmovPercMstpSrasWrflDnon_turnR { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90R"; actions = "RifleStandActions_Idle"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMstpSrasWrflDnon",0.02}; }; class AidlPercMstpSrasWrflDnon_turnL: AmovPercMstpSrasWrflDnon_turnL { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90L"; actions = "RifleStandActions_Idle"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMstpSrasWrflDnon",0.02}; }; class AmovPknlMstpSlowWrflDnon_turnL: AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; }; class AmovPknlMstpSlowWrflDnon_turnR: AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; }; class AmovPknlMstpSrasWrflDnon: AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon.rtm"; duty = -0.7; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wrfl.p3d"; showWeaponAim = "true"; enableOptics = "true"; visibleSize = 0.300122; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; actions = "RifleKneelActions"; disableWeapons = "false"; weaponIK = 1; disableWeaponsLong = "false"; canPullTrigger = "true"; ConnectTo[] = {"AidlPknlMstpSlowWrflDnon0S",0.1,"AidlPknlMstpSrasWrflDnon_player_0S",0.1,"AmovPknlMwlkSrasWrflDnon_transition",0.02,"AmovPknlMstpSrasWrflDnon_turnL",0.02,"AmovPknlMstpSrasWrflDnon_turnR",0.02,"WeaponMagazineReloadKneel",0.1,"amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon",0.02,"AwopPknlMstpSgthWrflDnon_Start",0.1,"AwopPknlMstpSgthWrflDnon_End",0.1,"AidlPknlMstpSrasWrflDnon0S",0.1,"AidlPknlMstpSrasWrflDnon01",0.1,"AidlPknlMstpSrasWrflDnon02",0.1,"AidlPknlMstpSrasWrflDnon03",0.1,"AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"aidlpknlmstpslowwrfldnon01",0.1,"aidlpknlmstpslowwrfldnon03",0.1,"aidlpknlmstpslowwrfldnon02",0.1,"AidlPknlMstpSlowWrflDnon_i01",0.01,"AidlPknlMstpSlowWrflDnon_i02",0.1,"AidlPknlMstpSlowWrflDnon_i03",0.1,"AidlPknlMstpSlowWrflDnon_i04",0.1,"AidlPknlMstpSlowWrflDnon_i05",0.1,"AidlPknlMstpSlowWrflDnon_i06",0.1,"AidlPknlMstpSlowWrflDnon_i07",0.1,"AidlPknlMstpSlowWrflDnon_i08",0.1,"AidlPknlMstpSlowWrflDnon_i09",0.1,"AidlPknlMstpSlowWrflDnon_i10",0.1,"AidlPknlMstpSlowWrflDnon_i11",0.1,"AidlPknlMstpSlowWrflDnon_i12",0.01,"AidlPknlMstpSlowWrflDnon_i13",0.1,"AidlPknlMstpSlowWrflDnon_i14",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.1,"AidlPknlMstpSlowWrflDnon_i15",0.1,"AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf",0.01,"AmovPknlMstpSrasWrflDnon_turnL",0.02,"AmovPknlMstpSrasWrflDnon_turnR",0.02,"AmovPknlMwlkSrasWrflDf",0.02,"AmovPknlMwlkSrasWrflDfl",0.02,"AmovPknlMwlkSrasWrflDl",0.02,"AmovPknlMwlkSrasWrflDbl",0.02,"AmovPknlMwlkSrasWrflDb",0.02,"AmovPknlMwlkSrasWrflDbr",0.02,"AmovPknlMwlkSrasWrflDr",0.02,"AmovPknlMwlkSrasWrflDfr",0.02,"AmovPknlMrunSrasWrflDfl",0.02,"AmovPknlMrunSrasWrflDl",0.02,"AmovPknlMrunSrasWrflDbl",0.02,"AmovPknlMrunSrasWrflDb",0.02,"AmovPknlMrunSrasWrflDbr",0.02,"AmovPknlMrunSrasWrflDr",0.02,"AmovPknlMrunSrasWrflDfr",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01,"AidlPknlMstpSrasWrflDnon0S",0.02,"AidlPknlMstpSrasWrflDnon01",0.02,"AidlPknlMstpSrasWrflDnon02",0.02,"AidlPknlMstpSrasWrflDnon03",0.02,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2",0.2}; }; class AidlPknlMstpSrasWrflDnon_player_0S: AmovPknlMstpSrasWrflDnon { variantsPlayer[] = {"AidlPknlMstpSrasWrflDnon_player_idleSteady01",0.25,"AidlPknlMstpSrasWrflDnon_player_idleSteady02",0.25,"AidlPknlMstpSrasWrflDnon_player_idleSteady03",0.25,"AidlPknlMstpSrasWrflDnon_player_idleSteady04",0.25}; variantAfter[] = {0,0,0}; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon.rtm"; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady01",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady03",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady02",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady04",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSrasWrflDnon_player_idleSteady01: AidlPknlMstpSrasWrflDnon_player_0S { variantAfter[] = {1,1,1}; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady01"; speed = 0.129311; interpolationSpeed = 30; looped = "true"; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSrasWrflDnon_player_idleSteady03: AidlPknlMstpSrasWrflDnon_player_idleSteady01 { speed = 0.067415; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady03"; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSrasWrflDnon_player_idleSteady02: AidlPknlMstpSrasWrflDnon_player_idleSteady01 { speed = 0.057143; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady02"; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AidlPknlMstpSrasWrflDnon_player_idleSteady04: AidlPknlMstpSrasWrflDnon_player_idleSteady01 { speed = 0.098361; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady04"; ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf: AmovPknlMstpSrasWrflDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\run\low\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf"; speed = 1.2; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"AmovPknlMrunSrasWrflDf",0.01}; InterpolateTo[] = {}; }; class AmovPknlMwlkSrasWrflDnon_transition: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\wlk\ras\rfl\AmovPknlMwlkSrasWrflDnon_transition"; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMwlkSrasWrflDf",0.015,"AmovPknlMwlkSrasWrflDl",0.015,"AmovPknlMwlkSrasWrflDb",0.015,"AmovPknlMwlkSrasWrflDr",0.015}; }; class AmovPknlMstpSrasWrflDnon_turnL: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; }; class AmovPknlMstpSrasWrflDnon_turnR: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; }; class AmovPpneMstpSrasWrflDnon: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleProneActions"; duty = -1; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon.rtm"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; onLandBeg = "true"; onLandEnd = "true"; showWeaponAim = "true"; disableWeapons = "false"; visibleSize = 0.100123; aimPrecision = 0.3; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; leaning = "leaningDefault"; legs = "legsDefault"; leaningFactorBeg = 0; leaningFactorEnd = 0; limitGunMovement = "true"; soundOverride = "crawl"; weaponIK = 1; headBobStrength = 0.20398; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1,"AmovPpneMstpSrasWrflDnon_turnL",0.02,"AmovPpneMstpSrasWrflDnon_turnR",0.02,"WeaponMagazineReloadProne",0.1,"AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr",0.02,"AwopPpneMstpSgthWrflDnon_Start",0.1,"AwopPpneMstpSgthWrflDnon_End",0.1,"AidlPpneMstpSrasWrflDnon0S",0.1,"AidlPpneMstpSrasWrflDnon01",0.1,"AidlPpneMstpSrasWrflDnon02",0.1,"AidlPpneMstpSrasWrflDnon03",0.1,"AmovPpneMstpSrasWrflDnon_healed",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_turnL",0.02,"AmovPpneMstpSrasWrflDnon_turnR",0.02,"AmovPpneMrunSlowWrflDf",0.02,"AmovPpneMrunSlowWrflDfl",0.02,"AmovPpneMrunSlowWrflDl",0.02,"AmovPpneMrunSlowWrflDbl",0.02,"AmovPpneMrunSlowWrflDb",0.02,"AmovPpneMrunSlowWrflDbr",0.02,"AmovPpneMrunSlowWrflDr",0.02,"AmovPpneMrunSlowWrflDfr",0.02,"AmovPpneMsprSlowWrflDf",0.02,"AmovPpneMsprSlowWrflDbl",0.02,"AmovPpneMsprSlowWrflDl",0.02,"AmovPpneMsprSlowWrflDr",0.02,"AmovPpneMsprSlowWrflDbr",0.02,"AmovPpneMsprSlowWrflDb",0.02,"AmovPpneMsprSlowWrflDfl",0.02,"AmovPpneMsprSlowWrflDfr",0.02,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSrasWrflDnon_1",0.01,"AdthPpneMstpSrasWrflDnon_2",0.01,"AidlPpneMstpSrasWrflDnon0S",0.02,"AidlPpneMstpSrasWrflDnon01",0.02,"AidlPpneMstpSrasWrflDnon02",0.02,"AidlPpneMstpSrasWrflDnon03",0.02}; }; class adthpercmstpsraswlnrdnon_1: DefaultDie { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\lnr\adthpercmstpsraswlnrdnon_d.rtm"; speed = 0.7; actions = "DeadActions"; looped = "false"; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class adthpercmstpsraswlnrdnon_2: adthpercmstpsraswlnrdnon_1 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\lnr\adthpercmstpsraswlnrdnon_h.rtm"; looped = "false"; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWrflDnon_injured: AgonyBaseRfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; onLandBeg = "true"; onLandEnd = "true"; showWeaponAim = "true"; disableWeapons = "false"; visibleSize = 0.5; aimPrecision = 2; aiming = "aimingLying"; aimingBody = "aimingUpLying"; leaning = "aimingLying"; legs = "legsLyingAiming"; interpolationSpeed = 2; disableWeaponsLong = "false"; soundOverride = "crawl"; speed = 1e+010; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.5,"AinjPpneMstpSnonWrflDnon_rolltoback",0.02}; InterpolateTo[] = {"AmovPpneMsprSlowWrflDf_injured",0.1}; }; class AmovPpneMstpSrasWrflDnon_injuredHealed: AmovPpneMstpSrasWrflDnon { actions = "RifleProneActions_injured"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_healed"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; onLandBeg = "true"; onLandEnd = "true"; showWeaponAim = "false"; disableWeapons = "true"; speed = 0.17; visibleSize = 0.5; aiming = "aimingLying"; aimingBody = "aimingUpLying"; leaning = "aimingLying"; legs = "legsLyingAiming"; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injuredHealed",0.0}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWrflDnon_turnL: AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AIturn90L"; speed = 0.5; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; }; class AmovPpneMstpSrasWrflDnon_turnR: AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AIturn90R"; speed = 0.5; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; }; class AmovPercMstpSrasWpstDnon: StandBase { actions = "PistolStandActions"; duty = -0.4; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\pst\AmovPercMstpSrasWpstDnon.rtm"; showWeaponAim = "true"; disableWeapons = "false"; disableWeaponsLong = "false"; showHandGun = "true"; speed = 1e+010; relSpeedMin = 0.700001; relSpeedMax = 1.1; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; leftHandIKBeg = "true"; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; weaponIK = 2; enableOptics = 2; headBobStrength = 0.223881; headBobMode = 2; ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02,"AovrPercMstpSrasWpstDf",0.01,"AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon",0.01,"AmovPercMstpSrasWpstDnon_turnL",0.02,"AmovPercMstpSrasWpstDnon_turnR",0.02,"PistolMagazineReloadStand",0.1,"AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon",0.02,"ActsPercMstpSnonWpstDnon_sceneBardakPistol01",0.1,"AmovPercMstpSrasWpstDnon_SaluteIn",0.02,"AwopPercMstpSgthWpstDnon_Part1",0.1,"AswmPercMstpSnonWnonDnon",0.3,"AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01,"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_turnL",0.02,"AmovPercMstpSrasWpstDnon_turnR",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMwlkSrasWpstDfl",0.02,"AmovPercMwlkSrasWpstDl",0.02,"AmovPercMwlkSrasWpstDbl",0.02,"AmovPercMwlkSrasWpstDb",0.02,"AmovPercMwlkSrasWpstDbr",0.02,"AmovPercMwlkSrasWpstDr",0.02,"AmovPercMwlkSrasWpstDfr",0.02,"AmovPercMrunSrasWpstDf",0.02,"AmovPercMrunSrasWpstDfl",0.02,"AmovPercMrunSrasWpstDl",0.02,"AmovPercMrunSrasWpstDbl",0.02,"AmovPercMrunSrasWpstDb",0.02,"AmovPercMrunSrasWpstDbr",0.02,"AmovPercMrunSrasWpstDr",0.02,"AmovPercMrunSrasWpstDfr",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMevaSrasWpstDfl",0.02,"AmovPercMevaSrasWpstDfr",0.02,"AdthPercMstpSrasWpstDnon_1",0.01,"AdthPercMstpSrasWpstDnon_3",0.01,"AdthPercMstpSrasWpstDnon_5",0.01,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01}; }; class AidlPercMstpSrasWpstDnon_player_0S: AmovPercMstpSrasWpstDnon { variantsPlayer[] = {"AidlPercMstpSrasWpstDnon_player_idleSteady03",0.333,"AidlPercMstpSrasWpstDnon_player_idleSteady01",0.333,"AidlPercMstpSrasWpstDnon_player_idleSteady02",0.334}; variantAfter[] = {0,0,0}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AidlPercMstpSrasWpstDnon_player_idleSteady01",0.02,"AidlPercMstpSrasWpstDnon_player_idleSteady02",0.02,"AidlPercMstpSrasWpstDnon_player_idleSteady03",0.02}; InterpolateTo[] = {}; }; class amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWpstDnon_player_idleSteady01: AidlPercMstpSrasWpstDnon_player_0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady01"; speed = 0.105263; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; }; class AidlPercMstpSrasWpstDnon_player_idleSteady02: AidlPercMstpSrasWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady02"; speed = 0.082192; ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; }; class AidlPercMstpSrasWpstDnon_player_idleSteady03: AidlPercMstpSrasWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady03"; speed = 0.122449; ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; }; class AmovPercMstpSlowWpstDnon: AmovPercMstpSrasWpstDnon { actions = "PistolLowStandActions"; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm"; disableWeapons = "true"; enableMissile = "false"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; headBobStrength = 0.21393; ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02,"AovrPercMstpSlowWpstDf",0.01,"AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AidlPercMstpSrasWpstDnon0S",0.03,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDf",0.02,"AmovPercMwlkSlowWpstDfl",0.02,"AmovPercMwlkSlowWpstDl",0.02,"AmovPercMwlkSlowWpstDbl",0.02,"AmovPercMwlkSlowWpstDb",0.02,"AmovPercMwlkSlowWpstDbr",0.02,"AmovPercMwlkSlowWpstDr",0.02,"AmovPercMwlkSlowWpstDfr",0.02,"AmovPercMrunSlowWpstDf",0.02,"AmovPercMrunSlowWpstDfl",0.02,"AmovPercMrunSlowWpstDl",0.02,"AmovPercMrunSlowWpstDbl",0.02,"AmovPercMrunSlowWpstDb",0.02,"AmovPercMrunSlowWpstDbr",0.02,"AmovPercMrunSlowWpstDr",0.02,"AmovPercMrunSlowWpstDfr",0.02,"AmovPercMevaSlowWpstDf",0.02,"AmovPercMevaSlowWpstDfl",0.02,"AmovPercMevaSlowWpstDfr",0.02,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01}; }; class AidlPercMstpSlowWpstDnon_player_0S: AmovPercMstpSlowWpstDnon { variantsPlayer[] = {"AidlPercMstpSlowWpstDnon_player_idleSteady01",0.333,"AidlPercMstpSlowWpstDnon_player_idleSteady02",0.333,"AidlPercMstpSlowWpstDnon_player_idleSteady03",0.334}; variantAfter[] = {0,0,0}; headBobMode = 0; headBobStrength = 0; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AidlPercMstpSlowWpstDnon_player_idleSteady01",0.02,"AidlPercMstpSlowWpstDnon_player_idleSteady02",0.02,"AidlPercMstpSlowWpstDnon_player_idleSteady03",0.02}; InterpolateTo[] = {}; }; class AidlPercMstpSlowWpstDnon_player_idleSteady01: AidlPercMstpSlowWpstDnon_player_0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady01"; speed = 0.105263; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02}; }; class AidlPercMstpSlowWpstDnon_player_idleSteady02: AidlPercMstpSlowWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady02"; speed = 0.082192; ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02}; }; class AidlPercMstpSlowWpstDnon_player_idleSteady03: AidlPercMstpSlowWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady03"; speed = 0.122449; ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02}; }; class AovrPercMstpSlowWpstDf: AmovPercMstpSlowWpstDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\pst\AovrPercMstpSlowWpstDf"; speed = 0.517241; looped = "false"; duty = 2; relSpeedMin = 0.996672; relSpeedMax = 0.996672; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; disableWeaponsLong = "true"; disableWeapons = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSlowWpstDnon",0.01}; InterpolateTo[] = {}; }; class AmovPercMwlkSlowWpstDnon_transition: AmovPercMstpSlowWpstDnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\pst\AmovPercMwlkSlowWpstDnon_transition"; limitGunMovement = 0.6; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.015,"AmovPercMwlkSlowWpstDf",0.015,"AmovPercMwlkSlowWpstDfl",0.015,"AmovPercMwlkSlowWpstDl",0.015,"AmovPercMwlkSlowWpstDbl",0.015,"AmovPercMwlkSlowWpstDb",0.015,"AmovPercMwlkSlowWpstDbr",0.015,"AmovPercMwlkSlowWpstDr",0.015,"AmovPercMwlkSlowWpstDfr",0.015}; }; class AovrPercMstpSrasWpstDf: AmovPercMstpSrasWpstDnon { looped = "false"; speed = 0.517241; file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\pst\AovrPercMstpSrasWpstDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; relSpeedMin = 0.996672; relSpeedMax = 0.996672; duty = 2; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon: AmovPercMstpSrasWpstDnon { speed = 1.66667; looped = "false"; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpslowwpstdnon.rtm"; enableOptics = 2; interpolationRestart = 2; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.02}; }; class AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovpercmstpsraswpstdnon.rtm"; speed = 1.76471; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.01}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon",0.02}; }; class AmovPercMstpSrasWpstDnon_turnL: AmovPercMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; }; class AmovPercMstpSrasWpstDnon_turnR: AmovPercMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; }; class AmovPknlMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon { actions = "PistolKneelActions"; duty = -0.7; visibleSize = 0.300122; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon.rtm"; showWeaponAim = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wpst.p3d"; weaponIK = 2; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02,"amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_gear",0.02,"AmovPknlMstpSrasWpstDnon_turnL",0.02,"AmovPknlMstpSrasWpstDnon_turnR",0.02,"AmovPknlMstpSrasWpstDnon_AmovPknlMrunSrasWpstDf",0.01,"PistolMagazineReloadKneel",0.1,"amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon",0.02,"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon",0.02,"AwopPknlMstpSgthWpstDnon_Part1",0.1,"AidlPknlMstpSrasWpstDnon0S",0.02,"AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_turnL",0.02,"AmovPknlMstpSrasWpstDnon_turnR",0.02,"AmovPknlMwlkSrasWpstDf",0.02,"AmovPknlMwlkSrasWpstDfl",0.02,"AmovPknlMwlkSrasWpstDl",0.02,"AmovPknlMwlkSrasWpstDbl",0.02,"AmovPknlMwlkSrasWpstDb",0.02,"AmovPknlMwlkSrasWpstDbr",0.02,"AmovPknlMwlkSrasWpstDr",0.02,"AmovPknlMwlkSrasWpstDfr",0.02,"AmovPknlMrunSrasWpstDf",0.02,"AmovPknlMrunSrasWpstDfl",0.02,"AmovPknlMrunSrasWpstDl",0.02,"AmovPknlMrunSrasWpstDbl",0.02,"AmovPknlMrunSrasWpstDb",0.02,"AmovPknlMrunSrasWpstDbr",0.02,"AmovPknlMrunSrasWpstDr",0.02,"AmovPknlMrunSrasWpstDfr",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSrasWpstDnon_2",0.01,"AdthPknlMstpSrasWpstDnon_4",0.01,"AdthPknlMstpSrasWpstDnon_6",0.01,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2",0.2}; }; class AmovPknlMstpSlowWpstDnon: AmovPknlMstpSrasWpstDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon"; disableWeaponsLong = "true"; actions = "PistolLowKneelActions"; ConnectTo[] = {"amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon",0.02}; InterpolateTo[] = {"AmovPknlMwlkSlowWpstDf",0.02,"AmovPknlMrunSlowWpstDf",0.02,"AmovPknlMrunSlowWpstDfl",0.02,"AmovPknlMrunSlowWpstDl",0.02,"AmovPknlMrunSlowWpstDbl",0.02,"AmovPknlMrunSlowWpstDb",0.02,"AmovPknlMrunSlowWpstDbr",0.02,"AmovPknlMrunSlowWpstDr",0.02,"AmovPknlMrunSlowWpstDfr",0.02,"AmovPknlMwlkSlowWpstDfl",0.02,"AmovPknlMwlkSlowWpstDl",0.02,"AmovPknlMwlkSlowWpstDbl",0.02,"AmovPknlMwlkSlowWpstDb",0.02,"AmovPknlMwlkSlowWpstDbr",0.02,"AmovPknlMwlkSlowWpstDr",0.02,"AmovPknlMwlkSlowWpstDfr",0.02,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2",0.2}; }; class AmovPknlMwlkSlowWpstDf: AmovPknlMstpSlowWpstDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDf"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDf",0.025}; }; class AmovPknlMrunSlowWpstDf: AmovPknlMwlkSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDf"; speed = 0.666667; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDf",0.025}; }; class AmovPknlMrunSlowWpstDfl: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfl"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDfl",0.025}; }; class AmovPknlMrunSlowWpstDl: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDl"; speed = 0.625; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDl",0.025}; }; class AmovPknlMrunSlowWpstDbl: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbl"; speed = 0.666667; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDbl",0.025}; }; class AmovPknlMrunSlowWpstDb: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDb"; speed = 0.666667; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDb",0.025}; }; class AmovPknlMrunSlowWpstDbr: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbr"; speed = 0.666667; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDbr",0.025}; }; class AmovPknlMrunSlowWpstDr: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDr"; speed = 0.714286; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDr",0.025}; }; class AmovPknlMrunSlowWpstDfr: AmovPknlMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfr"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDfr",0.025}; }; class AmovPknlMwlkSlowWpstDfl: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDfl"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDfl",0.025}; }; class AmovPknlMwlkSlowWpstDl: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDl"; speed = 0.29703; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDl",0.025}; }; class AmovPknlMwlkSlowWpstDbl: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDbl"; speed = 0.29703; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDbl",0.025}; }; class AmovPknlMwlkSlowWpstDb: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDb"; speed = 0.29703; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDb",0.025}; }; class AmovPknlMwlkSlowWpstDbr: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDbr"; speed = 0.29703; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDbr",0.025}; }; class AmovPknlMwlkSlowWpstDr: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDr"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDr",0.025}; }; class AmovPknlMwlkSlowWpstDfr: AmovPknlMwlkSlowWpstDf { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDfr"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDfr",0.025}; }; class AidlPknlMstpSrasWpstDnon_player_0S: AmovPknlMstpSrasWpstDnon { variantAfter[] = {0,0,0}; variantsPlayer[] = {"AidlPknlMstpSrasWpstDnon_player_idleSteady03",0.333,"AidlPknlMstpSrasWpstDnon_player_idleSteady02",0.333,"AidlPknlMstpSrasWpstDnon_player_idleSteady01",0.334}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AidlPknlMstpSrasWpstDnon_player_idleSteady01",0.02,"AidlPknlMstpSrasWpstDnon_player_idleSteady02",0.02,"AidlPknlMstpSrasWpstDnon_player_idleSteady03",0.02}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWpstDnon_player_idleSteady01: AidlPknlMstpSrasWpstDnon_player_0S { variantAfter[] = {1,1,1}; file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady01"; speed = 0.133334; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AidlPknlMstpSrasWpstDnon_player_idleSteady02: AidlPknlMstpSrasWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady02"; speed = 0.113207; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AidlPknlMstpSrasWpstDnon_player_idleSteady03: AidlPknlMstpSrasWpstDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady03"; speed = 0.122449; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon: AmovPknlMstpSrasWpstDnon { speed = 6; file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon.rtm"; looped = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWpstDnon_gear: AmovPknlMstpSrasWpstDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon.rtm"; actions = "PistolKneelActions_gear"; disableWeapons = "true"; disableWeaponsLong = "true"; ConnectTo[] = {"amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_gear",0.05}; }; class AmovPercMstpSrasWpstDnon_gear: AmovPknlMstpSrasWpstDnon_gear { actions = "PistolStandActions_gear"; ConnectTo[] = {"amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_gear",0.05}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_gear: AmovPknlMstpSrasWpstDnon_gear { speed = 6; file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon.rtm"; looped = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.02,"AmovPercMstpSrasWpstDnon_gear",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWpstDnon_transition: AmovPknlMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\pst\AmovPercMstpSrasWpstDnon.rtm"; speed = 1e+010; showHandGun = "true"; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.3; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWpstDf",0.02,"AmovPknlMrunSrasWpstDfl",0.02,"AmovPknlMrunSrasWpstDl",0.02,"AmovPknlMrunSrasWpstDbl",0.02,"AmovPknlMrunSrasWpstDb",0.02,"AmovPknlMrunSrasWpstDbr",0.02,"AmovPknlMrunSrasWpstDr",0.02,"AmovPknlMrunSrasWpstDfr",0.02}; }; class AmovPknlMstpSrasWpstDnon_turnL: AmovPknlMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AmovPknlMstpSrasWpstDnon_turnR: AmovPknlMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AmovPpneMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon { actions = "PistolProneActions"; duty = -0.7; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon.rtm"; showWeaponAim = "true"; visibleSize = 0.100123; onLandBeg = "true"; onLandEnd = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; legs = "legsDefault"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; leaningFactorBeg = 0; leaningFactorEnd = 0; leaning = "leaningDefault"; soundOverride = "crawl"; weaponIK = 2; limitGunMovement = "true"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_turnL",0.02,"AmovPpneMstpSrasWpstDnon_turnR",0.02,"PistolMagazineReloadProne",0.1,"AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr",0.02,"AwopPpneMstpSgthWpstDnon_Part1",0.1,"AidlPpneMstpSrasWpstDnon0S",0.1,"AidlPpneMstpSrasWpstDnon01",0.1,"AidlPpneMstpSrasWpstDnon02",0.1,"AidlPpneMstpSrasWpstDnon03",0.1,"AmovPpneMstpSrasWpstDnon_healed",0.02,"AmovPpneMstpSnonWpstDnon_injured",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_turnL",0.02,"AmovPpneMstpSrasWpstDnon_turnR",0.02,"AmovPpneMrunSlowWpstDf",0.02,"AmovPpneMrunSlowWpstDfl",0.02,"AmovPpneMrunSlowWpstDl",0.02,"AmovPpneMrunSlowWpstDbl",0.02,"AmovPpneMrunSlowWpstDb",0.02,"AmovPpneMrunSlowWpstDbr",0.02,"AmovPpneMrunSlowWpstDr",0.02,"AmovPpneMrunSlowWpstDfr",0.02,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01,"AdthPpneMstpSrasWpstDnon_1",0.01,"AdthPpneMstpSrasWpstDnon_2",0.01,"AidlPpneMstpSrasWpstDnon0S",0.02,"AidlPpneMstpSrasWpstDnon01",0.02,"AidlPpneMstpSrasWpstDnon02",0.02,"AidlPpneMstpSrasWpstDnon03",0.02}; }; class AmovPpneMstpSrasWpstDnon_turnL: AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AIturn90L"; speed = 0.5; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; }; class AmovPpneMstpSrasWpstDnon_turnR: AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AIturn90R"; speed = 0.5; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; }; class AmovPknlMstpSrasWlnrDnon: Default { actions = "LauncherKneelStpActions"; duty = -0.7; visibleSize = 0.300122; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon.rtm"; showWeaponAim = "false"; disableWeapons = "false"; disableWeaponsLong = "false"; enableMissile = "true"; canPullTrigger = "false"; aimPrecision = 0.5; speed = 1e+010; relSpeedMin = 0.7; relSpeedMax = 1.1; aiming = "aimingLauncher"; aimingBody = "aimingUpLauncher"; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; leftHandIKBeg = "true"; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; weaponIK = 4; enableOptics = 4; headBobStrength = 0.20398; headBobMode = 2; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02,"AmovPknlMstpSrasWlnrDnon_turnL",0.02,"AmovPknlMstpSrasWlnrDnon_turnR",0.02,"LauncherReloadKneel",0.1,"amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon",0.02,"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon",0.02,"AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon",0.03,"AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon",0.02,"AidlPknlMstpSrasWlnrDnon0S",0.02,"amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon",0.01}; InterpolateTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02,"AmovPknlMstpSrasWlnrDnon_turnL",0.02,"AmovPknlMstpSrasWlnrDnon_turnR",0.02,"AmovPknlMrunSrasWlnrDf",0.02,"AmovPknlMrunSrasWlnrDfl",0.02,"AmovPknlMrunSrasWlnrDl",0.02,"AmovPknlMrunSrasWlnrDbl",0.02,"AmovPknlMrunSrasWlnrDb",0.02,"AmovPknlMrunSrasWlnrDbr",0.02,"AmovPknlMrunSrasWlnrDr",0.02,"AmovPknlMrunSrasWlnrDfr",0.02,"AmovPercMevaSlowWlnrDf",0.02,"AmovPercMevaSlowWlnrDfr",0.02,"AmovPercMevaSlowWlnrDfl",0.02,"AmovPknlMwlkSrasWlnrDf",0.02,"AmovPknlMwlkSrasWlnrDfl",0.02,"AmovPknlMwlkSrasWlnrDl",0.02,"AmovPknlMwlkSrasWlnrDbl",0.02,"AmovPknlMwlkSrasWlnrDb",0.02,"AmovPknlMwlkSrasWlnrDbr",0.02,"AmovPknlMwlkSrasWlnrDr",0.02,"AmovPknlMwlkSrasWlnrDfr",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01,"AdthPknlMstpSrasWlnrDnon_2",0.01}; }; class AidlPknlMstpSlowWlnrDnon_S0: AmovPknlMstpSrasWlnrDnon { variantsAI[] = {"AidlPknlMstpSlowWlnrDnon_01",0.005,"AidlPknlMstpSlowWlnrDnon_02",0.005,"AidlPknlMstpSlowWlnrDnon_03",0.005,"AidlPknlMstpSlowWlnrDnon_04",0.005,"AidlPknlMstpSlowWlnrDnon_05",0.005,"AidlPknlMstpSlowWlnrDnon_idleSteady01",0.3,"AidlPknlMstpSlowWlnrDnon_idleSteady02",0.3,"AidlPknlMstpSlowWlnrDnon_idleSteady03",0.3,"AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1",0.004,"AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2",0.004,"AidlPknlMstpSlowWlnrDnon_03N",0.004,"AidlPknlMstpSlowWlnrDnon_04N",0.004,"AidlPknlMstpSlowWlnrDnon_05N",0.004,"AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3",0.004,"AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4",0.004,"AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5",0.004,"AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6",0.004,"AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7",0.004,"AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8",0.005,"AidlPknlMstpSlowWlnrDnon_12checkingLnr1",0.005,"AidlPknlMstpSlowWlnrDnon_13checkingLnr2",0.005,"AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9",0.005,"AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10",0.005,"AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11",0.005,"AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12",0.005}; variantAfter[] = {0,0,0}; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\lnr\AmovPknlMstpSlowWlnrDnon.rtm"; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_01",0.02,"AidlPknlMstpSlowWlnrDnon_idleSteady01",0.02,"AidlPknlMstpSlowWlnrDnon_idleSteady02",0.02,"AidlPknlMstpSlowWlnrDnon_idleSteady03",0.02,"AidlPknlMstpSlowWlnrDnon_02",0.02,"AidlPknlMstpSlowWlnrDnon_03",0.02,"AidlPknlMstpSlowWlnrDnon_04",0.02,"AidlPknlMstpSlowWlnrDnon_05",0.02,"AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1",0.02,"AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2",0.02,"AidlPknlMstpSlowWlnrDnon_03N",0.02,"AidlPknlMstpSlowWlnrDnon_04N",0.02,"AidlPknlMstpSlowWlnrDnon_05N",0.02,"AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3",0.02,"AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4",0.02,"AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5",0.02,"AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6",0.02,"AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7",0.02,"AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8",0.02,"AidlPknlMstpSlowWlnrDnon_12checkingLnr1",0.02,"AidlPknlMstpSlowWlnrDnon_13checkingLnr2",0.02,"AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9",0.02,"AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10",0.02,"AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11",0.02,"AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AidlPknlMstpSrasWlnrDnon0S",0.02}; }; class AidlPknlMstpSrasWlnrDnon_player_0S: AmovPknlMstpSrasWlnrDnon { variantsAI[] = {"AidlPknlMstpSrasWlnrDnon_player_idleSteady01",0.333,"AidlPknlMstpSrasWlnrDnon_player_idleSteady02",0.333,"AidlPknlMstpSrasWlnrDnon_player_idleSteady03",0.334}; variantAfter[] = {0,0,0}; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AidlPknlMstpSrasWlnrDnon_player_idleSteady01",0.02,"AidlPknlMstpSrasWlnrDnon_player_idleSteady02",0.02,"AidlPknlMstpSrasWlnrDnon_player_idleSteady03",0.02}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWlnrDnon_player_idleSteady01: AidlPknlMstpSrasWlnrDnon_player_0S { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady01"; speed = 0.26667; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSrasWlnrDnon_player_idleSteady02: AidlPknlMstpSrasWlnrDnon_player_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady02"; speed = 0.210526; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSrasWlnrDnon_player_idleSteady03: AidlPknlMstpSrasWlnrDnon_player_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady03"; speed = 0.292683; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AmovPknlMstpSrasWlnrDnon_turnL: AmovPknlMstpSrasWlnrDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AIturn90L"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AmovPknlMstpSrasWlnrDnon_turnR: AmovPknlMstpSrasWlnrDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AIturn90R"; speed = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AmovPercMstpSnonWnonDnon: StandBase { actions = "CivilStandActions"; duty = -0.4; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon"; showWeaponAim = "false"; disableWeapons = "false"; canPullTrigger = "false"; speed = 1e+010; relSpeedMin = 0.7; relSpeedMax = 1.1; leaningFactorBeg = 0; leaningFactorEnd = 0; looped = "true"; soundEnabled = "false"; enableBinocular = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; headBobStrength = 0.21393; limitGunMovement = 0.1; enableOptics = -1; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide1A",0.02,"ActsPercMstpSnonWpstDnon_suicide2A",0.02,"AmovPercMstpSnonWnonDnon_sekaniIn",0.02,"AidlPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01,"AovrPercMstpSnonWnonDf",0.01,"AmovPercMstpSnonWnonDnon_turnL",0.02,"AmovPercMstpSnonWnonDnon_turnR",0.02,"AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.03,"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon",0.02,"ActsPercMstpSnonWnonDnon_varStayLeant",2.0,"ActsPercMstpSnonWrflDnon_Interrogate01",2.0,"ActsPercMstpSnonWrflDnon_Interrogate02",2.0,"ActsPsitMstpSnonWnonDnon_InterrogateLeaves",2.0,"AmovPercMstpSnonWnonDnon_Scared",2.0,"AmovPercMstpSnonWnonDnon_Scared2",2.0,"AmovPercMstpSnonWnonDnon_carCheckPush",2.0,"AmovPercMstpSnonWnonDnon_carCheckWash",2.0,"AmovPercMstpSnonWnonDnon_carCheckWheel",2.0,"AmovPercMstpSnonWnonDnon_exerciseKata",2.0,"ActsPercMstpSnonWnonDnon_DancingDuoIvan",2.0,"ActsPercMstpSnonWnonDnon_DancingDuoStefan",2.0,"ActsPercMstpSnonWnonDnon_DancingStefan",2.0,"AmovPercMstpSnonWnonDnon_exercisekneeBendA",2.0,"AmovPercMstpSnonWnonDnon_exercisekneeBendB",2.0,"AmovPercMstpSnonWnonDnon_exercisePushup",2.0,"AmovPercMstpSnonWnonDnon_seeWatch",2.0,"AmovPercMstpSnonWnonDnon_talking",2.0,"ActsPercMstpSnonWpstDnon_sceneBardak01",0.1,"AmovPercMstpSnonWnonDnon_normalizationTest",0.1,"AmovPercMstpSnonWnonDnon_SaluteIn",0.1,"AmovPercMstpSnonWnonDnon_EaseIn",0.1,"AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.1,"AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon",0.1,"AwopPercMstpSgthWnonDnon_start",0.1,"LadderCivilOn",1.0,"AswmPercMstpSnonWnonDnon",0.3,"ActsPknlMstpWunaSnonDnon_sceneCrashSite_Villager",0.1,"AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow",0.02,"AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium",0.02,"AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh",0.02,"amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon",0.02,"ActsPercSnonWnonDnon_assembling",0.01,"ActsPercSnonWnonDnon_carFixing",0.01,"ActsPercSnonWnonDnon_carFixing2",0.01,"ActsPercSnonWnonDnon_tableSupport_TalkIn",0.01,"ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Kostey",0.01,"AidlPpneMstpSnonWnonDnon_SleepA_layDown",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_layDown",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_layDown",0.01,"ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Nikitin",0.01,"ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Bardak",0.01,"ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Homeless",0.01,"ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Lopotev1",0.01,"ErcUnarm_sitUnarm_L",0.01,"ErcUnarm_sitUnarm_R",0.01,"sitTableRfl_listening_onTTractor",0.01,"sitUnarm_L_idleLoop_onFoiledPallets",0.01,"sitUnarm_L_idleLoop_onFoiledPallets2",0.01,"ErcUnarm_sitTable",0.01,"sitTableUnarm_talkingListening_TowingTractor",0.01,"UnaErc_UnaErcPoslechVelitele",0.01,"Csdr_LHD_oprenOzabradli118cm_A",0.01,"UnaErcVelitelProslov1",0.01,"FPS_shift",0.01,"ctsLopoHover_cdf2",0.01,"ctsLopoHover_lopotev",0.01,"sitUnarm_L_idleLoop_inUH1Y",0.01,"AmelPercMstpSnonWnonDnon_amaterUder1",0.02,"AmelPercMstpSnonWnonDnon_amaterUder2",0.02,"AmelPercMstpSnonWnonDnon_amaterUder3",0.02,"AmelPercMstpSnonWnonDnon_zasah1",0.02,"AmelPercMstpSnonWnonDnon_zasah2",0.02,"AmelPercMstpSnonWnonDnon_zasah3hard",0.02,"AmelPercMstpSnonWnonDnon_zasah4",0.02,"AmelPercMstpSnonWnonDnon_zasah5hard",0.02,"AmelPercMstpSnonWnonDnon_zasah6hlava",0.02,"AmelPercMstpSnonWnonDnon_zasah7bricho",0.02,"NavigationDriverReverse",0.01,"RepairingKneel",0.01,"RepairingErc",0.01,"NavigationHeli",0.01,"AmovPercMstpSnonWnonDnon_initLoop",0.01,"AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou",0.01,"AmovPercMstpSnonWnonDnon_idle68boxing",0.01,"AmovPercMstpSnonWnonDnon_zevl",0.01}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AmovPercMwlkSnonWnonDfr",0.02,"AmovPercMrunSnonWnonDf",0.02,"AmovPercMrunSnonWnonDfl",0.02,"AmovPercMstpSnonWnonDnon_turnL",0.02,"AmovPercMstpSnonWnonDnon_turnR",0.02,"AmovPercMwlkSnonWnonDf",0.02,"AmovPercMwlkSnonWnonDfl",0.02,"AmovPercMwlkSnonWnonDl",0.02,"AmovPercMwlkSnonWnonDbl",0.02,"AmovPercMwlkSnonWnonDb",0.02,"AmovPercMwlkSnonWnonDbr",0.02,"AmovPercMwlkSnonWnonDr",0.02,"AmovPercMrunSnonWnonDl",0.02,"AmovPercMrunSnonWnonDbl",0.02,"AmovPercMrunSnonWnonDb",0.02,"AmovPercMrunSnonWnonDbr",0.02,"AmovPercMrunSnonWnonDr",0.02,"AmovPercMrunSnonWnonDfr",0.02,"AmovPercMevaSnonWnonDf",0.02,"AmovPercMevaSnonWnonDfl",0.02,"AmovPercMevaSnonWnonDfr",0.02,"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"ActsPsitMstpSnonWnonDnon_varSittingDrinking",0.02,"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1",0.1,"ActsPercMstpSnonWnonDnon_talking01",0.1,"ActsPercMstpSnonWnonDnon_talking02",0.1,"ActsPercMstpSnonWnonDnon_talking03",0.1,"ActsPercMstpSnonWnonDnon_talking04",0.1,"AidlPercSnonWnonDnon_talkBS",0.01,"sitTableRfl_listening_onTTractor",0.01,"sitUnarm_L_idleLoop_onFoiledPallets",0.01,"sitUnarm_L_idleLoop_onFoiledPallets2",0.01,"sitUnarm_L_idleLoop_inUH1Y",0.01}; }; class ActsPercMstpSnonWpstDnon_suicide1A: AmovPercMstpSnonWnonDnon { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda1A"; speed = 1.57895; head = "headNo"; forceAim = 1; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide1B",0.02}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_suicide2A: ActsPercMstpSnonWpstDnon_suicide1A { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda2A"; speed = 1.25; head = "headNo"; forceAim = 1; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide2B",0.02}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_suicide1B: ActsPercMstpSnonWpstDnon_suicide1A { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda1B"; terminal = "false"; speed = 0.143541; showHandGun = "true"; head = "headNo"; forceAim = 1; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_suicide2B: ActsPercMstpSnonWpstDnon_suicide1B { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda2B"; terminal = "false"; speed = 0.124481; showHandGun = "true"; head = "headNo"; forceAim = 1; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_sekaniIn: AmovPercMstpSnonWnonDnon { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekaniIn"; speed = 0.258621; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekani1",0.02,"AmovPercMstpSnonWnonDnon_sekani2",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_sekani1: AmovPercMstpSnonWnonDnon_sekaniIn { file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekani2"; looped = "true"; speed = 0.153846; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekaniOut",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_sekani2",0.02}; }; class AmovPercMstpSnonWnonDnon_sekani2: AmovPercMstpSnonWnonDnon_sekani1 { file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekani2"; looped = "true"; speed = 0.2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekaniOut",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_sekani1",0.02}; }; class AmovPercMstpSnonWnonDnon_sekaniOut: AmovPercMstpSnonWnonDnon_sekaniIn { looped = "false"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekaniOut"; speed = 0.30303; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon { variantsAI[] = {"AidlPercMstpSnonWnonDnon01",0.01,"AidlPercMstpSnonWnonDnon02",0.01,"AidlPercMstpSnonWnonDnon03",0.01,"AidlPercMstpSnonWnonDnon04",0.01,"AidlPercMstpSnonWnonDnon05",0.01,"AidlPercMstpSnonWnonDnon06",0.01,"AidlPercMstpSnonWnonDnon07",0.01,"AidlPercMstpSnonWnonDnon08",0.01,"AidlPercMstpSnonWnonDnon_idleSteady04",0.23,"AidlPercMstpSnonWnonDnon_idleSteady03",0.23,"AidlPercMstpSnonWnonDnon_idleSteady02",0.23,"AidlPercMstpSnonWnonDnon_idleSteady01",0.23}; variantAfter[] = {1,1,1}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon_player: AidlPercMstpSnonWnonDnon { variantsAI[] = {}; variantsPlayer[] = {"AidlPercMstpSnonWnonDnon_player_idleSteady04",0.25,"AidlPercMstpSnonWnonDnon_player_idleSteady03",0.25,"AidlPercMstpSnonWnonDnon_player_idleSteady02",0.25,"AidlPercMstpSnonWnonDnon_player_idleSteady01",0.25}; variantAfter[] = {0,0,0}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon_player_0S: AidlPercMstpSnonWnonDnon_player { variantAfter[] = {1,1,1}; limitGunMovement = 0.1; interpolationSpeed = 30; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady01",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady02",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady03",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady04",0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSnonWnonDnon_player_idleSteady01: AidlPercMstpSnonWnonDnon_player_0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady01"; speed = 0.069767; looped = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01}; }; class AidlPercMstpSnonWnonDnon_player_idleSteady02: AidlPercMstpSnonWnonDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady02"; speed = 0.064516; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01}; }; class AidlPercMstpSnonWnonDnon_player_idleSteady03: AidlPercMstpSnonWnonDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady03"; speed = 0.070588; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01}; }; class AidlPercMstpSnonWnonDnon_player_idleSteady04: AidlPercMstpSnonWnonDnon_player_idleSteady01 { speed = 0.070588; ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01}; }; class AmovPercMwlkSnonWnonDnon_transition: AmovPercMstpSnonWnonDnon { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\wlk\non\non\AmovPercMwlkSnonWnonDnon_transition"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.015,"AmovPercMstpSnonWnonDnon",0.015,"AmovPercMwlkSnonWnonDf",0.015,"AmovPercMwlkSnonWnonDfl",0.015,"AmovPercMwlkSnonWnonDl",0.015,"AmovPercMwlkSnonWnonDbl",0.015,"AmovPercMwlkSnonWnonDb",0.015,"AmovPercMwlkSnonWnonDbr",0.015,"AmovPercMwlkSnonWnonDr",0.015}; }; class AovrPercMstpSnonWnonDf: AmovPercMstpSnonWnonDnon { looped = "false"; speed = 0.576923; file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\non\non\AovrPercMstpSnonWnonDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; relSpeedMin = 0.996672; relSpeedMax = 0.996672; duty = 2; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_turnL: AmovPercMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90L"; speed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; }; class AmovPercMstpSnonWnonDnon_turnR: AmovPercMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90R"; speed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; }; class AmovPknlMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon { actions = "CivilKneelActions"; duty = -0.7; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; enableOptics = -1; disableWeapons = "false"; disableWeaponsLong = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_gear",0.02,"AmovPercMstpSnonWnonDnon_gear",0.02,"AmovPknlMstpSnonWnonDnon_turnL",0.02,"AmovPknlMstpSnonWnonDnon_turnR",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.01,"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon",0.01,"AidlPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01,"AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon",0.02,"c7a_bravoErcTOknl",0.01}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AmovPknlMstpSnonWnonDnon_turnL",0.02,"AmovPknlMstpSnonWnonDnon_turnR",0.02,"AmovPknlMrunSnonWnonDf",0.02,"AmovPknlMwlkSnonWnonDf",0.02,"AmovPknlMwlkSnonWnonDbr",0.02,"AmovPknlMwlkSnonWnonDbl",0.02,"AmovPknlMwlkSnonWnonDb",0.02,"AmovPknlMwlkSnonWnonDl",0.02,"AmovPknlMwlkSnonWnonDr",0.02,"AmovPknlMwlkSnonWnonDfr",0.02,"AmovPknlMwlkSnonWnonDfl",0.02,"AmovPknlMrunSnonWnonDfl",0.02,"AmovPknlMrunSnonWnonDl",0.02,"AmovPknlMrunSnonWnonDbl",0.02,"AmovPknlMrunSnonWnonDb",0.02,"AmovPknlMrunSnonWnonDbr",0.02,"AmovPknlMrunSnonWnonDr",0.02,"AmovPknlMrunSnonWnonDfr",0.02,"AdthPknlMstpSnonWnonDnon_1",0.01,"AdthPknlMstpSnonWnonDnon_2",0.01,"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2",0.1}; }; class AmovPknlMstpSnonWnonDnon_gear: AmovPknlMstpSnonWnonDnon { actions = "CivilKneelActions_gear"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_gear_trans",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.02}; }; class AmovPknlMstpSnonWnonDnon_gear_trans: AmovPknlMstpSnonWnonDnon_gear { ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_gear",0.03,"AmovPknlMstpSrasWrflDnon_gear",0.03,"AmovPercMstpSrasWrflDnon_gear",0.03,"AmovPercMstpSlowWrflDnon_gear",0.03}; }; class AmovPercMstpSnonWnonDnon_gear: AmovPknlMstpSnonWnonDnon_gear { ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_gear_trans",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear",0.02}; }; class AmovPknlMstpSnonWnonDnon_turnL: AmovPknlMstpSnonWnonDnon { speed = 1.2; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; }; class AmovPknlMstpSnonWnonDnon_turnR: AmovPknlMstpSnonWnonDnon { speed = 1.2; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; }; class AmovPpneMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon { actions = "CivilProneActions"; duty = -1; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon.rtm"; legs = "Wholebody"; onLandBeg = "true"; onLandEnd = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; aimingBody = "empty"; disableWeapons = "false"; soundOverride = "crawl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_turnL",0.02,"AmovPpneMstpSnonWnonDnon_turnR",0.02,"AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr",0.02,"AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.1,"AwopPpneMstpSgthWnonDnon_start",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1,"AidlPpneMstpSnonWnonDnon01",0.1,"AidlPpneMstpSnonWnonDnon02",0.1,"AidlPpneMstpSnonWnonDnon03",0.1,"AmovPpneMstpSnonWnonDnon_healed",0.02,"AmovPpneMstpSnonWnonDnon_injured",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_turnL",0.02,"AmovPpneMstpSnonWnonDnon_turnR",0.02,"AmovPpneMrunSnonWnonDf",0.02,"AmovPpneMrunSnonWnonDfl",0.02,"AmovPpneMrunSnonWnonDl",0.02,"AmovPpneMrunSnonWnonDbl",0.02,"AmovPpneMrunSnonWnonDb",0.02,"AmovPpneMrunSnonWnonDbr",0.02,"AmovPpneMrunSnonWnonDr",0.02,"AmovPpneMrunSnonWnonDfr",0.02,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMstpSnonWnonDnon_turnL: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AIturn90L"; speed = 0.5; soundOverride = "crawl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; }; class AmovPpneMstpSnonWnonDnon_turnR: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AIturn90R"; speed = 0.5; soundOverride = "crawl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; }; class AmovPercMwlkSlowWrflDf: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDf"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; limitGunMovement = 0.6; actions = "RifleLowStandActionsWlkF"; soundEdge[] = {0.25,0.5,0.75,1}; walkcycles = 2; headBobStrength = 0.20398; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AidlPercMwlkSrasWrflDf",0.01,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPknlMwlkSlowWrflDf",0.03,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AidlPercMwlkSrasWrflDf: AmovPercMwlkSlowWrflDf { actions = "RifleStandActions_Idle"; file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\wlk\low\rfl\AmovPercMwlkSlowWrflDf_FastVariant"; speed = 0.588235; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWrflDf",0.01,"AidlPercMrunSrasWrflDf",0.025,"AidlPercMevaSrasWrflDf",0.025,"AidlPercMwlkSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02}; }; class AmovPercMwlkSlowWrflDfl: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDfl"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.025,"AmovPercMwlkSlowWrflDl",0.025,"AmovPercMrunSlowWrflDfl",0.025,"AmovPknlMwlkSlowWrflDfl",0.03,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AmovPercMwlkSlowWrflDl: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDl"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMwlkSlowWrflDbl",0.025,"AmovPercMrunSlowWrflDl",0.025,"AmovPknlMwlkSlowWrflDl",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class AmovPercMwlkSlowWrflDbl: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDbl"; speed = 0.566038; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDl",0.025,"AmovPercMwlkSlowWrflDb",0.025,"AmovPercMrunSlowWrflDbl",0.025,"AmovPknlMwlkSlowWrflDbl",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMwlkSlowWrflDb: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDb"; speed = 0.566038; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbl",0.025,"AmovPercMwlkSlowWrflDbr",0.025,"AmovPercMrunSlowWrflDb",0.025,"AmovPknlMwlkSlowWrflDb",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMwlkSlowWrflDbr: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDbr"; speed = 0.566038; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDb",0.025,"AmovPercMwlkSlowWrflDr",0.025,"AmovPercMrunSlowWrflDbr",0.025,"AmovPknlMwlkSlowWrflDbr",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMwlkSlowWrflDr: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDr"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbr",0.025,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDr",0.025,"AmovPknlMwlkSlowWrflDr",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class AmovPercMwlkSlowWrflDfr: AmovPercMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDfr"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleLowStandActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.025,"AmovPercMwlkSlowWrflDr",0.025,"AmovPercMrunSlowWrflDfr",0.025,"AmovPknlMwlkSlowWrflDfr",0.03,"AmovPercMevaSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AmovPercMrunSlowWrflDf: AmovPercMstpSlowWrflDnon { visibleSize = 0.900121; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.821918; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; duty = 0.2; showWeaponAim = "true"; disableWeapons = "true"; disableWeaponsLong = "false"; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; limitGunMovement = 0.1; actions = "RifleLowStandActionsRunF"; walkcycles = 2; headBobStrength = 0.20398; ConnectTo[] = {"AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.025,"AidlPercMrunSrasWrflDf",0.01,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPknlMrunSlowWrflDf",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMrunSlowWrflDf_6",0.01,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1}; }; class AidlPercMrunSrasWrflDf: AmovPercMrunSlowWrflDf { actions = "RifleStandActions_Idle"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMwlkSrasWrflDf",0.025,"AmovPercMrunSlowWrflDf",0.01,"AidlPercMevaSrasWrflDf",0.025,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02}; }; class AmovPercMrunSlowWrflDfl: AmovPercMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl"; speed = 0.7; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMrunSlowWrflDl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPknlMrunSlowWrflDfl",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMrunSlowWrflDf_6",0.01,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1}; }; class AmovPercMrunSlowWrflDl: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl"; speed = 0.769231; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDl",0.025,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDbl",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPknlMrunSlowWrflDl",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class AmovPercMrunSlowWrflDbl: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl"; speed = 0.882353; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunBL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbl",0.025,"AmovPercMrunSlowWrflDl",0.025,"AmovPercMrunSlowWrflDb",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPknlMrunSlowWrflDbl",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMrunSlowWrflDb: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb"; speed = 0.882353; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDb",0.025,"AmovPercMrunSlowWrflDbl",0.025,"AmovPercMrunSlowWrflDbr",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPknlMrunSlowWrflDb",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMrunSlowWrflDbr: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr"; speed = 0.882353; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunBR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbr",0.025,"AmovPercMrunSlowWrflDb",0.025,"AmovPercMrunSlowWrflDr",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPknlMrunSlowWrflDbr",0.03,"AdthPercMstpSlowWrflDb_8",0.01}; }; class AmovPercMrunSlowWrflDr: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr"; speed = 0.857143; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDr",0.025,"AmovPercMrunSlowWrflDbr",0.025,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMrunSlowWrflDr",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon.rtm"; disableWeapons = "true"; actions = "CivilStandActions"; interpolationRestart = 2; rightHandIKCurve[] = {0.4,1,0.45,0}; leftHandIKCurve[] = {0.05,1,0.15,0}; weaponIK = 4; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon",0.02}; }; class AmovPercMrunSlowWrflDfr: AmovPercMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr"; speed = 0.7; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; actions = "RifleLowStandActionsRunFR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMrunSlowWrflDr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMrunSlowWrflDfr",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMrunSlowWrflDf_6",0.01,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1}; }; class AmovPercMwlkSrasWrflDf: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; visibleSize = 0.800121; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDf"; speed = 1.34; duty = -0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; aimPrecision = 0.15; soundEnabled = "true"; limitGunMovement = 0.6; actions = "RifleStandActionsWlkF"; headBobStrength = 0.20398; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPknlMwlkSrasWrflDf",0.03,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDf_1",0.01,"AdthPercMstpSrasWrflDf_2",0.01,"AdthPercMstpSrasWrflDf_4",0.01,"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1,"AdthPercMstpSrasWrflDf_8",0.01}; }; class AmovPercMwlkSrasWrflDfl: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDfl"; speed = 1.26; actions = "RifleStandActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMwlkSrasWrflDl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPknlMwlkSrasWrflDfl",0.03,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDf_1",0.01,"AdthPercMstpSrasWrflDf_2",0.01,"AdthPercMstpSrasWrflDf_4",0.01,"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1,"AdthPercMstpSrasWrflDf_8",0.01}; }; class AmovPercMwlkSrasWrflDl: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDl"; speed = 1.26; actions = "RifleStandActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMwlkSrasWrflDbl",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPknlMwlkSrasWrflDl",0.03,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPercMwlkSrasWrflDbl: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDbl"; speed = 1; actions = "RifleStandActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDl",0.025,"AmovPercMwlkSrasWrflDb",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPknlMwlkSrasWrflDbl",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMwlkSrasWrflDb: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDb"; speed = 1.14; actions = "RifleStandActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDbl",0.025,"AmovPercMwlkSrasWrflDbr",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPknlMwlkSrasWrflDb",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMwlkSrasWrflDbr: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDbr"; speed = 0.9; actions = "RifleStandActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDb",0.025,"AmovPercMwlkSrasWrflDr",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPknlMwlkSrasWrflDbr",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMwlkSrasWrflDr: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDr"; speed = 1.34; actions = "RifleStandActionsWlkR"; headBobStrength = 0.20398; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDbr",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMwlkSrasWrflDr",0.03,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPercMwlkSrasWrflDfr: AmovPercMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDfr"; speed = 1.21; actions = "RifleStandActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMwlkSrasWrflDr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMwlkSrasWrflDfr",0.03,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDf_1",0.01,"AdthPercMstpSrasWrflDf_2",0.01,"AdthPercMstpSrasWrflDf_4",0.01,"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1,"AdthPercMstpSrasWrflDf_8",0.01}; }; class AmovPercMrunSrasWrflDf: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; visibleSize = 0.900121; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.713771; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; soundOverride = "run"; duty = 0.2; aimPrecision = 1.5; soundEnabled = "true"; limitGunMovement = 0.1; actions = "RifleStandActionsRunF"; walkcycles = 2; headBobStrength = 0.20398; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDf",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AmovPercMrunSrasWrflDfl: AmovPercMrunSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl"; speed = 0.7; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; actions = "RifleStandActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDfl",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AmovPercMrunSrasWrflDl: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl"; speed = 0.769231; actions = "RifleStandActionsRunL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDl",0.025,"AmovPercMwlkSrasWrflDl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDl",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class AmovPercMrunSrasWrflDbl: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl"; speed = 0.882353; actions = "RifleStandActionsRunBL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDbl",0.025,"AmovPercMwlkSrasWrflDbl",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDbl",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMrunSrasWrflDb: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb"; speed = 0.882353; actions = "RifleStandActionsRunB"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDb",0.025,"AmovPercMwlkSrasWrflDb",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDb",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMrunSrasWrflDbr: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr"; speed = 0.882353; actions = "RifleStandActionsRunBR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDbr",0.025,"AmovPercMwlkSrasWrflDbr",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDbr",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01}; }; class AmovPercMrunSrasWrflDr: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr"; speed = 0.857143; actions = "RifleStandActionsRunR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDr",0.025,"AmovPercMwlkSrasWrflDr",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDr",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01}; }; class AmovPercMrunSrasWrflDfr: AmovPercMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr"; speed = 0.7; actions = "RifleStandActionsRunFR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDfr",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01}; }; class AmovPercMwlkSnonWnonDf: AmovPercMstpSnonWnonDnon { actions = "CivilWlkActionsF"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; walkcycles = 2; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.025,"AmovPercMrunSnonWnonDf",0.025,"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPknlMwlkSnonWnonDf",0.03,"AmovPercMevaSnonWnonDf",0.025,"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",0.1}; }; class AmovPercMwlkSnonWnonDfl: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.025,"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMwlkSnonWnonDl",0.025,"AmovPknlMwlkSnonWnonDfl",0.03,"AmovPercMevaSnonWnonDfl",0.025,"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",0.1}; }; class AmovPercMwlkSnonWnonDl: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPercMwlkSnonWnonDbl",0.025,"AmovPercMrunSnonWnonDl",0.025,"AmovPknlMwlkSnonWnonDl",0.03}; }; class AmovPercMwlkSnonWnonDbl: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsBL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDl",0.025,"AmovPercMwlkSnonWnonDb",0.025,"AmovPercMrunSnonWnonDbl",0.025,"AmovPknlMwlkSnonWnonDbl",0.03}; }; class AmovPercMwlkSnonWnonDb: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDbl",0.025,"AmovPercMwlkSnonWnonDbr",0.025,"AmovPercMrunSnonWnonDb",0.025,"AmovPknlMwlkSnonWnonDb",0.03}; }; class AmovPercMwlkSnonWnonDbr: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsBR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDb",0.025,"AmovPercMwlkSnonWnonDr",0.025,"AmovPercMrunSnonWnonDbr",0.025,"AmovPknlMwlkSnonWnonDbr",0.03}; }; class AmovPercMwlkSnonWnonDr: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.15,"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDbr",0.025,"AmovPercMrunSnonWnonDr",0.025,"AmovPknlMwlkSnonWnonDr",0.03}; }; class AmovPercMwlkSnonWnonDfr: AmovPercMwlkSnonWnonDf { actions = "CivilWlkActionsFR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMwlkSnonWnonDr",0.15,"AmovPercMrunSnonWnonDfr",0.025,"AmovPknlMwlkSnonWnonDfr",0.03,"AmovPercMevaSnonWnonDfr",0.025,"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",0.1}; }; class AmovPercMrunSnonWnonDf: AmovPercMstpSnonWnonDnon { actions = "CivilRunActionsF"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDf"; speed = 1.1; soundEdge[] = {0.25,0.5,0.75,1}; duty = 0.1; soundOverride = "run"; soundEnabled = "true"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; walkcycles = 2; disableWeapons = "true"; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMrunSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDf",0.03,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDf",0.02}; }; class AmovPercMrunSnonWnonDfl: AmovPercMrunSnonWnonDf { actions = "CivilRunActionsFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfl"; speed = 0.810811; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMrunSnonWnonDf",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPercMrunSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDfl",0.03,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDfl",0.02,"CzmbAdthPercMrunSnonWnonDf",0.01}; }; class AmovPercMrunSnonWnonDl: AmovPercMrunSnonWnonDfl { actions = "CivilRunActionsL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDl"; speed = 0.810811; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDl",0.025,"AmovPercMrunSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDl",0.03,"CzmbAdthPercMrunSnonWnonDf",0.01}; }; class AmovPercMrunSnonWnonDbl: AmovPercMrunSnonWnonDl { actions = "CivilRunActionsBL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDbl"; speed = 0.810811; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbl",0.025,"AmovPercMrunSnonWnonDl",0.025,"AmovPercMrunSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDbl",0.03,"CzmbAdthPercMrunSnonWnonDf",0.01}; }; class AmovPercMrunSnonWnonDb: AmovPercMrunSnonWnonDl { actions = "CivilRunActionsB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDb"; speed = 0.857143; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDb",0.025,"AmovPercMrunSnonWnonDbl",0.025,"AmovPercMrunSnonWnonDbr",0.025,"AmovPknlMrunSnonWnonDb",0.03,"CzmbAdthPercMrunSnonWnonDf",0.01}; }; class AmovPercMrunSnonWnonDbr: AmovPercMrunSnonWnonDl { actions = "CivilRunActionsBR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDbr"; speed = 0.857143; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbr",0.025,"AmovPercMrunSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDbr",0.03,"CzmbAdthPercMrunSnonWnonDf",0.01}; }; class AmovPercMrunSnonWnonDr: AmovPercMrunSnonWnonDl { actions = "CivilRunActionsR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDr"; speed = 0.882353; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDr",0.025,"AmovPercMrunSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDr",0.03,"CzmbAdthPercMrunSnonWnonDf",0.01}; }; class AmovPercMrunSnonWnonDfr: AmovPercMrunSnonWnonDl { actions = "CivilRunActionsFR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfr"; speed = 0.882353; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.025,"AmovPercMrunSnonWnonDf",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDfr",0.03,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDfr",0.02,"","CzmbAdthPercMrunSnonWnonDf",0.01}; }; class AmovPknlMwlkSlowWrflDf: AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDf"; speed = 0.84; duty = 0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; visibleSize = 0.400122; actions = "RifleKneelLowActionsWlkF"; headBobStrength = 0.20398; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.03,"AmovPknlMwlkSlowWrflDfl",0.025,"AmovPknlMwlkSlowWrflDfr",0.025,"AmovPknlMrunSlowWrflDf",0.025}; }; class AmovPknlMwlkSlowWrflDfl: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDfl"; speed = 0.86; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfl",0.03,"AmovPknlMwlkSlowWrflDf",0.025,"AmovPknlMwlkSlowWrflDl",0.025,"AmovPknlMrunSlowWrflDfl",0.025}; }; class AmovPknlMwlkSlowWrflDl: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDl"; speed = 0.92; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDl",0.03,"AmovPknlMwlkSlowWrflDfl",0.025,"AmovPknlMwlkSlowWrflDbl",0.025,"AmovPknlMrunSlowWrflDl",0.025}; }; class AmovPknlMwlkSlowWrflDbl: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDbl"; speed = 0.82; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbl",0.03,"AmovPknlMwlkSlowWrflDl",0.025,"AmovPknlMwlkSlowWrflDb",0.025,"AmovPknlMrunSlowWrflDbl",0.025}; }; class AmovPknlMwlkSlowWrflDb: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDb"; speed = 0.95; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDb",0.03,"AmovPknlMwlkSlowWrflDbl",0.025,"AmovPknlMwlkSlowWrflDbr",0.025,"AmovPknlMrunSlowWrflDb",0.025}; }; class AmovPknlMwlkSlowWrflDbr: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDbr"; speed = 0.86; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbr",0.03,"AmovPknlMwlkSlowWrflDb",0.025,"AmovPknlMwlkSlowWrflDr",0.025,"AmovPknlMrunSlowWrflDbr",0.025}; }; class AmovPknlMwlkSlowWrflDr: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDr"; speed = 0.87; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDr",0.03,"AmovPknlMwlkSlowWrflDbr",0.025,"AmovPknlMwlkSlowWrflDfr",0.025,"AmovPknlMrunSlowWrflDr",0.025}; }; class AmovPknlMwlkSlowWrflDfr: AmovPknlMwlkSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDfr"; speed = 0.82; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "RifleKneelLowActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfr",0.03,"AmovPknlMwlkSlowWrflDf",0.025,"AmovPknlMwlkSlowWrflDr",0.025,"AmovPknlMrunSlowWrflDfr",0.025}; }; class AmovPknlMrunSlowWrflDf: AmovPknlMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.857143; visibleSize = 0.600122; duty = 0.3; soundOverride = "run"; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; actions = "RifleKneelLowActionsRunF"; headBobStrength = 0.20398; limitGunMovement = 0.1; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.03,"AmovPknlMwlkSlowWrflDf",0.025,"AmovPknlMrunSlowWrflDfl",0.025,"AmovPknlMrunSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025}; }; class AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf: AmovPknlMrunSlowWrflDf { speed = 1.2; file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\run\low\rfl\AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf"; looped = "false"; interpolationRestart = "true"; ConnectTo[] = {"AmovPknlMrunSlowWrflDf",0.01}; InterpolateTo[] = {}; }; class AmovPknlMrunSlowWrflDfl: AmovPknlMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfl"; speed = 0.857143; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunFL"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDfl",0.03,"AmovPknlMwlkSlowWrflDfl",0.025,"AmovPknlMrunSlowWrflDf",0.025,"AmovPknlMrunSlowWrflDl",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfl",0.025}; }; class AmovPknlMrunSlowWrflDl: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDl"; speed = 0.833333; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunL"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSlowWrflDl",0.03,"AmovPknlMwlkSlowWrflDl",0.025,"AmovPknlMrunSlowWrflDfl",0.025,"AmovPknlMrunSlowWrflDbl",0.025}; }; class AmovPknlMrunSlowWrflDbl: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbl"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunBL"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSlowWrflDbl",0.03,"AmovPknlMwlkSlowWrflDbl",0.025,"AmovPknlMrunSlowWrflDl",0.025,"AmovPknlMrunSlowWrflDb",0.025}; }; class AmovPknlMrunSlowWrflDb: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDb"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunB"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSlowWrflDb",0.03,"AmovPknlMwlkSlowWrflDb",0.025,"AmovPknlMrunSlowWrflDbl",0.025,"AmovPknlMrunSlowWrflDbr",0.025}; }; class AmovPknlMrunSlowWrflDbr: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbr"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunBR"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDbr",0.03,"AmovPknlMwlkSlowWrflDbr",0.025,"AmovPknlMrunSlowWrflDb",0.025,"AmovPknlMrunSlowWrflDr",0.025}; }; class AmovPknlMrunSlowWrflDr: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDr"; speed = 0.857143; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunR"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDr",0.03,"AmovPknlMwlkSlowWrflDr",0.025,"AmovPknlMrunSlowWrflDbr",0.025,"AmovPknlMrunSlowWrflDfr",0.025}; }; class AmovPknlMrunSlowWrflDfr: AmovPknlMrunSlowWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfr"; speed = 0.857143; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; actions = "RifleKneelLowActionsRunFR"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDfr",0.03,"AmovPknlMwlkSlowWrflDfr",0.025,"AmovPknlMrunSlowWrflDf",0.025,"AmovPknlMrunSlowWrflDr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfr",0.025}; }; class AmovPknlMwlkSrasWrflDf: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDf"; speed = 0.9; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wrfl.p3d"; duty = 0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; visibleSize = 0.400122; actions = "RifleKneelActionsWlkF"; limitGunMovement = 0.6; headBobStrength = 0.20398; aimPrecision = 0.15; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDf",0.03,"AmovPknlMwlkSrasWrflDfl",0.025,"AmovPknlMwlkSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AdthPknlMwlkSrasWrflDf_1",0.01,"AdthPknlMwlkSrasWrflDf_2",0.01}; }; class AmovPknlMwlkSrasWrflDfl: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDfl"; speed = 0.9; actions = "RifleKneelActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDfl",0.03,"AmovPknlMwlkSrasWrflDf",0.025,"AmovPknlMwlkSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AdthPknlMwlkSrasWrflDf_1",0.01,"AdthPknlMwlkSrasWrflDf_2",0.01}; }; class AmovPknlMwlkSrasWrflDl: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDl"; speed = 1.1; actions = "RifleKneelActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDl",0.03,"AmovPknlMwlkSrasWrflDfl",0.025,"AmovPknlMwlkSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDl",0.025}; }; class AmovPknlMwlkSrasWrflDbl: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDbl"; speed = 0.7; actions = "RifleKneelActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDbl",0.03,"AmovPknlMwlkSrasWrflDl",0.025,"AmovPknlMwlkSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDbl",0.025}; }; class AmovPknlMwlkSrasWrflDb: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDb"; speed = 0.85; actions = "RifleKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDb",0.03,"AmovPknlMwlkSrasWrflDbl",0.025,"AmovPknlMwlkSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDb",0.025}; }; class AmovPknlMwlkSrasWrflDbr: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDbr"; speed = 0.9; actions = "RifleKneelActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDbr",0.03,"AmovPknlMwlkSrasWrflDb",0.025,"AmovPknlMwlkSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDbr",0.025}; }; class AmovPknlMwlkSrasWrflDr: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDr"; speed = 1.1; actions = "RifleKneelActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDr",0.03,"AmovPknlMwlkSrasWrflDbr",0.025,"AmovPknlMwlkSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDr",0.025}; }; class AmovPknlMwlkSrasWrflDfr: AmovPknlMwlkSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDfr"; speed = 0.75; actions = "RifleKneelActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDfr",0.03,"AmovPknlMwlkSrasWrflDf",0.025,"AmovPknlMwlkSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDfr",0.025,"AdthPknlMwlkSrasWrflDf_1",0.01,"AdthPknlMwlkSrasWrflDf_2",0.01}; }; class AmovPknlMrunSrasWrflDf: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.821918; soundOverride = "run"; visibleSize = 0.600122; looped = "true"; duty = 0.3; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; actions = "RifleKneelActionsRunF"; limitGunMovement = 0.1; headBobStrength = 0.20398; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDf",0.03,"AmovPknlMwlkSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AmovPknlMrunSrasWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPknlMrunSrasWrflDfl: AmovPknlMrunSrasWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfl"; speed = 0.821918; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; actions = "RifleKneelActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDfl",0.03,"AmovPknlMwlkSrasWrflDfl",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDl",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfl",0.025,"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPknlMrunSrasWrflDl: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDl"; speed = 0.769231; actions = "RifleKneelActionsRunL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDl",0.03,"AmovPknlMwlkSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AmovPknlMrunSrasWrflDbl",0.025}; }; class AmovPknlMrunSrasWrflDbl: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbl"; speed = 0.882353; actions = "RifleKneelActionsRunBL"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDbl",0.03,"AmovPknlMwlkSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDb",0.025}; }; class AmovPknlMrunSrasWrflDb: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDb"; speed = 0.882353; actions = "RifleKneelActionsRunB"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDb",0.03,"AmovPknlMwlkSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDbr",0.025}; }; class AmovPknlMrunSrasWrflDbr: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbr"; speed = 0.882353; actions = "RifleKneelActionsRunBR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDbr",0.03,"AmovPknlMwlkSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDr",0.025}; }; class AmovPknlMrunSrasWrflDr: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDr"; speed = 0.857143; actions = "RifleKneelActionsRunR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDr",0.03,"AmovPknlMwlkSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDfr",0.025}; }; class AmovPknlMrunSrasWrflDfr: AmovPknlMrunSrasWrflDfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfr"; speed = 0.821918; actions = "RifleKneelActionsRunFR"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDfr",0.03,"AmovPknlMwlkSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPercMwlkSrasWpstDf: AmovPercMstpSrasWpstDnon { actions = "PistolStandActionsWlkF"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDf"; speed = 0.612245; soundEdge[] = {0.25,0.5,0.75,1}; walkcycles = 2; visibleSize = 0.800121; duty = -0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; limitGunMovement = 0.6; aimPrecision = 0.15; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDf",0.025,"AmovPknlMwlkSrasWpstDf",0.03,"AmovPercMevaSrasWpstDf",0.025,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01,"AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class AmovPercMwlkSrasWpstDfl: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDfl"; speed = 0.612245; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMwlkSrasWpstDl",0.025,"AmovPercMrunSrasWpstDfl",0.025,"AmovPknlMwlkSrasWpstDfl",0.03,"AmovPercMevaSrasWpstDfl",0.025,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01,"AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class AmovPercMwlkSrasWpstDl: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDl"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMwlkSrasWpstDbl",0.025,"AmovPercMrunSrasWpstDl",0.025,"AmovPknlMwlkSrasWpstDl",0.03}; }; class AmovPercMwlkSrasWpstDbl: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkBL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDbl"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDl",0.025,"AmovPercMwlkSrasWpstDb",0.025,"AmovPercMrunSrasWpstDbl",0.025,"AmovPknlMwlkSrasWpstDbl",0.03,"AdthPercMstpSrasWpstDb_8",0.01,"AdthPercMstpSrasWpstDb_9",0.01}; }; class AmovPercMwlkSrasWpstDb: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDb"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbl",0.025,"AmovPercMwlkSrasWpstDbr",0.025,"AmovPercMrunSrasWpstDb",0.025,"AmovPknlMwlkSrasWpstDb",0.03,"AdthPercMstpSrasWpstDb_8",0.01,"AdthPercMstpSrasWpstDb_9",0.01}; }; class AmovPercMwlkSrasWpstDbr: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkBR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDbr"; speed = 0.535714; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; limitGunMovement = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDb",0.025,"AmovPercMwlkSrasWpstDr",0.025,"AmovPercMrunSrasWpstDbr",0.025,"AmovPknlMwlkSrasWpstDbr",0.03,"AdthPercMstpSrasWpstDb_8",0.01,"AdthPercMstpSrasWpstDb_9",0.01}; }; class AmovPercMwlkSrasWpstDr: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDr"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbr",0.025,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDr",0.025,"AmovPknlMwlkSrasWpstDr",0.03}; }; class AmovPercMwlkSrasWpstDfr: AmovPercMwlkSrasWpstDf { actions = "PistolStandActionsWlkFR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDfr"; speed = 0.612245; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMwlkSrasWpstDr",0.025,"AmovPercMrunSrasWpstDfr",0.025,"AmovPknlMwlkSrasWpstDfr",0.03,"AmovPercMevaSrasWpstDfr",0.025,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01,"AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class AmovPercMwlkSlowWpstDf: AmovPercMwlkSrasWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDf"; speed = 0.47619; disableWeapons = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; aimPrecision = 0.15; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMevaSlowWpstDf",0.025}; }; class AmovPercMwlkSlowWpstDfl: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDfl"; speed = 0.47619; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMwlkSlowWpstDl",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMevaSlowWpstDfl",0.025}; }; class AmovPercMwlkSlowWpstDl: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDl"; speed = 0.461538; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMwlkSlowWpstDbl",0.025,"AmovPercMrunSlowWpstDl",0.025}; }; class AmovPercMwlkSlowWpstDbl: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDbl"; speed = 0.337079; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDl",0.025,"AmovPercMwlkSlowWpstDb",0.025,"AmovPercMrunSlowWpstDbl",0.025}; }; class AmovPercMwlkSlowWpstDb: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDb"; speed = 0.337079; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDbl",0.025,"AmovPercMwlkSlowWpstDbr",0.025,"AmovPercMrunSlowWpstDb",0.025}; }; class AmovPercMwlkSlowWpstDbr: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDbr"; speed = 0.337079; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDb",0.025,"AmovPercMwlkSlowWpstDr",0.025,"AmovPercMrunSlowWpstDbr",0.025}; }; class AmovPercMwlkSlowWpstDr: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDr"; speed = 0.483871; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDbr",0.025,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDr",0.025}; }; class AmovPercMwlkSlowWpstDfr: AmovPercMwlkSlowWpstDf { actions = "PistolLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDfr"; speed = 0.47619; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMwlkSlowWpstDr",0.025,"AmovPercMrunSlowWpstDfr",0.025,"AmovPercMevaSlowWpstDfr",0.025}; }; class AmovPercMrunSrasWpstDf: AmovPercMstpSrasWpstDnon { soundEdge[] = {0.25,0.5,0.75,1}; actions = "PistolStandActionsRunF"; visibleSize = 0.900121; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDf"; speed = 0.8; duty = 0.2; soundOverride = "run"; showWeaponAim = "false"; disableWeapon = 1; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; walkcycles = 2; disableWeapons = "true"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMrunSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDf",0.03,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class PistolStandActionsWlkF: AmovPercMrunSrasWpstDf { ConnectTo[] = {}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWpstDf: AmovPercMrunSrasWpstDf { actions = "PistolLowStandActions"; disableWeapons = "true"; visibleSize = 0.900121; soundEdge[] = {0.25,0.5,0.75,1}; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDfr",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDf",0.025}; }; class AmovPercMrunSrasWpstDfl: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDfl"; speed = 0.7; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDf",0.025,"AmovPercMrunSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDfl",0.03,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDfl",0.02,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class AmovPercMrunSlowWpstDfl: AmovPercMrunSrasWpstDfl { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMrunSlowWpstDl",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDfl",0.025}; }; class AmovPercMrunSrasWpstDl: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDl"; speed = 0.810811; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDl",0.025,"AmovPercMrunSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDl",0.03}; }; class AmovPercMrunSlowWpstDl: AmovPercMrunSrasWpstDl { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDl",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDbl",0.025}; }; class AmovPercMrunSrasWpstDbl: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunBL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDbl"; speed = 0.857143; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbl",0.025,"AmovPercMrunSrasWpstDl",0.025,"AmovPercMrunSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDbl",0.03}; }; class AmovPercMrunSlowWpstDbl: AmovPercMrunSrasWpstDbl { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDbl",0.025,"AmovPercMrunSlowWpstDl",0.025,"AmovPercMrunSlowWpstDb",0.025}; }; class AmovPercMrunSrasWpstDb: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunB"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDb"; speed = 0.857143; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDb",0.025,"AmovPercMrunSrasWpstDbl",0.025,"AmovPercMrunSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDb",0.03}; }; class AmovPercMrunSlowWpstDb: AmovPercMrunSrasWpstDb { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDb",0.025,"AmovPercMrunSlowWpstDbl",0.025,"AmovPercMrunSlowWpstDbr",0.025}; }; class AmovPercMrunSrasWpstDbr: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunBR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDbr"; speed = 0.857143; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbr",0.025,"AmovPercMrunSrasWpstDb",0.025,"AmovPercMrunSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDbr",0.03}; }; class AmovPercMrunSlowWpstDbr: AmovPercMrunSrasWpstDbr { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDbr",0.025,"AmovPercMrunSlowWpstDb",0.025,"AmovPercMrunSlowWpstDr",0.025}; }; class AmovPercMrunSrasWpstDr: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDr"; speed = 0.882353; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDr",0.025,"AmovPercMrunSrasWpstDbr",0.025,"AmovPercMrunSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDr",0.03}; }; class AmovPercMrunSlowWpstDr: AmovPercMrunSrasWpstDr { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDr",0.025,"AmovPercMrunSlowWpstDbr",0.025,"AmovPercMrunSlowWpstDfr",0.025}; }; class AmovPercMrunSrasWpstDfr: AmovPercMrunSrasWpstDf { actions = "PistolStandActionsRunFR"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDfr"; speed = 0.7; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDf",0.025,"AmovPercMrunSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDfr",0.03,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDfr",0.02,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; }; class AmovPercMrunSlowWpstDfr: AmovPercMrunSrasWpstDfr { disableWeapons = "true"; actions = "PistolLowStandActions"; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMrunSlowWpstDr",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDfr",0.025}; }; class AmovPknlMwlkSrasWpstDf: AmovPknlMstpSrasWpstDnon { visibleSize = 0.461538; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.461538; duty = 0.1; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; limitGunMovement = 0.6; aimPrecision = 0.15; actions = "PistolKneelActionsWlkF"; walkcycles = 2; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.03,"AmovPknlMwlkSrasWpstDfl",0.025,"AmovPknlMwlkSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDf",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01}; }; class AmovPknlMwlkSrasWpstDfl: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDfl"; speed = 0.8; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; limitGunMovement = 0.6; aimPrecision = 0.15; actions = "PistolKneelActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.03,"AmovPknlMwlkSrasWpstDf",0.025,"AmovPknlMwlkSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDfl",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01}; }; class AmovPknlMwlkSrasWpstDl: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDl"; speed = 1.25; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDl",0.03,"AmovPknlMwlkSrasWpstDfl",0.025,"AmovPknlMwlkSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDl",0.025}; }; class AmovPknlMwlkSrasWpstDbl: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDbl"; speed = 0.8; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbl",0.03,"AmovPknlMwlkSrasWpstDl",0.025,"AmovPknlMwlkSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDbl",0.025,"AdthPknlMstpSrasWpstDb_5",0.01}; }; class AmovPknlMwlkSrasWpstDb: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDb"; speed = 0.8; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDb",0.03,"AmovPknlMwlkSrasWpstDbl",0.025,"AmovPknlMwlkSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDb",0.025,"AdthPknlMstpSrasWpstDb_5",0.01}; }; class AmovPknlMwlkSrasWpstDbr: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDbr"; speed = 0.8; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbr",0.03,"AmovPknlMwlkSrasWpstDb",0.025,"AmovPknlMwlkSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDbr",0.025,"AdthPknlMstpSrasWpstDb_5",0.01}; }; class AmovPknlMwlkSrasWpstDr: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDr"; speed = 1.3; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDr",0.03,"AmovPknlMwlkSrasWpstDbr",0.025,"AmovPknlMwlkSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDr",0.025}; }; class AmovPknlMwlkSrasWpstDfr: AmovPknlMwlkSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDfr"; speed = 0.9; duty = 0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "PistolKneelActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfr",0.03,"AmovPknlMwlkSrasWpstDf",0.025,"AmovPknlMwlkSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDfr",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01}; }; class AmovPknlMrunSrasWpstDf: AmovPercMrunSlowWpstDnon_transition { soundEdge[] = {0.25,0.5,0.75,1}; visibleSize = 0.600122; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDf"; speed = 0.666667; duty = 0.3; soundOverride = "run"; showWeaponAim = "false"; disableWeapon = 1; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; actions = "PistolKneelActionsRunF"; walkcycles = 2; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDf",0.03,"AmovPknlMwlkSrasWpstDf",0.025,"AmovPknlMrunSrasWpstDfl",0.025,"AmovPknlMrunSrasWpstDfr",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMrunSrasWpstDf: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMrunSlowWpstDf"; speed = 1.5; looped = "false"; ConnectTo[] = {"AmovPknlMrunSrasWpstDf",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01}; }; class AmovPknlMstpSlowWpstDnon_AmovPknlMrunSrasWpstDf: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\pst\AmovPknlMstpSlowWpstDnon_AmovPknlMrunSlowWpstDf"; speed = 1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01}; }; class AmovPknlMrunSrasWpstDfl: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfl"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDfl",0.03,"AmovPknlMwlkSrasWpstDfl",0.025,"AmovPknlMrunSrasWpstDf",0.025,"AmovPknlMrunSrasWpstDl",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01}; }; class AmovPknlMrunSrasWpstDl: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDl"; speed = 0.625; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDl",0.03,"AmovPknlMwlkSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDfl",0.025,"AmovPknlMrunSrasWpstDbl",0.025}; }; class AmovPknlMrunSrasWpstDbl: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbl"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDbl",0.03,"AmovPknlMwlkSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDb",0.025}; }; class AmovPknlMrunSrasWpstDb: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDb"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDb",0.03,"AmovPknlMwlkSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDbr",0.025}; }; class AmovPknlMrunSrasWpstDbr: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbr"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDbr",0.03,"AmovPknlMwlkSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDr",0.025}; }; class AmovPknlMrunSrasWpstDr: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDr"; speed = 0.714286; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDr",0.03,"AmovPknlMwlkSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDfr",0.025}; }; class AmovPknlMrunSrasWpstDfr: AmovPknlMrunSrasWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfr"; speed = 0.666667; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; limitGunMovement = 0.1; actions = "PistolKneelActionsRunFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDfr",0.03,"AmovPknlMwlkSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDf",0.025,"AmovPknlMrunSrasWpstDr",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01}; }; class AmovPercMrunSlowWlnrDf: AmovPknlMstpSrasWlnrDnon { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.810811; duty = 0.3; disableWeapons = "true"; disableWeaponsLong = "true"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; soundOverride = "run"; enableMissile = "false"; canPullTrigger = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; walkcycles = 2; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMrunSrasWlnrDf",0.03,"AmovPercMrunSlowWlnrDfl",0.025,"AmovPercMrunSlowWlnrDfr",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDf",0.025}; }; class AmovPknlMrunSrasWlnrDf: AmovPercMrunSlowWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDf"; speed = 0.857143; actions = "LauncherKneelStpActionsRunF"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPercMrunSlowWlnrDf",0.03,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPercMevaSlowWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDf",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDf",0.03}; }; class AmovPercMrunSlowWlnrDfl: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfl"; speed = 0.7; canPullTrigger = "true"; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.025,"AmovPknlMrunSrasWlnrDfl",0.03,"AmovPercMrunSlowWlnrDl",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfr",0.025}; }; class AmovPknlMrunSrasWlnrDfl: AmovPercMrunSlowWlnrDf { actions = "LauncherKneelStpActionsRunFL"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDfl"; speed = 0.857143; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPercMrunSlowWlnrDfl",0.03,"AmovPknlMrunSrasWlnrDl",0.025,"AmovPercMevaSlowWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDfl",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDfl",0.03}; }; class AmovPercMrunSlowWlnrDl: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDl"; speed = 0.810811; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDfl",0.025,"AmovPknlMrunSrasWlnrDl",0.03,"AmovPercMrunSlowWlnrDbl",0.025,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDr",0.025}; }; class AmovPknlMrunSrasWlnrDl: AmovPercMrunSlowWlnrDl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDl"; speed = 0.833333; actions = "LauncherKneelStpActionsRunL"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPercMrunSlowWlnrDl",0.03,"AmovPknlMrunSrasWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDl",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDl",0.03}; }; class AmovPercMrunSlowWlnrDbl: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunBActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDbl"; speed = 0.882353; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDl",0.025,"AmovPknlMrunSrasWlnrDbl",0.03,"AmovPercMrunSlowWlnrDb",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbr",0.025}; }; class AmovPknlMrunSrasWlnrDbl: AmovPercMrunSlowWlnrDbl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDbl"; speed = 1; actions = "LauncherKneelStpActionsRunBL"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDl",0.025,"AmovPercMrunSlowWlnrDbl",0.03,"AmovPknlMrunSrasWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDbl",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"AmovPercMrunSrasWlnrDbl",0.03}; }; class AmovPercMrunSlowWlnrDb: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunBActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDb"; speed = 0.882353; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbl",0.025,"AmovPknlMrunSrasWlnrDb",0.03,"AmovPercMrunSlowWlnrDbr",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDb",0.025}; }; class AmovPknlMrunSrasWlnrDb: AmovPercMrunSlowWlnrDb { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDb"; speed = 1; actions = "LauncherKneelStpActionsRunB"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbl",0.025,"AmovPercMrunSlowWlnrDb",0.03,"AmovPknlMrunSrasWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDb",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"AmovPercMrunSrasWlnrDb",0.03}; }; class AmovPercMrunSlowWlnrDbr: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunBActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDbr"; speed = 0.882353; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDb",0.025,"AmovPknlMrunSrasWlnrDbr",0.03,"AmovPercMrunSlowWlnrDr",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbl",0.025}; }; class AmovPknlMrunSrasWlnrDbr: AmovPercMrunSlowWlnrDbr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDbr"; speed = 1; actions = "LauncherKneelStpActionsRunBR"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDb",0.025,"AmovPercMrunSlowWlnrDbr",0.03,"AmovPknlMrunSrasWlnrDr",0.025,"AmovPknlMwlkSrasWlnrDbr",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"AmovPercMrunSrasWlnrDbr",0.03}; }; class AmovPercMrunSlowWlnrDr: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDr"; speed = 1.5; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbr",0.025,"AmovPknlMrunSrasWlnrDr",0.03,"AmovPercMrunSlowWlnrDfr",0.025,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDl",0.025}; }; class AmovPknlMrunSrasWlnrDr: AmovPercMrunSlowWlnrDr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDr"; speed = 0.857143; actions = "LauncherKneelStpActionsRunR"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbr",0.025,"AmovPercMrunSlowWlnrDr",0.03,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDr",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDr",0.03}; }; class AmovPercMrunSlowWlnrDfr: AmovPercMrunSlowWlnrDf { actions = "LauncherStandRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfr"; speed = 0.7; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.1; soundOverride = "run"; soundEnabled = "true"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.025,"AmovPercMrunSlowWlnrDr",0.025,"AmovPknlMrunSrasWlnrDfr",0.03,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfl",0.025}; }; class AmovPknlMrunSrasWlnrDfr: AmovPercMrunSlowWlnrDfr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDfr"; speed = 0.857143; actions = "LauncherKneelStpActionsRunFR"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPknlMrunSrasWlnrDr",0.025,"AmovPercMrunSlowWlnrDfr",0.03,"AmovPercMevaSlowWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDfr",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDfr",0.03}; }; class AmovPercMevaSlowWlnrDf: AmovPercMrunSlowWlnrDf { actions = "LauncherKneelEvasiveFActions"; duty = 0.6; speed = 1; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPercMevaSlowWlnrDfr",0.025,"AmovPercMevaSlowWlnrDfl",0.025}; }; class AmovPercMevaSlowWlnrDfr: AmovPercMevaSlowWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfr"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPercMevaSlowWlnrDf",0.025,"AmovPercMevaSlowWlnrDfl",0.025}; }; class AmovPercMevaSlowWlnrDfl: AmovPercMevaSlowWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfl"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPercMevaSlowWlnrDf",0.025,"AmovPercMevaSlowWlnrDfr",0.025}; }; class AmovPknlMwlkSrasWlnrDf: AmovPknlMstpSrasWlnrDnon { visibleSize = 0.400122; actions = "LauncherKneelActionsWlkF"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDf"; speed = 0.95; duty = 0.2; soundOverride = "walk"; leaningFactorBeg = 0.75; leaningFactorEnd = 0.75; soundEnabled = "true"; canPullTrigger = "true"; limitGunMovement = 0.6; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDfr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDf",0.03,"AmovPercMwlkSrasWlnrDf",0.03}; }; class AmovPknlMwlkSrasWlnrDfl: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDfl"; speed = 0.9; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDl",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDfr",0.03,"AmovPercMwlkSrasWlnrDfl",0.03}; }; class AmovPknlMwlkSrasWlnrDl: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDl"; speed = 1.2; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDl",0.025,"AmovPknlMwlkSrasWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDbl",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDr",0.03,"AmovPercMwlkSrasWlnrDl",0.03}; }; class AmovPknlMwlkSrasWlnrDbl: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDbl"; speed = 0.9; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDl",0.025,"AmovPknlMwlkSrasWlnrDb",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDbr",0.03,"AmovPercMwlkSrasWlnrDbl",0.03}; }; class AmovPknlMwlkSrasWlnrDb: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDb"; speed = 0.9; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDbr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDb",0.03,"AmovPercMwlkSrasWlnrDb",0.03}; }; class AmovPknlMwlkSrasWlnrDbr: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDbr"; speed = 0.8; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDbl",0.03,"AmovPercMwlkSrasWlnrDbr",0.03}; }; class AmovPknlMwlkSrasWlnrDr: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDr"; speed = 1.2; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDr",0.025,"AmovPknlMwlkSrasWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDfr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDl",0.03,"AmovPercMwlkSrasWlnrDr",0.03}; }; class AmovPknlMwlkSrasWlnrDfr: AmovPknlMwlkSrasWlnrDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDfr"; speed = 0.75; canPullTrigger = "true"; duty = 0.2; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherKneelActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDfl",0.03,"AmovPercMwlkSrasWlnrDfr",0.03}; }; class AmovPknlMrunSnonWnonDf: AmovPknlMstpSnonWnonDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.666667; duty = 0.2; soundOverride = "run"; soundEnabled = "true"; actions = "CivilKneelActionsRunF"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d"; walkcycles = 2; disableWeapons = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDf",0.03,"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMwlkSnonWnonDf",0.025,"AmovPknlMrunSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDfr",0.025}; }; class AmovPknlMwlkSnonWnonDf: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondf"; speed = 0.337079; duty = 0.05; walkcycles = 2; actions = "CivilKneelActionsWlkF"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.03,"AmovPknlMrunSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDfr",0.025,"AmovPknlMwlkSnonWnonDfl",0.025}; }; class AmovPknlMwlkSnonWnonDbr: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondbr"; speed = 0.29703; actions = "CivilKneelActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbr",0.03,"AmovPknlMwlkSnonWnonDb",0.025,"AmovPknlMwlkSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDbr",0.025}; }; class AmovPknlMwlkSnonWnonDbl: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondbl"; speed = 0.29703; actions = "CivilKneelActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbl",0.03,"AmovPknlMwlkSnonWnonDb",0.025,"AmovPknlMwlkSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDbl",0.025}; }; class AmovPknlMwlkSnonWnonDb: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondb"; speed = 0.29703; actions = "CivilKneelActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDb",0.03,"AmovPknlMwlkSnonWnonDbr",0.025,"AmovPknlMwlkSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDb",0.025}; }; class AmovPknlMwlkSnonWnonDl: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondl"; speed = 0.29703; actions = "CivilKneelActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDl",0.03,"AmovPknlMwlkSnonWnonDbl",0.025,"AmovPknlMwlkSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDl",0.025}; }; class AmovPknlMwlkSnonWnonDr: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondr"; speed = 0.3; actions = "CivilKneelActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDr",0.03,"AmovPknlMwlkSnonWnonDbr",0.025,"AmovPknlMwlkSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDr",0.025}; }; class AmovPknlMwlkSnonWnonDfr: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondfr"; speed = 0.337079; actions = "CivilKneelActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.03,"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMwlkSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDfr",0.025}; }; class AmovPknlMwlkSnonWnonDfl: AmovPknlMwlkSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondfl"; speed = 0.337079; actions = "CivilKneelActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDfl",0.03,"AmovPknlMwlkSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDfl",0.025}; }; class AmovPknlMstpSnonWnonDnon_AmovPknlMrunSnonWnonDf: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPknlMrunSnonWnonDf"; speed = 1; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMrunSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDfr",0.025}; }; class AmovPknlMrunSnonWnonDfl: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; speed = 0.666667; actions = "CivilKneelActionsRunFL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.03,"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.01,"AmovPknlMrunSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDl",0.025}; }; class AmovPknlMrunSnonWnonDl: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; speed = 0.625; actions = "CivilKneelActionsRunL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDl",0.03,"AmovPknlMwlkSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDbl",0.025}; }; class AmovPknlMrunSnonWnonDbl: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; speed = 0.666667; actions = "CivilKneelActionsRunBL"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDbl",0.03,"AmovPknlMwlkSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDb",0.025}; }; class AmovPknlMrunSnonWnonDb: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; speed = 0.666667; actions = "CivilKneelActionsRunB"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDb",0.03,"AmovPknlMwlkSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDbr",0.025}; }; class AmovPknlMrunSnonWnonDbr: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; speed = 0.666667; actions = "CivilKneelActionsRunBR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDbr",0.03,"AmovPknlMwlkSnonWnonDbr",0.025,"AmovPknlMrunSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDr",0.025}; }; class AmovPknlMrunSnonWnonDr: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; speed = 0.714286; actions = "CivilKneelActionsRunR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDr",0.03,"AmovPknlMwlkSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDbr",0.025,"AmovPknlMrunSnonWnonDfr",0.025}; }; class AmovPknlMrunSnonWnonDfr: AmovPknlMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; speed = 0.666667; actions = "CivilKneelActionsRunFR"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.01,"AmovPercMrunSnonWnonDfr",0.03,"AmovPknlMrunSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDr",0.025}; }; class AmovPpneMrunSlowWrflDf: AmovPpneMstpSrasWrflDnon { visibleSize = 0.150123; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDf"; speed = 0.5; soundOverride = "crawl"; duty = 0.2; showWeaponAim = "false"; disableWeapons = "true"; soundEnabled = "true"; limitGunMovement = "false"; legs = "wholeBody"; aiming = "empty"; aimingBody = "empty"; leaning = "empty"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; actions = "RifleProneActionsRunF"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfl",0.025,"AmovPpneMrunSlowWrflDfr",0.025,"AmovPpneMsprSlowWrflDf",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDfl: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDfl"; speed = 0.6; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDf",0.025,"AmovPpneMrunSlowWrflDl",0.025,"AmovPpneMsprSlowWrflDfl",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDl: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDl"; speed = 0.8; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfl",0.025,"AmovPpneMrunSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDl",0.025,"AdthPpneMstpSlowWrflDf_1",0.01}; }; class AmovPpneMrunSlowWrflDbl: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDbl"; speed = 0.7; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDl",0.025,"AmovPpneMrunSlowWrflDb",0.025,"AmovPpneMsprSlowWrflDbl",0.025,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDb: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDb"; speed = 0.4; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbl",0.025,"AmovPpneMrunSlowWrflDbr",0.025,"AmovPpneMsprSlowWrflDb",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDbr: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDbr"; speed = 0.6; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDb",0.025,"AmovPpneMrunSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDbr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDr: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDr"; speed = 1; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbr",0.025,"AmovPpneMrunSlowWrflDfr",0.025,"AmovPpneMsprSlowWrflDr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWrflDfr: AmovPpneMrunSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDfr"; speed = 0.6; duty = 0.2; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDf",0.025,"AmovPpneMrunSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDfr",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDf: AmovPpneMrunSlowWrflDf { visibleSize = 0.200123; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDf.rtm"; speed = 1.05; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDf",0.025,"AmovPpneMsprSlowWrflDfl",0.025,"AmovPpneMsprSlowWrflDfr",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDbl: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDbl.rtm"; speed = 1.44; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDl",0.025,"AmovPpneMsprSlowWrflDb",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDl: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDl.rtm"; speed = 1.68; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDl",0.025,"AmovPpneMsprSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDfl",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDr: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDr.rtm"; speed = 1.92; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDbr",0.025,"AmovPpneMsprSlowWrflDfr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDbr: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDbr.rtm"; speed = 1.26; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbr",0.025,"AmovPpneMsprSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDb",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDb: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDb.rtm"; speed = 0.88; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDb",0.025,"AmovPpneMsprSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDbr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDf_injured: AmovPpneMstpSrasWrflDnon_injured { actions = "InjuredManActionsRfl"; speed = 0.5; showWeaponAim = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; limitGunMovement = "false"; soundOverride = "crawl"; duty = 2.6; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; }; class AmovPpneMsprSlowWrflDfl: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDfl.rtm"; speed = 1.22; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfl",0.025,"AmovPpneMsprSlowWrflDf",0.025,"AmovPpneMsprSlowWrflDl",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMsprSlowWrflDfr: AmovPpneMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDfr.rtm"; speed = 1.16; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.697171; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfr",0.025,"AmovPpneMsprSlowWrflDf",0.025,"AmovPpneMsprSlowWrflDr",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01}; }; class AmovPpneMrunSlowWpstDf: AmovPpneMstpSrasWpstDnon { visibleSize = 0.150123; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDf"; speed = 1; soundOverride = "crawl"; duty = 0.4; showWeaponAim = "false"; disableWeapons = "true"; limitGunMovement = "false"; soundEnabled = "true"; legs = "wholeBody"; leaning = "empty"; aimingBody = "empty"; aiming = "empty"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDl",0.025,"AmovPpneMrunSlowWpstDfr",0.025,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01}; }; class AmovPpneMrunSlowWpstDfl: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDfl"; speed = 0.93; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDl",0.025,"AmovPpneMrunSlowWpstDb",0.025,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01}; }; class AmovPpneMrunSlowWpstDl: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDl"; speed = 1.4; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDf",0.025,"AmovPpneMrunSlowWpstDfl",0.025}; }; class AmovPpneMrunSlowWpstDbl: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDbl"; speed = 1; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDb",0.025,"AmovPpneMrunSlowWpstDbr",0.025}; }; class AmovPpneMrunSlowWpstDb: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDb"; speed = 0.73; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDfl",0.025,"AmovPpneMrunSlowWpstDbl",0.025}; }; class AmovPpneMrunSlowWpstDbr: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDbr"; speed = 1.05; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDbl",0.025,"AmovPpneMrunSlowWpstDr",0.025}; }; class AmovPpneMrunSlowWpstDr: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDr"; speed = 1.25; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDbr",0.025,"AmovPpneMrunSlowWpstDfr",0.025}; }; class AmovPpneMrunSlowWpstDfr: AmovPpneMrunSlowWpstDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDfr"; speed = 1; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDf",0.025,"AmovPpneMrunSlowWpstDr",0.025,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01}; }; class AmovPpneMrunSnonWnonDf: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDf"; speed = 0.9; duty = 0.3; soundOverride = "crawl"; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; legs = "wholeBody"; aimingBody = "empty"; leaning = "empty"; aiming = "empty"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDfl",0.025,"AmovPpneMrunSnonWnonDfr",0.025,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMrunSnonWnonDfl: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDf",0.025,"AmovPpneMrunSnonWnonDl",0.025,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMrunSnonWnonDl: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDl"; speed = 1.5; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDfl",0.025,"AmovPpneMrunSnonWnonDbl",0.025,"","AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMrunSnonWnonDbl: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl"; speed = 1; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDl",0.025,"AmovPpneMrunSnonWnonDb",0.025,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMrunSnonWnonDb: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDb"; speed = 0.65; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDbl",0.025,"AmovPpneMrunSnonWnonDbr",0.025,"","AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMrunSnonWnonDbr: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr"; speed = 0.9; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDb",0.025,"AmovPpneMrunSnonWnonDr",0.025,"","AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMrunSnonWnonDr: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDr"; speed = 1.4; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDbr",0.025,"AmovPpneMrunSnonWnonDfr",0.025,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMrunSnonWnonDfr: AmovPpneMrunSnonWnonDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr"; speed = 1.05; duty = 0.3; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDf",0.025,"AmovPpneMrunSnonWnonDr",0.025,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05,"","AdthPpneMstpSnonWnonDnon",0.01}; }; class WeaponMagazineReloadStand: Default { visibleSize = 0.750124; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\rld\rfl\AwopPercMstpSrldWrflDnon.rtm"; looped = "false"; speed = 0.4; soundEnabled = "false"; disableWeapons = "true"; duty = -1; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class WeaponMagazineReloadKneel: WeaponMagazineReloadStand { visibleSize = 0.350124; actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\rfl\AwopPknlMstpSrldWrflDnon.rtm"; speed = 0.4; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01}; }; class WeaponMagazineReloadProne: WeaponMagazineReloadStand { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\rld\rfl\AwopPpneMstpSrldWrflDnon.rtm"; visibleSize = 0.125012; aimPrecision = 0.5; speed = 0.27; onLandBeg = "true"; onLandEnd = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; weaponIK = 1; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01,"AdthPpneMstpSrasWrflDnon_2",0.01}; }; class PistolMagazineReloadStand: Default { visibleSize = 0.750124; actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\rld\pst\AwopPercMstpSrldWpstDnon.rtm"; looped = "false"; speed = 0.750124; soundEnabled = "false"; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; duty = -1; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01,"AdthPercMstpSrasWpstDnon_3",0.01,"AdthPercMstpSrasWpstDnon_5",0.01}; }; class PistolMagazineReloadKneel: PistolMagazineReloadStand { visibleSize = 0.350124; actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\pst\AwopPknlMstpSrldWpstDnon.rtm"; speed = 0.32; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSrasWpstDnon_2",0.01,"AdthPknlMstpSrasWpstDnon_4",0.01,"AdthPknlMstpSrasWpstDnon_6",0.01}; }; class PistolMagazineReloadProne: PistolMagazineReloadStand { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\rld\pst\AwopPpneMstpSrldWpstDnon.rtm"; visibleSize = 0.125012; aimPrecision = 0.5; speed = 0.6; onLandBeg = "true"; onLandEnd = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01,"AdthPpneMstpSrasWpstDnon_2",0.01}; }; class LauncherReloadKneel: Default { visibleSize = 0.350124; actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\lnr\AwopPknlMstpSrldWlnrDnon.rtm"; looped = "false"; speed = 0.25; soundEnabled = "false"; disableWeapons = "true"; aiming = "aimingLauncher"; aimingBody = "aimingUpLauncher"; duty = -1; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWlnrDnon_1",0.01,"AdthPercMstpSlowWlnrDnon_2",0.01,"AdthPknlMwlkSrasWlnrDf_1",0.01}; }; class LauncherReloadStand: LauncherReloadKneel { file = "\ca\anims\characters\data\anim\sdr\wop\erc\stp\rld\lnr\awoppercmstpsrldwlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 0.4; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01}; }; class TransAnimBase_noIK: TransAnimBase { leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon"; speed = 2; actions = "PistolKneelActions"; visibleSize = 0.3; ConnectTo[] = {"AmovPknlMstpSlowWpstDnon",0.02}; InterpolateTo[] = {}; }; class amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon: amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon"; actions = "PistolKneelActions"; disableWeaponsLong = "true"; showWeaponAim = "false"; enableBinocular = "true"; enableOptics = -1; limitGunMovement = 0.1; showHandGun = "true"; speed = 1; ConnectTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end",0.02}; InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end",0.02}; }; class amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon: amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon"; showHandGun = "false"; ConnectTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end",0.02}; InterpolateTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end",0.02}; }; class amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end: amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon",0.02}; }; class amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end: amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end"; showHandGun = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon",0.02}; }; class AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\stp\low\pst\AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon"; actions = "PistolStandActions"; speed = 2; showHandGun = "true"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon",0.02}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon: TransAnimBase { file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon"; actions = "PistolLowStandActions"; speed = 2; showHandGun = "true"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSlowWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.02}; }; class amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 3; interpolationRestart = 2; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; weaponIK = 4; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon",0.02}; }; class amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 3; interpolationRestart = 2; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; weaponIK = 4; ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon",0.02}; }; class amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon: TransAnimBase_noIK { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon.rtm"; actions = "RifleStandActions"; speed = 0.3; disableWeapons = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; leaningFactorEnd = 1; leaningFactorBeg = 0.5; rightHandIKCurve[] = {0.2,1,0.25,0}; leftHandIKCurve[] = {0.1,1,0.15,0}; weaponIK = 4; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01}; InterpolateTo[] = {"amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon",0.015,"AdthPercMstpSrasWrflDnon_32",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_rS0",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_1",0.01}; }; class amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon: TransAnimBase_noIK { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 0.4; disableWeapons = "true"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0.5; rightHandIKCurve[] = {0.76,0,0.81,1}; leftHandIKCurve[] = {0.85,0,0.9,1}; weaponIK = 4; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.01}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon",0.015,"adthpercmstpsraswlnrdnon_2",0.01}; }; class amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon: TransAnimBase { actions = "LauncherKneelStpActions"; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon.rtm"; speed = 1.2; interpolationRestart = 2; soundOverride = "laydown"; soundEnabled = "true"; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; weaponIK = 4; duty = 0.25; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon",0.02}; }; class amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon.rtm"; actions = "LauncherStandStpActions"; speed = 1.2; interpolationRestart = 2; soundOverride = "standup"; soundEnabled = "true"; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; weaponIK = 4; duty = 0.5; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon",0.02}; }; class AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.400125; actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon.rtm"; speed = 1.2; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = "true"; soundOverride = "laydown"; soundEnabled = "true"; weaponIK = 1; headBobStrength = 0.512438; duty = 0.25; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon: AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon { actions = "RifleKneelLowActions"; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_amovpknlmstpslowwrfldnon.rtm"; speed = 1; soundOverride = "laydown"; soundEnabled = "true"; disableWeapons = "true"; disableWeaponsLong = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon { actions = "RifleStandActions_gear"; interpolationRestart = "true"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMstpSrasWrflDnon_gear",0.02,"AmovPercMstpSrasWrflDnon_diary",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.300125; actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon.rtm"; speed = 0.6; soundOverride = "laydown"; onLandBeg = "false"; onLandEnd = "true"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; duty = 0.5; enableOptics = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {0,1,0.075,0,0.725,0,0.8,1}; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; soundEnabled = "true"; headBobStrength = 0.512438; weaponIK = 1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon.rtm"; speed = 0.652174; soundOverride = "laydown"; onLandBeg = "false"; onLandEnd = "true"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {0.05,1,0.125,0,0.7,0,0.775,1}; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; soundEnabled = "true"; weaponIK = 1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon: TransAnimBase { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon.rtm"; speed = 1.6; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; weaponIK = 1; disableWeaponsLong = "true"; disableWeapons = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.01,"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon: TransAnimBase { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon.rtm"; speed = 1.5; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; weaponIK = 1; disableWeapons = "true"; disableWeaponsLong = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon: AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon { actions = "RifleKneelActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon"; soundEnabled = "false"; disableWeapons = "true"; ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon: amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon { actions = "RifleKneelActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AmovPknlMstpSrasWrflDnon"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon",0.02}; }; class AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon: TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\rfl\AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon.rtm"; speed = 1.05; soundOverride = "laydown"; enableDirectControl = 0; leaningFactorBeg = 1; leaningFactorEnd = 0; soundEnabled = "true"; duty = 2; interpolationRestart = "true"; ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2",0.01}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2: AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\rfl\AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2.rtm"; speed = 1.1; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; leaningFactorBeg = 0; leaningFactorEnd = 0; soundEnabled = "true"; interpolationRestart = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon: TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon"; speed = 0.7; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; enableDirectControl = 0; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = "true"; soundEnabled = "true"; duty = 2; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.600125; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon.rtm"; speed = 1.15; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = "true"; soundOverride = "standup"; soundEnabled = "true"; weaponIK = 1; headBobStrength = 0.512438; duty = 0.5; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon: AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon { interpolationRestart = "true"; disableWeapons = "true"; disableWeaponsLong = "true"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.150125; actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon.rtm"; speed = 0.6; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; enableOptics = "true"; leftHandIKCurve[] = {0.05,1,0.125,0,0.7,0,0.775,1}; rightHandIKCurve[] = {1}; leftHandIKBeg = "false"; leftHandIKEnd = "false"; soundEnabled = "true"; duty = 0.25; weaponIK = 1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf: TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMsprSlowWrflDf.rtm"; speed = 2.07; enableDirectControl = 0; leaningFactorBeg = 1; leaningFactorEnd = 0; soundOverride = "sprint"; soundEnabled = "true"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPercMsprSrasWrflDf_2",0.01}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPercMsprSrasWrflDf_2: AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2"; speed = 1.5; interpolationSpeed = 0.5; interpolationRestart = "true"; soundOverride = "sprint"; soundEnabled = "true"; relSpeedMax = 1.09651; relSpeedMin = 0.697171; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.02,"AmovPercMrunSlowWrflDfl",0.02,"AmovPercMrunSlowWrflDfr",0.02,"AmovPercMwlkSrasWrflDf",0.02,"AmovPercMwlkSrasWrflDfl",0.02,"AmovPercMwlkSrasWrflDfr",0.02,"AmovPercMrunSrasWrflDf",0.02,"AmovPercMrunSrasWrflDfl",0.02,"AmovPercMrunSrasWrflDfr",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.02,"AmovPercMevaSrasWrflDfr",0.02,"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.600125; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon.rtm"; speed = 0.5; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; duty = 1; enableOptics = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {0,1,0.075,0,0.45,0,0.55,1}; rightHandIKCurve[] = {1}; weaponIK = 1; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf: TransAnimBase { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf"; speed = 1; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; enableDirectControl = 0; leaningFactorBeg = 0; leaningFactorEnd = 0; duty = 2; soundEnabled = "true"; interpolationRestart = "true"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2",0.01}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2: AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2"; speed = 0.1; onLandBeg = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMstpSrasWrflDnon",0.025,"AmovPercMrunSlowWrflDf",0.02,"AmovPercMrunSrasWrflDf",0.02,"AmovPercMevaSrasWrflDf",0.02,"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon: AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon { actions = "RifleLowStandActions"; file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpercmstpslowwrfldnon.rtm"; speed = 0.95; soundOverride = "standup"; soundEnabled = "true"; disableWeapons = "true"; disableWeaponsLong = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon",0.005}; }; class AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.250125; actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon.rtm"; speed = 0.6; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = "true"; leftHandIKBeg = "false"; leftHandIKCurve[] = {0.05,1,0.125,0,0.6,0,0.675,1}; rightHandIKCurve[] = {1}; weaponIK = 1; soundEnabled = "true"; duty = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon.rtm"; speed = 1.8; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = 2; soundOverride = "laydown"; soundEnabled = "true"; duty = 0.25; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon: TransAnimBase { actions = "PistolRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon.rtm"; speed = 0.95; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; enableDirectControl = 0; soundEnabled = "true"; interpolationRestart = "true"; duty = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDf_2",0.01}; }; class AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2: AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2.rtm"; speed = 1.6; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; soundEnabled = "true"; soundOverride = "laydown"; duty = 2; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon"; speed = 0.8; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundEnabled = "true"; duty = 0.5; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon"; speed = 1.2; soundOverride = "standup"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 1; leaningFactorEnd = 1; interpolationRestart = 2; enableOptics = 2; soundEnabled = "true"; duty = 0.5; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf: TransAnimBase { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMsprSlowWpstDf"; speed = 3.71; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; enableDirectControl = 0; soundOverride = "standup"; soundEnabled = "true"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2",0.01}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2: AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf { actions = "PistolRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2"; speed = 1.48; soundOverride = "standup"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMevaSrasWpstDf",0.02}; InterpolateTo[] = {"AmovPercMevaSrasWpstDf",0.02,"AdthPercMstpSrasWpstDf_2",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon.rtm"; speed = 0.61; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundEnabled = "true"; duty = 0.25; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon"; speed = 0.5; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; soundEnabled = "true"; duty = 1; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon"; speed = 0.61; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; soundEnabled = "true"; duty = 0.5; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf: TransAnimBase { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf"; speed = 1.31; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; enableDirectControl = 0; soundEnabled = "true"; interpolationRestart = "true"; duty = 2; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2",0.01}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2: AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf { actions = "PistolRunFActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2"; speed = 2.17; soundOverride = "standup"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMrunSrasWpstDf",0.02,"AmovPercMevaSrasWpstDf",0.02}; InterpolateTo[] = {"AmovPercMrunSrasWpstDf",0.02,"AmovPercMevaSrasWpstDf",0.02,"AdthPercMstpSrasWpstDf_2",0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle: TransAnimBase_noIK { actions = "BinocKneelRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle"; speed = 1; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AdthPknlMstpSlowWrflDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non: AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle { actions = "BinocKneelCivilActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02}; }; class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr: TransAnimBase_noIK { actions = "BinocKneelLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02}; }; class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle: TransAnimBase_noIK { actions = "BinocProneRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle"; speed = 0.75; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AdthPpneMstpSlowWrflDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr: AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle { actions = "BinocProneLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02}; }; class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle: TransAnimBase { actions = "BinocStandRflActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPercMstpSoptWbinDnon_rifle"; speed = 1; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AdthPercMstpSlowWrflDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non: AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle { actions = "BinocStandCivilActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02}; }; class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr: AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle { actions = "BinocStandLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02}; }; class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle: TransAnimBase { actions = "BinocProneRflActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPpneMstpSoptWbinDnon_rifle"; speed = 0.7; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AdthPpneMstpSlowWrflDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr: AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle { actions = "BinocProneLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02}; }; class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non: AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle { actions = "BinocProneCivilActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02}; }; class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle: TransAnimBase_noIK { actions = "BinocStandRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle"; speed = 0.6; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AdthPercMstpSlowWrflDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr: AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle { actions = "BinocStandLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02}; }; class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle: TransAnimBase { actions = "BinocKneelRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle"; speed = 0.6; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AdthPknlMstpSlowWrflDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr: AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle { actions = "BinocKneelLnrActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02}; }; class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non: AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle { actions = "BinocKneelCivilActions"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02}; }; class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst: TransAnimBase_noIK { actions = "BinocKneelPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una"; speed = 1; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AdthPknlMstpSnonWnonDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst: TransAnimBase_noIK { actions = "BinocPronePstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_una"; speed = 0.65; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst: TransAnimBase { actions = "BinocStandPstActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPercMstpSoptWbinDnon_una"; speed = 1; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst: TransAnimBase { actions = "BinocPronePstActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPpneMstpSoptWbinDnon_una"; speed = 0.8; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; leaningFactorBeg = 1; leaningFactorEnd = 0; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst: TransAnimBase { actions = "BinocStandPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_una"; speed = 0.73; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst: TransAnimBase { actions = "BinocKneelPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una"; speed = 0.7; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AdthPknlMstpSnonWnonDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non: TransAnimBase_noIK { actions = "BinocProneCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_una"; speed = 0.87; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non: TransAnimBase { actions = "BinocStandCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_una"; speed = 0.87; onLandBeg = "true"; onLandEnd = "false"; canPullTrigger = "false"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon: TransAnimBase { actions = "CivilKneelActions"; file = "\dayz_anim\zmb\zmbStand_zmbKneel"; speed = 0.6; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpDefault"; soundOverride = "standup"; limitGunMovement = 0.1; duty = 0.5; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_gear",0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPknlMstpSnonWnonDnon_1",0.01}; }; class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon.rtm"; speed = 0.95; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 0; interpolationRestart = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; duty = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2: AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2.rtm"; speed = 1.5; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; duty = 2; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon.rtm"; speed = 0.483871; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; duty = 0.5; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm"; speed = 0.652174; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpDefault"; limitGunMovement = 0.1; duty = 0.5; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf: TransAnimBase { actions = "CivilKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf"; speed = 2.55; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 0; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01}; }; class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2: AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2"; speed = 1.2; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon.rtm"; speed = 0.588235; onLandBeg = "false"; onLandEnd = "true"; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; duty = 0.25; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm"; speed = 0.4; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; duty = 1; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon: TransAnimBase { actions = "CivilKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon.rtm"; speed = 0.447761; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; leaningFactorBeg = 0; leaningFactorEnd = 1; interpolationRestart = 2; duty = 0.5; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"AdthPknlMstpSnonWnonDnon_1",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf"; speed = 1.06; onLandBeg = "true"; onLandEnd = "false"; soundOverride = "standup"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 0; interpolationRestart = "true"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2",0.01}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2: AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2"; speed = 1.32; soundOverride = "sprint"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMevaSnonWnonDf",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon.rtm"; speed = 0.8; disableWeapons = "true"; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end",0.02,"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end: AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end"; speed = 1.8; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase { visibleSize = 0.350125; actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon"; speed = 0.78; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; soundEnabled = "false"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end: AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end"; speed = 1.6; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundEnabled = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase { visibleSize = 0.125013; actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon"; speed = 0.65; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end: AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end"; speed = 1.3; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase { actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon"; speed = 0.32; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; rightHandIKCurve[] = {0.7,0,0.75,1}; leftHandIKCurve[] = {0.9,0,0.95,1}; soundEnabled = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0.5; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon",0.02,"AdthPknlMwlkSrasWlnrDf_1",0.01}; }; class AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon: TransAnimBase_noIK { actions = "BinocStandRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon"; speed = 0.7; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end"; speed = 0.76; showItemInHand = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon",0.01,"AdthPercMstpSlowWrflDnon_binocular",0.01}; }; class AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon: TransAnimBase { visibleSize = 0.350125; actions = "BinocKneelRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon"; speed = 0.94; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end: AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon { actions = "BinocKneelRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end"; speed = 1.56; showItemInHand = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon",0.01,"AdthPknlMstpSlowWrflDnon_binocular",0.01}; }; class AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon: TransAnimBase { visibleSize = 0.125013; actions = "BinocProneRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon"; speed = 0.66; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end",0.01,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end: AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon { actions = "BinocProneRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end"; speed = 0.92; showItemInHand = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon",0.01,"AdthPpneMstpSlowWrflDnon_binocular",0.01}; }; class AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon"; speed = 0.39; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.35; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon: TransAnimBase { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon"; speed = 1.8; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end: AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end"; speed = 0.78; showHandGun = "false"; aiming = "aimingDefault"; aimingBody = "aimingUpDefault"; interpolationSpeed = 20; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.350125; actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon"; speed = 1.7; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundEnabled = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end: AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon { actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end"; speed = 0.72; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; soundEnabled = "false"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.125013; actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon"; speed = 1.3; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end: AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end"; speed = 0.65; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; showHandGun = "false"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase { actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon"; speed = 1.3; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; showHandgun = "true"; interpolationRestart = 2; leftHandIKEnd = "false"; leftHandIKBeg = "false"; rightHandIKCurve[] = {0.9,1,0.95,0}; leftHandIKCurve[] = {0.5,1,0.55,0}; soundEnabled = "false"; weaponIK = 2; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end: AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon { actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end"; speed = 0.55; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; showHandGun = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {0.4,0,0.5,1}; leftHandIKCurve[] = {0.7,0,0.8,1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; soundEnabled = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon: TransAnimBase { actions = "BinocStandPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon"; speed = 1.15; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end",0.01,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid: AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid"; speed = 0.7; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid",0.01,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end"; speed = 1.15; showItemInHand = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon: TransAnimBase { visibleSize = 0.350125; actions = "BinocKneelPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon"; speed = 0.85; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end",0.01,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid: AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid"; speed = 0.86; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid",0.01,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end: AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end"; speed = 1.25; showItemInHand = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon",0.01,"AdthPknlMstpSnonWnonDnon_binocular",0.01}; }; class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon: TransAnimBase { visibleSize = 0.125013; actions = "BinocPronePstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon"; speed = 0.75; disableWeapons = "true"; showHandGun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end",0.01,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid: AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid"; speed = 0.59; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid",0.01,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end: AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end"; speed = 0.83; showItemInHand = "true"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "PistolSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon"; speed = 1.09; disableWeapons = "true"; showHandgun = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; interpolationSpeed = 2; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end: AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon { actions = "PistolSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end"; speed = 0.65; showHandGun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; interpolationSpeed = 2; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.86; disableWeapons = "true"; showHandGun = "false"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; onLandBeg = "true"; onLandEnd = "true"; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end: AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end"; speed = 0.87; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; showHandGun = "false"; soundOverride = ""; soundEnabled = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase { actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon"; speed = 0.32; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {0.25,1,0.3,0}; leftHandIKCurve[] = {0.05,1,0.1,0}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; soundEnabled = "false"; leaningFactorEnd = 1; leaningFactorBeg = 0.5; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon"; speed = 0.6; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKCurve[] = {0.5,1,0.6,0}; leftHandIKCurve[] = {0.2,1,0.3,0}; soundEnabled = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end: AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end"; speed = 1.22; showHandGun = "true"; interpolationRestart = 2; leftHandIKEnd = "false"; leftHandIKBeg = "false"; rightHandIKCurve[] = {0.05,0,0.1,1}; leftHandIKCurve[] = {0.45,0,0.5,1}; soundEnabled = "false"; weaponIK = 2; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon: TransAnimBase { actions = "BinocKneelLnrActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon"; rightHandIKCurve[] = {1}; leftHandIKCurve[] = {0.05,1,0.15,0}; speed = 0.75; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKEnd = "true"; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end",0.01,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End: AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon { actions = "BinocKneelLnrActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_end"; speed = 1.3; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {1}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon",0.01,"AdthPknlMstpSlowWlnrDnon_binocular",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon"; speed = 0.34; rightHandIKCurve[] = {0.45,1,0.5,0}; leftHandIKCurve[] = {0.05,1,0.15,0}; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; soundOverride = "standup"; soundEnabled = "true"; weaponIK = 4; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.03}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.33; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "false"; onLandEnd = "true"; interpolationRestart = 2; soundOverride = "laydown"; soundEnabled = "true"; duty = 0.25; leftHandIKCurve[] = {0.1,1,0.15,0}; rightHandIKCurve[] = {0.1,1,0.15,0}; weaponIK = 4; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon: AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\lnr\AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.229008; duty = 0.5; leftHandIKCurve[] = {0.95,1,1,0}; rightHandIKCurve[] = {0.05,1,0.1,0}; weaponIK = 4; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon: TransAnimBase_noIK { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon"; speed = 0.72; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end",0.01,"AdthPercMstpSlowWrflDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end: AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end"; speed = 0.9; showItemInHand = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.350125; actions = "RifleKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWrflDnon"; speed = 0.92; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end",0.01,"AdthPknlMstpSlowWrflDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon { actions = "RifleKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWrflDnon_end"; speed = 1.1; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { visibleSize = 0.125013; actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon"; speed = 0.92; showItemInHand = "true"; disableWeapon = 1; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end",0.01,"AdthPpneMstpSlowWrflDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end"; speed = 0.66; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon",0.01,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon"; speed = 0.95; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid: AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid"; speed = 0.48; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end: AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end"; speed = 1.71; showHandgun = "true"; disableWeapons = "false"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon",0.01,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase { actions = "PistolKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon"; speed = 1.16; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end",0.01,"AdthPknlMstpSnonWnonDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon_mid"; speed = 0.89; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid",0.01,"AdthPknlMstpSnonWnonDnon_1",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid { file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon_end"; speed = 0.85; showHandgun = "true"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon",0.01,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase { visibleSize = 0.125013; actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon"; speed = 0.8; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid"; speed = 0.46; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid",0.02,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end"; speed = 0.86; showHandgun = "true"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase { actions = "LauncherKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWlnrDnon"; speed = 1.29; showItemInHand = "true"; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End",0.01,"AdthPknlMstpSlowWlnrDnon_binocular",0.01}; }; class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon { actions = "LauncherKneelActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWlnrDnon_end"; speed = 0.75; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "true"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; leftHandIKCurve[] = {0.85,0,0.95,1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon",0.01,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon: TransAnimBase { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon"; speed = 0.82; disableWeapons = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon: AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon { speed = 1.1; actions = "LauncherStandStpActions"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end",0.02}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end: AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end"; speed = 2.03; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid: AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end { speed = 2.2; actions = "LauncherStandStpActions"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid",0.02}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.71; disableWeapons = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end"; speed = 1.1; showItemInHand = "false"; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon",0.01,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon: TransAnimBase { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon"; speed = 0.4; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon"; speed = 0.35; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon: TransAnimBase { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon"; speed = 0.6; disableWeapons = "true"; aiming = "aimingPistol"; aimingBody = "aimingUpPistol"; interpolationRestart = 2; interpolationSpeed = 2; canPullTrigger = "false"; enableOptics = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end",0.02,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end: AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end"; speed = 1.64; showHandGun = "true"; interpolationRestart = 2; interpolationSpeed = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon"; speed = 0.86; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; canPullTrigger = "false"; enableOptics = 2; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end: AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon { actions = "PistolProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end"; speed = 0.87; showHandGun = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase { actions = "LauncherKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon"; speed = 0.34; rightHandIKCurve[] = {0.5,0,0.55,1}; leftHandIKCurve[] = {0.85,0,0.95,1}; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon: AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon.rtm"; speed = 0.5; leftHandIKCurve[] = {0.7,0,0.75,1}; rightHandIKCurve[] = {0.45,0,0.5,1}; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.01}; InterpolateTo[] = {"amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon",0.02}; }; class AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon: AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon { actions = "LauncherKneelStpActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon"; speed = 0.31; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "false"; leftHandIKCurve[] = {0.85,0,0.9,1}; rightHandIKCurve[] = {0.85,0,0.9,1}; interpolationRestart = 2; canPullTrigger = "false"; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon: TransAnimBase { actions = "BinocStandCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon"; speed = 2; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon: amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon { actions = "BinocStandLnrActions"; speed = 0.6; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKCurve[] = {0.05,1,0.1,0}; rightHandIKCurve[] = {0.45,1,0.5,0}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end",0.02}; }; class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid: AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon { actions = "BinocStandLnrActions"; speed = 2.2; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid",0.02}; }; class AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon { actions = "BinocStandCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end"; speed = 0.98; showItemInHand = "true"; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01}; }; class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end { actions = "BinocStandLnrActions"; speed = 1.1; interpolationRestart = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon",0.02}; }; class AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon: TransAnimBase { actions = "BinocProneCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon"; speed = 0.8; disableWeapons = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; onLandBeg = "true"; onLandEnd = "true"; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end",0.01,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end: AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon { actions = "BinocProneCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end"; speed = 1; showItemInHand = "true"; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01}; }; class AmovPercMevaSrasWrflDf: SprintBaseDf { actions = "RifleStandEvasiveActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; relSpeedMin = 0.797005; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; duty = 0.5; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AmovPknlMevaSrasWrflDf: AmovPercMevaSrasWrflDf { actions = "RifleKneelEvasiveActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSlowWrflDf",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPknlMevaSrasWrflDfr",0.025}; }; class AmovPercMevaSlowWrflDf: AmovPercMevaSrasWrflDf { actions = "RifleStandLowEvasiveActions"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMwlkSlowWrflDf",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPknlMevaSrasWrflDf",0.025,"AidlPercMevaSrasWrflDf",0.01,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AidlPercMevaSrasWrflDf: AmovPercMevaSlowWrflDf { actions = "RifleStandEvasiveActions_Idle"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMwlkSrasWrflDf",0.025,"AidlPercMrunSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02}; }; class AidlPercMwlkSrasWrflDb: AmovPercMwlkSlowWrflDb { actions = "RifleStandActions_Idle"; ConnectTo[] = {}; InterpolateTo[] = {"AidlPercMwlkSrasWrflDf",0.02,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02}; }; class AmovPercMevaSrasWrflDfl: SprintBaseDfl { actions = "RifleStandEvasiveActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; duty = 0.5; relSpeedMax = 1.09651; relSpeedMin = 0.797005; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDl",0.05,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AmovPknlMevaSrasWrflDfl: AmovPercMevaSrasWrflDfl { actions = "RifleKneelEvasiveActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSlowWrflDfl",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPknlMevaSrasWrflDfr",0.025}; }; class AmovPercMevaSlowWrflDfl: AmovPercMevaSrasWrflDfl { actions = "RifleStandLowEvasiveActions"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AmovPercMevaSrasWrflDfr: SprintBaseDfr { actions = "RifleStandEvasiveActions"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; relSpeedMin = 0.797005; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDr",0.05,"AmovPercMrunSrasWrflDfr",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPknlMevaSrasWrflDfr",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AmovPknlMevaSrasWrflDfr: AmovPercMevaSrasWrflDfr { actions = "RifleKneelEvasiveActions"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSlowWrflDfr",0.025,"AmovPknlMrunSrasWrflDfr",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMevaSlowWrflDfr",0.025}; }; class AmovPercMevaSlowWrflDfr: AmovPercMevaSrasWrflDfr { actions = "RifleStandLowEvasiveActions"; limitGunMovement = 0.1; weaponIK = 1; headBobStrength = 0.253731; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AmovPknlMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl: AmovPercMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl"; speed = 0.55; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl: AmovPercMstpSlowWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl"; speed = 0.6; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl"; speed = 0.57; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl: AmovPercMrunSrasWrflDf { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl"; speed = 0.57; soundOverride = "run"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr: AmovPercMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr"; speed = 0.52; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr: AmovPercMstpSlowWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr"; speed = 0.54; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr"; speed = 0.51; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr: AmovPercMrunSrasWrflDf { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr"; speed = 0.55; soundOverride = "run"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb: AmovPercMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb"; speed = 0.97; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb: AmovPercMstpSlowWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb"; speed = 0.92; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb"; speed = 0.95; soundOverride = "run"; soundEnabled = "true"; looped = "false"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02}; InterpolateTo[] = {}; }; class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb: AmovPercMrunSrasWrflDf { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb"; speed = 0.92; soundOverride = "run"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl"; speed = 0.57; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPknlMwlkSrasWrflDl",0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr"; speed = 0.51; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPknlMwlkSrasWrflDr",0.02}; InterpolateTo[] = {}; }; class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb: AmovPknlMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb"; speed = 0.7; soundOverride = "sprint"; soundEnabled = "true"; headBobStrength = 0.512438; ConnectTo[] = {"AmovPknlMwlkSrasWrflDb",0.02}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl: AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl"; speed = 1.1; duty = 3; soundOverride = ""; enableOptics = "false"; enableDirectControl = 0; relSpeedMin = 0.597338; soundEnabled = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr: AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr"; speed = 1.2; duty = 3; soundOverride = ""; enableOptics = "false"; enableDirectControl = 0; relSpeedMin = 0.597338; soundEnabled = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMevaSrasWpstDf: SprintCivilBaseDf { actions = "PistolStandEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; showHandGun = "true"; duty = 0.5; visibleSize = 1; aimPrecision = 1; relSpeedMin = 0.687188; relSpeedMax = 1.09651; enableOptics = 2; speed = 1.71429; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf"; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMrunSrasWpstDf",0.02,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDfl",0.02,"AmovPercMevaSrasWpstDfr",0.02}; }; class AmovPercMevaSlowWpstDf: AmovPercMevaSrasWpstDf { disableWeapons = "true"; actions = "PistolLowStandActions"; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDfl",0.025,"AmovPercMevaSlowWpstDfr",0.025}; }; class AmovPercMevaSrasWpstDfl: SprintCivilBaseDfl { actions = "PistolStandEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d"; showHandGun = "true"; enableOptics = 2; speed = 1.71429; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDfl"; duty = 0.5; visibleSize = 1; relSpeedMin = 0.687188; relSpeedMax = 1.09651; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDfl",0.02,"AmovPercMrunSrasWpstDl",0.02,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMevaSrasWpstDfr",0.02}; }; class AmovPercMevaSlowWpstDfl: AmovPercMevaSrasWpstDfl { disableWeapons = "true"; actions = "PistolLowStandActions"; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDf",0.025,"AmovPercMevaSlowWpstDfr",0.025}; }; class AmovPercMevaSrasWpstDfr: SprintCivilBaseDfr { actions = "PistolStandEvasiveActions"; speed = 1.67; soundOverride = "sprint"; soundEnabled = "true"; limitGunMovement = 0.1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d"; showHandGun = "true"; enableOptics = 2; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDfr"; duty = 0.5; visibleSize = 1; relSpeedMin = 0.687188; relSpeedMax = 1.09651; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDr",0.02,"AmovPercMrunSrasWpstDfr",0.02,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMevaSrasWpstDfl",0.02}; }; class AmovPercMevaSlowWpstDfr: AmovPercMevaSrasWpstDfr { disableWeapons = "true"; actions = "PistolLowStandActions"; weaponIK = 2; ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDfr",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDf",0.025,"AmovPercMevaSlowWpstDfl",0.025}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl: AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl"; speed = 1.02; duty = 2.5; soundOverride = ""; enableOptics = "false"; enableDirectControl = 0; soundEnabled = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr: AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr"; speed = 1.02; duty = 2.5; soundOverride = ""; enableOptics = "false"; enableDirectControl = 0; soundEnabled = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMevaSnonWnonDf: SprintCivilBaseDf { actions = "CivilEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; speed = 2; canPullTrigger = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.10649; walkcycles = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMrunSnonWnonDf",0.02,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDfl",0.02,"AmovPercMevaSnonWnonDfr",0.02}; }; class AmovPercMevaSnonWnonDfl: SprintCivilBaseDfl { actions = "CivilEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; canPullTrigger = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.10649; walkcycles = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.02,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDf",0.02,"AmovPercMevaSnonWnonDfr",0.02}; }; class AmovPercMevaSnonWnonDfr: SprintCivilBaseDfr { actions = "CivilEvasiveActions"; soundOverride = "sprint"; soundEnabled = "true"; canPullTrigger = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.10649; walkcycles = 2; ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDfr",0.02,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDf",0.02,"AmovPercMevaSnonWnonDfl",0.02}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl"; speed = 0.95; duty = 2; soundOverride = "roll"; enableOptics = "false"; enableDirectControl = 0; canPullTrigger = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr"; speed = 0.95; duty = 2; soundOverride = "roll"; enableOptics = "false"; enableDirectControl = 0; canPullTrigger = "false"; headBobStrength = -1; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_1: DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_1"; speed = 0.72; looped = "false"; equivalentTo = "AdthPercMstpSlowWrflDnon_1"; variantsPlayer[] = {"AdthPercMstpSlowWrflDnon_1",0.166,"AdthPercMstpSlowWrflDnon_2",0.166,"AdthPercMstpSlowWrflDnon_4",0.166,"AdthPercMstpSlowWrflDnon_8",0.166,"AdthPercMstpSlowWrflDnon_16",0.166,"AdthPercMstpSlowWrflDnon_32"}; variantsAI[] = {""}; variantAfter[] = {0,0,0}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; terminal = "true"; soundOverride = "bodyfall"; canPullTrigger = "true"; ConnectTo[] = {"DeadState",1.0,"TestSurrender",0.9}; InterpolateTo[] = {"TestSurrender",0.9}; }; class AdthPercMstpSlowWrflDnon_2: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_2"; speed = 0.67; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_4: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_4"; speed = 0.49; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_8: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_8"; speed = 0.58; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDb_8: AdthPercMstpSlowWrflDnon_8 { ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_1"; speed = 0.72; equivalentTo = "AdthPercMstpSlowWrflDf_1"; variantsPlayer[] = {"AdthPercMstpSlowWrflDf_1",0.33,"AdthPercMstpSlowWrflDf_2",0.33,"AdthPercMstpSlowWrflDf_4"}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDf_2: AdthPercMstpSlowWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_2"; speed = 0.66; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDf_4: AdthPercMstpSlowWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDf_4"; speed = 0.49; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_6: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\run\low\Rfl\AdthPercMrunSlowWrflDf_6"; speed = 0.61; equivalentTo = ""; variantsPlayer[] = {}; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_1"; speed = 0.72; equivalentTo = "AdthPercMstpSrasWrflDnon_1"; variantsPlayer[] = {"AdthPercMstpSrasWrflDnon_1",0.166,"AdthPercMstpSrasWrflDnon_2",0.166,"AdthPercMstpSrasWrflDnon_4",0.166,"AdthPercMstpSrasWrflDnon_8",0.166,"AdthPercMstpSrasWrflDnon_16",0.166,"AdthPercMstpSrasWrflDnon_32"}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_2: AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_2"; speed = 0.67; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_4: AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_4"; speed = 0.49; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_8: AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8"; speed = 0.58; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_rS0: AdthPercMstpSrasWrflDnon_1 { interpolationSpeed = 200; variantsPlayer[] = {"AdthPercMstpSrasWrflDnon_r05",0.125,"AdthPercMstpSrasWrflDnon_r06",0.125,"AdthPercMstpSrasWrflDnon_r07",0.125,"AdthPercMstpSrasWrflDnon_r08",0.125,"AdthPercMstpSrasWrflDnon_r09",0.125,"AdthPercMstpSrasWrflDnon_r10",0.125,"AdthPercMstpSrasWrflDnon_r12",0.125,"AdthPercMstpSrasWrflDnon_r13"}; variantAfter[] = {0,0,0}; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_trans"; speed = 1e+010; terminal = "false"; ConnectTo[] = {"AdthPercMstpSrasWrflDnon_r05",0.5,"AdthPercMstpSrasWrflDnon_r06",0.5,"AdthPercMstpSrasWrflDnon_r07",0.5,"AdthPercMstpSrasWrflDnon_r08",0.5,"AdthPercMstpSrasWrflDnon_r09",0.5,"AdthPercMstpSrasWrflDnon_r10",0.5,"AdthPercMstpSrasWrflDnon_r12",0.5,"AdthPercMstpSrasWrflDnon_r13",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_rS0: AdthPercMstpSrasWrflDnon_rS0 { variantsPlayer[] = {"AdthPercMstpSlowWrflDnon_r05",0.125,"AdthPercMstpSlowWrflDnon_r06",0.125,"AdthPercMstpSlowWrflDnon_r07",0.125,"AdthPercMstpSlowWrflDnon_r08",0.125,"AdthPercMstpSlowWrflDnon_r09",0.125,"AdthPercMstpSlowWrflDnon_r10",0.125,"AdthPercMstpSlowWrflDnon_r12",0.125,"AdthPercMstpSlowWrflDnon_r13"}; file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\AdthPercMstpSlowWrflDnon_trans"; ConnectTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.05,"AdthPercMstpSlowWrflDnon_r06",0.05,"AdthPercMstpSlowWrflDnon_r07",0.05,"AdthPercMstpSlowWrflDnon_r08",0.05,"AdthPercMstpSlowWrflDnon_r09",0.05,"AdthPercMstpSlowWrflDnon_r10",0.05,"AdthPercMstpSlowWrflDnon_r12",0.05,"AdthPercMstpSlowWrflDnon_r13",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r05: AdthPercMstpSrasWrflDnon_rS0 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r05"; speed = 0.441176; terminal = "true"; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r05: AdthPercMstpSlowWrflDnon_rS0 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r05"; speed = 0.441176; terminal = "true"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r06: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r06"; speed = 0.6; variantsPlayer[] = {}; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r06: AdthPercMstpSlowWrflDnon_r05 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r06"; speed = 0.6; variantsPlayer[] = {}; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r07: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r07"; speed = 0.38961; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r07: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r07"; speed = 0.38961; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r08: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r08"; speed = 0.394737; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r08: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r08"; speed = 0.394737; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r09: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r09"; speed = 0.447761; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r09: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r09"; speed = 0.447761; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r10: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r10"; speed = 0.252101; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r10: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r10"; speed = 0.252101; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r12: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r12"; speed = 0.453571; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r12: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r12"; speed = 0.453571; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_r13: AdthPercMstpSrasWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r13"; speed = 0.379747; ConnectTo[] = {"DeadState",0.5}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_r13: AdthPercMstpSlowWrflDnon_r06 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r13"; speed = 0.379747; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A1short: AdthPercMstpSlowWrflDnon_r13 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A1short"; speed = 0.697674; interpolationSpeed = 5; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A2short: AdthPercMrunSlowWrflDf_A1short { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A2short"; speed = 0.612245; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A3short: AdthPercMrunSlowWrflDf_A1short { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A3short"; speed = 0.666667; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A4short: AdthPercMrunSlowWrflDf_A1short { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_4short"; speed = 0.75; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A1short: AdthPercMrunSlowWrflDf_A1short { speed = 0.697674; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_1short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A1short: AdthPercMrunSlowWrflDfl_A1short { speed = 0.697674; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_1short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A2short: AdthPercMrunSlowWrflDfr_A1short { speed = 0.612245; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_2short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A3short: AdthPercMrunSlowWrflDfr_A1short { speed = 0.666667; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_3short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A4short: AdthPercMrunSlowWrflDfr_A1short { speed = 0.75; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_4short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A2short: AdthPercMrunSlowWrflDfl_A1short { speed = 0.612245; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_2short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A3short: AdthPercMrunSlowWrflDfl_A1short { speed = 0.666667; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_3short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A4short: AdthPercMrunSlowWrflDfl_A1short { speed = 0.75; file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_4short"; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\RagDoll\adthPercMrunSlowWrflDfl_A1"; speed = 0.697; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A2"; speed = 0.555; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A3"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfl_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A4"; speed = 0.68; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A1"; speed = 0.697; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A2"; speed = 0.555; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A3"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDfr_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A4"; speed = 0.68; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A1"; speed = 0.69; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A2"; speed = 0.55; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A3"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWrflDf_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A4"; speed = 0.68; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWlnrDnon_A1"; speed = 0.42; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWlnrDnon_A2"; speed = 0.49; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A1"; speed = 0.81; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A2"; speed = 0.44; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A3"; speed = 0.73; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A4"; speed = 0.88; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWpstDnon_A5: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A5"; speed = 0.49; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A1"; speed = 0.81; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A2"; speed = 0.44; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A3"; speed = 0.73; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A4"; speed = 0.88; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_A5: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A5"; speed = 0.49; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWbinDnon_A1_patrolRfl: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWbinDnon_A1_patrolRfl"; speed = 0.6; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWbinDnon_A2_patrolRfl: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWbinDnon_A2_patrolRfl"; speed = 0.652; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWlnrDnon_A1"; speed = 0.42; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWlnrDnon_A2"; speed = 0.49; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A1"; speed = 0.81; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A2"; speed = 0.44; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A3"; speed = 0.73; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A4"; speed = 0.88; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_A5: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A5"; speed = 0.49; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A1"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A2"; speed = 0.34; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWlnrDnon_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A4"; speed = 0.652; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A1"; speed = 0.52; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A2"; speed = 0.46; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A3"; speed = 0.833; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWrflDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWrflDnon_A1"; speed = 0.9; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWrflDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWrflDnon_A2"; speed = 0.65; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSnonWnonDnon_A1"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSnonWnonDnon_A2"; speed = 0.937; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A1"; speed = 0.625; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A2"; speed = 0.34; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_A4: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A4"; speed = 0.652; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A1"; speed = 0.52; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A2"; speed = 0.46; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A3"; speed = 0.833; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWrflDnon_A1: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWrflDnon_A1"; speed = 0.9; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWrflDnon_A2: AdthPercMstpSrasWrflDnon_r05 { file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWrflDnon_A2"; speed = 0.65; ConnectTo[] = {"DeadState",0.05}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_1"; speed = 0.72; equivalentTo = "AdthPercMstpSrasWrflDf_1"; variantsPlayer[] = {"AdthPercMstpSrasWrflDf_1",0.25,"AdthPercMstpSrasWrflDf_2",0.25,"AdthPercMstpSrasWrflDf_4",0.25,"AdthPercMstpSrasWrflDf_8",0.25}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; headBobStrength = 0; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDf_2: AdthPercMstpSrasWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_2"; speed = 0.67; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDf_4: AdthPercMstpSrasWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_4"; speed = 0.49; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDb_8: AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8"; speed = 0.58; equivalentTo = "AdthPercMstpSrasWrflDb_8"; variantsPlayer[] = {"AdthPercMstpSrasWrflDb_8",0.5,"AdthPercMstpSrasWrflDb_16"}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWrflDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\stp\ras\Rfl\AdthPknlMstpSrasWrflDnon_1"; speed = 0.51; equivalentTo = "AdthPknlMstpSrasWrflDnon_1"; variantsPlayer[] = {"AdthPknlMstpSrasWrflDnon_1",0.5,"AdthPknlMstpSrasWrflDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWrflDnon_2: AdthPknlMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\stp\ras\Rfl\AdthPknlMstpSrasWrflDnon_2"; speed = 0.72; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMwlkSrasWrflDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\wlk\ras\Rfl\AdthPknlMwlkSrasWrflDf_1"; speed = 0.51; equivalentTo = "AdthPknlMwlkSrasWrflDf_1"; variantsPlayer[] = {"AdthPknlMstpSrasWrflDnon_1",0.5,"AdthPknlMstpSrasWrflDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMwlkSrasWrflDf_2: AdthPknlMwlkSrasWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\wlk\ras\Rfl\AdthPknlMwlkSrasWrflDf_2"; speed = 0.72; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSlayWrflDnon_inventory: DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\lay\rfl\AdthPknlMstpSlayWrflDnon_inventory"; speed = 0.86; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; terminal = "true"; soundOverride = "bodyfall"; canPullTrigger = "false"; onLandEnd = "true"; limitGunMovement = 0.2; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSlayWrflDnon_inventoryAgony: AdthPknlMstpSlayWrflDnon_inventory { terminal = "false"; interpolationSpeed = 0.35; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.0001}; InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon",0.0001}; }; class AdthPpneMstpSrasWrflDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1"; speed = 1.67; equivalentTo = "AdthPpneMstpSrasWrflDnon_1"; variantsPlayer[] = {"AdthPpneMstpSrasWrflDnon_1",0.5,"AdthPpneMstpSrasWrflDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSrasWrflDnon_2: AdthPpneMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_2"; speed = 1.22; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSlowWrflDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\low\Rfl\AdthPpneMstpSlowWrflDf_1"; speed = 1.67; equivalentTo = "AdthPpneMstpSlowWrflDf_1"; variantsPlayer[] = {"AdthPpneMstpSlowWrflDf_1",0.5,"AdthPpneMstpSlowWrflDf_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSlowWrflDf_2: AdthPpneMstpSlowWrflDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Pne\stp\low\Rfl\AdthPpneMstpSlowWrflDf_2"; speed = 1.22; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_1"; speed = 0.48; equivalentTo = "AdthPercMstpSrasWpstDnon_1"; variantsPlayer[] = {"AdthPercMstpSrasWpstDnon_1",0.33,"AdthPercMstpSrasWpstDnon_3",0.33,"AdthPercMstpSrasWpstDnon_5",0.33}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_3: AdthPercMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_3"; speed = 0.53; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDnon_5: AdthPercMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_5"; speed = 0.92; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDf_2: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_2"; speed = 0.73; equivalentTo = "AdthPercMstpSrasWpstDf_2"; variantsPlayer[] = {"AdthPercMstpSrasWpstDf_2",0.33,"AdthPercMstpSrasWpstDf_6",0.33,"AdthPercMstpSrasWpstDf_7",0.33}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDf_6: AdthPercMstpSrasWpstDf_2 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_6"; speed = 0.53; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDf_7: AdthPercMstpSrasWpstDf_2 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_7"; speed = 0.52; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDb_8: AdthPercMstpSrasWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDb_8"; speed = 0.6; equivalentTo = ""; variantsPlayer[] = {"AdthPercMstpSrasWpstDf_2",0.33,"AdthPercMstpSrasWpstDf_6",0.33,"AdthPercMstpSrasWpstDf_7",0.33}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWpstDb_9: AdthPercMstpSrasWpstDb_8 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDb_9"; speed = 0.7; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_1"; speed = 0.92; equivalentTo = "AdthPknlMstpSrasWpstDnon_1"; variantsPlayer[] = {"AdthPknlMstpSrasWpstDnon_1",0.25,"AdthPknlMstpSrasWpstDnon_2",0.25,"AdthPknlMstpSrasWpstDnon_4",0.25,"AdthPknlMstpSrasWpstDnon_6",0.25}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_2: AdthPknlMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_2"; speed = 0.73; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_4: AdthPknlMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_4"; speed = 1.2; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDnon_6: AdthPknlMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_6"; speed = 1.08; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWpstDb_5: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDb_5"; speed = 0.92; equivalentTo = ""; variantsPlayer[] = {}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSrasWpstDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\pst\AdthPpneMstpSrasWpstDnon_1"; speed = 1.5; equivalentTo = "AdthPpneMstpSrasWpstDnon_1"; variantsPlayer[] = {"AdthPpneMstpSrasWpstDnon_1",0.5,"AdthPpneMstpSrasWpstDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSrasWpstDnon_2: AdthPpneMstpSrasWpstDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\pst\AdthPpneMstpSrasWpstDnon_2"; speed = 1.69; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWlnrDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\lnr\AdthPercMstpSlowWlnrDnon_D"; speed = 0.65; equivalentTo = "AdthPercMstpSlowWlnrDnon_1"; variantsPlayer[] = {"AdthPercMstpSlowWlnrDnon_1",0.5,"AdthPercMstpSlowWlnrDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWlnrDnon_2: AdthPercMstpSlowWlnrDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\lnr\AdthPercMstpSlowWlnrDnon_F"; speed = 0.4; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWlnrDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDf_A"; speed = 0.8; equivalentTo = "AdthPercMrunSlowWlnrDf_1"; variantsPlayer[] = {"AdthPercMrunSlowWlnrDf_1",0.5,"AdthPercMrunSlowWlnrDf_2",0.5}; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWlnrDf_2: AdthPercMrunSlowWlnrDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDf_C"; speed = 0.6; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMrunSlowWlnrDb_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDb_I"; speed = 0.62; equivalentTo = ""; variantsPlayer[] = {}; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\lnr\AdthPknlMnonSrasWlnrDnon_1"; speed = 0.56; equivalentTo = "AdthPknlMstpSrasWlnrDnon_1"; variantsPlayer[] = {"AdthPknlMstpSrasWlnrDnon_1",0.5,"AdthPknlMstpSrasWlnrDnon_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSrasWlnrDnon_2: AdthPknlMstpSrasWlnrDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\lnr\AdthPknlMnonSlowWlnrDnon_2"; speed = 0.53; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMwlkSrasWlnrDf_1: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\run\ras\lnr\AdthPknlMrunSrasWlnrDf_1"; speed = 0.56; equivalentTo = "AdthPknlMwlkSrasWlnrDf_1"; variantsPlayer[] = {"AdthPknlMwlkSrasWlnrDf_1",0.5,"AdthPknlMwlkSrasWlnrDf_2",0.5}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMwlkSrasWlnrDf_2: AdthPknlMwlkSrasWlnrDf_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\run\ras\lnr\AdthPknlMrunSrasWlnrDf_2"; speed = 0.53; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_binocular: DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\rfl\AdthPercMstpSlowWrflDnon_binocular"; speed = 0.49; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; terminal = "true"; soundOverride = "bodyfall"; canPullTrigger = "false"; onLandEnd = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_carrier: DefaultDie { file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-dead-carrier"; looped = "false"; terminal = "true"; canPullTrigger = "false"; showWeaponAim = "false"; enableOptics = "false"; actions = "DeadActions"; speed = 0.2; onLandEnd = "true"; soundOverride = "bodyfall"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDf_carrier: AdthPercMstpSlowWrflDnon_carrier { speed = 0.21; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWrflDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\rfl\AdthPknlMstpSlowWrflDnon_binocular"; speed = 0.72; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSlowWrflDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\low\rfl\AdthPpneMstpSlowWrflDnon_binocular"; speed = 1.67; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_binocular"; speed = 0.46; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_binocular"; speed = 0.67; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSnonWnonDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\non\non\AdthPpneMstpSnonWnonDnon_binocular"; speed = 1.5; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSlowWlnrDnon_binocular: AdthPercMstpSlowWrflDnon_binocular { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\lnr\AdthPknlMstpSlowWlnrDnon_binocular"; speed = 0.56; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_1: AdthPercMstpSlowWrflDnon_1 { file = "\dayz_anim\zmb\zmbStandDeath1"; speed = 0.6; equivalentTo = "AdthPercMstpSnonWnonDnon_1"; variantsPlayer[] = {"AdthPercMstpSnonWnonDnon_1",0.33,"AdthPercMstpSnonWnonDnon_2",0.33,"AdthPercMstpSnonWnonDnon_3",0.33}; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_2: AdthPercMstpSnonWnonDnon_1 { file = "\dayz_anim\zmb\zmbStandDeath2"; speed = 0.6; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDnon_3: AdthPercMstpSnonWnonDnon_1 { file = "\dayz_anim\zmb\zmbStandDeath3"; speed = 0.6; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class ZombieWalkingDeath: AdthPercMstpSlowWrflDnon_1 { file = "\dayz_anim\zmb\zombie2_deathFromWalk"; speed = 0.6; equivalentTo = "AdthPercMstpSnonWnonDnon_1"; variantsPlayer[] = {}; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_1: AdthPknlMstpSrasWrflDnon_1 { file = "\dayz_anim\zmb\zmbKneel_deathA"; speed = 0.6; equivalentTo = "AdthPknlMstpSnonWnonDnon_1"; variantsPlayer[] = {"AdthPknlMstpSnonWnonDnon_1",0.5,"AdthPknlMstpSnonWnonDnon_2",0.5}; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_2: AdthPknlMstpSnonWnonDnon_1 { file = "\dayz_anim\zmb\zmbKneel_deathB"; speed = 0.6; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_inventory: DefaultDie { actions = "DeadActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_inventory"; speed = 0.86; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; terminal = "true"; soundOverride = "bodyfall"; canPullTrigger = "false"; onLandEnd = "true"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPknlMstpSnonWnonDnon_inventoryAgony: AdthPknlMstpSnonWnonDnon_inventory { interpolationSpeed = 0.4; terminal = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.0001}; InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon",0.0001}; }; class AdthPpneMstpSnonWnonDnon: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\non\non\AdthPpneMstpSnonWnonDnon_1"; variantsPlayer[] = {}; equivalentTo = ""; canPullTrigger = "false"; terminal = "true"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPswmMstpSnonWnonDnon: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\swm\stp\non\non\AdthPswmMstpSnonWnonDnon"; speed = 0.3; equivalentTo = ""; variantsPlayer[] = {}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPswmMrunSnonWnonDf: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\swm\run\non\non\AdthPswmMrunSnonWnonDf"; speed = 0.3; equivalentTo = ""; variantsPlayer[] = {}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPsitMstpSlowWrflDnon: AdthPercMstpSlowWrflDnon_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\sit\stp\low\rfl\AdthPsitMstpSlowWrflDnon"; speed = 1; equivalentTo = ""; variantsPlayer[] = {}; terminal = "true"; canPullTrigger = "false"; onLandEnd = "true"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class CzmbAdthPercMrunSnonWnonDf: AdthPercMstpSlowWrflDnon_1 { file = "\dayz_anim\zmb\zombie_runDeaths6"; speed = 0.8; looped = "false"; equivalentTo = ""; ArrayVariable_1194 = ""; ArrayVariable_1193 = ""; ArrayVariable_1192 = ""; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class CutSceneAnimationBaseSit: CutSceneAnimationBase { boundingSphere = 4; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class CutSceneAnimationBaseZoZo: CutSceneAnimationBase { enableOptics = "false"; enableBinocular = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; boundingSphere = 8; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWrflDnon_varSittingSleeping01: CutSceneAnimationBase { actions = "RifleSittingSleeping01Actions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWrflDnon_varSittingSleeping01.rtm"; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWnonDnon_varStayLeant: CutSceneAnimationBase { actions = "RifleStayLeantActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPercMstpSnonWnonDnon_varStayLeant.rtm"; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_varSittingOnTheWall: CutSceneAnimationBase { actions = "RifleSittingOnTheWallActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWnonDnon_varSittingOnTheWall.rtm"; equivalentTo = "Mi17_Cargo02"; variantsAI[] = {"Mi17_Cargo02",0.4,"Mi17_Cargo02_V1",0.1,"Mi17_Cargo02_V2",0.1,"Mi17_Cargo02_V3",0.1,"Mi17_Cargo02_V4",0.1,"Mi17_Cargo02_V5",0.1,"Mi17_Cargo02_V6",0.1}; variantAfter[] = {5,10,20}; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_JumpFromWall",0.01}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_varSittingDrinking: CutSceneAnimationBase { actions = "RifleSittingDrinkingActions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWnonDnon_varSittingDrinking.rtm"; speed = 0.1038; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWrflDnon_varSittingSleeping02: CutSceneAnimationBase { actions = "RifleSittingSleeping02Actions"; file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWrflDnon_varSittingSleeping02.rtm"; speed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_JumpFromWall: CutSceneAnimationBase { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutMedium"; speed = 1.666; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWrflDnon_varSittingDrinking: CutSceneAnimationBase { actions = "RifleSittingDrinking03Actions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon"; speed = 0.55; looped = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 1; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",10.0}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_Tortured01: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured01"; speed = 0.1; looped = "true"; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured01",0.1}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_Tortured02: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured02"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured02",0.1}; InterpolateTo[] = {}; }; class ActsPsitMstpSnonWnonDnon_Tortured03: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured03"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured03",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWrflDnon_Interrogate01: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPercMstpSnonWrflDnon_Interrogate01"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"ActsPercMstpSnonWrflDnon_Interrogate01",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class ActsPercMstpSnonWrflDnon_Interrogate02: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPercMstpSnonWrflDnon_Interrogate01"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"ActsPercMstpSnonWrflDnon_Interrogate02",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class ActsPsitMstpSnonWnonDnon_InterrogateLeaves: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPsitMstpSnonWnonDnon_InterrogateLeaves"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"ActsPsitMstpSnonWnonDnon_InterrogateLeaves",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_Scared: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_Scared"; speed = 0.1; looped = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_Scared",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_Scared2: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_Scared2"; speed = 0.1; looped = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_Scared2",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSlowWrflDnon_ScaredTalking: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_ScaredTalking.rtm"; speed = 0.0142; enableDirectControl = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",2.0}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_carCheckPush: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckPush.rtm"; speed = 0.1; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_carCheckPush",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_carCheckWash: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckWash.rtm"; speed = 0.16; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_carCheckWash",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_carCheckWheel: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckWheel.rtm"; speed = 0.13; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_carCheckWheel",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_exerciseKata: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exerciseKata.rtm"; speed = 0.03; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exerciseKata",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class ActsPercMstpSnonWnonDnon_DancingDuoIvan: AmovPercMstpSnonWnonDnon_exerciseKata { speed = 0.025; file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingDuoIvan"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class ActsPercMstpSnonWnonDnon_DancingDuoStefan: ActsPercMstpSnonWnonDnon_DancingDuoIvan { file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingDuoStefan"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class ActsPercMstpSnonWnonDnon_DancingStefan: ActsPercMstpSnonWnonDnon_DancingDuoIvan { speed = 0.0104; file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingStefan"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_exercisekneeBendA: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisekneeBendA.rtm"; speed = 0.172; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exercisekneeBendA",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_exercisekneeBendB: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisekneeBendB.rtm"; speed = 0.33; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exercisekneeBendB",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_exercisePushup: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisePushup.rtm"; speed = 0.063559; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exercisePushup",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_seeWatch: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_seeWatch.rtm"; speed = 0.315; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_seeWatch",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSnonWnonDnon_talking: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_talking.rtm"; speed = 0.015; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_talking",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSlowWrflDnon_talking: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_talking.rtm"; speed = 0.0142; enableDirectControl = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",2.0}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSlowWrflDnon_seeWatch: AmovPercMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_seeWatch.rtm"; speed = 0.28; enableDirectControl = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",2.0}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01}; }; class ActsPercMstpSnonWpstDnon_sceneBardakPistol02: CutSceneAnimationBase { speed = 0.033482; looped = "false"; showHandGun = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakpistol02"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardakPistol01: CutSceneAnimationBase { speed = 0.045; looped = "false"; showHandGun = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakpistol01"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardakPistol02",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardak01: CutSceneAnimationBase { speed = 0.05; looped = "false"; showHandGun = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardak01"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardak02",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardak02: CutSceneAnimationBase { speed = 0.033482; looped = "false"; showHandGun = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardak02"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_normalizationTest: CutSceneAnimationBase { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_normalizationTest.rtm"; speed = 0.075; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_SaluteIn: AmovPercMstpSlowWrflDnon { actions = "RifleLowStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn"; speed = 2.5; showWeaponAim = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; looped = "false"; enableDirectControl = 1; interpolationRestart = 2; leftHandIKBeg = "true"; rightHandIKBeg = "false"; rightHandIKCurve[] = {0.1,1,0.2,0}; leftHandIKCurve[] = {1}; leftHandIKEnd = "true"; rightHandIKEnd = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon_Salute",0.1}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_SaluteOut",0.02}; }; class AidlPercMstpSrasWrflDnon_SaluteIn: AmovPercMstpSlowWrflDnon_SaluteIn { actions = "RifleStandSaluteActions_Idle"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_Salute",0.1}; InterpolateTo[] = {"AidlPercMstpSrasWrflDnon_SaluteOut",0.02}; }; class AmovPercMstpSlowWrflDnon_Salute: AmovPercMstpSlowWrflDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_Salute"; speed = 1e+010; rightHandIKCurve[] = {}; leftHandIKCurve[] = {1}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon_SaluteOut",0.1}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWrflDnon_Salute: AmovPercMstpSlowWrflDnon_Salute { actions = "RifleStandSaluteActions_Idle"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon_SaluteOut",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSlowWrflDnon_SaluteOut: AmovPercMstpSlowWrflDnon_SaluteIn { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteOut"; interpolationRestart = 2; leftHandIKCurve[] = {1}; rightHandIKCurve[] = {0.8,0,0.9,1}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_SaluteIn",0.02}; }; class AidlPercMstpSrasWrflDnon_SaluteOut: AmovPercMstpSlowWrflDnon_SaluteOut { actions = "RifleStandActions_Idle"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AidlPercMstpSrasWrflDnon_SaluteIn",0.02}; }; class AmovPercMstpSrasWrflDnon_SaluteIn: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn"; speed = 2.5; showWeaponAim = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; looped = "false"; enableDirectControl = 1; interpolationRestart = 2; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d"; leftHandIKBeg = "true"; rightHandIKCurve[] = {0.1,1,0.2,0}; leftHandIKCurve[] = {1}; rightHandIKBeg = "false"; leftHandIKEnd = "true"; rightHandIKEnd = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon_Salute",0.1}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_SaluteOut",0.02}; }; class AmovPercMstpSrasWrflDnon_Salute: AmovPercMstpSrasWrflDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_Salute"; speed = 1e+010; leftHandIKCurve[] = {1}; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; ConnectTo[] = {"AmovPercMstpSrasWrflDnon_SaluteOut",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWrflDnon_SaluteOut: AmovPercMstpSrasWrflDnon_SaluteIn { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteOut"; interpolationRestart = 2; leftHandIKCurve[] = {1}; rightHandIKCurve[] = {0.8,0,0.9,1}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.15}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_SaluteIn",0.02}; }; class AmovPercMstpSrasWpstDnon_SaluteIn: AmovPercMstpSrasWpstDnon { actions = "PistolStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteIn"; speed = 1.5; showWeaponAim = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; showHandGun = "true"; looped = "false"; enableDirectControl = 1; interpolationRestart = 2; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn_end",0.1}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut_end",0.02}; }; class AmovPercMstpSrasWpstDnon_SaluteIn_end: AmovPercMstpSrasWpstDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteIn_end"; speed = 1.2; showWeaponAim = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; showHandGun = "false"; looped = "false"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_Salute",0.1}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut",0.02}; }; class AmovPercMstpSrasWpstDnon_Salute: AmovPercMstpSrasWpstDnon_SaluteIn_end { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_Salute"; speed = 1e+010; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWpstDnon_SaluteOut: AmovPercMstpSrasWpstDnon_SaluteIn_end { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteOut"; speed = 1.2; actions = "PistolStandActions"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut_end",0.1}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn_end",0.02}; }; class AmovPercMstpSrasWpstDnon_SaluteOut_end: AmovPercMstpSrasWpstDnon_SaluteOut { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteOut_end"; speed = 1.5; showHandGun = "true"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn",0.02}; }; class AmovPercMstpSnonWnonDnon_SaluteIn: AmovPercMstpSnonWnonDnon { actions = "CivilStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_SaluteIn"; speed = 1.3; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_Salute",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_SaluteOut",0.02}; }; class AmovPercMstpSnonWnonDnon_Salute: AmovPercMstpSnonWnonDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_Salute"; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_SaluteOut",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_SaluteOut: AmovPercMstpSnonWnonDnon_SaluteIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_SaluteOut"; speed = 1.3; actions = "CivilStandActions"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_SaluteIn",0.02}; }; class AmovPercMstpSnonWnonDnon_EaseIn: CutSceneAnimationBase { actions = "CivilStandSaluteActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_EaseIn"; speed = 1.6; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_Ease",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01}; }; class AmovPercMstpSnonWnonDnon_Ease: AmovPercMstpSnonWnonDnon_EaseIn { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_Ease"; speed = 1e+010; looped = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_EaseOut",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01}; }; class AmovPercMstpSnonWnonDnon_EaseOut: AmovPercMstpSnonWnonDnon_EaseIn { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_easeout"; speed = 1.09; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01}; }; class AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon { actions = "RifleLowSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon"; speed = 0.55; looped = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 1; interpolationRestart = 2; interpolationSpeed = 1.8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d"; enableAutoActions = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundOverride = "laydown"; soundEnabled = "true"; disableWeapons = "true"; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",1.0,"AmovPsitMstpSlowWrflDnon_WeaponCheck1",1.0,"AmovPsitMstpSlowWrflDnon_WeaponCheck2",1.0,"AmovPsitMstpSlowWrflDnon_Smoking",1.0}; InterpolateTo[] = {"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.1}; }; class AmovPsitMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon"; speed = 1e+010; looped = "true"; equivalentTo = "AmovPsitMstpSlowWrflDnon"; variantsPlayer[] = {"AmovPsitMstpSlowWrflDnon",0.25,"AmovPsitMstpSlowWrflDnon_WeaponCheck1",0.25,"AmovPsitMstpSlowWrflDnon_WeaponCheck2",0.25,"AmovPsitMstpSlowWrflDnon_Smoking",0.25}; variantsAI[] = {""}; variantAfter[] = {10,15,25}; weaponIK = 1; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon_WeaponCheck1",0.1,"AmovPsitMstpSlowWrflDnon_WeaponCheck2",0.1,"AmovPsitMstpSlowWrflDnon_Smoking",0.1,"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class AmovPsitMstpSlowWrflDnon_trans: AmovPsitMstpSlowWrflDnon { ConnectTo[] = {"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.05}; InterpolateTo[] = {}; }; class AmovPsitMstpSlowWrflDnon_WeaponCheck1: AmovPsitMstpSlowWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck1"; speed = 0.15; looped = "true"; variantAfter[] = {1,1,1}; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSlowWrflDnon_trans",0.05}; }; class AmovPsitMstpSlowWrflDnon_WeaponCheck2: AmovPsitMstpSlowWrflDnon_WeaponCheck1 { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck2"; speed = 0.13; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSlowWrflDnon_trans",0.05}; }; class AmovPsitMstpSlowWrflDnon_Smoking: AmovPsitMstpSlowWrflDnon_WeaponCheck1 { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking"; speed = 0.04; ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSlowWrflDnon_trans",0.05}; }; class AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon: AmovPsitMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon"; speed = 0.55; looped = "false"; interpolationRestart = 2; interpolationSpeed = 1.8; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon",0.1}; }; class AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon"; speed = 0.55; looped = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableDirectControl = 1; interpolationRestart = 2; interpolationSpeed = 1.8; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; soundOverride = "laydown"; soundEnabled = "true"; disableWeapons = "true"; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",1.0,"AmovPsitMstpSrasWrflDnon_WeaponCheck1",1.0,"AmovPsitMstpSrasWrflDnon_WeaponCheck2",1.0,"AmovPsitMstpSrasWrflDnon_Smoking",1.0}; InterpolateTo[] = {"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.1}; }; class AmovPsitMstpSrasWrflDnon: AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon"; speed = 1e+010; looped = "true"; equivalentTo = "AmovPsitMstpSrasWrflDnon"; variantsPlayer[] = {"AmovPsitMstpSrasWrflDnon",0.25,"AmovPsitMstpSrasWrflDnon_WeaponCheck1",0.25,"AmovPsitMstpSrasWrflDnon_WeaponCheck2",0.25,"AmovPsitMstpSrasWrflDnon_Smoking",0.25}; variantsAI[] = {""}; variantAfter[] = {10,15,25}; weaponIK = 1; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon_WeaponCheck1",0.1,"AmovPsitMstpSrasWrflDnon_WeaponCheck2",0.1,"AmovPsitMstpSrasWrflDnon_Smoking",0.1,"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class AmovPsitMstpSrasWrflDnon_trans: AmovPsitMstpSrasWrflDnon { ConnectTo[] = {"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.05}; InterpolateTo[] = {}; }; class AmovPsitMstpSrasWrflDnon_WeaponCheck1: AmovPsitMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck1"; speed = 0.15; variantAfter[] = {1,1,1}; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSrasWrflDnon_trans",0.05}; }; class AmovPsitMstpSrasWrflDnon_WeaponCheck2: AmovPsitMstpSrasWrflDnon_WeaponCheck1 { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck2"; speed = 0.13; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSrasWrflDnon_trans",0.05}; }; class AmovPsitMstpSrasWrflDnon_Smoking: AmovPsitMstpSrasWrflDnon_WeaponCheck1 { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking"; speed = 0.04; ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSrasWrflDnon_trans",0.05}; }; class AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon: AmovPsitMstpSrasWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon"; speed = 0.55; looped = "false"; interpolationRestart = 2; interpolationSpeed = 1.8; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon",0.1}; }; class AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground: AmovPercMstpSrasWpstDnon { actions = "PistolSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground"; speed = 0.7; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; looped = "false"; showHandgun = "false"; enableDirectControl = 1; interpolationRestart = 2; interpolationSpeed = 2; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Psit.p3d"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; soundOverride = "laydown"; soundEnabled = "true"; canPullTrigger = "false"; disableWeapons = "true"; ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_ground",0.02,"AmovPsitMstpSnonWpstDnon_smoking",0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground",0.02}; }; class AmovPsitMstpSnonWpstDnon_ground: AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground { variantAfter[] = {10,15,25}; variantsPlayer[] = {"AmovPsitMstpSnonWpstDnon_ground",0.75,"AmovPsitMstpSnonWpstDnon_smoking",0.25}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground"; speed = 1e+010; looped = "true"; equivalentTo = "AmovPsitMstpSnonWpstDnon_ground"; canPullTrigger = "false"; ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_smoking",0.02,"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground",0.02}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class AmovPsitMstpSnonWpstDnon_smoking_trans: AmovPsitMstpSnonWpstDnon_ground { ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground",0.01}; InterpolateTo[] = {}; }; class AmovPsitMstpSnonWpstDnon_smoking: AmovPsitMstpSnonWpstDnon_ground { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking"; speed = 0.04; canPullTrigger = "false"; interpolationRestart = "true"; ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_ground",0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWpstDnon_smoking_trans",0.01}; }; class AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground: AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground"; speed = 0.7; interpolationRestart = 2; interpolationSpeed = 2; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground",0.02}; }; class AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground: CutSceneAnimationBase { actions = "CivilSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground"; speed = 0.7; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; looped = "false"; interpolationRestart = 2; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground",1.0,"AmovPsitMstpSnonWnonDnon_smoking",0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground",0.02}; }; class AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground: AmovPpneMstpSnonWnonDnon { actions = "CivilSitActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground"; speed = 0.55; looped = "false"; enableDirectControl = 1; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground",1.0,"AmovPsitMstpSnonWnonDnon_smoking",0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon",0.02}; }; class AmovPsitMstpSnonWnonDnon_ground: AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground { variantsPlayer[] = {"AmovPsitMstpSnonWnonDnon_ground",0.75,"AmovPsitMstpSnonWnonDnon_smoking",0.25}; variantAfter[] = {10,15,25}; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground"; speed = 1e+010; looped = "true"; equivalentTo = "AmovPsitMstpSnonWnonDnon_ground"; canPullTrigger = "false"; ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_smoking",0.02,"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground",0.02,"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01}; }; class AmovPsitMstpSnonWnonDnon_smoking_trans: AmovPsitMstpSnonWnonDnon_ground { ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground",0.01,"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon",0.01}; InterpolateTo[] = {}; }; class AmovPsitMstpSnonWnonDnon_smoking: AmovPsitMstpSnonWnonDnon_ground { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking"; speed = 0.04; canPullTrigger = "false"; interpolationRestart = "true"; ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground",0.02}; InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_smoking_trans",0.01}; }; class AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground: AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground"; speed = 0.7; interpolationRestart = 2; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.02}; }; class AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon"; speed = 0.55; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.02}; }; class AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon: CutSceneAnimationBase { actions = "CivilStandSurrenderActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon"; speed = 1.33; looped = "false"; canPullTrigger = "false"; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSsurWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon",0.1}; }; class AmovPercMstpSsurWnonDnon: AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\sur\non\AmovPercMstpSsurWnonDnon"; speed = 1e+010; looped = "true"; ConnectTo[] = {"AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\sur\non\AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon"; speed = 1.33; interpolationRestart = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon",0.1}; }; class TestDance: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_Dancing.rtm"; speed = 0.015; looped = "true"; duty = -0.7; showWeaponAim = "true"; disableWeapons = "false"; enableAutoActions = "true"; ConnectTo[] = {"TestDance",0.9}; InterpolateTo[] = {"TestDance",0.9}; }; class TestROM: TestDance { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_ROM.rtm"; speed = 0.015; ConnectTo[] = {"TestROM",0.9}; InterpolateTo[] = {"TestROM",0.9}; }; class TestROMFingers: TestDance { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_ROMFingers.rtm"; speed = 0.015; ConnectTo[] = {"TestROMFingers",0.9}; InterpolateTo[] = {"TestROMFingers",0.9}; }; class TestJabbaFun: TestDance { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_JabbaFun.rtm"; speed = 0.033; ConnectTo[] = {"TestJabbaFun",0.9}; InterpolateTo[] = {"TestJabbaFun",0.9}; }; class TestFlipflop: TestDance { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_Flipflop.rtm"; speed = 0.122; ConnectTo[] = {"TestFlipflop",0.9}; InterpolateTo[] = {"TestFlipflop",0.9}; }; class TestSurrender: TestDance { duty = -1; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Knl\Stp\sur\rfl\AmovPknlMstpSsurWrflDnon.rtm"; showWeaponAim = "false"; disableWeapons = "true"; speed = 1e+010; soundEnabled = "false"; ConnectTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"TestSurrender",0.9}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"TestSurrender",0.9}; }; class AwopPercMstpSgthWrflDnon_Start1: Default { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_Start.rtm"; speed = 0.51; looped = "false"; soundEnabled = "false"; duty = 0.6; canPullTrigger = "false"; headBobMode = 2; ConnectTo[] = {"AwopPercMstpSgthWrflDnon_Throw1",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AwopPercMstpSgthWrflDnon_Throw1: AwopPercMstpSgthWrflDnon_Start1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_Throw.rtm"; speed = 2.31; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSgthWrflDnon_End1",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AwopPercMstpSgthWrflDnon_End1: AwopPercMstpSgthWrflDnon_Start1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_End.rtm"; speed = 0.53; showItemInRightHand = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AwopPercMstpSgthWrflDnon_Start2: AwopPercMstpSgthWrflDnon_Start1 { actions = "RifleStandActions"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSgthWrflDnon_Throw2",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AwopPercMstpSgthWrflDnon_Throw2: AwopPercMstpSgthWrflDnon_Throw1 { actions = "RifleStandActions"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSgthWrflDnon_End2",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AwopPercMstpSgthWrflDnon_End2: AwopPercMstpSgthWrflDnon_End1 { canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart: Default { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart"; speed = 1.9; soundOverride = "run"; looped = "false"; soundEnabled = "true"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; canPullTrigger = "false"; headBobMode = 2; weaponIK = 1; ConnectTo[] = {"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow",0.1}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow: AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; speed = 0.73; soundEnabled = "true"; soundOverride = "run"; ConnectTo[] = {"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd",0.1}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd: AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd"; speed = 0.91; soundEnabled = "true"; soundOverride = "run"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1}; InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01}; }; class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart: Default { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart"; rightHandIKCurve[] = {0.3,1,0.4,0}; leftHandIKCurve[] = {1}; speed = 2; looped = "false"; soundOverride = "wlk"; soundEnabled = "true"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; headBobMode = 2; weaponIK = 1; ConnectTo[] = {"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1",0.01}; }; class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow: AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow"; speed = 0.73; soundOverride = "wlk"; soundEnabled = "true"; rightHandIKCurve[] = {0}; leftHandIKCurve[] = {1}; ConnectTo[] = {"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1",0.01}; }; class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd: AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd"; speed = 0.91; soundOverride = "wlk"; rightHandIKCurve[] = {0.8,0,0.9,1}; leftHandIKCurve[] = {1}; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1",0.01}; }; class AwopPknlMstpSgthWrflDnon_Start: Default { actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_Start.rtm"; speed = 0.5; looped = "false"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPknlMstpSgthWrflDnon_Throw",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AwopPknlMstpSgthWrflDnon_Throw: AwopPknlMstpSgthWrflDnon_Start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_Throw.rtm"; speed = 3.33; ConnectTo[] = {"AwopPknlMstpSgthWrflDnon_End",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AwopPknlMstpSgthWrflDnon_End: AwopPknlMstpSgthWrflDnon_Start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_End.rtm"; speed = 0.8; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AwopPpneMstpSgthWrflDnon_Start: Default { actions = "RifleProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_Start.rtm"; speed = 0.55; looped = "false"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPpneMstpSgthWrflDnon_Throw",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AwopPpneMstpSgthWrflDnon_Throw: AwopPpneMstpSgthWrflDnon_Start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_Throw.rtm"; speed = 3; ConnectTo[] = {"AwopPpneMstpSgthWrflDnon_End",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AwopPpneMstpSgthWrflDnon_End: AwopPpneMstpSgthWrflDnon_Start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_End.rtm"; speed = 1.36; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AwopPercMstpSgthWpstDnon_Part1: Default { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part1.rtm"; speed = 1.25; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part2",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPercMstpSgthWpstDnon_Part2: AwopPercMstpSgthWpstDnon_Part1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part2.rtm"; speed = 0.39; showHandGun = "false"; ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part3",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPercMstpSgthWpstDnon_Part3: AwopPercMstpSgthWpstDnon_Part2 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part3.rtm"; speed = 1.32; ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part4",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPercMstpSgthWpstDnon_Part4: AwopPercMstpSgthWpstDnon_Part3 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part4.rtm"; speed = 0.43; ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part5",0.02}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPercMstpSgthWpstDnon_Part5: AwopPercMstpSgthWpstDnon_Part4 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part5.rtm"; speed = 1.46; showHandGun = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart: Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart"; speed = 1.69; soundOverride = "run"; looped = "false"; showHandGun = "false"; soundEnabled = "true"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; canPullTrigger = "false"; headBobMode = 2; weaponIK = 2; ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow: AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow"; speed = 0.73; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm: AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm"; speed = 1.18; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd: AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd"; speed = 1.35; showHandGun = "true"; soundOverride = "run"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1: Default { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1"; speed = 1.85; soundOverride = "walk"; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; headBobMode = 2; ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart: Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart"; speed = 1.33; looped = "false"; showHandGun = "false"; soundEnabled = "true"; duty = 0.6; soundOverride = "wlk"; headBobMode = 2; weaponIK = 2; ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow: AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow"; speed = 0.68; soundOverride = "wlk"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm: AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm"; speed = 1.17; soundOverride = "wlk"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd: AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd"; speed = 1.35; showHandGun = "true"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d"; soundOverride = "wlk"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSgthWpstDnon_Part1: Default { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part1.rtm"; speed = 1.25; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wpst.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part2",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSgthWpstDnon_Part2: AwopPknlMstpSgthWpstDnon_Part1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part2.rtm"; speed = 0.39; showHandGun = "false"; ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part3",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSgthWpstDnon_Part3: AwopPknlMstpSgthWpstDnon_Part2 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part3.rtm"; speed = 1.32; ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part4",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSgthWpstDnon_Part4: AwopPknlMstpSgthWpstDnon_Part3 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part4.rtm"; speed = 0.43; ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part5",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPknlMstpSgthWpstDnon_Part5: AwopPknlMstpSgthWpstDnon_Part4 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part5.rtm"; speed = 1.46; showHandGun = "true"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSgthWpstDnon_Part1: Default { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_1.rtm"; speed = 0.85; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; headBobMode = 2; ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part2",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSgthWpstDnon_Part2: AwopPpneMstpSgthWpstDnon_Part1 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_2.rtm"; speed = 0.44; showHandGun = "false"; ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part3",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSgthWpstDnon_Part3: AwopPpneMstpSgthWpstDnon_Part2 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_3.rtm"; speed = 2.67; ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part4",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSgthWpstDnon_Part4: AwopPpneMstpSgthWpstDnon_Part3 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_4.rtm"; speed = 0.63; ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part5",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPpneMstpSgthWpstDnon_Part5: AwopPpneMstpSgthWpstDnon_Part4 { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_5.rtm"; speed = 0.83; showHandGun = "true"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AwopPercMstpSgthWnonDnon_start: Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_start"; speed = 0.8; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; headBobMode = 2; ConnectTo[] = {"AwopPercMstpSgthWnonDnon_throw",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AwopPercMstpSgthWnonDnon_throw: AwopPercMstpSgthWnonDnon_start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_throw"; speed = 2; ConnectTo[] = {"AwopPercMstpSgthWnonDnon_end",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AwopPercMstpSgthWnonDnon_end: AwopPercMstpSgthWnonDnon_throw { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_end"; speed = 0.65; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart: Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart"; speed = 3; soundOverride = "run"; looped = "false"; soundEnabled = "false"; duty = 0.6; canPullTrigger = "false"; headBobMode = 2; ConnectTo[] = {"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow: AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow"; speed = 1.3; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd: AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd"; speed = 0.9; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AwopPpneMstpSgthWnonDnon_start: Default { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_start"; speed = 0.67; looped = "false"; showHandGun = "true"; soundEnabled = "false"; duty = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d"; aimingBody = "empty"; legs = "Wholebody"; headBobMode = 2; ConnectTo[] = {"AwopPpneMstpSgthWnonDnon_throw",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AwopPpneMstpSgthWnonDnon_throw: AwopPpneMstpSgthWnonDnon_start { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_throw"; speed = 2; ConnectTo[] = {"AwopPpneMstpSgthWnonDnon_end",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class AwopPpneMstpSgthWnonDnon_end: AwopPpneMstpSgthWnonDnon_throw { file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_end"; speed = 0.45; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class LadderCivilStatic: StandBase { file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\non\non\AldrPercMstpSnonWnonDnon.rtm"; looped = "true"; soundEnabled = "true"; speed = 1e+010; duty = -0.35; onLadder = "true"; actions = "LadderCivilActions"; aiming = "aimingNo"; aimingBody = "aimingNo"; legs = "legsNo"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "ladder"; headBobMode = 2; ConnectTo[] = {"LadderCivilTopOff",0.1,"LadderCivilDownOff",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"LadderCivilUpLoop",0.1,"LadderCivilDownLoop",0.1}; }; class LadderCivilOn: LadderCivilStatic { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AldrPercMstpSnonWnonDnon.rtm"; speed = 1.5; looped = "false"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"LadderCivilStatic",1.0}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class LadderCivilUpLoop: LadderCivilStatic { file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\non\non\AldrPercMwlkSnonWnonDu.rtm"; speed = 2.5; duty = 0.7; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"LadderCivilStatic",0.1,"LadderCivilTopOff",0.1,"LadderCivilDownLoop",0.1}; }; class LadderCivilTopOff: LadderCivilUpLoop { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\non\non\AldrPercMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm"; speed = 1.5; looped = "false"; onLadder = "false"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",1.0}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class LadderCivilDownOff: LadderCivilTopOff { soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",1.0}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class LadderCivilDownLoop: LadderCivilUpLoop { file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\non\non\AldrPercMwlkSnonWnonDd.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"LadderCivilStatic",0.1,"LadderCivilUpLoop",0.1,"LadderCivilDownOff",0.1}; }; class LadderRifleStatic: LadderCivilStatic { actions = "LadderRifleActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\low\rfl\AldrPercMstpSlowWrflDnon.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"LadderRifleTopOff",0.1,"LadderRifleDownOff",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"LadderRifleUpLoop",0.1,"LadderRifleDownLoop",0.1}; }; class LadderRifleOn: LadderCivilOn { actions = "LadderRifleActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AldrPercMstpSlowWrflDnon.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"LadderRifleStatic",1.0}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class LadderRifleTopOff: LadderCivilTopOff { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\low\rfl\AldrPercMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",1.0}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class LadderRifleDownOff: LadderRifleTopOff { soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",1.0}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01}; }; class LadderRifleUpLoop: LadderCivilUpLoop { actions = "LadderRifleActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\low\rfl\AldrPercMwlkSlowWrflDu.rtm"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"LadderRifleStatic",0.1,"LadderRifleTopOff",0.1,"LadderRifleDownLoop",0.1}; }; class LadderRifleDownLoop: LadderCivilDownLoop { file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\low\rfl\AldrPercMwlkSlowWrflDd.rtm"; actions = "LadderRifleActions"; soundOverride = "ladder"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"LadderRifleStatic",0.1,"LadderRifleDownOff",0.1,"LadderRifleUpLoop",0.1}; }; class AswmPercMstpSnonWnonDnon: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "SwimmingActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\stp\non\non\AswmPercMstpSnonWnonDnon.rtm"; speed = 0.42; relSpeedMin = 0.9; relSpeedMax = 1.1; looped = "true"; soundEdge[] = {0.5}; duty = 0.6; showWeaponAim = "false"; disableWeapons = "true"; limitGunMovement = "false"; soundOverride = "swim"; soundEnabled = "true"; enableAutoActions = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.3}; InterpolateTo[] = {"AdthPswmMstpSnonWnonDnon",0.01,"AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf",0.1}; }; class AswmPercMrunSnonWnonDf: AswmPercMstpSnonWnonDnon { actions = "SwimmForwardActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\run\non\non\AswmPercMrunSnonWnonDf.rtm"; speed = 0.7; relSpeedMin = 0.7; relSpeedMax = 1.1; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mrun.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.3}; InterpolateTo[] = {"AdthPswmMrunSnonWnonDf",0.01,"AswmPercMwlkSnonWnonDf",0.1,"AswmPercMsprSnonWnonDf",0.1,"AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon",0.1}; }; class AswmPercMwlkSnonWnonDf: AswmPercMrunSnonWnonDf { relSpeedMin = 0.5; relSpeedMax = 0.6; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPswmMrunSnonWnonDf",0.01,"AswmPercMrunSnonWnonDf",0.1,"AswmPercMsprSnonWnonDf",0.1,"AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon",0.1}; }; class AswmPercMsprSnonWnonDf: AswmPercMrunSnonWnonDf { actions = "SwimmingFastActions"; relSpeedMin = 0.8; relSpeedMax = 1; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPswmMrunSnonWnonDf",0.01,"AswmPercMrunSnonWnonDf",0.1,"AswmPercMwlkSnonWnonDf",0.1,"AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon",0.1}; }; class AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf: AswmPercMstpSnonWnonDnon { actions = "SwimmForwardActions"; looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\stp\non\non\AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf.rtm"; speed = 0.545455; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mrun.p3d"; canPullTrigger = "false"; interpolationRestart = "true"; ConnectTo[] = {"AswmPercMrunSnonWnonDf",0.1}; InterpolateTo[] = {}; }; class AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon: AswmPercMstpSnonWnonDnon { looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\run\non\non\AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon.rtm"; speed = 0.91; canPullTrigger = "false"; interpolationRestart = "true"; ConnectTo[] = {"AswmPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AwopPercMstpSoptWbinDnon_rfl: AmovPercMstpSlowWrflDnon { actions = "BinocStandRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_rfl"; showWeaponAim = "false"; disableWeapons = "false"; disableWeaponsLong = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnR",0.02}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_binocular",0.01,"AmovPercMwlkSoptWbinDf_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.02,"AmovPercMwlkSoptWbinDr_rfl",0.02,"AmovPercMwlkSoptWbinDbr_rfl",0.02,"AmovPercMwlkSoptWbinDb_rfl",0.02,"AmovPercMwlkSoptWbinDbl_rfl",0.02,"AmovPercMwlkSoptWbinDl_rfl",0.02,"AmovPercMwlkSoptWbinDfl_rfl",0.02,"AmovPercMrunSnonWbinDf_rfl",0.02,"AmovPercMrunSnonWbinDfr_rfl",0.02,"AmovPercMrunSnonWbinDr_rfl",0.02,"AmovPercMrunSnonWbinDbr_rfl",0.02,"AmovPercMrunSnonWbinDb_rfl",0.02,"AmovPercMrunSnonWbinDbl_rfl",0.02,"AmovPercMrunSnonWbinDl_rfl",0.02,"AmovPercMrunSnonWbinDfl_rfl",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnR",0.02}; }; class AmovPercMwlkSoptWbinDf_rfl: AwopPercMstpSoptWbinDnon_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.025,"AmovPercMwlkSoptWbinDfl_rfl",0.025,"AmovPercMrunSnonWbinDf_rfl",0.025}; }; class AmovPercMwlkSoptWbinDfr_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDfr"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDf_rfl",0.025,"AmovPercMwlkSoptWbinDr_rfl",0.025,"AmovPercMrunSnonWbinDfr_rfl",0.025}; }; class AmovPercMwlkSoptWbinDr_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDr"; speed = 0.483871; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.025,"AmovPercMwlkSoptWbinDbr_rfl",0.025,"AmovPercMrunSnonWbinDr_rfl",0.025}; }; class AmovPercMwlkSoptWbinDbr_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDbr"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDr_rfl",0.025,"AmovPercMwlkSoptWbinDb_rfl",0.025,"AmovPercMrunSnonWbinDbr_rfl",0.025}; }; class AmovPercMwlkSoptWbinDb_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDb"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbr_rfl",0.025,"AmovPercMwlkSoptWbinDbl_rfl",0.025,"AmovPercMrunSnonWbinDb_rfl",0.025}; }; class AmovPercMwlkSoptWbinDbl_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDb_rfl",0.025,"AmovPercMwlkSoptWbinDl_rfl",0.025,"AmovPercMrunSnonWbinDbl_rfl",0.025}; }; class AmovPercMwlkSoptWbinDl_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbl_rfl",0.025,"AmovPercMwlkSoptWbinDfl_rfl",0.025,"AmovPercMrunSnonWbinDl_rfl",0.025}; }; class AmovPercMwlkSoptWbinDfl_rfl: AmovPercMwlkSoptWbinDf_rfl { file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDfl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDf_rfl",0.025,"AmovPercMwlkSoptWbinDl_rfl",0.025,"AmovPercMrunSnonWbinDfl_rfl",0.025}; }; class AmovPercMrunSnonWbinDf_rfl: AmovPercMwlkSoptWbinDf_rfl { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; looped = "true"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDf_rfl",0.025,"AmovPercMrunSnonWbinDfr_rfl",0.025,"AmovPercMrunSnonWbinDfl_rfl",0.025}; }; class AmovPercMrunSnonWbinDfr_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.025,"AmovPercMrunSnonWbinDf_rfl",0.025,"AmovPercMrunSnonWbinDr_rfl",0.025}; }; class AmovPercMrunSnonWbinDr_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDr_rfl",0.025,"AmovPercMrunSnonWbinDfr_rfl",0.025,"AmovPercMrunSnonWbinDbr_rfl",0.025}; }; class AmovPercMrunSnonWbinDbr_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbr_rfl",0.025,"AmovPercMrunSnonWbinDr_rfl",0.025,"AmovPercMrunSnonWbinDb_rfl",0.025}; }; class AmovPercMrunSnonWbinDb_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDb_rfl",0.025,"AmovPercMrunSnonWbinDbr_rfl",0.025,"AmovPercMrunSnonWbinDbl_rfl",0.025}; }; class AmovPercMrunSnonWbinDbl_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbl_rfl",0.025,"AmovPercMrunSnonWbinDb_rfl",0.025,"AmovPercMrunSnonWbinDl_rfl",0.025}; }; class AmovPercMrunSnonWbinDl_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDl_rfl",0.025,"AmovPercMrunSnonWbinDbl_rfl",0.025,"AmovPercMrunSnonWbinDfl_rfl",0.025}; }; class AmovPercMrunSnonWbinDfl_rfl: AmovPercMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfl_rfl",0.025,"AmovPercMrunSnonWbinDf_rfl",0.025,"AmovPercMrunSnonWbinDl_rfl",0.025}; }; class AwopPercMstpSoptWbinDnon_rfl_turnL: AwopPercMstpSoptWbinDnon_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90L"; speed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; }; class AwopPercMstpSoptWbinDnon_rfl_turnR: AwopPercMstpSoptWbinDnon_rfl_turnL { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90R"; canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02}; }; class AwopPknlMstpSoptWbinDnon_rfl: AmovPknlMstpSrasWrflDnon { actions = "BinocKneelRflActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_rfl"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnR",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSlowWrflDnon_binocular",0.01,"AmovPknlMwlkSoptWbinDf_rfl",0.02,"AmovPknlMwlkSoptWbinDfr_rfl",0.02,"AmovPknlMwlkSoptWbinDr_rfl",0.02,"AmovPknlMwlkSoptWbinDbr_rfl",0.02,"AmovPknlMwlkSoptWbinDb_rfl",0.02,"AmovPknlMwlkSoptWbinDbl_rfl",0.02,"AmovPknlMwlkSoptWbinDl_rfl",0.02,"AmovPknlMwlkSoptWbinDfl_rfl",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnR",0.02}; }; class AmovPknlMrunSnonWbinDf_rfl: AwopPknlMstpSoptWbinDnon_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; soundEdge[] = {0.25,0.5,0.75,1}; speed = 0.666667; enableOptics = "false"; enableBinocular = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDfr_rfl",0.025,"AmovPknlMrunSnonWbinDfl_rfl",0.025,"AmovPknlMwlkSoptWbinDf_rfl",0.025}; }; class AmovPknlMrunSnonWbinDfr_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDf_rfl",0.025,"AmovPknlMrunSnonWbinDr_rfl",0.025,"AmovPknlMwlkSoptWbinDfr_rfl",0.025}; }; class AmovPknlMrunSnonWbinDr_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; speed = 0.714286; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDfr_rfl",0.025,"AmovPknlMrunSnonWbinDbr_rfl",0.025,"AmovPknlMwlkSoptWbinDr_rfl",0.025}; }; class AmovPknlMrunSnonWbinDbr_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDr_rfl",0.025,"AmovPknlMrunSnonWbinDb_rfl",0.025,"AmovPknlMwlkSoptWbinDbr_rfl",0.025}; }; class AmovPknlMrunSnonWbinDb_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDbr_rfl",0.025,"AmovPknlMrunSnonWbinDbl_rfl",0.025,"AmovPknlMwlkSoptWbinDb_rfl",0.025}; }; class AmovPknlMrunSnonWbinDbl_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDb_rfl",0.025,"AmovPknlMrunSnonWbinDl_rfl",0.025,"AmovPknlMwlkSoptWbinDbl_rfl",0.025}; }; class AmovPknlMrunSnonWbinDl_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; speed = 0.625; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDbl_rfl",0.025,"AmovPknlMrunSnonWbinDfl_rfl",0.025,"AmovPknlMwlkSoptWbinDl_rfl",0.025}; }; class AmovPknlMrunSnonWbinDfl_rfl: AmovPknlMrunSnonWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; speed = 0.666667; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSnonWbinDf_rfl",0.025,"AmovPknlMrunSnonWbinDl_rfl",0.025,"AmovPknlMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDf_rfl: AwopPknlMstpSoptWbinDnon_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; speed = 0.666667; soundEdge[] = {0.25,0.5,0.75,1}; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDf_rfl",0.025,"AmovPknlMwlkSoptWbinDfr_rfl",0.025,"AmovPknlMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDfr_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDfr_rfl",0.025,"AmovPknlMwlkSoptWbinDf_rfl",0.025,"AmovPknlMwlkSoptWbinDr_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDr_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; speed = 0.714286; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDr_rfl",0.025,"AmovPknlMwlkSoptWbinDfr_rfl",0.025,"AmovPknlMwlkSoptWbinDbr_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDbr_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDbr_rfl",0.025,"AmovPknlMwlkSoptWbinDr_rfl",0.025,"AmovPknlMwlkSoptWbinDb_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDb_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDb_rfl",0.025,"AmovPknlMwlkSoptWbinDbr_rfl",0.025,"AmovPknlMwlkSoptWbinDbl_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDbl_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDbl_rfl",0.025,"AmovPknlMwlkSoptWbinDb_rfl",0.025,"AmovPknlMwlkSoptWbinDl_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDl_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; speed = 0.625; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDl_rfl",0.025,"AmovPknlMwlkSoptWbinDbl_rfl",0.025,"AmovPknlMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPknlMwlkSoptWbinDfl_rfl: AmovPknlMwlkSoptWbinDf_rfl { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; speed = 0.666667; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDfl_rfl",0.025,"AmovPknlMwlkSoptWbinDf_rfl",0.025,"AmovPknlMwlkSoptWbinDl_rfl",0.025}; }; class AwopPknlMstpSoptWbinDnon_rfl_turnL: AwopPknlMstpSoptWbinDnon_rfl { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; }; class AwopPknlMstpSoptWbinDnon_rfl_turnR: AwopPknlMstpSoptWbinDnon_rfl_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02}; }; class AwopPpneMstpSoptWbinDnon_rfl: AmovPpneMstpSrasWrflDnon { actions = "BinocProneRflActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_rfl"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnR",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01,"AdthPpneMstpSlowWrflDnon_binocular",0.01,"AmovPpneMwlkSoptWbinDf_rfl",0.02,"AmovPpneMwlkSoptWbinDfr_rfl",0.02,"AmovPpneMwlkSoptWbinDr_rfl",0.02,"AmovPpneMwlkSoptWbinDbr_rfl",0.02,"AmovPpneMwlkSoptWbinDb_rfl",0.02,"AmovPpneMwlkSoptWbinDbl_rfl",0.02,"AmovPpneMwlkSoptWbinDl_rfl",0.02,"AmovPpneMwlkSoptWbinDfl_rfl",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnR",0.02}; }; class AmovPpneMrunSnonWbinDf_rfl: AwopPpneMstpSoptWbinDnon_rfl { speed = 0.99; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDf"; enableOptics = "false"; enableBinocular = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDfr_rfl",0.025,"AmovPpneMrunSnonWbinDfl_rfl",0.025,"AmovPpneMwlkSoptWbinDf_rfl",0.025}; }; class AmovPpneMrunSnonWbinDfr_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDf_rfl",0.025,"AmovPpneMrunSnonWbinDr_rfl",0.025,"AmovPpneMwlkSoptWbinDfr_rfl",0.025}; }; class AmovPpneMrunSnonWbinDr_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDfr_rfl",0.025,"AmovPpneMrunSnonWbinDbr_rfl",0.025,"AmovPpneMwlkSoptWbinDr_rfl",0.025}; }; class AmovPpneMrunSnonWbinDbr_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDr_rfl",0.025,"AmovPpneMrunSnonWbinDb_rfl",0.025,"AmovPpneMwlkSoptWbinDbr_rfl",0.025}; }; class AmovPpneMrunSnonWbinDb_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDbr_rfl",0.025,"AmovPpneMrunSnonWbinDbl_rfl",0.025,"AmovPpneMwlkSoptWbinDb_rfl",0.025}; }; class AmovPpneMrunSnonWbinDbl_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDb_rfl",0.025,"AmovPpneMrunSnonWbinDl_rfl",0.025,"AmovPpneMwlkSoptWbinDbl_rfl",0.025}; }; class AmovPpneMrunSnonWbinDl_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDbl_rfl",0.025,"AmovPpneMrunSnonWbinDfl_rfl",0.025,"AmovPpneMwlkSoptWbinDl_rfl",0.025}; }; class AmovPpneMrunSnonWbinDfl_rfl: AmovPpneMrunSnonWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMrunSnonWbinDf_rfl",0.025,"AmovPpneMrunSnonWbinDl_rfl",0.025,"AmovPpneMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDf_rfl: AwopPpneMstpSoptWbinDnon_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDf"; speed = 1; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDf_rfl",0.025,"AmovPpneMwlkSoptWbinDfr_rfl",0.025,"AmovPpneMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDfr_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDfr_rfl",0.025,"AmovPpneMwlkSoptWbinDf_rfl",0.025,"AmovPpneMwlkSoptWbinDr_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDr_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDr_rfl",0.025,"AmovPpneMwlkSoptWbinDfr_rfl",0.025,"AmovPpneMwlkSoptWbinDbr_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDbr_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDbr_rfl",0.025,"AmovPpneMwlkSoptWbinDr_rfl",0.025,"AmovPpneMwlkSoptWbinDb_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDb_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDb"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDb_rfl",0.025,"AmovPpneMwlkSoptWbinDbr_rfl",0.025,"AmovPpneMwlkSoptWbinDbl_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDbl_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDbl_rfl",0.025,"AmovPpneMwlkSoptWbinDb_rfl",0.025,"AmovPpneMwlkSoptWbinDl_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDl_rfl: AmovPpneMwlkSoptWbinDf_rfl { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDl_rfl",0.025,"AmovPpneMwlkSoptWbinDbl_rfl",0.025,"AmovPpneMwlkSoptWbinDfl_rfl",0.025}; }; class AmovPpneMwlkSoptWbinDfl_rfl: AmovPpneMwlkSoptWbinDf_rfl { speed = 0.99; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDfl_rfl",0.025,"AmovPpneMwlkSoptWbinDf_rfl",0.025,"AmovPpneMwlkSoptWbinDl_rfl",0.025}; }; class AwopPpneMstpSoptWbinDnon_rfl_turnL: AwopPpneMstpSoptWbinDnon_rfl { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; }; class AwopPpneMstpSoptWbinDnon_rfl_turnR: AwopPpneMstpSoptWbinDnon_rfl_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02}; }; class AwopPercMstpSoptWbinDnon_pst: AmovPercMstpSrasWpstDnon { actions = "BinocStandPstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_non"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; showHandgun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AwopPercMstpSoptWbinDnon_pst_turnL",0.02,"AwopPercMstpSoptWbinDnon_pst_turnR",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst_turnL",0.02,"AwopPercMstpSoptWbinDnon_pst_turnR",0.02,"AdthPercMstpSrasWpstDnon_1",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01,"AmovPercMwlkSoptWbinDf_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.02,"AmovPercMwlkSoptWbinDr_pst",0.02,"AmovPercMwlkSoptWbinDbr_pst",0.02,"AmovPercMwlkSoptWbinDb_pst",0.02,"AmovPercMwlkSoptWbinDbl_pst",0.02,"AmovPercMwlkSoptWbinDl_pst",0.02,"AmovPercMwlkSoptWbinDfl_pst",0.02}; }; class AmovPercMwlkSoptWbinDf_pst: AwopPercMstpSoptWbinDnon_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; speed = 0.47619; soundEdge[] = {0.25,0.5,0.75,1}; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.025,"AmovPercMwlkSoptWbinDfl_pst",0.025,"AmovPercMrunSnonWbinDf_pst",0.025}; }; class AmovPercMwlkSoptWbinDfr_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDf_pst",0.025,"AmovPercMwlkSoptWbinDr_pst",0.025}; }; class AmovPercMwlkSoptWbinDr_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.025,"AmovPercMwlkSoptWbinDbr_pst",0.025,"AmovPercMrunSnonWbinDr_pst",0.025}; }; class AmovPercMwlkSoptWbinDbr_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDr_pst",0.025,"AmovPercMwlkSoptWbinDb_pst",0.025,"AmovPercMrunSnonWbinDbr_pst",0.025}; }; class AmovPercMwlkSoptWbinDb_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbr_pst",0.025,"AmovPercMwlkSoptWbinDbl_pst",0.025,"AmovPercMrunSnonWbinDb_pst",0.025}; }; class AmovPercMwlkSoptWbinDbl_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDb_pst",0.025,"AmovPercMwlkSoptWbinDl_pst",0.025,"AmovPercMrunSnonWbinDbl_pst",0.025}; }; class AmovPercMwlkSoptWbinDl_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbl_pst",0.025,"AmovPercMwlkSoptWbinDfl_pst",0.025}; }; class AmovPercMwlkSoptWbinDfl_pst: AmovPercMwlkSoptWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDf_pst",0.025,"AmovPercMwlkSoptWbinDl_pst",0.025}; }; class AmovPercMrunSnonWbinDf_pst: AmovPercMwlkSoptWbinDf_pst { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst",0.025,"AmovPercMrunSnonWbinDfl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDf_pst",0.025}; }; class AmovPercMrunSnonWbinDfr_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.025,"AmovPercMrunSnonWbinDf_pst",0.025,"AmovPercMrunSnonWbinDr_pst",0.025}; }; class AmovPercMrunSnonWbinDr_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDr_pst",0.025,"AmovPercMrunSnonWbinDbr_pst",0.025}; }; class AmovPercMrunSnonWbinDbr_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbr_pst",0.025,"AmovPercMrunSnonWbinDr_pst",0.025,"AmovPercMrunSnonWbinDb_pst",0.025}; }; class AmovPercMrunSnonWbinDb_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDb_pst",0.025,"AmovPercMrunSnonWbinDbr_pst",0.025,"AmovPercMrunSnonWbinDbl_pst",0.025}; }; class AmovPercMrunSnonWbinDbl_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbl_pst",0.025,"AmovPercMrunSnonWbinDb_pst",0.025}; }; class AmovPercMrunSnonWbinDl_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDfl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDl_pst",0.025,"AmovPercMrunSnonWbinDbl_pst",0.025}; }; class AmovPercMrunSnonWbinDfl_pst: AmovPercMrunSnonWbinDf_pst { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfl_pst",0.025,"AmovPercMrunSnonWbinDf_pst",0.025}; }; class AwopPercMstpSoptWbinDnon_pst_turnL: AwopPercMstpSoptWbinDnon_pst { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; }; class AwopPercMstpSoptWbinDnon_pst_turnR: AwopPercMstpSoptWbinDnon_pst_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02}; }; class AwopPknlMstpSoptWbinDnon_pst: AmovPknlMstpSrasWpstDnon { actions = "BinocKneelPstActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_non"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; showHandgun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnL",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnR",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSnonWnonDnon_binocular",0.01,"AmovPknlMwlkSoptWbinDf_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.02,"AmovPknlMwlkSoptWbinDr_pst",0.02,"AmovPknlMwlkSoptWbinDbr_pst",0.02,"AmovPknlMwlkSoptWbinDb_pst",0.02,"AmovPknlMwlkSoptWbinDbl_pst",0.02,"AmovPknlMwlkSoptWbinDl_pst",0.02,"AmovPknlMwlkSoptWbinDfl_pst",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnL",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnR",0.02}; }; class AmovPknlMwlkSoptWbinDf_pst: AwopPknlMstpSoptWbinDnon_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.025,"AmovPknlMwlkSoptWbinDfl_pst",0.025,"AmovPknlMrunSnonWbinDf_pst",0.025}; }; class AmovPknlMwlkSoptWbinDfr_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDf_pst",0.025,"AmovPknlMwlkSoptWbinDr_pst",0.025,"AmovPknlMrunSnonWbinDfr_pst",0.025}; }; class AmovPknlMwlkSoptWbinDr_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.025,"AmovPknlMwlkSoptWbinDbr_pst",0.025,"AmovPknlMrunSnonWbinDr_pst",0.025}; }; class AmovPknlMwlkSoptWbinDbr_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDr_pst",0.025,"AmovPknlMwlkSoptWbinDb_pst",0.025,"AmovPknlMrunSnonWbinDbr_pst",0.025}; }; class AmovPknlMwlkSoptWbinDb_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbr_pst",0.025,"AmovPknlMwlkSoptWbinDbl_pst",0.025,"AmovPknlMrunSnonWbinDb_pst",0.025}; }; class AmovPknlMwlkSoptWbinDbl_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDb_pst",0.025,"AmovPknlMwlkSoptWbinDl_pst",0.025,"AmovPknlMrunSnonWbinDbl_pst",0.025}; }; class AmovPknlMwlkSoptWbinDl_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbl_pst",0.025,"AmovPknlMwlkSoptWbinDfl_pst",0.025,"AmovPknlMrunSnonWbinDl_pst",0.025}; }; class AmovPknlMwlkSoptWbinDfl_pst: AmovPknlMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDf_pst",0.025,"AmovPknlMwlkSoptWbinDl_pst",0.025,"AmovPknlMrunSnonWbinDfl_pst",0.025}; }; class AmovPknlMrunSnonWbinDf_pst: AmovPknlMwlkSoptWbinDf_pst { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; limitGunMovement = 0.3; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDf_pst",0.025,"AmovPknlMrunSnonWbinDfr_pst",0.025,"AmovPknlMrunSnonWbinDfl_pst",0.025}; }; class AmovPknlMrunSnonWbinDfr_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.025,"AmovPknlMrunSnonWbinDf_pst",0.025,"AmovPknlMrunSnonWbinDr_pst",0.025}; }; class AmovPknlMrunSnonWbinDr_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDr_pst",0.025,"AmovPknlMrunSnonWbinDfr_pst",0.025,"AmovPknlMrunSnonWbinDbr_pst",0.025}; }; class AmovPknlMrunSnonWbinDbr_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbr_pst",0.025,"AmovPknlMrunSnonWbinDr_pst",0.025,"AmovPknlMrunSnonWbinDb_pst",0.025}; }; class AmovPknlMrunSnonWbinDb_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDb_pst",0.025,"AmovPknlMrunSnonWbinDbr_pst",0.025,"AmovPknlMrunSnonWbinDbl_pst",0.025}; }; class AmovPknlMrunSnonWbinDbl_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbl_pst",0.025,"AmovPknlMrunSnonWbinDb_pst",0.025,"AmovPknlMrunSnonWbinDl_pst",0.025}; }; class AmovPknlMrunSnonWbinDl_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDl_pst",0.025,"AmovPknlMrunSnonWbinDbl_pst",0.025,"AmovPknlMrunSnonWbinDfl_pst",0.025}; }; class AmovPknlMrunSnonWbinDfl_pst: AmovPknlMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfl_pst",0.025,"AmovPknlMrunSnonWbinDf_pst",0.025,"AmovPknlMrunSnonWbinDl_pst",0.025}; }; class AwopPknlMstpSoptWbinDnon_pst_turnL: AwopPknlMstpSoptWbinDnon_pst { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; }; class AwopPknlMstpSoptWbinDnon_pst_turnR: AwopPknlMstpSoptWbinDnon_pst_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02}; }; class AwopPpneMstpSoptWbinDnon_pst: AmovPpneMstpSrasWpstDnon { actions = "BinocPronePstActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_non"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; showHandgun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnL",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnR",0.02}; InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01,"AmovPpneMwlkSoptWbinDf_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.02,"AmovPpneMwlkSoptWbinDr_pst",0.02,"AmovPpneMwlkSoptWbinDbr_pst",0.02,"AmovPpneMwlkSoptWbinDb_pst",0.02,"AmovPpneMwlkSoptWbinDbl_pst",0.02,"AmovPpneMwlkSoptWbinDl_pst",0.02,"AmovPpneMwlkSoptWbinDfl_pst",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnL",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnR",0.02}; }; class AmovPpneMwlkSoptWbinDf_pst: AwopPpneMstpSoptWbinDnon_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.025,"AmovPpneMwlkSoptWbinDfl_pst",0.025,"AmovPpneMrunSnonWbinDf_pst",0.025}; }; class AmovPpneMwlkSoptWbinDfr_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDf_pst",0.025,"AmovPpneMwlkSoptWbinDr_pst",0.025,"AmovPpneMrunSnonWbinDfr_pst",0.025}; }; class AmovPpneMwlkSoptWbinDr_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.025,"AmovPpneMwlkSoptWbinDbr_pst",0.025,"AmovPpneMrunSnonWbinDr_pst",0.025}; }; class AmovPpneMwlkSoptWbinDbr_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDr_pst",0.025,"AmovPpneMwlkSoptWbinDb_pst",0.025,"AmovPpneMrunSnonWbinDbr_pst",0.025}; }; class AmovPpneMwlkSoptWbinDb_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbr_pst",0.025,"AmovPpneMwlkSoptWbinDbl_pst",0.025,"AmovPpneMrunSnonWbinDb_pst",0.025}; }; class AmovPpneMwlkSoptWbinDbl_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDb_pst",0.025,"AmovPpneMwlkSoptWbinDl_pst",0.025,"AmovPpneMrunSnonWbinDbl_pst",0.025}; }; class AmovPpneMwlkSoptWbinDl_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbl_pst",0.025,"AmovPpneMwlkSoptWbinDfl_pst",0.025,"AmovPpneMrunSnonWbinDl_pst",0.025}; }; class AmovPpneMwlkSoptWbinDfl_pst: AmovPpneMwlkSoptWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDf_pst",0.025,"AmovPpneMwlkSoptWbinDl_pst",0.025,"AmovPpneMrunSnonWbinDfl_pst",0.025}; }; class AmovPpneMrunSnonWbinDf_pst: AmovPpneMwlkSoptWbinDf_pst { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDf_pst",0.025,"AmovPpneMrunSnonWbinDfr_pst",0.025,"AmovPpneMrunSnonWbinDfl_pst",0.025}; }; class AmovPpneMrunSnonWbinDfr_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.025,"AmovPpneMrunSnonWbinDf_pst",0.025,"AmovPpneMrunSnonWbinDr_pst",0.025}; }; class AmovPpneMrunSnonWbinDr_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDr_pst",0.025,"AmovPpneMrunSnonWbinDfr_pst",0.025,"AmovPpneMrunSnonWbinDbr_pst",0.025}; }; class AmovPpneMrunSnonWbinDbr_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbr_pst",0.025,"AmovPpneMrunSnonWbinDr_pst",0.025,"AmovPpneMrunSnonWbinDb_pst",0.025}; }; class AmovPpneMrunSnonWbinDb_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDb_pst",0.025,"AmovPpneMrunSnonWbinDbr_pst",0.025,"AmovPpneMrunSnonWbinDbl_pst",0.025}; }; class AmovPpneMrunSnonWbinDbl_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbl_pst",0.025,"AmovPpneMrunSnonWbinDb_pst",0.025,"AmovPpneMrunSnonWbinDl_pst",0.025}; }; class AmovPpneMrunSnonWbinDl_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDl_pst",0.025,"AmovPpneMrunSnonWbinDbl_pst",0.025,"AmovPpneMrunSnonWbinDfl_pst",0.025}; }; class AmovPpneMrunSnonWbinDfl_pst: AmovPpneMrunSnonWbinDf_pst { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfl_pst",0.025,"AmovPpneMrunSnonWbinDf_pst",0.025,"AmovPpneMrunSnonWbinDl_pst",0.025}; }; class AwopPpneMstpSoptWbinDnon_pst_turnL: AwopPpneMstpSoptWbinDnon_pst { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; }; class AwopPpneMstpSoptWbinDnon_pst_turnR: AwopPpneMstpSoptWbinDnon_pst_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02}; }; class AwopPknlMstpSoptWbinDnon_lnr: AmovPknlMstpSrasWlnrDnon { actions = "BinocKneelLnrActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_lnr"; showWeaponAim = "false"; enableBinocular = "true"; showItemInHand = "true"; showHandgun = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02,"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnR",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSlowWlnrDnon_binocular",0.01,"AmovPknlMwlkSoptWbinDf_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.02,"AmovPknlMwlkSoptWbinDr_lnr",0.02,"AmovPknlMwlkSoptWbinDbr_lnr",0.02,"AmovPknlMwlkSoptWbinDb_lnr",0.02,"AmovPknlMwlkSoptWbinDbl_lnr",0.02,"AmovPknlMwlkSoptWbinDl_lnr",0.02,"AmovPknlMwlkSoptWbinDfl_lnr",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnR",0.02}; }; class AmovPknlMwlkSoptWbinDf_lnr: AwopPknlMstpSoptWbinDnon_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.025,"AmovPknlMwlkSoptWbinDfl_lnr",0.025,"AmovPknlMrunSnonWbinDf_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDfr_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDf_lnr",0.025,"AmovPknlMwlkSoptWbinDr_lnr",0.025,"AmovPknlMrunSnonWbinDfr_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDr_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.025,"AmovPknlMwlkSoptWbinDbr_lnr",0.025,"AmovPknlMrunSnonWbinDr_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDbr_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDr_lnr",0.025,"AmovPknlMwlkSoptWbinDb_lnr",0.025,"AmovPknlMrunSnonWbinDbr_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDb_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbr_lnr",0.025,"AmovPknlMwlkSoptWbinDbl_lnr",0.025,"AmovPknlMrunSnonWbinDb_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDbl_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDb_lnr",0.025,"AmovPknlMwlkSoptWbinDl_lnr",0.025,"AmovPknlMrunSnonWbinDbl_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDl_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbl_lnr",0.025,"AmovPknlMwlkSoptWbinDfl_lnr",0.025,"AmovPknlMrunSnonWbinDl_lnr",0.025}; }; class AmovPknlMwlkSoptWbinDfl_lnr: AmovPknlMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDf_lnr",0.025,"AmovPknlMwlkSoptWbinDl_lnr",0.025,"AmovPknlMrunSnonWbinDfl_lnr",0.025}; }; class AmovPknlMrunSnonWbinDf_lnr: AmovPknlMwlkSoptWbinDf_lnr { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDf_lnr",0.025,"AmovPknlMrunSnonWbinDfr_lnr",0.025,"AmovPknlMrunSnonWbinDfl_lnr",0.025}; }; class AmovPknlMrunSnonWbinDfr_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.025,"AmovPknlMrunSnonWbinDf_lnr",0.025,"AmovPknlMrunSnonWbinDr_lnr",0.025}; }; class AmovPknlMrunSnonWbinDr_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDr_lnr",0.025,"AmovPknlMrunSnonWbinDfr_lnr",0.025,"AmovPknlMrunSnonWbinDbr_lnr",0.025}; }; class AmovPknlMrunSnonWbinDbr_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbr_lnr",0.025,"AmovPknlMrunSnonWbinDr_lnr",0.025,"AmovPknlMrunSnonWbinDb_lnr",0.025}; }; class AmovPknlMrunSnonWbinDb_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDb_lnr",0.025,"AmovPknlMrunSnonWbinDbr_lnr",0.025,"AmovPknlMrunSnonWbinDbl_lnr",0.025}; }; class AmovPknlMrunSnonWbinDbl_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbl_lnr",0.025,"AmovPknlMrunSnonWbinDb_lnr",0.025,"AmovPknlMrunSnonWbinDl_lnr",0.025}; }; class AmovPknlMrunSnonWbinDl_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDl_lnr",0.025,"AmovPknlMrunSnonWbinDbl_lnr",0.025,"AmovPknlMrunSnonWbinDfl_lnr",0.025}; }; class AmovPknlMrunSnonWbinDfl_lnr: AmovPknlMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfl_lnr",0.025,"AmovPknlMrunSnonWbinDf_lnr",0.025,"AmovPknlMrunSnonWbinDl_lnr",0.025}; }; class AwopPpneMstpSoptWbinDnon_lnr: AwopPknlMstpSoptWbinDnon_lnr { actions = "BinocProneLnrActions"; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02,"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02,"AwopPpneMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPpneMstpSoptWbinDnon_lnr_turnR",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPpneMstpSoptWbinDnon_lnr_turnR",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.02,"AmovPpneMwlkSoptWbinDr_lnr",0.02,"AmovPpneMwlkSoptWbinDbr_lnr",0.02,"AmovPpneMwlkSoptWbinDb_lnr",0.02,"AmovPpneMwlkSoptWbinDbl_lnr",0.02,"AmovPpneMwlkSoptWbinDl_lnr",0.02,"AmovPpneMwlkSoptWbinDfl_lnr",0.02}; }; class AwopPpneMstpSoptWbinDnon_lnr_turnL: AwopPpneMstpSoptWbinDnon_lnr { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; }; class AwopPpneMstpSoptWbinDnon_lnr_turnR: AwopPpneMstpSoptWbinDnon_lnr_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02}; }; class AmovPpneMwlkSoptWbinDf_lnr: AwopPpneMstpSoptWbinDnon_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.025,"AmovPpneMwlkSoptWbinDfl_lnr",0.025,"AmovPpneMrunSnonWbinDf_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDfr_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.025,"AmovPpneMwlkSoptWbinDr_lnr",0.025,"AmovPpneMrunSnonWbinDfr_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDr_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.025,"AmovPpneMwlkSoptWbinDbr_lnr",0.025,"AmovPpneMrunSnonWbinDr_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDbr_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDr_lnr",0.025,"AmovPpneMwlkSoptWbinDb_lnr",0.025,"AmovPpneMrunSnonWbinDbr_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDb_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbr_lnr",0.025,"AmovPpneMwlkSoptWbinDbl_lnr",0.025,"AmovPpneMrunSnonWbinDb_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDbl_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDb_lnr",0.025,"AmovPpneMwlkSoptWbinDl_lnr",0.025,"AmovPpneMrunSnonWbinDbl_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDl_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbl_lnr",0.025,"AmovPpneMwlkSoptWbinDfl_lnr",0.025,"AmovPpneMrunSnonWbinDl_lnr",0.025}; }; class AmovPpneMwlkSoptWbinDfl_lnr: AmovPpneMwlkSoptWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.025,"AmovPpneMwlkSoptWbinDl_lnr",0.025,"AmovPpneMrunSnonWbinDfl_lnr",0.025}; }; class AmovPpneMrunSnonWbinDf_lnr: AmovPpneMwlkSoptWbinDf_lnr { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.025,"AmovPpneMrunSnonWbinDfr_lnr",0.025,"AmovPpneMrunSnonWbinDfl_lnr",0.025}; }; class AmovPpneMrunSnonWbinDfr_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.025,"AmovPpneMrunSnonWbinDf_lnr",0.025,"AmovPpneMrunSnonWbinDr_lnr",0.025}; }; class AmovPpneMrunSnonWbinDr_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDr_lnr",0.025,"AmovPpneMrunSnonWbinDfr_lnr",0.025,"AmovPpneMrunSnonWbinDbr_lnr",0.025}; }; class AmovPpneMrunSnonWbinDbr_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbr_lnr",0.025,"AmovPpneMrunSnonWbinDr_lnr",0.025,"AmovPpneMrunSnonWbinDb_lnr",0.025}; }; class AmovPpneMrunSnonWbinDb_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDb_lnr",0.025,"AmovPpneMrunSnonWbinDbr_lnr",0.025,"AmovPpneMrunSnonWbinDbl_lnr",0.025}; }; class AmovPpneMrunSnonWbinDbl_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbl_lnr",0.025,"AmovPpneMrunSnonWbinDb_lnr",0.025,"AmovPpneMrunSnonWbinDl_lnr",0.025}; }; class AmovPpneMrunSnonWbinDl_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDl_lnr",0.025,"AmovPpneMrunSnonWbinDbl_lnr",0.025,"AmovPpneMrunSnonWbinDfl_lnr",0.025}; }; class AmovPpneMrunSnonWbinDfl_lnr: AmovPpneMrunSnonWbinDf_lnr { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfl_lnr",0.025,"AmovPpneMrunSnonWbinDf_lnr",0.025,"AmovPpneMrunSnonWbinDl_lnr",0.025}; }; class AwopPknlMstpSoptWbinDnon_lnr_turnL: AwopPknlMstpSoptWbinDnon_lnr { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; }; class AwopPknlMstpSoptWbinDnon_lnr_turnR: AwopPknlMstpSoptWbinDnon_lnr_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02}; }; class AwopPercMstpSoptWbinDnon_non: AmovPercMstpSnonWnonDnon { actions = "BinocStandCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_non"; showWeaponAim = "false"; disableWeapons = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; limitGunMovement = "true"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon",0.02,"AwopPercMstpSoptWbinDnon_non_turnL",0.02,"AwopPercMstpSoptWbinDnon_non_turnR",0.02}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_binocular",0.01,"AdthPercMstpSnonWnonDnon_1",0.01,"AmovPercMwlkSoptWbinDf_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.02,"AmovPercMwlkSoptWbinDr_non",0.02,"AmovPercMwlkSoptWbinDbr_non",0.02,"AmovPercMwlkSoptWbinDb_non",0.02,"AmovPercMwlkSoptWbinDbl_non",0.02,"AmovPercMwlkSoptWbinDl_non",0.02,"AmovPercMwlkSoptWbinDfl_non",0.02,"AwopPercMstpSoptWbinDnon_non_turnL",0.02,"AwopPercMstpSoptWbinDnon_non_turnR",0.02}; }; class AmovPercMwlkSoptWbinDf_non: AwopPercMstpSoptWbinDnon_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; speed = 0.47619; soundEdge[] = {0.25,0.5,0.75,1}; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.025,"AmovPercMwlkSoptWbinDfl_non",0.025,"AmovPercMrunSnonWbinDf_non",0.025}; }; class AmovPercMwlkSoptWbinDfr_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDf_non",0.025,"AmovPercMwlkSoptWbinDr_non",0.025,"AmovPercMrunSnonWbinDfr_non",0.025}; }; class AmovPercMwlkSoptWbinDr_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.025,"AmovPercMwlkSoptWbinDbr_non",0.025,"AmovPercMrunSnonWbinDr_non",0.025}; }; class AmovPercMwlkSoptWbinDbr_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDr_non",0.025,"AmovPercMwlkSoptWbinDb_non",0.025,"AmovPercMrunSnonWbinDbr_non",0.025}; }; class AmovPercMwlkSoptWbinDb_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbr_non",0.025,"AmovPercMwlkSoptWbinDbl_non",0.025,"AmovPercMrunSnonWbinDb_non",0.025}; }; class AmovPercMwlkSoptWbinDbl_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDb_non",0.025,"AmovPercMwlkSoptWbinDl_non",0.025,"AmovPercMrunSnonWbinDbl_non",0.025}; }; class AmovPercMwlkSoptWbinDl_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbl_non",0.025,"AmovPercMwlkSoptWbinDfl_non",0.025,"AmovPercMrunSnonWbinDl_non",0.025}; }; class AmovPercMwlkSoptWbinDfl_non: AmovPercMwlkSoptWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDf_non",0.025,"AmovPercMwlkSoptWbinDl_non",0.025,"AmovPercMrunSnonWbinDfl_non",0.025}; }; class AmovPercMrunSnonWbinDf_non: AmovPercMwlkSoptWbinDf_non { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDf_non",0.025,"AmovPercMrunSnonWbinDfr_non",0.025,"AmovPercMrunSnonWbinDfl_non",0.025}; }; class AmovPercMrunSnonWbinDfr_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.025,"AmovPercMrunSnonWbinDf_non",0.025,"AmovPercMrunSnonWbinDr_non",0.025}; }; class AmovPercMrunSnonWbinDr_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDr_non",0.025,"AmovPercMrunSnonWbinDfr_non",0.025,"AmovPercMrunSnonWbinDbr_non",0.025}; }; class AmovPercMrunSnonWbinDbr_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbr_non",0.025,"AmovPercMrunSnonWbinDr_non",0.025,"AmovPercMrunSnonWbinDb_non",0.025}; }; class AmovPercMrunSnonWbinDb_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDb_non",0.025,"AmovPercMrunSnonWbinDbr_non",0.025,"AmovPercMrunSnonWbinDbl_non",0.025}; }; class AmovPercMrunSnonWbinDbl_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbl_non",0.025,"AmovPercMrunSnonWbinDb_non",0.025,"AmovPercMrunSnonWbinDl_non",0.025}; }; class AmovPercMrunSnonWbinDl_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDl_non",0.025,"AmovPercMrunSnonWbinDbl_non",0.025,"AmovPercMrunSnonWbinDfl_non",0.025}; }; class AmovPercMrunSnonWbinDfl_non: AmovPercMrunSnonWbinDf_non { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfl_non",0.025,"AmovPercMrunSnonWbinDf_non",0.025,"AmovPercMrunSnonWbinDl_non",0.025}; }; class AwopPknlMstpSoptWbinDnon_non: AwopPercMstpSoptWbinDnon_non { actions = "BinocKneelCivilActions"; file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_rfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02,"AwopPknlMstpSoptWbinDnon_non_turnL",0.02,"AwopPknlMstpSoptWbinDnon_non_turnR",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non_turnL",0.02,"AwopPknlMstpSoptWbinDnon_non_turnR",0.02,"AmovPknlMwlkSoptWbinDf_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.02,"AmovPknlMwlkSoptWbinDr_non",0.02,"AmovPknlMwlkSoptWbinDbr_non",0.02,"AmovPknlMwlkSoptWbinDb_non",0.02,"AmovPknlMwlkSoptWbinDbl_non",0.02,"AmovPknlMwlkSoptWbinDl_non",0.02,"AmovPknlMwlkSoptWbinDfl_non",0.02}; }; class AwopPknlMstpSoptWbinDnon_non_turnL: AwopPknlMstpSoptWbinDnon_non { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; }; class AwopPknlMstpSoptWbinDnon_non_turnR: AwopPknlMstpSoptWbinDnon_non_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02}; }; class AmovPknlMwlkSoptWbinDf_non: AwopPknlMstpSoptWbinDnon_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.025,"AmovPknlMwlkSoptWbinDfl_non",0.025,"AmovPknlMrunSnonWbinDf_non",0.025}; }; class AmovPknlMwlkSoptWbinDfr_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDf_non",0.025,"AmovPknlMwlkSoptWbinDr_non",0.025,"AmovPknlMrunSnonWbinDfr_non",0.025}; }; class AmovPknlMwlkSoptWbinDr_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.025,"AmovPknlMwlkSoptWbinDbr_non",0.025,"AmovPknlMrunSnonWbinDr_non",0.025}; }; class AmovPknlMwlkSoptWbinDbr_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDr_non",0.025,"AmovPknlMwlkSoptWbinDb_non",0.025,"AmovPknlMrunSnonWbinDbr_non",0.025}; }; class AmovPknlMwlkSoptWbinDb_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbr_non",0.025,"AmovPknlMwlkSoptWbinDbl_non",0.025,"AmovPknlMrunSnonWbinDb_non",0.025}; }; class AmovPknlMwlkSoptWbinDbl_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDb_non",0.025,"AmovPknlMwlkSoptWbinDl_non",0.025,"AmovPknlMrunSnonWbinDbl_non",0.025}; }; class AmovPknlMwlkSoptWbinDl_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbl_non",0.025,"AmovPknlMwlkSoptWbinDfl_non",0.025,"AmovPknlMrunSnonWbinDl_non",0.025}; }; class AmovPknlMwlkSoptWbinDfl_non: AmovPknlMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDf_non",0.025,"AmovPknlMwlkSoptWbinDl_non",0.025,"AmovPknlMrunSnonWbinDfl_non",0.025}; }; class AmovPknlMrunSnonWbinDf_non: AmovPknlMwlkSoptWbinDf_non { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDf_non",0.025,"AmovPknlMrunSnonWbinDfr_non",0.025,"AmovPknlMrunSnonWbinDfl_non",0.025}; }; class AmovPknlMrunSnonWbinDfr_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.025,"AmovPknlMrunSnonWbinDf_non",0.025,"AmovPknlMrunSnonWbinDr_non",0.025}; }; class AmovPknlMrunSnonWbinDr_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDr_non",0.025,"AmovPknlMrunSnonWbinDfr_non",0.025,"AmovPknlMrunSnonWbinDbr_non",0.025}; }; class AmovPknlMrunSnonWbinDbr_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbr_non",0.025,"AmovPknlMrunSnonWbinDr_non",0.025,"AmovPknlMrunSnonWbinDb_non",0.025}; }; class AmovPknlMrunSnonWbinDb_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDb_non",0.025,"AmovPknlMrunSnonWbinDbr_non",0.025,"AmovPknlMrunSnonWbinDbl_non",0.025}; }; class AmovPknlMrunSnonWbinDbl_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbl_non",0.025,"AmovPknlMrunSnonWbinDb_non",0.025,"AmovPknlMrunSnonWbinDl_non",0.025}; }; class AmovPknlMrunSnonWbinDl_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDl_non",0.025,"AmovPknlMrunSnonWbinDbl_non",0.025,"AmovPknlMrunSnonWbinDfl_non",0.025}; }; class AmovPknlMrunSnonWbinDfl_non: AmovPknlMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfl_non",0.025,"AmovPknlMrunSnonWbinDf_non",0.025,"AmovPknlMrunSnonWbinDl_non",0.025}; }; class AwopPercMstpSoptWbinDnon_non_turnL: AwopPercMstpSoptWbinDnon_non { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; }; class AwopPercMstpSoptWbinDnon_non_turnR: AwopPercMstpSoptWbinDnon_non_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02}; }; class AwopPercMstpSoptWbinDnon_lnr: AwopPercMstpSoptWbinDnon_non { actions = "BinocStandLnrActions"; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnR",0.02}; InterpolateTo[] = {"AmovPercMwlkSoptWbinDf_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.02,"AmovPercMwlkSoptWbinDr_lnr",0.02,"AmovPercMwlkSoptWbinDbr_lnr",0.02,"AmovPercMwlkSoptWbinDb_lnr",0.02,"AmovPercMwlkSoptWbinDbl_lnr",0.02,"AmovPercMwlkSoptWbinDl_lnr",0.02,"AmovPercMwlkSoptWbinDfl_lnr",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnR",0.02}; }; class AmovPercMwlkSoptWbinDf_lnr: AwopPercMstpSoptWbinDnon_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf"; speed = 0.47619; soundEdge[] = {0.25,0.5,0.75,1}; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.025,"AmovPercMwlkSoptWbinDfl_lnr",0.025,"AmovPercMrunSnonWbinDf_lnr",0.025}; }; class AmovPercMwlkSoptWbinDfr_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDf_lnr",0.025,"AmovPercMwlkSoptWbinDr_lnr",0.025,"AmovPercMrunSnonWbinDfr_lnr",0.025}; }; class AmovPercMwlkSoptWbinDr_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.025,"AmovPercMwlkSoptWbinDbr_lnr",0.025,"AmovPercMrunSnonWbinDr_lnr",0.025}; }; class AmovPercMwlkSoptWbinDbr_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDr_lnr",0.025,"AmovPercMwlkSoptWbinDb_lnr",0.025,"AmovPercMrunSnonWbinDbr_lnr",0.025}; }; class AmovPercMwlkSoptWbinDb_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbr_lnr",0.025,"AmovPercMwlkSoptWbinDbl_lnr",0.025,"AmovPercMrunSnonWbinDb_lnr",0.025}; }; class AmovPercMwlkSoptWbinDbl_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDb_lnr",0.025,"AmovPercMwlkSoptWbinDl_lnr",0.025,"AmovPercMrunSnonWbinDbl_lnr",0.025}; }; class AmovPercMwlkSoptWbinDl_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbl_lnr",0.025,"AmovPercMwlkSoptWbinDfl_lnr",0.025,"AmovPercMrunSnonWbinDl_lnr",0.025}; }; class AmovPercMwlkSoptWbinDfl_lnr: AmovPercMwlkSoptWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDf_lnr",0.025,"AmovPercMwlkSoptWbinDl_lnr",0.025,"AmovPercMrunSnonWbinDfl_lnr",0.025}; }; class AmovPercMrunSnonWbinDf_lnr: AmovPercMwlkSoptWbinDf_lnr { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDf_lnr",0.025,"AmovPercMrunSnonWbinDfr_lnr",0.025,"AmovPercMrunSnonWbinDfl_lnr",0.025}; }; class AmovPercMrunSnonWbinDfr_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.025,"AmovPercMrunSnonWbinDf_lnr",0.025,"AmovPercMrunSnonWbinDr_lnr",0.025}; }; class AmovPercMrunSnonWbinDr_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr"; speed = 0.483871; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDr_lnr",0.025,"AmovPercMrunSnonWbinDfr_lnr",0.025,"AmovPercMrunSnonWbinDbr_lnr",0.025}; }; class AmovPercMrunSnonWbinDbr_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbr_lnr",0.025,"AmovPercMrunSnonWbinDr_lnr",0.025,"AmovPercMrunSnonWbinDb_lnr",0.025}; }; class AmovPercMrunSnonWbinDb_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDb_lnr",0.025,"AmovPercMrunSnonWbinDbr_lnr",0.025,"AmovPercMrunSnonWbinDbl_lnr",0.025}; }; class AmovPercMrunSnonWbinDbl_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl"; speed = 0.337079; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbl_lnr",0.025,"AmovPercMrunSnonWbinDb_lnr",0.025,"AmovPercMrunSnonWbinDl_lnr",0.025}; }; class AmovPercMrunSnonWbinDl_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDl_lnr",0.025,"AmovPercMrunSnonWbinDbl_lnr",0.025,"AmovPercMrunSnonWbinDfl_lnr",0.025}; }; class AmovPercMrunSnonWbinDfl_lnr: AmovPercMrunSnonWbinDf_lnr { file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl"; speed = 0.47619; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; limitGunMovement = 0.3; soundOverride = "run"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfl_lnr",0.025,"AmovPercMrunSnonWbinDf_lnr",0.025,"AmovPercMrunSnonWbinDl_lnr",0.025}; }; class AwopPercMstpSoptWbinDnon_lnr_turnL: AwopPercMstpSoptWbinDnon_lnr { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; }; class AwopPercMstpSoptWbinDnon_lnr_turnR: AwopPercMstpSoptWbinDnon_lnr_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02}; }; class AwopPpneMstpSoptWbinDnon_non: AmovPpneMstpSnonWnonDnon { actions = "BinocProneCivilActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_non"; showWeaponAim = "false"; disableWeapons = "false"; enableBinocular = "true"; showItemInHand = "true"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; enableOptics = 4096; canPullTrigger = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02,"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02,"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon",0.02,"AwopPpneMstpSoptWbinDnon_non_turnL",0.02,"AwopPpneMstpSoptWbinDnon_non_turnR",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon_binocular",0.01,"AdthPpneMstpSnonWnonDnon",0.01,"AmovPpneMwlkSoptWbinDf_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.02,"AmovPpneMwlkSoptWbinDr_non",0.02,"AmovPpneMwlkSoptWbinDbr_non",0.02,"AmovPpneMwlkSoptWbinDb_non",0.02,"AmovPpneMwlkSoptWbinDbl_non",0.02,"AmovPpneMwlkSoptWbinDl_non",0.02,"AmovPpneMwlkSoptWbinDfl_non",0.02,"AwopPpneMstpSoptWbinDnon_non_turnL",0.02,"AwopPpneMstpSoptWbinDnon_non_turnR",0.02}; }; class AmovPpneMwlkSoptWbinDf_non: AwopPpneMstpSoptWbinDnon_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf"; speed = 0.99; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.025,"AmovPpneMwlkSoptWbinDfl_non",0.025,"AmovPpneMrunSnonWbinDf_non",0.025}; }; class AmovPpneMwlkSoptWbinDfr_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDf_non",0.025,"AmovPpneMwlkSoptWbinDr_non",0.025,"AmovPpneMrunSnonWbinDfr_non",0.025}; }; class AmovPpneMwlkSoptWbinDr_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.025,"AmovPpneMwlkSoptWbinDbr_non",0.025,"AmovPpneMrunSnonWbinDr_non",0.025}; }; class AmovPpneMwlkSoptWbinDbr_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDr_non",0.025,"AmovPpneMwlkSoptWbinDb_non",0.025,"AmovPpneMrunSnonWbinDbr_non",0.025}; }; class AmovPpneMwlkSoptWbinDb_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbr_non",0.025,"AmovPpneMwlkSoptWbinDbl_non",0.025,"AmovPpneMrunSnonWbinDb_non",0.025}; }; class AmovPpneMwlkSoptWbinDbl_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDb_non",0.025,"AmovPpneMwlkSoptWbinDl_non",0.025,"AmovPpneMrunSnonWbinDbl_non",0.025}; }; class AmovPpneMwlkSoptWbinDl_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbl_non",0.025,"AmovPpneMwlkSoptWbinDfl_non",0.025,"AmovPpneMrunSnonWbinDl_non",0.025}; }; class AmovPpneMwlkSoptWbinDfl_non: AmovPpneMwlkSoptWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = -0.1; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDf_non",0.025,"AmovPpneMwlkSoptWbinDl_non",0.025,"AmovPpneMrunSnonWbinDfl_non",0.025}; }; class AmovPpneMrunSnonWbinDf_non: AmovPpneMwlkSoptWbinDf_non { enableBinocular = "false"; enableOptics = "false"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDf_non",0.025,"AmovPpneMrunSnonWbinDfr_non",0.025,"AmovPpneMrunSnonWbinDfl_non",0.025}; }; class AmovPpneMrunSnonWbinDfr_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.025,"AmovPpneMrunSnonWbinDf_non",0.025,"AmovPpneMrunSnonWbinDr_non",0.025}; }; class AmovPpneMrunSnonWbinDr_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDr_non",0.025,"AmovPpneMrunSnonWbinDfr_non",0.025,"AmovPpneMrunSnonWbinDbr_non",0.025}; }; class AmovPpneMrunSnonWbinDbr_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbr_non",0.025,"AmovPpneMrunSnonWbinDr_non",0.025,"AmovPpneMrunSnonWbinDb_non",0.025}; }; class AmovPpneMrunSnonWbinDb_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDb_non",0.025,"AmovPpneMrunSnonWbinDbr_non",0.025,"AmovPpneMrunSnonWbinDbl_non",0.025}; }; class AmovPpneMrunSnonWbinDbl_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbl_non",0.025,"AmovPpneMrunSnonWbinDb_non",0.025,"AmovPpneMrunSnonWbinDl_non",0.025}; }; class AmovPpneMrunSnonWbinDl_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDl_non",0.025,"AmovPpneMrunSnonWbinDbl_non",0.025,"AmovPpneMrunSnonWbinDfl_non",0.025}; }; class AmovPpneMrunSnonWbinDfl_non: AmovPpneMrunSnonWbinDf_non { file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl"; duty = 0.4; relSpeedMin = 0.697171; relSpeedMax = 1.09651; soundOverride = "crawl"; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfl_non",0.025,"AmovPpneMrunSnonWbinDf_non",0.025,"AmovPpneMrunSnonWbinDl_non",0.025}; }; class AwopPpneMstpSoptWbinDnon_non_turnL: AwopPpneMstpSoptWbinDnon_non { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; }; class AwopPpneMstpSoptWbinDnon_non_turnR: AwopPpneMstpSoptWbinDnon_non_turnL { canPullTrigger = "false"; ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02}; }; class AidlPercMstpSrasWrflDnon0S: AmovPercMstpSrasWrflDnon { actions = "RifleStandActions_Idle"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm"; equivalentTo = "AidlPercMstpSrasWrflDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPercMstpSrasWrflDnon0S",0.01,"AidlPercMstpSrasWrflDnon01",0.01,"AidlPercMstpSrasWrflDnon02",0.01,"AidlPercMstpSrasWrflDnon03",0.01,"AidlPercMstpSrasWrflDnon04",0.01,"AidlPercMstpSrasWrflDnon05",0.001,"AidlPercMstpSrasWrflDnon06",0.001,"AidlPercMstpSrasWrflDnon_i01",0.001,"AidlPercMstpSrasWrflDnon_i02",0.001,"AidlPercMstpSrasWrflDnon_i03",0.001,"AidlPercMstpSrasWrflDnon_i04",0.001,"AidlPercMstpSrasWrflDnon_i05",0.005,"AidlPercMstpSrasWrflDnon_i07",0.01,"AidlPercMstpSrasWrflDnon_i08",0.001,"AidlPercMstpSrasWrflDnon_i09",0.01,"AidlPercMstpSrasWrflDnon_i10",0.01,"AidlPercMstpSrasWrflDnon_i11",0.01,"AidlPercMstpSrasWrflDnon_i12",0.001,"AidlPercMstpSrasWrflDnon_i13",0.001,"AidlPercMstpSrasWrflDnon_idleSteady01N",0.22,"AidlPercMstpSrasWrflDnon_idleSteady02N",0.22,"AidlPercMstpSrasWrflDnon_idleSteady03N",0.22,"AidlPercMstpSrasWrflDnon_idleSteady04N"}; variantAfter[] = {0,0,0}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSrasWrflDnon",0.02,"AidlPercMstpSrasWrflDnon01",0.01,"AidlPercMstpSrasWrflDnon02",0.01,"AidlPercMstpSrasWrflDnon03",0.01,"AidlPercMstpSrasWrflDnon04",0.01,"AidlPercMstpSrasWrflDnon_i01",0.01,"AidlPercMstpSrasWrflDnon_i02",0.01,"AidlPercMstpSrasWrflDnon_i03",0.01,"AidlPercMstpSrasWrflDnon_i04",0.01,"AidlPercMstpSrasWrflDnon_i05",0.01,"AidlPercMstpSrasWrflDnon_i06",0.01,"AidlPercMstpSrasWrflDnon_i07",0.01,"AidlPercMstpSrasWrflDnon_i08",0.01,"AidlPercMstpSrasWrflDnon_i09",0.01,"AidlPercMstpSrasWrflDnon_i10",0.01,"AidlPercMstpSrasWrflDnon_i11",0.01,"AidlPercMstpSrasWrflDnon_i12",0.01,"AidlPercMstpSrasWrflDnon_i13",0.01,"AidlPercMstpSrasWrflDnon_idleSteady01N",0.01,"AidlPercMstpSrasWrflDnon_idleSteady02N",0.01,"AidlPercMstpSrasWrflDnon_idleSteady03N",0.01,"AidlPercMstpSrasWrflDnon_idleSteady04N",0.01,"AidlPercMstpSrasWrflDnon05",0.01,"AidlPercMstpSrasWrflDnon06",0.01}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWrflDnon: AidlPercMstpSrasWrflDnon0S { ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AidlPercMstpSrasWrflDnon_SaluteIn",0.02,"AidlPercMstpSrasWrflDnon0S",0.01,"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.01,"AidlPercMstpSrasWrflDnon_turnR",0.02,"AidlPercMstpSrasWrflDnon_turnL",0.02,"AidlPercMwlkSrasWrflDf",0.02,"AidlPercMrunSrasWrflDf",0.02,"AidlPercMevaSrasWrflDf",0.02,"AidlPercMwlkSrasWrflDb",0.02,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon01: AidlPercMstpSrasWrflDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon01"; speed = 0.18; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon02: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon02"; speed = 0.2; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon03: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon03"; speed = 0.24; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon04: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon04"; speed = 0.37; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i01: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle01ZavrteniSe1"; speed = 0.088757; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i02: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle02ohlednutiSe1"; speed = 0.196078; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i03: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle03checkRifle1"; speed = 0.285714; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i04: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle04checkRifle2"; speed = 0.056818; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i05: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle05"; speed = 0.073892; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i06: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle06Protahovani"; speed = 0.120968; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i07: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle07"; speed = 0.144928; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i08: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle08"; speed = 0.215827; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i09: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle09"; speed = 0.12766; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i10: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle10"; speed = 0.087977; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i11: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle11"; speed = 0.12; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i12: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle12ZavrteniSe2"; speed = 0.153061; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_i13: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle13ZavrteniSe3"; speed = 0.108303; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady01N: AidlPercMstpSrasWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady01"; speed = 0.134831; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady02N: AidlPercMstpSrasWrflDnon_idleSteady01N { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady02"; speed = 0.085106; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady03N: AidlPercMstpSrasWrflDnon_idleSteady01N { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady03"; speed = 0.114286; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon_idleSteady04N: AidlPercMstpSrasWrflDnon_idleSteady01N { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady04"; speed = 0.151899; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper: CutSceneAnimationBase { speed = 0.0139; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashcooper.rtm"; disableWeapons = "false"; boundingSphere = 10; looped = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "false"; rightHandIKCurve[] = {}; rightHandIKEnd = "false"; canPullTrigger = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWrflDnon05: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon06"; speed = 0.91; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon0S: AmovPercMstpSlowWrflDnon { actions = "RifleLowStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm"; equivalentTo = "AidlPercMstpSlowWrflDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPercMstpSlowWrflDnon0S",0.09,"AidlPercMstpSlowWrflDnon01",0.09,"AidlPercMstpSlowWrflDnon02",0.085,"AidlPercMstpSlowWrflDnon03",0.085,"AidlPercMstpSlowWrflDnon04",0.09,"AidlPercMstpSlowWrflDnon05",0.01,"AidlPercMstpSlowWrflDnon06",0.01,"AidlPercMstpSlowWrflDnon_i01",0.01,"AidlPercMstpSlowWrflDnon_i02",0.01,"AidlPercMstpSlowWrflDnon_i03",0.01,"AidlPercMstpSlowWrflDnon_i04",0.01,"AidlPercMstpSlowWrflDnon_i05",0.1,"AidlPercMstpSlowWrflDnon_i06",0.005,"AidlPercMstpSlowWrflDnon_i07",0.1,"AidlPercMstpSlowWrflDnon_i08",0.01,"AidlPercMstpSlowWrflDnon_i09",0.09,"AidlPercMstpSlowWrflDnon_i10",0.09,"AidlPercMstpSlowWrflDnon_i11",0.09,"AidlPercMstpSlowWrflDnon_i12",0.005,"AidlPercMstpSlowWrflDnon_i13",0.01}; variantAfter[] = {1,5,10}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AidlPercMstpSrasWrflDnon0S",0.01,"AidlPercMstpSrasWrflDnon",0.01,"AidlPercMstpSlowWrflDnon01",0.01,"AidlPercMstpSlowWrflDnon02",0.01,"AidlPercMstpSlowWrflDnon03",0.01,"AidlPercMstpSlowWrflDnon04",0.01,"AidlPercMstpSlowWrflDnon_i01",0.01,"AidlPercMstpSlowWrflDnon_i02",0.01,"AidlPercMstpSlowWrflDnon_i03",0.01,"AidlPercMstpSlowWrflDnon_i04",0.01,"AidlPercMstpSlowWrflDnon_i05",0.01,"AidlPercMstpSlowWrflDnon_i06",0.01,"AidlPercMstpSlowWrflDnon_i07",0.01,"AidlPercMstpSlowWrflDnon_i08",0.01,"AidlPercMstpSlowWrflDnon_i09",0.01,"AidlPercMstpSlowWrflDnon_i10",0.01,"AidlPercMstpSlowWrflDnon_i11",0.01,"AidlPercMstpSlowWrflDnon_i12",0.01,"AidlPercMstpSlowWrflDnon_i13",0.01,"AidlPercMstpSlowWrflDnon05",0.01,"AidlPercMstpSlowWrflDnon06",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon01: AidlPercMstpSlowWrflDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon01"; speed = 0.18; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon02: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon02"; speed = 0.2; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon03: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon03"; speed = 0.24; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon04: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon04"; speed = 0.37; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i01: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle01ZavrteniSe1"; speed = 0.088757; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i02: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle02ohlednutiSe1"; speed = 0.196078; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i03: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle03checkRifle1"; speed = 0.285714; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i04: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle04checkRifle2"; speed = 0.056818; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i05: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle05"; speed = 0.073892; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i06: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle06Protahovani"; speed = 0.120968; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i07: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle07"; speed = 0.144928; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i08: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle08"; speed = 0.215827; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i09: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle09"; speed = 0.12766; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i10: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle10"; speed = 0.087977; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i11: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle11"; speed = 0.12; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i12: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle12ZavrteniSe2"; speed = 0.153061; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon_i13: AidlPercMstpSlowWrflDnon_i01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle13ZavrteniSe3"; speed = 0.108303; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSlowWrflDnon05: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon06"; speed = 0.91; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Ohara: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper { file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashohara.rtm"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class AidlPercMstpSlowWrflDnon06: AidlPercMstpSlowWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon05"; speed = 0.48; ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class AidlPercMstpSrasWrflDnon06: AidlPercMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon05"; speed = 0.48; ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01}; }; class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Sykes: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper { file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashsykes.rtm"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWrflDnon0S: AmovPknlMstpSrasWrflDnon { equivalentTo = "AidlPknlMstpSrasWrflDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPknlMstpSrasWrflDnon0S",0.7,"AidlPknlMstpSrasWrflDnon01",0.1,"AidlPknlMstpSrasWrflDnon02",0.1,"AidlPknlMstpSrasWrflDnon03",0.1}; variantAfter[] = {20,40,100}; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon01",0.01,"AidlPknlMstpSrasWrflDnon02",0.01,"AidlPknlMstpSrasWrflDnon03",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Rodriguez: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper { file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashrodriguez.rtm"; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWrflDnon01: AidlPknlMstpSrasWrflDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon01"; speed = 0.28; looped = "false"; variantAfter[] = {1,1,1}; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class ActsPknlMstpWunaSnonDnon_sceneCrashSite_Villager: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper { speed = 0.0143; disableWeapons = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashvillager.rtm"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AidlPknlMstpSrasWrflDnon02: AidlPknlMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon02"; speed = 0.25; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AidlPknlMstpSrasWrflDnon03: AidlPknlMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon03"; speed = 0.3; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01}; }; class AidlPpneMstpSrasWrflDnon0S: AmovPpneMstpSrasWrflDnon { equivalentTo = "AidlPpneMstpSrasWrflDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPpneMstpSrasWrflDnon0S",0.7,"AidlPpneMstpSrasWrflDnon01",0.1,"AidlPpneMstpSrasWrflDnon02",0.1,"AidlPpneMstpSrasWrflDnon03",0.1}; variantAfter[] = {20,40,100}; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AidlPpneMstpSrasWrflDnon01: AidlPpneMstpSrasWrflDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon01"; speed = 0.19; looped = "false"; variantAfter[] = {1,1,1}; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AidlPpneMstpSrasWrflDnon02: AidlPpneMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon02"; speed = 0.27; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AidlPpneMstpSrasWrflDnon03: AidlPpneMstpSrasWrflDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon03"; speed = 0.19; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01}; }; class AidlPercMstpSrasWpstDnon0S: AmovPercMstpSrasWpstDnon { equivalentTo = "AidlPercMstpSrasWpstDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPercMstpSrasWpstDnon0S",0.0175,"AidlPercMstpSrasWpstDnon01",0.01752,"AidlPercMstpSrasWpstDnon02",0.0175,"AidlPercMstpSrasWpstDnon03",0.0175,"AidlPercMstpSrasWpstDnon_idleSteady01",0.31,"AidlPercMstpSrasWpstDnon_idleSteady02",0.31,"AidlPercMstpSrasWpstDnon_idleSteady03",0.31}; variantAfter[] = {0,0,0}; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; disableWeapons = "true"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.03,"AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.01,"AidlPercMstpSrasWpstDnon01",0.02,"AidlPercMstpSrasWpstDnon_idleSteady01",0.02,"AidlPercMstpSrasWpstDnon_idleSteady02",0.02,"AidlPercMstpSrasWpstDnon_idleSteady03",0.02,"AidlPercMstpSrasWpstDnon02",0.02,"AidlPercMstpSrasWpstDnon03",0.02}; InterpolateTo[] = {"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AidlPercMstpSrasWpstDnon01: AidlPercMstpSrasWpstDnon0S { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon01.rtm"; speed = 0.26; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AidlPercMstpSrasWpstDnon_idleSteady01: AidlPercMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady01"; speed = 0.105263; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02}; }; class AidlPercMstpSrasWpstDnon_idleSteady02: AidlPercMstpSrasWpstDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady02"; speed = 0.082192; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02}; }; class AidlPercMstpSrasWpstDnon_idleSteady03: AidlPercMstpSrasWpstDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady03"; speed = 0.122449; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02}; }; class AidlPercMstpSrasWpstDnon02: AidlPercMstpSrasWpstDnon01 { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon02.rtm"; speed = 0.16; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AidlPercMstpSrasWpstDnon03: AidlPercMstpSrasWpstDnon01 { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon03.rtm"; speed = 0.16; ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01}; }; class AidlPknlMstpSrasWpstDnon0S: AmovPknlMstpSrasWpstDnon { equivalentTo = "AidlPknlMstpSrasWpstDnon01"; variantsAI[] = {"AidlPknlMstpSrasWpstDnon0S",0.0175,"AidlPknlMstpSrasWpstDnon01",0.0175,"AidlPknlMstpSrasWpstDnon02",0.0175,"AidlPknlMstpSrasWpstDnon03",0.0175,"AidlPknlMstpSrasWpstDnon_idleSteady01",0.31,"AidlPknlMstpSrasWpstDnon_idleSteady03",0.31,"AidlPknlMstpSrasWpstDnon_idleSteady02",0.31}; variantAfter[] = {0,0,0}; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AidlPknlMstpSrasWpstDnon01",0.02,"AidlPknlMstpSrasWpstDnon_idleSteady01",0.02,"AidlPknlMstpSrasWpstDnon_idleSteady03",0.02,"AidlPknlMstpSrasWpstDnon_idleSteady02",0.02,"AidlPknlMstpSrasWpstDnon02",0.02,"AidlPknlMstpSrasWpstDnon03",0.02}; InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AidlPknlMstpSrasWpstDnon01: AidlPknlMstpSrasWpstDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon01"; speed = 0.25; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AidlPknlMstpSrasWpstDnon_idleSteady01: AidlPknlMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady01"; speed = 0.266667; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AidlPknlMstpSrasWpstDnon_idleSteady03: AidlPknlMstpSrasWpstDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady03"; speed = 0.226415; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AidlPknlMstpSrasWpstDnon_idleSteady02: AidlPknlMstpSrasWpstDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady02"; speed = 0.244898; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; }; class AidlPknlMstpSrasWpstDnon02: AidlPknlMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon02"; speed = 0.3; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AidlPknlMstpSrasWpstDnon03: AidlPknlMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon03"; speed = 0.25; ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01}; }; class AidlPpneMstpSrasWpstDnon0S: AmovPpneMstpSrasWpstDnon { equivalentTo = "AidlPpneMstpSrasWpstDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPpneMstpSrasWpstDnon0S",0.7,"AidlPpneMstpSrasWpstDnon01",0.1,"AidlPpneMstpSrasWpstDnon02",0.1,"AidlPpneMstpSrasWpstDnon03",0.1}; variantAfter[] = {20,40,100}; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AidlPpneMstpSrasWpstDnon01: AidlPpneMstpSrasWpstDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon01"; speed = 0.21; looped = "false"; variantAfter[] = {1,1,1}; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AidlPpneMstpSrasWpstDnon02: AidlPpneMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon02"; speed = 0.23; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AidlPpneMstpSrasWpstDnon03: AidlPpneMstpSrasWpstDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon03"; speed = 0.21; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01}; }; class AidlPknlMstpSrasWlnrDnon0S: AmovPknlMstpSrasWlnrDnon { equivalentTo = "AidlPknlMstpSrasWlnrDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPknlMstpSrasWlnrDnon01",0.0233,"AidlPknlMstpSrasWlnrDnon02",0.0233,"AidlPknlMstpSrasWlnrDnon03",0.0234,"AidlPknlMstpSrasWlnrDnon_idleSteady01",0.31,"AidlPknlMstpSrasWlnrDnon_idleSteady02",0.31,"AidlPknlMstpSrasWlnrDnon_idleSteady03",0.31}; variantAfter[] = {0,0,0}; ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AidlPknlMstpSrasWlnrDnon01",0.02,"AidlPknlMstpSrasWlnrDnon_idleSteady01",0.02,"AidlPknlMstpSrasWlnrDnon_idleSteady02",0.02,"AidlPknlMstpSrasWlnrDnon_idleSteady03",0.02,"AidlPknlMstpSrasWlnrDnon02",0.02,"AidlPknlMstpSrasWlnrDnon03",0.02}; InterpolateTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AidlPknlMstpSrasWlnrDnon01: AidlPknlMstpSrasWlnrDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon01"; speed = 0.31; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AidlPknlMstpSrasWlnrDnon_idleSteady01: AidlPknlMstpSrasWlnrDnon01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady01"; speed = 0.26667; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSrasWlnrDnon_idleSteady02: AidlPknlMstpSrasWlnrDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady02"; speed = 0.210526; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSrasWlnrDnon_idleSteady03: AidlPknlMstpSrasWlnrDnon_idleSteady01 { speed = 0.292683; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSrasWlnrDnon02: AidlPknlMstpSrasWlnrDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon02"; speed = 0.39; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AidlPknlMstpSrasWlnrDnon03: AidlPknlMstpSrasWlnrDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon03"; speed = 0.16; ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon0S: AmovPercMstpSnonWnonDnon { equivalentTo = "AidlPercMstpSnonWnonDnon01"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon01",0.01,"AidlPercMstpSnonWnonDnon02",0.01,"AidlPercMstpSnonWnonDnon03",0.01,"AidlPercMstpSnonWnonDnon04",0.01,"AidlPercMstpSnonWnonDnon05",0.01,"AidlPercMstpSnonWnonDnon06",0.01,"AidlPercMstpSnonWnonDnon07",0.01,"AidlPercMstpSnonWnonDnon08",0.01,"AidlPercMstpSnonWnonDnon_idleSteady01",0.01,"AidlPercMstpSnonWnonDnon_idleSteady02",0.01,"AidlPercMstpSnonWnonDnon_idleSteady03",0.01,"AidlPercMstpSnonWnonDnon_idleSteady04",0.01}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon01: AidlPercMstpSnonWnonDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon01"; speed = 0.29; looped = "false"; variantAfter[] = {1,1,1}; interpolationSpeed = 6; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon02: AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon02"; speed = 0.31; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon03: AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon03"; speed = 0.48; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon04: AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon04"; speed = 0.37; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon05: AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon05"; speed = 0.21; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon06: AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon06"; speed = 0.33; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon07: AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon07"; speed = 0.22; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon08: AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon08"; speed = 0.25; canPullTrigger = "false"; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01}; }; class AidlPercMstpSnonWnonDnon_idleSteady01: AidlPercMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady01"; speed = 0.069767; interpolationSpeed = 30; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01}; }; class AidlPercMstpSnonWnonDnon_idleSteady02: AidlPercMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady02"; speed = 0.064516; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01}; }; class AidlPercMstpSnonWnonDnon_idleSteady03: AidlPercMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady03"; speed = 0.070588; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01}; }; class AidlPercMstpSnonWnonDnon_idleSteady04: AidlPercMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady04"; speed = 0.070588; ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon: AmovPknlMstpSnonWnonDnon { variantsAI[] = {"AidlPknlMstpSnonWnonDnon01",0.04,"AidlPknlMstpSnonWnonDnon02",0.03,"AidlPknlMstpSnonWnonDnon03",0.03,"AidlPknlMstpSnonWnonDnon_idleSteady03",0.3,"AidlPknlMstpSnonWnonDnon_idleSteady02",0.3,"AidlPknlMstpSnonWnonDnon_idleSteady01",0.3}; variantAfter[] = {0,0,0}; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {}; }; class AidlPknlMstpSnonWnonDnon0S: AidlPknlMstpSnonWnonDnon { equivalentTo = "AidlPknlMstpSnonWnonDnon01"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon"; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon01",0.01,"AidlPknlMstpSnonWnonDnon02",0.01,"AidlPknlMstpSnonWnonDnon03",0.01,"AidlPknlMstpSnonWnonDnon_idleSteady01",0.01,"AidlPknlMstpSnonWnonDnon_idleSteady02",0.01,"AidlPknlMstpSnonWnonDnon_idleSteady03",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon01: AidlPknlMstpSnonWnonDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon01"; speed = 0.23; looped = "false"; variantAfter[] = {1,1,1}; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon02: AidlPknlMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon02"; speed = 0.18; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon03: AidlPknlMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon03"; speed = 0.26; canPullTrigger = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon_player: AidlPknlMstpSnonWnonDnon { variantsAI[] = {}; variantsPlayer[] = {"AidlPknlMstpSnonWnonDnon_player_idleSteady03",0.333,"AidlPknlMstpSnonWnonDnon_player_idleSteady02",0.333,"AidlPknlMstpSnonWnonDnon_player_idleSteady01"}; variantAfter[] = {0,0,0}; headBobMode = 0; headBobStrength = 0; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {}; }; class AidlPknlMstpSnonWnonDnon_player_0S: AidlPknlMstpSnonWnonDnon_player { variantAfter[] = {1,1,1}; limitGunMovement = 0.1; interpolationSpeed = 30; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player",0.01,"AidlPknlMstpSnonWnonDnon_player_idleSteady01",0.01,"AidlPknlMstpSnonWnonDnon_player_idleSteady02",0.01,"AidlPknlMstpSnonWnonDnon_player_idleSteady03",0.01}; InterpolateTo[] = {}; }; class AidlPknlMstpSnonWnonDnon_player_idleSteady01: AidlPknlMstpSnonWnonDnon_player_0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady01"; speed = 0.139535; looped = "false"; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01}; }; class AidlPknlMstpSnonWnonDnon_player_idleSteady02: AidlPknlMstpSnonWnonDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady02"; speed = 0.064516; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01}; }; class AidlPknlMstpSnonWnonDnon_player_idleSteady03: AidlPknlMstpSnonWnonDnon_player_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady03"; speed = 0.070588; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S",0.01}; InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01}; }; class AidlPknlMstpSnonWnonDnon_idleSteady01: AidlPknlMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady01"; speed = 0.139535; interpolationSpeed = 30; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon_idleSteady02: AidlPknlMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady02"; speed = 0.064516; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPknlMstpSnonWnonDnon_idleSteady03: AidlPknlMstpSnonWnonDnon_idleSteady01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady03"; speed = 0.070588; ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01}; InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon",0.01}; }; class AidlPpneMstpSnonWnonDnon0S: AmovPpneMstpSrasWpstDnon { equivalentTo = "AidlPpneMstpSnonWnonDnon01"; variantsPlayer[] = {}; variantsAI[] = {"AidlPpneMstpSnonWnonDnon0S",0.7,"AidlPpneMstpSnonWnonDnon01",0.1,"AidlPpneMstpSnonWnonDnon02",0.1,"AidlPpneMstpSnonWnonDnon03",0.1}; variantAfter[] = {5,10,20}; canPullTrigger = "false"; actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon.rtm"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon01",0.1,"AidlPpneMstpSnonWnonDnon02",0.1,"AidlPpneMstpSnonWnonDnon03",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AidlPpneMstpSnonWnonDnon01: AidlPpneMstpSnonWnonDnon0S { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon01"; speed = 0.34; looped = "false"; variantAfter[] = {1,1,1}; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AidlPpneMstpSnonWnonDnon02: AidlPpneMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon02"; speed = 0.36; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AidlPpneMstpSnonWnonDnon03: AidlPpneMstpSnonWnonDnon01 { file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon03"; speed = 0.22; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01}; }; class AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon"; speed = 1.06; disableWeapons = "true"; enableOptics = "false"; looped = "false"; interpolationRestart = 2; leftHandIKCurve[] = {0.8,1,0.9,0}; rightHandIKCurve[] = {0.37,1,0.43,0}; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon",0.02}; }; class AinvPknlMstpSlayWrflDnon: AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { variantsAI[] = {}; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; limitGunMovement = 0.3; leftHandIKCurve[] = {}; rightHandIKCurve[] = {}; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon: AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon"; speed = 1.06; looped = "false"; interpolationRestart = 2; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; leftHandIKCurve[] = {0.1,0,0.2,1}; rightHandIKCurve[] = {0.57,0,0.63,1}; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02}; }; class AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon: AmovPknlMstpSrasWrflDnon { actions = "RifleKneelTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon"; speed = 1.3; disableWeapons = "true"; enableOptics = "false"; looped = "false"; interpolationRestart = 2; leftHandIKCurve[] = {0.8,1,0.9,0}; rightHandIKCurve[] = {0.37,1,0.43,0}; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSlayWrflDnon_medic",0.1,"AinvPknlMstpSlayWrflDnon_healed",0.1,"AinvPknlMstpSlayWrflDnon_healed2",0.1}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.02}; }; class AinvPknlMstpSlayWrflDnon_1: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; rightHandIKCurve[] = {}; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSlayWrflDnon_medic: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { aiming = "empty"; aimingBody = "empty"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_medic"; speed = 0.17; limitGunMovement = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01}; }; class AinvPknlMstpSlayWrflDnon_healed: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_healed1"; speed = 0.17; variantsPlayer[] = {"AinvPknlMstpSlayWrflDnon_healed",0.5,"AinvPknlMstpSlayWrflDnon_healed2",0.5}; equivalentTo = "AinvPknlMstpSlayWrflDnon_healed"; variantsAI[] = {""}; variantAfter[] = {0,0,0}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; rightHandIKBeg = "false"; rightHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKEnd = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01}; }; class AinvPknlMstpSlayWrflDnon_healed2: AinvPknlMstpSlayWrflDnon_healed { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_healed2"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01}; }; class AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon { actions = "RifleKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon"; speed = 1.3; looped = "false"; interpolationRestart = 2; leftHandIKCurve[] = {0.1,0,0.2,1}; rightHandIKCurve[] = {0.57,0,0.63,1}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02}; }; class AmovPpneMstpSrasWrflDnon_healed: AmovPpneMstpSrasWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_healed"; speed = 0.17; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02}; }; class AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon: AmovPercMstpSrasWpstDnon { actions = "PistolStandTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon"; speed = 1.8; disableWeapons = "true"; enableOptics = 2; looped = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon.rtm"; disableWeapons = "true"; actions = "PistolStandActions"; speed = 0.5; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKEnd = "false"; leftHandIKBeg = "false"; rightHandIKCurve[] = {0.6,1,0.65,0}; leftHandIKCurve[] = {0.1,1,0.15,0}; weaponIK = 4; enableOptics = 2; ConnectTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end",0.02}; InterpolateTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end",0.02}; }; class AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic: HealBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic"; speed = 0.5; actions = "HealActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; forceAim = 1; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1}; InterpolateTo[] = {}; }; class AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end"; speed = 1.15; disableWeapons = "true"; enableOptics = 2; showHandGun = "false"; looped = "false"; limitGunMovement = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_1",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_1: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.01}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.01,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon"; speed = 1.04; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; enableOptics = 2; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end"; speed = 1.97; showHandgun = "true"; looped = "false"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon: AmovPknlMstpSrasWpstDnon { actions = "PistolKneelTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon"; speed = 1.57; disableWeapons = "true"; enableOptics = "false"; looped = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end"; speed = 1.15; showHandGun = "false"; looped = "false"; limitGunMovement = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_2",0.01,"AinvPknlMstpSnonWnonDnon_medic_1",0.02,"AinvPknlMstpSnonWnonDnon_healed_1",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_2: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon",0.01}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSnonWnonDnon_medic_1: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_medic"; speed = 0.17; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_healed_1: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_healed1"; speed = 0.17; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon"; speed = 1.15; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; enableOptics = 2; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end",0.01}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end { actions = "PistolKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end"; speed = 1.97; showHandgun = "true"; looped = "false"; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AmovPpneMstpSrasWpstDnon_healed: AmovPpneMstpSrasWpstDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_healed"; speed = 0.17; soundOverride = "crawl"; ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02}; }; class AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon { actions = "CivilStandTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon"; speed = 1.54; disableWeapons = "true"; enableOptics = "false"; looped = "false"; limitGunMovement = "false"; canPullTrigger = "false"; ConnectTo[] = {"ActsPsitMstpSnonWrflDnon_varSittingSleeping01",0.01,"ActsPsitMstpSnonWnonDnon_varSittingDrinking",0.01,"ActsPsitMstpSnonWrflDnon_varSittingSleeping02",0.01,"AinvPknlMstpSnonWnonDnon_3",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_3: AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon"; speed = 1e+010; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon"; speed = 1.54; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon: AmovPknlMstpSnonWnonDnon { actions = "CivilKneelTakeActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon"; speed = 1.75; disableWeapons = "true"; enableOptics = "false"; looped = "false"; limitGunMovement = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_4",0.02,"AinvPknlMstpSnonWnonDnon_medic_2",0.1,"AinvPknlMstpSnonWnonDnon_healed_2",0.1}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_4: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon"; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02}; }; class AinvPknlMstpSnonWnonDnon_medic_2: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_medic"; speed = 0.17; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSnonWnonDnon_medic: HealBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medicS0"; speed = 1000000; limitGunMovement = "false"; looped = "true"; actions = "HealActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; forceAim = 1; ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medicEnd",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AinvPknlMstpSnonWnonDnon_medic0",0.1,"AinvPknlMstpSnonWnonDnon_medic1",0.1,"AinvPknlMstpSnonWnonDnon_medic2",0.1,"AinvPknlMstpSnonWnonDnon_medic3",0.1,"AinvPknlMstpSnonWnonDr_medic3",0.1,"AinvPknlMstpSnonWnonDr_medic4",0.1,"AinvPknlMstpSnonWnonDr_medic5",0.1,"AinvPknlMstpSnonWnonDnon_medic4",0.1,"AinvPknlMstpSnonWnonDnon_medic5",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AinvPknlMstpSnonWnonDr_medic0",0.1,"AinvPknlMstpSnonWnonDr_medic1",0.1,"AinvPknlMstpSnonWnonDr_medic2",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWnonDnon_healed_2: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_healed2"; speed = 0.17; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon { actions = "CivilKneelActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon"; speed = 1.75; looped = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01}; }; class AmovPpneMstpSnonWnonDnon_healed: AmovPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_healed"; speed = 0.17; soundOverride = "crawl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow: AmovPercMstpSrasWrflDnon { variantsAI[] = {}; actions = "RifleStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutLow"; speed = 1.9; looped = "false"; soundOverride = "walk"; soundEnabled = "false"; disableWeapons = "true"; enableOptics = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutMedium: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutMedium"; speed = 1.333; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutHigh: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutHigh"; speed = 0.915; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow: AmovPercMstpSrasWpstDnon { actions = "PistolStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutLow"; speed = 1.9; looped = "false"; soundOverride = "walk"; soundEnabled = "false"; disableWeapons = "true"; enableOptics = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutMedium: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutMedium"; speed = 1.333; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutHigh: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutHigh"; speed = 0.915; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow: AmovPercMstpSnonWnonDnon { actions = "CivilStandActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInLow"; speed = 2; looped = "false"; soundOverride = "walk"; soundEnabled = "false"; disableWeapons = "true"; enableOptics = "false"; leaningFactorBeg = 1; leaningFactorEnd = 0; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInMedium"; speed = 0.8333; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow { file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInHigh"; speed = 0.8333; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutLow"; speed = 1.5; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutMedium: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutMedium"; speed = 1.666; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutHigh: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow { file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutHigh"; speed = 0.915; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDnon: AmovPpneMstpSrasWrflDnon_injured { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon"; speed = 1e+010; disableWeapons = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; actions = "InjuredManActionsRfl_norot"; showWeaponAim = "false"; aiming = "empty"; aimingBody = "empty"; interpolationSpeed = 2; canPullTrigger = "false"; headBobMode = 1; headBobStrength = -1; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon_injuredHealed",0.2,"AinjPpneMstpSnonWrflDnon_rolltofront",0.1,"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPfalMstpSnonWrflDnon_carried_Up",0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPpneMstpSnonWrflDb_grab",0.1}; }; class AinjPpneMstpSnonWrflDnon_injuredHealed: AinjPpneMstpSnonWrflDnon { actions = "InjuredManActionsRfl_healed"; duty = 0; speed = 1e+010; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.2}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDnon_rolltoback: AinjPpneMstpSnonWrflDnon { looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWrflDnon_rolltoback"; speed = 0.3; disableWeapons = "true"; interpolationRestart = 2; duty = 3; canPullTrigger = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon_rolltofront",0.1,"AinjPpneMstpSnonWrflDb_grab",0.1}; }; class AinjPpneMstpSnonWrflDnon_rolltofront: AinjPpneMstpSnonWrflDnon_rolltoback { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWrflDnon_rolltofront"; actions = "InjuredManActionsRfl"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon_rolltoback",0.1}; }; class AinjPpneMstpSnonWnonDnon_kneel: AinjPpneMstpSnonWrflDnon { actions = "RifleKneelActions"; looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_kneel"; speed = 0.4; disableWeapons = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMstpSnonWnonDnon",0.02}; }; class AdthPpneMstpSnonWnonDnonB: AinjPpneMstpSnonWrflDnon { canPullTrigger = "false"; looped = "false"; terminal = "true"; onLandEnd = "true"; onLandBeg = "false"; enableDirectControl = 0; soundOverride = "bodyfall"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_death"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPpneMstpSnonWrflDbB_dragged: AdthPpneMstpSnonWnonDnonB { actions = "InjuredManDraggedDeadActions"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\AinjPpneMstpSnonWnonDb_dragged"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDb: AinjPpneMstpSnonWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb"; speed = 1; actions = "InjuredManDraggedActionsRfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; headBobMode = 1; headBobStrength = -1; ConnectTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb_release",0.1,"AinjPpneMstpSnonWrflDb_still",0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb_release",0.1,"AinjPpneMstpSnonWrflDb_still",0.1}; }; class AinjPpneMstpSnonWrflDb_grab: AinjPpneMstpSnonWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_grab"; speed = 1; looped = "false"; actions = "InjuredManDraggedActionsRfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationSpeed = 0.85; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDb_still",0.1,"AinjPfalMstpSnonWrflDnon_carried_Up",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWrflDb_release",0.02,"AinjPpneMstpSnonWrflDb_still",0.1,"AinjPfalMstpSnonWrflDnon_carried_Up",0.1}; }; class AinjPpneMstpSnonWrflDb_release: AinjPpneMstpSnonWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_release"; speed = 1; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDb_death: AinjPpneMstpSnonWrflDb_release { collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWrflDb_still: AinjPpneMstpSnonWrflDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_still"; speed = 1e+010; actions = "InjuredManDraggedActionsRfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb_release",0.1}; }; class AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1: Default { actions = "MoveWithInjuredManDraggerRfl"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1"; speed = 1; looped = "false"; disableWeapons = "true"; aiming = "empty"; aimingBody = "empty"; duty = 0.2; interpolationSpeed = 10.05; showWeaponAim = "false"; canPullTrigger = "false"; limitGunMovement = "false"; headBobMode = 2; ConnectTo[] = {"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2",0.02}; InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.2,"AcinPknlMwlkSlowWrflDb_death",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1}; }; class AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2"; speed = 1; looped = "false"; actions = "MoveWithInjuredManDraggerRfl"; ConnectTo[] = {"AcinPknlMstpSrasWrflDnon",0.02,"AcinPknlMwlkSrasWrflDb",0.02}; InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1,"AcinPknlMwlkSlowWrflDb_death2",0.2}; }; class AcinPknlMstpSrasWrflDnon: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_still"; speed = 1e+010; looped = "true"; duty = -0.3; interpolationSpeed = 6.05; canPullTrigger = "true"; disableWeapons = "false"; enableOptics = "false"; ConnectTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.15,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.1,"AcinPknlMwlkSrasWrflDb",0.1}; InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.15,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMwlkSrasWrflDb",0.1,"AcinPknlMwlkSlowWrflDb_death",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1,"Helper_SwitchToCarryRfl",0.1,"AcinPknlMwlkSlowWrflDb_death2",0.2}; }; class DraggerBase: Default { actions = "MoveWithInjuredManDragger"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1"; speed = 1; looped = "false"; disableWeapons = "true"; aiming = "empty"; aimingBody = "empty"; duty = 0.2; interpolationSpeed = 1; showWeaponAim = "false"; canPullTrigger = "false"; limitGunMovement = "false"; headBobMode = 2; ConnectTo[] = {}; InterpolateTo[] = {}; }; class DraggerBaseRfl: DraggerBase { actions = "MoveWithInjuredManDraggerRfl"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { actions = "MoveWithInjuredManDraggerRfl"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon"; speed = 1; looped = "false"; duty = -0.5; interpolationSpeed = 1; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.15}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.15,"AmovPercMstpSlowWrflDnon",0.1}; }; class AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon: DraggerBaseRfl { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon"; speed = 0.55; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; leftHandIKEnd = "false"; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.15}; }; class AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon: DraggerBaseRfl { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon"; speed = 0.38; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.15}; }; class AcinPknlMwlkSrasWrflDb: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { actions = "MoveWithInjuredManDraggerRfl"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb"; speed = 1; looped = "true"; duty = 0.6; interpolationSpeed = 4.1; disableWeapons = "false"; canPullTrigger = "true"; enableOptics = "false"; ConnectTo[] = {"AcinPknlMstpSrasWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AcinPknlMstpSrasWrflDnon",0.1,"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMwlkSlowWrflDb_death",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1,"AcinPknlMwlkSlowWrflDb_death2",0.2}; }; class AcinPknlMwlkSlowWrflDb_death: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_death"; speed = 1; looped = "false"; terminal = "true"; interpolationSpeed = 1; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AcinPknlMwlkSlowWrflDb_agony: AmovPpneMstpSrasWrflDnon_injured { ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; }; class AcinPercMrunSrasWrflDf: InjuredMovedBase { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carrier"; actions = "MoveWithInjuredManCarrierRflWc"; limitGunMovement = "false"; aimPrecision = 5; enableOptics = "false"; visibleSize = 0.750126; relSpeedMin = 1; duty = 0.5; onLadder = "false"; speed = 0.9; ConnectTo[] = {"AcinPercMrunSrasWrflDf_death",0.1,"AcinPercMrunSrasWrflDf_agony",0.1,"AcinPercMstpSrasWrflDnon",0.1,"AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier",0.01,"AcinPercMstpSrasWrflDnon",0.1}; }; class AcinPercMrunSrasWrflDf_death: AcinPercMrunSrasWrflDf { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carrier"; terminal = "true"; speed = 0.22; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AcinPercMrunSrasWrflDf_agony: AcinPercMrunSrasWrflDf_death { looped = "false"; file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carrier"; duty = 10; speed = 0.22; terminal = "false"; onLandBeg = "false"; onLandEnd = "true"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1}; InterpolateTo[] = {}; }; class AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon: InjuredMovedBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon"; speed = 0.1; actions = "MoveWithInjuredManCarrierRfl"; limitGunMovement = "false"; enableOptics = "false"; duty = 1; canPullTrigger = "false"; showWeaponAim = "false"; interpolationSpeed = 6.05; rightHandIKBeg = "true"; rightHandIKCurve[] = {1}; rightHandIKEnd = "true"; forceAim = 1; ConnectTo[] = {"AcinPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier",0.01}; }; class Helper_SwitchToCarryRfl: AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon { speed = 1e+010; looped = "true"; actions = "MoveWithInjuredMan_helperRfl"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSrasWrflDnon_Helper"; forceAim = 0; ConnectTo[] = {}; InterpolateTo[] = {"AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon",0.1}; }; class AcinPercMstpSrasWrflDnon: AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon { looped = "true"; speed = 1e+010; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-wc-carrier"; limitGunMovement = "false"; aimPrecision = 5; visibleSize = 0; duty = -0.2; actions = "MoveWithInjuredManCarrierRfl"; canPullTrigger = "true"; forceAim = 0; ConnectTo[] = {"AcinPercMrunSrasWrflDf",0.2,"AcinPercMstpSrasWrflDnon_agony",0.1,"AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier",0.01,"AdthPercMstpSlowWrflDf_carrier",0.01,"AcinPercMrunSrasWrflDf",0.2}; }; class AcinPercMstpSrasWrflDnon_agony: AcinPercMstpSrasWrflDnon { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-dead-carrier"; speed = 0.21; looped = "false"; onLandEnd = "true"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; InterpolateTo[] = {}; }; class AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon: InjuredMovedBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl_down-carrier"; speed = 0.3; actions = "RifleLowStandActions"; looped = "false"; canPullTrigger = "false"; forceAim = 1; ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1}; InterpolateTo[] = {}; }; class AcinPknlMwlkSlowWrflDb_death2: AcinPknlMwlkSlowWrflDb_death { ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDnon_carried_Up: AgonyBaseRfl { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AinjPfalMstpSnonWunaDnon_carried_Up"; speed = 0.1; actions = "InjuredManCarriedActionsRfl"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationSpeed = 0.1; canPullTrigger = "false"; disableWeapons = "true"; onLandBeg = "true"; collisionShapeSafe = ""; ConnectTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDnon_AmovPpneMstpSrasWrflDnon_injured: AinjPfalMstpSnonWrflDnon_carried_Up { speed = 0.2; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-dead-carried"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDnon_carried_still: AinjPfalMstpSnonWrflDnon_carried_Up { soundEdge[] = {}; speed = 100; looped = "true"; file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carried"; duty = 0; onLandBeg = "false"; limitGunMovement = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinjPfalMstpSnonWrflDf_carried",0.1,"AinjPfalMstpSnonWrflDnon_carried_Down",0.2}; InterpolateTo[] = {"AinjPfalMstpSnonWrflDf_carried",0.1,"AinjPfalMstpSnonWrflDf_carried_fallwc",0.1,"AinjPfalMstpSnonWrflDf_carried_fall",0.1}; }; class AinjPfalMstpSnonWrflDf_carried: AinjPfalMstpSnonWrflDnon_carried_Up { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carried"; looped = "true"; speed = 1.36; onLandBeg = "false"; limitGunMovement = "false"; actions = "InjuredManCarriedActionsRflWc"; canPullTrigger = "false"; ConnectTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still",0.1,"AinjPfalMstpSnonWrflDf_carried_dead",0.1}; InterpolateTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still",0.1,"AinjPfalMstpSnonWrflDf_carried_fallwc",0.1,"AinjPfalMstpSnonWrflDf_carried_fall",0.1,"AinjPfalMstpSnonWrflDf_carried_dead",0.1}; }; class AinjPfalMstpSnonWrflDf_carried_fallwc: AinjPfalMstpSnonWrflDf_carried { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carried"; speed = 0.22; looped = "false"; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDf_carried_fall: AinjPfalMstpSnonWrflDf_carried_fallwc { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-dead-carried"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDf_carried_dead: AinjPfalMstpSnonWrflDf_carried { speed = 0.21; terminal = "true"; actions = "InjuredManCarriedActionsRfl"; canPullTrigger = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWrflDnon_carried_Down: AgonyBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl_down-carried"; speed = 0.3; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; onLandEnd = "true"; collisionShapeSafe = ""; actions = "InjuredManActionsRfl"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1}; InterpolateTo[] = {}; }; class AmovPpneMstpSnonWnonDnon_injured: AgonyBase { file = "\ca\Anims\Characters\data\Anim\sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; onLandBeg = "true"; onLandEnd = "true"; showWeaponAim = "true"; disableWeapons = "false"; visibleSize = 0.100126; aimPrecision = 2; aiming = "aimingLying"; aimingBody = "aimingUpLying"; leaning = "aimingLying"; legs = "legsLyingAiming"; interpolationSpeed = 2; soundOverride = "crawl"; canPullTrigger = "false"; speed = 1e+010; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.5,"AinjPpneMstpSnonWnonDnon_rolltoback",0.02}; InterpolateTo[] = {"AmovPpneMsprSnonWnonDf_injured",0.1}; }; class AmovPpneMstpSnonWpstDnon_injured: AmovPpneMstpSnonWnonDnon_injured { ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.5}; InterpolateTo[] = {}; }; class AmovPpneMsprSnonWnonDf_injured: AmovPpneMstpSnonWnonDnon_injured { actions = "InjuredManActionsnon"; speed = 0.2; showWeaponAim = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\mov\pne\spr\non\non\AmovPpneMsprSnonWnonDf"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; limitGunMovement = "false"; soundOverride = "crawl"; duty = 2.6; soundEnabled = "true"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; }; class AdthPercMstpSnonWnonDnon_carrier: DefaultDie { file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-dead-carrier"; looped = "false"; terminal = "true"; canPullTrigger = "false"; showWeaponAim = "false"; enableOptics = "false"; actions = "DeadActions"; speed = 0.2; disableWeaponsLong = "true"; onLandEnd = "true"; soundOverride = "bodyfall"; headBobMode = 2; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWpstDnon_carrier: AdthPercMstpSnonWnonDnon_carrier { ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWnonDf_carrier: AdthPercMstpSnonWnonDnon_carrier { speed = 0.21; terminal = "true"; onLandEnd = "true"; canPullTrigger = "false"; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSnonWpstDf_carrier: AdthPercMstpSnonWnonDf_carrier { ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDnon: AmovPpneMstpSnonWnonDnon_injured { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon"; speed = 1e+010; disableWeapons = "true"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; actions = "InjuredManActionsnon_norot"; showWeaponAim = "false"; aiming = "empty"; aimingBody = "empty"; interpolationSpeed = 0.5; canPullTrigger = "false"; ConnectTo[] = {"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPpneMstpSnonWnonDnon_injuredHealed",0.2,"AinjPpneMstpSnonWnonDnon_rolltofront",0.1,"AinjPfalMstpSnonWnonDnon_carried_Up",0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPpneMstpSnonWnonDb_grab",0.1}; }; class AinjPpneMstpSnonWnonDnon_injuredHealed: AinjPpneMstpSnonWnonDnon { actions = "InjuredManActionsnon_healed"; duty = 0; speed = 10000000; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.2}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDnon_rolltoback: AinjPpneMstpSnonWnonDnon { looped = "false"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_rolltoback"; speed = 0.3; disableWeapons = "true"; interpolationRestart = 2; duty = 3; canPullTrigger = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon_rolltofront",0.1,"AinjPpneMstpSnonWnonDb_grab",0.1}; }; class AinjPpneMstpSnonWnonDnon_rolltofront: AinjPpneMstpSnonWnonDnon_rolltoback { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_rolltofront"; actions = "InjuredManActionsnon"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon_rolltoback",0.1}; }; class AdthPpneMstpSnonWnonDbB_dragged: AdthPpneMstpSnonWnonDnonB { actions = "InjuredManDraggedDeadActions"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\AinjPpneMstpSnonWnonDb_dragged"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDb: AinjPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb"; speed = 1; actions = "InjuredManDraggedActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.51,"AinjPpneMstpSnonWnonDb_release",0.1,"AinjPpneMstpSnonWnonDb_still",0.1}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.5,"AinjPpneMstpSnonWnonDb_release",0.1,"AinjPpneMstpSnonWnonDb_still",0.1}; }; class AinjPpneMstpSnonWnonDb_grab: AinjPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_grab"; speed = 1; looped = "false"; actions = "InjuredManDraggedActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationSpeed = 0.85; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDb_still",0.1,"AinjPfalMstpSnonWnonDnon_carried_Up",0.1}; InterpolateTo[] = {"AinjPpneMstpSnonWnonDb_release",0.02,"AinjPpneMstpSnonWnonDb_still",0.1,"AinjPfalMstpSnonWnonDnon_carried_Up",0.1}; }; class AinjPpneMstpSnonWnonDb_release: AinjPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_release"; speed = 1; looped = "false"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDb_death: AinjPpneMstpSnonWnonDb_release { collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AinjPpneMstpSnonWnonDb_still: AinjPpneMstpSnonWnonDnon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_still"; speed = 1e+010; actions = "InjuredManDraggedActionsNon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.01,"AinjPpneMstpSnonWnonDb",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.01,"AinjPpneMstpSnonWnonDb_release",0.1}; }; class AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1: Default { actions = "MoveWithInjuredManDraggerNon"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1"; speed = 1; looped = "false"; disableWeapons = "true"; aiming = "empty"; aimingBody = "empty"; duty = 0.2; interpolationSpeed = 10.05; showWeaponAim = "false"; canPullTrigger = "false"; limitGunMovement = "false"; disableWeaponsLong = "true"; enableOptics = "false"; enableDirectControl = 0; headBobMode = 2; ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2",0.02}; InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.2,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2}; }; class AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2",0.02}; InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.2,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2}; }; class AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2"; speed = 1; looped = "false"; enableDirectControl = 0; canPullTrigger = "false"; ConnectTo[] = {"AcinPknlMstpSnonWnonDnon",0.01,"AcinPknlMwlkSnonWnonDb",0.01}; InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.2,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2}; }; class AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2 { ConnectTo[] = {"AcinPknlMstpSnonWpstDnon",0.01,"AcinPknlMwlkSnonWpstDb",0.01}; InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.2,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2}; }; class AcinPknlMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_still"; speed = 1e+010; looped = "true"; duty = -0.3; interpolationSpeed = 6.05; enableOptics = "false"; canPullTrigger = "false"; ConnectTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.15,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb",0.1}; InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.15,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb",0.1,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2,"Helper_SwitchToCarrynon",0.1}; }; class AcinPknlMstpSnonWpstDnon: AcinPknlMstpSnonWnonDnon { actions = "MoveWithInjuredManDraggerPst"; ConnectTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.15,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb",0.1}; InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.15,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb",0.1,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2,"Helper_SwitchToCarrynon_pst",0.1}; }; class DraggerBasenon: DraggerBase { actions = "MoveWithInjuredManDraggernon"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1"; enableOptics = "false"; disableWeaponsLong = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { actions = "MoveWithInjuredManDraggernon"; file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon"; speed = 1; looped = "false"; duty = -0.5; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.15}; InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; }; class AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon: AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon { ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.1}; }; class AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon: DraggerBasenon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon"; speed = 0.55; canPullTrigger = "false"; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.15}; }; class AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon: AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon { ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.1}; InterpolateTo[] = {}; }; class AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon: DraggerBasenon { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon"; speed = 0.4; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.15}; }; class AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon: AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon { ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {}; }; class AcinPknlMwlkSnonWnonDb: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1 { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb"; speed = 1; looped = "true"; duty = 6; interpolationSpeed = 4.1; disableWeapons = "true"; canPullTrigger = "false"; enableOptics = "false"; ConnectTo[] = {"AcinPknlMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AcinPknlMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2}; }; class AcinPknlMwlkSnonWpstDb: AcinPknlMwlkSnonWnonDb { ConnectTo[] = {"AcinPknlMstpSnonWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AcinPknlMstpSnonWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2}; }; class AcinPknlMwlkSnonWnonDb_death: AcinPknlMwlkSnonWnonDb { file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_death"; terminal = "true"; interpolationSpeed = 1; canPullTrigger = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AcinPknlMwlkSnonWpstDb_death: AcinPknlMwlkSnonWnonDb_death { ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AcinPknlMwlkSnonWnonDb_agony: AmovPpneMstpSnonWnonDnon_injured { actions = "InjuredManActionsnon_norot"; canPullTrigger = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; }; class AcinPknlMwlkSnonWpstDb_agony: AcinPknlMwlkSnonWnonDb_agony { ConnectTo[] = {}; InterpolateTo[] = {"AmovPpneMstpSnonWpstDnon_injured",0.1}; }; class AcinPercMrunSnonWnonDf: InjuredMovedBase { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carrier"; actions = "MoveWithInjuredManCarrierNonWc"; limitGunMovement = "false"; aimPrecision = 5; enableOptics = "false"; visibleSize = 0.750126; relSpeedMin = 1; duty = 0.5; onLadder = "false"; speed = 0.9; disableWeapons = "true"; disableWeaponsLong = "true"; canPullTrigger = "false"; ConnectTo[] = {"AcinPercMrunSnonWnonDf_death",0.1,"AcinPercMrunSnonWnonDf_agony",0.1,"AcinPercMstpSnonWnonDnon",0.1,"AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier",0.01,"AcinPercMstpSnonWnonDnon",0.1}; }; class AcinPercMrunSnonWpstDf: AcinPercMrunSnonWnonDf { ConnectTo[] = {"AcinPercMstpSnonWpstDnon",0.1,"AcinPercMrunSnonWpstDf_AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier",0.01,"AcinPercMstpSnonWpstDnon",0.1}; }; class AcinPercMrunSnonWnonDf_death: AcinPercMrunSnonWnonDf { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carrier"; terminal = "true"; speed = 0.22; looped = "false"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AcinPercMrunSnonWnonDf_agony: AcinPercMrunSnonWnonDf_death { looped = "false"; file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carrier"; duty = 10; speed = 0.22; terminal = "false"; onLandBeg = "false"; onLandEnd = "true"; showWeaponAim = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon: InjuredMovedBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon"; speed = 0.1; actions = "MoveWithInjuredManCarrierNon"; limitGunMovement = "false"; enableOptics = "false"; duty = 1; canPullTrigger = "false"; showWeaponAim = "false"; interpolationSpeed = 6.05; disableWeapons = "true"; disableWeaponsLong = "true"; forceAim = 1; ConnectTo[] = {"AcinPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier",0.01}; }; class AcinPknlMstpSnonWpstDnon_AcinPercMrunSnonWpstDnon: AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon { ConnectTo[] = {"AcinPercMstpSnonWpstDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier",0.01}; }; class Helper_SwitchToCarrynon: AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon { speed = 1e+010; looped = "true"; actions = "MoveWithInjuredMan_helpernon"; disableWeapons = "true"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\Helper_SwitchToCarrynon"; ConnectTo[] = {}; InterpolateTo[] = {"AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon",0.1}; }; class Helper_SwitchToCarrynon_pst: Helper_SwitchToCarrynon { ConnectTo[] = {}; InterpolateTo[] = {"AcinPknlMstpSnonWpstDnon_AcinPercMrunSnonWpstDnon",0.1}; }; class AcinPercMstpSnonWnonDnon: AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon { looped = "true"; speed = 1e+010; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-wc-carrier"; limitGunMovement = "false"; aimPrecision = 5; visibleSize = 0; duty = -0.2; actions = "MoveWithInjuredManCarrierNon"; canPullTrigger = "false"; disableWeaponsLong = "true"; forceAim = 0; ConnectTo[] = {"AcinPercMrunSnonWnonDf",0.2,"AcinPercMstpSnonWnonDnon_agony",0.1,"AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier",0.01,"AdthPercMstpSnonWnonDf_carrier",0.01,"AcinPercMrunSnonWnonDf",0.2,"AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon",0.1}; }; class AcinPercMstpSnonWpstDnon: AcinPercMstpSnonWnonDnon { ConnectTo[] = {"AcinPercMrunSnonWpstDf",0.2,"AcinPercMstpSnonWpstDnon_agony",0.1}; InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier",0.01,"AdthPercMstpSnonWpstDf_carrier",0.01,"AcinPercMrunSnonWpstDf",0.2}; }; class AcinPercMstpSnonWnonDnon_agony: AcinPercMstpSnonWnonDnon { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-dead-carrier"; speed = 0.21; looped = "false"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; InterpolateTo[] = {}; }; class AcinPercMstpSnonWpstDnon_agony: AcinPercMstpSnonWnonDnon_agony { ConnectTo[] = {"AmovPpneMstpSnonWpstDnon_injured",0.1}; InterpolateTo[] = {}; }; class AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon: InjuredMovedBase { file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon_down-carrier"; speed = 0.3; actions = "MoveWithInjuredManCarrierNon"; looped = "false"; canPullTrigger = "false"; disableWeapons = "true"; disableWeaponsLong = "true"; enableOptics = "false"; forceAim = 1; ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AcinPercMrunSnonWpstDf_AmovPercMstpSrasWpstDnon: AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon { ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDnon_carried_Up: AgonyBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AinjPfalMstpSnonWnonDnon_carried_Up"; speed = 0.1; actions = "InjuredManCarriedActionsnon"; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; interpolationSpeed = 0.1; canPullTrigger = "false"; disableWeapons = "true"; onLandBeg = "true"; collisionShapeSafe = ""; ConnectTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon_injured: AinjPfalMstpSnonWnonDnon_carried_Up { speed = 0.2; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-dead-carried"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDnon_carried_still: AinjPfalMstpSnonWnonDnon_carried_Up { speed = 1e+010; looped = "true"; file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carried"; duty = 0; onLandBeg = "false"; limitGunMovement = "false"; canPullTrigger = "false"; ConnectTo[] = {"AinjPfalMstpSnonWnonDf_carried",0.1,"AinjPfalMstpSnonWnonDnon_carried_Down",0.2}; InterpolateTo[] = {"AinjPfalMstpSnonWnonDf_carried",0.1,"AinjPfalMstpSnonWnonDf_carried_fallwc",0.1,"AinjPfalMstpSnonWnonDf_carried_fall",0.1}; }; class AinjPfalMstpSnonWnonDf_carried: AinjPfalMstpSnonWnonDnon_carried_Up { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carried"; looped = "true"; speed = 1.36; onLandBeg = "false"; limitGunMovement = "false"; actions = "InjuredManCarriedActionsNonWc"; canPullTrigger = "false"; ConnectTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still",0.1,"AinjPfalMstpSnonWnonDf_carried_dead",0.1}; InterpolateTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still",0.1,"AinjPfalMstpSnonWnonDf_carried_fallwc",0.1,"AinjPfalMstpSnonWnonDf_carried_fall",0.1,"AinjPfalMstpSnonWnonDf_carried_dead",0.1}; }; class AinjPfalMstpSnonWnonDf_carried_fallwc: AinjPfalMstpSnonWnonDf_carried { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carried"; speed = 0.22; looped = "false"; onLandBeg = "false"; onLandEnd = "true"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDf_carried_fall: AinjPfalMstpSnonWnonDf_carried_fallwc { file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-dead-carried"; canPullTrigger = "false"; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDf_carried_dead: AinjPfalMstpSnonWnonDf_carried { speed = 0.21; terminal = "true"; actions = "InjuredManCarriedActionsnon"; canPullTrigger = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AinjPfalMstpSnonWnonDnon_carried_Down: AgonyBase { looped = "false"; file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon_down-carried"; speed = 0.3; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d"; onLandEnd = "true"; collisionShapeSafe = ""; actions = "InjuredManActionsnon"; canPullTrigger = "false"; ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardakRifle01: CutSceneAnimationBase { speed = 0.05; looped = "false"; disableWeapons = "false"; enableBinocular = "false"; showHandGun = "true"; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakrifle01"; enableOptics = "false"; canPullTrigger = "false"; ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardakRifle02",0.1}; InterpolateTo[] = {}; }; class ActsPercMstpSnonWpstDnon_sceneBardakRifle02: ActsPercMstpSnonWpstDnon_sceneBardakRifle01 { speed = 0.032787; file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakrifle02"; canPullTrigger = "false"; ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5tdrcodr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5tdrcodr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5ttruckbed_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5ttruckbed.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carcodr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carcodr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_cardr_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_cardr.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carhigh_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carhigh.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carlow_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carlow.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_end_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_end_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_end_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_end.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_5t_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_5t.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carhigh_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carhigh.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carlow_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carlow.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdb_i_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdb_i.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_a_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_a.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_b_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_b.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_c_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_c.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_e_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_e.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_f_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_f.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmrunsraswlnrdf_g_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_g.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpslowwpstdb_10_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdb_10.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpslowwpstdb_11_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdb_11.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpslowwpstdnon_4_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdnon_4.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon: AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon { file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon.rtm"; actions = "CivilKneelActions"; speed = 0.5; leftHandIKCurve[] = {0.25,1,0.3,0}; rightHandIKCurve[] = {0.5,1,0.55,0}; weaponIK = 4; ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.01}; InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon",0.02}; }; class AdthPercMstpSlowWrflDnon_16: AdthPercMstpSlowWrflDnon_8 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\adthpercmstpslowwrfldf_1.rtm"; speed = 0.8; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSlowWrflDnon_32: AdthPercMstpSlowWrflDnon_8 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\adthpercmstpslowwrfldf_2.rtm"; speed = 0.8; looped = "false"; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class adthpercmstpsnonwnondf_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondf_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpsnonwnondnon_bianm_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondnon.bianm.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpsraswrfldb_8_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldb_8.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpercmstpsraswrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDb_16: AdthPercMstpSrasWrflDb_8 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v1.rtm"; speed = 0.8; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_16: AdthPercMstpSrasWrflDnon_8 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v2.rtm"; speed = 0.8; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDf_8: AdthPercMstpSrasWrflDf_4 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v3.rtm"; speed = 0.8; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class AdthPercMstpSrasWrflDnon_32: AdthPercMstpSrasWrflDnon_16 { file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v4.rtm"; speed = 0.8; ConnectTo[] = {"DeadState",1.0}; InterpolateTo[] = {}; }; class adthpknlmrunslowwlnrdf_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\run\low\lnr\adthpknlmrunslowwlnrdf_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmrunslowwlnrdf_2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\run\low\lnr\adthpknlmrunslowwlnrdf_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmnonslowwlnrdnon_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\lnr\adthpknlmnonslowwlnrdnon_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwpstdnon_3_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\pst\adthpknlmstpslowwpstdnon_3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwrfldf_3_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldf_3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwrfldnon_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwrfldnon_2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpslowwrfldnon_3_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\non\non\adthpknlmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmnonsraswlnrdnon_2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\lnr\adthpknlmnonsraswlnrdnon_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_v1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_v2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_v3_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v3.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpknlmstpsraswrfldnon_v4_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v4.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthppnemstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\non\non\adthppnemstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthppnemstpsraswrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\ras\rfl\adthppnemstpsraswrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthppnemstpsraswrfldnon_v1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\ras\rfl\adthppnemstpsraswrfldnon_v1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class adthpsitmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\dth\sit\stp\non\non\adthpsitmstpsnonwnondnon.rtm"; speed = 0.3; looped = "false"; terminal = "true"; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwlnrdnon01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwlnrdnon02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwlnrdnon03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwrfldnon_changinglegs_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_changinglegs.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwrfldnon_checkingweapons_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_checkingweapons.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpslowwrfldnon_shruggingshoulders_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_shruggingshoulders.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpsraswrfldnon01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpsraswrfldnon02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpercmstpsraswrfldnon03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon04_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon04.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwlnrdnon05_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon05.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwpstdnon01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwpstdnon02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpknlmstpslowwpstdnon03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpsitmstpsnonwnondnon_ground00: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground00.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpsitmstpsnonwnondnon_ground01_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground01.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpsitmstpsnonwnondnon_ground02_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground02.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aidlpsitmstpsnonwnondnon_ground03_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground03.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class acinpknlmwlkslowwrfldb_deathstepinserted_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inj\acinpknlmwlkslowwrfldb_deathstepinserted.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpslaywrfldnon_amovpercmstpslowwrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_amovpercmstpslowwrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpslaywrfldnon_amovpknlmstpslowwrfldnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_amovpknlmstpslowwrfldnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpslaywrfldnon_healed_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_healed.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_bag_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\non\non\ainvpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_bag.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class ainvpknlmstpsnonwnondnon_healed_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\non\non\ainvpknlmstpsnonwnondnon_healed.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aldrpercmstpsnonwnondnon_slide_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\ldr\erc\stp\non\non\aldrpercmstpsnonwnondnon_slide.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aldrpercmwlksnonwnondd_amovpercmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\ldr\erc\wlk\non\non\aldrpercmwlksnonwnondd_amovpercmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class aldrpercmwlksnonwnondu_amovpercmstpsnonwnondnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\ldr\erc\wlk\non\non\aldrpercmwlksnonwnondu_amovpercmstpsnonwnondnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_1_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\pst\amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_1.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_2_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\pst\amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_2.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunslowwrfldf_awoppercmrunsgthwrfldf_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\rfl\amovpercmrunslowwrfldf_awoppercmrunsgthwrfldf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunsnonwnondf_awoppercmrunsgthwnondf_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\non\non\amovpercmrunsnonwnondf_awoppercmrunsgthwnondf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmrunssurwnondf_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\sur\non\amovpercmrunssurwnondf.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwlnrdnon_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwlnrdnon_aiturn180l_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn180l.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpslowwlnrdnon_aiturn180r_forgoten: StandBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn180r.rtm"; speed = 0.3; ConnectTo[] = {}; InterpolateTo[] = {}; }; class amovpercmstpsraswlnrdnon: AmovPknlMstpSrasWlnrDnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon.rtm"; duty = -0.4; speed = 1e+010; actions = "LauncherStandStpActions"; canPullTrigger = "false"; showWeaponAim = "false"; enableMissile = "true"; leaningFactorBeg = 0.5; leaningFactorEnd = 0.5; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wrfl.p3d"; weaponIK = 4; aiming = "aimingDefault"; ConnectTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"LauncherReloadStand",0.02,"amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon",0.01,"amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon",0.01,"amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon",0.02,"AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon",0.02,"AswmPercMstpSnonWnonDnon",0.3,"AidlPercMstpSrasWlnrDnon_player_S0",0.02,"AovrPercMstpSrasWlnrDf",0.01,"aidlpercmstpsraswlnrdnon_S",0.02,"amovpercmstpsraswlnrdnon_turnl",0.02,"amovpercmstpSraswlnrdnon_turnr",0.02,"amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon",0.02,"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon",0.02,"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon",0.02}; InterpolateTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.01,"AmovPercMwlkSrasWlnrDf",0.02,"AmovPercMwlkSrasWlnrDfl",0.02,"AmovPercMwlkSrasWlnrDl",0.02,"AmovPercMwlkSrasWlnrDbl",0.02,"AmovPercMwlkSrasWlnrDb",0.02,"AmovPercMwlkSrasWlnrDbr",0.02,"AmovPercMwlkSrasWlnrDr",0.02,"AmovPercMwlkSrasWlnrDfr",0.02,"AmovPercMrunSrasWlnrDf",0.02,"AmovPercMrunSrasWlnrDfl",0.02,"AmovPercMrunSrasWlnrDl",0.02,"AmovPercMrunSrasWlnrDbl",0.02,"AmovPercMrunSrasWlnrDb",0.02,"AmovPercMrunSrasWlnrDbr",0.02,"AmovPercMrunSrasWlnrDr",0.02,"AmovPercMrunSrasWlnrDfr",0.02,"amovpercmstpsraswlnrdnon_turnl",0.02,"amovpercmstpSraswlnrdnon_turnr",0.02}; }; class AidlPercMstpSrasWlnrDnon_player_S0: amovpercmstpsraswlnrdnon { variantsPlayer[] = {"AidlPercMstpSrasWlnrDnon_player_idleSteady01",0.333,"AidlPercMstpSrasWlnrDnon_player_idleSteady02",0.333,"AidlPercMstpSrasWlnrDnon_player_idleSteady03",0.334}; variantAfter[] = {0,0,0}; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02,"AidlPercMstpSrasWlnrDnon_player_idleSteady01",0.02,"AidlPercMstpSrasWlnrDnon_player_idleSteady02",0.02,"AidlPercMstpSrasWlnrDnon_player_idleSteady03",0.02}; InterpolateTo[] = {}; }; class AidlPercMstpSrasWlnrDnon_player_idleSteady01: AidlPercMstpSrasWlnrDnon_player_S0 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady01"; speed = 0.074074; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_player_idleSteady02: AidlPercMstpSrasWlnrDnon_player_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady02"; speed = 0.049587; variantAfter[] = {1,1,1}; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_player_idleSteady03: AidlPercMstpSrasWlnrDnon_player_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady03"; speed = 0.090226; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_S0: amovpercmstpsraswlnrdnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm"; variantsAI[] = {"AidlPercMstpSrasWlnrDnon_idleSteady01",0.31,"AidlPercMstpSrasWlnrDnon_idleSteady02",0.31,"AidlPercMstpSrasWlnrDnon_idleSteady03",0.31,"AidlPercMstpSrasWlnrDnon_01",0.0234,"AidlPercMstpSrasWlnrDnon_02",0.0233,"AidlPercMstpSrasWlnrDnon_03",0.0233}; variantAfter[] = {0,0,0}; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d"; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_01",0.02,"AidlPercMstpSrasWlnrDnon_02",0.02,"AidlPercMstpSrasWlnrDnon_03",0.02,"AidlPercMstpSrasWlnrDnon_idleSteady01",0.02,"AidlPercMstpSrasWlnrDnon_idleSteady02",0.02,"AidlPercMstpSrasWlnrDnon_idleSteady03",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.01}; }; class AidlPercMstpSrasWlnrDnon_01: AidlPercMstpSrasWlnrDnon_S0 { variantAfter[] = {1,1,1}; file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon01"; speed = 0.25; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_02: AidlPercMstpSrasWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon02"; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_03: AidlPercMstpSrasWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon03"; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_01: AidlPknlMstpSlowWlnrDnon_S0 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon01.rtm"; variantAfter[] = {1,1,1}; speed = 0.5; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_idleSteady01: AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady01"; speed = 0.26667; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_idleSteady02: AidlPknlMstpSlowWlnrDnon_idleSteady01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady02"; speed = 0.210526; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_idleSteady03: AidlPknlMstpSlowWlnrDnon_idleSteady01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady03"; speed = 0.292683; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_idleSteady01: AidlPercMstpSrasWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady01"; speed = 0.148148; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_idleSteady02: AidlPercMstpSrasWlnrDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady02"; speed = 0.099174; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPercMstpSrasWlnrDnon_idleSteady03: AidlPercMstpSrasWlnrDnon_idleSteady01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady03"; speed = 0.090226; ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_02: AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon02.rtm"; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_03: AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon03.rtm"; speed = 0.25; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_04: AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon04.rtm"; speed = 0.25; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_05: AidlPknlMstpSlowWlnrDnon_01 { file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon05.rtm"; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1"; speed = 0.140187; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2"; speed = 0.44; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_03N: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_03"; speed = 0.23; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_04N: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_04"; speed = 0.198347; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_05N: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_05"; speed = 0.21; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3"; speed = 0.27; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4"; speed = 0.27; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5"; speed = 0.41; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6"; speed = 0.44; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7"; speed = 0.193548; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8"; speed = 0.186047; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_12checkingLnr1: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_12checkingLnr1"; speed = 0.15625; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_13checkingLnr2: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_13checkingLnr2"; speed = 0.093168; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9"; speed = 0.07109; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10"; speed = 0.3; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11"; speed = 0.094488; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12: AidlPknlMstpSlowWlnrDnon_01 { file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12"; speed = 0.44; ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02}; InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02}; }; class AovrPercMstpSrasWlnrDf: amovpercmstpsraswlnrdnon { file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\lnr\AovrPercMstpSrasWlnrDf"; speed = 0.5; looped = "false"; duty = 2; relSpeedMin = 0.996672; relSpeedMax = 0.996672; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; disableWeaponsLong = "true"; disableWeapons = "true"; enableOptics = "false"; enableMissile = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.01}; InterpolateTo[] = {}; }; class aidlpercmstpsraswlnrdnon_S: amovpercmstpsraswlnrdnon { variantsAI[] = {"aidlpercmstpsraswlnrdnon_1",0.333,"aidlpercmstpsraswlnrdnon_2",0.333,"aidlpercmstpsraswlnrdnon_3",0.334}; variantAfter[] = {0,0,0}; ConnectTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02,"aidlpercmstpsraswlnrdnon_3",0.02,"aidlpercmstpsraswlnrdnon_1",0.02,"aidlpercmstpsraswlnrdnon_2",0.02}; InterpolateTo[] = {}; }; class aidlpercmstpsraswlnrdnon_3: aidlpercmstpsraswlnrdnon_S { variantAfter[] = {1,1,1}; file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon01.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02}; }; class aidlpercmstpsraswlnrdnon_1: aidlpercmstpsraswlnrdnon_3 { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon02.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02}; }; class aidlpercmstpsraswlnrdnon_2: aidlpercmstpsraswlnrdnon_3 { file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon03.rtm"; speed = 0.3; looped = "false"; ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02}; }; class amovpercmstpslowwlnrdnon: amovpercmstpsraswlnrdnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm"; disableWeapons = "true"; disableWeaponsLong = "true"; enableMissile = "false"; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; weaponIK = 4; actions = "LauncherStandLowStpActions"; ConnectTo[] = {"amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon",0.01,"AswmPercMstpSnonWnonDnon",0.3,"AovrPercMstpSlowWlnrDf",0.01,"amovpercmstpslowwlnrdnon_turnl",0.01,"amovpercmstpslowwlnrdnon_turnR",0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.02,"AmovPercMrunSlowWlnrDfl",0.02,"AmovPercMrunSlowWlnrDl",0.02,"AmovPercMrunSlowWlnrDbl",0.02,"AmovPercMrunSlowWlnrDb",0.02,"AmovPercMrunSlowWlnrDbr",0.02,"AmovPercMrunSlowWlnrDr",0.02,"AmovPercMrunSlowWlnrDfr",0.02,"amovpercmstpslowwlnrdnon_turnl",0.01,"amovpercmstpslowwlnrdnon_turnR",0.01,"AmovPercMwlkSlowWlnrDf",0.02,"AmovPercMwlkSlowWlnrDfr",0.02,"AmovPercMwlkSlowWlnrDr",0.02,"AmovPercMwlkSlowWlnrDbr",0.02,"AmovPercMwlkSlowWlnrDb",0.02,"AmovPercMwlkSlowWlnrDbl",0.02,"AmovPercMwlkSlowWlnrDl",0.02,"AmovPercMwlkSlowWlnrDfl",0.02}; }; class AovrPercMstpSlowWlnrDf: amovpercmstpslowwlnrdnon { file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\lnr\AovrPercMstpSlowWlnrDf"; speed = 0.5; looped = "false"; duty = 2; relSpeedMin = 0.996672; relSpeedMax = 0.996672; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d"; disableWeaponsLong = "true"; disableWeapons = "true"; enableOptics = "false"; limitGunMovement = 0.3; headBobStrength = 0.512438; forceAim = 1; ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01}; InterpolateTo[] = {}; }; class amovpercmstpslowwlnrdnon_turnl: amovpercmstpslowwlnrdnon { speed = 0.3; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn90l.rtm"; ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpslowwlnrdnon",0.01}; }; class amovpercmstpslowwlnrdnon_turnR: amovpercmstpslowwlnrdnon_turnl { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn90r.rtm"; ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpslowwlnrdnon",0.01}; }; class AmovPercMwlkSlowWlnrDf: amovpercmstpslowwlnrdnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdf.rtm"; speed = 0.555556; canPullTrigger = "true"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; limitGunMovement = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDf",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfr",0.025,"AmovPercMwlkSlowWlnrDfl",0.025}; }; class AmovPercMwlkSlowWlnrDfr: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdfr.rtm"; speed = 0.555556; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDfl",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDf",0.025,"AmovPercMwlkSlowWlnrDr",0.025}; }; class AmovPercMwlkSlowWlnrDr: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdr.rtm"; speed = 0.588235; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDl",0.025,"AmovPknlMwlkSrasWlnrDl",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfr",0.025,"AmovPercMwlkSlowWlnrDbr",0.025}; }; class AmovPercMwlkSlowWlnrDbr: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdbr.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDbl",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDr",0.025,"AmovPercMwlkSlowWlnrDb",0.025}; }; class AmovPercMwlkSlowWlnrDb: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdb.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDb",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbr",0.025,"AmovPercMwlkSlowWlnrDbl",0.025}; }; class AmovPercMwlkSlowWlnrDbl: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdbl.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDbr",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDb",0.025,"AmovPercMwlkSlowWlnrDl",0.025}; }; class AinvPknlMstpSnonWrflDnon_medic0S: AinvPknlMstpSnonWrflDnon_medic { VariantsPlayer[] = {"AinvPknlMstpSnonWrflDnon_medic0",0.15,"AinvPknlMstpSnonWrflDnon_medic1",0.15,"AinvPknlMstpSnonWrflDnon_medic2",0.15,"AinvPknlMstpSnonWrflDnon_medic3",0.15,"AinvPknlMstpSnonWrflDnon_medic4",0.15,"AinvPknlMstpSnonWrflDnon_medic5",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.15}; VariantAfter[] = {5,5,5}; equivalentTo = "AinvPknlMstpSnonWrflDnon_medic0"; actions = "HealActionBase"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0",0.1,"AinvPknlMstpSnonWrflDnon_medic1",0.1,"AinvPknlMstpSnonWrflDnon_medic2",0.1,"AinvPknlMstpSnonWrflDnon_medic3",0.1,"AinvPknlMstpSnonWrflDnon_medic4",0.1,"AinvPknlMstpSnonWrflDnon_medic5",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0",0.1,"AinvPknlMstpSnonWrflDnon_medic1",0.1,"AinvPknlMstpSnonWrflDnon_medic2",0.1,"AinvPknlMstpSnonWrflDnon_medic3",0.1,"AinvPknlMstpSnonWrflDnon_medic4",0.1,"AinvPknlMstpSnonWrflDnon_medic5",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic0: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic0"; speed = 0.31; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic1: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic1"; speed = 0.26; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic2: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic2"; speed = 0.19; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic3: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic3"; speed = 0.2; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic4: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic4"; speed = 0.13; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AinvPknlMstpSnonWrflDnon_medic5: AinvPknlMstpSnonWrflDnon_medic0S { file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic5"; speed = 0.43; collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d"; canPullTrigger = "false"; ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1}; InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1}; }; class AmovPercMwlkSlowWlnrDl: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdl.rtm"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDr",0.025,"AmovPknlMwlkSrasWlnrDr",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbl",0.025,"AmovPercMwlkSlowWlnrDfl",0.025}; }; class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2: AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon { actions = "CivilProneActions"; file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2.rtm"; speed = 1.5; soundOverride = "laydown"; canPullTrigger = "false"; aiming = "aimingCivil"; aimingBody = "aimingUpCivil"; duty = 2; ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02}; InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01}; }; class amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon: TransAnimBase { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon.rtm"; disableWeapons = "true"; actions = "LauncherStandStpActions"; showHandGun = "true"; speed = 1.4; interpolationRestart = 2; leftHandIKEnd = "false"; leftHandIKBeg = "false"; leftHandIKCurve[] = {}; enableOptics = 2; ConnectTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end",0.02}; InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end",0.02}; }; class AmovPercMwlkSlowWlnrDfl: AmovPercMwlkSlowWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdfl.rtm"; speed = 0.555556; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDfr",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDf",0.025,"AmovPercMwlkSlowWlnrDl",0.025}; }; class AmovPercMwlkSrasWlnrDf: amovpercmstpsraswlnrdnon { speed = 0.555556; file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdf.rtm"; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; limitGunMovement = 0.6; collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d"; actions = "LauncherStandStpActionsWlkF"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDf",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfl",0.025,"AmovPercMwlkSrasWlnrDfr",0.025,"AmovPercMrunSrasWlnrDf",0.025}; }; class AmovPercMwlkSrasWlnrDfl: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdfl.rtm"; speed = 0.555556; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkFL"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDfl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDf",0.025,"AmovPercMwlkSrasWlnrDl",0.025,"AmovPercMrunSrasWlnrDfl",0.025}; }; class AmovPercMwlkSrasWlnrDl: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdl.rtm"; speed = 0.526316; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkL"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfl",0.025,"AmovPercMwlkSrasWlnrDbl",0.025,"AmovPercMrunSrasWlnrDl",0.025}; }; class AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape: AmovPercMstpSlowWrflDnon { speed = 0.18; looped = "false"; file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape"; ConnectTo[] = {}; InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.01}; }; class AmovPercMwlkSrasWlnrDbl: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdbl.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkBL"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDbl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDl",0.025,"AmovPercMwlkSrasWlnrDb",0.025,"AmovPercMrunSrasWlnrDbl",0.025}; }; class AmovPercMwlkSrasWlnrDb: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdb.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkB"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDb",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbl",0.025,"AmovPercMwlkSrasWlnrDbr",0.025,"AmovPercMrunSrasWlnrDb",0.025}; }; class AmovPercMwlkSrasWlnrDbr: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdbr.rtm"; speed = 0.545455; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkBR"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDbr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDb",0.025,"AmovPercMwlkSrasWlnrDr",0.025,"AmovPercMrunSrasWlnrDbr",0.025}; }; class AmovPercMwlkSrasWlnrDr: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdr.rtm"; speed = 0.588235; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkR"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbr",0.025,"AmovPercMwlkSrasWlnrDfr",0.025,"AmovPercMrunSrasWlnrDr",0.025}; }; class AmovPercMwlkSrasWlnrDfr: AmovPercMwlkSrasWlnrDf { file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdfr.rtm"; speed = 0.555556; duty = -0.1; soundOverride = "walk"; soundEnabled = "true"; actions = "LauncherStandStpActionsWlkFR"; ConnectTo[] = {}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDfr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDf",0.025,"AmovPercMwlkSrasWlnrDr",0.025,"AmovPercMrunSrasWlnrDfr",0.025}; }; class AmovPercMrunSrasWlnrDf: AmovPercMrunSlowWlnrDf { actions = "LauncherStandStpActionsRunF"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDf",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDf",0.025,"AmovPercMrunSrasWlnrDfl",0.025,"AmovPercMrunSrasWlnrDfr",0.025}; }; class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end: amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon { speed = 0.6; interpolationRestart = 2; rightHandIKEnd = "false"; rightHandIKBeg = "false"; leftHandIKCurve[] = {0.9,0,0.95,1}; rightHandIKCurve[] = {0.5,0,0.55,1}; leftHandIKEnd = "false"; leftHandIKBeg = "false"; canPullTrigger = "false"; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon",0.02}; }; class AmovPercMrunSrasWlnrDfl: AmovPercMrunSlowWlnrDfl { actions = "LauncherStandStpActionsRunFL"; disableWeaponsLong = "false"; speed = 0.7; duty = 0.4; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDfl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfl",0.025,"AmovPercMrunSrasWlnrDf",0.025,"AmovPercMrunSrasWlnrDl",0.025}; }; class AmovPercMrunSrasWlnrDl: AmovPercMrunSlowWlnrDl { actions = "LauncherStandStpActionsRunL"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDl",0.025,"AmovPercMrunSrasWlnrDfl",0.025,"AmovPercMrunSrasWlnrDbl",0.025}; }; class AmovPercMrunSrasWlnrDbl: AmovPercMrunSlowWlnrDbl { actions = "LauncherStandStpActionsRunBL"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDbl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbl",0.025,"AmovPercMrunSrasWlnrDl",0.025,"AmovPercMrunSrasWlnrDb",0.025}; }; class AmovPercMrunSrasWlnrDb: AmovPercMrunSlowWlnrDb { actions = "LauncherStandStpActionsRunB"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDb",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDb",0.025,"AmovPercMrunSrasWlnrDbl",0.025,"AmovPercMrunSrasWlnrDbr",0.025}; }; class AmovPercMrunSrasWlnrDbr: AmovPercMrunSlowWlnrDbr { actions = "LauncherStandStpActionsRunBR"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDbr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbr",0.025,"AmovPercMrunSrasWlnrDb",0.025,"AmovPercMrunSrasWlnrDr",0.025}; }; class AmovPercMrunSrasWlnrDr: AmovPercMrunSlowWlnrDr { actions = "LauncherStandStpActionsRunR"; disableWeaponsLong = "false"; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDr",0.025,"AmovPercMrunSrasWlnrDbr",0.025,"AmovPercMrunSrasWlnrDfr",0.025}; }; class AmovPercMrunSrasWlnrDfr: AmovPercMrunSlowWlnrDfr { actions = "LauncherStandStpActionsRunFR"; disableWeaponsLong = "false"; speed = 0.7; duty = 0.4; ConnectTo[] = {}; InterpolateTo[] = {"AmovPknlMrunSrasWlnrDfr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfr",0.025,"AmovPercMrunSrasWlnrDf",0.025,"AmovPercMrunSrasWlnrDr",0.025}; }; class amovpercmstpsraswlnrdnon_turnl: amovpercmstpsraswlnrdnon { speed = 0.3; file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90l.rtm"; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02}; }; class amovpercmstpSraswlnrdnon_turnr: amovpercmstpsraswlnrdnon { file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90r.rtm"; speed = 0.3; ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02}; InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02}; }; class AnimViewControl: CutSceneAnimationBase { speed = 0.16; file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\animviewcontrol"; actions = "Action_AnimViewControl"; ConnectTo[] = {"AnimViewControl",0.01}; InterpolateTo[] = {}; }; }; class BlendAnims: BlendAnims { wholeBody[] = {"Pelvis",1,"Spine",1,"Spine1",1,"Spine2",1,"Spine3",1,"Camera",1,"weapon",1,"launcher",1,"neck",1,"neck1",1,"head",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"LeftUpLeg",1,"LeftUpLegRoll",1,"LeftLeg",1,"LeftLegRoll",1,"LeftFoot",1,"LeftToeBase",1,"RightUpLeg",1,"RightUpLegRoll",1,"RightLeg",1,"RightLegRoll",1,"RightFoot",1,"RightToeBase",1}; aimingDefault[] = {"head",0.6,"neck1",0.6,"neck",0.6,"weapon",1,"launcher",1,"LeftShoulder",0.8,"LeftArm",0.8,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",0.8,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.6}; aimingPistol[] = {"head",0.6,"neck1",0.6,"neck",0.6,"LeftShoulder",0.8,"launcher",1,"weapon",1,"LeftArm",0.8,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",0.8,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.6}; aimingLauncher[] = {"head",0.6,"neck1",0.6,"neck",0.6,"launcher",1,"weapon",1,"LeftShoulder",0.8,"LeftArm",0.8,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",0.8,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.6}; aimingCivil[] = {"neck1",0.25,"neck",0.25,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.5}; aimingLying[] = {"weapon",1,"LeftShoulder",0.8,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine2",0.2,"Spine3",0.6}; aimingLyingPistol[] = {"LeftShoulder",0.8,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine2",0.2,"Spine3",0.6}; legsLyingAiming[] = {"weapon",0,"LeftShoulder",0.2,"LeftArm",0,"LeftArmRoll",0,"LeftForeArm",0,"LeftForeArmRoll",0,"LeftHand",0,"LeftHandRing",0,"LeftHandPinky1",0,"LeftHandPinky2",0,"LeftHandPinky3",0,"LeftHandRing1",0,"LeftHandRing2",0,"LeftHandRing3",0,"LeftHandMiddle1",0,"LeftHandMiddle2",0,"LeftHandMiddle3",0,"LeftHandIndex1",0,"LeftHandIndex2",0,"LeftHandIndex3",0,"LeftHandThumb1",0,"LeftHandThumb2",0,"LeftHandThumb3",0,"RightShoulder",0.2,"RightArm",0,"RightArmRoll",0,"RightForeArm",0,"RightForeArmRoll",0,"RightHand",0,"RightHandRing",0,"RightHandPinky1",0,"RightHandPinky2",0,"RightHandPinky3",0,"RightHandRing1",0,"RightHandRing2",0,"RightHandRing3",0,"RightHandMiddle1",0,"RightHandMiddle2",0,"RightHandMiddle3",0,"RightHandIndex1",0,"RightHandIndex2",0,"RightHandIndex3",0,"RightHandThumb1",0,"RightHandThumb2",0,"RightHandThumb3",0,"Spine2",0.8,"Spine3",0.4,"spine1",1,"pelvis",1,"leftupleg",1,"leftuplegroll",1,"leftleg",1,"leftlegroll",1,"leftfoot",1,"LeftToeBase",1,"rightupleg",1,"rightuplegroll",1,"rightleg",1,"rightlegroll",1,"rightfoot",1,"RightToeBase",1}; legsLyingAimingPistol[] = {"LeftShoulder",0.2,"LeftArm",0,"LeftArmRoll",0,"LeftForeArm",0,"LeftForeArmRoll",0,"LeftHand",0,"LeftHandRing",0,"LeftHandPinky1",0,"LeftHandPinky2",0,"LeftHandPinky3",0,"LeftHandRing1",0,"LeftHandRing2",0,"LeftHandRing3",0,"LeftHandMiddle1",0,"LeftHandMiddle2",0,"LeftHandMiddle3",0,"LeftHandIndex1",0,"LeftHandIndex2",0,"LeftHandIndex3",0,"LeftHandThumb1",0,"LeftHandThumb2",0,"LeftHandThumb3",0,"RightShoulder",0.2,"RightArm",0,"RightArmRoll",0,"RightForeArm",0,"RightForeArmRoll",0,"RightHand",0,"RightHandRing",0,"RightHandPinky1",0,"RightHandPinky2",0,"RightHandPinky3",0,"RightHandRing1",0,"RightHandRing2",0,"RightHandRing3",0,"RightHandMiddle1",0,"RightHandMiddle2",0,"RightHandMiddle3",0,"RightHandIndex1",0,"RightHandIndex2",0,"RightHandIndex3",0,"RightHandThumb1",0,"RightHandThumb2",0,"RightHandThumb3",0,"Spine2",0.8,"Spine3",0.4,"spine1",1,"pelvis",1,"leftupleg",1,"leftuplegroll",1,"leftleg",1,"leftlegroll",1,"leftfoot",1,"LeftToeBase",1,"rightupleg",1,"rightuplegroll",1,"rightleg",1,"rightlegroll",1,"rightfoot",1,"RightToeBase",1}; headDefault[] = {"head",1,"neck1",0.5,"neck",0.5}; leaningDefault[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7,"pelvis",0.4}; aimingUpDefault[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7}; aimingUpLying[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.9,"spine2",0.7,"spine1",0.5}; aimingUpPistol[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7}; aimingUpCivil[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7}; aimingUpLauncher[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7}; legsDefault[] = {"LeftUpLeg",0.9,"LeftUpLegRoll",0.9,"LeftLeg",0.95,"LeftLegRoll",0.95,"LeftFoot",1,"LeftToeBase",1,"RightUpLeg",0.9,"RightUpLegRoll",0.9,"RightLeg",0.95,"RightLegRoll",0.95,"RightFoot",1,"RightToeBase",1}; empty[] = {}; }; }; class CfgFaces { class Default; class Man: Default { class Default; class Zombie1: Default { name = "Zombie 1"; texture = "\dayz\textures\faces\zombie_03_co.paa"; identityTypes[] = {"Zombie1"}; disabled = 0; }; class Zombie2: Default { name = "Zombie 2"; texture = "\dayz\textures\faces\zombie_03_co.paa"; identityTypes[] = {"Zombie2"}; disabled = 0; }; }; }; class CfgVoice { class NoVoice { protocol = "RadioProtocolBase"; variants[] = {1}; directories[] = {"",""}; identityTypes[] = {"Default","Zombie1","Zombie2"}; }; }; class CfgIdentities { class Zombie1 { name = "Zombie"; face = "Zombie1"; glasses = "None"; speaker = "NoVoice"; pitch = 1; }; class Zombie2 { name = "Zombie"; face = "Zombie2"; glasses = "None"; speaker = "NoVoice"; pitch = 1; }; }; class cfgBody { class head_hit { memoryPoint = "pilot"; variation = 0.08; }; class body { memoryPoint = "aimPoint"; variation = 0.15; }; class Spine2: body{}; class LeftArm { memoryPoint = "lelbow"; variation = 0.1; }; class RightArm { memoryPoint = "relbow"; variation = 0.04; }; class LeftForeArm { memoryPoint = "lwrist"; variation = 0.04; }; class RightForeArm { memoryPoint = "rwrist"; variation = 0.04; }; class LeftHand { memoryPoint = "LeftHandMiddle1"; variation = 0.04; }; class RightHand { memoryPoint = "RightHandMiddle1"; variation = 0.04; }; class legs { memoryPoint = "pelvis"; variation = 0.15; }; class LeftLeg: legs{}; class LeftUpLeg: legs{}; class RightLeg: legs{}; class RightUpLeg: legs{}; }; class CfgVehicles { class Citizen1; class zZombie_Base: Citizen1 { scope = 2; glassesEnabled = 0; vehicleClass = "Zombie"; displayName = "Zombie"; fsmDanger = ""; fsmFormation = ""; zombieLoot = "civilian"; moves = "CfgMovesZombie"; isMan = 0; weapons[] = {}; magazines[] = {}; sensitivity = 4; sensitivityEar = 2; identityTypes[] = {"zombie1","zombie2"}; class TalkTopics{}; languages[] = {}; class Eventhandlers { init = "_this call zombie_initialize;"; local = "diag_log ('Locality Event');if(_this select 1) then {[(position (_this select 0)),(_this select 0),true] execFSM '\z\AddOns\dayz_code\system\zombie_agent.fsm'};"; }; class HitPoints { class HitHead { armor = 0.3; material = -1; name = "head_hit"; passThrough = 1; memoryPoint = "pilot"; }; class HitBody: HitHead { armor = 1.6; name = "body"; memoryPoint = "aimPoint"; }; class HitSpine: HitHead { armor = 1.6; name = "Spine2"; memoryPoint = "aimPoint"; }; class HitHands: HitHead { armor = 0.5; material = -1; name = "hands"; passThrough = 1; }; class HitLArm: HitHands { name = "LeftArm"; memoryPoint = "lelbow"; }; class HitRArm: HitHands { name = "RightArm"; memoryPoint = "relbow"; }; class HitLForeArm: HitHands { name = "LeftForeArm"; memoryPoint = "lwrist"; }; class HitRForeArm: HitHands { name = "RightForeArm"; memoryPoint = "rwrist"; }; class HitLHand: HitHands { name = "LeftHand"; memoryPoint = "LeftHandMiddle1"; }; class HitRHand: HitHands { name = "RightHand"; memoryPoint = "RightHandMiddle1"; }; class HitLegs: HitHands { name = "legs"; memoryPoint = "pelvis"; }; class HitLLeg: HitHands { name = "LeftLeg"; memoryPoint = "lknee"; }; class HitLLegUp: HitHands { name = "LeftUpLeg"; memoryPoint = "lfemur"; }; class HitRLeg: HitHands { name = "RightLeg"; memoryPoint = "rknee"; }; class HitRLegUp: HitHands { name = "RightUpLeg"; memoryPoint = "rfemur"; }; }; }; class z_policeman: zZombie_Base { model = "\ca\characters2\civil\Policeman\Policeman"; zombieLoot = "policeman"; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\policeman\data\policeman.rvmat","ca\characters2\civil\policeman\data\w1_policeman.rvmat","ca\characters2\civil\policeman\data\w2_policeman.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat"}; }; }; class z_suit1: zZombie_Base { model = "\ca\characters2\civil\Functionary\Functionary"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary_co.paa"}; zombieLoot = "generic"; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\Functionary\data\Functionary.rvmat","ca\characters2\civil\Functionary\data\W1_Functionary.rvmat","ca\characters2\civil\Functionary\data\W2_Functionary.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"}; }; }; class z_suit2: z_suit1 { zombieLoot = "civilian"; hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary2_co.paa"}; }; class z_worker1: zZombie_Base { zombieLoot = "worker"; model = "\Ca\characters_E\Overall\Overall"; hiddenSelections[] = {"Camo"}; class Wounds { tex[] = {}; mat[] = {"Ca\characters_E\Overall\Data\Overall.rvmat","Ca\characters_E\Overall\Data\W1_Overall.rvmat","Ca\characters_E\Overall\Data\W2_Overall.rvmat"}; }; hiddenSelectionsTextures[] = {"\Ca\characters_E\Overall\Data\Overall_4_co.paa"}; }; class z_worker2: z_worker1 { hiddenSelectionsTextures[] = {"\Ca\characters_E\Overall\Data\Overall_3_co.paa"}; }; class z_worker3: z_worker1 { hiddenSelectionsTextures[] = {"\Ca\characters_E\Overall\Data\Overall_2_co.paa"}; }; class z_doctor: zZombie_Base { model = "\ca\characters2\civil\Doctor\Doctor"; zombieLoot = "medical"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\dayz\textures\clothes\doctor_co.paa"}; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\doctor\data\doctor.rvmat","ca\characters2\civil\doctor\data\W1_doctor.rvmat","ca\characters2\civil\doctor\data\W2_doctor.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"}; }; }; class z_teacher: z_doctor { zombieLoot = "civilian"; hiddenSelectionsTextures[] = {"\dayz\textures\clothes\teacher_co.paa"}; }; class z_hunter: zZombie_Base { model = "\ca\characters2\civil\Woodlander\Woodlander"; zombieLoot = "hunter"; hiddenSelections[] = {"Camo"}; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\Woodlander\data\Woodlander.rvmat","ca\characters2\civil\Woodlander\data\W1_Woodlander.rvmat","ca\characters2\civil\Woodlander\data\W2_Woodlander.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"}; }; }; class z_villager1: zZombie_Base { zombieLoot = "civilian"; model = "\ca\characters2\civil\Villager\Villager"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_co.paa"}; class Wounds { tex[] = {}; mat[] = {"ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters2\Civil\Villager\Data\villager.RVmat","ca\characters2\Civil\Villager\Data\villager_w1.RVmat","ca\characters2\Civil\Villager\Data\villager_w2.RVmat"}; }; }; class z_villager2: z_villager1 { hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v2_co.paa"}; }; class z_villager3: z_villager1 { hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa"}; }; class z_priest: zZombie_Base { model = "\ca\characters2\civil\Priest\Priest"; class Wounds { tex[] = {}; mat[] = {"ca\characters2\civil\priest\data\priest.rvmat","ca\characters2\civil\priest\data\W1_priest.rvmat","ca\characters2\civil\priest\data\W2_priest.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"}; }; }; class z_soldier: zZombie_Base { displayName = "Zombie Soldier"; model = "\ca\characters2\Blufor\Soldier_Light"; zombieLoot = "military"; class HitPoints: HitPoints { class HitHead { armor = 0.3; material = -1; name = "head_hit"; passThrough = 1; }; class HitBody { armor = 2.4; material = -1; name = "body"; passThrough = 1; }; class HitHands { armor = 1; material = -1; name = "hands"; passThrough = 1; }; class HitLegs { armor = 1; material = -1; name = "legs"; passThrough = 1; }; }; class Wounds { tex[] = {}; mat[] = {"ca\characters2\Blufor\data\Soldier.RVmat","ca\characters2\Blufor\data\Soldier_W1.RVmat","ca\characters2\Blufor\data\Soldier_W2.RVmat","ca\characters2\Blufor\data\Soldier_Light.RVmat","ca\characters2\Blufor\data\Soldier_Light_W1.RVmat","ca\characters2\Blufor\data\Soldier_Light_W2.RVmat","ca\characters2\Blufor\data\Soldier_EQUIP_Light.RVmat","ca\characters2\Blufor\data\Soldier_Light_EQUIP_W2.RVmat","ca\characters2\Blufor\data\Soldier_Light_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_GL.RVmat","ca\characters2\Blufor\data\Soldier_GL_W1.RVmat","ca\characters2\Blufor\data\Soldier_GL_W2.RVmat","ca\characters2\Blufor\data\Soldier_NCO.RVmat","ca\characters2\Blufor\data\Soldier_NCO_W1.RVmat","ca\characters2\Blufor\data\Soldier_NCO_W2.RVmat","ca\characters2\Blufor\data\Soldier_MG.RVmat","ca\characters2\Blufor\data\Soldier_MG_W1.RVmat","ca\characters2\Blufor\data\Soldier_MG_W2.RVmat","ca\characters2\Blufor\data\Soldier_AT.RVmat","ca\characters2\Blufor\data\Soldier_AT_W1.RVmat","ca\characters2\Blufor\data\Soldier_AT_W2.RVmat","ca\characters2\Blufor\data\Soldier_CO.RVmat","ca\characters2\Blufor\data\Soldier_CO_W1.RVmat","ca\characters2\Blufor\data\Soldier_CO_W2.RVmat","ca\characters2\Blufor\data\Soldier_CO_EQUIP.RVmat","ca\characters2\Blufor\data\Soldier_CO_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_CO_EQUIP_W2.RVmat","ca\characters2\Blufor\data\Soldier_Pilot.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_W1.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_W2.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_EQUIP.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_EQUIP_W2.RVmat","ca\characters2\Blufor\data\Soldier_Guard.RVmat","ca\characters2\Blufor\data\Soldier_Guard_W1.RVmat","ca\characters2\Blufor\data\Soldier_Guard_W2.RVmat","ca\characters2\Blufor\data\Soldier_Crew.RVmat","ca\characters2\Blufor\data\Soldier_Crew_W1.RVmat","ca\characters2\Blufor\data\Soldier_Crew_W2.RVmat","ca\characters2\Blufor\data\Soldier_Crew_EQUIP.RVmat","ca\characters2\Blufor\data\Soldier_Crew_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_Crew_EQUIP_W2.RVmat","ca\characters2\Blufor\data\Soldier_Guard_EQUIP.RVmat","ca\characters2\Blufor\data\Soldier_Guard_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_Guard_EQUIP_W2.RVmat"}; }; }; class z_soldier_pilot: z_soldier { displayName = "Zombie Soldier (Pilot)"; model = "\ca\characters_d_BAF\BAF_Pilot_BAF"; hiddenSelections[] = {"Camo","Camo2","Camo3"}; hiddenSelectionsTextures[] = {"\ca\characters_W_baf\data\camo_dpm_co.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"}; class HitPoints: HitPoints { class HitHead { armor = 2; material = -1; name = "head_hit"; passThrough = 1; }; class HitBody { armor = 3; material = -1; name = "body"; passThrough = 1; }; class HitHands { armor = 1; material = -1; name = "hands"; passThrough = 1; }; class HitLegs { armor = 1; material = -1; name = "legs"; passThrough = 1; }; }; }; class z_soldier_heavy: z_soldier { displayName = "Zombie Soldier (Heavy)"; model = "\ca\characters2\Blufor\Soldier"; class HitPoints: HitPoints { class HitHead { armor = 1; material = -1; name = "head_hit"; passThrough = 1; }; class HitBody { armor = 2.4; material = -1; name = "body"; passThrough = 1; }; class HitHands { armor = 1; material = -1; name = "hands"; passThrough = 1; }; class HitLegs { armor = 1; material = -1; name = "legs"; passThrough = 1; }; }; }; class Wreck_Base; class Body1: Wreck_Base { scope = 2; mapSize = 2; displayName = "Dead Body 1"; model = "\dayz\objects\dead_soldier_0"; }; class Body2: Wreck_Base { scope = 2; mapSize = 2; displayName = "Dead Body 2"; model = "\dayz\objects\dead_soldier_1"; }; class Strategic; class Rubbish1: Strategic { scope = 2; model = "\CA\misc\garbage_paleta"; mapSize = 2; displayName = "Garbage1"; vehicleClass = "Survival"; }; class Rubbish2: Strategic { scope = 2; model = "\CA\misc\garbage_misc"; mapSize = 2; displayName = "Garbage2"; vehicleClass = "Survival"; }; class Rubbish3: Strategic { scope = 2; model = "\CA\misc\ground_garbage_square5"; mapSize = 2; displayName = "Garbage3"; vehicleClass = "Survival"; }; class Rubbish4: Strategic { scope = 2; model = "\CA\misc\ground_garbage_square3"; mapSize = 2; displayName = "Garbage4"; vehicleClass = "Survival"; }; class Rubbish5: Strategic { scope = 2; model = "\CA\misc\junkpile"; mapSize = 2; displayName = "Garbage5"; vehicleClass = "Survival"; }; }; //};