/* Add POI objects locally on every machine early. Do not use execVM. This must be unscheduled to finish before player_monitor.fsm and server_monitor.sqf run. (objects or player spawn on top) */ { call compile preprocessFileLineNumbers ("\z\addons\dayz_code\system\mission\chernarus\poi\" + _x + ".sqf"); } forEach [ //"Twains", //Filled with Server sleeps, removed for now "DevilsFarm", "NEA", "C130Crash", "ChernoBuildings", "DeadForest", "KomyshovoRoadblock", "MilitaryAirpoort", "ZelenogorskBuildings", "NWATentCamp" ];