//Example class Balota { type = "NameVillage"; position[] = {4528, 2465}; size = 547; buildings = 50; class Object0 { type = "hiluxWreck"; position[] = {4427.69, 2487.55, 0}; direction = 294; onFire = 0; }; class Object1 { type = "Rubbish2"; position[] = {4618.18, 2610.13, 0}; direction = 95; onFire = 0; }; class Object2 { type = "Land_Misc_Rubble_EP1"; position[] = {4502.19, 2456.29, 0}; direction = 279; onFire = 0; }; class Object3 { type = "UralWreck"; position[] = {4821.26, 2520.95, 0}; direction = 127; onFire = 0; }; };