/* DayZ Lock Safe Usage: _obj spawn player_unlockVault; Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com. */ private ["_obj","_ownerID","_playerNear","_text","_objType","_ComboMatch"]; if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;}; dayz_actionInProgress = true; {player removeAction _x} count s_player_combi; s_player_combi = []; s_player_unlockvault = 1; _obj = _this; _objType = typeOf _obj; if !(_objType in DZE_LockedStorage) exitWith {s_player_unlockvault = -1;dayz_actionInProgress = false;}; if (isNull _obj || !(alive _obj)) exitWith {dayz_actionInProgress = false;}; _unlockedClass = getText (configFile >> "CfgVehicles" >> _objType >> "unlockedClass"); _text = getText (configFile >> "CfgVehicles" >> _objType >> "displayName"); _ownerID = _obj getVariable["CharacterID","0"]; _ComboMatch = (_ownerID == dayz_combination); if (DZE_permanentPlot) then {_ownerID = _obj getVariable["ownerPUID","0"];}; if (isNil "dayz_UnlockTime") then {dayz_UnlockTime = 5;}; if (DZE_lockablesHarderPenalty && {((diag_tickTime - dayz_lastCodeFail) + dayz_unlockTime / 2) > 120}) then {dayz_UnlockTime = 5;}; if (_ComboMatch || (_ownerID == dayz_playerUID)) then { (findDisplay 106) closeDisplay 0; dze_waiting = nil; dayz_UnlockTime = 5; dayz_lastCodeFail = 0; [_unlockedClass,objNull] call fn_waitForObject; if (_unlockedClass == "LockboxStorage") then { [player,"lockboxopen",0,false] call dayz_zombieSpeak; } else { [player,"safeopen",0,false] call dayz_zombieSpeak; }; PVDZE_handleSafeGear = [player,_obj,0]; publicVariableServer "PVDZE_handleSafeGear"; waitUntil {!isNil "dze_waiting"}; // wait for response from server to verify safe was logged before proceeding format[localize "STR_BLD_UNLOCKED",_text] call dayz_rollingMessages; } else { PVDZE_handleSafeGear = [player,_obj,3,dayz_combination]; publicVariableServer "PVDZE_handleSafeGear"; [player,"repair",0,false] call dayz_zombieSpeak; [player,25,true,(getPosATL player)] spawn player_alertZombies; if (DZE_lockablesHarderPenalty) then { dayz_lastCodeFail = (diag_tickTime + dayz_UnlockTime); dayz_UnlockTime = dayz_UnlockTime * 2; } else { dayz_lastCodeFail = (diag_tickTime + dayz_UnlockTime); }; format [localize "str_epoch_player_19",round(dayz_lastCodeFail - diag_tickTime)] call dayz_rollingMessages; }; s_player_unlockvault = -1; dayz_actionInProgress = false;