private "_zombiebody"; _zombiebody = _this select 0; // _qty = _this select 1; if (local _zombiebody) then { _zombiebody addMagazine "ItemZombieParts"; [time, _zombiebody] spawn { private ["_timer","_body"]; _timer = _this select 0; _body = _this select 1; _pos = getPosATL _body; while {(count magazines _body > 0) && (time - _timer < 300)} do { uiSleep 5; }; hideBody _body; _inRange = _pos nearEntities ["CAManBase",100]; { if ((isPlayer _x) && {_x != player}) then { PVDZ_send = [_x,"HideBody",[_body]]; publicVariableServer "PVDZ_send"; }; } count _inRange; uiSleep 5; deleteVehicle _body; true }; };