// Load_act.sqf // JULY 2010 - norrin private ["_args","_dragger","_vcl","_wounded"]; _args = _this select 3; _dragger = _args select 0; _vcl = _args select 1; _wounded = _args select 2; r_drag_sqf = false; r_action = false; r_action_load = false; call fnc_usec_medic_removeActions; //_dragger removeAction NORRN_loadWoundedAction; if ((_vcl emptyPositions "cargo") > 0) then { detach _wounded; _dragger switchMove ""; _wounded setVariable ["NORRN_LoadVcl", _vcl, true]; sleep 1; //["norrnRLact",_wounded] call broadcastRpcCallAll; norrnRLact = [_wounded]; publicVariable "norrnRLact"; player removeAction NORRN_dropAction; }else{ hint "No space left in vehicle"; }; NORRN_load_wounded_action = true;