private ["_fires","_object","_type"]; _fires = [ "Base_Fire_DZ", "flamable_DZ", "Land_Camp_Fire_DZ", "Land_Campfire", "Land_Campfire_burning", "Land_Fire", "Land_Fire_burning", "Land_Fire_DZ", "Land_Fire_barrel", "Land_Fire_barrel_burning", "Misc_TyreHeap" ]; { _type = _x select 0; _object = _type createVehicleLocal (_x select 1); _object setDir (_x select 2); _object setPos (_x select 1); _object allowDamage false; if !(_type in _fires) then {_object enableSimulation false;}; _object setVariable ["", true]; // stops global setVariable by sched_townGenerator } count _this;