#define STRINGIFY(x) #x #define PATH(sub_path) STRINGIFY(\z\addons\dayz_code\actions\AdvancedTrading\functions\sub_path) #define CPP compile preprocessFileLineNumbers private ["_tempGemList","_tempWorthList","_largest","_LargestGem"]; Z_SellingFrom = 2; DZE_GemList = []; DZE_GemWorthList = []; Z_Selling = true; Z_OriginalSellableArray = []; Z_SellableArray = []; Z_SellArray = []; Z_OriginalBuyableArray = []; Z_BuyableArray = []; Z_BuyingArray = []; _tempGemList = []; _tempWorthList = []; { _tempGemList set [(count _tempGemList), (_x select 0)]; _tempWorthList set [(count _tempWorthList), (_x select 1)]; } count DZE_GemWorthArray; for "_i" from 0 to ((count _tempGemList) - 1) do { _largest = -1e9; { _largest = _largest max _x; } forEach _tempWorthList; _LargestGem = _tempGemList select (_tempWorthList find _largest); _tempWorthList = _tempWorthList - [_largest]; _tempGemList = _tempGemList - [_LargestGem]; DZE_GemList set [(count DZE_GemList), _LargestGem]; DZE_GemWorthList set [(count DZE_GemWorthList), _largest]; }; Z_fillTradeTitle = CPP PATH(z_at_fillTradeTitle.sqf); Z_clearLists = CPP PATH(z_at_clearLists.sqf); Z_clearSellableList = CPP PATH(z_at_clearSellableList.sqf); Z_clearBuyList = CPP PATH(z_at_clearBuyList.sqf); Z_clearBuyingList = CPP PATH(z_at_clearBuyingList.sqf); Z_fillCategories = CPP PATH(z_at_fillCategories.sqf); Z_getItemInfo = CPP PATH(z_at_getItemInfo.sqf); Z_getItemConfig = CPP PATH(z_at_getItemConfig.sqf); Z_displayItemInfo = CPP PATH(z_at_displayItemInfo.sqf); Z_displayWeaponInfo = CPP PATH(z_at_displayWeaponInfo.sqf); Z_displayBackpackInfo = CPP PATH(z_at_displayBackpackInfo.sqf); Z_displayVehicleInfo = CPP PATH(z_at_displayVehicleInfo.sqf); Z_getContainer = CPP PATH(z_at_getContainer.sqf); Z_getBackpackItems = CPP PATH(z_at_getBackpackItems.sqf); Z_getVehicleItems = CPP PATH(z_at_getVehicleItems.sqf); Z_getGearItems = CPP PATH(z_at_getGearItems.sqf); Z_logTrade = CPP PATH(z_at_logTrade.sqf); Z_filterList = CPP PATH(z_at_filterList.sqf); Z_checkArrayInConfig = CPP PATH(z_at_checkArrayInConfig.sqf); Z_calcPrice = CPP PATH(z_at_calcPrice.sqf); Z_fillCategoryList = CPP PATH(z_at_fillCategoryList.sqf); Z_fillSellList = CPP PATH(z_at_fillSellList.sqf); Z_fillSellingList = CPP PATH(z_at_fillSellingList.sqf); Z_pushItemToList = CPP PATH(z_at_pushItemToList.sqf); Z_removeItemFromList = CPP PATH(z_at_removeItemFromList.sqf); Z_pushAllToList = CPP PATH(z_at_pushAllToList.sqf); Z_removeAllToList = CPP PATH(z_at_removeAllToList.sqf); Z_SellItems = CPP PATH(z_at_sellItems.sqf); Z_BuyItems = CPP PATH(z_at_buyItems.sqf); Z_ChangeBuySell = CPP PATH(z_at_changeBuySell.sqf); Z_removeAllFromBuyingList = CPP PATH(z_at_removeAllFromBuyingList.sqf); Z_removeItemFromBuyingList = CPP PATH(z_at_removeItemFromBuyingList.sqf); Z_toBuyingList = CPP PATH(z_at_toBuyingList.sqf); Z_calcBuyableList = CPP PATH(z_at_calcBuyableList.sqf); Z_fillBuyableList = CPP PATH(z_at_fillBuyableList.sqf); Z_fillBuyingList = CPP PATH(z_at_fillBuyingList.sqf); Z_displayFreeSpace = CPP PATH(z_at_displayFreeSpace.sqf); Z_allowBuying = CPP PATH(z_at_allowBuying.sqf); DZE_deleteTradedVehicle = CPP PATH(DZE_deleteTradedVehicle.sqf); Z_checkCloseVehicle = CPP PATH(z_at_checkCloseVehicle.sqf); Z_canAfford = CPP PATH(z_at_canAfford.sqf); Z_calcFreeSpace = CPP PATH(z_at_calcFreeSpace.sqf); Z_returnChange = CPP PATH(z_at_returnChange.sqf); Z_payDefault = CPP PATH(z_at_payDefault.sqf); z_calcCurrency = CPP PATH(z_at_calcCurrency.sqf); ZUPA_fnc_removeWeaponsAndMagazinesCargo = CPP PATH(zupa_fnc_removeWeaponsAndMagazinesCargo.sqf);