if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;}; dayz_actionInProgress = true; local _isFuelTruck = [false,true] select ((_this select 3 select 0) == 2); local _fuelSource = _this select 3 select 1; if (isNull _fuelSource) exitWith {dayz_actionInProgress = false; systemChat localize "str_cursorTargetNotFound";}; local _typeFuelSource = typeOf _fuelSource; local _abort = false; local _fuelSourceCapacity = 0; local _pos = [_fuelSource] call fnc_getPos; local _fuelSourceFound = true; if (_isFuelTruck) then { _fuelSourceCapacity = getNumber (configFile >> "cfgVehicles" >> _typeFuelSource >> "fuelCapacity"); } else { if (_typeFuelSource == "FuelPump_DZ") then { local _findNearestFuel = []; { if (_x != _fuelSource && {!(_x isKindOf "StaticWeapon") && {!(typeOf _x in DZE_StaticWeapons)}}) exitWith { _findNearestFuel set [count _findNearestFuel,_x]; }; } foreach nearestObjects [_pos,DayZ_fuelSources,10]; if (count _findNearestFuel > 0) then { _fuelSource = _findNearestFuel select 0; } else { _fuelSourceFound = false; }; }; _fuelSourceCapacity = _fuelSource getVariable "FuelAmount"; if (isNil "_fuelSourceCapacity" && _fuelSourceFound) then { _fuelSourceCapacity = floor(random dayz_randomMaxFuelAmount) max (dayz_randomMaxFuelAmount * 0.10); _fuelSource setVariable ["FuelAmount",_fuelSourceCapacity, true]; }; }; if !(_fuelSourceFound) exitwith {dayz_actionInProgress = false;localize "str_epoch_player_131_1" call dayz_rollingMessages;}; local _findNearestVehicle = []; { if (_x != _fuelSource && {!(_x isKindOf "StaticWeapon") && {!(typeOf _x in DZE_StaticWeapons)}}) exitWith { _findNearestVehicle set [count _findNearestVehicle,_x]; }; } foreach nearestObjects [_pos,["Air","LandVehicle","Ship"],30]; // Using nearestObjects, because it is sorted by distance if (count _findNearestVehicle > 0) then { // select the nearest one local _vehicle = _findNearestVehicle select 0; // Static vehicle fuel information local _configVeh = configFile >> "cfgVehicles" >> typeOf(_vehicle); local _capacity = getNumber(_configVeh >> "fuelCapacity"); local _canSize = (_capacity / 10); local _nameText = getText(_configVeh >> "displayName"); local _newFuel = 0; local _newFuelSrc = 0; local _availableFuel = 0; if (_isFuelTruck) then { _availableFuel = ((fuel _fuelSource) * _fuelSourceCapacity) - _canSize; } else { _availableFuel = _fuelSourceCapacity; }; if (_availableFuel < 0) then {_availableFuel = (fuel _fuelSource) * _fuelSourceCapacity;}; if (_availableFuel < _canSize) exitwith { format[localize "STR_EPOCH_PLAYER_131_2",_availableFuel,_canSize] call dayz_rollingMessages; }; while {1==1} do { format[localize "str_epoch_player_131",_nameText] call dayz_rollingMessages; [player,(getPosATL player),20,"refuel"] spawn fnc_alertZombies; local _finished = ["Medic",1] call fn_loopAction; if (!_finished) then { _abort = true; } else { if (_isFuelTruck) then { _newFuelSrc = ((((fuel _fuelSource) * _fuelSourceCapacity) - _canSize) / _fuelSourceCapacity); if (_newFuelSrc >= 0) then { if (local _fuelSource) then { [_fuelSource,_newFuelSrc] call local_setFuel; } else { PVDZ_send = [_fuelSource,"SetFuel",[_fuelSource,_newFuelSrc]]; publicVariableServer "PVDZ_send"; }; } else {_abort = true;}; } else { local _fuelSourceCapacity = _fuelSource getVariable "FuelAmount"; _newFuelSrc = _fuelSourceCapacity - _canSize; if (_newFuelSrc < 1) then {_newFuelSrc = 0;_abort = true;}; _fuelSource setVariable ["FuelAmount",_newFuelSrc, true]; }; _newFuel = (((fuel _vehicle) * _capacity) + _canSize); if (_newFuel >= _capacity) then {_newFuel = 1; _abort = true;} else {_newFuel = (_newFuel / _capacity);}; if (local _vehicle) then { [_vehicle,_newFuel] call local_setFuel; } else { PVDZ_send = [_vehicle,"SetFuel",[_vehicle,_newFuel]]; publicVariableServer "PVDZ_send"; }; if (_isFuelTruck) then { format[localize "str_epoch_player_132",_nameText,round(_newFuel*100)] call dayz_rollingMessages; } else { format[localize "STR_EPOCH_PLAYER_132_1",_nameText,round(_newFuel*100),_newFuelSrc] call dayz_rollingMessages; }; }; if (_abort) exitWith { ["Working",0,[0,1,3,0]] call dayz_NutritionSystem; }; uiSleep 1; }; } else { localize "str_epoch_player_27" call dayz_rollingMessages; }; dayz_actionInProgress = false;