// This file was created to group tools into different categories // Melee weapons hatchet, machete, crowbar, and baseball bat added directly to building loot. // This list contains small tools that can spawn anywhere ToolsSurvival[] = { {Loot_TOOL, 1, ItemKnife}, {Loot_TOOL, 1, ItemMap}, {Loot_TOOL, 1, ItemWatch}, {Loot_TOOL, 1, ItemCompass}, {Loot_TOOL, 1, ItemMatchbox}, {Loot_TOOL, 1, ItemFlashlight}, {Loot_TOOL, 1, Binocular} }; // This list contains large tools that should not be called in small groups ToolsBuilding[] = { {Loot_TOOL, 1, ItemSledge}, // Sledge hammer should be a bit more rare than everything else. {Loot_MAGAZINE, 2, ItemSledgeHandle}, {Loot_MAGAZINE, 2, ItemSledgeHead}, {Loot_TOOL, 3, ItemKeyKit}, {Loot_TOOL, 6, ItemToolbox}, {Loot_TOOL, 4, ItemShovel} }; // Small tools that can spawn anywhere ToolsMilitary[] = { {Loot_TOOL, 1, ItemKnife}, {Loot_TOOL, 1, ItemGPS}, {Loot_TOOL, 1, ItemCompass}, {Loot_TOOL, 1, ItemFlashlightRed}, {Loot_TOOL, 1, Binocular}, {Loot_TOOL, 1, NVGoggles}, {Loot_TOOL, 1, Binocular_Vector}, {Loot_TOOL, 1, ItemEtool} //Equal to ItemShovel just the military version };