class CfgIdentities { class PZombie1 { name = "PZombie"; face = "PZombie1"; glasses = "None"; speaker = "NoVoice"; pitch = 1; }; class PZombie2 { name = "PZombie"; face = "PZombie2"; glasses = "None"; speaker = "NoVoice"; pitch = 1; }; class Zombie1 { name = "Zombie"; face = "Zombie1"; glasses = "None"; speaker = "NoVoice"; pitch = 1; }; class Zombie2 { name = "Zombie"; face = "Zombie2"; glasses = "None"; speaker = "NoVoice"; pitch = 1; }; class Zombie3 { name = "Zombie"; face = "Zombie3"; glasses = "None"; speaker = "NoVoice"; pitch = 1; }; };