class AH6J_EP1_DZ: AH6_Base_EP1 { scope = public; side = 2; displayName = "AH6J_DZ"; crew = ""; typicalCargo[] = {}; weapons[] = {"TwinM134","CMFlareLauncher"}; magazines[] = {"4000Rnd_762x51_M134","60Rnd_CMFlareMagazine"}; threat[] = {0.6,0.4,0.1}; gunBeg[] = {"muzzle_1","muzzle_2"}; gunEnd[] = {"chamber_1","chamber_2"}; radarType = 0; class TransportMagazines {}; class TransportWeapons {}; class Turrets {}; class AnimationSources { class Gatling_1 { source = "revolving"; weapon = "TwinM134"; }; class Gatling_2 { source = "revolving"; weapon = "TwinM134"; }; }; hiddenSelections[] = {"camo1","camo2"}; hiddenSelectionsTextures[] = {"ca\air_e\ah6j\data\ah6_merge1_co.paa","ca\air_e\ah6j\data\default_co.paa"}; commanderCanSee = 2+16+32; gunnerCanSee = 2+16+32; driverCanSee = 2+16+32; transportMaxWeapons = 3; transportMaxMagazines = 10; transportmaxbackpacks = 2; class DefaultEventhandlers; class EventHandlers: DefaultEventhandlers { killed = "_this call BIS_Effects_EH_Killed;"; fired = "_this call BIS_Effects_EH_Fired;"; }; }; class AH6J_EP1_DZE: AH6J_EP1_DZ { scope = public; side = 2; displayName = "AH6J_DZE"; magazines[] = {"60Rnd_CMFlareMagazine"}; }; class AH6X_DZ: AH6X_EP1 { displayname = $STR_VEH_NAME_AH6X; displaynameshort = $STR_EP1_DN_AH6X; model = "dayz_vehicles\helicopters\greybird\greybird.p3d"; //cargoAction[] = {"AH6j_Cargo_EP1","UH1Y_Cargo01","UH1Y_Cargo01"}; audible = 6; enablemanualfire = 0; scope = public; side = 2; crew = ""; typicalCargo[] = {}; hiddenselections[] = {"camo1"}; hiddenselectionstextures[] = {"ca\air_e\ah6j\data\ah6_merge1_co.paa"}; icon = "\ca\air_e\data\UI\Icon_ah6x_CA.paa"; picture = "\ca\air_e\data\UI\Picture_ah6x_CA.paa"; isuav = 0; radartype = 0; class TransportMagazines{}; class TransportWeapons{}; weapons[] = {}; magazines[] = {}; commanderCanSee = 2+16+32; gunnerCanSee = 2+16+32; driverCanSee = 2+16+32; transportMaxWeapons = 3; transportMaxMagazines = 30; transportmaxbackpacks = 2; fuelCapacity = 242; transportSoldier = 0; memoryPointsGetInGunner = "pos_cargo"; memoryPointsGetInGunnerDir = "pos_cargo_dir"; class NewTurret; class Turrets { class ObserverTurret: NewTurret { ProxyType = CPCargo; proxyIndex = 1; startEngine = 0; hasgunner = 1; body = "FLIR_turret"; gun = "FLIR_gun"; animationSourceBody = "FLIR_turret"; animationSourceGun = "FLIR_gun"; gunBeg = "FLIR_end"; gunEnd = "FLIR_begin"; memoryPointGun = "FLIR_end"; turretAxis = "FLIR_turret_axis"; gunAxis = "FLIR_gun_axis"; commanding = -1; class Viewoptics { initAngleX = 0; minAngleX = -30; maxAngleX = 30; initAngleY = 0; minAngleY = -100; maxAngleY = 100; minFov = 0.01; initFov = 0.50; maxFov = 0.80; visionMode[] = {"Normal","NVG"}; thermalMode[] = {}; }; gunnerAction = "AH6j_Cargo_EP1"; gunnerOpticsModel = "\ca\weapons\2Dscope_UAV.p3d"; memoryPointGunnerOptics = "gunnerview"; //gunnerOpticsModel = "\ca\weapons\optika_SOFLAM"; soundServo[] = {"",0.01,1}; gunnerForceOptics = 0; gunnerGetInAction = "GetInLow"; gunnerGetOutAction = "GetOutLow"; gunnerName = "Observer"; animationSourceHatch = ""; minElev = -90; maxElev = 60; initElev = 0; minTurn = -360; maxTurn = 360; initTurn = 0; weapons[] = {}; magazines[] = {}; }; }; class DefaultEventhandlers; class EventHandlers: DefaultEventhandlers { killed = "_this call BIS_Effects_EH_Killed;"; }; };