class ItemHatchet : ItemCore { displayName="$STR_EQUIP_NAME_41"; descriptionShort="$STR_EQUIP_DESC_41"; class ItemActions { class Toolbelt { text="Remove from Toolbelt"; script="spawn player_addToolbelt;"; use[]= { "ItemHatchet" }; output[]= { "MeleeHatchet" }; }; }; };