class SVD_PSO1_DZ : SVD { model = "z\addons\dayz_communityweapons\SVD\SVD_PSO.p3d"; picture = "\ca\weapons\data\equip\w_svd_ca.paa"; displayName = $STR_DZ_WPN_SVD_PSO1_NAME; //weaponInfoType = "RscWeaponEmpty"; //discreteDistance[] = {}; //discreteDistanceInitIndex = 0; //distanceZoomMin = 200; //distanceZoomMax = 200; magazines[] = {10Rnd_762x54_SVD}; //reloadTime = 0.06; //recoil = "recoil_single_primary_4outof10"; //recoilProne = "recoil_single_primary_prone_4outof10"; //dispersion = 0.00045; class OpticsModes : OpticsModes { class Scope : Scope {}; class Ironsights : Ironsights {}; }; class Attachments { Attachment_Ghillie = "SVD_PSO1_Gh_DZ"; }; class ItemActions { class RemovePSO1 { text = $STR_DZ_ATT_PSO1_RMVE; script = "; ['Attachment_PSO1',_id,'SVD_DZ'] call player_removeAttachment"; }; }; }; class SVD_PSO1_Gh_DZ : SVD_PSO1_DZ { model = "z\addons\dayz_communityweapons\SVD\SVD_PSO_Ghilli.p3d"; picture = "\z\addons\dayz_communityweapons\SVD\data\w_SVD_PSO1_Gh_ca.paa"; displayName = $STR_DZ_WPN_SVD_PSO1_GH_NAME; class Attachments {}; class ItemActions { class RemoveGhillie { text = $STR_DZ_ATT_GHIL_RMVE; script = "; ['Attachment_Ghillie',_id,'SVD_PSO1_DZ'] call player_removeAttachment"; }; class RemovePSO1 { text = $STR_DZ_ATT_PSO1_RMVE; script = "; ['Attachment_PSO1',_id,'SVD_Gh_DZ'] call player_removeAttachment"; }; }; }; class SVD_DZ : SVD_PSO1_DZ { model = "z\addons\dayz_communityweapons\SVD\SVD.p3d"; picture = "\z\addons\dayz_communityweapons\SVD\data\w_SVD_ca.paa"; displayName = $STR_DZ_WPN_SVD_NAME; weaponInfoType = "RscWeaponZeroing"; class OpticsModes : OpticsModes { class Ironsights : Ironsights { opticsID = 1; discreteDistanceInitIndex = 2; }; }; class Attachments { Attachment_Ghillie = "SVD_Gh_DZ"; Attachment_PSO1 = "SVD_PSO1_DZ"; }; }; class SVD_Gh_DZ : SVD_DZ { model = "z\addons\dayz_communityweapons\SVD\SVD_Ghilli.p3d"; picture = "\z\addons\dayz_communityweapons\SVD\data\w_SVD_Gh_ca.paa"; displayName = $STR_DZ_WPN_SVD_GH_NAME; class Attachments { Attachment_PSO1 = "SVD_PSO1_Gh_DZ"; }; class ItemActions { class RemoveGhillie { text = $STR_DZ_ATT_GHIL_RMVE; script = "; ['Attachment_Ghillie',_id,'SVD_DZ'] call player_removeAttachment"; }; }; };