// medBreakLegs.sqf private["_array","_unit","_medic","_display","_control","_hitLegs","_hitArms"]; disableserialization; _array = _this; //_this select 0; _unit = _array select 0; _medic = _array select 1; if (_unit == player) then { // Make bleed r_player_injured = true; _unit setVariable ["USEC_injured",true,true]; //Ensure Control is visible for bleeding _display = uiNamespace getVariable 'DAYZ_GUI_display'; _control = _display displayCtrl 1300; _control ctrlShow true; // Make player infected // r_player_infected = true; // _unit setVariable["USEC_infected",true]; }; if (isServer) then { _unit setVariable["medForceUpdate",true]; };