// DayZ tents are defined in \dayz_equip\configs\Storage.hpp class DomeTentStorage_base; class DesertTentStorage: DomeTentStorage_base { armor = 50; displayname = $STR_VEH_NAME_DESERT_TENT; model = "\dayz_epoch_b\models\astan.p3d"; transportMaxMagazines = 75; transportMaxWeapons = 15; transportMaxBackpacks = 5; class Upgrade { requiredTools[] = {"ItemToolbox"}; requiredParts[] = {"equip_crate","PartWoodPile"}; create = "DesertTentStorage0"; }; }; class DesertTentStorage0: DomeTentStorage_base { armor = 60; displayname = $STR_VEH_NAME_DESERT_TENT1; model = "\dayz_epoch_b\models\astan.p3d"; transportMaxMagazines = 100; transportMaxWeapons = 20; transportMaxBackpacks = 6; class Upgrade { requiredTools[] = {"ItemToolbox"}; requiredParts[] = {"equip_crate","PartWoodPile"}; create = "DesertTentStorage1"; }; }; class DesertTentStorage1: DomeTentStorage_base { armor = 70; displayname = $STR_VEH_NAME_DESERT_TENT2; model = "\dayz_epoch_b\models\astan.p3d"; transportMaxMagazines = 125; transportMaxWeapons = 25; transportMaxBackpacks = 7; class Upgrade { requiredTools[] = {"ItemToolbox"}; requiredParts[] = {"equip_crate","PartWoodPile"}; create = "DesertTentStorage2"; }; }; class DesertTentStorage2: DomeTentStorage_base { armor = 80; displayname = $STR_VEH_NAME_DESERT_TENT3; model = "\dayz_epoch_b\models\astan.p3d"; transportMaxMagazines = 150; transportMaxWeapons = 30; transportMaxBackpacks = 8; class Upgrade { requiredTools[] = {"ItemToolbox"}; requiredParts[] = {"equip_crate","PartWoodPile"}; create = "DesertTentStorage3"; }; }; class DesertTentStorage3: DomeTentStorage_base { armor = 90; displayname = $STR_VEH_NAME_DESERT_TENT4; model = "\dayz_epoch_b\models\astan.p3d"; transportMaxMagazines = 175; transportMaxWeapons = 35; transportMaxBackpacks = 9; class Upgrade { requiredTools[] = {"ItemToolbox"}; requiredParts[] = {"equip_crate","PartWoodPile"}; create = "DesertTentStorage4"; }; }; class DesertTentStorage4 : DomeTentStorage_base { armor = 100; displayname = $STR_VEH_NAME_DESERT_TENT5; model = "\dayz_epoch_b\models\astan.p3d"; transportMaxMagazines = 200; //same as ural transportMaxWeapons = 40; transportMaxBackpacks = 10; };