class VWGolf : Car { class HitPoints : HitPoints { class HitLFWheel : HitLFWheel { armor = 0.3; name = "wheel_1_1_steering"; }; class HitLBWheel : HitLBWheel { armor = 0.3; }; class HitRFWheel : HitRFWheel { armor = 0.3; name = "wheel_2_1_steering"; }; class HitRBWheel : HitRBWheel { armor = 0.3; }; }; wheelCircumference = 2.02; scope = public; model = "\ca\wheeled2\VWGOLF\vwgolf.p3d"; icon = "\ca\wheeled2\data\UI\Icon_VWGolf_CA.paa"; picture = "\ca\wheeled2\data\UI\Picture_VWGolf_CA.paa"; displayname = "Hatchback"; class Library { libTextDesc = "The Wolkie is a German-made small family car, sold in US as the Bunny."; }; side = 3; faction = "CIV"; vehicleClass = "Car"; crew = ""; typicalCargo[] = {}; maxSpeed = 241; terrainCoef = 6; turnCoef = 2; steerAheadPlan = 0.15; transportSoldier = 4; weapons[] = { "SportCarHorn" }; magazines[] = { }; class Turrets { }; armor = 20; damageResistance = 0.01511; cost = 5000; fuelCapacity = 50; memoryPointsGetInCargo[] = { "pos cargo 1", "pos cargo 2", "pos cargo 3", "pos cargo 4" }; memoryPointsGetInCargoDir[] = { "pos cargo dir 1", "pos cargo dir 2", "pos cargo dir 3", "pos cargo dir 4" }; DriverAction = "Golf_Driver"; cargoAction[] = { "Golf_Cargo01", "Golf_Cargo02", "Golf_Cargo02", "Golf_Cargo03" }; cargoIsCoDriver[] = { 0 }; soundGear[] = { "", 0.000177828, 1 }; insideSoundCoef = 0.9; SoundGetIn[] = { "ca\sounds\Vehicles\wheeled\GOLF\ext\ext-golf-getout", 0.562341, 1 }; SoundGetOut[] = { "ca\sounds\Vehicles\wheeled\GOLF\ext\ext-golf-getout", 0.562341, 1, 40 }; soundEngineOnInt[] = { "ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-start-1", 0.562341, 1 }; soundEngineOnExt[] = { "ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-start-1", 0.562341, 1, 250 }; soundEngineOffInt[] = { "ca\sounds\vehicles\Wheeled\GOLF\int\int-golf-stop-1", 0.562341, 1 }; soundEngineOffExt[] = { "ca\sounds\vehicles\Wheeled\GOLF\ext\ext-golf-stop-1", 0.562341, 1, 250 }; buildCrash0[] = { "Ca\sounds\Vehicles\Crash\crash_building_01", 0.707946, 1, 200 }; buildCrash1[] = { "Ca\sounds\Vehicles\Crash\crash_building_02", 0.707946, 1, 200 }; buildCrash2[] = { "Ca\sounds\Vehicles\Crash\crash_building_03", 0.707946, 1, 200 }; buildCrash3[] = { "Ca\sounds\Vehicles\Crash\crash_building_04", 0.707946, 1, 200 }; soundBuildingCrash[] = { "buildCrash0", 0.25, "buildCrash1", 0.25, "buildCrash2", 0.25, "buildCrash3", 0.25 }; WoodCrash0[] = { "Ca\sounds\Vehicles\Crash\crash_mix_wood_01", 0.707946, 1, 200 }; WoodCrash1[] = { "Ca\sounds\Vehicles\Crash\crash_mix_wood_02", 0.707946, 1, 200 }; WoodCrash2[] = { "Ca\sounds\Vehicles\Crash\crash_mix_wood_03", 0.707946, 1, 200 }; WoodCrash3[] = { "Ca\sounds\Vehicles\Crash\crash_mix_wood_04", 0.707946, 1, 200 }; WoodCrash4[] = { "Ca\sounds\Vehicles\Crash\crash_mix_wood_05", 0.707946, 1, 200 }; WoodCrash5[] = { "Ca\sounds\Vehicles\Crash\crash_mix_wood_06", 0.707946, 1, 200 }; soundWoodCrash[] = { "woodCrash0", 0.166, "woodCrash1", 0.166, "woodCrash2", 0.166, "woodCrash3", 0.166, "woodCrash4", 0.166, "woodCrash5", 0.166 }; ArmorCrash0[] = { "Ca\sounds\Vehicles\Crash\crash_vehicle_01", 0.707946, 1, 200 }; ArmorCrash1[] = { "Ca\sounds\Vehicles\Crash\crash_vehicle_02", 0.707946, 1, 200 }; ArmorCrash2[] = { "Ca\sounds\Vehicles\Crash\crash_vehicle_03", 0.707946, 1, 200 }; ArmorCrash3[] = { "Ca\sounds\Vehicles\Crash\crash_vehicle_04", 0.707946, 1, 200 }; soundArmorCrash[] = { "ArmorCrash0", 0.25, "ArmorCrash1", 0.25, "ArmorCrash2", 0.25, "ArmorCrash3", 0.25 }; class SoundEvents { class AccelerationIn { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-acce-1", 0.891251, 1 }; limit = "0.15"; expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; class AccelerationOut { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-acce-1", 0.562341, 1, 250 }; limit = "0.15"; expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; }; class Sounds { class Engine { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-low-1", 0.398107, 1, 300 }; frequency = "(randomizer*0.05+1.25)*rpm"; volume = "camPos*engineOn*((rpm factor[0.25, 0.4]) min (rpm factor[0.6, 0.45]))"; }; class EngineHighOut { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-high-1", 0.398107, 0.8, 450 }; frequency = "(randomizer*0.05+1.1)*rpm"; volume = "camPos*engineOn*(rpm factor[0.5, 0.9])"; }; class IdleOut { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-idle-1", 0.316228, 1, 100 }; frequency = "1"; volume = "engineOn*camPos*(rpm factor[0.4, 0])"; }; class TiresRockOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", 0.0562341, 1, 40 }; frequency = "1"; volume = "camPos*rock*(speed factor[4, 20])"; }; class TiresSandOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", 0.0562341, 1, 40 }; frequency = "1"; volume = "camPos*sand*(speed factor[4, 20])"; }; class TiresGrassOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", 0.0562341, 1, 40 }; frequency = "1"; volume = "camPos*grass*(speed factor[4, 20])"; }; class TiresMudOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", 0.0562341, 1, 40 }; frequency = "1"; volume = "camPos*mud*(speed factor[4, 20])"; }; class TiresGravelOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", 0.0562341, 1, 40 }; frequency = "1"; volume = "camPos*gravel*(speed factor[4, 20])"; }; class TiresAsphaltOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", 0.0562341, 1, 40 }; frequency = "1"; volume = "camPos*asphalt*(speed factor[4, 20])"; }; class NoiseOut { sound[] = { "ca\sounds\Vehicles\Wheeled\Noises\ext\noise2", 0.0562341, 1, 40 }; frequency = "1"; volume = "camPos*(damper0 max 0.036)*(speed factor[0, 8])"; }; class EngineLowIn { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-low-1", 0.707946, 1 }; frequency = "(randomizer*0.05+1.3)*rpm"; volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.52]))"; }; class EngineHighIn { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-high-1", 0.707946, 0.95 }; frequency = "(randomizer*0.05+1.2)*rpm"; volume = "(1-camPos)*engineOn*(rpm factor[0.6, 1.0])"; }; class IdleIn { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-idle-1", 0.562341, 1 }; frequency = "1"; volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])"; }; class TiresRockIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", 0.0707946, 1 }; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; class TiresSandIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", 0.0707946, 1 }; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; class TiresGrassIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", 0.0707946, 1 }; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; class TiresMudIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", 0.0707946, 1 }; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; class TiresGravelIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", 0.0707946, 1 }; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; class TiresAsphaltIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", 0.0562341, 1 }; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; class NoiseIn { sound[] = { "ca\sounds\Vehicles\Wheeled\Noises\int\int-noise2", 0.1, 1 }; frequency = "1"; volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; }; class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; class Damage { tex[] = { }; mat[] = { "ca\wheeled2\VWGOLF\Data\VWgolf_body.rvmat", "ca\wheeled2\VWGOLF\Data\vwgolf_body_damage.rvmat", "ca\wheeled2\VWGOLF\Data\VWgolf_body_destruct.rvmat", "ca\wheeled2\VWGOLF\Data\VWGolf_carriage.rvmat", "ca\wheeled2\VWGOLF\Data\VWGolf_carriage.rvmat", "ca\wheeled2\VWGOLF\Data\VWGolf_carriage_destruct.rvmat", "ca\wheeled2\VWGOLF\Data\VWgolf_interier2.rvmat", "ca\wheeled2\VWGOLF\Data\VWgolf_interier2.rvmat", "ca\wheeled2\VWGOLF\Data\VWgolf_interier2_destruct.rvmat", "ca\wheeled2\VWGOLF\Data\VWgolf_interier.rvmat", "ca\wheeled2\VWGOLF\Data\VWgolf_interier.rvmat", "ca\wheeled2\VWGOLF\Data\VWgolf_interier_destruct.rvmat", "ca\wheeled2\VWGOLF\Data\VWgolf_sklo.rvmat", "ca\wheeled2\VWGOLF\Data\VWgolf_sklo_damage.rvmat", "ca\wheeled2\VWGOLF\Data\VWgolf_sklo_damage.rvmat", "ca\wheeled2\VWGOLF\Data\VWgolf_sklo_in.rvmat", "ca\wheeled2\VWGOLF\Data\VWgolf_sklo_in_damage.rvmat", "ca\wheeled2\VWGOLF\Data\VWgolf_sklo_in_damage.rvmat", "ca\wheeled2\VWGOLF\Data\vwgolf_wheels.rvmat", "ca\wheeled2\VWGOLF\Data\vwgolf_wheels.rvmat", "ca\wheeled2\VWGOLF\Data\vwgolf_wheels_destruct.rvmat" }; }; hiddenSelections[] = { "Camo1", "Camo2", "Camo3", "Camo4" }; hiddenSelectionsTextures[] = { "\ca\wheeled2\vwgolf\data\vwgolf_body_co.paa", "\ca\wheeled2\vwgolf\data\vwgolf_carriage_co.paa", "\ca\wheeled2\vwgolf\data\vwgolf_interier_co.paa", "\ca\wheeled2\vwgolf\data\vwgolf_interier2_co.paa" }; dammageHalf[] = { }; dammageFull[] = { }; rarityUrban = 0.9; class Upgrades { ItemORP[] = {"VWGolf_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; // Performance 1 class VWGolf_DZE1: VWGolf { maxSpeed = 260; // VW maxspeed from above =241 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"VWGolf_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; // Armor 2 class VWGolf_DZE2: VWGolf_DZE1 { armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"VWGolf_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; // Cargo 3 class VWGolf_DZE3: VWGolf_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"VWGolf_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; // Fuel 4 class VWGolf_DZE4: VWGolf_DZE3 { fuelCapacity = 150; // car 100 };