class SUV_DZ: SUV_Base_EP1 { crew = ""; scope = 2; vehicleClass = "DayZ Epoch Vehicles"; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; class HitPoints : HitPoints { class HitLFWheel:HitLFWheel { armor = 0.15; material = -1; name = "wheel_1_1_steering"; passthrough = 0.3; visual = ""; }; class HitLBWheel:HitLBWheel { armor = 0.15; material = -1; name = "wheel_1_2_steering"; passthrough = 0.3; visual = ""; }; class HitRFWheel:HitRFWheel { armor = 0.15; material = -1; name = "wheel_2_1_steering"; passthrough = 0.3; visual = ""; }; class HitRBWheel:HitRBWheel { armor = 0.15; material = -1; name = "wheel_2_2_steering"; passthrough = 0.3; visual = ""; }; class HitFuel:HitFuel { armor = 0.14; material = -1; name = "palivo"; passthrough = 1; visual = ""; }; class HitEngine:HitEngine { armor = 0.5; material = -1; name = "motor"; passthrough = 1; visual = ""; }; class HitGlass1:HitGlass1 { armor = 0.1; material = -1; name = "glass1"; passthrough = 0; visual = "glass1"; }; class HitGlass2:HitGlass2 { armor = 0.1; material = -1; name = "glass2"; passthrough = 0; visual = "glass2"; }; class HitGlass3:HitGlass3 { armor = 0.1; material = -1; name = "glass3"; passthrough = 0; visual = "glass3"; }; class HitGlass4:HitGlass4 { armor = 0.1; material = -1; name = "glass4"; passthrough = 0; visual = "glass4"; }; }; }; class SUV_TK_CIV_EP1_DZE: SUV_Base_EP1 { displayName = "$STR_VEH_NAME_SUV_BLACK"; vehicleClass = "DayZ Epoch Vehicles"; scope = 2; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; class HitPoints : HitPoints { class HitLFWheel:HitLFWheel { armor = 0.15; material = -1; name = "wheel_1_1_steering"; passthrough = 0.3; visual = ""; }; class HitLBWheel:HitLBWheel { armor = 0.15; material = -1; name = "wheel_1_2_steering"; passthrough = 0.3; visual = ""; }; class HitRFWheel:HitRFWheel { armor = 0.15; material = -1; name = "wheel_2_1_steering"; passthrough = 0.3; visual = ""; }; class HitRBWheel:HitRBWheel { armor = 0.15; material = -1; name = "wheel_2_2_steering"; passthrough = 0.3; visual = ""; }; class HitFuel:HitFuel { armor = 0.14; material = -1; name = "palivo"; passthrough = 1; visual = ""; }; class HitEngine:HitEngine { armor = 0.5; material = -1; name = "motor"; passthrough = 1; visual = ""; }; class HitGlass1:HitGlass1 { armor = 0.1; material = -1; name = "glass1"; passthrough = 0; visual = "glass1"; }; class HitGlass2:HitGlass2 { armor = 0.1; material = -1; name = "glass2"; passthrough = 0; visual = "glass2"; }; class HitGlass3:HitGlass3 { armor = 0.1; material = -1; name = "glass3"; passthrough = 0; visual = "glass3"; }; class HitGlass4:HitGlass4 { armor = 0.1; material = -1; name = "glass4"; passthrough = 0; visual = "glass4"; }; }; class Upgrades { ItemORP[] = {"SUV_TK_CIV_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class SUV_TK_CIV_EP1_DZE1: SUV_TK_CIV_EP1_DZE { displayName = "$STR_VEH_NAME_SUV_BLACK+"; original = "SUV_TK_CIV_EP1_DZE"; maxSpeed = 250; // max engine limit 125-130 brakeDistance = 14; // 19 terrainCoef = 1.5; class Upgrades { ItemAVE[] = {"SUV_TK_CIV_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class SUV_TK_CIV_EP1_DZE2: SUV_TK_CIV_EP1_DZE1 { displayName = "$STR_VEH_NAME_SUV_BLACK++"; armor = 60; // car 20, SUV 25 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.7; }; class HitLBWheel: HitLBWheel { armor = 0.7; }; class HitRFWheel: HitRFWheel { armor = 0.7; }; class HitRBWheel: HitRBWheel { armor = 0.7; }; class HitFuel: HitFuel { armor = 1; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 1; }; class HitGlass2: HitGlass2 { armor = 1; }; class HitGlass3: HitGlass3 { armor = 1; }; class HitGlass4: HitGlass4 { armor = 1; }; }; class Upgrades { ItemLRK[] = {"SUV_TK_CIV_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class SUV_TK_CIV_EP1_DZE3: SUV_TK_CIV_EP1_DZE2 { displayName = "$STR_VEH_NAME_SUV_BLACK+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"SUV_TK_CIV_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class SUV_TK_CIV_EP1_DZE4: SUV_TK_CIV_EP1_DZE3 { displayName = "$STR_VEH_NAME_SUV_BLACK++++"; fuelCapacity = 250; // suv base 130 }; class SUV_Camo: SUV_TK_CIV_EP1_DZE { displayName = "$STR_VEH_NAME_SUV_CAMO"; vehicleClass = "DayZ Epoch Vehicles"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\camo10.paa"}; class Upgrades { ItemORP[] = {"SUV_Camo_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class SUV_Camo_DZE1: SUV_Camo { displayName = "$STR_VEH_NAME_SUV_CAMO+"; original = "SUV_Camo"; maxSpeed = 250; // max engine limit 125-130 brakeDistance = 14; // 19 terrainCoef = 1.5; class Upgrades { ItemAVE[] = {"SUV_Camo_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class SUV_Camo_DZE2: SUV_Camo_DZE1 { displayName = "$STR_VEH_NAME_SUV_CAMO++"; armor = 60; // car 20, SUV 25 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.7; }; class HitLBWheel: HitLBWheel { armor = 0.7; }; class HitRFWheel: HitRFWheel { armor = 0.7; }; class HitRBWheel: HitRBWheel { armor = 0.7; }; class HitFuel: HitFuel { armor = 1; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 1; }; class HitGlass2: HitGlass2 { armor = 1; }; class HitGlass3: HitGlass3 { armor = 1; }; class HitGlass4: HitGlass4 { armor = 1; }; }; class Upgrades { ItemLRK[] = {"SUV_Camo_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class SUV_Camo_DZE3: SUV_Camo_DZE2 { displayName = "$STR_VEH_NAME_SUV_CAMO+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"SUV_Camo_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class SUV_Camo_DZE4: SUV_Camo_DZE3 { displayName = "$STR_VEH_NAME_SUV_CAMO++++"; fuelCapacity = 250; // suv base 130 }; class SUV_Blue: SUV_TK_CIV_EP1_DZE { displayName = "$STR_VEH_NAME_SUV_BLUE"; vehicleClass = "DayZ Epoch Vehicles"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_blue_co.paa"}; class Upgrades { ItemORP[] = {"SUV_Blue_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class SUV_Blue_DZE1: SUV_Blue { displayName = "$STR_VEH_NAME_SUV_BLUE+"; original = "SUV_Blue"; maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { ItemAVE[] = {"SUV_Blue_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class SUV_Blue_DZE2: SUV_Blue_DZE1 { displayName = "$STR_VEH_NAME_SUV_BLUE++"; armor = 60; // car 20, SUV 25 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.7; }; class HitLBWheel: HitLBWheel { armor = 0.7; }; class HitRFWheel: HitRFWheel { armor = 0.7; }; class HitRBWheel: HitRBWheel { armor = 0.7; }; class HitFuel: HitFuel { armor = 1; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 1; }; class HitGlass2: HitGlass2 { armor = 1; }; class HitGlass3: HitGlass3 { armor = 1; }; class HitGlass4: HitGlass4 { armor = 1; }; }; class Upgrades { ItemLRK[] = {"SUV_Blue_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class SUV_Blue_DZE3: SUV_Blue_DZE2 { displayName = "$STR_VEH_NAME_SUV_BLUE+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"SUV_Blue_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class SUV_Blue_DZE4: SUV_Blue_DZE3 { displayName = "$STR_VEH_NAME_SUV_BLUE++++"; fuelCapacity = 250; // suv base 130 }; class SUV_Green: SUV_TK_CIV_EP1_DZE { displayName = "$STR_VEH_NAME_SUV_GREEN"; vehicleClass = "DayZ Epoch Vehicles"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_green_co.paa"}; class Upgrades { ItemORP[] = {"SUV_Green_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class SUV_Green_DZE1: SUV_Green { displayName = "$STR_VEH_NAME_SUV_GREEN+"; original = "SUV_Green"; maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { ItemAVE[] = {"SUV_Green_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class SUV_Green_DZE2: SUV_Green_DZE1 { displayName = "$STR_VEH_NAME_SUV_GREEN++"; armor = 60; // car 20, SUV 25 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.7; }; class HitLBWheel: HitLBWheel { armor = 0.7; }; class HitRFWheel: HitRFWheel { armor = 0.7; }; class HitRBWheel: HitRBWheel { armor = 0.7; }; class HitFuel: HitFuel { armor = 1; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 1; }; class HitGlass2: HitGlass2 { armor = 1; }; class HitGlass3: HitGlass3 { armor = 1; }; class HitGlass4: HitGlass4 { armor = 1; }; }; class Upgrades { ItemLRK[] = {"SUV_Green_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class SUV_Green_DZE3: SUV_Green_DZE2 { displayName = "$STR_VEH_NAME_SUV_GREEN+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"SUV_Green_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class SUV_Green_DZE4: SUV_Green_DZE3 { displayName = "$STR_VEH_NAME_SUV_GREEN++++"; fuelCapacity = 250; // suv base 130 }; class SUV_Yellow: SUV_TK_CIV_EP1_DZE { displayName = "$STR_VEH_NAME_SUV_YELLOW"; vehicleClass = "DayZ Epoch Vehicles"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_yellow_co.paa"}; class Upgrades { ItemORP[] = {"SUV_Yellow_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class SUV_Yellow_DZE1: SUV_Yellow { displayName = "$STR_VEH_NAME_SUV_YELLOW+"; original = "SUV_Yellow"; maxSpeed = 250; // max engine limit 125-130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { ItemAVE[] = {"SUV_Yellow_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class SUV_Yellow_DZE2: SUV_Yellow_DZE1 { displayName = "$STR_VEH_NAME_SUV_YELLOW++"; armor = 60; // car 20, SUV 25 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.7; }; class HitLBWheel: HitLBWheel { armor = 0.7; }; class HitRFWheel: HitRFWheel { armor = 0.7; }; class HitRBWheel: HitRBWheel { armor = 0.7; }; class HitFuel: HitFuel { armor = 1; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 1; }; class HitGlass2: HitGlass2 { armor = 1; }; class HitGlass3: HitGlass3 { armor = 1; }; class HitGlass4: HitGlass4 { armor = 1; }; }; class Upgrades { ItemLRK[] = {"SUV_Yellow_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class SUV_Yellow_DZE3: SUV_Yellow_DZE2 { displayName = "$STR_VEH_NAME_SUV_YELLOW+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"SUV_Yellow_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class SUV_Yellow_DZE4: SUV_Yellow_DZE3 { displayName = "$STR_VEH_NAME_SUV_YELLOW++++"; fuelCapacity = 250; // suv base 130 }; class SUV_Red: SUV_TK_CIV_EP1_DZE { displayName = "$STR_VEH_NAME_SUV_RED"; vehicleClass = "DayZ Epoch Vehicles"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_red_co.paa"}; class Upgrades { ItemORP[] = {"SUV_Red_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class SUV_Red_DZE1: SUV_Red { displayName = "$STR_VEH_NAME_SUV_RED+"; original = "SUV_Red"; maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { ItemAVE[] = {"SUV_Red_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class SUV_Red_DZE2: SUV_Red_DZE1 { displayName = "$STR_VEH_NAME_SUV_RED++"; armor = 60; // car 20, SUV 25 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.7; }; class HitLBWheel: HitLBWheel { armor = 0.7; }; class HitRFWheel: HitRFWheel { armor = 0.7; }; class HitRBWheel: HitRBWheel { armor = 0.7; }; class HitFuel: HitFuel { armor = 1; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 1; }; class HitGlass2: HitGlass2 { armor = 1; }; class HitGlass3: HitGlass3 { armor = 1; }; class HitGlass4: HitGlass4 { armor = 1; }; }; class Upgrades { ItemLRK[] = {"SUV_Red_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class SUV_Red_DZE3: SUV_Red_DZE2 { displayName = "$STR_VEH_NAME_SUV_RED+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"SUV_Red_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class SUV_Red_DZE4: SUV_Red_DZE3 { displayName = "$STR_VEH_NAME_SUV_RED++++"; fuelCapacity = 250; // suv base 130 }; class SUV_White: SUV_TK_CIV_EP1_DZE { displayName = "$STR_VEH_NAME_SUV_WHITE"; vehicleClass = "DayZ Epoch Vehicles"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_white_co.paa"}; class Upgrades { ItemORP[] = {"SUV_White_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class SUV_White_DZE1: SUV_White { displayName = "$STR_VEH_NAME_SUV_WHITE+"; original = "SUV_White"; maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { ItemAVE[] = {"SUV_White_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class SUV_White_DZE2: SUV_White_DZE1 { displayName = "$STR_VEH_NAME_SUV_WHITE++"; armor = 60; // car 20, SUV 25 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.7; }; class HitLBWheel: HitLBWheel { armor = 0.7; }; class HitRFWheel: HitRFWheel { armor = 0.7; }; class HitRBWheel: HitRBWheel { armor = 0.7; }; class HitFuel: HitFuel { armor = 1; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 1; }; class HitGlass2: HitGlass2 { armor = 1; }; class HitGlass3: HitGlass3 { armor = 1; }; class HitGlass4: HitGlass4 { armor = 1; }; }; class Upgrades { ItemLRK[] = {"SUV_White_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class SUV_White_DZE3: SUV_White_DZE2 { displayName = "$STR_VEH_NAME_SUV_WHITE+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"SUV_White_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class SUV_White_DZE4: SUV_White_DZE3 { displayName = "$STR_VEH_NAME_SUV_WHITE++++"; fuelCapacity = 250; // suv base 130 }; class SUV_Pink: SUV_TK_CIV_EP1_DZE { displayName = "$STR_VEH_NAME_SUV_PINK"; vehicleClass = "DayZ Epoch Vehicles"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_pink_co.paa"}; class Upgrades { ItemORP[] = {"SUV_Pink_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class SUV_Pink_DZE1: SUV_Pink { displayName = "$STR_VEH_NAME_SUV_PINK+"; original = "SUV_Pink"; maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { ItemAVE[] = {"SUV_Pink_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class SUV_Pink_DZE2: SUV_Pink_DZE1 { displayName = "$STR_VEH_NAME_SUV_PINK++"; armor = 60; // car 20, SUV 25 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.7; }; class HitLBWheel: HitLBWheel { armor = 0.7; }; class HitRFWheel: HitRFWheel { armor = 0.7; }; class HitRBWheel: HitRBWheel { armor = 0.7; }; class HitFuel: HitFuel { armor = 1; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 1; }; class HitGlass2: HitGlass2 { armor = 1; }; class HitGlass3: HitGlass3 { armor = 1; }; class HitGlass4: HitGlass4 { armor = 1; }; }; class Upgrades { ItemLRK[] = {"SUV_Pink_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class SUV_Pink_DZE3: SUV_Pink_DZE2 { displayName = "$STR_VEH_NAME_SUV_PINK+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"SUV_Pink_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class SUV_Pink_DZE4: SUV_Pink_DZE3 { displayName = "$STR_VEH_NAME_SUV_PINK++++"; fuelCapacity = 250; // suv base 130 }; class SUV_Charcoal: SUV_TK_CIV_EP1_DZE { displayName = "$STR_VEH_NAME_SUV_GREY"; vehicleClass = "DayZ Epoch Vehicles"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_charcoal_co.paa"}; class Upgrades { ItemORP[] = {"SUV_Charcoal_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class SUV_Charcoal_DZE1: SUV_Charcoal { displayName = "$STR_VEH_NAME_SUV_GREY+"; original = "SUV_Charcoal"; maxSpeed = 250; // max engine limit 125-130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { ItemAVE[] = {"SUV_Charcoal_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class SUV_Charcoal_DZE2: SUV_Charcoal_DZE1 { displayName = "$STR_VEH_NAME_SUV_GREY++"; armor = 60; // car 20, SUV 25 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.7; }; class HitLBWheel: HitLBWheel { armor = 0.7; }; class HitRFWheel: HitRFWheel { armor = 0.7; }; class HitRBWheel: HitRBWheel { armor = 0.7; }; class HitFuel: HitFuel { armor = 1; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 1; }; class HitGlass2: HitGlass2 { armor = 1; }; class HitGlass3: HitGlass3 { armor = 1; }; class HitGlass4: HitGlass4 { armor = 1; }; }; class Upgrades { ItemLRK[] = {"SUV_Charcoal_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class SUV_Charcoal_DZE3: SUV_Charcoal_DZE2 { displayName = "$STR_VEH_NAME_SUV_GREY+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"SUV_Charcoal_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class SUV_Charcoal_DZE4: SUV_Charcoal_DZE3 { displayName = "$STR_VEH_NAME_SUV_GREY++++"; fuelCapacity = 250; // suv base 130 }; class SUV_Orange: SUV_TK_CIV_EP1_DZE { displayName = "$STR_VEH_NAME_SUV_ORANGE"; vehicleClass = "DayZ Epoch Vehicles"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_orange_co.paa"}; class Upgrades { ItemORP[] = {"SUV_Orange_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class SUV_Orange_DZE1: SUV_Orange { displayName = "$STR_VEH_NAME_SUV_ORANGE+"; original = "SUV_Orange"; maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { ItemAVE[] = {"SUV_Orange_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class SUV_Orange_DZE2: SUV_Orange_DZE1 { displayName = "$STR_VEH_NAME_SUV_ORANGE++"; armor = 60; // car 20, SUV 25 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.7; }; class HitLBWheel: HitLBWheel { armor = 0.7; }; class HitRFWheel: HitRFWheel { armor = 0.7; }; class HitRBWheel: HitRBWheel { armor = 0.7; }; class HitFuel: HitFuel { armor = 1; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 1; }; class HitGlass2: HitGlass2 { armor = 1; }; class HitGlass3: HitGlass3 { armor = 1; }; class HitGlass4: HitGlass4 { armor = 1; }; }; class Upgrades { ItemLRK[] = {"SUV_Orange_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class SUV_Orange_DZE3: SUV_Orange_DZE2 { displayName = "$STR_VEH_NAME_SUV_ORANGE+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"SUV_Orange_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class SUV_Orange_DZE4: SUV_Orange_DZE3 { displayName = "$STR_VEH_NAME_SUV_ORANGE++++"; fuelCapacity = 250; // suv base 130 }; class SUV_Silver: SUV_TK_CIV_EP1_DZE { displayName = "$STR_VEH_NAME_SUV_SILVER"; vehicleClass = "DayZ Epoch Vehicles"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_silver_co.paa"}; class Upgrades { ItemORP[] = {"SUV_Silver_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class SUV_Silver_DZE1: SUV_Silver { displayName = "$STR_VEH_NAME_SUV_SILVER+"; original = "SUV_Silver"; maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { ItemAVE[] = {"SUV_Silver_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class SUV_Silver_DZE2: SUV_Silver_DZE1 { displayName = "$STR_VEH_NAME_SUV_SILVER++"; armor = 60; // car 20, SUV 25 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.7; }; class HitLBWheel: HitLBWheel { armor = 0.7; }; class HitRFWheel: HitRFWheel { armor = 0.7; }; class HitRBWheel: HitRBWheel { armor = 0.7; }; class HitFuel: HitFuel { armor = 1; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 1; }; class HitGlass2: HitGlass2 { armor = 1; }; class HitGlass3: HitGlass3 { armor = 1; }; class HitGlass4: HitGlass4 { armor = 1; }; }; class Upgrades { ItemLRK[] = {"SUV_Silver_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class SUV_Silver_DZE3: SUV_Silver_DZE2 { displayName = "$STR_VEH_NAME_SUV_SILVER+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"SUV_Silver_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class SUV_Silver_DZE4: SUV_Silver_DZE3 { displayName = "$STR_VEH_NAME_SUV_SILVER++++"; fuelCapacity = 250; // suv base 130 }; class SUV_Winter_Camo: SUV_TK_CIV_EP1_DZE { displayName = "$STR_VEH_NAME_SUV_WINTER"; vehicleClass = "DayZ Epoch Vehicles"; hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\suv\camo_winter.paa"}; class Upgrades { ItemORP[] = {"SUV_Winter_Camo_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class SUV_Winter_Camo_DZE1: SUV_Winter_Camo { displayName = "$STR_VEH_NAME_SUV_WINTER+"; original = "SUV_Winter_Camo"; maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 class Upgrades { ItemAVE[] = {"SUV_Winter_Camo_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class SUV_Winter_Camo_DZE2: SUV_Winter_Camo_DZE1 { displayName = "$STR_VEH_NAME_SUV_WINTER++"; armor = 60; // car 20, SUV 25 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.7; }; class HitLBWheel: HitLBWheel { armor = 0.7; }; class HitRFWheel: HitRFWheel { armor = 0.7; }; class HitRBWheel: HitRBWheel { armor = 0.7; }; class HitFuel: HitFuel { armor = 1; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 1; }; class HitGlass2: HitGlass2 { armor = 1; }; class HitGlass3: HitGlass3 { armor = 1; }; class HitGlass4: HitGlass4 { armor = 1; }; }; class Upgrades { ItemLRK[] = {"SUV_Winter_Camo_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class SUV_Winter_Camo_DZE3: SUV_Winter_Camo_DZE2 { displayName = "$STR_VEH_NAME_SUV_WINTER+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"SUV_Winter_Camo_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class SUV_Winter_Camo_DZE4: SUV_Winter_Camo_DZE3 { displayName = "$STR_VEH_NAME_SUV_WINTER++++"; fuelCapacity = 250; // suv base 130 };