private["_qty_arrows","_qty_quivers","_qty_quiverarrows"]; call gear_ui_init; _qty_arrows = {_x == "WoodenArrow"} count magazines player; _qty_quivers = {_x == "Quiver"} count magazines player; //if (_qty_quivers > 0) exitWith { cutText [localize "str_quiver_reachlimit","PLAIN DOWN"];}; if (_qty_arrows < 2) exitWith { cutText [localize "str_quiver_notenougharrows","PLAIN DOWN"];}; //Not enough arrows to create quiver _qty_quiverarrows = _qty_arrows min 6; for "_x" from 1 to _qty_quiverarrows do { player removeMagazine "WoodenArrow"; }; player addMagazine ["Quiver",_qty_quiverarrows]; cutText [format [localize "str_quiver_createsuccess",_qty_quiverarrows], "PLAIN DOWN"];