class ScrapAPC_base: epoch_car { scope = 0; displayname = "Scrap APC"; model = "\z\addons\dayz_epoch_v\vehicles\scrap_apc\scrap_apc"; picture = "\dayz_epoch_c\icons\vehicles\ScrapAPC.paa"; armor = 80; damageResistance = 0.032; transportsoldier = 4; transportmaxweapons = 12; transportmaxmagazines = 60; transportmaxbackpacks = 5; fuelcapacity = 350; maxspeed = 60; terraincoef = 2.8; turnCoef = 1; driveraction = suv_driver_ep1; cargoAction[] = {BTR40_Cargo_EP1,UAZ_Cargo01}; hiddenselections[] = {"camo1","camo2"}; hiddenselectionstextures[]= { "\z\addons\dayz_epoch_v\vehicles\scrap_apc\data\apc_main_co.paa", "\z\addons\dayz_epoch_v\vehicles\scrap_apc\data\apc_details_co.paa" }; class damage { tex[]={}; mat[]= { "z\addons\dayz_epoch_v\vehicles\scrap_apc\data\apc_main.rvmat", "z\addons\dayz_epoch_v\vehicles\scrap_apc\data\apc_main_damage.rvmat", "z\addons\dayz_epoch_v\vehicles\scrap_apc\data\apc_main_destruct.rvmat", "z\addons\dayz_epoch_v\vehicles\scrap_apc\data\apc_details.rvmat", "z\addons\dayz_epoch_v\vehicles\scrap_apc\data\apc_details_damage.rvmat", "z\addons\dayz_epoch_v\vehicles\scrap_apc\data\apc_details_destruct.rvmat" }; }; class nvgmarkers {}; insideSoundCoef = 0.99; soundGear[]={"",db-85,1}; soundGetIn[]={"\ca\Sounds_E\Wheeled_E\BTR60\btr_door",db0,1}; soundGetOut[]={"\ca\Sounds_E\Wheeled_E\BTR60\btr_door",db0,1, 30}; soundEngineOnInt[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_on", db0, 1.0}; soundEngineOnExt[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_on", db0, 1.0, 100}; soundEngineOffInt[] ={"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_off", db0, 1.0}; soundEngineOffExt[] ={"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_off", db0, 1.0, 100}; buildCrash0[]={"Ca\sounds\Vehicles\Crash\tank_building_01", db-3, 1,150}; buildCrash1[]={"Ca\sounds\Vehicles\Crash\tank_building_02", db-3, 1,150}; buildCrash2[]={"Ca\sounds\Vehicles\Crash\tank_building_03", db-3, 1,150}; buildCrash3[]={"Ca\sounds\Vehicles\Crash\tank_building_04", db-3, 1,150}; soundBuildingCrash[]={buildCrash0, 0.25, buildCrash1, 0.25, buildCrash2, 0.25, buildCrash3, 0.25}; WoodCrash0[]={"Ca\sounds\Vehicles\Crash\tank_wood_01", db-3, 1,150}; WoodCrash1[]={"Ca\sounds\Vehicles\Crash\tank_wood_02", db-3, 1,150}; WoodCrash2[]={"Ca\sounds\Vehicles\Crash\tank_wood_03", db-3, 1,150}; WoodCrash3[]={"Ca\sounds\Vehicles\Crash\tank_wood_04", db-3, 1,150}; soundWoodCrash[]={woodCrash0, 0.25, woodCrash1, 0.25, woodCrash2, 0.25, woodCrash3, 0.25}; ArmorCrash0[]={"Ca\sounds\Vehicles\Crash\tank_vehicle_01", db-3, 1,150}; ArmorCrash1[]={"Ca\sounds\Vehicles\Crash\tank_vehicle_02", db-3, 1,150}; ArmorCrash2[]={"Ca\sounds\Vehicles\Crash\tank_vehicle_03", db-3, 1,150}; ArmorCrash3[]={"Ca\sounds\Vehicles\Crash\tank_vehicle_04", db-3, 1,150}; soundArmorCrash[]={ArmorCrash0, 0.25, ArmorCrash1, 0.25, ArmorCrash2, 0.25, ArmorCrash3, 0.25}; class SoundEvents { class AccelerationIn { sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_acceleration", db-5, 1.0}; limit = "0.15"; expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; class AccelerationOut { sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_acceleration", db0, 1.0, 300}; limit = "0.15"; expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; }; class Sounds { /*EXTERNAL SOUNDS BTR*/ class Engine { sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_mid", db3, 0.7, 250}; frequency = "(randomizer*0.05+0.95)*rpm"; //volume = "engineOn*camPos*(thrust factor[0.7, 0.2])"; volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; }; class EngineHighOut { sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_high", db3, 0.8, 350}; frequency = "(randomizer*0.05+0.95)*rpm"; //volume = "engineOn*camPos*(thrust factor[0.5, 0.9])"; volume = "camPos*engineOn*(rpm factor[0.5, 0.8])"; }; class IdleOut { sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_idle", db0, 1.0, 200}; frequency = "1"; //volume = "engineOn*camPos*(rpm factor[0.4, 0])"; volume = "engineOn*camPos*(rpm factor[0.4, 0])"; }; class TiresRockOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", db-10, 1.0, 80}; frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; class TiresSandOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", db-10, 1.0, 80}; frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; class TiresGrassOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", db-10, 1.0, 80}; frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; class TiresMudOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", db-10, 1.0, 80}; frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; class TiresGravelOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", db-10, 1.0, 80}; frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; class TiresAsphaltOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", db-10, 1.0, 50}; frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; class NoiseOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise3", db-5, 1.0, 50}; frequency = "1"; volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])"; }; /*INTERNAL SOUNDS BTR*/ class EngineLowIn { sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_mid", db3, 0.7}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; //volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)"; }; class EngineHighIn { sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_high", db3, 0.8}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])"; //volume = "((engineOn*thrust) factor[0.55, 1.0])*(1-camPos)"; }; class IdleIn { sound[] = {"\ca\Sounds_E\Wheeled_E\BTR60\btr60_ext_idle", db0, 1.0}; frequency = "1"; volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)";// volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)"; }; class TiresRockIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", db-15, 1.0}; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; class TiresSandIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", db-15, 1.0}; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; class TiresGrassIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", db-15, 1.0}; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; class TiresMudIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", db-15, 1.0}; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; class TiresGravelIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", db-15, 1.0}; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; class TiresAsphaltIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", db-15, 1.0}; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; class NoiseIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise4", db-5, 1.0}; frequency = "1"; volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)"; }; class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; }; class ScrapAPC_DZE: ScrapAPC_base { scope = 2; displayName = "$STR_VEH_NAME_SCRAP_APC"; class Upgrades { ItemTankORP[] = {"ScrapAPC_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankORP",1},{"PartEngine",6},{"PartGeneric",2},{"ItemScrews",2}}}; }; }; class ScrapAPC_DZE1: ScrapAPC_DZE { displayName = "$STR_VEH_NAME_SCRAP_APC+"; original = "ScrapAPC_DZE"; maxspeed = 95; // base 60 turnCoef = 2.5; // base 1 terraincoef = 1.2; // base 2.8 class Upgrades { ItemTankAVE[] = {"ScrapAPC_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankAVE",1},{"equip_metal_sheet",8},{"ItemScrews",2}}}; }; }; class ScrapAPC_DZE2: ScrapAPC_DZE1 { displayName = "$STR_VEH_NAME_SCRAP_APC++"; armor = 160; damageResistance = 0.064; class Upgrades { ItemTankLRK[] = {"ScrapAPC_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}}; }; }; class ScrapAPC_DZE3: ScrapAPC_DZE2 { displayName = "$STR_VEH_NAME_SCRAP_APC+++"; transportMaxWeapons = 24; transportMaxMagazines = 120; transportmaxbackpacks = 10; class Upgrades { ItemTankTNK[] = {"ScrapAPC_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankTNK",1},{"PartFueltank",6},{"ItemFuelBarrel",4}}}; }; }; class ScrapAPC_DZE4: ScrapAPC_DZE3 { displayName = "$STR_VEH_NAME_SCRAP_APC++++"; fuelCapacity = 800; };