class Lada1; class Lada1_DZE: Lada1 { side = 1; faction = "USMC"; displayname = "$STR_VEH_NAME_LADA_WHITE"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; armor = 20; damageResistance = 0.01511; fuelCapacity = 50; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.5; class Upgrades { ItemORP[] = {"Lada1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class Lada1_DZE1: Lada1_DZE { displayname = "$STR_VEH_NAME_LADA_WHITE+"; original = "Lada1_DZE"; maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"Lada1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class Lada1_DZE2: Lada1_DZE1 { displayname = "$STR_VEH_NAME_LADA_WHITE++"; armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel: HitFuel { armor = 0.5; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 0.3; }; class HitGlass2: HitGlass2 { armor = 0.3; }; class HitGlass3: HitGlass3 { armor = 0.3; }; class HitGlass4: HitGlass4 { armor = 0.3; }; }; class Upgrades { ItemLRK[] = {"Lada1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class Lada1_DZE3: Lada1_DZE2 { displayname = "$STR_VEH_NAME_LADA_WHITE+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"Lada1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class Lada1_DZE4: Lada1_DZE3 { displayname = "$STR_VEH_NAME_LADA_WHITE"; fuelCapacity = 150; // car 50 }; class Lada2; class Lada2_DZE: Lada2 { side = 1; faction = "USMC"; displayname = "$STR_VEH_NAME_LADA_RED"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; armor = 20; damageResistance = 0.01511; fuelCapacity = 50; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.5; class Upgrades { ItemORP[] = {"Lada2_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class Lada2_DZE1: Lada2_DZE { displayname = "$STR_VEH_NAME_LADA_RED+"; original = "Lada2_DZE"; maxspeed = 150; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"Lada2_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class Lada2_DZE2: Lada2_DZE1 { displayname = "$STR_VEH_NAME_LADA_RED++"; armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel: HitFuel { armor = 0.5; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 0.3; }; class HitGlass2: HitGlass2 { armor = 0.3; }; class HitGlass3: HitGlass3 { armor = 0.3; }; class HitGlass4: HitGlass4 { armor = 0.3; }; }; class Upgrades { ItemLRK[] = {"Lada2_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class Lada2_DZE3: Lada2_DZE2 { displayname = "$STR_VEH_NAME_LADA_RED+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"Lada2_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class Lada2_DZE4: Lada2_DZE3 { displayname = "$STR_VEH_NAME_LADA_RED++++"; fuelCapacity = 150; // car 50 }; class LadaLM; class LadaLM_DZE: LadaLM { side = 1; faction = "USMC"; displayname = "$STR_VEH_NAME_LADA_POLICE"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; armor = 20; damageResistance = 0.01511; fuelCapacity = 50; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.5; class Upgrades { ItemORP[] = {"LadaLM_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class LadaLM_DZE1: LadaLM_DZE { displayname = "$STR_VEH_NAME_LADA_POLICE+"; original = "LadaLM_DZE"; maxspeed = 150; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"LadaLM_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class LadaLM_DZE2: LadaLM_DZE1 { displayname = "$STR_VEH_NAME_LADA_POLICE++"; armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel: HitFuel { armor = 0.5; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 0.3; }; class HitGlass2: HitGlass2 { armor = 0.3; }; class HitGlass3: HitGlass3 { armor = 0.3; }; class HitGlass4: HitGlass4 { armor = 0.3; }; }; class Upgrades { ItemLRK[] = {"LadaLM_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class LadaLM_DZE3: LadaLM_DZE2 { displayname = "$STR_VEH_NAME_LADA_POLICE+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"LadaLM_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class LadaLM_DZE4: LadaLM_DZE3 { displayname = "$STR_VEH_NAME_LADA_POLICE++++"; fuelCapacity = 150; // car 50 }; class Lada1_TK_CIV_EP1; class Lada1_TK_CIV_EP1_DZE: Lada1_TK_CIV_EP1 { side = 1; faction = "USMC"; displayname = "$STR_VEH_NAME_LADA_GREEN"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; armor = 20; damageResistance = 0.01511; fuelCapacity = 50; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.5; class Upgrades { ItemORP[] = {"Lada1_TK_CIV_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class Lada1_TK_CIV_EP1_DZE1: Lada1_TK_CIV_EP1_DZE { displayname = "$STR_VEH_NAME_LADA_GREEN+"; original = "Lada1_TK_CIV_EP1_DZE"; maxspeed = 150; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"Lada1_TK_CIV_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class Lada1_TK_CIV_EP1_DZE2: Lada1_TK_CIV_EP1_DZE1 { displayname = "$STR_VEH_NAME_LADA_GREEN++"; armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel: HitFuel { armor = 0.5; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 0.3; }; class HitGlass2: HitGlass2 { armor = 0.3; }; class HitGlass3: HitGlass3 { armor = 0.3; }; class HitGlass4: HitGlass4 { armor = 0.3; }; }; class Upgrades { ItemLRK[] = {"Lada1_TK_CIV_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class Lada1_TK_CIV_EP1_DZE3: Lada1_TK_CIV_EP1_DZE2 { displayname = "$STR_VEH_NAME_LADA_GREEN+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"Lada1_TK_CIV_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3 { displayname = "$STR_VEH_NAME_LADA_GREEN++++"; fuelCapacity = 150; // car 50 }; class Lada2_TK_CIV_EP1; class Lada2_TK_CIV_EP1_DZE: Lada2_TK_CIV_EP1 { side = 1; faction = "USMC"; displayname = "$STR_VEH_NAME_LADA_HIPPY"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; armor = 20; damageResistance = 0.01511; fuelCapacity = 50; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.5; class Upgrades { ItemORP[] = {"Lada2_TK_CIV_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class Lada2_TK_CIV_EP1_DZE1: Lada2_TK_CIV_EP1_DZE { displayname = "$STR_VEH_NAME_LADA_HIPPY+"; original = "Lada2_TK_CIV_EP1_DZE"; maxspeed = 150; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"Lada2_TK_CIV_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class Lada2_TK_CIV_EP1_DZE2: Lada2_TK_CIV_EP1_DZE1 { displayname = "$STR_VEH_NAME_LADA_HIPPY++"; armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel: HitFuel { armor = 0.5; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 0.3; }; class HitGlass2: HitGlass2 { armor = 0.3; }; class HitGlass3: HitGlass3 { armor = 0.3; }; class HitGlass4: HitGlass4 { armor = 0.3; }; }; class Upgrades { ItemLRK[] = {"Lada2_TK_CIV_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class Lada2_TK_CIV_EP1_DZE3: Lada2_TK_CIV_EP1_DZE2 { displayname = "$STR_VEH_NAME_LADA_HIPPY+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"Lada2_TK_CIV_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3 { displayname = "$STR_VEH_NAME_LADA_HIPPY++++"; fuelCapacity = 150; // car 50 }; class GLT_M300_LT; class GLT_M300_LT_DZE : GLT_M300_LT { side = 1; faction = "USMC"; displayname = "$STR_VEH_NAME_LADA_YELLOW"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; armor = 20; damageResistance = 0.01511; fuelCapacity = 50; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.5; class Upgrades { ItemORP[] = {"GLT_M300_LT_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class GLT_M300_LT_DZE1: GLT_M300_LT_DZE { displayname = "$STR_VEH_NAME_LADA_YELLOW+"; original = "GLT_M300_LT_DZE"; maxspeed = 150; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"GLT_M300_LT_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class GLT_M300_LT_DZE2: GLT_M300_LT_DZE1 { displayname = "$STR_VEH_NAME_LADA_YELLOW++"; armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel: HitFuel { armor = 0.5; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 0.3; }; class HitGlass2: HitGlass2 { armor = 0.3; }; class HitGlass3: HitGlass3 { armor = 0.3; }; class HitGlass4: HitGlass4 { armor = 0.3; }; }; class Upgrades { ItemLRK[] = {"GLT_M300_LT_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class GLT_M300_LT_DZE3: GLT_M300_LT_DZE2 { displayname = "$STR_VEH_NAME_LADA_YELLOW+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"GLT_M300_LT_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class GLT_M300_LT_DZE4: GLT_M300_LT_DZE3 { displayname = "$STR_VEH_NAME_LADA_YELLOW++++"; fuelCapacity = 150; // car 50 };