[NEW] Time between unlocking safes/lockboxes after a failed code will be exponentially higher, see configVariables.sqf\DZE_lockablesHarderPenalty @oiad [NEW] Added 93 new zombie models with loot groups and strings for Server Admins @Airwavesman [FIXED] Some more occurrences of zero_building interiors misaligned or at the wrong terrain height (eaaedf2, 048caa5) [FIXED] Player could switch into gunner's seat of ArmoredSUV while the hatch was being closed (e89eebc) #2009 @TheFirstNoob [FIXED] POI fires were still spawning when POI was off and town generator was on (2855997) [FIXED] Combo locks could be duplicated by two players removing them at the same time (564e3da) [FIXED] Bush b_corylus.p3d allowed chopping down for wood like a tree (42e519a) [FIXED] Player could shoot during unconscious wake up animation (634a01a) [FIXED] Rare publicVariable value restrictions for AuthKey due to RNG with basic Latin characters (d48c907) @oiad @AirwavesMan [FIXED] Freeze when iterating through CfgWeapons in A2OA 1.64 due to conflict with ItemKeys in dayz_epoch_b.pbo #2010 @S-fly [FIXED] 45Rnd_545x39_RPK error after it was removed with the 2018-04-05 A2OA CorePatch (d249227) [FIXED] Disabled Arma's automatic vehicle refuel, repair and rearm at WarfareBVehicleServicePoint buildings (2c4f06c) @dihan48 [FIXED] DistanceFoot database stat was incorrect. @dihan48 [FIXED] Wrong cargo count of Refuel Trucks after last Corepatch. @AirwavesMan [UPDATED] Spawning of Zombies and Loot in Safe Zones can now be toggled, disabled by default, see configVariables.sqf/DZE_SafeZoneZombieLoot (6248add, 141b25e) @oiad @_Lance_ [UPDATED] Added notification when status icons are disabled [UPDATED] Added night vision mode back to DMR_DZ and M4SPR_DZE after it was removed with the 2018-04-05 A2OA CorePatch [INFO] Synced with DayZMod upstream up to commit fe063a8