private ["_dikCode", "_handled"]; _dikCode = _this select 1; _handled = false; if (_dikCode in[0x58,0x57,0x44,0x43,0x42,0x41,0x40,0x3F,0x3E,0x3D,0x3C,0x3B,0x0B,0x0A,0x09,0x08,0x07,0x06,0x05]) then { _handled = true; }; if (_dikCode in actionKeys "MoveForward") exitWith {r_interrupt = true}; if (_dikCode in actionKeys "MoveLeft") exitWith {r_interrupt = true}; if (_dikCode in actionKeys "MoveRight") exitWith {r_interrupt = true}; if (_dikCode in actionKeys "MoveBack") exitWith {r_interrupt = true}; //Prevent exploit of drag body if ((_dikCode in actionKeys "Prone") and r_drag_sqf) exitWith { force_dropBody = true; }; if ((_dikCode in actionKeys "Crouch") and r_drag_sqf) exitWith { force_dropBody = true; }; _shift = _this select 2; _ctrl = _this select 3; _alt = _this select 4; //diag_log format["Keypress: %1", _this]; if (_dikCode in (actionKeys "GetOver")) then { if (player isKindOf "PZombie_VB") then { _handled = true; DZE_PZATTACK = true; } else { _nearbyObjects = nearestObjects[getPosATL player, dayz_disallowedVault, 8]; if (count _nearbyObjects > 0) then { if((diag_tickTime - dayz_lastCheckBit > 4)) then { [objNull, player, rSwitchMove,"GetOver"] call RE; player playActionNow "GetOver"; dayz_lastCheckBit = diag_tickTime; } else { _handled = true; }; }; }; }; //if (_dikCode == 57) then {_handled = true}; // space //if (_dikCode in actionKeys 'MoveForward' or _dikCode in actionKeys 'MoveBack') then {r_interrupt = true}; if (_dikCode == 210) then { _nill = execvm "\z\addons\dayz_code\actions\playerstats.sqf"; }; if (_dikCode in actionKeys "ForceCommandingMode") then {_handled = true}; if (_dikCode in actionKeys "PushToTalk" and (diag_tickTime - dayz_lastCheckBit > 10)) then { dayz_lastCheckBit = diag_tickTime; [player,50,true,(getPosATL player)] spawn player_alertZombies; }; if (_dikCode in actionKeys "VoiceOverNet" and (diag_tickTime - dayz_lastCheckBit > 10)) then { dayz_lastCheckBit = diag_tickTime; [player,50,true,(getPosATL player)] spawn player_alertZombies; }; if (_dikCode in actionKeys "PushToTalkDirect" and (diag_tickTime - dayz_lastCheckBit > 10)) then { dayz_lastCheckBit = diag_tickTime; [player,15,false,(getPosATL player)] spawn player_alertZombies; }; if (_dikCode in actionKeys "Chat" and (diag_tickTime - dayz_lastCheckBit > 10)) then { dayz_lastCheckBit = diag_tickTime; [player,15,false,(getPosATL player)] spawn player_alertZombies; }; if (_dikCode in actionKeys "User20" and (diag_tickTime - dayz_lastCheckBit > 5)) then { dayz_lastCheckBit = diag_tickTime; _nill = execvm "\z\addons\dayz_code\actions\playerstats.sqf"; }; // numpad 8 0x48 now pgup 0xC9 1 if ((_dikCode == 0xC9 and (!_alt or !_ctrl)) or (_dikCode in actionKeys "User15")) then { DZE_Q = true; }; // numpad 2 0x50 now pgdn 0xD1 if ((_dikCode == 0xD1 and (!_alt or !_ctrl)) or (_dikCode in actionKeys "User16")) then { DZE_Z = true; }; // numpad 8 0x48 now pgup 0xC9 0.1 if ((_dikCode == 0xC9 and (_alt and !_ctrl)) or (_dikCode in actionKeys "User13")) then { DZE_Q_alt = true; }; // numpad 2 0x50 now pgdn 0xD1 if ((_dikCode == 0xD1 and (_alt and !_ctrl)) or (_dikCode in actionKeys "User14")) then { DZE_Z_alt = true; }; // numpad 8 0x48 now pgup 0xC9 0.01 if ((_dikCode == 0xC9 and (!_alt and _ctrl)) or (_dikCode in actionKeys "User7")) then { DZE_Q_ctrl = true; }; // numpad 2 0x50 now pgdn 0xD1 if ((_dikCode == 0xD1 and (!_alt and _ctrl)) or (_dikCode in actionKeys "User8")) then { DZE_Z_ctrl = true; }; // numpad 4 0x4B now Q 0x10 if (_dikCode == 0x10 or (_dikCode in actionKeys "User17")) then { DZE_4 = true; }; // numpad 6 0x4D now E 0x12 if (_dikCode == 0x12 or (_dikCode in actionKeys "User18")) then { DZE_6 = true; }; // numpad 5 0x4C now space 0x39 if (_dikCode == 0x39 or (_dikCode in actionKeys "User19")) then { DZE_5 = true; }; // esc if (_dikCode == 0x01) then { DZE_cancelBuilding = true; }; if ((_dikCode == 0x3E or _dikCode == 0x0F or _dikCode == 0xD3) and (diag_tickTime - dayz_lastCheckBit > 10)) then { dayz_lastCheckBit = diag_tickTime; call dayz_forceSave; }; /* if (_dikCode in actionKeys "IngamePause") then { _idOnPause = [] spawn dayz_onPause; }; */ _handled