private["_selection","_returnArray","_allowedMags","_allowedWeapons","_allowedBackpacks","_allowedTools","_allowedPrimary","_allowedSidearm","_formattedText","_pic" ,"_backpack","_vehicleWeapons","_vehicleMagazines","_vehicleBackpacks","_tempWeaponsArray","_tempBackpackArray","_tempMagazinesArray","_actualMags"]; #include "defines.sqf"; _selection = _this select 0; _returnArray = [0,0,0]; if(_selection == 2) then{ //gear _actualMags = {!(_x in MeleeMagazines)} count (magazines player); _allowedMags = 20 - _actualMags; _allowedWeapons = 14 - count(weapons player); _pic = getText (configFile >> 'CfgVehicles' >> (typeOf player) >> 'picture'); _formattedText = format [ "" , _pic ]; (findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_CONTAINERINFO) ctrlSetStructuredText parseText _formattedText; _backpack = unitBackpack player; _allowedBackpacks = if (isNull _backpack) then {1} else {0}; _returnArray = [_allowedMags, _allowedWeapons, _allowedBackpacks]; }; if(_selection == 1) then{ //vehicle _allowedMags = 0; _allowedWeapons = 0; _allowedBackpacks = 0; _vehicleMagazines = 0; _vehicleWeapons = 0; _vehicleBackpacks = 0; if (!isNull Z_vehicle) then { _pic = getText (configFile >> 'CfgVehicles' >> (typeOf Z_vehicle) >> 'picture'); _formattedText = format [ "" , _pic ]; (findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_CONTAINERINFO) ctrlSetStructuredText parseText _formattedText; _tempMagazinesArray = getMagazineCargo Z_vehicle; { _vehicleMagazines = _vehicleMagazines + _x; }count ( _tempMagazinesArray select 1); _tempWeaponsArray = getWeaponCargo Z_vehicle; { _vehicleWeapons = _vehicleWeapons + _x; }count ( _tempWeaponsArray select 1); _tempBackpackArray = getBackpackCargo Z_vehicle; { _vehicleBackpacks = _vehicleBackpacks + _x; }count ( _tempBackpackArray select 1); _allowedWeapons = getNumber (configFile >> 'CfgVehicles' >> (typeOf Z_vehicle) >> 'transportMaxWeapons'); _allowedMags = getNumber (configFile >> 'CfgVehicles' >> (typeOf Z_vehicle) >> 'transportMaxMagazines'); _allowedBackpacks = getNumber (configFile >> 'CfgVehicles' >> (typeOf Z_vehicle) >> 'transportmaxbackpacks'); }; _returnArray = [_allowedMags - _vehicleMagazines, _allowedWeapons - _vehicleWeapons, _allowedBackpacks - _vehicleBackpacks]; }; if(_selection == 0) then{ //backpack _allowedWeapons = 0; _allowedMags = 0; _allowedBackpacks = 0; _vehicleMagazines = 0; _vehicleWeapons = 0; _backpack = unitBackpack player; if (!isNil "_backpack") then { _pic = getText (configFile >> 'CfgVehicles' >> (typeOf _backpack) >> 'picture'); _formattedText = format [ "" , _pic ]; (findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_CONTAINERINFO) ctrlSetStructuredText parseText _formattedText; _tempMagazinesArray = getMagazineCargo Z_vehicle; { _vehicleMagazines = _vehicleMagazines + _x; }count ( _tempMagazinesArray select 1); _tempWeaponsArray = getWeaponCargo Z_vehicle; { _vehicleWeapons = _vehicleWeapons + _x; }count ( _tempWeaponsArray select 1); _allowedWeapons = getNumber (configFile >> 'CfgVehicles' >> (typeOf _backpack) >> 'transportMaxWeapons'); _allowedMags = getNumber (configFile >> 'CfgVehicles' >> (typeOf _backpack) >> 'transportMaxMagazines'); _allowedBackpacks = 0; }; _returnArray = [_allowedMags - _vehicleMagazines ,_allowedWeapons - _vehicleWeapons, _allowedBackpacks]; }; (findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_SLOTSDISPLAY) ctrlSetText format["%1/%2/%3",_returnArray select 1,_returnArray select 0,_returnArray select 2];