private []; // set final combination to player dayz_combination = format["%1%2",dayz_combination,(_this select 3)]; {player removeAction _x} forEach s_player_combi;s_player_combi = []; s_player_unlockvault = -1; // Run unlock on vault if(!isNull dayz_selectedVault and (typeOf dayz_selectedVault) == "VaultStorageLocked") then { dayz_selectedVault spawn player_unlockVault; dayz_selectedVault = objNull; };