/* DayZ Find lights Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com. */ private ["_objName","_lights","_findNearestlight"]; // allowed lights list move this later _lights = ["lampa_ind_zebr.p3d","lampa_ind.p3d","lampa_sidl_3.p3d","lampa_sidl_2.p3d","lampa_sidl.p3d","powlines_concl.p3d","powlines_woodl.p3d"]; _findNearestlight = []; { if("" == typeOf _x) then { if (alive _x) then { _objName = _x call DZE_getModelName; if (_objName in _lights) then { _findNearestlight set [(count _findNearestlight),_x]; }; }; }; } foreach nearestObjects [getPos player, [], 20];