private ["_target","_ent","_rnd","_move","_isZombie"]; _target = _this select 3; _ent = _target; // remove menu player removeAction s_player_pzombiesattack; s_player_pzombiesattack = 1; _rnd = (round(random 9)) + 1; _move = "ZombieStandingAttack" + str(_rnd); player playMoveNow _move; _isZombie = _ent isKindOf "zZombie_base"; if(player distance _target < 5) then { if (_ent isKindOf "Animal" or _isZombie) then { _ent setDamage 1; } else { //["usecBreakLegs",[_target,player]] call broadcastRpcCallAll; usecBreakLegs = [_target,player]; publicVariable "usecBreakLegs"; }; [player,"hit",0,false] call dayz_zombieSpeak; }; sleep 1; player switchmove ""; s_player_pzombiesattack = -1;