class MiningItems: NonStrategic{ class DestructionEffects { class Sound { simulation = "sound"; type = "DestrMine"; position = "destructionEffect1"; intensity = 1; interval = 1; lifeTime = 0.05; }; class DestroyPhase1 { simulation = "destroy"; type = "DelayedDestruction"; lifeTime = 2.5; position = ""; intensity = 1; interval = 1; }; class DamageAround1 { simulation = "damageAround"; type = "DamageAroundHouse"; position = ""; intensity = 0.1; interval = 1; lifeTime = 1; }; }; }; class Gold_Vein_DZE: MiningItems { scope = 2; destrType = "DestructBuilding"; cost = 100; model="\z\addons\dayz_epoch\models\gold_vein.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; armor = 70; displayName = "Rock with Gold"; vehicleClass = "DayZ Epoch Buildings"; class DestructionEffects : DestructionEffects { class Ruin1 { simulation = "ruin"; type = "\z\addons\dayz_epoch\models\gold_vein_wreck.p3d"; position = ""; intensity = 1; interval = 1; lifeTime = 1; }; }; }; class Silver_Vein_DZE: MiningItems { scope = 2; destrType = "DestructBuilding"; cost = 100; model="\z\addons\dayz_epoch\models\silver_vein.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; armor = 60; displayName = "Rock with Silver"; vehicleClass = "DayZ Epoch Buildings"; class DestructionEffects : DestructionEffects { class Ruin1 { simulation = "ruin"; type = "\z\addons\dayz_epoch\models\silver_vein_wreck.p3d"; position = ""; intensity = 1; interval = 1; lifeTime = 1; }; }; }; class Iron_Vein_DZE: MiningItems { scope = 2; destrType = "DestructBuilding"; cost = 100; model="\z\addons\dayz_epoch\models\iron_vein.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; armor = 50; displayName = "Rock with Iron"; vehicleClass = "DayZ Epoch Buildings"; class DestructionEffects : DestructionEffects { class Ruin1 { simulation = "ruin"; type = "\z\addons\dayz_epoch\models\iron_vein_wreck.p3d"; position = ""; intensity = 1; interval = 1; lifeTime = 1; }; }; }; class Land_iron_vein_wreck: ruins { scope = 2; model = "\z\addons\dayz_epoch\models\iron_vein_wreck.p3d"; displayName = $STR_ORE_VEIN_WRECK_IRON; vehicleClass = "DayZ Epoch Buildings"; }; class Land_silver_vein_wreck: ruins { scope = 2; model = "\z\addons\dayz_epoch\models\silver_vein_wreck.p3d"; displayName = $STR_ORE_VEIN_WRECK_SILVER; vehicleClass = "DayZ Epoch Buildings"; }; class Land_gold_vein_wreck: ruins { scope = 2; model = "\z\addons\dayz_epoch\models\gold_vein_wreck.p3d"; displayName = $STR_ORE_VEIN_WRECK_GOLD; vehicleClass = "DayZ Epoch Buildings"; };