class MetalFence_ghost_DZ: NonStrategic { scope = 2; model = "z\addons\dayz_buildings\models\metal_fence_ghost.p3d"; displayName = $STR_BLD_name_MetalFence_ghost; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; destrType = "DestructNo"; armor = 1000; vehicleClass = "DayZ Epoch Buildables"; }; class MetalFence_1_foundation_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\metal_fence1_foundation.p3d"; displayName = $STR_BLD_name_MetalFence_1_foundation; icon = "\ca\data\data\Unknown_object.paa"; GhostPreview = "MetalFence_ghost_DZ"; mapSize = 2; offset[] = {0,4,0}; upgradeBuilding[] = {"MetalFence_1_frame_DZ",{"ItemToolbox","ItemSledge"},{{"ItemPlank",4},{"ItemRSJ",1}}}; vehicleClass = "DayZ Epoch Buildables"; armor = 1000; destrType = "DestructBuilding"; }; class MetalFence_1_frame_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\metal_fence1_stage1.p3d"; displayName = $STR_BLD_name_MetalFence_1_frame; icon = "\ca\data\data\Unknown_object.paa"; GhostPreview = "MetalFence_ghost_DZ"; mapSize = 2; offset[] = {0,4,0}; upgradeBuilding[] = {"MetalFence_halfpanel_DZ",{"ItemToolbox","ItemSledge"},{{"ItemMetalSheet",3},{"ItemScrews",1}}}; vehicleClass = "DayZ Epoch Buildables"; armor = 1500; destrType = "DestructBuilding"; }; class MetalFence_halfpanel_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\metal_fence1_stage2.p3d"; displayName = $STR_BLD_name_MetalFence_halfpanel; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; offset[] = {0,4,0}; upgradeBuilding[] = {"MetalFence_thirdpanel_DZ",{"ItemToolbox","ItemSledge"},{{"ItemMetalSheet",3},{"ItemScrews",1}}}; vehicleClass = "DayZ Epoch Buildables"; armor = 2000; destrType = "DestructBuilding"; }; class MetalFence_thirdpanel_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\metal_fence1_stage3.p3d"; displayName = $STR_BLD_name_MetalFence_thirdpanel; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; offset[] = {0,4,0}; upgradeBuilding[] = {"MetalFence_1_DZ",{"ItemToolbox","ItemSledge"},{{"ItemMetalSheet",3},{"ItemScrews",1}}}; vehicleClass = "DayZ Epoch Buildables"; armor = 2500; destrType = "DestructBuilding"; }; class MetalFence_1_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\metal_fence1.p3d"; displayName = $STR_BLD_name_MetalFence_1; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; offset[] = {0,4,0}; upgradeBuilding[] = {"MetalFence_2_DZ",{"ItemToolbox","ItemSledge"},{{"ItemMetalSheet",4},{"ItemScrews",1},{"ItemRSJ",2}}}; vehicleClass = "DayZ Epoch Buildables"; armor = 3000; destrType = "DestructBuilding"; }; class MetalFence_2_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\metal_fence2.p3d"; displayName = $STR_BLD_name_MetalFence_2; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; offset[] = {0,4,0}; upgradeBuilding[] = {"MetalFence_3_DZ",{"ItemToolbox","ItemSledge"},{{"ItemMetalSheet",4},{"ItemScrews",1},{"ItemRSJ",2}}}; vehicleClass = "DayZ Epoch Buildables"; armor = 3500; destrType = "DestructBuilding"; }; class MetalFence_3_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\metal_fence3.p3d"; displayName = $STR_BLD_name_MetalFence_3; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; offset[] = {0,4,0}; upgradeBuilding[] = {"MetalFence_4_DZ",{"ItemToolbox","ItemSledge"},{{"ItemScrews",1},{"ItemRSJ",4}}}; vehicleClass = "DayZ Epoch Buildables"; armor = 4000; destrType = "DestructBuilding"; }; class MetalFence_4_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\metal_fence4.p3d"; displayName = $STR_BLD_name_MetalFence_4; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; offset[] = {0,4,0}; upgradeBuilding[] = {"MetalFence_5_DZ",{"ItemToolbox","ItemSledge"},{{"ItemScrews",1},{"ItemRSJ",2}}}; vehicleClass = "DayZ Epoch Buildables"; armor = 4500; destrType = "DestructBuilding"; }; class MetalFence_5_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\metal_fence5.p3d"; displayName = $STR_BLD_name_MetalFence_5; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; offset[] = {0,4,0}; upgradeBuilding[] = {"MetalFence_6_DZ",{"ItemToolbox","ItemSledge"},{{"ItemScrews",1},{"ItemPole",4},{"equip_metal_sheet",4}}}; vehicleClass = "DayZ Epoch Buildables"; armor = 5000; destrType = "DestructBuilding"; }; class MetalFence_6_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\metal_fence6.p3d"; displayName = $STR_BLD_name_MetalFence_6; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; offset[] = {0,4,0}; upgradeBuilding[] = {"MetalFence_7_DZ",{"ItemToolbox","ItemSledge"},{{"ItemScrews",1},{"ItemPole",6},{"PartGeneric",2}}}; vehicleClass = "DayZ Epoch Buildables"; armor = 5500; destrType = "DestructBuilding"; }; class MetalFence_7_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\metal_fence7.p3d"; displayName = $STR_BLD_name_MetalFence_7; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; offset[] = {0,4,0}; ladders[]={{"ladderstart","ladderend"}}; vehicleClass = "DayZ Epoch Buildables"; armor = 5500; destrType = "DestructBuilding"; };