// DayZ Epoch TRADERS for 17 serverTraders = ["Tanny_PMC","Graves","US_Delta_Force_AR_EP1","GUE_Commander","Damsel3","Soldier_MG_PKM_PMC","GUE_Worker2","GUE_Woodlander2","RUS_Soldier2","Drake_Light","GUE_Woodlander3","Soldier_GL_PMC","GUE_Villager3","CIV_EuroWoman01_EP1","Dr_Annie_Baker_EP1","RUS_Commander","Damsel5","TK_Special_Forces_MG_EP1","TK_Special_Forces_EP1","Ins_Soldier_AR","Ins_Lopotev","Ins_Worker2","Ins_Woodlander3","Dr_Hladik_EP1","pook_Doc_Bell47","Ins_Woodlander2"]; // Hero Vendor menu_Tanny_PMC = [ [["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]], [], "hero" ]; // Ammunition Friendly menu_Graves = [ [["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]], [], "friendly" ]; // Weapons Friendly menu_US_Delta_Force_AR_EP1 = [ [["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]], [], "friendly" ]; // Friendly Vehicles menu_GUE_Commander = [ [["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]], [], "friendly" ]; // General Store menu_Damsel3 = [ [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]], "neutral" ]; // Weapons neutral menu_Soldier_MG_PKM_PMC = [ [["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]], [], "neutral" ]; // Ammunition Neutral menu_GUE_Worker2 = [ [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]], [], "neutral" ]; // Neutral Building/Parts menu_GUE_Woodlander2 = [ [["Building Supplies",508],["Tools",510],["Vehicle Parts",509]], [], "neutral" ]; // Bandit Trader menu_RUS_Soldier2 = [ [["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]], [], "hostile" ]; // Aircraft Dealer menu_Drake_Light = [ [["Airplanes",517],["Helicopter Unarmed",519]], [], "neutral" ]; // Vehicles Neutral menu_GUE_Woodlander3 = [ [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]], [], "neutral" ]; // Black Market Vendor menu_Soldier_GL_PMC = [ [["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]], [], "neutral" ]; // Friendly Building/Parts menu_GUE_Villager3 = [ [["Building Supplies",530],["Tools",532],["Vehicle Parts",531]], [], "friendly" ]; // General Store 2 menu_CIV_EuroWoman01_EP1 = [ [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]], "friendly" ]; // Medical Supplies menu_Dr_Annie_Baker_EP1 = [ [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "friendly" ]; // North Wholesaler menu_RUS_Commander = [ [["Wholesale",555]], [], "neutral" ]; // General Store 3 menu_Damsel5 = [ [["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]], [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]], "neutral" ]; // West Wholesaler menu_TK_Special_Forces_MG_EP1 = [ [["Wholesale",636]], [], "neutral" ]; // North Boat Vendor menu_TK_Special_Forces_EP1 = [ [["Boats Armed",558],["Boats Unarmed",557]], [], "neutral" ]; // Weapons neutral 2 menu_Ins_Soldier_AR = [ [["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]], [], "neutral" ]; // Ammunition Neutral 2 menu_Ins_Lopotev = [ [["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]], [], "neutral" ]; // Vehicles Neutral 2 menu_Ins_Worker2 = [ [["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]], [], "neutral" ]; // Neutral Building/Parts menu_Ins_Woodlander3 = [ [["Building Supplies",662],["Tools",663],["Vehicle Parts",664]], [], "neutral" ]; // Medical Supplies 2 menu_Dr_Hladik_EP1 = [ [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ]; // Boat Trader 2 menu_Ins_Woodlander2 = [ [["Boats Armed",673],["Boats Unarmed",672]], [], "neutral" ]; // Medical Supplies 3 menu_pook_Doc_Bell47 = [ [["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ];