// DayZ Epoch TRADERS for 12 serverTraders = ["US_Delta_Force_Assault_EP1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1"]; //--------------------------------------Special Traders Start // Aircraft Dealer - Aeroporto Molatia Inl. menu_Worker2 = [ [["Airplanes",517],["Helicopter Unarmed",519]], [], "friendly" ]; // Bandit Trader - Kirabo menu_GUE_Soldier_MG = [ [["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]], [], "hostile" ]; // Black Market Vendor - Aeroporto Tasmera menu_Soldier_GL_M16A2_PMC = [ [["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]], [], "neutral" ]; // Boat 1 - Swonto menu_RU_Villager3 = [ [["Boats Armed",558],["Boats Unarmed",557]], [], "neutral" ]; // Boat 2 - Canto menu_HouseWife1 = [ [["Boats Armed",673],["Boats Unarmed",672]], [], "neutral" ]; // Hero Vendor - Kingala menu_US_Delta_Force_Assault_EP1 = [ [["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]], [], "hero" ]; // Wholesaler 1 - Kingala menu_RU_Citizen4 = [ [["Wholesale",555]], [], "neutral" ]; // Wholesaler 2 - Kirabo menu_RU_Citizen1 = [ [["Wholesale",636]], [], "neutral" ]; //--------------------------------------Special Traders End //--------------------------------------First Trader City Start - Nubak // Ammunition 1 menu_RU_Citizen3 = [ [["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]], [], "friendly" ]; // Building/Parts 1 menu_Woodlander1 = [ [["Building Supplies",530],["Tools",532],["Vehicle Parts",531]], [], "friendly" ]; // General Store 1 menu_RU_WorkWoman1 = [ [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], "friendly" ]; // Medical 1 menu_Dr_Annie_Baker_EP1 = [ [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "friendly" ]; // Vehicles 1 menu_Profiteer4 = [ [["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Police",700],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]], [], "friendly" ]; // Weapons 1 menu_Rocker4 = [ [["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]], [], "friendly" ]; //--------------------------------------First Trader City End - Nubak //--------------------------------------Second Trader City Start - Pinley // Ammunition 2 menu_CIV_EuroMan02_EP1 = [ [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]], [], "neutral" ]; // Building/Parts 2 menu_Woodlander3 = [ [["Building Supplies",662],["Tools",663],["Vehicle Parts",664]], [], "neutral" ]; // General Store 2 menu_Rita_Ensler_EP1 = [ [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], "neutral" ]; // Medical Supplies 2 menu_Dr_Hladik_EP1 = [ [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ]; // Vehicles 2 menu_Worker3 = [ [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Police",701],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]], [], "neutral" ]; // Weapons 2 menu_CIV_EuroMan01_EP1 = [ [["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]], [], "neutral" ]; //--------------------------------------Second Trader City End - Pinley //--------------------------------------Third Trader City Start - Camara // Ammunition 3 menu_Pilot_EP1 = [ [["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]], [], "neutral" ]; // Building/Parts 3 menu_TK_GUE_Soldier_5_EP1 = [ [["Building Supplies",508],["Tools",510],["Vehicle Parts",509]], [], "neutral" ]; // General Store 3 menu_RU_WorkWoman5 = [ [["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]], [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], "neutral" ]; // Medical Supplies 3 menu_Doctor = [ [["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ]; // Vehicles 3 menu_UN_CDF_Soldier_Pilot_EP1 = [ [["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]], [], "neutral" ]; // Weapons 3 menu_TK_CIV_Takistani04_EP1 = [ [["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]], [], "neutral" ]; //--------------------------------------Third Trader City End - Camara